redis 排行榜分区
This commit is contained in:
@@ -47,7 +47,7 @@ export async function checkTowerWar(roleId: string, battleId: number, heroes: Ar
|
||||
}};
|
||||
}
|
||||
|
||||
export async function towerBattleEnd(channelService: ChannelService, sid: string, roleId: string, battleCode: string, battleId: number, succeed: boolean, heroes: Array<number>) {
|
||||
export async function towerBattleEnd(channelService: ChannelService, sid: string, roleId: string, serverId: number, battleCode: string, battleId: number, succeed: boolean, heroes: Array<number>) {
|
||||
if (succeed) {
|
||||
let battleRec = await BattleRecordModel.getBattleRecordByCode(battleCode);
|
||||
if (battleRec.battleId != battleId) {
|
||||
@@ -73,7 +73,7 @@ export async function towerBattleEnd(channelService: ChannelService, sid: string
|
||||
let role = await RoleModel.towerLvUp(roleId);
|
||||
// 更新redis
|
||||
let { roleName, towerLv, towerUpTime, lv, vLv } = role;
|
||||
await setRank(REDIS_KEY.TOWER_RANK, roleId, towerLv, towerUpTime.getTime(), {roleName, lv, vLv, guildName:"", head: "zhaoyun"});
|
||||
await setRank(REDIS_KEY.TOWER_RANK, serverId, roleId, towerLv, towerUpTime.getTime(), {roleName, lv, vLv, guildName:"", head: "zhaoyun"});
|
||||
|
||||
const nextTowerInfo = getTowerDataByLv(towerLv + 1);
|
||||
if (nextTowerInfo) {
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
import { RoleModel } from "../db/Role";
|
||||
import * as redis from 'redis';
|
||||
import {REDIS_KEY} from '../consts/consts'
|
||||
import { GameModel } from "../db/Game";
|
||||
import { exists } from "fs";
|
||||
|
||||
let redisArr = 'r-8vb4i2kgl91886fkxd.redis.zhangbei.rds.aliyuncs.com';
|
||||
if(process.env.NODE_ENV == 'local') {
|
||||
@@ -20,16 +22,38 @@ client.set('hello', 'redis', redis.print);
|
||||
/**
|
||||
* 在服务重新启动时,将信息存入redis
|
||||
*/
|
||||
export async function initRank() {
|
||||
await redisDel(REDIS_KEY.TOWER_RANK); // 清空天梯排行榜(ZSet)
|
||||
await redisDel(REDIS_KEY.USER_INFO); // 清空用户缓存信息
|
||||
let ranks = await RoleModel.getRank('tower', ['roleId', 'roleName', 'towerLv', 'lv', 'vLv']);
|
||||
export async function initAllRank() {
|
||||
const serverList = await GameModel.getAllServerList();
|
||||
await redisDel(REDIS_KEY.USER_INFO);
|
||||
for(let {id} of serverList) {
|
||||
await redisDel(getKeyName(REDIS_KEY.TOWER_RANK, id));
|
||||
await initRank(id);
|
||||
}
|
||||
}
|
||||
|
||||
export async function initRank(serverId: number) {
|
||||
console.log('*****', 'initRank')
|
||||
await redisExpire(getKeyName(REDIS_KEY.TOWER_RANK, serverId), 30 * 24 * 60 * 60);
|
||||
await redisExpire(REDIS_KEY.USER_INFO, 30 * 24 * 60 * 60);
|
||||
|
||||
let ranks = await RoleModel.getRank('tower', serverId, ['roleId', 'roleName', 'towerLv', 'lv', 'vLv']);
|
||||
for(let {towerLv, roleId, roleName, lv, vLv, towerUpTime} of ranks) {
|
||||
await redisZadd(REDIS_KEY.TOWER_RANK, encodeScoreWithTime(towerLv, towerUpTime?towerUpTime.getTime():0), roleId);
|
||||
console.log(roleId);
|
||||
await redisZadd(getKeyName(REDIS_KEY.TOWER_RANK, serverId), encodeScoreWithTime(towerLv, towerUpTime?towerUpTime.getTime():0), roleId);
|
||||
await redisUserInfoAdd(roleId, {roleName, lv, vLv, guildName:"", head: "zhaoyun"});
|
||||
}
|
||||
}
|
||||
|
||||
// 排行榜是否存在
|
||||
export async function existsRank(key: string, serverId: number) {
|
||||
const result = await redisExists(getKeyName(key, serverId));
|
||||
return result;
|
||||
}
|
||||
|
||||
export function getKeyName(key: string, serverId: number) {
|
||||
return `${key}:${serverId.toString()}`;
|
||||
}
|
||||
|
||||
// 更新玩家信息
|
||||
export async function redisUserInfoUpdate(roleId: string, arr: Array<{field: string, value:(string|number)}>) {
|
||||
let params = await redisHget(REDIS_KEY.USER_INFO, roleId);
|
||||
@@ -49,12 +73,12 @@ export async function redisUserInfoAdd(roleId: string, params: {roleName: string
|
||||
}
|
||||
|
||||
// 更新排行榜
|
||||
export async function setRank(key: string, roleId: string, score: number, timestamp: number, params: {roleName: string, lv: number, vLv: number, guildName: string, head: string}) {
|
||||
export async function setRank(key: string, serverId: number, roleId: string, score: number, timestamp: number, params: {roleName: string, lv: number, vLv: number, guildName: string, head: string}) {
|
||||
// 更新分数
|
||||
const _score = encodeScoreWithTime(score, timestamp);
|
||||
await redisZadd(key, _score, roleId);
|
||||
await redisZadd(getKeyName(key, serverId), _score, roleId);
|
||||
// 移除100名以外
|
||||
await redisZremRangeByRank(key, 0, 100);
|
||||
await redisZremRangeByRank(getKeyName(key, serverId), 100, 10000);
|
||||
// 如果没有信息,更新玩家信息
|
||||
const hasCurUser = await redisHexists(REDIS_KEY.USER_INFO, roleId);
|
||||
if(!hasCurUser) {
|
||||
@@ -64,15 +88,15 @@ export async function setRank(key: string, roleId: string, score: number, timest
|
||||
}
|
||||
|
||||
// 获取排行榜
|
||||
export async function getRank(key: string, roleId: string) {
|
||||
export async function getRank(key: string, serverId: number, roleId: string) {
|
||||
let ranks = [], myRank = null;
|
||||
const rankFromDb = await redisZrevrangeByScore(key, '+inf', '-inf', true, 100);
|
||||
const rankFromDb = await redisZrevrangeByScore(getKeyName(key, serverId), '+inf', '-inf', true, 100);
|
||||
for(let ii = 0; ii < rankFromDb.length; ii+=2) {
|
||||
const _roleId = rankFromDb[ii];
|
||||
const _score = decodeScoreWithTime(rankFromDb[ii + 1]);
|
||||
const userInfo = await redisHget(REDIS_KEY.USER_INFO, _roleId);
|
||||
const _userInfo = JSON.parse(userInfo);
|
||||
const tmp = {..._userInfo, roleId: _roleId, num: _score, rank: ii%2+1}
|
||||
const tmp = {..._userInfo, roleId: _roleId, num: _score, rank: Math.floor(ii/2)+1}
|
||||
ranks.push(tmp);
|
||||
if(roleId == _roleId) myRank = tmp;
|
||||
}
|
||||
@@ -99,11 +123,21 @@ function decodeScoreWithTime(num: string): number {
|
||||
|
||||
//// key
|
||||
|
||||
// key 是否存在。
|
||||
export async function redisExists(key: string) {
|
||||
return await createPromise('exists', [key]);
|
||||
}
|
||||
|
||||
// 在 key 存在时删除 key。
|
||||
export async function redisDel(key: string) {
|
||||
return await createPromise('del', [key]);
|
||||
}
|
||||
|
||||
// 设置过期时间
|
||||
export async function redisExpire(key: string, seconds: number) {
|
||||
return await createPromise('expire', [key, seconds]);
|
||||
}
|
||||
|
||||
//// 有序集合
|
||||
|
||||
// 返回有序集中指定分数区间内的成员,分数从高到低排序
|
||||
|
||||
Reference in New Issue
Block a user