diff --git a/shared/pubUtils/actor.ts b/shared/pubUtils/actor.ts index b0db175f4..aeab89c25 100644 --- a/shared/pubUtils/actor.ts +++ b/shared/pubUtils/actor.ts @@ -1,4 +1,4 @@ -import { getHeroInfoById, getStarRatio, getHeroSkillById, getSeidById, getOlySeidByType, getGoodById } from "./gamedata"; +import { getHeroInfoById, getStarRatio, /*getHeroSkillById,*/ getSeidById, getOlySeidByType, getGoodById } from "./gamedata"; import { getAtrrNameById, ABI_TYPE, SEID_TYPE } from "../consts/abilityConst"; import { EXPRESSION } from '../consts/consts'; @@ -47,7 +47,7 @@ export default class Actor { /**更新武将的被动技能 */ updateSkillInfo(){ - let dicHero = getHeroInfoById(this.hid); + // let dicHero = getHeroInfoById(this.hid); // console.log('updateSkillInfo', dicHero.skill, getHeroSkillById(dicHero.skill)) //被动技能 // if(dicHero.skill){