登录:游客登录逻辑变更为设备唯一
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@@ -1,4 +1,4 @@
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import { COUNTER, HERO_SYSTEM_TYPE, DEFAULT_LV, DEFAULT_ITEMS, ITID, DEFAULT_GOLD, DEFAULT_HERO_LV, DEFAULT_EQUIPS, DEFAULT_COIN, ADULT_AGE, GUEST_MAX_TIME, GUEST_DAY } from '@consts';
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import { COUNTER, HERO_SYSTEM_TYPE, DEFAULT_LV, DEFAULT_ITEMS, ITID, DEFAULT_GOLD, DEFAULT_HERO_LV, DEFAULT_EQUIPS, DEFAULT_COIN, ADULT_AGE, GUEST_MAX_TIME, GUEST_DAY, FIGURE_UNLOCK_CONDITION } from '@consts';
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import { DEFAULT_HEROES } from '@consts';
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import { HeroModel } from '@db/Hero';
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import { RoleModel } from '@db/Role';
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@@ -35,28 +35,27 @@ export default class Auth extends Service {
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if(isGuest) {
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const tel = ctx.service.utils.genCode(10);
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const token = ctx.service.utils.generateStr(256);
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let lastGuest = null;
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let guestTime = 0;
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if(deviceId != DEFAULT_DEVICE_ID.PC) {
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lastGuest = await UserModel.getLastDeviceGuest(deviceId);
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if(lastGuest) {
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guestTime = lastGuest.guestTime;
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let lastGuest = await UserModel.getLastDeviceGuest(deviceId, token);
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if(lastGuest) {
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let guestTime = lastGuest.guestTime;
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if(guestTime > GUEST_MAX_TIME) {
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loginType = 3;
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return this.ctx.service.utils.resResult(STATUS.SUCCESS, {
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canLogin: true,
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loginType
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});
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} else {
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let { createdAt } = lastGuest;
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if(shouldRefresh(createdAt, new Date(), 0, GUEST_DAY)) {
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guestTime = 0;
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}
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let param = this.getReturnParam(user);
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return this.ctx.service.utils.resResult(STATUS.SUCCESS, {
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canLogin: true, // 未设置密码等于未创建账号
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loginType,
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...param
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});
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}
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}
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if(guestTime > GUEST_MAX_TIME) {
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loginType = 3;
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return this.ctx.service.utils.resResult(STATUS.SUCCESS, {
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canLogin: true,
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loginType
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});
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} else {
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user = await UserModel.createUser(isGuest, tel, token, platform, pkgName, serverType, deviceId, guestTime);
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user = await UserModel.createUser(isGuest, tel, token, platform, pkgName, serverType, deviceId);
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let param = this.getReturnParam(user);
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return this.ctx.service.utils.resResult(STATUS.SUCCESS, {
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@@ -309,6 +308,7 @@ export default class Auth extends Service {
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const role = await RoleModel.createRole(uid, serverId, { roleId, code, roleName, seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 });
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if (role) {
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let skinIds = new Array<number>();
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let conditions = new Array<{type: number, num: number}>()
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for (let hid of DEFAULT_HEROES) {
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let hero = await HeroModel.findByHidAndRole(hid, roleId);
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if (hero) {
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@@ -326,9 +326,14 @@ export default class Auth extends Service {
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skins: [{ id: initialSkin, enable: true }], lv: DEFAULT_HERO_LV, exp: getHeroExpByLv(DEFAULT_HERO_LV - 1) || 0
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});
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skinIds.push(initialSkin);
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conditions.push({type: FIGURE_UNLOCK_CONDITION.GET_HERO, num: hid});
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conditions.push({type: FIGURE_UNLOCK_CONDITION.GET_SKIN, num: initialSkin});
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await calPlayerCeAndSave(HERO_SYSTEM_TYPE.INIT, roleId, hero, {});
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}
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// 解锁形象
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await ctx.service.utils.unlockFigure(roleId, conditions, role);
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await reCalAllHeroCe(HERO_SYSTEM_TYPE.ADD_SKIN, roleId, {}, skinIds)
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for (let { id, count } of DEFAULT_ITEMS) {
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