diff --git a/game-server/app/services/battleService.ts b/game-server/app/services/battleService.ts index 0fbc8a7f5..3cd778814 100644 --- a/game-server/app/services/battleService.ts +++ b/game-server/app/services/battleService.ts @@ -109,7 +109,7 @@ export async function checkHangUpSpdUpCnt(roleId: string, cnt: number, curTime: hangUpSpdUpCnt = HANG_UP_CONSTS.MAX_SPD_UP_CNT; } if (cnt > hangUpSpdUpCnt) { - return {status: -1, resResult:resResult(STATUS.TOWER_HANG_UP_FAILED)} + return {status: -1, resResult:resResult(STATUS.TOWER_NOT_ENOUGH_HANG_UP_TIME)} } return {status: 0, data: {hangUpSpdUpCnt, gold, lastSpdUpTime}} } diff --git a/shared/consts/statusCode.ts b/shared/consts/statusCode.ts index f1af1e3b8..7bff2b56b 100644 --- a/shared/consts/statusCode.ts +++ b/shared/consts/statusCode.ts @@ -57,7 +57,7 @@ export const STATUS = { TOWER_DUPLICATE_CHALLENGE: { code: 20505, simStr: '天梯关卡不能重复挑战' }, TOWER_NOT_FOUND: { code: 20506, simStr: '没有找到合适的天梯记录' }, TOWER_HANG_UP_NOT_VALID: { code: 20507, simStr: '尚未到可收取时间' }, - TOWER_NOT_ENOUGH_HANG_UP_TIME: { code: 20508, simStr: '今日加速次数不足' }, + TOWER_NOT_ENOUGH_HANG_UP_TIME: { code: 20508, simStr: '今天加速次数不足' }, TOWER_HANG_UP_FAILED: { code: 20509, simStr: '不满足加速条件' }, TOWER_TASK_NOT_FOUND: { code: 20510, simStr: '没有可用派遣任务' }, TOWER_TASK_MAX_HERO: { code: 20511, simStr: '派遣武将人数不满足' },