路由:修复单个路由情况
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@@ -32,8 +32,8 @@ export async function getTeraphStrengthenResult(role: RoleType, count: number, d
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if(!isEnough) break; // 消耗不足
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let num = getRandValueByMinMax(TERAPH_RANDOM.MIN, TERAPH_RANDOM.MAX); // 强化时随机增加 2-4 属性
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let arr = getRandEelm(attrs, num); // 随机出的属性id
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// let num = getRandValueByMinMax(TERAPH_RANDOM.MIN, TERAPH_RANDOM.MAX); // 强化时随机增加 2-4 属性
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let arr = getRandEelm(attrs, 1); // 随机出的属性id
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let critical = getRandValueByMinMax(0, 100);//属性暴击率
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if(teraph.criCount == undefined || teraph.count == undefined) {
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teraph.criCount = 0;
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