From b03802136b76ae27a9bee5a5f995de71ebac2c7f Mon Sep 17 00:00:00 2001 From: jingyushiwo <751360932@qq.com> Date: Wed, 27 Oct 2021 16:29:29 +0800 Subject: [PATCH] =?UTF-8?q?=E7=89=B9=E6=8A=80=EF=BC=9A=E7=89=B9=E6=8A=80?= =?UTF-8?q?=E8=A1=A8=E5=9B=BE=E7=89=87=E5=90=8D=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- shared/resource/jsons/dic_zyz_se.json | 5909 ++++++++----------------- 1 file changed, 1805 insertions(+), 4104 deletions(-) diff --git a/shared/resource/jsons/dic_zyz_se.json b/shared/resource/jsons/dic_zyz_se.json index 57d9128f1..c31e680af 100644 --- a/shared/resource/jsons/dic_zyz_se.json +++ b/shared/resource/jsons/dic_zyz_se.json @@ -5,7 +5,7 @@ "info": "只能攻击带有【嘲讽】的目标", "img": 1, "isShow": 0, - "condition": "1&", + "condition": "605&2", "aim": 0, "percent": 100, "node": 5, @@ -56,120 +56,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 41, - "name": "挑衅1", - "info": "行动结束后,对2格范围内最多1个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&1", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiaoxin", - "passivespineName": "&" - }, - { - "id": 42, - "name": "挑衅2", - "info": "行动结束后,对2格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiaoxin", - "passivespineName": "&" - }, - { - "id": 43, - "name": "挑衅3", - "info": "行动结束后,对2格范围内最多3个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&3", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiaoxin", - "passivespineName": "&" - }, - { - "id": 44, - "name": "强化挑衅1", - "info": "行动结束后,对3格范围内最多1个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2024&0&1&101&1", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiaoxin", - "passivespineName": "&" - }, - { - "id": 45, - "name": "强化挑衅2", - "info": "行动结束后,对3格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2024&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiaoxin", - "passivespineName": "&" - }, - { - "id": 46, - "name": "强化挑衅3", - "info": "行动结束后,对3格范围内最多3个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2024&0&1&101&3", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiaoxin", - "passivespineName": "&" - }, { "id": 10, "name": "燃烧", @@ -5148,124 +5034,10 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 2511, - "name": "受治疗-1", - "info": "受治疗-1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "25&-5&-5", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2512, - "name": "受治疗-2", - "info": "受治疗-2", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "25&-10&-10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2513, - "name": "受治疗-3", - "info": "受治疗-3", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "25&-15&-15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2514, - "name": "受治疗-4", - "info": "受治疗-4", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "25&-20&-20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2515, - "name": "受治疗-5", - "info": "受治疗-5", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "25&-25&-25", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2516, - "name": "受治疗-6", - "info": "受治疗-6", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "25&-30&-30", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 2601, "name": "受治疗减+1", - "info": "受治疗减+1", + "info": "受治疗效果-5%", "img": 1, "isShow": 0, "condition": "&", @@ -5284,7 +5056,7 @@ { "id": 2602, "name": "受治疗减+2", - "info": "受治疗减+2", + "info": "受治疗效果-10%", "img": 1, "isShow": 0, "condition": "&", @@ -5300,196 +5072,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 2603, - "name": "受治疗减+3", - "info": "受治疗减+3", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "26&15&15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2604, - "name": "受治疗减+4", - "info": "受治疗减+4", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "26&20&20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2605, - "name": "受治疗减+5", - "info": "受治疗减+5", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "26&25&25", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2606, - "name": "受治疗减+6", - "info": "受治疗减+6", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "26&30&30", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2611, - "name": "受治疗减-1", - "info": "受治疗减-1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "26&-5&-5", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2612, - "name": "受治疗减-2", - "info": "受治疗减-2", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "26&-10&-10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2613, - "name": "受治疗减-3", - "info": "受治疗减-3", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "26&-15&-15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2614, - "name": "受治疗减-4", - "info": "受治疗减-4", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "26&-20&-20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2615, - "name": "受治疗减-5", - "info": "受治疗减-5", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "26&-25&-25", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2616, - "name": "受治疗减-6", - "info": "受治疗减-6", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "26&-30&-30", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 2701, "name": "反弹+1", @@ -5566,44 +5148,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 2705, - "name": "反弹+5", - "info": "反弹+5", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "27&80&80", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2706, - "name": "反弹+6", - "info": "反弹+6", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "27&100&100", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 2711, "name": "反弹-1", @@ -5615,7 +5159,7 @@ "percent": 999, "node": 999, "type": 200, - "gainvalue": "27&-20&-20", + "gainvalue": "27&-5&-5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -5634,83 +5178,7 @@ "percent": 999, "node": 999, "type": 200, - "gainvalue": "27&-40&-40", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2713, - "name": "反弹-3", - "info": "反弹-3", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "27&-50&-50", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2714, - "name": "反弹-4", - "info": "反弹-4", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "27&-60&-60", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2715, - "name": "反弹-5", - "info": "反弹-5", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "27&-80&-80", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2716, - "name": "反弹-6", - "info": "反弹-6", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 99, - "percent": 999, - "node": 999, - "type": 200, - "gainvalue": "27&-100&-100", + "gainvalue": "27&-10&-10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -10339,7 +9807,7 @@ "id": 50201, "name": "特攻-步兵", "info": "攻击步兵时,攻击+5%", - "img": "jiagognji", + "img": "jiagongji", "isShow": 1, "condition": "606&2&1", "aim": 0, @@ -10358,7 +9826,7 @@ "id": 50202, "name": "特攻-枪兵", "info": "攻击枪兵时,攻击+5%", - "img": "jiagognji", + "img": "jiagongji", "isShow": 1, "condition": "606&2&2", "aim": 0, @@ -10377,7 +9845,7 @@ "id": 50203, "name": "特攻-骑兵", "info": "攻击骑兵时,攻击+5%", - "img": "jiagognji", + "img": "jiagongji", "isShow": 1, "condition": "606&2&3", "aim": 0, @@ -10396,7 +9864,7 @@ "id": 50204, "name": "特攻-弓兵", "info": "攻击弓兵时,攻击+5%", - "img": "jiagognji", + "img": "jiagongji", "isShow": 1, "condition": "606&2&4", "aim": 0, @@ -10415,7 +9883,7 @@ "id": 50205, "name": "特攻-游侠", "info": "攻击游侠时,攻击+5%", - "img": "jiagognji", + "img": "jiagongji", "isShow": 1, "condition": "606&2&5", "aim": 0, @@ -10434,7 +9902,7 @@ "id": 50206, "name": "特攻-策士", "info": "攻击策士时,攻击+5%", - "img": "jiagognji", + "img": "jiagongji", "isShow": 1, "condition": "606&2&6", "aim": 0, @@ -10453,7 +9921,7 @@ "id": 50207, "name": "特攻-医生", "info": "攻击医生时,攻击+5%", - "img": "jiagognji", + "img": "jiagongji", "isShow": 1, "condition": "606&2&7", "aim": 0, @@ -10734,6 +10202,234 @@ "seidNameImage": "&", "passivespineName": "&" }, + { + "id": 40, + "name": "替换嘲讽", + "info": "将挑衅的范围变为菱形3格", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 19, + "type": 999, + "gainvalue": "47&48&49", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 41, + "name": "挑衅1", + "info": "行动结束后,对菱形2格范围内最多1个敌军部队施加【怒目】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "2012&0&1&101&1", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "tiaoxin", + "passivespineName": "&" + }, + { + "id": 42, + "name": "挑衅2", + "info": "行动结束后,对菱形2格范围内最多2个敌军部队施加【怒目】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "2012&0&1&101&2", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "tiaoxin", + "passivespineName": "&" + }, + { + "id": 43, + "name": "挑衅3", + "info": "行动结束后,对菱形2格范围内最多3个敌军部队施加【怒目】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "2012&0&1&101&3", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "tiaoxin", + "passivespineName": "&" + }, + { + "id": 44, + "name": "强化挑衅1", + "info": "行动结束后,对菱形3格范围内最多1个敌军部队施加【怒目】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "2024&0&1&101&1", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "tiaoxin", + "passivespineName": "&" + }, + { + "id": 45, + "name": "强化挑衅2", + "info": "行动结束后,对菱形3格范围内最多2个敌军部队施加【怒目】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "2024&0&1&101&2", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "tiaoxin", + "passivespineName": "&" + }, + { + "id": 46, + "name": "强化挑衅3", + "info": "行动结束后,对菱形3格范围内最多3个敌军部队施加【怒目】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "2024&0&1&101&3", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "tiaoxin", + "passivespineName": "&" + }, + { + "id": 47, + "name": "替换挑衅1", + "info": "将挑衅的范围变为菱形3格", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 19, + "type": 604, + "gainvalue": "41&44", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 48, + "name": "替换挑衅2", + "info": "将挑衅的范围变为菱形3格", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 19, + "type": 604, + "gainvalue": "42&45", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 49, + "name": "替换挑衅3", + "info": "将挑衅的范围变为菱形3格", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 19, + "type": 604, + "gainvalue": "43&46", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 101, + "name": "免疫增益", + "info": "免疫增益", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 19, + "type": 102, + "gainvalue": "1&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 102, + "name": "免疫减益", + "info": "免疫减益", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 19, + "type": 102, + "gainvalue": "0&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, { "id": 101111, "name": "星汉灿烂1", @@ -10783,7 +10479,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "101211&", + "gainvalue": "2601&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -10791,44 +10487,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 101212, - "name": "葬花1效果", - "info": "接受治疗效果-25%,受到治疗时施加1个随机减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "101213&2601", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101213, - "name": "随机减益", - "info": "随机1个减益", - "img": 1, - "isShow": 0, - "condition": "600&3", - "aim": 0, - "percent": 100, - "node": 10, - "type": 104, - "gainvalue": "3&1", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zanghua", - "passivespineName": "&" - }, { "id": 101221, "name": "虚虚实实2", @@ -10840,7 +10498,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "101221&", + "gainvalue": "2602&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -10848,44 +10506,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 101222, - "name": "葬花2效果", - "info": "接受治疗效果-25%,受到治疗时施加1个随机减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "101223&2602", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101223, - "name": "随机减益", - "info": "随机1个减益", - "img": 1, - "isShow": 0, - "condition": "600&3", - "aim": 0, - "percent": 100, - "node": 10, - "type": 104, - "gainvalue": "3&1", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zanghua", - "passivespineName": "&" - }, { "id": 101311, "name": "枭雄1", @@ -10945,46 +10565,8 @@ }, { "id": 101411, - "name": "魏武之强1", - "info": "使3格内敌军攻击-10%", - "img": "weiwuzhiqiang", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&-10&-10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&1", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101421, - "name": "魏武之强2", - "info": "使3格内敌军攻击-15%", - "img": "weiwuzhiqiang", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&-15&-15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&1", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101511, - "name": "煮酒", - "info": "反击伤害+50%,有50%的概率对目标施加【封技】,持续1回合\r\n\r\n【封技】:无法使用回合技和怒气技", + "name": "煮酒1", + "info": "反击伤害+50%,有50%的概率对目标施加【封技】,持续1回合\n\n【封技】:无法使用回合技和怒气技", "img": "zhujiu", "isShow": 1, "condition": "&", @@ -10992,7 +10574,7 @@ "percent": 50, "node": 7, "type": 999, - "gainvalue": "101512&101513", + "gainvalue": "101412&101413", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -11001,9 +10583,9 @@ "passivespineName": "&" }, { - "id": 101512, - "name": "反击增伤", - "info": "反击系数+50%", + "id": 101412, + "name": "反击增伤1", + "info": "反击系数+30%", "img": 1, "isShow": 0, "condition": "602&3", @@ -11011,7 +10593,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "28&50&50", + "gainvalue": "28&30&30", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -11020,7 +10602,7 @@ "passivespineName": "&" }, { - "id": 101513, + "id": 101413, "name": "概率封技", "info": "反击后,有50%的概率对目标施加【封技】", "img": 1, @@ -11038,10 +10620,67 @@ "seidNameImage": "zhujiu", "passivespineName": "&" }, + { + "id": 101421, + "name": "煮酒2", + "info": "反击伤害+50%,有50%的概率对目标施加【封技】,持续1回合\n\n【封技】:无法使用回合技和怒气技", + "img": "zhujiu", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 50, + "node": 7, + "type": 999, + "gainvalue": "101422&101413", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 101422, + "name": "反击增伤2", + "info": "反击系数+50%", + "img": 1, + "isShow": 0, + "condition": "602&3", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "28&50&50", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 101511, + "name": "魏武之强", + "info": "使3格内敌军攻击-5%", + "img": "weiwuzhiqiang", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&-5&-5", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "1&2024&1", + "seidNameImage": "&", + "passivespineName": "&" + }, { "id": 201111, "name": "勇将夺甲1", - "info": "对指定敌军造成100%的物理伤害,若攻击方向1格内有敌军,则对其造成50%的物理伤害,并对所有攻击目标施加【破甲】,持续2回合\r\n\r\n【破甲】:物防-10%", + "info": "若攻击方向1格内有敌军,则对其造成50%的物理伤害,并对所有攻击目标施加【破甲】,持续2回合\n\n【破甲】:物防-10%", "img": 1, "isShow": 0, "condition": "&", @@ -11068,7 +10707,7 @@ "percent": 100, "node": 7, "type": 205, - "gainvalue": "50&", + "gainvalue": "35&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -11098,7 +10737,7 @@ { "id": 201121, "name": "勇将夺甲2", - "info": "对指定敌军造成115%的物理伤害,若攻击方向1格内有敌军,则对其造成70%的物理伤害,并对所有攻击目标施加【破甲】,持续2回合\r\n\r\n【破甲】:物防-10%", + "info": "若攻击方向1格内有敌军,则对其造成70%的物理伤害,并对所有攻击目标施加【破甲】,持续2回合\n\n【破甲】:物防-10%", "img": 1, "isShow": 0, "condition": "&", @@ -11125,7 +10764,7 @@ "percent": 100, "node": 7, "type": 205, - "gainvalue": "70&", + "gainvalue": "45&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -11155,7 +10794,7 @@ { "id": 201211, "name": "拨矢啖睛1", - "info": "自身获得【啖睛】;并使【挑畔】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\r\n\r\n【啖睛1】:反弹+%;战斗开始时,对敌人施加1个随机减益状态", + "info": "自身获得【啖睛】;并使【挑畔】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\n\n【啖睛1】:反弹+15%", "img": 1, "isShow": 0, "condition": "&", @@ -11163,7 +10802,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "201211&201214", + "gainvalue": "201211&40", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -11173,65 +10812,8 @@ }, { "id": 201212, - "name": "替换1", - "info": "挑衅的范围+1,目标+1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 604, - "gainvalue": "201312&201213", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201213, - "name": "强化挑衅1", - "info": "【强化挑衅1】行动结束后,对3格范围内最多3个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2024&0&1&101&3", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "ganglie", - "passivespineName": "&" - }, - { - "id": 201214, - "name": "啖睛1", - "info": "【啖睛1】:反弹+%;战斗开始时,对敌人施加1个随机减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "201215&201216", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201215, "name": "啖睛反伤1", - "info": "反弹+%", + "info": "反弹+15%", "img": 1, "isShow": 0, "condition": "&", @@ -11239,329 +10821,6 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "27&50&50", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201216, - "name": "啖睛减益1", - "info": "战斗开始时,对敌人施加1个随机减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 104, - "gainvalue": "1&3", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201221, - "name": "拨矢啖睛2", - "info": "自身获得【啖睛】;并使【挑畔】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\r\n\r\n【啖睛1】:反弹+%;战斗开始时,对敌人施加1个随机减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "201211&201224", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201222, - "name": "替换2", - "info": "挑衅的范围+1,目标+1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 604, - "gainvalue": "201312&201223", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201223, - "name": "强化挑衅2", - "info": "【强化挑衅1】行动结束后,对3格范围内最多3个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2024&0&1&101&3", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "ganglie", - "passivespineName": "&" - }, - { - "id": 201224, - "name": "啖睛2", - "info": "【啖睛2】:反弹+%;战斗开始时,对敌人施加1个随机减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "201225&201226", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201225, - "name": "啖睛反伤2", - "info": "反弹+%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "27&50&50", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201226, - "name": "啖睛减益2", - "info": "战斗开始时,对敌人施加1个随机减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 104, - "gainvalue": "1&3", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201311, - "name": "刚烈1", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", - "img": "ganglie", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "201312&201313", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201312, - "name": "挑衅1", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "ganglie", - "passivespineName": "&" - }, - { - "id": 201313, - "name": "嘲讽1", - "info": "【嘲讽1】:被【怒目】部队视为优先攻击目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201321, - "name": "刚烈2", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", - "img": "ganglie", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "201312&201323", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201322, - "name": "挑衅2", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "ganglie", - "passivespineName": "&" - }, - { - "id": 201323, - "name": "嘲讽2", - "info": "【嘲讽2】:被【怒目】部队视为优先攻击目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201331, - "name": "刚烈3", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", - "img": "ganglie", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "201312&201333", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201332, - "name": "挑衅3", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "ganglie", - "passivespineName": "&" - }, - { - "id": 201333, - "name": "嘲讽3", - "info": "【嘲讽3】:被【怒目】部队视为优先攻击目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201411, - "name": "以眼还眼1", - "info": "获得15%的反弹", - "img": "yiyanhuanyan", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, "gainvalue": "27&15&15", "times_turn": 0, "times_battle": 0, @@ -11571,17 +10830,131 @@ "passivespineName": "&" }, { - "id": 201421, - "name": "以眼还眼2", - "info": "获得25%的反弹", - "img": "yiyanhuanyan", + "id": 201221, + "name": "拨矢啖睛2", + "info": "自身获得【啖睛】;并使【挑畔】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\n\n【啖睛1】:反弹+25%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "201221&40", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 201222, + "name": "啖睛反伤2", + "info": "反弹+25%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 8, + "type": 200, + "gainvalue": "27&25&25", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 201311, + "name": "刚烈1", + "info": "【挑衅】行动结束后,对2格范围内最多1个敌军部队施加【怒目】\n【嘲讽1】:被【怒目】部队视为优先攻击目标", + "img": "ganglie", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 16, + "node": 15, + "type": 999, + "gainvalue": "2&41", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 201321, + "name": "刚烈2", + "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\n【嘲讽2】:被【怒目】部队视为优先攻击目标", + "img": "ganglie", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 999, + "gainvalue": "2&42", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 201331, + "name": "刚烈3", + "info": "【挑衅】行动结束后,对2格范围内最多3个敌军部队施加【怒目】\n【嘲讽3】:被【怒目】部队视为优先攻击目标", + "img": "ganglie", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 999, + "gainvalue": "2&43", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 201411, + "name": "以眼还眼1", + "info": "受到物理伤害时,反弹+10%", + "img": "yiyanhuanyan", + "isShow": 1, + "condition": "605&1&2|600&1", + "aim": 0, + "percent": 100, + "node": 8, "type": 200, - "gainvalue": "27&25&25", + "gainvalue": "27&15&10", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 201421, + "name": "以眼还眼2", + "info": "受到物理伤害时,反弹+20%", + "img": "yiyanhuanyan", + "isShow": 1, + "condition": "605&1&2|600&1", + "aim": 0, + "percent": 100, + "node": 8, + "type": 200, + "gainvalue": "27&25&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -11668,7 +11041,7 @@ { "id": 301121, "name": "奇兵突进2", - "info": "对该敌军造成170%的物理伤害,攻击前偷取敌军2个增益状态,若未能成功偷取,则对其施加【鲁莽3】", + "info": "攻击前偷取敌军2个增益状态,若未能成功偷取,则对其施加【鲁莽3】", "img": 1, "isShow": 1, "condition": "&", @@ -11801,7 +11174,7 @@ { "id": 301311, "name": "止啼1", - "info": "获得的增益状态持续回合数+1;主动普通攻击后,将自身1个减益状态转化为1个随机增益状态;物攻+10%", + "info": "获得的增益状态持续回合数+1;主动普通攻击后,将自身1个减益状态转化为1个随机增益状态", "img": "zhiti", "isShow": 1, "condition": "&", @@ -11809,7 +11182,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "301312&301313&301314", + "gainvalue": "301312&301313", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -11855,29 +11228,10 @@ "seidNameImage": "zhiti", "passivespineName": "&" }, - { - "id": 301314, - "name": "加攻1", - "info": "物攻+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 301321, "name": "止啼2", - "info": "获得的增益状态持续回合数+1;主动普通攻击后,将自身1个减益状态转化为1个随机增益状态;物攻+15%", + "info": "获得的增益状态持续回合数+1;主动普通攻击后,将自身1个减益状态转化为1个随机增益状态", "img": "zhiti", "isShow": 1, "condition": "&", @@ -11885,7 +11239,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "301322&301323&301324", + "gainvalue": "301322&301323", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -11931,29 +11285,10 @@ "seidNameImage": "zhiti", "passivespineName": "&" }, - { - "id": 301324, - "name": "加攻2", - "info": "物攻+15%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&15&15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 301331, "name": "止啼3", - "info": "获得的增益状态持续回合数+2;主动普通攻击后,将自身1个减益状态转化为1个随机增益状态;物攻+20%", + "info": "获得的增益状态持续回合数+2;主动普通攻击后,将自身1个减益状态转化为1个随机增益状态", "img": "zhiti", "isShow": 1, "condition": "&", @@ -11961,7 +11296,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "301332&301333&301334", + "gainvalue": "301332&301333", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -12007,29 +11342,10 @@ "seidNameImage": "zhiti", "passivespineName": "&" }, - { - "id": 301334, - "name": "加攻3", - "info": "物攻+20%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&20&20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 301411, "name": "威震江东1", - "info": "自身每拥有一个增益状态,物理与策略减伤+3%,最多15%;物理增伤提升3%,最多15%", + "info": "自身每拥有一个增益状态,物理减伤+3%,最多15%;物理增伤+3%,最多15%", "img": "weizhenjiangdong", "isShow": 1, "condition": "&", @@ -12048,7 +11364,7 @@ { "id": 301412, "name": "减伤", - "info": "自身每拥有一个增益状态,物理与策略减伤+3%,最多15%", + "info": "自身每拥有一个增益状态,物理减伤+3%,最多15%", "img": 1, "isShow": 0, "condition": "406&1&1&0", @@ -12056,7 +11372,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&3&15&22&3&15", + "gainvalue": "20&3&15", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -12067,7 +11383,7 @@ { "id": 301413, "name": "增伤", - "info": "自身每拥有一个增益状态,物理增伤提升3%,最多15%", + "info": "自身每拥有一个增益状态,物理增伤+3%,最多15%", "img": 1, "isShow": 0, "condition": "406&1&1&0", @@ -12086,7 +11402,7 @@ { "id": 301421, "name": "威震江东2", - "info": "自身每拥有一个增益状态,物理与策略减伤+5%,最多15%;物理增伤提升5%,最多15%", + "info": "自身每拥有一个增益状态,物理减伤+5%,最多15%;物理增伤+5%,最多15%", "img": "weizhenjiangdong", "isShow": 1, "condition": "&", @@ -12105,7 +11421,7 @@ { "id": 301422, "name": "减伤", - "info": "自身每拥有一个增益状态,物理与策略减伤+5%,最多15%", + "info": "自身每拥有一个增益状态,物理减伤+5%,最多15%", "img": 1, "isShow": 0, "condition": "406&1&1&0", @@ -12113,7 +11429,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&5&15&22&5&15", + "gainvalue": "20&5&15", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -12124,7 +11440,7 @@ { "id": 301423, "name": "增伤", - "info": "自身每拥有一个增益状态,物理增伤提升5%,最多15%", + "info": "自身每拥有一个增益状态,物理增伤+5%,最多15%", "img": 1, "isShow": 0, "condition": "406&1&1&0", @@ -12143,7 +11459,7 @@ { "id": 301511, "name": "知勇", - "info": "我方行动阶段,对战前自身每移动1格,受到反击伤害减免+25%", + "info": "行动内,每移动一格,在受到反击时,物理减伤和策略减伤+10%(最多50%)", "img": "zhiyong", "isShow": 1, "condition": "501&|703&|602&3", @@ -12151,7 +11467,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&25&100&22&25&100", + "gainvalue": "20&10&50&22&10&50", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -12162,7 +11478,7 @@ { "id": 401111, "name": "战熊号角1", - "info": "召唤一只攻击为自身100%的熊协助作战;若熊已经在场,恢复其50%的生命,并使其获得【猛兽1】,持续2回合;当夏侯渊受到攻击时,如果熊在场,则由熊承担全部伤害\r\n\r\n【猛兽1】:物攻+10%;暴击率+5%;物防+10%", + "info": "召唤一只攻击为自身100%的熊协助作战;若熊已经在场,恢复其50%的生命,并使其获得【猛兽1】,持续2回合;当夏侯渊受到攻击时,如果熊在场,则由熊承担全部伤害\n\n【猛兽1】:物攻+10%;暴击率+5%;物防+10%", "img": 1, "isShow": 0, "condition": "&", @@ -12257,7 +11573,7 @@ { "id": 401121, "name": "战熊号角2", - "info": "召唤一只攻击为自身80%的熊协助作战;若熊已经在场,恢复其50%的生命,并使其获得【猛兽2】,持续2回合;当夏侯渊受到攻击时,如果熊在场,则由熊承担全部伤害\r\n\r\n【猛兽2】:物攻+20%;暴击率+10%;物防+20%", + "info": "召唤一只攻击为自身80%的熊协助作战;若熊已经在场,恢复其50%的生命,并使其获得【猛兽2】,持续2回合;当夏侯渊受到攻击时,如果熊在场,则由熊承担全部伤害\n\n【猛兽2】:物攻+20%;暴击率+10%;物防+20%", "img": 1, "isShow": 0, "condition": "&", @@ -12352,7 +11668,7 @@ { "id": 401211, "name": "奔袭1", - "info": "对指定敌军造成135/153%的物理伤害;自身朝攻击反方向移动1格;获得【迅捷】,持续2回合\r\n\r\n【迅捷】:移动力+1", + "info": "自身朝攻击反方向移动1格;获得【迅捷】,持续2回合\n\n【迅捷】:移动力+1", "img": 1, "isShow": 0, "condition": "&", @@ -12409,7 +11725,7 @@ { "id": 401221, "name": "奔袭2", - "info": "对指定敌军造成135/153%的物理伤害;自身朝攻击反方向移动1格;获得【迅捷】,持续2回合\r\n\r\n【迅捷】:移动力+1", + "info": "自身朝攻击反方向移动1格;获得【迅捷】,持续2回合\n\n【迅捷】:移动力+1", "img": 1, "isShow": 0, "condition": "&", @@ -12466,7 +11782,7 @@ { "id": 401311, "name": "镇魂箭1", - "info": "主动攻击后,对目标所在格子及周围1格范围的格子施加【地陷】,持续1回合\r\n\r\n【地陷】:若敌军在此格结束行动,随机施加1个减益状态", + "info": "主动攻击后,对目标所在格子及周围1格范围的格子施加【地陷】,持续1回合\n\n【地陷】:若敌军在此格结束行动,随机施加1个减益状态", "img": "zhenhunjian", "isShow": 1, "condition": "602&0&2", @@ -12504,7 +11820,7 @@ { "id": 401321, "name": "镇魂箭2", - "info": "主动攻击后,对目标所在格子及周围1格范围的格子施加【地陷】,持续2回合\r\n\r\n【地陷】:若敌军在此格结束行动,随机施加1个减益状态", + "info": "主动攻击后,对目标所在格子及周围1格范围的格子施加【地陷】,持续2回合\n\n【地陷】:若敌军在此格结束行动,随机施加1个减益状态", "img": "zhenhunjian", "isShow": 1, "condition": "602&0&2", @@ -12523,7 +11839,7 @@ { "id": 401331, "name": "镇魂箭3", - "info": "主动攻击后,对目标所在格子及周围1格范围的格子施加【地陷】,持续3回合\r\n\r\n【地陷】:若敌军在此格结束行动,随机施加1个减益状态", + "info": "主动攻击后,对目标所在格子及周围1格范围的格子施加【地陷】,持续3回合\n\n【地陷】:若敌军在此格结束行动,随机施加1个减益状态", "img": "zhenhunjian", "isShow": 1, "condition": "602&0&2", @@ -12542,28 +11858,9 @@ { "id": 401411, "name": "战宠1", - "info": "熊在场时,自身物理与策略减伤+10%,且伤害由熊承担", + "info": "熊在场时,自身物理与策略减伤+5%", "img": "zhanchong", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, - "type": 999, - "gainvalue": "401412&401413", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401412, - "name": "减伤1", - "info": "熊在场时,自身物理与策略减伤+10%", - "img": 1, - "isShow": 0, "condition": "404&999&3001", "aim": 0, "percent": 100, @@ -12577,50 +11874,12 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 401413, - "name": "伤害转移1", - "info": "且伤害由熊承担", - "img": 1, - "isShow": 0, - "condition": "404&999&3001", - "aim": 0, - "percent": 100, - "node": 10, - "type": 307, - "gainvalue": "999&1&100&108&3001", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhanchong", - "passivespineName": "&" - }, { "id": 401421, "name": "战宠2", - "info": "熊在场时,自身物理与策略减伤+15%,且伤害由熊承担", + "info": "熊在场时,自身物理与策略减伤+10%", "img": "zhanchong", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, - "type": 999, - "gainvalue": "401422&401423", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401422, - "name": "减伤2", - "info": "熊在场时,自身物理与策略减伤+15%", - "img": 1, - "isShow": 0, "condition": "404&999&3001", "aim": 0, "percent": 100, @@ -12634,25 +11893,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 401423, - "name": "伤害转移2", - "info": "且伤害由熊承担", - "img": 1, - "isShow": 0, - "condition": "404&999&3001", - "aim": 0, - "percent": 100, - "node": 10, - "type": 307, - "gainvalue": "999&1&100&108&3001", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhanchong", - "passivespineName": "&" - }, { "id": 401511, "name": "凌弱", @@ -12675,7 +11915,7 @@ { "id": 501111, "name": "十面埋伏1", - "info": "对范围内敌军造成180%的策略伤害,伤害由范围内所有敌军分摊承受;对范围内物防最高的1个敌军施加【破甲1】;该技能可以格子为目标施放。\r\n\r\n【破甲】:物防-20%", + "info": "伤害由范围内所有敌军分摊承受;对范围内物防最高的1个敌军施加【破甲1】;该技能可以格子为目标施放。\n\n【破甲】:物防-20%", "img": 1, "isShow": 0, "condition": "&", @@ -12721,7 +11961,7 @@ "percent": 100, "node": 9, "type": 108, - "gainvalue": "0&412&104&4&1", + "gainvalue": "0&411&104&4&1", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -12732,7 +11972,7 @@ { "id": 501121, "name": "十面埋伏2", - "info": "对范围内敌军造成220%的策略伤害,伤害由范围内所有敌军分摊承受;对范围内物防最高的1个敌军施加【破甲2】;该技能可以格子为目标施放。\r\n\r\n【破甲】:物防-20%", + "info": "伤害由范围内所有敌军分摊承受;对范围内物防最高的1个敌军施加【破甲2】;该技能可以格子为目标施放。\n\n【破甲】:物防-20%", "img": 1, "isShow": 0, "condition": "&", @@ -12778,7 +12018,7 @@ "percent": 100, "node": 9, "type": 108, - "gainvalue": "0&413&104&4&1", + "gainvalue": "0&412&104&4&1", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -12789,7 +12029,7 @@ { "id": 501211, "name": "十胜天机1", - "info": "消耗自身30%的生命(最多降为1);清除3格范围内其他友军1个减益状态;使自身获得【剑风1】;使用技能后可再移动2格及攻击。\r\n\r\n【剑风1】:普攻射程+1,持续2回合", + "info": "消耗自身30%的生命(最多降为1);清除3格范围内其他友军1个减益状态;使自身获得【剑风1】;使用技能后可再次攻击。\n\n【剑风1】:普攻射程+1,持续2回合", "img": 1, "isShow": 0, "condition": "&", @@ -12797,7 +12037,7 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "501212&501213&501214&501215&501216", + "gainvalue": "501212&501213&501214&501215", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -12864,25 +12104,6 @@ }, { "id": 501215, - "name": "再移动1", - "info": "再移动2格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 400, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501216, "name": "再攻击1", "info": "再攻击", "img": 1, @@ -12922,7 +12143,7 @@ { "id": 501221, "name": "十胜天机2", - "info": "消耗自身30%的生命(最多降为1);清除3格范围内其他友军1个减益状态;使自身获得【剑风2】;使用技能后可再移动2格及攻击。\r\n\r\n【剑风2】:普攻射程+2,持续2回合", + "info": "消耗自身30%的生命(最多降为1);清除3格范围内其他友军1个减益状态;使自身获得【剑风1】;使用技能后可再移动2格及攻击。\n\n【剑风1】:普攻射程+1,持续2回合", "img": 1, "isShow": 0, "condition": "&", @@ -12930,7 +12151,7 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "501222&501223&501224&501225&501226", + "gainvalue": "501222&501223&501214&501225&501226", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -12976,25 +12197,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 501224, - "name": "剑风2", - "info": "使自身获得【剑风2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "501227&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 501225, "name": "再移动2", @@ -13033,25 +12235,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 501227, - "name": "剑风2效果", - "info": "普攻射程+2", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 602, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 501311, "name": "天妒英才1", @@ -13074,7 +12257,7 @@ { "id": 501321, "name": "天妒英才2", - "info": "每损失10%的生命,提升2%的策略增伤", + "info": "每损失10%的生命,提升1%的策略增伤,攻击+1%", "img": "tianduyingcai", "isShow": 1, "condition": "200&1&10", @@ -13082,7 +12265,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "21&2&20", + "gainvalue": "21&1&10&2&1&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13093,7 +12276,7 @@ { "id": 501331, "name": "天妒英才3", - "info": "每损失10%的生命,提升3%的策略增伤", + "info": "每损失10%的生命,提升1%的策略增伤,攻击+2%", "img": "tianduyingcai", "isShow": 1, "condition": "200&1&10", @@ -13101,7 +12284,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "21&3&30", + "gainvalue": "21&1&10&2&2&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13120,7 +12303,7 @@ "percent": 100, "node": 2, "type": 100, - "gainvalue": "501411&", + "gainvalue": "201&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13128,25 +12311,6 @@ "seidNameImage": "qimou", "passivespineName": "&" }, - { - "id": 501412, - "name": "奇谋1效果", - "info": "攻击+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 501421, "name": "奇谋2", @@ -13158,7 +12322,7 @@ "percent": 100, "node": 2, "type": 100, - "gainvalue": "501421&", + "gainvalue": "202&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13166,29 +12330,10 @@ "seidNameImage": "qimou", "passivespineName": "&" }, - { - "id": 501422, - "name": "奇谋2效果", - "info": "攻击+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 501511, "name": "遗计", - "info": "郭嘉阵亡后,使所有其他友军恢复30%生命并获得【遗计】,持续2回合\r\n【遗计】:暴击率+15%,吸血+30%", + "info": "郭嘉阵亡后,使所有其他友军恢复30%生命并获得【遗计】,持续2回合\n【遗计】:暴击率+15%,吸血+30%", "img": "yiji", "isShow": 1, "condition": "&", @@ -13215,7 +12360,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "501511&", + "gainvalue": "202&1002&402", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13264,26 +12409,7 @@ { "id": 701111, "name": "双铁烈击1", - "info": "对指定敌军造成150/170%的物理伤害;若对方反击,则对其发动一次50%物理伤害的额外攻击;行动结束后自身获得【锐眼2】\r\n\r\n【锐眼2】:暴击率+%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "701112&701113", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701112, - "name": "额外攻击1", - "info": "若对方反击,则对其发动一次50%物理伤害的额外攻击", + "info": "对指定敌军造成150/170%的物理伤害;若对方反击,则对其发动一次50%物理伤害的额外攻击", "img": 1, "isShow": 0, "condition": "708&", @@ -13291,26 +12417,7 @@ "percent": 100, "node": 13, "type": 601, - "gainvalue": "70113&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701113, - "name": "暴击提高1", - "info": "行动结束后自身获得【锐眼2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 13, - "type": 100, - "gainvalue": "1002&", + "gainvalue": "11&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13321,26 +12428,7 @@ { "id": 701121, "name": "双铁烈击2", - "info": "对指定敌军造成150/170%的物理伤害;若对方反击,则对其发动一次70%物理伤害的额外攻击;行动结束后自身获得【锐眼3】\r\n\r\n【锐眼3】:暴击率+%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "701122&701123", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701122, - "name": "额外攻击2", - "info": "若对方反击,则对其发动一次70%物理伤害的额外攻击", + "info": "对指定敌军造成150/170%的物理伤害;若对方反击,则对其发动一次70%物理伤害的额外攻击", "img": 1, "isShow": 0, "condition": "708&", @@ -13348,26 +12436,7 @@ "percent": 100, "node": 13, "type": 601, - "gainvalue": "70114&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701123, - "name": "暴击提高2", - "info": "行动结束后自身获得【锐眼3】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 13, - "type": 100, - "gainvalue": "1003&", + "gainvalue": "11&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13397,7 +12466,7 @@ { "id": 701212, "name": "古之恶来1效果", - "info": "格挡率+70%;普通攻击后连击;若格挡时发动反击,反击伤害+30%", + "info": "格挡率+30%;普通攻击后连击", "img": 1, "isShow": 0, "condition": "&", @@ -13405,7 +12474,7 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "701213&701214&1105", + "gainvalue": "701213&701214", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13434,27 +12503,8 @@ }, { "id": 701214, - "name": "反击伤害提高1", - "info": "若格挡时发动反击,反击伤害+30%", - "img": 1, - "isShow": 0, - "condition": "707&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "28&30&30", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701215, "name": "加格挡1", - "info": "格挡率+70%", + "info": "格挡率+30%", "img": 1, "isShow": 0, "condition": "&", @@ -13462,7 +12512,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "11&70&70", + "gainvalue": "11&30&30", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13492,7 +12542,7 @@ { "id": 701222, "name": "古之恶来2效果", - "info": "格挡率+100%;普通攻击后连击;若格挡时发动反击,反击伤害+30%", + "info": "格挡率+50%;普通攻击后连击", "img": 1, "isShow": 0, "condition": "&", @@ -13500,7 +12550,7 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "701223&701224&1106", + "gainvalue": "701223&701224", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13529,27 +12579,8 @@ }, { "id": 701224, - "name": "反击伤害提高2", - "info": "若格挡时发动反击,反击伤害+30%", - "img": 1, - "isShow": 0, - "condition": "707&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "28&30&30", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701225, "name": "加格挡2", - "info": "格挡率+100%", + "info": "格挡率+50%", "img": 1, "isShow": 0, "condition": "&", @@ -13557,7 +12588,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "11&100&100", + "gainvalue": "11&50&50", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13584,25 +12615,6 @@ "seidNameImage": "feiji", "passivespineName": "&" }, - { - "id": 701312, - "name": "反伤1", - "info": "该反击伤害+30%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "28&15&15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 701321, "name": "飞戟2", @@ -13622,25 +12634,6 @@ "seidNameImage": "feiji", "passivespineName": "&" }, - { - "id": 701322, - "name": "反伤2", - "info": "该反击伤害+40%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "28&20&20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 701331, "name": "飞戟3", @@ -13660,75 +12653,18 @@ "seidNameImage": "feiji", "passivespineName": "&" }, - { - "id": 701332, - "name": "反伤3", - "info": "该反击伤害+54%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "28&27&27", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 701411, "name": "修罗道1", - "info": "物防+5%,普通攻击和反击时物理增伤+20%", + "info": "普通攻击和反击时物理增伤+10%", "img": "xiuluodao", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "701412&701413", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701412, - "name": " 加防1", - "info": "物防+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&5&5", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701413, - "name": "连击增伤1", - "info": "连击时物理增伤+20%", - "img": 1, - "isShow": 0, "condition": "602&0&3", "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&20&20", + "gainvalue": "19&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13739,53 +12675,15 @@ { "id": 701421, "name": "修罗道2", - "info": "物防+5%,普通攻击和反击时物理增伤+30%", + "info": "普通攻击和反击时物理增伤+20%", "img": "xiuluodao", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "701422&701423", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701422, - "name": " 加防2", - "info": "物防+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&5&5", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701423, - "name": "连击增伤2", - "info": "连击时物理增伤+30%", - "img": 1, - "isShow": 0, "condition": "602&0&3", "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&30&30", + "gainvalue": "19&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13853,7 +12751,7 @@ { "id": 801113, "name": "穿透", - "info": "穿透30%", + "info": "穿透35%", "img": 1, "isShow": 0, "condition": "601&0", @@ -13861,7 +12759,7 @@ "percent": 100, "node": 7, "type": 205, - "gainvalue": "30&", + "gainvalue": "35&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13910,7 +12808,7 @@ { "id": 801123, "name": "穿透", - "info": "穿透30%", + "info": "穿透45%", "img": 1, "isShow": 0, "condition": "601&0", @@ -13918,7 +12816,7 @@ "percent": 100, "node": 7, "type": 205, - "gainvalue": "30&", + "gainvalue": "45&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -13967,47 +12865,9 @@ { "id": 801311, "name": "前锋1", - "info": "与【怒目】状态的敌军战斗时,物理增伤+4%;物理减伤+10%", + "info": "与【怒目】状态的敌军战斗时物理减伤+10%", "img": "qianfeng", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "801312&801313", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 801312, - "name": "怒目特攻1", - "info": "攻击带有【怒目】状态的敌军攻击时,物理伤害+4%", - "img": 1, - "isShow": 0, - "condition": "300&2&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&4&4", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "qianfeng", - "passivespineName": "&" - }, - { - "id": 801313, - "name": "怒目减伤1", - "info": "与【怒目】状态的敌军战斗时,物理减伤+10%", - "img": 1, - "isShow": 0, "condition": "300&1&1", "aim": 0, "percent": 100, @@ -14024,47 +12884,9 @@ { "id": 801321, "name": "前锋2", - "info": "与【怒目】状态的敌军战斗时,物理增伤+6%;物理减伤+15%", + "info": "与【怒目】状态的敌军战斗时物理减伤+15%", "img": "qianfeng", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "801322&801323", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 801322, - "name": "怒目特攻2", - "info": "攻击带有【怒目】状态的敌军攻击时,物理伤害+6%", - "img": 1, - "isShow": 0, - "condition": "300&2&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&6&6", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "qianfeng", - "passivespineName": "&" - }, - { - "id": 801323, - "name": "怒目减伤2", - "info": "与【怒目】状态的敌军战斗时,物理减伤+15%", - "img": 1, - "isShow": 0, "condition": "300&1&1", "aim": 0, "percent": 100, @@ -14081,47 +12903,9 @@ { "id": 801331, "name": "前锋3", - "info": "与【怒目】状态的敌军战斗时,物理增伤+10%;物理减伤+20%", + "info": "与【怒目】状态的敌军战斗时物理减伤+20%", "img": "qianfeng", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "801332&801333", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 801332, - "name": "怒目特攻3", - "info": "攻击带有【怒目】状态的敌军攻击时,物理伤害+10%", - "img": 1, - "isShow": 0, - "condition": "300&2&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&10&10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "qianfeng", - "passivespineName": "&" - }, - { - "id": 801333, - "name": "怒目减伤3", - "info": "与【怒目】状态的敌军战斗时,物理减伤+20%", - "img": 1, - "isShow": 0, "condition": "300&1&1", "aim": 0, "percent": 100, @@ -14138,6 +12922,25 @@ { "id": 801411, "name": "强弓1", + "info": "攻击步兵时,物攻+5%", + "img": "qianggong", + "isShow": 1, + "condition": "606&2&1|605&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&5&5", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "qianggong", + "passivespineName": "&" + }, + { + "id": 801421, + "name": "强弓2", "info": "攻击步兵时,物攻+10%", "img": "qianggong", "isShow": 1, @@ -14154,37 +12957,18 @@ "seidNameImage": "qianggong", "passivespineName": "&" }, - { - "id": 801421, - "name": "强弓2", - "info": "攻击步兵时,物攻+15%", - "img": "qianggong", - "isShow": 1, - "condition": "606&2&1|605&2", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&15&15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "qianggong", - "passivespineName": "&" - }, { "id": 801511, "name": "抬棺", - "info": "生命低于30%时,物理增伤+15%", + "info": "生命低于30%时,防御+20%", "img": "taiguan", "isShow": 1, "condition": "203&1&3&30", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, - "gainvalue": "19&15&15", + "gainvalue": "4&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -14195,6 +12979,25 @@ { "id": 1001111, "name": "巨斧横击1", + "info": "该技能暴击率+5%,穿透35%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "1001112&1001113", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 1001112, + "name": "暴击1", "info": "该技能暴击率+5%", "img": 1, "isShow": 0, @@ -14211,9 +13014,47 @@ "seidNameImage": "&", "passivespineName": "&" }, + { + "id": 1001113, + "name": "穿透", + "info": "穿透35%", + "img": 1, + "isShow": 0, + "condition": "601&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 205, + "gainvalue": "35&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, { "id": 1001121, "name": "巨斧横击2", + "info": "该技能暴击率+10%,穿透45%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "1001122&1001123", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 1001122, + "name": "暴击2", "info": "该技能暴击率+10%", "img": 1, "isShow": 0, @@ -14230,10 +13071,29 @@ "seidNameImage": "&", "passivespineName": "&" }, + { + "id": 1001123, + "name": "穿透", + "info": "穿透45%", + "img": 1, + "isShow": 0, + "condition": "601&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 205, + "gainvalue": "45&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, { "id": 1001211, "name": "断援1", - "info": "自身获得【固守1】,持续2回合;对自身1圈范围内敌军施加【缠足】,持续1回合\r\n\r\n【固守1】:物理减伤+10%,策略减伤+10%\r\n【缠足】:移动力-1", + "info": "自身获得【毡甲1】(3回合)、【1策减】(3回合);对方形1格范围内敌军施加【缠足】(1回合)\n\n【毡甲1】:物理减伤+5%\n【策减1】:策略减伤+5%\n【缠足】:移动力-1", "img": 1, "isShow": 0, "condition": "&", @@ -14252,7 +13112,7 @@ { "id": 1001212, "name": " 固守1", - "info": "自身获得【固守1】", + "info": "自身获得【毡甲1】(3回合)、【1策减】(3回合)", "img": 1, "isShow": 0, "condition": "&", @@ -14260,7 +13120,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "4201&", + "gainvalue": "2001&2201", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -14290,7 +13150,7 @@ { "id": 1001221, "name": "断援2", - "info": "自身获得【固守2】,持续2回合;对自身1圈范围内敌军施加【缠足】,持续1回合\r\n\r\n【固守2】:物理减伤+20%,策略减伤+20%\r\n【缠足】:移动力-1", + "info": "自身获得【毡甲2】(3回合)、【策减2】(3回合);对方形1格范围内敌军施加【缠足】(1回合)\n\n【毡甲2】:物理减伤+10%\n【策减2】:策略减伤+10%\n【缠足】:移动力-1", "img": 1, "isShow": 0, "condition": "&", @@ -14309,7 +13169,7 @@ { "id": 1001222, "name": " 固守2", - "info": "自身获得【固守2】", + "info": "自身获得【毡甲2】(3回合)、【策减2】(3回合)", "img": 1, "isShow": 0, "condition": "&", @@ -14317,7 +13177,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "4202&", + "gainvalue": "2002&2202", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -14499,7 +13359,7 @@ { "id": 1101211, "name": "铁壁1", - "info": "施加【固守2】", + "info": "施加【毡甲1】和【策减1】", "img": 1, "isShow": 0, "condition": "&", @@ -14507,7 +13367,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "4202&", + "gainvalue": "2001&2201", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -14518,7 +13378,7 @@ { "id": 1101221, "name": "铁壁2", - "info": "施加【固守3】", + "info": "施加【毡甲2】和【策减2】", "img": 1, "isShow": 0, "condition": "&", @@ -14526,7 +13386,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "4203&", + "gainvalue": "2002&2202", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -14594,15 +13454,15 @@ { "id": 1101411, "name": "卸力1", - "info": "受到反击时,伤害降低15%", + "info": "受到物理攻击时,物理减伤+4%", "img": "xieli", "isShow": 1, - "condition": "602&3", + "condition": "605&1&2|600&1", "aim": 0, "percent": 100, "node": 8, - "type": 204, - "gainvalue": "-15&", + "type": 200, + "gainvalue": "20&4&4", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -14613,15 +13473,15 @@ { "id": 1101421, "name": "卸力2", - "info": "受到反击时,伤害降低25%", + "info": "受到物理攻击时,物理减伤+8%", "img": "xieli", "isShow": 1, - "condition": "602&3", + "condition": "605&1&2|600&1", "aim": 0, "percent": 100, "node": 8, - "type": 204, - "gainvalue": "-25&", + "type": 200, + "gainvalue": "20&8&8", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -14632,7 +13492,7 @@ { "id": 1101511, "name": "勇将", - "info": "攻击时,若敌军带有增益状态,攻击+15%", + "info": "攻击时,若敌军带有增益状态,攻击+10%", "img": "yongjiang", "isShow": 1, "condition": "305&2&0", @@ -14640,7 +13500,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&15&15", + "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -14651,7 +13511,7 @@ { "id": 1201111, "name": "三箭齐发1", - "info": "对指定敌军及其3格范围内随机2名敌军造成55%的物理伤害", + "info": "对指定敌军及其3格范围内随机2名敌军造成62%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -14659,7 +13519,7 @@ "percent": 100, "node": 7, "type": 303, - "gainvalue": "2&2024&0&1&30&101&2", + "gainvalue": "2&2024&0&1&62&101&2", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -14670,7 +13530,7 @@ { "id": 1201121, "name": "三箭齐发2", - "info": "对指定敌军及其3格范围内随机2名敌军造成65%的物理伤害", + "info": "对指定敌军及其3格范围内随机2名敌军造成70%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -14678,7 +13538,7 @@ "percent": 100, "node": 7, "type": 303, - "gainvalue": "2&2024&0&1&33&101&2", + "gainvalue": "2&2024&0&1&70&101&2", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -14689,7 +13549,26 @@ { "id": 1201211, "name": "鼓舞1", - "info": "使指定友军获得【鼓舞2】,持续2回合\r\n\r\n【鼓舞2】:命中+%", + "info": "使指定友军获得【鼓舞1】,持续2回合\n\n【鼓舞1】:命中+5%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "901&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 1201221, + "name": "鼓舞2", + "info": "使指定友军获得【鼓舞2】,持续2回合\n\n【鼓舞2】:命中+10%", "img": 1, "isShow": 0, "condition": "&", @@ -14705,29 +13584,10 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 1201221, - "name": "鼓舞2", - "info": "使指定友军获得【鼓舞3】,持续2回合\r\n\r\n【鼓舞3】:命中+%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "903&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 1201311, "name": "识破1", - "info": "行动结束时,获得1层【识破1】\r\n\r\n【识破1】:物攻+2%,可叠10层", + "info": "行动结束时,获得1层【识破1】\n\n【识破1】:物攻+2%,可叠10层", "img": "shipo", "isShow": 1, "condition": "702&", @@ -14765,7 +13625,7 @@ { "id": 1201321, "name": "识破2", - "info": "行动结束时,获得1层【识破1】\r\n\r\n【识破1】:物攻+4%,可叠5层", + "info": "行动结束时,获得1层【识破1】\n\n【识破1】:物攻+4%,可叠5层", "img": "shipo", "isShow": 1, "condition": "702&", @@ -14803,7 +13663,7 @@ { "id": 1201331, "name": "识破3", - "info": "行动结束时,获得1层【识破1】\r\n\r\n【识破1】:物攻+5%,可叠4层", + "info": "行动结束时,获得1层【识破1】\n\n【识破1】:物攻+5%,可叠4层", "img": "shipo", "isShow": 1, "condition": "702&", @@ -14974,6 +13834,44 @@ { "id": 1301311, "name": "才女1", + "info": "行动结束时,恢复自身5%生命", + "img": "cainv", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 300, + "gainvalue": "6&5&5", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "cainv", + "passivespineName": "&" + }, + { + "id": 1301321, + "name": "才女2", + "info": "行动结束时,恢复自身7%生命", + "img": "cainv", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 300, + "gainvalue": "6&7&7", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "cainv", + "passivespineName": "&" + }, + { + "id": 1301331, + "name": "才女3", "info": "行动结束时,恢复自身10%生命", "img": "cainv", "isShow": 1, @@ -14990,56 +13888,18 @@ "seidNameImage": "cainv", "passivespineName": "&" }, - { - "id": 1301321, - "name": "才女2", - "info": "行动结束时,恢复自身15%生命", - "img": "cainv", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 300, - "gainvalue": "6&15&15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "cainv", - "passivespineName": "&" - }, - { - "id": 1301331, - "name": "才女3", - "info": "行动结束时,恢复自身20%生命", - "img": "cainv", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 300, - "gainvalue": "6&20&20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "cainv", - "passivespineName": "&" - }, { "id": 1301411, "name": "悲愤诗1", - "info": "受到物理攻击时,若敌军在自身1圈范围内,物理减伤+10%", + "info": "受到物理攻击时,若敌军在自身1圈范围内,物理减伤+5%", "img": "beifenshi", "isShow": 1, - "condition": "600&1|401&1008", + "condition": "600&1|401&1008|605&1&2", "aim": 0, "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&10&10", + "gainvalue": "20&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -15050,15 +13910,15 @@ { "id": 1301421, "name": "悲愤诗2", - "info": "受到物理攻击时,若敌军在自身1圈范围内,物理减伤+15%", + "info": "受到物理攻击时,若敌军在自身1圈范围内,物理减伤+10%", "img": "beifenshi", "isShow": 1, - "condition": "600&1|401&1008", + "condition": "600&1|401&1008|605&1&2", "aim": 0, "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&15&15", + "gainvalue": "20&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -15081,7 +13941,7 @@ "times_turn": 0, "times_battle": 0, "auroaspineName": "&", - "rangeSeid": "1&2024&0", + "rangeSeid": "1&2025&0", "seidNameImage": "&", "passivespineName": "&" }, @@ -15123,48 +13983,10 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 1401211, - "name": "洞悉1", - "info": "30%概率无视目标80%的策防", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 30, - "node": 7, - "type": 200, - "gainvalue": "5&-80&-80", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1401221, - "name": "洞悉2", - "info": "30%概率无视目标策防", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 30, - "node": 7, - "type": 200, - "gainvalue": "5&-100&-100", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 1401311, "name": "诡道1", - "info": "攻击【中毒】状态的敌军时,策略增伤+10%", + "info": "攻击【中毒】状态的敌军时,攻击+5%", "img": "guidao", "isShow": 1, "condition": "300&2&11", @@ -15172,7 +13994,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "21&10&10", + "gainvalue": "2&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -15183,7 +14005,7 @@ { "id": 1401321, "name": "诡道2", - "info": "攻击【中毒】状态的敌军时,策略增伤+15%", + "info": "攻击【中毒】状态的敌军时,攻击+10%", "img": "guidao", "isShow": 1, "condition": "300&2&11", @@ -15191,7 +14013,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "21&15&15", + "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -15202,7 +14024,7 @@ { "id": 1401331, "name": "诡道3", - "info": "攻击【中毒】状态的敌军时,策略增伤+20%", + "info": "攻击【中毒】状态的敌军时,攻击+15%", "img": "guidao", "isShow": 1, "condition": "300&2&11", @@ -15210,7 +14032,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "21&20&20", + "gainvalue": "2&15&15", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -15221,15 +14043,15 @@ { "id": 1401411, "name": "忍辱负重1", - "info": "自身拥有3个以下减益状态时,策略增伤+10%", + "info": "自身拥有减益状态时,策略增伤+5%", "img": "renrufuzhong", "isShow": 1, - "condition": "306&1&3&3&1", + "condition": "306&1&1&1&0", "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "21&10&10", + "gainvalue": "21&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -15240,15 +14062,15 @@ { "id": 1401421, "name": "忍辱负重2", - "info": "自身拥有3个以下减益状态时,策略增伤+15%", + "info": "自身拥有减益状态时,策略增伤+10%", "img": "renrufuzhong", "isShow": 1, - "condition": "306&1&3&3&1", + "condition": "306&1&1&1&0", "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "21&15&15", + "gainvalue": "21&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -15276,7 +14098,7 @@ "passivespineName": "&" }, { - "id": 1501211, + "id": 1601211, "name": "锋芒1", "info": "施加【锋芒1】", "img": 1, @@ -15295,7 +14117,7 @@ "passivespineName": "&" }, { - "id": 1501212, + "id": 1601212, "name": "锋芒1效果", "info": "物理增伤50%", "img": 1, @@ -15305,7 +14127,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&50&50", + "gainvalue": "19&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -15314,7 +14136,7 @@ "passivespineName": "&" }, { - "id": 1501221, + "id": 1601221, "name": "锋芒2", "info": "施加【锋芒2】", "img": 1, @@ -15333,7 +14155,7 @@ "passivespineName": "&" }, { - "id": 1501222, + "id": 1601222, "name": "锋芒2效果", "info": "物理增伤80%", "img": 1, @@ -15343,7 +14165,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&80&80", + "gainvalue": "19&30&30", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -15352,9 +14174,9 @@ "passivespineName": "&" }, { - "id": 1501311, + "id": 1601311, "name": "谋胆1", - "info": "每次行动结束时,获得1层【谋胆1】\r\n\r\n【谋胆1】:物攻+2%;暴击率提升2%;最多3层", + "info": "每次行动结束时,获得1层【谋胆1】\n\n【谋胆1】:物攻+2%;暴击率提升2%;最多3层", "img": "moudan", "isShow": 1, "condition": "702&", @@ -15371,7 +14193,7 @@ "passivespineName": "&" }, { - "id": 1501312, + "id": 1601312, "name": "谋胆1效果", "info": "【谋胆1】:物攻+2%;暴击率提升2%;最多3层", "img": 1, @@ -15390,9 +14212,9 @@ "passivespineName": "&" }, { - "id": 1501321, + "id": 1601321, "name": "谋胆2", - "info": "每次行动结束时,获得1层【谋胆2】\r\n\r\n【谋胆2】:物攻+3%;暴击率提升3%;最多3层", + "info": "每次行动结束时,获得1层【谋胆2】\n\n【谋胆2】:物攻+3%;暴击率提升3%;最多3层", "img": "moudan", "isShow": 1, "condition": "702&", @@ -15409,7 +14231,7 @@ "passivespineName": "&" }, { - "id": 1501322, + "id": 1601322, "name": "谋胆2效果", "info": "【谋胆2】:物攻+3%;暴击率提升3%;最多3层", "img": 1, @@ -15428,9 +14250,9 @@ "passivespineName": "&" }, { - "id": 1501331, + "id": 1601331, "name": "谋胆3", - "info": "每次行动结束时,获得1层【谋胆3】\r\n\r\n【谋胆3】:物攻+4%;暴击率提升4%;最多3层", + "info": "每次行动结束时,获得1层【谋胆3】\n\n【谋胆3】:物攻+4%;暴击率提升4%;最多3层", "img": "moudan", "isShow": 1, "condition": "702&", @@ -15447,7 +14269,7 @@ "passivespineName": "&" }, { - "id": 1501332, + "id": 1601332, "name": "谋胆3效果", "info": "【谋胆3】:物攻+4%;暴击率提升4%;最多3层", "img": 1, @@ -15466,7 +14288,7 @@ "passivespineName": "&" }, { - "id": 1501411, + "id": 1601411, "name": "直取1", "info": "普通攻击时,物理增伤+15%", "img": "zhiqu", @@ -15485,7 +14307,7 @@ "passivespineName": "&" }, { - "id": 1501421, + "id": 1601421, "name": "直取2", "info": "普通攻击时,物理增伤+30%", "img": "zhiqu", @@ -15504,7 +14326,7 @@ "passivespineName": "&" }, { - "id": 1501511, + "id": 1601511, "name": "力反", "info": "反击时,暴击率+30%", "img": "lifan", @@ -15677,7 +14499,7 @@ { "id": 1701211, "name": "长坂断喝1", - "info": "对范围内敌军造成81/95%的物理伤害,对其施加【胆裂1/2】,持续2回合\r\n\r\n【胆裂1】:物防-%;行动结束时怒气-", + "info": "对其施加【胆裂1/2】,持续2回合\n\n【胆裂1】:行动结束时怒气-5", "img": 1, "isShow": 0, "condition": "&", @@ -15695,46 +14517,8 @@ }, { "id": 1701212, - "name": "胆裂1效果", - "info": "【胆裂1】:物防-%;行动结束时怒气-", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "1701213&1701214", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701213, - "name": "胆裂1减防", - "info": "物防-", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&-10&-10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701214, "name": "胆裂1减怒", - "info": "行动结束时,怒气-", + "info": "行动结束时,怒气-5", "img": 1, "isShow": 0, "condition": "&", @@ -15742,7 +14526,7 @@ "percent": 100, "node": 15, "type": 200, - "gainvalue": "17&-10&-10", + "gainvalue": "17&-5&-5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -15753,7 +14537,7 @@ { "id": 1701221, "name": "长坂断喝2", - "info": "对范围内敌军造成81/95%的物理伤害,对其施加【胆裂1/2】,持续2回合\r\n\r\n【胆裂2】:物防-%;行动结束时怒气-", + "info": "对其施加【胆裂1/2】,持续2回合\n\n【胆裂2】:行动结束时怒气-10", "img": 1, "isShow": 0, "condition": "&", @@ -15771,46 +14555,8 @@ }, { "id": 1701222, - "name": "胆裂2效果", - "info": "【胆裂2】:物防-%;行动结束时怒气-", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "1701223&1701224", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701223, - "name": "胆裂2减防", - "info": "物防-", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&-20&-20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701224, "name": "胆裂2减怒", - "info": "行动结束时,怒气-", + "info": "行动结束时,怒气-10", "img": 1, "isShow": 0, "condition": "&", @@ -15818,7 +14564,7 @@ "percent": 100, "node": 15, "type": 200, - "gainvalue": "17&-15&-15", + "gainvalue": "17&-10&-10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -15829,7 +14575,7 @@ { "id": 1701311, "name": "蛇矛1", - "info": "反击时对攻击方向额外1格的敌人造成35%的物理伤害(每回合1次)", + "info": "反击在菱形1格范围内的敌军时,可穿透1名敌人,对穿透目标造成的物理伤害降低20%(每回合1次)", "img": "shemao", "isShow": 1, "condition": "&", @@ -15848,7 +14594,7 @@ { "id": 1701312, "name": "穿透1", - "info": "反击时对攻击方向额外1格的敌人造成80%的反击伤害(每回合1次)", + "info": "穿透", "img": 1, "isShow": 0, "condition": "&", @@ -15866,8 +14612,8 @@ }, { "id": 1701313, - "name": "穿透加伤1", - "info": "穿透目标80%系数", + "name": "穿透减伤", + "info": "系数-20", "img": 1, "isShow": 0, "condition": "602&3", @@ -15886,7 +14632,7 @@ { "id": 1701321, "name": "蛇矛2", - "info": "反击时对攻击方向额外1格的敌人造成40%的物理伤害(每回合1次)", + "info": "反击在菱形1格范围内的敌军时,可穿透1名敌人,对穿透目标造成的物理伤害降低10%(每回合1次)", "img": "shemao", "isShow": 1, "condition": "&", @@ -15905,7 +14651,7 @@ { "id": 1701322, "name": "穿透2", - "info": "反击时对攻击方向额外1格的敌人造成90%的反击伤害(每回合1次)", + "info": "穿透", "img": 1, "isShow": 0, "condition": "&", @@ -15924,7 +14670,7 @@ { "id": 1701323, "name": "穿透加伤2", - "info": "穿透目标90%系数", + "info": "系数-10", "img": 1, "isShow": 0, "condition": "602&3", @@ -15943,7 +14689,7 @@ { "id": 1701331, "name": "蛇矛3", - "info": "反击时对攻击方向额外1格的敌人造成50%的物理伤害(每回合1次)", + "info": "反击在菱形1格范围内的敌军时,可穿透1名敌人(每回合1次)", "img": "shemao", "isShow": 1, "condition": "&", @@ -15962,7 +14708,7 @@ { "id": 1701332, "name": "穿透3", - "info": "反击时对攻击方向额外1格的敌人造成100%的反击伤害(每回合1次)", + "info": "穿透", "img": 1, "isShow": 0, "condition": "&", @@ -15981,7 +14727,7 @@ { "id": 1701333, "name": "穿透加伤3", - "info": "穿透目标100%系数", + "info": "系数-0", "img": 1, "isShow": 0, "condition": "602&3", @@ -16038,7 +14784,7 @@ { "id": 1701511, "name": "酒酣", - "info": "自身及3格内友军每拥有1个增益状态,张飞的物攻+6%,最多增加30%", + "info": "自身及3格内友军每拥有1个增益状态,张飞的物攻+2%,最多增加10%", "img": "jiuhan", "isShow": 1, "condition": "406&2025&1&0", @@ -16046,7 +14792,7 @@ "percent": 100, "node": 999, "type": 200, - "gainvalue": "2&6&30", + "gainvalue": "2&2&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -16057,7 +14803,7 @@ { "id": 1801111, "name": "青龙偃月1", - "info": "将敌军击退1格;本技能暴击率+20%,爆伤+30%", + "info": "将敌军击退1格;本技能爆伤+5%", "img": 1, "isShow": 0, "condition": "&", @@ -16095,7 +14841,7 @@ { "id": 1801113, "name": "加暴击暴伤1", - "info": "本技能暴击率+20%,爆伤+30%", + "info": "本技能爆伤+5%", "img": 1, "isShow": 0, "condition": "&", @@ -16103,7 +14849,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "10&20&20&18&30&30", + "gainvalue": "18&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -16114,7 +14860,7 @@ { "id": 1801121, "name": "青龙偃月2", - "info": "将敌军击退1格;本技能暴击率+30%,爆伤+55%", + "info": "将敌军击退1格;本技能爆伤+10%", "img": 1, "isShow": 0, "condition": "&", @@ -16152,7 +14898,7 @@ { "id": 1801123, "name": "加暴击爆伤2", - "info": "本技能暴击率+30%,爆伤+55%", + "info": "本技能爆伤+10%", "img": 1, "isShow": 0, "condition": "&", @@ -16160,7 +14906,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "10&30&30&18&55&55", + "gainvalue": "18&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -16285,7 +15031,7 @@ { "id": 1801311, "name": "过关斩将1", - "info": "击杀敌军后,随机获得1个增益状态,持续2回合;我军行动阶段,每移动1格使技能的暴击率+6%", + "info": "击杀敌军后,随机获得1个增益状态,持续2回合;我军行动阶段,每移动1格使怒气技的暴击率+6%", "img": "guoguanzhanjiang", "isShow": 1, "condition": "&", @@ -16342,7 +15088,7 @@ { "id": 1801321, "name": "过关斩将2", - "info": "击杀敌军后,随机获得1个增益状态,持续2回合;我军行动阶段,每移动1格使技能的暴击率+8%", + "info": "击杀敌军后,随机获得1个增益状态,持续2回合;我军行动阶段,每移动1格使怒气技的暴击率+8%", "img": "guoguanzhanjiang", "isShow": 1, "condition": "&", @@ -16399,7 +15145,7 @@ { "id": 1801331, "name": "过关斩将3", - "info": "击杀敌军后,随机获得1个增益状态,持续2回合;我军行动阶段,每移动1格使技能的暴击率+10%", + "info": "击杀敌军后,随机获得1个增益状态,持续2回合;我军行动阶段,每移动1格使怒气技的暴击率+10%", "img": "guoguanzhanjiang", "isShow": 1, "condition": "&", @@ -16456,7 +15202,7 @@ { "id": 1801411, "name": "千里单骑1", - "info": "移动时无视zoc;物理减伤+15%", + "info": "移动时无视zoc;物理减伤+10%", "img": "qianlidanji", "isShow": 1, "condition": "&", @@ -16494,7 +15240,7 @@ { "id": 1801413, "name": "物理减伤1", - "info": "物理减伤+15%", + "info": "物理减伤+10%", "img": 1, "isShow": 0, "condition": "&", @@ -16502,7 +15248,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "20&15&15", + "gainvalue": "20&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -16513,7 +15259,7 @@ { "id": 1801421, "name": "千里单骑2", - "info": "移动时无视zoc;物理减伤+30%", + "info": "移动时无视zoc;物理减伤+20%", "img": "qianlidanji", "isShow": 1, "condition": "&", @@ -16551,7 +15297,7 @@ { "id": 1801423, "name": "物理减伤2", - "info": "物理减伤+30%", + "info": "物理减伤+20%", "img": 1, "isShow": 0, "condition": "&", @@ -16559,7 +15305,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "20&30&30", + "gainvalue": "20&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -16570,7 +15316,7 @@ { "id": 1801511, "name": "插标卖首", - "info": "当敌人对自身3格范围内的友军发动主动攻击,该对战结束后关羽对攻击者施加【插标卖首】\r\n\r\n【插标卖首】:关羽攻击带有该状态敌人时暴击率+20%,持续2回合", + "info": "当敌人对自身3格范围内的友军发动主动攻击,该对战结束后关羽对攻击者施加【插标卖首】\n\n【插标卖首】:关羽的怒气技攻击带有该状态敌人时暴击率+50%,持续2回合", "img": "chabiaomaishou", "isShow": 1, "condition": "&", @@ -16608,7 +15354,7 @@ { "id": 1801513, "name": "卖首", - "info": "【插标卖首】:关羽攻击带有该状态敌人时暴击率+20%,持续2回合", + "info": "【插标卖首】:关羽的怒气技攻击带有该状态敌人时暴击率+50%,持续2回合", "img": 1, "isShow": 0, "condition": "300&2&1801511", @@ -16616,7 +15362,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "10&20&20", + "gainvalue": "10&50&50", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -16627,25 +15373,6 @@ { "id": 1901111, "name": "百鸟朝凤1", - "info": "该敌军击退2格;若击退成功,对其施加【缠足】,持续2回合,若击退被阻挡,追加赵云10%物攻的真实伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 701, - "gainvalue": "1901112&1901113&1901114", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901112, - "name": "击退2格", "info": "该敌军击退2格", "img": 1, "isShow": 0, @@ -16662,66 +15389,9 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 1901113, - "name": "施加缠足", - "info": "对其施加【缠足】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "811&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901114, - "name": "增伤", - "info": "持续2回合,若击退被阻挡,追加赵云10%物攻的真实伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "4&10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 1901121, "name": "百鸟朝凤2", - "info": "该敌军击退2格;若击退成功,对其施加【缠足】,持续2回合,若击退被阻挡,追加赵云10%物攻的真实伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 701, - "gainvalue": "1901122&1901123&1901124", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901122, - "name": "击退2格", "info": "该敌军击退2格", "img": 1, "isShow": 0, @@ -16738,44 +15408,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 1901123, - "name": "施加缠足", - "info": "对其施加【缠足】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "811&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901124, - "name": "增伤", - "info": "持续2回合,若击退被阻挡,追加赵云10%物攻的真实伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "4&10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 1901211, "name": "七探盘龙1", @@ -17026,58 +15658,20 @@ { "id": 1901511, "name": "一骑当千", - "info": "主动攻击前若进行过移动,物理增伤+10%,并在对战后可以再次移动2格。", + "info": "主动攻击前若进行过移动,在对战后可以再次移动2格。", "img": "yijidangqian", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 7, - "type": 999, - "gainvalue": "1901512&1901513", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901512, - "name": "增伤", - "info": "物理增伤+10%", - "img": 1, - "isShow": 0, - "condition": "705&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&10&10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yijidangqian", - "passivespineName": "&" - }, - { - "id": 1901513, - "name": "再移动", - "info": "再移动2格", - "img": 1, - "isShow": 0, - "condition": "705&1", - "aim": 0, - "percent": 100, - "node": 7, "type": 400, "gainvalue": "2&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", + "seidNameImage": "yijidangqian", "passivespineName": "&" }, { @@ -17102,7 +15696,7 @@ { "id": 2001112, "name": "奶衰减1", - "info": "增加(5-恢复目标距离)*4%的治疗效果", + "info": "增加(5-恢复目标距离)*5%的治疗效果", "img": 1, "isShow": 0, "condition": "800&", @@ -17110,7 +15704,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "23&-4&-20", + "gainvalue": "23&-5&-20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17121,7 +15715,7 @@ { "id": 2001113, "name": "加攻2", - "info": "使范围内友军获得【强攻2】,持续2回合", + "info": "使范围内友军获得【强攻1】,持续2回合", "img": 1, "isShow": 0, "condition": "&", @@ -17129,7 +15723,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "202&", + "gainvalue": "201&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17178,7 +15772,7 @@ { "id": 2001122, "name": "奶衰减2", - "info": "增加(5-恢复目标距离)*4%的治疗效果", + "info": "增加(5-恢复目标距离)*5%的治疗效果", "img": 1, "isShow": 0, "condition": "800&", @@ -17197,7 +15791,7 @@ { "id": 2001123, "name": "加攻2", - "info": "使范围内友军获得【强攻3】,持续2回合", + "info": "使范围内友军获得【强攻2】,持续2回合", "img": 1, "isShow": 0, "condition": "&", @@ -17205,7 +15799,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "203&", + "gainvalue": "202&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17349,7 +15943,7 @@ { "id": 2001311, "name": "仁德1", - "info": "主动攻击对战后,恢复我方生命最低的一名友军自身20%策攻的生命", + "info": "主动攻击对战后,恢复我方生命最低的一名友军自身4%策攻的生命", "img": "rende", "isShow": 1, "condition": "&", @@ -17357,7 +15951,7 @@ "percent": 100, "node": 13, "type": 303, - "gainvalue": "1&999&1&3&20&106&1", + "gainvalue": "1&999&1&3&4&106&1", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17368,7 +15962,7 @@ { "id": 2001321, "name": "仁德2", - "info": "主动攻击对战后,恢复我方生命最低的一名友军自身30%策攻的生命", + "info": "主动攻击对战后,恢复我方生命最低的一名友军自身6%策攻的生命", "img": "rende", "isShow": 1, "condition": "&", @@ -17376,7 +15970,7 @@ "percent": 100, "node": 13, "type": 303, - "gainvalue": "1&999&1&3&30&106&1", + "gainvalue": "1&999&1&3&6&106&1", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17387,7 +15981,7 @@ { "id": 2001331, "name": "仁德3", - "info": "主动攻击对战后,恢复我方生命最低的一名友军自身40%策攻的生命", + "info": "主动攻击对战后,恢复我方生命最低的一名友军自身8%策攻的生命", "img": "rende", "isShow": 1, "condition": "&", @@ -17395,7 +15989,7 @@ "percent": 100, "node": 13, "type": 303, - "gainvalue": "1&999&1&3&40&106&1", + "gainvalue": "1&999&1&3&8&106&1", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17405,46 +15999,8 @@ }, { "id": 2001411, - "name": "炎炎汉室1", - "info": "当3格范围内的其他友军主动攻击时,其物理与策略增伤+10%", - "img": "yanyanhanshi", - "isShow": 1, - "condition": "602&0&1&2", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "13&10&10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2001421, - "name": "炎炎汉室2", - "info": "当3格范围内的其他友军主动攻击时,其物理与策略增伤+15%", - "img": "yanyanhanshi", - "isShow": 1, - "condition": "602&0&1&2", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "13&15&15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2001511, - "name": "桃园结义", - "info": "张飞和关羽每有1人在场,刘备受到伤害后,恢复15%受到伤害量的生命值;若张飞和关羽都不在场,刘备减伤+10%", + "name": "桃园结义1", + "info": "张飞和关羽每有1人在场,刘备受到伤害后,恢复15%受到伤害量的生命值", "img": "taoyuanjieyi", "isShow": 1, "condition": "&", @@ -17452,7 +16008,7 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "2001512&2001513&2001514", + "gainvalue": "2001512&2001513", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17461,7 +16017,7 @@ "passivespineName": "&" }, { - "id": 2001512, + "id": 2001412, "name": "张在", "info": "张回血", "img": 1, @@ -17480,7 +16036,7 @@ "passivespineName": "&" }, { - "id": 2001513, + "id": 2001413, "name": "关在", "info": "关回血", "img": 1, @@ -17499,7 +16055,7 @@ "passivespineName": "&" }, { - "id": 2001514, + "id": 2001414, "name": "都不在", "info": "刘减伤", "img": 1, @@ -17517,10 +16073,48 @@ "seidNameImage": "taoyuanjieyi", "passivespineName": "&" }, + { + "id": 2001421, + "name": "桃园结义2", + "info": "张飞和关羽每有1人在场,刘备受到伤害后,恢复15%受到伤害量的生命值;若张飞和关羽都不在场,刘备减伤+10%", + "img": "taoyuanjieyi", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 999, + "type": 999, + "gainvalue": "2001512&2001513&2001514", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 2001511, + "name": "炎炎汉室1", + "info": "当3格范围内的其他友军主动攻击时,其物理与策略增伤+10%", + "img": "yanyanhanshi", + "isShow": 1, + "condition": "602&0&1&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "13&5&5", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&" + }, { "id": 2101111, "name": "一箭穿心1", - "info": "对其他目标造成15%的物理伤害,并对所有攻击目标施加【箭毒】\r\n\r\n【箭毒】:每移动1格,损失3%的生命,持续2回合", + "info": "对其他目标造成15%的物理伤害,并对所有攻击目标施加【箭毒】\n\n【箭毒】:每移动1格,损失3%的生命,持续2回合", "img": 1, "isShow": 0, "condition": "&", @@ -17577,7 +16171,7 @@ { "id": 2101114, "name": "穿透1", - "info": "对攻击方向上2格内的敌人造成15%伤害", + "info": "对攻击方向上2格内的敌人造成35%的物理伤害", "img": 1, "isShow": 0, "condition": "601&0", @@ -17585,7 +16179,7 @@ "percent": 100, "node": 7, "type": 205, - "gainvalue": "15&", + "gainvalue": "35&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17596,7 +16190,7 @@ { "id": 2101121, "name": "一箭穿心2", - "info": "对其他目标造成15%的物理伤害,并对所有攻击目标施加【箭毒】\r\n\r\n【箭毒】:每移动1格,损失1%的生命,持续2回合", + "info": "对其他目标造成15%的物理伤害,并对所有攻击目标施加【箭毒】\n\n【箭毒】:每移动1格,损失1%的生命,持续2回合", "img": 1, "isShow": 0, "condition": "&", @@ -17615,7 +16209,7 @@ { "id": 2101122, "name": "穿透1", - "info": "对攻击方向上2格内的敌人造成15%伤害", + "info": "对攻击方向上2格内的敌人造成45%的物理伤害", "img": 1, "isShow": 0, "condition": "601&0", @@ -17623,7 +16217,7 @@ "percent": 100, "node": 7, "type": 205, - "gainvalue": "15&", + "gainvalue": "45&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17634,7 +16228,7 @@ { "id": 2101211, "name": "百步穿杨1", - "info": "对指定敌军造成135/153%的物理攻击;若与目标之间没有阻碍地形或部队,物理增伤+15%", + "info": "若与目标之间没有阻碍地形或部队,物理增伤+20%", "img": 1, "isShow": 0, "condition": "801&", @@ -17642,7 +16236,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&15&15", + "gainvalue": "19&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17653,7 +16247,7 @@ { "id": 2101221, "name": "百步穿杨2", - "info": "对指定敌军造成135/153%的物理攻击;若与目标之间没有阻碍地形或部队,物理增伤+25%", + "info": "若与目标之间没有阻碍地形或部队,物理增伤+30%", "img": 1, "isShow": 0, "condition": "801&", @@ -17661,7 +16255,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&25&25", + "gainvalue": "19&30&30", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17672,7 +16266,7 @@ { "id": 2101311, "name": "老当益壮1", - "info": "攻击时,每与目标距离1格,物理增伤+4%,最多12%;攻击后可再移动2格", + "info": "攻击时,每与目标距离1格,物理增伤+3%,最多10%;攻击后可再移动2格", "img": "laodangyizhuang", "isShow": 1, "condition": "800&", @@ -17710,7 +16304,7 @@ { "id": 2101313, "name": "益状1", - "info": "攻击时,每与目标距离1格,物理增伤+4%,最多12%", + "info": "攻击时,每与目标距离1格,物理增伤+3%,最多10%", "img": 1, "isShow": 0, "condition": "&", @@ -17718,7 +16312,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "13&4&12", + "gainvalue": "13&3&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17729,7 +16323,7 @@ { "id": 2101321, "name": "老当益壮2", - "info": "攻击时,每与目标距离1格,物理增伤+5%,最多15%;攻击后可再移动2格", + "info": "攻击时,每与目标距离1格,物理增伤+4%,最多10%;攻击后可再移动2格", "img": "laodangyizhuang", "isShow": 1, "condition": "800&", @@ -17767,7 +16361,7 @@ { "id": 2101323, "name": "益状2", - "info": "攻击时,每与目标距离1格,物理增伤+5%,最多15%", + "info": "攻击时,每与目标距离1格,物理增伤+4%,最多10%", "img": 1, "isShow": 0, "condition": "&", @@ -17775,7 +16369,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "13&5&15", + "gainvalue": "13&4&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -17786,7 +16380,7 @@ { "id": 2101331, "name": "老当益壮3", - "info": "攻击时,每与目标距离1格,物理增伤+6%,最多18%;攻击后可再移动2格", + "info": "攻击时,每与目标距离1格,物理增伤+5%,最多10%;攻击后可再移动2格", "img": "laodangyizhuang", "isShow": 1, "condition": "800&", @@ -17824,7 +16418,7 @@ { "id": 2101333, "name": "益状3", - "info": "攻击时,每与目标距离1格,物理增伤+6%,最多18%", + "info": "攻击时,每与目标距离1格,物理增伤+5%,最多10%", "img": 1, "isShow": 0, "condition": "&", @@ -17832,7 +16426,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "13&6&18", + "gainvalue": "13&5&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -18318,7 +16912,7 @@ { "id": 2201311, "name": "观星1", - "info": "攻击时,无视目标30%的策防;行动结束后,80%的概率使自身获得1个随机增益状态", + "info": "攻击+5%;行动结束后,80%的概率使自身获得1个随机增益状态", "img": "guanxing", "isShow": 1, "condition": "&", @@ -18355,16 +16949,16 @@ }, { "id": 2201313, - "name": "无视策防", - "info": "攻击时,无视目标30%的策防", + "name": "加攻击1", + "info": "攻击+5%", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "5&-30&-30", + "gainvalue": "2&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -18375,7 +16969,7 @@ { "id": 2201321, "name": "观星2", - "info": "攻击时,无视目标30%的策防;行动结束后,90%的概率使自身获得1个随机增益状态", + "info": "攻击+10%;行动结束后,90%的概率使自身获得1个随机增益状态", "img": "guanxing", "isShow": 1, "condition": "&", @@ -18412,16 +17006,16 @@ }, { "id": 2201323, - "name": "无视策防", - "info": "攻击时,无视目标30%的策防", + "name": "加攻击2", + "info": "攻击+10%", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "5&-30&-30", + "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -18432,7 +17026,7 @@ { "id": 2201331, "name": "观星3", - "info": "攻击时,无视目标30%的策防;行动结束后,100%的概率使自身获得1个随机增益状态", + "info": "攻击+15%;行动结束后,100%的概率使自身获得1个随机增益状态", "img": "guanxing", "isShow": 1, "condition": "&", @@ -18469,16 +17063,16 @@ }, { "id": 2201333, - "name": "无视策防", - "info": "攻击时,无视目标30%的策防", + "name": "加攻击3", + "info": "攻击+15%", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "5&-30&-30", + "gainvalue": "2&15&15", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -18489,7 +17083,7 @@ { "id": 2201411, "name": "智多近妖1", - "info": "免疫【封技】;不会被消除增益状态;攻击+10%\r\n\r\n【封技】:不可使用怒气技和回合技", + "info": "免疫【封技】;不会被消除增益状态\n\n【封技】:不可使用怒气技和回合技", "img": "zhiduojinyao", "isShow": 1, "condition": "&", @@ -18526,25 +17120,6 @@ }, { "id": 2201413, - "name": "加攻", - "info": "攻击+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201414, "name": "不可驱散", "info": "不可驱散增益状态", "img": 1, @@ -18565,7 +17140,7 @@ { "id": 2201421, "name": "智多近妖2", - "info": "免疫【封技】;不会被消除增益状态;攻击+20%\r\n\r\n【封技】:不可使用怒气技和回合技", + "info": "免疫【封技】;不会被消除增益状态\n\n【封技】:不可使用怒气技和回合技", "img": "zhiduojinyao", "isShow": 1, "condition": "&", @@ -18602,25 +17177,6 @@ }, { "id": 2201423, - "name": "加攻", - "info": "攻击+20%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&20&20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201424, "name": "不可驱散", "info": "不可驱散增益状态", "img": 1, @@ -18641,7 +17197,7 @@ { "id": 2201511, "name": "七星续命", - "info": "自身受到致命伤害时,若自身及3格范围内友军拥有的增益状态超过7个,则不会阵亡,并恢复100%的生命(每场战役1次)", + "info": "自身受到致命伤害时,若自身及3格范围内友军拥有的增益状态超过7个,则不会阵亡,并恢复100%的生命", "img": "qixingxuming", "isShow": 1, "condition": "403&2025&1&0&7", @@ -18651,7 +17207,7 @@ "type": 300, "gainvalue": "6&100", "times_turn": 0, - "times_battle": 1, + "times_battle": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "qixingxuming", @@ -18774,7 +17330,7 @@ { "id": 2401211, "name": "自恃1", - "info": "若攻击方向1格内有敌军,则对其造成15%的物理伤害,并对所有攻击目标施加【怒目】,持续2回合;行动结束后,自身获得【固守2】持续2回合", + "info": "若攻击方向1格内有敌军,则对其造成20%的物理伤害,并对所有攻击目标施加【怒目】,持续2回合;行动结束后,自身获得【固守1】持续2回合", "img": 1, "isShow": 0, "condition": "&", @@ -18812,7 +17368,7 @@ { "id": 2401213, "name": "穿透目标系数1", - "info": "若攻击方向1格内有敌军,则对其造成15%的物理伤害", + "info": "若攻击方向1格内有敌军,则对其造成20%的物理伤害", "img": 1, "isShow": 0, "condition": "601&0", @@ -18830,8 +17386,8 @@ }, { "id": 2401214, - "name": "加防1", - "info": "行动结束后,自身获得【固守2】持续2回合", + "name": "加策减1", + "info": "行动结束后,自身获得【固守1】持续2回合", "img": 1, "isShow": 0, "condition": "&", @@ -18839,7 +17395,7 @@ "percent": 100, "node": 15, "type": 100, - "gainvalue": "302&", + "gainvalue": "2201&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -18850,7 +17406,7 @@ { "id": 2401221, "name": "自恃2", - "info": "若攻击方向1格内有敌军,则对其造成30%的物理伤害,并对所有攻击目标施加【怒目】,持续2回合;行动结束后,自身获得【固守3】持续2回合", + "info": "若攻击方向1格内有敌军,则对其造成30%的物理伤害,并对所有攻击目标施加【怒目】,持续2回合;行动结束后,自身获得【固守2】持续2回合", "img": 1, "isShow": 0, "condition": "&", @@ -18906,8 +17462,8 @@ }, { "id": 2401224, - "name": "加防2", - "info": "行动结束后,自身获得【固守3】持续2回合", + "name": "加策减2", + "info": "行动结束后,自身获得【固守2】持续2回合", "img": 1, "isShow": 0, "condition": "&", @@ -18915,7 +17471,7 @@ "percent": 100, "node": 15, "type": 100, - "gainvalue": "303&", + "gainvalue": "2202&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -18926,7 +17482,7 @@ { "id": 2401311, "name": "骂阵1", - "info": "【愚弄】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", + "info": "【愚弄】行动结束后,对2格范围内最多1个敌军部队施加【怒目】\n\n【嘲讽1】:被【怒目】部队视为优先攻击目标", "img": "mazhen", "isShow": 1, "condition": "&", @@ -18934,45 +17490,7 @@ "percent": 100, "node": 15, "type": 999, - "gainvalue": "2401312&2401313", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2401312, - "name": "加怒目1", - "info": "行动结束后,对2格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "mazhen", - "passivespineName": "&" - }, - { - "id": 2401313, - "name": "嘲讽1", - "info": "【嘲讽1】:被【怒目】部队视为优先攻击目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 100, - "gainvalue": "2&", + "gainvalue": "2&41", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -18983,7 +17501,7 @@ { "id": 2401321, "name": "骂阵2", - "info": "【愚弄】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", + "info": "【愚弄】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\n\n【嘲讽2】:被【怒目】部队视为优先攻击目标", "img": "mazhen", "isShow": 1, "condition": "&", @@ -18991,45 +17509,7 @@ "percent": 100, "node": 15, "type": 999, - "gainvalue": "2401322&2401323", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2401322, - "name": "加怒目2", - "info": "【愚弄】行动结束后,对2格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "mazhen", - "passivespineName": "&" - }, - { - "id": 2401323, - "name": "嘲讽2", - "info": "【嘲讽2】:被【怒目】部队视为优先攻击目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 100, - "gainvalue": "2&", + "gainvalue": "2&42", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19040,7 +17520,7 @@ { "id": 2401331, "name": "骂阵3", - "info": "【愚弄】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", + "info": "【愚弄】行动结束后,对2格范围内最多3个敌军部队施加【怒目】\n\n【嘲讽3】:被【怒目】部队视为优先攻击目标", "img": "mazhen", "isShow": 1, "condition": "&", @@ -19048,45 +17528,7 @@ "percent": 100, "node": 15, "type": 999, - "gainvalue": "2401332&2401333", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2401332, - "name": "加怒目3", - "info": "【愚弄】行动结束后,对2格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "mazhen", - "passivespineName": "&" - }, - { - "id": 2401333, - "name": "嘲讽3", - "info": "【嘲讽3】:被【怒目】部队视为优先攻击目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 100, - "gainvalue": "2&", + "gainvalue": "2&43", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19097,7 +17539,7 @@ { "id": 2401411, "name": "镇守1", - "info": "每受到一次攻击,获得【镇守1】;行动开始时清除\r\n\r\n【镇守1】:物理与策略减伤+3%;可叠加3层", + "info": "每受到一次攻击,获得【镇守1】;行动开始时清除\n\n【镇守1】:物理与策略减伤+10%;可叠加3层", "img": "zhenshou", "isShow": 1, "condition": "&", @@ -19135,7 +17577,7 @@ { "id": 2401413, "name": "镇守1效果", - "info": "物理与策略减伤+3%", + "info": "物理与策略减伤+10%", "img": 1, "isShow": 0, "condition": "&", @@ -19143,7 +17585,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "20&3&9&22&3&9", + "gainvalue": "22&10&30", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19173,7 +17615,7 @@ { "id": 2401421, "name": "镇守2", - "info": "每受到一次攻击,获得【镇守2】;行动开始时清除\r\n\r\n【镇守2】:物理与策略减伤+5%;可叠加3层", + "info": "每受到一次攻击,获得【镇守2】;行动开始时清除\n\n【镇守2】:物理与策略减伤+15%;可叠加3层", "img": "zhenshou", "isShow": 1, "condition": "&", @@ -19211,7 +17653,7 @@ { "id": 2401423, "name": "镇守2效果", - "info": "物理与策略减伤+5%", + "info": "物理与策略减伤+15%", "img": 1, "isShow": 0, "condition": "&", @@ -19219,7 +17661,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "20&5&15&22&5&15", + "gainvalue": "22&15&45", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19249,7 +17691,7 @@ { "id": 2401511, "name": "反骨", - "info": "攻击时有25%的概率对其施加1层【毒骨】,持续2回合;\r\n\r\n【毒骨】:行动结束时,造成施加者物攻4%的真实伤害", + "info": "攻击时有25%的概率对其施加1层【毒骨】,持续2回合;\n\n【毒骨】:行动结束时,造成施加者物攻4%的真实伤害", "img": "fangu", "isShow": 1, "condition": "&", @@ -19363,7 +17805,7 @@ { "id": 2501311, "name": "恶言1", - "info": "自身获得【嘲讽】,使自身受到技能治疗效果+10%\r\n\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", + "info": "自身获得【嘲讽】,使自身受到技能治疗效果+10%\n\n【嘲讽1】:被【怒目】部队视为优先攻击目标", "img": "eyan", "isShow": 1, "condition": "&", @@ -19401,7 +17843,7 @@ { "id": 2501321, "name": "恶言2", - "info": "自身获得【嘲讽】,使自身受到技能治疗效果+15%\r\n\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", + "info": "自身获得【嘲讽】,使自身受到技能治疗效果+15%\n\n【嘲讽2】:被【怒目】部队视为优先攻击目标", "img": "eyan", "isShow": 1, "condition": "&", @@ -19439,7 +17881,7 @@ { "id": 2501331, "name": "恶言3", - "info": "自身获得【嘲讽】,使自身受到技能治疗效果+20%\r\n\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", + "info": "自身获得【嘲讽】,使自身受到技能治疗效果+20%\n\n【嘲讽3】:被【怒目】部队视为优先攻击目标", "img": "eyan", "isShow": 1, "condition": "&", @@ -19477,7 +17919,7 @@ { "id": 2501411, "name": "厚重1", - "info": "格挡率+40%", + "info": "格挡率+10%", "img": "houzhong", "isShow": 1, "condition": "&", @@ -19485,7 +17927,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "11&40&40", + "gainvalue": "11&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19496,7 +17938,7 @@ { "id": 2501421, "name": "厚重2", - "info": "格挡率+70%", + "info": "格挡率+20%", "img": "houzhong", "isShow": 1, "condition": "&", @@ -19504,7 +17946,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "11&70&70", + "gainvalue": "11&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19534,7 +17976,7 @@ { "id": 2601111, "name": "偃月斩1", - "info": "施加【目眩2】", + "info": "施加【目眩1】", "img": 1, "isShow": 0, "condition": "&", @@ -19542,7 +17984,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "912&", + "gainvalue": "911&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19561,7 +18003,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "913&", + "gainvalue": "912&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19667,7 +18109,7 @@ { "id": 2601411, "name": "红颜1", - "info": "被男性武将攻击时,减伤+5%", + "info": "被男性武将攻击时,物理减伤和策略减伤+5%", "img": "hongyan", "isShow": 1, "condition": "607&1&1", @@ -19675,7 +18117,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "14&5&5", + "gainvalue": "20&5&5&22&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19686,7 +18128,7 @@ { "id": 2601421, "name": "红颜2", - "info": "被男性武将攻击时,减伤+10%", + "info": "被男性武将攻击时,物理减伤和策略减伤+10%", "img": "hongyan", "isShow": 1, "condition": "607&1&1", @@ -19694,7 +18136,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "14&10&10", + "gainvalue": "20&10&10&22&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19705,7 +18147,7 @@ { "id": 2601511, "name": "将门虎女", - "info": "若3格内有其他友军,自身攻击+6%;若同时我军关羽在场,额外获得攻击+4%", + "info": "若3格内有其他友军,自身攻击+5%;若同时我军关羽在场,额外获得攻击+2%", "img": "jiangmenhunv", "isShow": 1, "condition": "&", @@ -19724,7 +18166,7 @@ { "id": 2601512, "name": "有队友", - "info": "若3格内有其他友军,自身攻击+6%", + "info": "若3格内有其他友军,自身攻击+5%", "img": 1, "isShow": 0, "condition": "407&2024&1", @@ -19732,7 +18174,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&6&6", + "gainvalue": "2&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19743,7 +18185,7 @@ { "id": 2601513, "name": "有关羽", - "info": "若同时我军关羽在场,额外获得攻击+4%", + "info": "若同时我军关羽在场,额外获得攻击+2%", "img": 1, "isShow": 0, "condition": "407&2024&1|404&999&18", @@ -19751,7 +18193,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&4&4", + "gainvalue": "2&2&2", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19762,7 +18204,7 @@ { "id": 2701111, "name": "雪兽突击1", - "info": "将敌军击退1格,若击退成功,自身获得【猛攻】,持续2回合\r\n\r\n【猛攻】:物攻+10%", + "info": "将敌军击退1格,若击退成功,自身获得【猛攻1】,持续2回合\n\n【猛攻1】:物攻+5%", "img": 1, "isShow": 0, "condition": "&", @@ -19800,7 +18242,7 @@ { "id": 2701113, "name": "加攻1", - "info": "若击退成功,自身获得【猛攻】", + "info": "若击退成功,自身获得【猛攻1】", "img": 1, "isShow": 0, "condition": "&", @@ -19808,7 +18250,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "202&", + "gainvalue": "201&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19819,7 +18261,7 @@ { "id": 2701121, "name": "雪兽突击2", - "info": "将敌军击退1格,若击退成功,自身获得【猛攻】,持续2回合\r\n\r\n【猛攻】:物攻+10%", + "info": "将敌军击退1格,若击退成功,自身获得【猛攻2】,持续2回合\n\n【猛攻2】:物攻+10%", "img": 1, "isShow": 0, "condition": "&", @@ -19857,7 +18299,7 @@ { "id": 2701123, "name": "加攻2", - "info": "若击退成功,自身获得【猛攻】", + "info": "若击退成功,自身获得【猛攻2】", "img": 1, "isShow": 0, "condition": "&", @@ -19865,7 +18307,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "203&", + "gainvalue": "202&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -19951,65 +18393,8 @@ }, { "id": 2701311, - "name": "凤鸣阵1", - "info": "行动结束时,若本回合没有发动攻击,自身获得【坚守1】\r\n\r\n【坚守1】:物防+4%,持续2回合", - "img": "fengmingzhen", - "isShow": 1, - "condition": "704&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "401&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "fengmingzhen", - "passivespineName": "&" - }, - { - "id": 2701321, - "name": "凤鸣阵2", - "info": "行动结束时,若本回合没有发动攻击,自身获得【坚守2】\r\n\r\n【坚守2】:物防+6%,持续2回合", - "img": "fengmingzhen", - "isShow": 1, - "condition": "704&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "402&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "fengmingzhen", - "passivespineName": "&" - }, - { - "id": 2701331, - "name": "凤鸣阵3", - "info": "行动结束时,若本回合没有发动攻击,自身获得【坚守3】\r\n\r\n【坚守3】:物防+8%,持续2回合", - "img": "fengmingzhen", - "isShow": 1, - "condition": "704&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "403&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "fengmingzhen", - "passivespineName": "&" - }, - { - "id": 2701411, "name": "飒紫雪兽1", - "info": "攻击步兵时物理增伤+15%", + "info": "攻击步兵时物理增伤+10%", "img": "sazixueshou", "isShow": 1, "condition": "606&2&1", @@ -20026,9 +18411,9 @@ "passivespineName": "&" }, { - "id": 2701421, + "id": 2701321, "name": "飒紫雪兽2", - "info": "攻击步兵时物理增伤+25%", + "info": "攻击步兵时物理增伤+15%", "img": "sazixueshou", "isShow": 1, "condition": "606&2&1", @@ -20044,10 +18429,67 @@ "seidNameImage": "sazixueshou", "passivespineName": "&" }, + { + "id": 2701331, + "name": "飒紫雪兽3", + "info": "攻击步兵时物理增伤+20%", + "img": "sazixueshou", + "isShow": 1, + "condition": "606&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&25&25", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "sazixueshou", + "passivespineName": "&" + }, + { + "id": 2701411, + "name": "凤鸣阵1", + "info": "行动结束时,若本回合没有发动攻击,自身获得【坚守1】\n\n【坚守1】:物防+4%,持续2回合", + "img": "fengmingzhen", + "isShow": 1, + "condition": "704&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "401&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "fengmingzhen", + "passivespineName": "&" + }, + { + "id": 2701421, + "name": "凤鸣阵2", + "info": "行动结束时,若本回合没有发动攻击,自身获得【坚守2】\n\n【坚守2】:物防+6%,持续2回合", + "img": "fengmingzhen", + "isShow": 1, + "condition": "704&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "402&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "fengmingzhen", + "passivespineName": "&" + }, { "id": 2701511, "name": "倾心", - "info": "若3格内有友军,减伤+5%;若同时我军赵云在场,额外获得减伤+3%", + "info": "若3格内有友军,策略减伤+5%;若同时我军赵云在场,额外获得策略减伤+3%", "img": "qingxin", "isShow": 1, "condition": "&", @@ -20066,7 +18508,7 @@ { "id": 2701512, "name": "有队友", - "info": "若3格内有友军,减伤+5%", + "info": "若3格内有友军,策略减伤+5%", "img": 1, "isShow": 0, "condition": "407&2024&1", @@ -20085,7 +18527,7 @@ { "id": 2701513, "name": "有赵云", - "info": "若同时我军赵云在场,额外获得减伤+3%", + "info": "若同时我军赵云在场,额外获得策略减伤+3%", "img": 1, "isShow": 0, "condition": "407&2024&1|404&999&19", @@ -20275,7 +18717,7 @@ { "id": 2801511, "name": "遮风挡雨", - "info": "使3格内的其他友军格挡率+15%", + "info": "使菱形3格内友军格挡率+5%", "img": "zhefengdangyu", "isShow": 1, "condition": "&", @@ -20283,11 +18725,11 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "11&15&15", + "gainvalue": "11&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", - "rangeSeid": "1&2024&0", + "rangeSeid": "1&2025&0", "seidNameImage": "&", "passivespineName": "&" }, @@ -20340,7 +18782,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "511&", + "gainvalue": "25&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -20359,7 +18801,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "512&", + "gainvalue": "25&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -20370,7 +18812,7 @@ { "id": 3001311, "name": "连攻1", - "info": "回合开始时,30%的概率获得状态【连攻】\r\n\r\n【连攻】:普攻变为2连击,持续1回合", + "info": "回合开始时,30%的概率获得状态【连攻】\n\n【连攻】:普攻变为2连击,持续1回合", "img": "liangong", "isShow": 1, "condition": "&", @@ -20408,7 +18850,7 @@ { "id": 3001321, "name": "连攻2", - "info": "回合开始时,50%的概率获得状态【连攻】\r\n\r\n【连攻】:普攻变为2连击,持续1回合", + "info": "回合开始时,50%的概率获得状态【连攻】\n\n【连攻】:普攻变为2连击,持续1回合", "img": "liangong", "isShow": 1, "condition": "&", @@ -20427,7 +18869,7 @@ { "id": 3001331, "name": "连攻3", - "info": "回合开始时,80%的概率获得状态【连攻】\r\n\r\n【连攻】:普攻变为2连击,持续1回合", + "info": "回合开始时,80%的概率获得状态【连攻】\n\n【连攻】:普攻变为2连击,持续1回合", "img": "liangong", "isShow": 1, "condition": "&", @@ -20446,7 +18888,7 @@ { "id": 3001411, "name": "缺月阵1", - "info": "攻击枪兵时,物理增伤+15%", + "info": "攻击枪兵时,物理增伤+10%", "img": "queyuezhen", "isShow": 1, "condition": "606&2", @@ -20454,7 +18896,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&15&15", + "gainvalue": "19&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -20465,7 +18907,7 @@ { "id": 3001421, "name": "缺月阵2", - "info": "攻击枪兵时,物理增伤+25%", + "info": "攻击枪兵时,物理增伤+20%", "img": "queyuezhen", "isShow": 1, "condition": "606&2", @@ -20473,7 +18915,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&25&25", + "gainvalue": "19&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -20655,7 +19097,7 @@ { "id": 3101311, "name": "谋略1", - "info": "若本回合没有移动,暴击率+20%", + "info": "若本回合没有移动,暴击率+5%", "img": "moulue", "isShow": 1, "condition": "705&0", @@ -20663,7 +19105,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "10&20&20", + "gainvalue": "10&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -20674,7 +19116,7 @@ { "id": 3101321, "name": "谋略2", - "info": "若本回合没有移动,暴击率+25%", + "info": "若本回合没有移动,暴击率+10%", "img": "moulue", "isShow": 1, "condition": "705&0", @@ -20682,7 +19124,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "10&25&25", + "gainvalue": "10&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -20693,7 +19135,7 @@ { "id": 3101331, "name": "谋略3", - "info": "若本回合没有移动,暴击率+30%", + "info": "若本回合没有移动,暴击率+15%", "img": "moulue", "isShow": 1, "condition": "705&0", @@ -20701,7 +19143,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "10&30&30", + "gainvalue": "10&15&15", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -20712,7 +19154,7 @@ { "id": 3101411, "name": "方圆阵1", - "info": "攻击+8%", + "info": "攻击+5%", "img": "fangyuanzhen", "isShow": 1, "condition": "&", @@ -20720,7 +19162,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&8&8", + "gainvalue": "2&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -20731,7 +19173,7 @@ { "id": 3101421, "name": "方圆阵2", - "info": "攻击+15%", + "info": "攻击+10%", "img": "fangyuanzhen", "isShow": 1, "condition": "&", @@ -20739,7 +19181,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&15&15", + "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -20750,7 +19192,7 @@ { "id": 3101511, "name": "地利", - "info": "若处于城市地形中,物理与策略减伤+5%", + "info": "若处于城市地形中,物理减伤+10%", "img": "dili", "isShow": 1, "condition": "502&1&16&17&18&19&20", @@ -20758,7 +19200,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&5&5&22&5&5", + "gainvalue": "20&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -20769,51 +19211,13 @@ { "id": 3201111, "name": "金汤盾阵1", - "info": "目标每有1层【燃烧】,增加5%的物理伤害;对目标施加1层【燃烧】;获得【坚守2】,持续2回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3201112&3201113&3201114", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201112, - "name": "燃烧特攻1", - "info": "目标每有1层【燃烧】,增加5%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "307&2&10", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&5&50", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201113, - "name": "施加燃烧1", "info": "对目标施加1层【燃烧】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 5, "type": 100, "gainvalue": "10&", "times_turn": 0, @@ -20823,73 +19227,16 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 3201114, - "name": "获得坚守1", - "info": "获得【坚守2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "402&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 3201121, "name": "金汤盾阵2", - "info": "目标每有1层【燃烧】,增加5%的物理伤害;对目标施加1层【燃烧】;获得【坚守2】,持续2回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3201122&3201123&3201124", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201122, - "name": "燃烧特攻2", - "info": "目标每有1层【燃烧】,增加5%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "307&2&10", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&5&50", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201123, - "name": "施加燃烧2", "info": "对目标施加1层【燃烧】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 5, "type": 100, "gainvalue": "10&", "times_turn": 0, @@ -20899,29 +19246,10 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 3201124, - "name": "获得坚守2", - "info": "获得【坚守2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "403&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 3201211, "name": "以攻代守1", - "info": "自身获得【盾击】;并使【挑衅】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】", + "info": "自身获得【增伤1】、【强化挑衅】\n\n【增伤1】:物理增伤+5%\n【强化挑衅】:将挑衅的范围提升为3格", "img": 1, "isShow": 0, "condition": "&", @@ -20929,64 +19257,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "3201211&3201212", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201212, - "name": "替换1", - "info": "挑衅的范围+1,目标+1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 604, - "gainvalue": "3201312&3201213", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201213, - "name": "强化挑衅1", - "info": "【强化挑衅1】行动结束后,对3格范围内最多3个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2024&0&1&101&3", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jiaozhen", - "passivespineName": "&" - }, - { - "id": 3201214, - "name": "盾击效果1", - "info": "获得相当于物防20%的攻击", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 208, - "gainvalue": "4&20&2", + "gainvalue": "1901&40", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -20997,72 +19268,15 @@ { "id": 3201221, "name": "以攻代守2", - "info": "自身获得【盾击】;并使【挑衅】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】", + "info": "自身获得【增伤2】、【强化挑衅】\n\n【增伤2】:物理增伤+10%\n【强化挑衅】:将挑衅的范围提升为3格", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, "node": 7, - "type": 100, - "gainvalue": "3201221&3201222", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201222, - "name": "替换2", - "info": "挑衅的范围+1,目标+1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 604, - "gainvalue": "3201312&3201223", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201223, - "name": "强化挑衅2", - "info": "【强化挑衅1】行动结束后,对3格范围内最多3个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2024&0&1&101&3", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jiaozhen", - "passivespineName": "&" - }, - { - "id": 3201224, - "name": "盾击效果2", - "info": "获得相当于物防40%的攻击", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 208, - "gainvalue": "4&40&2", + "type": 999, + "gainvalue": "1902&40", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -21073,7 +19287,7 @@ { "id": 3201311, "name": "叫阵1", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", + "info": "【挑衅】行动结束后,对2格范围内最多1个敌军部队施加【怒目】\n\n【嘲讽1】:被【怒目】部队视为优先攻击目标", "img": "jiaozhen", "isShow": 1, "condition": "&", @@ -21081,45 +19295,7 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "3201312&3201313", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201312, - "name": "挑衅1", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jiaozhen", - "passivespineName": "&" - }, - { - "id": 3201313, - "name": "嘲讽1", - "info": "【嘲讽1】:被【怒目】部队视为优先攻击目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "2&", + "gainvalue": "2&41", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -21130,7 +19306,7 @@ { "id": 3201321, "name": "叫阵2", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", + "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\n\n【嘲讽2】:被【怒目】部队视为优先攻击目标", "img": "jiaozhen", "isShow": 1, "condition": "&", @@ -21138,45 +19314,7 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "3201312&3201323", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201322, - "name": "挑衅2", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jiaozhen", - "passivespineName": "&" - }, - { - "id": 3201323, - "name": "嘲讽2", - "info": "【嘲讽2】:被【怒目】部队视为优先攻击目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "3&", + "gainvalue": "2&42", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -21187,7 +19325,7 @@ { "id": 3201331, "name": "叫阵3", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", + "info": "【挑衅】行动结束后,对2格范围内最多3个敌军部队施加【怒目】\n\n【嘲讽3】:被【怒目】部队视为优先攻击目标", "img": "jiaozhen", "isShow": 1, "condition": "&", @@ -21195,45 +19333,7 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "3201312&3201333", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201332, - "name": "挑衅3", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jiaozhen", - "passivespineName": "&" - }, - { - "id": 3201333, - "name": "嘲讽3", - "info": "【嘲讽3】:被【怒目】部队视为优先攻击目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "4&", + "gainvalue": "2&43", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -21244,12 +19344,69 @@ { "id": 3201411, "name": "炎盾1", - "info": "有35%的概率对敌人施加1层【燃烧】", + "info": "攻击燃烧敌军时,攻击+10%;被燃烧敌军攻击时,物理减伤+50%;在反击后施加1层【燃烧】(3回合)\n\n【燃烧】:行动结束时,损失5%的生命", "img": "yandun", "isShow": 1, "condition": "602&3", "aim": 1, - "percent": 35, + "percent": 100, + "node": 9, + "type": 999, + "gainvalue": "3201412&3201413&3201414", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 3201412, + "name": "加攻1", + "info": "攻击+5%", + "img": 1, + "isShow": 0, + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&5&5", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yandun", + "passivespineName": "&" + }, + { + "id": 3201413, + "name": "加减伤1", + "info": "物理减伤+25%", + "img": 1, + "isShow": 0, + "condition": "300&1&10|605&1&2", + "aim": 0, + "percent": 100, + "node": 8, + "type": 200, + "gainvalue": "20&25&25", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yandun", + "passivespineName": "&" + }, + { + "id": 3201414, + "name": "反击燃烧", + "info": "反击后施加1层【燃烧】", + "img": 1, + "isShow": 0, + "condition": "602&3", + "aim": 1, + "percent": 100, "node": 9, "type": 100, "gainvalue": "10&", @@ -21263,12 +19420,69 @@ { "id": 3201421, "name": "炎盾2", - "info": "有50%的概率对敌人施加1层【燃烧】", + "info": "攻击燃烧敌军时,攻击+10%;被燃烧敌军攻击时,物理减伤+50%;在反击后施加1层【燃烧】(3回合)\n\n【燃烧】:行动结束时,损失5%的生命", "img": "yandun", "isShow": 1, "condition": "602&3", "aim": 1, - "percent": 50, + "percent": 100, + "node": 9, + "type": 999, + "gainvalue": "3201422&3201423&3201424", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 3201422, + "name": "加攻2", + "info": "攻击+10%", + "img": 1, + "isShow": 0, + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&10&10", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yandun", + "passivespineName": "&" + }, + { + "id": 3201423, + "name": "加减伤2", + "info": "物理减伤+50%", + "img": 1, + "isShow": 0, + "condition": "300&1&10|605&1&2", + "aim": 0, + "percent": 100, + "node": 8, + "type": 200, + "gainvalue": "20&50&50", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yandun", + "passivespineName": "&" + }, + { + "id": 3201424, + "name": "反击燃烧", + "info": "反击后施加1层【燃烧】", + "img": 1, + "isShow": 0, + "condition": "602&3", + "aim": 1, + "percent": 100, "node": 9, "type": 100, "gainvalue": "10&", @@ -21282,7 +19496,7 @@ { "id": 3201511, "name": "不屈", - "info": "在敌方行动阶段,受到致命伤害后,使自身获得【死斗】(1回合)(每场战斗1次)\r\n\r\n【死斗】:暴击率+100%,状态结束后死亡;不可被清除", + "info": "在敌方行动阶段,受到致命伤害后,使自身获得【死斗】(1回合)(每场战斗1次)\n\n【死斗】:暴击率+100%,状态结束后死亡;不可被清除", "img": "buqu", "isShow": 1, "condition": "503&", @@ -21384,8 +19598,8 @@ "aim": 0, "percent": 100, "node": 7, - "type": 204, - "gainvalue": "30&", + "type": 200, + "gainvalue": "2&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -21479,8 +19693,8 @@ "aim": 0, "percent": 100, "node": 7, - "type": 204, - "gainvalue": "50&", + "type": 200, + "gainvalue": "2&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -21491,7 +19705,7 @@ { "id": 3301211, "name": "猛锐冠世1", - "info": "使自身获得【猛锐冠世1】,持续2回合,不可驱散\r\n\r\n【猛锐冠世1】:使下一次承受的伤害减少30%;受到攻击后消除,消除时对携带者周围2格的敌军造成30%的物理伤害", + "info": "使自身获得【猛锐冠世1】,持续2回合,不可驱散\n\n【猛锐冠世1】:使下一次承受的伤害减少30%;受到攻击后消除,消除时对携带者周围2格的敌军造成30%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -21536,8 +19750,8 @@ "aim": 0, "percent": 100, "node": 8, - "type": 204, - "gainvalue": "-30&", + "type": 200, + "gainvalue": "22&15&15", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -21556,7 +19770,7 @@ "percent": 100, "node": 14, "type": 303, - "gainvalue": "1&2012&0&1&30", + "gainvalue": "1&2012&0&1&40", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -21567,7 +19781,7 @@ { "id": 3301221, "name": "猛锐冠世2", - "info": "使自身获得【猛锐冠世2】,持续2回合,不可驱散\r\n\r\n【猛锐冠世2】:使下一次承受的伤害减少50%;受到攻击后消除,消除时对携带者周围2格的敌军造成45%的物理伤害", + "info": "使自身获得【猛锐冠世2】,持续2回合,不可驱散\n\n【猛锐冠世2】:使下一次承受的伤害减少50%;受到攻击后消除,消除时对携带者周围2格的敌军造成45%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -21612,8 +19826,8 @@ "aim": 0, "percent": 100, "node": 8, - "type": 204, - "gainvalue": "-30&", + "type": 200, + "gainvalue": "22&25&25", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -21632,7 +19846,7 @@ "percent": 100, "node": 14, "type": 303, - "gainvalue": "1&2012&0&1&45", + "gainvalue": "1&2012&0&1&46", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -21814,7 +20028,7 @@ { "id": 3301411, "name": "锥形阵1", - "info": "行动结束后,若自身在危险范围内,获得【毡甲1】,持续1回合\r\n【毡甲1】:物理减伤+10%", + "info": "行动结束后,若自身在危险范围内,获得【毡甲1】,持续1回合\n【毡甲1】:物理减伤+10%", "img": "zhuixingzhen", "isShow": 1, "condition": "500&1", @@ -21833,7 +20047,7 @@ { "id": 3301421, "name": "锥形阵2", - "info": "行动结束后,若自身在危险范围内,获得【毡甲2】,持续1回合\r\n【毡甲2】:物理减伤+15%", + "info": "行动结束后,若自身在危险范围内,获得【毡甲2】,持续1回合\n【毡甲2】:物理减伤+15%", "img": "zhuixingzhen", "isShow": 1, "condition": "500&1", @@ -21852,7 +20066,7 @@ { "id": 3301511, "name": "临死一击", - "info": "受到致命伤害时,立刻发动1次【霸王枪】,并对目标2格范围内的敌军施加1层【燃烧】,随后阵亡\r\n\r\n【燃烧】:行动结束时,损失3%的生命", + "info": "受到致命伤害时,立刻发动1次【霸王枪】,并对目标2格范围内的敌军施加1层【燃烧】,随后阵亡\n\n【燃烧】:行动结束时,损失3%的生命", "img": "linsiyiji", "isShow": 1, "condition": "&", @@ -21969,12 +20183,12 @@ "info": "使下一次【焚尽天下】的暴击率+30%,爆伤+60%", "img": 1, "isShow": 0, - "condition": "602&1", + "condition": "602&1|400&2025&10&0", "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "10&30&30&18&60&60", + "gainvalue": "10&10&50&18&5&25", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22007,12 +20221,12 @@ "info": "使下一次【焚尽天下】的暴击率+60%,爆伤+100%", "img": 1, "isShow": 0, - "condition": "602&1", + "condition": "602&1|400&2025&10&0", "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "10&60&60&18&100&100", + "gainvalue": "10&20&100&18&10&50", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22023,7 +20237,7 @@ { "id": 3401311, "name": "炎凰1", - "info": "3格内其他友军主动攻击时,有30%的概率对主目标施加【燃烧】,持续2回合\r\n\r\n【燃烧】:行动结束时,损失5%的生命", + "info": "3格内其他友军主动攻击时,有30%的概率对主目标施加【燃烧】,持续2回合\n\n【燃烧】:行动结束时,损失5%的生命", "img": "yanhuang", "isShow": 1, "condition": "602&0&1&2|605&2", @@ -22042,7 +20256,7 @@ { "id": 3401321, "name": "炎凰2", - "info": "3格内其他友军主动攻击时,有45%的概率对主目标施加【燃烧】,持续2回合\r\n\r\n【燃烧】:行动结束时,损失5%的生命", + "info": "3格内其他友军主动攻击时,有45%的概率对主目标施加【燃烧】,持续2回合\n\n【燃烧】:行动结束时,损失5%的生命", "img": "yanhuang", "isShow": 1, "condition": "602&0&1&2|605&2", @@ -22061,7 +20275,7 @@ { "id": 3401331, "name": "炎凰3", - "info": "3格内其他友军主动攻击时,有60%的概率对主目标施加【燃烧】,持续2回合\r\n\r\n【燃烧】:行动结束时,损失5%的生命", + "info": "3格内其他友军主动攻击时,有60%的概率对主目标施加【燃烧】,持续2回合\n\n【燃烧】:行动结束时,损失5%的生命", "img": "yanhuang", "isShow": 1, "condition": "602&0&1&2|605&2", @@ -22080,7 +20294,7 @@ { "id": 3401411, "name": "琴音1", - "info": "主动攻击后,对主目标所在格子施加【琴音1】\r\n\r\n【琴音1】:当敌军在此结束行动后,清除其1个强化效果,持续1回合", + "info": "主动攻击后,对主目标所在格子施加【琴音1】\n\n【琴音1】:当敌军在此结束行动后,清除其1个强化效果,持续1回合", "img": "qinyin", "isShow": 1, "condition": "601&1|605&2", @@ -22118,7 +20332,7 @@ { "id": 3401421, "name": "琴音2", - "info": "主动攻击后,对主目标所在格子施加【琴音2】\r\n\r\n【琴音2】:当敌军在此结束行动后,清除其1个强化效果,持续2回合", + "info": "主动攻击后,对主目标所在格子施加【琴音2】\n\n【琴音2】:当敌军在此结束行动后,清除其1个强化效果,持续2回合", "img": "qinyin", "isShow": 1, "condition": "601&1|605&2", @@ -22156,32 +20370,13 @@ { "id": 3401511, "name": "羽扇纶巾", - "info": "每有一个【燃烧】状态被【焚尽天下】清除或自然结束,周瑜获得20点怒气,恢复10%的生命\r\n\r\n【燃烧】:行动结束时,损失5%的生命", + "info": "每有一个【燃烧】状态被【焚尽天下】清除或自然结束,周瑜获得20点怒气\n\n【燃烧】:行动结束时,损失5%的生命", "img": "yushanguanjin", "isShow": 1, "condition": "301&10", "aim": 0, "percent": 100, "node": 18, - "type": 999, - "gainvalue": "3401512&3401513", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3401512, - "name": "回怒", - "info": "回怒", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 18, "type": 200, "gainvalue": "17&20&20", "times_turn": 0, @@ -22191,25 +20386,6 @@ "seidNameImage": "yushanguanjin", "passivespineName": "&" }, - { - "id": 3401513, - "name": "回血", - "info": "回血", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 18, - "type": 300, - "gainvalue": "6&10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 3501111, "name": "神亭怒戟", @@ -22422,7 +20598,7 @@ { "id": 3501411, "name": "升天子阶1", - "info": "攻击时生命100%的敌人时,物攻+15%", + "info": "攻击时生命100%的敌人时,物攻+5%", "img": "shengtianzijie", "isShow": 1, "condition": "203&2&2&100", @@ -22430,7 +20606,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&15&15", + "gainvalue": "2&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22441,7 +20617,7 @@ { "id": 3501421, "name": "升天子阶2", - "info": "攻击时生命100%的敌人时,物攻+30%", + "info": "攻击时生命100%的敌人时,物攻+10%", "img": "shengtianzijie", "isShow": 1, "condition": "203&2&2&100", @@ -22449,7 +20625,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&30&30", + "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22460,7 +20636,7 @@ { "id": 3501511, "name": "求援", - "info": "2格范围内,每有1个单位,自身物防+5%,策防+5%,最多增加物防和策防30%", + "info": "2格范围内,每有1个单位,策略减伤+5%(最多35%)", "img": "qiuyuan", "isShow": 1, "condition": "400&2012&0&2", @@ -22468,7 +20644,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&5&30&5&5&30", + "gainvalue": "22&7&35", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22487,7 +20663,7 @@ "percent": 100, "node": 9, "type": 303, - "gainvalue": "1&2013&1&3&60", + "gainvalue": "1&2013&1&3&30", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22506,7 +20682,7 @@ "percent": 100, "node": 9, "type": 303, - "gainvalue": "1&2013&1&3&60", + "gainvalue": "1&2013&1&3&30", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22525,7 +20701,7 @@ "percent": 100, "node": 7, "type": 308, - "gainvalue": "3&120", + "gainvalue": "3&60", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22544,7 +20720,7 @@ "percent": 100, "node": 7, "type": 308, - "gainvalue": "3&130", + "gainvalue": "3&70", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22555,7 +20731,7 @@ { "id": 3601311, "name": "屯田1", - "info": "行动结束后,恢复5%的生命", + "info": "行动结束后,恢复4%的生命", "img": "tuntian", "isShow": 1, "condition": "&", @@ -22563,7 +20739,7 @@ "percent": 100, "node": 15, "type": 300, - "gainvalue": "6&5", + "gainvalue": "6&4", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22574,7 +20750,7 @@ { "id": 3601321, "name": "屯田2", - "info": "行动结束后,恢复7%的生命", + "info": "行动结束后,恢复6%的生命", "img": "tuntian", "isShow": 1, "condition": "&", @@ -22582,7 +20758,7 @@ "percent": 100, "node": 15, "type": 300, - "gainvalue": "6&7", + "gainvalue": "6&6", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22593,7 +20769,7 @@ { "id": 3601331, "name": "屯田3", - "info": "行动结束后,恢复10%的生命", + "info": "行动结束后,恢复8%的生命", "img": "tuntian", "isShow": 1, "condition": "&", @@ -22601,7 +20777,7 @@ "percent": 100, "node": 15, "type": 300, - "gainvalue": "6&10", + "gainvalue": "6&8", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22611,45 +20787,26 @@ }, { "id": 3601411, - "name": "三才阵1", - "info": "使3格范围内的友军格挡率+20%", - "img": "sancaizhen", + "name": "明主1", + "info": "主动攻击对战结束后,恢复3格范围内生命最低的友军生命,恢复量为攻击伤害15%的生命", + "img": "mingzhu", "isShow": 1, - "condition": "&", - "aim": 0, + "condition": "602&0&1", + "aim": 1, "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "11&20&20", + "node": 9, + "type": 213, + "gainvalue": "1&2025&1&15&106&1", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "&", + "rangeSeid": "&", + "seidNameImage": "mingzhu", "passivespineName": "&" }, { "id": 3601421, - "name": "三才阵2", - "info": "使3格范围内的友军格挡率+30%", - "img": "sancaizhen", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "11&30&30", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3601511, - "name": "明主", + "name": "明主2", "info": "主动攻击对战结束后,恢复3格范围内生命最低的友军生命,恢复量为攻击伤害30%的生命", "img": "mingzhu", "isShow": 1, @@ -22666,10 +20823,29 @@ "seidNameImage": "mingzhu", "passivespineName": "&" }, + { + "id": 3601511, + "name": "三才阵1", + "info": "使3格范围内的友军格挡率+5%", + "img": "sancaizhen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 8, + "type": 200, + "gainvalue": "11&20&20", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "1&2024&0", + "seidNameImage": "&", + "passivespineName": "&" + }, { "id": 3701111, "name": "浪子游世", - "info": "使用【侵略如火】攻击远程部队时,物理增伤+50%;攻击结束后对目标施加1层【燃烧】", + "info": "使自身获得【浪子】(3回合)【增伤1】;释放技能后可再次行动\n\n【浪子】:攻击后对目标施加1层【燃烧】(3回合)\n【增伤1】:物理增伤+5%\n【燃烧】:行动结束时,损失5%的生命", "img": 1, "isShow": 0, "condition": "&", @@ -22677,25 +20853,6 @@ "percent": 100, "node": 9, "type": 999, - "gainvalue": "3701115&3701116", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701112, - "name": "浪子游世1效果", - "info": "使用【侵略如火】攻击远程部队时,物理增伤+50%;攻击结束后对目标施加1层【燃烧】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, "gainvalue": "3701113&3701114", "times_turn": 0, "times_battle": 0, @@ -22705,26 +20862,7 @@ "passivespineName": "&" }, { - "id": 3701113, - "name": "对远特攻1", - "info": "使用【侵略如火】攻击远程部队时,物理增伤+50%", - "img": 1, - "isShow": 0, - "condition": "606&4&6&7|602&2", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&50&50", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "langziyoushi", - "passivespineName": "&" - }, - { - "id": 3701114, + "id": 3701112, "name": "加燃烧1", "info": "攻击结束后对目标施加1层【燃烧】", "img": 1, @@ -22743,7 +20881,7 @@ "passivespineName": "&" }, { - "id": 3701115, + "id": 3701113, "name": "施加浪子", "info": "使自身获得【浪子1】", "img": 1, @@ -22753,7 +20891,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "3701111&", + "gainvalue": "3701111&201", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22762,7 +20900,7 @@ "passivespineName": "&" }, { - "id": 3701116, + "id": 3701114, "name": "再行动", "info": "再行动", "img": 1, @@ -22783,7 +20921,7 @@ { "id": 3701121, "name": "浪子游世", - "info": "使用【侵略如火】攻击远程部队时,物理增伤+50%;攻击结束后对目标施加1层【燃烧】", + "info": "使自身获得【浪子】(3回合)【增伤2】;释放技能后可再次行动\n\n【浪子】:攻击后对目标施加1层【燃烧】(3回合)\n【增伤2】:物理增伤+10%\n【燃烧】:行动结束时,损失5%的生命", "img": 1, "isShow": 0, "condition": "&", @@ -22791,25 +20929,6 @@ "percent": 100, "node": 9, "type": 999, - "gainvalue": "3701125&3701126", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701122, - "name": "浪子游世2效果", - "info": "使用【侵略如火】攻击远程部队时,物理增伤+100%;行动结束后对目标施加1层【燃烧】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, "gainvalue": "3701123&3701124", "times_turn": 0, "times_battle": 0, @@ -22819,26 +20938,7 @@ "passivespineName": "&" }, { - "id": 3701123, - "name": "对远特攻2", - "info": "使用【侵略如火】攻击远程部队时,物理增伤+100%", - "img": 1, - "isShow": 0, - "condition": "606&4&6&7|602&2", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&100&100", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "langziyoushi", - "passivespineName": "&" - }, - { - "id": 3701124, + "id": 3701122, "name": "加燃烧2", "info": "攻击结束后对目标施加1层【燃烧】", "img": 1, @@ -22857,7 +20957,7 @@ "passivespineName": "&" }, { - "id": 3701125, + "id": 3701123, "name": "施加浪子", "info": "使自身获得【浪子2】", "img": 1, @@ -22867,7 +20967,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "3701121&", + "gainvalue": "3701121&202", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22876,7 +20976,7 @@ "passivespineName": "&" }, { - "id": 3701126, + "id": 3701124, "name": "再行动", "info": "再行动", "img": 1, @@ -22935,7 +21035,7 @@ { "id": 3701213, "name": "加破甲1", - "info": "对其施加【破甲1】", + "info": "对其施加【缠足1】", "img": 1, "isShow": 0, "condition": "&", @@ -22943,7 +21043,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "411&", + "gainvalue": "811&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -22992,7 +21092,7 @@ { "id": 3701223, "name": "加破甲2", - "info": "对其施加【破甲2】", + "info": "对其施加【缠足2】", "img": 1, "isShow": 0, "condition": "&", @@ -23000,7 +21100,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "412&", + "gainvalue": "811&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23011,7 +21111,7 @@ { "id": 3701311, "name": "锦铃1", - "info": "行动结束后,使自身获得1层【锦铃】\r\n\r\n【锦铃】:物攻+1%;可堆叠5层;堆叠至5层后,转化为【锦帆贼】;不可消除\r\n【锦帆贼】:物攻+10%,暴击率+15%;无法获得【锦铃】;不可消除", + "info": "行动结束后,使自身获得1层【锦铃】\n\n【锦铃】:物攻+1%;可堆叠5层;堆叠至5层后,转化为【锦帆贼】;不可消除\n【锦帆贼】:物攻+10%;无法获得【锦铃】;不可消除", "img": "jinling", "isShow": 1, "condition": "305&1&3701312", @@ -23049,7 +21149,7 @@ { "id": 3701313, "name": "锦帆贼效果", - "info": "物攻+10%,暴击率+15%;无法获得【锦铃】;不可消除", + "info": "物攻+10%;无法获得【锦铃】;不可消除", "img": 1, "isShow": 0, "condition": "&", @@ -23067,8 +21167,8 @@ }, { "id": 3701314, - "name": "加攻加暴", - "info": "物攻+10%,暴击率+15%", + "name": "加攻", + "info": "物攻+10%", "img": 1, "isShow": 0, "condition": "&", @@ -23076,7 +21176,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&10&10&10&15&15", + "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23106,7 +21206,7 @@ { "id": 3701321, "name": "锦铃2", - "info": "行动结束后,使自身获得2层【锦铃】\r\n\r\n【锦铃】:物攻+1%;可堆叠5层;堆叠至5层后,转化为【锦帆贼】;不可消除\r\n【锦帆贼】:物攻+10%,暴击率+15%;无法获得【锦铃】;不可消除", + "info": "行动结束后,使自身获得2层【锦铃】\n\n【锦铃】:物攻+1%;可堆叠5层;堆叠至5层后,转化为【锦帆贼】;不可消除\n【锦帆贼】:物攻+10%;无法获得【锦铃】;不可消除", "img": "jinling", "isShow": 1, "condition": "305&1&3701312", @@ -23125,7 +21225,7 @@ { "id": 3701331, "name": "锦铃3", - "info": "行动结束后,使自身获得3层【锦铃】\r\n\r\n【锦铃】:物攻+1%;可堆叠5层;堆叠至5层后,转化为【锦帆贼】;不可消除\r\n【锦帆贼】:物攻+10%,暴击率+15%;无法获得【锦铃】;不可消除", + "info": "行动结束后,使自身获得3层【锦铃】\n\n【锦铃】:物攻+1%;可堆叠5层;堆叠至5层后,转化为【锦帆贼】;不可消除\n【锦帆贼】:物攻+10%;无法获得【锦铃】;不可消除", "img": "jinling", "isShow": 1, "condition": "305&1&3701312", @@ -23144,7 +21244,7 @@ { "id": 3701411, "name": "水猿阵1", - "info": "生命100%时受到攻击,物理减伤+5%", + "info": "生命100%时受到攻击,策略减伤+5%", "img": "shuiyuanzhen", "isShow": 1, "condition": "205&2&100", @@ -23152,7 +21252,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&5&5", + "gainvalue": "22&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23163,7 +21263,7 @@ { "id": 3701421, "name": "水猿阵2", - "info": "生命100%时受到攻击,物理减伤+10%", + "info": "生命100%时受到攻击,策略减伤+10%", "img": "shuiyuanzhen", "isShow": 1, "condition": "205&2&100", @@ -23171,7 +21271,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&10&10", + "gainvalue": "22&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23182,34 +21282,15 @@ { "id": 3701511, "name": "威吓", - "info": "受到带有【燃烧】的敌军攻击时,物理与策略减伤+5%\r\n\r\n【燃烧】:行动结束时,损失5%的生命", + "info": "受到带有【燃烧】的敌军攻击时,抗暴+10%\n\n【燃烧】:行动结束时,损失5%的生命", "img": "weihe", "isShow": 1, - "condition": "300&1&10", + "condition": "300&1&10|605&1&2", "aim": 0, "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&5&5&22&5&5", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3801111, - "name": "一箭侵心1", - "info": "对处于【同心印】状态的敌军造成150%的物理伤害,并消除【同心印】;本技能暴击率+30%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3801112&3801113", + "gainvalue": "12&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23218,9 +21299,9 @@ "passivespineName": "&" }, { - "id": 3801112, - "name": "锁定1", - "info": "对处于【同心印】状态的敌军造成150%的物理伤害", + "id": 3801111, + "name": "一箭侵心1", + "info": "并消除【同心印】", "img": 1, "isShow": 0, "condition": "&", @@ -23233,26 +21314,7 @@ "times_battle": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3801113, - "name": "加暴击1", - "info": "本技能暴击率+30%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&30&30", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", + "seidNameImage": 0, "passivespineName": "&" }, { @@ -23264,25 +21326,6 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3801122&3801123", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3801122, - "name": "锁定2", - "info": "对处于【同心印】状态的敌军造成150%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, "node": 5, "type": 202, "gainvalue": "105&3801211", @@ -23293,25 +21336,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 3801123, - "name": "加暴击2", - "info": "本技能暴击率+30%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&30&30", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 3801211, "name": "同心印1", @@ -23361,7 +21385,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "201&", + "gainvalue": "1901&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23437,7 +21461,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "202&", + "gainvalue": "1902&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23502,48 +21526,29 @@ "seidNameImage": "hongyan", "passivespineName": "&" }, - { - "id": 3801411, - "name": "孙刘联姻1", - "info": "使我方的吴国和蜀国武将获得命中+20%,攻击+3%", - "img": "sunliulianyin", - "isShow": 1, - "condition": "608&1&1&2&3", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "9&20&20&2&3&3", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "1&999&0", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3801421, - "name": "孙刘联姻2", - "info": "使我方的吴国和蜀国武将获得命中+20%,攻击+5%", - "img": "sunliulianyin", - "isShow": 1, - "condition": "608&1&1&2&3", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "9&20&20&2&5&5", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "1&999&0", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 3801511, - "name": "枭姬", - "info": "攻击时,目标每损失生命10%生命值,自身暴击率提高5%", + "name": "孙刘联姻", + "info": "使我方的吴国和蜀国武将获得命中+5%", + "img": "sunliulianyin", + "isShow": 1, + "condition": "608&1&1&2&3", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "9&5&5", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 3801411, + "name": "枭姬1", + "info": "攻击时,目标每损失生命10%生命值,自身暴击率提高1%", "img": "xiaoji", "isShow": 1, "condition": "200&0&10", @@ -23551,7 +21556,26 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "10&5&50", + "gainvalue": "10&1&10", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "xiaoji", + "passivespineName": "&" + }, + { + "id": 3801411, + "name": "枭姬2", + "info": "攻击时,目标每损失生命10%生命值,自身暴击率提高2%", + "img": "xiaoji", + "isShow": 1, + "condition": "200&0&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "10&2&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23581,7 +21605,7 @@ { "id": 4001112, "name": "蝶恋花效果", - "info": "行动结束时,恢复小乔策攻10%的生命", + "info": "行动结束时,恢复小乔策攻5%的生命", "img": 1, "isShow": 0, "condition": "&", @@ -23589,7 +21613,7 @@ "percent": 100, "node": 15, "type": 212, - "gainvalue": "1&2&10", + "gainvalue": "1&2&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23626,25 +21650,6 @@ "aim": 1, "percent": 100, "node": 7, - "type": 999, - "gainvalue": "4001212&4001213", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4001212, - "name": "转移1", - "info": "转移到自身2格范围内的指定位置", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, "type": 414, "gainvalue": "2012&", "times_turn": 0, @@ -23654,25 +21659,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 4001213, - "name": "清除减益1", - "info": "并清除1个减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 101, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 4001221, "name": "百花闪2", @@ -23683,25 +21669,6 @@ "aim": 1, "percent": 100, "node": 7, - "type": 999, - "gainvalue": "4001222&4001223", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4001222, - "name": "转移2", - "info": "转移到自身2格范围内的指定位置", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, "type": 414, "gainvalue": "2012&", "times_turn": 0, @@ -23711,25 +21678,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 4001223, - "name": "清除减益2", - "info": "并清除1个减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 101, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 4001311, "name": "彩蝶1", @@ -23741,7 +21689,7 @@ "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&2061&1&3&15&106&2", + "gainvalue": "1&2061&1&3&6&106&2", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23760,7 +21708,7 @@ "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&2061&1&3&20&106&2", + "gainvalue": "1&2061&1&3&8&106&2", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23779,7 +21727,7 @@ "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&2061&1&3&30&106&2", + "gainvalue": "1&2061&1&3&12&106&2", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23790,7 +21738,7 @@ { "id": 4001411, "name": "花之护1", - "info": "受到技能攻击时,物理与策略减伤+10%", + "info": "受到技能攻击时,物理减伤+10%", "img": "huazhihu", "isShow": 1, "condition": "602&1&2", @@ -23798,7 +21746,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "14&10&10", + "gainvalue": "20&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23809,7 +21757,7 @@ { "id": 4001421, "name": "花之护2", - "info": "受到技能攻击时,物理与策略减伤+15%", + "info": "受到技能攻击时,物理减伤+20%", "img": "huazhihu", "isShow": 1, "condition": "602&1&2", @@ -23817,7 +21765,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "14&15&15", + "gainvalue": "20&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23828,7 +21776,7 @@ { "id": 4001511, "name": "周郎顾", - "info": "使3格内的友军策防+10%;若周瑜在场,周瑜策攻+5%", + "info": "使3格内的友军策防+5%;若周瑜在场,周瑜策攻+5%", "img": "zhoulanggu", "isShow": 1, "condition": "&", @@ -23847,7 +21795,7 @@ { "id": 4001512, "name": "友军加防", - "info": "使3格内的友军策防+10%", + "info": "使3格内的友军策防+5%", "img": 1, "isShow": 0, "condition": "605&1", @@ -23855,7 +21803,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "5&10&10", + "gainvalue": "5&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23892,8 +21840,8 @@ "aim": 1, "percent": 100, "node": 13, - "type": 211, - "gainvalue": "1&2024&1&10", + "type": 200, + "gainvalue": "17&15&15", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23911,8 +21859,8 @@ "aim": 1, "percent": 100, "node": 13, - "type": 211, - "gainvalue": "1&2024&1&10", + "type": 200, + "gainvalue": "17&25&25", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -23965,25 +21913,6 @@ "img": "huakaibingdi", "isShow": 1, "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "4101312&4101313", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4101312, - "name": "驱散", - "info": "行动结束时,清除自身4格范围内随机1个友军的1个减益状态", - "img": 1, - "isShow": 0, - "condition": "&", "aim": 1, "percent": 100, "node": 15, @@ -23996,25 +21925,6 @@ "seidNameImage": "huakaibingdi", "passivespineName": "&" }, - { - "id": 4101313, - "name": "加暴击1", - "info": "暴击率+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "10&5&5", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 4101321, "name": "花开并蒂2", @@ -24022,25 +21932,6 @@ "img": "huakaibingdi", "isShow": 1, "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "4101322&4101323", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4101322, - "name": "驱散", - "info": "行动结束时,清除自身4格范围内随机1个友军的1个减益状态", - "img": 1, - "isShow": 0, - "condition": "&", "aim": 1, "percent": 100, "node": 15, @@ -24053,25 +21944,6 @@ "seidNameImage": "huakaibingdi", "passivespineName": "&" }, - { - "id": 4101323, - "name": "加暴击2", - "info": "暴击率+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "10&10&10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 4101331, "name": "花开并蒂3", @@ -24079,25 +21951,6 @@ "img": "huakaibingdi", "isShow": 1, "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "4101332&4101333", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4101332, - "name": "驱散", - "info": "行动结束时,清除自身4格范围内随机1个友军的1个减益状态", - "img": 1, - "isShow": 0, - "condition": "&", "aim": 1, "percent": 100, "node": 15, @@ -24110,25 +21963,6 @@ "seidNameImage": "huakaibingdi", "passivespineName": "&" }, - { - "id": 4101333, - "name": "加暴击3", - "info": "暴击率+15%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "10&15&15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 4101411, "name": "火虎阵1", @@ -24170,34 +22004,15 @@ { "id": 4101511, "name": "天香", - "info": "若【花舞】攻击到3个或以上目标,使自身获得【天香】\r\n\r\n【天香】:花舞所需怒气-40,释放【花舞】后消除", + "info": "若【花舞】攻击到3个或以上目标,随机恢复3格内1名友军30点怒气", "img": "tianxiang", "isShow": 1, "condition": "706&1&2&3", "aim": 0, "percent": 100, "node": 9, - "type": 100, - "gainvalue": "4101511&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tianxiang", - "passivespineName": "&" - }, - { - "id": 4101512, - "name": "天香效果", - "info": "【天香】:花舞所需怒气-40,释放【花舞】后消除", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 209, - "gainvalue": "-40&", + "type": 211, + "gainvalue": "1&2013&1&30&101&1", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -24254,7 +22069,7 @@ "percent": 100, "node": 7, "type": 203, - "gainvalue": "14&", + "gainvalue": "10&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -24264,16 +22079,16 @@ }, { "id": 4401114, - "name": "加降抗暴", - "info": "加气馁", + "name": "加属性1", + "info": "5%攻5%增伤", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "1212&", + "node": 7, + "type": 200, + "gainvalue": "2&5&5&19&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -24330,7 +22145,7 @@ "percent": 100, "node": 7, "type": 203, - "gainvalue": "14&", + "gainvalue": "10&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -24340,16 +22155,16 @@ }, { "id": 4401124, - "name": "加降抗暴", - "info": "加气馁", + "name": "加属性2", + "info": "10%攻10%增伤", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "1213&", + "node": 7, + "type": 200, + "gainvalue": "2&10&10&19&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -24406,7 +22221,7 @@ "percent": 100, "node": 3, "type": 100, - "gainvalue": "1212&", + "gainvalue": "1211&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -24463,7 +22278,7 @@ "percent": 100, "node": 3, "type": 100, - "gainvalue": "1213&", + "gainvalue": "1212&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -24482,7 +22297,7 @@ "percent": 100, "node": 14, "type": 300, - "gainvalue": "1&75", + "gainvalue": "1&50", "times_turn": 1, "times_battle": 0, "auroaspineName": "&", @@ -24493,7 +22308,7 @@ { "id": 4401321, "name": "战神2", - "info": "若敌军在吕布攻击范围内受到友军主动攻击,在战斗结束后对其造成55%的物理伤害(每回合1次)", + "info": "若敌军在吕布攻击范围内受到友军主动攻击,在战斗结束后对其造成60%的物理伤害(每回合1次)", "img": "zhanshen", "isShow": 1, "condition": "402&1|601&1", @@ -24501,7 +22316,7 @@ "percent": 100, "node": 14, "type": 300, - "gainvalue": "1&85", + "gainvalue": "1&60", "times_turn": 1, "times_battle": 0, "auroaspineName": "&", @@ -24512,7 +22327,7 @@ { "id": 4401331, "name": "战神3", - "info": "若敌军在吕布攻击范围内受到友军主动攻击,在战斗结束后对其造成60%的物理伤害(每回合1次)", + "info": "若敌军在吕布攻击范围内受到友军主动攻击,在战斗结束后对其造成70%的物理伤害(每回合1次)", "img": "zhanshen", "isShow": 1, "condition": "402&1|601&1", @@ -24520,7 +22335,7 @@ "percent": 100, "node": 14, "type": 300, - "gainvalue": "1&100", + "gainvalue": "1&70", "times_turn": 1, "times_battle": 0, "auroaspineName": "&", @@ -24539,7 +22354,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "10&20&20", + "gainvalue": "10&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -24550,7 +22365,7 @@ { "id": 4401421, "name": "无双", - "info": "生命高于40%时,暴击率+30%", + "info": "生命高于40%时,暴击率+20%", "img": "wushuang", "isShow": 1, "condition": "203&1&1&40", @@ -24558,7 +22373,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "10&30&30", + "gainvalue": "10&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -24892,7 +22707,7 @@ { "id": 4501211, "name": "百鸟身1", - "info": "切换状态,并恢复80点怒气", + "info": "切换状态", "img": 1, "isShow": 0, "condition": "&", @@ -24900,7 +22715,7 @@ "percent": 100, "node": 7, "type": 999, - "gainvalue": "4501212&4501213&4501214&4501224", + "gainvalue": "4501212&4501213&4501224", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -24910,25 +22725,6 @@ }, { "id": 4501212, - "name": "回怒", - "info": "恢复80点怒气", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 200, - "gainvalue": "17&80&80", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501213, "name": "再行动", "info": "以现有移动力再行动", "img": 1, @@ -24947,7 +22743,7 @@ "passivespineName": "&" }, { - "id": 4501214, + "id": 4501213, "name": "换状态1", "info": "在火,冰,雷三个状态依次切换", "img": 1, @@ -24966,9 +22762,9 @@ "passivespineName": "&" }, { - "id": 4501215, + "id": 4501214, "name": "加攻1", - "info": "攻击+10%", + "info": "攻击+5%", "img": 1, "isShow": 0, "condition": "309&4501011", @@ -24976,7 +22772,26 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&10&10", + "gainvalue": "2&5&5", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 4501215, + "name": "加防1", + "info": "物理减伤和策略减伤+5%", + "img": 1, + "isShow": 0, + "condition": "309&4501031", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&5&5&22&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -24986,27 +22801,8 @@ }, { "id": 4501216, - "name": "加防1", - "info": "物防与策防+15%", - "img": 1, - "isShow": 0, - "condition": "309&4501031", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&15&15&5&15&15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501217, "name": "加暴击1", - "info": "暴击+15%", + "info": "暴击+5%", "img": 1, "isShow": 0, "condition": "309&4501051", @@ -25014,7 +22810,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "10&15&15", + "gainvalue": "10&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25033,7 +22829,7 @@ "percent": 100, "node": 7, "type": 999, - "gainvalue": "4501222&4501223&4501224", + "gainvalue": "4501222&4501223", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25043,25 +22839,6 @@ }, { "id": 4501222, - "name": "回怒", - "info": "恢复80点怒气", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 200, - "gainvalue": "17&80&80", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501223, "name": "再行动", "info": "以现有移动力再行动", "img": 1, @@ -25080,7 +22857,7 @@ "passivespineName": "&" }, { - "id": 4501224, + "id": 4501223, "name": "换状态2", "info": "在火,冰,雷三个状态依次切换", "img": 1, @@ -25099,9 +22876,9 @@ "passivespineName": "&" }, { - "id": 4501225, + "id": 4501224, "name": "加攻2", - "info": "攻击+15%", + "info": "攻击+10%", "img": 1, "isShow": 0, "condition": "309&4501011", @@ -25109,7 +22886,26 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&15&15", + "gainvalue": "2&10&10", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 4501225, + "name": "加防2", + "info": "物理减伤和策略减伤+10%", + "img": 1, + "isShow": 0, + "condition": "309&4501031", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&10&10&22&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25119,27 +22915,8 @@ }, { "id": 4501226, - "name": "加防2", - "info": "物防与策防+30%", - "img": 1, - "isShow": 0, - "condition": "309&4501031", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&30&30&5&30&30", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501227, "name": "加暴击2", - "info": "暴击+30%", + "info": "暴击+10%", "img": 1, "isShow": 0, "condition": "309&4501051", @@ -25147,7 +22924,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "10&30&30", + "gainvalue": "10&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25215,15 +22992,15 @@ { "id": 4501411, "name": "落凤1", - "info": "若3格范围内有友军,自身受物理范围攻击且不是主目标时,所受伤害降低25%", + "info": "若3格范围内有友军,自身受物理范围攻击且不是主目标时,物理减伤+5%", "img": "luofeng", "isShow": 1, "condition": "407&2025&1|600&1|601&0", "aim": 0, "percent": 100, "node": 8, - "type": 204, - "gainvalue": "-15&", + "type": 200, + "gainvalue": "20&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25234,15 +23011,15 @@ { "id": 4501421, "name": "落凤2", - "info": "若3格范围内有友军,自身受物理范围攻击且不是主目标时,所受伤害降低25%", + "info": "若3格范围内有友军,自身受物理范围攻击且不是主目标时,物理减伤+10%", "img": "luofeng", "isShow": 1, "condition": "407&2025&1|600&1|601&0", "aim": 0, "percent": 100, "node": 8, - "type": 204, - "gainvalue": "-25&", + "type": 200, + "gainvalue": "20&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25261,7 +23038,7 @@ "percent": 100, "node": 13, "type": 300, - "gainvalue": "1&35&35", + "gainvalue": "1&70&70", "times_turn": 1, "times_battle": 0, "auroaspineName": "&", @@ -25318,7 +23095,7 @@ "percent": 100, "node": 9, "type": 107, - "gainvalue": "2013&1&1002", + "gainvalue": "2013&1&1001", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25337,7 +23114,7 @@ "percent": 100, "node": 9, "type": 107, - "gainvalue": "2013&1&1003", + "gainvalue": "2013&1&1002", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25356,7 +23133,7 @@ "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&2012&1&3&6", + "gainvalue": "1&2012&1&3&4", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25375,7 +23152,7 @@ "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&2012&1&3&8", + "gainvalue": "1&2012&1&3&6", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25394,7 +23171,7 @@ "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&2012&1&3&12", + "gainvalue": "1&2012&1&3&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25405,7 +23182,7 @@ { "id": 4601411, "name": "五禽戏1", - "info": "受到物理伤害时,若敌军在华佗1圈范围内,物理减伤+15%", + "info": "受到物理伤害时,若敌军在华佗1圈范围内,物理减伤+10%", "img": "wuqinxi", "isShow": 1, "condition": "600&1|401&1008", @@ -25413,7 +23190,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&15&15", + "gainvalue": "20&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25424,7 +23201,7 @@ { "id": 4601421, "name": "五禽戏2", - "info": "受到物理伤害时,若敌军在华佗1圈范围内,物理减伤+30%", + "info": "受到物理伤害时,若敌军在华佗1圈范围内,物理减伤+20%", "img": "wuqinxi", "isShow": 1, "condition": "600&1|401&1008", @@ -25432,7 +23209,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&30&30", + "gainvalue": "20&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25462,26 +23239,7 @@ { "id": 4701111, "name": "紫霄神雷1", - "info": "对范围内生命最高的5名敌军造成伤害;该技能暴击率+20%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "4701112&4701113", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4701112, - "name": "打5人", - "info": "对范围内生命最高的5名敌军", + "info": "对范围内生命最高的5名敌军造成伤害", "img": 1, "isShow": 0, "condition": "&", @@ -25497,48 +23255,10 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 4701113, - "name": "加暴击1", - "info": "该技能暴击率+20%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&20&20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 4701121, "name": "紫霄神雷2", - "info": "对范围内生命最高的5名敌军造成伤害;该技能暴击率+20%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "4701122&4701123", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4701122, - "name": "打5人", - "info": "对范围内生命最高的5名敌军", + "info": "对范围内生命最高的5名敌军造成伤害", "img": 1, "isShow": 0, "condition": "&", @@ -25554,29 +23274,10 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 4701123, - "name": "加暴击2", - "info": "该技能暴击率+20%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&20&20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 4701211, "name": "神威雷闪1", - "info": "随后在2格范围内敌军间跳动2次,每次伤害降低50%,攻击有25%的概率施加【麻痹】,持续1回合", + "info": "随后在2格范围内敌军间跳动2次,每次伤害降低50%,攻击有25%的概率施加【缠足】、【命中】", "img": 1, "isShow": 0, "condition": "&", @@ -25622,26 +23323,7 @@ "percent": 25, "node": 9, "type": 100, - "gainvalue": "4701211&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4701214, - "name": "麻痹效果", - "info": "移动力-1,命中率-%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "811&913", + "gainvalue": "811&911", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -25652,7 +23334,7 @@ { "id": 4701221, "name": "神威雷闪2", - "info": "随后在2格范围内敌军间跳动2次,每次伤害降低50%,攻击有25%的概率施加【麻痹】,持续1回合", + "info": "随后在2格范围内敌军间跳动2次,每次伤害降低50%,攻击有25%的概率施加【缠足】、【命中】", "img": 1, "isShow": 0, "condition": "&", @@ -25841,44 +23523,63 @@ }, { "id": 4701411, - "name": "太平道1", - "info": "自身3格范围内的其他友军暴击率+5%,爆伤+10%", - "img": "taipingdao", + "name": "天公将军", + "info": "技能攻击前有50%的概率吸取主目标20点怒气;攻击怒气低于70点的部队时,策略伤害+10%", + "img": "tiangongjiangjun", "isShow": 1, "condition": "&", + "aim": 1, + "percent": 100, + "node": 3, + "type": 999, + "gainvalue": "4701512&4701513", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 4701412, + "name": "偷怒气", + "info": "技能攻击前有50%的概率吸取主目标20点怒气", + "img": 1, + "isShow": 0, + "condition": "601&1", + "aim": 1, + "percent": 100, + "node": 3, + "type": 210, + "gainvalue": "20&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "tiangongjiangjun", + "passivespineName": "&" + }, + { + "id": 4701413, + "name": "低怒气特攻", + "info": "攻击怒气低于70点的部队时,策略伤害+10%", + "img": 1, + "isShow": 0, + "condition": "206&2&3&70", "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "10&5&5&18&10&10", + "gainvalue": "21&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "&", + "rangeSeid": "&", + "seidNameImage": "tiangongjiangjun", "passivespineName": "&" }, { "id": 4701421, - "name": "太平道2", - "info": "自身3格范围内的其他友军暴击率+8%,爆伤+20%", - "img": "taipingdao", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&8&8&18&20&20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4701511, "name": "天公将军", "info": "技能攻击前有50%的概率吸取主目标20点怒气;攻击怒气低于70点的部队时,策略伤害+20%", "img": "tiangongjiangjun", @@ -25897,12 +23598,12 @@ "passivespineName": "&" }, { - "id": 4701512, + "id": 4701422, "name": "偷怒气", "info": "技能攻击前有50%的概率吸取主目标20点怒气", "img": 1, "isShow": 0, - "condition": "&", + "condition": "601&1", "aim": 1, "percent": 100, "node": 3, @@ -25916,7 +23617,7 @@ "passivespineName": "&" }, { - "id": 4701513, + "id": 4701423, "name": "低怒气特攻", "info": "攻击怒气低于70点的部队时,策略伤害+20%", "img": 1, @@ -25934,6 +23635,25 @@ "seidNameImage": "tiangongjiangjun", "passivespineName": "&" }, + { + "id": 4701511, + "name": "太平道1", + "info": "自身3格范围内的其他友军暴击率+5%", + "img": "taipingdao", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "10&5&5&18&10&10", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "1&2024&0", + "seidNameImage": "&", + "passivespineName": "&" + }, { "id": 4901111, "name": "迅析斩乱1", @@ -25975,7 +23695,7 @@ { "id": 4901211, "name": "陷阵之志1", - "info": "使【揶揄】的效果提升为:自身3格范围内的友军受到主动攻击后,使攻击者获得“怒目”,(每回合3次),自身获得【健壮1】和【复仇】,持续2回合\r\n【健壮1】:接受治疗效果+25%\r\n【复仇】:反击时物攻+7%", + "info": "使【揶揄】的效果提升为:自身3格范围内的友军受到主动攻击后,使攻击者获得“怒目”,(每回合3次),自身获得【健壮1】和【复仇】,持续2回合\n【健壮1】:接受治疗效果+5%\n【复仇】:反击时物攻+25%", "img": 1, "isShow": 0, "condition": "&", @@ -25983,7 +23703,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "4901212&4901214&2502", + "gainvalue": "4901212&4901214&2501", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26039,8 +23759,8 @@ "aim": 0, "percent": 100, "node": 7, - "type": 999, - "gainvalue": "201&", + "type": 200, + "gainvalue": "2&25&25", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26051,7 +23771,7 @@ { "id": 4901221, "name": "陷阵之志2", - "info": "使【揶揄】的效果提升为:自身3格范围内的友军受到主动攻击后,使攻击者获得“怒目”,(每回合3次),自身获得【健壮2】和【复仇】,持续2回合\r\n【健壮2】:接受治疗效果+30%\r\n【复仇】:反击时物攻+7%", + "info": "使【揶揄】的效果提升为:自身3格范围内的友军受到主动攻击后,使攻击者获得“怒目”,(每回合3次),自身获得【健壮2】和【复仇】,持续2回合\n【健壮2】:接受治疗效果+10%\n【复仇】:反击时物攻+50%", "img": 1, "isShow": 0, "condition": "&", @@ -26059,7 +23779,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "4901222&4901224&2503", + "gainvalue": "4901222&4901224&2502", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26115,8 +23835,8 @@ "aim": 0, "percent": 100, "node": 7, - "type": 999, - "gainvalue": "202&", + "type": 200, + "gainvalue": "2&50&50", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26127,7 +23847,7 @@ { "id": 4901311, "name": "陷阵营1", - "info": "【揶揄1】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", + "info": "【揶揄1】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)\n【嘲讽1】:被【怒目】部队视为优先攻击目标", "img": "xianzhenying", "isShow": 1, "condition": "&", @@ -26184,7 +23904,7 @@ { "id": 4901321, "name": "陷阵营2", - "info": "【揶揄2】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", + "info": "【揶揄2】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)\n【嘲讽2】:被【怒目】部队视为优先攻击目标", "img": "xianzhenying", "isShow": 1, "condition": "&", @@ -26241,7 +23961,7 @@ { "id": 4901331, "name": "陷阵营3", - "info": "【揶揄3】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", + "info": "【揶揄3】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)\n【嘲讽3】:被【怒目】部队视为优先攻击目标", "img": "xianzhenying", "isShow": 1, "condition": "&", @@ -26298,28 +24018,28 @@ { "id": 4901411, "name": "破阵1", - "info": "策防+30%;被作为策略主目标攻击时,策略减伤+10%", + "info": "被作为策略主目标攻击时,策略减伤+10%", "img": "pozhen", "isShow": 1, - "condition": "&", + "condition": "600&2|601&1", "aim": 0, "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "4901412&501", + "node": 8, + "type": 200, + "gainvalue": "22&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", + "seidNameImage": "pozhen", "passivespineName": "&" }, { - "id": 4901412, - "name": "策免1", - "info": "被作为策略主目标攻击时,策略减伤+10%", - "img": 1, - "isShow": 0, + "id": 4901421, + "name": "破阵2", + "info": "被作为策略主目标攻击时,策略减伤+20%", + "img": "pozhen", + "isShow": 1, "condition": "600&2|601&1", "aim": 0, "percent": 100, @@ -26333,82 +24053,6 @@ "seidNameImage": "pozhen", "passivespineName": "&" }, - { - "id": 4901413, - "name": "策防1", - "info": "策防+30%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&30&30", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901421, - "name": "破阵2", - "info": "策防+30%;被作为策略主目标攻击时,策略减伤+20%", - "img": "pozhen", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "4901422&501", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901422, - "name": "策免2", - "info": "被作为策略主目标攻击时,策略减伤+20%", - "img": 1, - "isShow": 0, - "condition": "600&2|601&1", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "22&20&20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "pozhen", - "passivespineName": "&" - }, - { - "id": 4901423, - "name": "策防2", - "info": "策防+30%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&30&30", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 4901511, "name": "死战", @@ -26469,6 +24113,82 @@ { "id": 5001111, "name": "先登怒射1", + "info": "施加破甲1,穿透减伤", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5001112&5001113", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 5001112, + "name": "破甲", + "info": "施加破甲1", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 100, + "gainvalue": "411&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 5001113, + "name": "穿透", + "info": "穿透减伤", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 205, + "gainvalue": "35&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 5001121, + "name": "先登怒射2", + "info": "施加破甲2,穿透减伤", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5001122&5001123", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 5001122, + "name": "破甲", "info": "施加破甲2", "img": 1, "isShow": 0, @@ -26486,17 +24206,17 @@ "passivespineName": "&" }, { - "id": 5001121, - "name": "先登怒射2", - "info": "施加破甲3", + "id": 5001123, + "name": "穿透", + "info": "穿透减伤", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "413&", + "node": 7, + "type": 205, + "gainvalue": "45&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26553,7 +24273,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "1212&", + "gainvalue": "1211&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26610,7 +24330,7 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "1213&", + "gainvalue": "1212&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26621,15 +24341,15 @@ { "id": 5001311, "name": "先登1", - "info": "我军行动阶段,若第一个发起主动攻击,无视目标60%物防", + "info": "我军行动阶段,若第一个发起主动攻击,攻击+4%", "img": "xiandeng", "isShow": 1, "condition": "700&", - "aim": 1, + "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "4&-60&-60", + "gainvalue": "2&4&4", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26640,15 +24360,15 @@ { "id": 5001321, "name": "先登2", - "info": "我军行动阶段,若第一个发起主动攻击,无视目标80%物防", + "info": "我军行动阶段,若第一个发起主动攻击,攻击+6%", "img": "xiandeng", "isShow": 1, "condition": "700&", - "aim": 1, + "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "4&-80&-80", + "gainvalue": "2&6&6", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26659,15 +24379,15 @@ { "id": 5001331, "name": "先登3", - "info": "我军行动阶段,若第一个发起主动攻击,无视目标物防", + "info": "我军行动阶段,若第一个发起主动攻击,攻击+10%", "img": "xiandeng", "isShow": 1, "condition": "700&", - "aim": 1, + "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "4&-100&-100", + "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26678,7 +24398,7 @@ { "id": 5001411, "name": "偃月阵1", - "info": "攻击时,有75%的概率对其施加【目眩】,持续2回合\r\n\r\n【目眩5】:命中-%", + "info": "攻击时,有75%的概率对其施加【目眩1】,持续2回合\n\n【目眩1】:命中-5%", "img": "yanyuezhen", "isShow": 1, "condition": "&", @@ -26686,6 +24406,25 @@ "percent": 75, "node": 9, "type": 100, + "gainvalue": "911&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yanyuezhen", + "passivespineName": "&" + }, + { + "id": 5001421, + "name": "偃月阵2", + "info": "攻击时,有100%的概率对其施加【目眩2】,持续2回合\n\n【目眩2】:命中-10%", + "img": "yanyuezhen", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 100, "gainvalue": "912&", "times_turn": 0, "times_battle": 0, @@ -26694,29 +24433,10 @@ "seidNameImage": "yanyuezhen", "passivespineName": "&" }, - { - "id": 5001421, - "name": "偃月阵2", - "info": "攻击时,有100%的概率对其施加【目眩】,持续2回合\r\n\r\n【目眩6】:命中-%", - "img": "yanyuezhen", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "913&", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yanyuezhen", - "passivespineName": "&" - }, { "id": 5001511, "name": "连战", - "info": "击杀敌军后,使自身获得【锐眼】,持续2回合\r\n\r\n【锐眼】:暴击率+%", + "info": "击杀敌军后,使自身获得【锐眼2】,持续2回合\n\n【锐眼2】:暴击率+10%", "img": "lianzhan", "isShow": 1, "condition": "&", @@ -26724,7 +24444,7 @@ "percent": 100, "node": 11, "type": 100, - "gainvalue": "1003&", + "gainvalue": "1002&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26887,7 +24607,7 @@ { "id": 5101311, "name": "毒牙1", - "info": "普通攻击时有20%的概率对目标施加【蛇毒】,持续2回合\r\n\r\n【蛇毒】:【蛇毒】:行动结束时,造成4%攻击的真实伤害,可堆叠5层", + "info": "普通攻击时有20%的概率对目标施加【蛇毒】,持续2回合\n\n【蛇毒】:【蛇毒】:行动结束时,造成4%攻击的真实伤害,可堆叠5层", "img": "duya", "isShow": 1, "condition": "602&0", @@ -26906,7 +24626,7 @@ { "id": 5101321, "name": "毒牙2", - "info": "普通攻击时有40%的概率对目标施加【蛇毒】,持续2回合\r\n\r\n【蛇毒】:【蛇毒】:行动结束时,造成4%攻击的真实伤害,可堆叠5层", + "info": "普通攻击时有40%的概率对目标施加【蛇毒】,持续2回合\n\n【蛇毒】:【蛇毒】:行动结束时,造成4%攻击的真实伤害,可堆叠5层", "img": "duya", "isShow": 1, "condition": "602&0", @@ -26925,7 +24645,7 @@ { "id": 5101331, "name": "毒牙3", - "info": "普通攻击时有80%的概率对目标施加【蛇毒】,持续2回合\r\n\r\n【蛇毒】:【蛇毒】:行动结束时,造成4%攻击的真实伤害,可堆叠5层", + "info": "普通攻击时有80%的概率对目标施加【蛇毒】,持续2回合\n\n【蛇毒】:【蛇毒】:行动结束时,造成4%攻击的真实伤害,可堆叠5层", "img": "duya", "isShow": 1, "condition": "602&0", @@ -26944,15 +24664,15 @@ { "id": 5101411, "name": "示弱1", - "info": "受到物理攻击时,若敌军当前生命百分比高于自身,则本次伤害降低5%", + "info": "受到物理攻击时,若敌军当前生命百分比高于自身,物理减伤+10%", "img": "shiruo", "isShow": 1, "condition": "600&1|202&1", "aim": 0, "percent": 100, "node": 8, - "type": 204, - "gainvalue": "-5&", + "type": 200, + "gainvalue": "20&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26963,15 +24683,15 @@ { "id": 5101421, "name": "示弱2", - "info": "受到物理攻击时,若敌军当前生命百分比高于自身,则本次伤害降低10%", + "info": "受到物理攻击时,若敌军当前生命百分比高于自身,物理减伤+15%", "img": "shiruo", "isShow": 1, "condition": "600&1|202&1", "aim": 0, "percent": 100, "node": 8, - "type": 204, - "gainvalue": "-10&", + "type": 200, + "gainvalue": "20&15&15", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -26982,7 +24702,7 @@ { "id": 5101511, "name": "毒医", - "info": "行动结束时,自身3格范围内每有一个带有【蛇毒】的敌军,恢复自身6%策攻的生命,最多生效5次\r\n\r\n【蛇毒】:行动结束时,造成5%策攻的伤害,可堆叠5层", + "info": "行动结束时,自身3格范围内每有一个带有【蛇毒】的敌军,恢复自身6%策攻的生命,最多生效5次\n\n【蛇毒】:行动结束时,造成5%策攻的伤害,可堆叠5层", "img": "duyi", "isShow": 1, "condition": "400&2024&5101213&0", @@ -27047,7 +24767,26 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "202&", + "gainvalue": "201&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 5201212, + "name": "强化怒气技1", + "info": "怒气技+10%攻击", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27066,7 +24805,26 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "203&", + "gainvalue": "202&", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&" + }, + { + "id": 5201222, + "name": "强化怒气技1", + "info": "怒气技+20%攻击", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27077,7 +24835,7 @@ { "id": 5201311, "name": "戒备1", - "info": "自身生命高于70%时,物理减伤+10%", + "info": "自身生命高于70%时,策略减伤+10%", "img": "jiebei", "isShow": 1, "condition": "203&2&1&70", @@ -27085,7 +24843,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&10&10", + "gainvalue": "22&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27096,7 +24854,7 @@ { "id": 5201321, "name": "戒备2", - "info": "自身生命高于70%时,物理减伤+15%", + "info": "自身生命高于70%时,策略减伤+20%", "img": "jiebei", "isShow": 1, "condition": "203&2&1&70", @@ -27104,7 +24862,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&15&15", + "gainvalue": "22&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27115,7 +24873,7 @@ { "id": 5201331, "name": "戒备3", - "info": "自身生命高于70%时,物理减伤+20%", + "info": "自身生命高于70%时,策略减伤+30%", "img": "jiebei", "isShow": 1, "condition": "203&2&1&70", @@ -27123,7 +24881,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&20&20", + "gainvalue": "22&30&30", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27134,7 +24892,7 @@ { "id": 5201411, "name": "纵横1", - "info": "暴击率+10%", + "info": "暴击率+5%", "img": "zongheng", "isShow": 1, "condition": "&", @@ -27142,7 +24900,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "10&10&10", + "gainvalue": "10&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27153,7 +24911,7 @@ { "id": 5201421, "name": "纵横2", - "info": "暴击率+20%", + "info": "暴击率+10%", "img": "zongheng", "isShow": 1, "condition": "&", @@ -27161,7 +24919,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "10&20&20", + "gainvalue": "10&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27305,7 +25063,7 @@ { "id": 5301211, "name": "墨守为攻1", - "info": "自身获得【墨守】;并使【挑衅】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\r\n【墨守1】:战斗前,对敌人造成一次自身物攻30%的真实伤害,物防+7%。", + "info": "自身获得【墨守】;并使【挑衅】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\n【墨守1】:战斗前,对敌人造成一次自身物攻30%的真实伤害,物防+7%。", "img": 1, "isShow": 0, "condition": "&", @@ -27370,7 +25128,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "5301215&5301216&5301217", + "gainvalue": "5301215&5301216", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27399,25 +25157,6 @@ }, { "id": 5301216, - "name": "加防1", - "info": "物防+7%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&7&7", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5301217, "name": "先攻", "info": "战斗前,对敌人造成一次自身物攻10%的真实伤害", "img": 1, @@ -27438,7 +25177,7 @@ { "id": 5301221, "name": "墨守为攻2", - "info": "自身获得【墨守】;并使【挑衅】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\r\n【墨守1】:战斗前,对敌人造成一次自身物攻10%的真实伤害,物防+10%。", + "info": "自身获得【墨守】;并使【挑衅】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\n【墨守1】:战斗前,对敌人造成一次自身物攻10%的真实伤害,物防+10%。", "img": 1, "isShow": 0, "condition": "&", @@ -27503,7 +25242,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "5301215&5301226&5301227", + "gainvalue": "5301215&5301226", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27532,25 +25271,6 @@ }, { "id": 5301226, - "name": "加防2", - "info": "物防+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&10&10", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5301227, "name": "先攻", "info": "战斗前,对敌人造成一次自身物攻10%的真实伤害", "img": 1, @@ -27571,7 +25291,7 @@ { "id": 5301311, "name": "叫阵1", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", + "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\n【嘲讽1】:被【怒目】部队视为优先攻击目标", "img": "jiaozhen", "isShow": 1, "condition": "&", @@ -27628,7 +25348,7 @@ { "id": 5301321, "name": "叫阵2", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", + "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\n【嘲讽2】:被【怒目】部队视为优先攻击目标", "img": "jiaozhen", "isShow": 1, "condition": "&", @@ -27685,7 +25405,7 @@ { "id": 5301331, "name": "叫阵3", - "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", + "info": "【挑衅】行动结束后,对2格范围内最多2个敌军部队施加【怒目】\n【嘲讽3】:被【怒目】部队视为优先攻击目标", "img": "jiaozhen", "isShow": 1, "condition": "&", @@ -27742,7 +25462,7 @@ { "id": 5301411, "name": "兼爱1", - "info": "当3格范围内有友军时,自身物防+10%、策防+10%;若同时我军有赵云在场,物防+2%,策防+2%", + "info": "当3格范围内有友军时,策略减伤+10%;若同时我军有赵云在场,物理减伤+5%", "img": "jianai", "isShow": 1, "condition": "&", @@ -27761,7 +25481,7 @@ { "id": 5301412, "name": "有友军1", - "info": "当3格范围内有友军时,自身物防+10%、策防+10%", + "info": "当3格范围内有友军时,策略减伤+10%", "img": 1, "isShow": 0, "condition": "407&2024&1", @@ -27769,7 +25489,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&10&10&5&10&10", + "gainvalue": "20&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27780,7 +25500,7 @@ { "id": 5301413, "name": "有赵云1", - "info": "若同时我军有赵云在场,物防+2%,策防+2%", + "info": "若同时我军有赵云在场,物理减伤+5%", "img": 1, "isShow": 0, "condition": "407&2024&1|404&999&19", @@ -27788,7 +25508,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&2&2&5&2&2", + "gainvalue": "22&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27799,7 +25519,7 @@ { "id": 5301421, "name": "兼爱2", - "info": "当3格范围内有友军时,自身物防+15%、策防+15%;若同时我军有赵云在场,物防+5%,策防+5%", + "info": "当3格范围内有友军时,策略减伤+20%;若同时我军有赵云在场,物理减伤+10%", "img": "jianai", "isShow": 1, "condition": "&", @@ -27818,7 +25538,7 @@ { "id": 5301422, "name": "有友军2", - "info": "当3格范围内有友军时,自身物防+15%、策防+15%", + "info": "当3格范围内有友军时,策略减伤+20%", "img": 1, "isShow": 0, "condition": "407&2024&1", @@ -27826,7 +25546,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&15&15&5&15&15", + "gainvalue": "20&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27837,7 +25557,7 @@ { "id": 5301423, "name": "有赵云2", - "info": "若同时我军有赵云在场,物防+5%,策防+5%", + "info": "若同时我军有赵云在场,物理减伤+10%", "img": 1, "isShow": 0, "condition": "407&2024&1|404&999&19", @@ -27845,7 +25565,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&5&5&5&5&5", + "gainvalue": "22&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -27932,7 +25652,7 @@ { "id": 5401411, "name": "嗜血1", - "info": "主动攻击后,吸取目标10点怒气", + "info": "主动攻击后,吸取目标5点怒气", "img": "shixue", "isShow": 1, "condition": "602&0&1&2", @@ -27951,7 +25671,7 @@ { "id": 5401421, "name": "嗜血2", - "info": "主动攻击后,吸取目标15点怒气", + "info": "主动攻击后,吸取目标10点怒气", "img": "shixue", "isShow": 1, "condition": "602&0&1&2", @@ -27970,7 +25690,7 @@ { "id": 5401511, "name": "河北双雄", - "info": "当颜良在自身2格范围内时,文丑物防+40%", + "info": "当颜良在自身2格范围内时,文丑物防和策防+10%", "img": "hebeishuangxiong", "isShow": 1, "condition": "404&2012&55", @@ -27978,7 +25698,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&40&40", + "gainvalue": "4&10&10&5&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -28122,7 +25842,7 @@ { "id": 5501411, "name": "强壮1", - "info": "生命上限+15%", + "info": "生命上限+10%", "img": "qiangzhuang", "isShow": 1, "condition": "&", @@ -28141,7 +25861,7 @@ { "id": 5501421, "name": "强壮2", - "info": "生命上限+30%", + "info": "生命上限+20%", "img": "qiangzhuang", "isShow": 1, "condition": "&", @@ -28160,7 +25880,7 @@ { "id": 5501511, "name": "目中无人", - "info": "当文丑在2格范围内时,颜良物防+20%", + "info": "当文丑在2格范围内时,颜良物理减伤和策略减伤+20%", "img": "muzhongwuren", "isShow": 1, "condition": "404&2012&54", @@ -28168,7 +25888,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&20&20", + "gainvalue": "20&20&20&22&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -28225,7 +25945,7 @@ "percent": 100, "node": 7, "type": 300, - "gainvalue": "4&20", + "gainvalue": "4&8", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -28301,7 +26021,7 @@ "percent": 100, "node": 7, "type": 300, - "gainvalue": "4&30", + "gainvalue": "4&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -28358,7 +26078,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "5601213&201&21", + "gainvalue": "5601213&21", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -28415,7 +26135,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "5601223&203&21", + "gainvalue": "5601223&21", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -28711,7 +26431,7 @@ { "id": 5601511, "name": "倾国倾城", - "info": "受到攻击时,对攻击者施加【倾城】\r\n\r\n【倾城】:物防-4%,策防-4%", + "info": "受到攻击时,对攻击者施加【倾城】\n\n【倾城】:物防-10%", "img": "qingguoqingcheng", "isShow": 1, "condition": "605&2", @@ -28719,7 +26439,7 @@ "percent": 100, "node": 10, "type": 100, - "gainvalue": "311&", + "gainvalue": "412&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -29167,7 +26887,7 @@ { "id": 5701411, "name": "守寸心1", - "info": "格挡率+50%;受到攻击后获得【坚守1】,每回合1次\r\n\r\n【坚守1】:物防+4%,持续2回合", + "info": "格挡率+50%;受到攻击后获得【坚守1】,每回合1次\n\n【坚守1】:物防+4%,持续2回合", "img": "shoucunxin", "isShow": 1, "condition": "&", @@ -29224,7 +26944,7 @@ { "id": 5701421, "name": "守寸心2", - "info": "格挡率+50%;受到攻击后获得【坚守2】,每回合1次\r\n\r\n【坚守2】:物防+6%,持续2回合", + "info": "格挡率+50%;受到攻击后获得【坚守2】,每回合1次\n\n【坚守2】:物防+6%,持续2回合", "img": "shoucunxin", "isShow": 1, "condition": "&", @@ -29585,7 +27305,7 @@ { "id": 5901511, "name": "浴火而鸣", - "info": "每受到一次攻击,获得一层【善战】,可堆叠5层,堆叠至5层后,转化为【百战】\r\n【善战】:攻击+1%,物防+1%\r\n【百战】:物攻+10%,物防+5%;无法获得【善战】;不可消除", + "info": "每受到一次攻击,获得一层【善战】,可堆叠5层,堆叠至5层后,转化为【百战】\n【善战】:攻击+1%,物防+1%\n【百战】:物攻+10%,物防+5%;无法获得【善战】;不可消除", "img": "yuhuoerming", "isShow": 1, "condition": "303&5901512", @@ -29680,7 +27400,7 @@ { "id": 6201111, "name": "破虎怒刺1", - "info": "若攻击方向1格内有敌军,则对其造成50%的物理伤害", + "info": "若攻击方向1格内有敌军,则对其造成35%的物理伤害", "img": 1, "isShow": 0, "condition": "601&0", @@ -29688,7 +27408,7 @@ "percent": 100, "node": 7, "type": 205, - "gainvalue": "25&", + "gainvalue": "35&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -29699,7 +27419,7 @@ { "id": 6201121, "name": "破虎怒刺2", - "info": "若攻击方向1格内有敌军,则对其造成70%的物理伤害", + "info": "若攻击方向1格内有敌军,则对其造成45%的物理伤害", "img": 1, "isShow": 0, "condition": "601&0", @@ -29707,7 +27427,7 @@ "percent": 100, "node": 7, "type": 205, - "gainvalue": "35&", + "gainvalue": "45&", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -29756,7 +27476,7 @@ { "id": 6201311, "name": "揶揄1", - "info": "【揶揄1】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", + "info": "【揶揄1】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)\n【嘲讽1】:被【怒目】部队视为优先攻击目标", "img": "yeyu", "isShow": 1, "condition": "&", @@ -29813,7 +27533,7 @@ { "id": 6201321, "name": "揶揄2", - "info": "【揶揄2】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", + "info": "【揶揄2】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)\n【嘲讽2】:被【怒目】部队视为优先攻击目标", "img": "yeyu", "isShow": 1, "condition": "&", @@ -29870,7 +27590,7 @@ { "id": 6201331, "name": "揶揄3", - "info": "【揶揄3】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", + "info": "【揶揄3】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)\n【嘲讽3】:被【怒目】部队视为优先攻击目标", "img": "yeyu", "isShow": 1, "condition": "&", @@ -29927,7 +27647,7 @@ { "id": 6201411, "name": "讨匪1", - "info": "物理增伤+7%", + "info": "物理增伤+5%", "img": "taofei", "isShow": 1, "condition": "&", @@ -29935,7 +27655,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "19&7&7", + "gainvalue": "19&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -29946,7 +27666,7 @@ { "id": 6201421, "name": "讨匪2", - "info": "物理增伤+10%", + "info": "物理增伤+8%", "img": "taofei", "isShow": 1, "condition": "&", @@ -29954,7 +27674,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "19&10&10", + "gainvalue": "19&8&8", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -29965,7 +27685,7 @@ { "id": 6201511, "name": "御箭", - "info": "受到弓兵的攻击时,物理减伤+10%", + "info": "受到弓兵的攻击时,物理减伤+25%", "img": "yujian", "isShow": 1, "condition": "606&1&4", @@ -29973,7 +27693,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&10&10", + "gainvalue": "20&25&25", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -30060,7 +27780,7 @@ { "id": 6301411, "name": "警惕1", - "info": "抗暴+15%", + "info": "抗暴+5%", "img": "jingti", "isShow": 1, "condition": "&", @@ -30068,7 +27788,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "12&15&15", + "gainvalue": "12&5&5", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -30079,7 +27799,7 @@ { "id": 6301421, "name": "警惕2", - "info": "抗暴+30%", + "info": "抗暴+10%", "img": "jingti", "isShow": 1, "condition": "&", @@ -30087,7 +27807,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "12&30&30", + "gainvalue": "12&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -30098,7 +27818,7 @@ { "id": 6301511, "name": "水性", - "info": "在水类地形上,暴击率+30%", + "info": "在水类地形上,暴击率+10%", "img": "shuixing", "isShow": 1, "condition": "502&1&10&11&12&13&14", @@ -30106,7 +27826,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "10&100&100", + "gainvalue": "10&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -30125,7 +27845,7 @@ "percent": 40, "node": 9, "type": 300, - "gainvalue": "1&50", + "gainvalue": "1&35", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -30144,7 +27864,7 @@ "percent": 60, "node": 9, "type": 300, - "gainvalue": "1&50", + "gainvalue": "1&45", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -30174,7 +27894,7 @@ { "id": 6401212, "name": "苦肉1效果", - "info": "物理与策略减伤-15%;攻击加深+20%;暴击率+20%", + "info": "物理与策略减伤-15%;攻击加深+10%;暴击率+10%", "img": 1, "isShow": 0, "condition": "&", @@ -30182,7 +27902,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&-100&-100&5&-100&-100&19&20&20&10&20&20", + "gainvalue": "4&-100&-100&5&-100&-100&19&10&10&10&10&10", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -30212,7 +27932,7 @@ { "id": 6401222, "name": "苦肉2效果", - "info": "物理与策略减伤-10%;攻击加深+25%;暴击率+30%", + "info": "物理与策略减伤-10%;攻击加深+20%;暴击率+20%", "img": 1, "isShow": 0, "condition": "&", @@ -30220,7 +27940,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&-50&-50&5&-50&-50&19&25&25&10&30&30", + "gainvalue": "4&-50&-50&5&-50&-50&19&20&20&10&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -30231,6 +27951,44 @@ { "id": 6401311, "name": "勇武1", + "info": "攻击时,若敌军在自身1格范围内,物理增伤+6%", + "img": "yongwu", + "isShow": 1, + "condition": "401&1008", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&6&6", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yongwu", + "passivespineName": "&" + }, + { + "id": 6401321, + "name": "勇武2", + "info": "攻击时,若敌军在自身1格范围内,物理增伤+8%", + "img": "yongwu", + "isShow": 1, + "condition": "401&1008", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&8&8", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yongwu", + "passivespineName": "&" + }, + { + "id": 6401331, + "name": "勇武3", "info": "攻击时,若敌军在自身1格范围内,物理增伤+10%", "img": "yongwu", "isShow": 1, @@ -30247,47 +28005,28 @@ "seidNameImage": "yongwu", "passivespineName": "&" }, - { - "id": 6401321, - "name": "勇武2", - "info": "攻击时,若敌军在自身1格范围内,物理增伤+15%", - "img": "yongwu", - "isShow": 1, - "condition": "401&1008", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&15&15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yongwu", - "passivespineName": "&" - }, - { - "id": 6401331, - "name": "勇武3", - "info": "攻击时,若敌军在自身1格范围内,物理增伤+20%", - "img": "yongwu", - "isShow": 1, - "condition": "401&1008", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&20&20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yongwu", - "passivespineName": "&" - }, { "id": 6401411, "name": "鞭挞1", + "info": "受到暴击时,抵消爆伤5%", + "img": "bianta", + "isShow": 1, + "condition": "604&0&3", + "aim": 1, + "percent": 100, + "node": 8, + "type": 200, + "gainvalue": "18&-5&-5", + "times_turn": 0, + "times_battle": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "bianta", + "passivespineName": "&" + }, + { + "id": 6401421, + "name": "鞭挞2", "info": "受到暴击时,抵消爆伤10%", "img": "bianta", "isShow": 1, @@ -30304,29 +28043,10 @@ "seidNameImage": "bianta", "passivespineName": "&" }, - { - "id": 6401421, - "name": "鞭挞2", - "info": "受到暴击时,抵消爆伤20%", - "img": "bianta", - "isShow": 1, - "condition": "604&0&3", - "aim": 1, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "18&-20&-20", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "bianta", - "passivespineName": "&" - }, { "id": 6401511, "name": "诈降", - "info": "在危险范围内时,格挡率+20%,攻击+10%", + "info": "在危险范围内时,格挡率+20%", "img": "zhaxiang", "isShow": 1, "condition": "500&", @@ -30334,7 +28054,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "11&20&20&2&10&10", + "gainvalue": "11&20&20", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -30706,7 +28426,7 @@ { "id": 101501111, "name": "并州狼骑被动1", - "info": "每次造成伤害时,获得【加攻1】(本场战斗)\r\n\r\n【加攻1】:攻击+1%,可叠加4层;不可驱散", + "info": "每次造成伤害时,获得【加攻1】(本场战斗)\n\n【加攻1】:攻击+1%,可叠加4层;不可驱散", "img": 1, "isShow": 0, "condition": "&", @@ -30744,7 +28464,7 @@ { "id": 101501121, "name": "并州狼骑被动2", - "info": "每次造成伤害时,获得【加攻2】(本场战斗)\r\n\r\n【加攻2】:攻击+2%,可叠加4层;不可驱散", + "info": "每次造成伤害时,获得【加攻2】(本场战斗)\n\n【加攻2】:攻击+2%,可叠加4层;不可驱散", "img": 1, "isShow": 0, "condition": "&", @@ -30782,7 +28502,7 @@ { "id": 101501131, "name": "并州狼骑被动3", - "info": "每次造成伤害时,获得【加攻3】(本场战斗)\r\n\r\n【加攻3】:攻击+3%,可叠加4层;不可驱散", + "info": "每次造成伤害时,获得【加攻3】(本场战斗)\n\n【加攻3】:攻击+3%,可叠加4层;不可驱散", "img": 1, "isShow": 0, "condition": "&", @@ -31409,7 +29129,7 @@ { "id": 201201111, "name": "撕咬", - "info": "对指定敌军造成220%的物理伤害,随后施加【受治疗效果降低3】\r\n\r\n【受治疗效果降低3】:受治疗加成-", + "info": "对指定敌军造成220%的物理伤害,随后施加【受治疗效果降低3】\n\n【受治疗效果降低3】:受治疗加成-", "img": 1, "isShow": 0, "condition": "&", @@ -31428,7 +29148,7 @@ { "id": 202101211, "name": "寂灭魔斩", - "info": "对指定敌军造成220%的物理伤害并击退2格;施加状态【重伤】\r\n\r\n【重伤】:不可行动,失去对周边格子的控制", + "info": "对指定敌军造成220%的物理伤害并击退2格;施加状态【重伤】\n\n【重伤】:不可行动,失去对周边格子的控制", "img": 1, "isShow": 0, "condition": "&", @@ -31846,7 +29566,7 @@ { "id": 205101111, "name": "锦囊妙计", - "info": "在地图上的随机格子刷新5个【伤害锦囊】【治疗锦囊】【神秘锦囊】\r\n\r\n【伤害锦囊】:玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害\r\n【治疗锦囊】:我方武将行动结束时,使郭嘉恢复150%攻击的生命值\r\n【神秘锦囊】:随机获得一项强力增益状态", + "info": "在地图上的随机格子刷新5个【伤害锦囊】【治疗锦囊】【神秘锦囊】\n\n【伤害锦囊】:玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害\n【治疗锦囊】:我方武将行动结束时,使郭嘉恢复150%攻击的生命值\n【神秘锦囊】:随机获得一项强力增益状态", "img": 1, "isShow": 0, "condition": "&", @@ -31922,7 +29642,7 @@ { "id": 205201111, "name": "力劈", - "info": "施加【怒目】\r\n\r\n【怒目】:仅可攻击【嘲讽】目标", + "info": "施加【怒目】\n\n【怒目】:仅可攻击【嘲讽】目标", "img": 1, "isShow": 0, "condition": "&", @@ -32226,7 +29946,7 @@ { "id": 307301111, "name": "护持", - "info": "对指定目标释放【护盾】(3回合)\r\n\r\n【护盾】:抵挡300威力的伤害", + "info": "对指定目标释放【护盾】(3回合)\n\n【护盾】:抵挡300威力的伤害", "img": 1, "isShow": 0, "condition": "&", @@ -32302,7 +30022,7 @@ { "id": 310101311, "name": "黄天意志", - "info": "让场上所有单位在行动开始时,若其菱形1格范围内没有单位,则获得1层【阴气侵蚀】;若其菱形1格范围内每有一个单位,则清除1层【阴气侵蚀】\r\n\r\n【阴气侵蚀】:造成的伤害和受到的伤害+2%;", + "info": "让场上所有单位在行动开始时,若其菱形1格范围内没有单位,则获得1层【阴气侵蚀】;若其菱形1格范围内每有一个单位,则清除1层【阴气侵蚀】\n\n【阴气侵蚀】:造成的伤害和受到的伤害+2%;", "img": "huangtainyizhi", "isShow": 1, "condition": "&", @@ -32530,7 +30250,7 @@ { "id": 320101211, "name": "召唤宫女", - "info": "召唤两名宫女,随后对在场所有宫女施加1层【魂魄之躯】\r\n\r\n【魂魄之躯】:物理减伤+25%", + "info": "召唤两名宫女,随后对在场所有宫女施加1层【魂魄之躯】\n\n【魂魄之躯】:物理减伤+25%", "img": 1, "isShow": 0, "condition": "&", @@ -32625,7 +30345,7 @@ { "id": 320201311, "name": "护主", - "info": "行动结束时,若【魂魄之躯】达到4层,牺牲自己,并施加1层【怨恨】\r\n\r\n【怨恨】:造成的伤害+25%,受到的伤害+25%", + "info": "行动结束时,若【魂魄之躯】达到4层,牺牲自己,并施加1层【怨恨】\n\n【怨恨】:造成的伤害+25%,受到的伤害+25%", "img": "huzhu", "isShow": 1, "condition": "&", @@ -33081,7 +30801,7 @@ { "id": 320401411, "name": "待宰羔羊", - "info": "当鬼兵死亡时,对其周围1圈的目标释放【待宰】。\r\n\r\n【待宰】:被视为目标,何进会无条件的攻击你;移动力-1", + "info": "当鬼兵死亡时,对其周围1圈的目标释放【待宰】。\n\n【待宰】:被视为目标,何进会无条件的攻击你;移动力-1", "img": "daizaigaoyang", "isShow": 1, "condition": "&", @@ -33119,7 +30839,7 @@ { "id": 320501111, "name": "惊魂丧胆", - "info": "对场上所有单位造成80威力的策略伤害;若目标有【惊魂】,对其施加【定身】\r\n\r\n【定身】:无法移动,持续1回合", + "info": "对场上所有单位造成80威力的策略伤害;若目标有【惊魂】,对其施加【定身】\n\n【定身】:无法移动,持续1回合", "img": 1, "isShow": 0, "condition": "300&2&320501411", @@ -33233,7 +30953,7 @@ { "id": 320501411, "name": "惊魂", - "info": "我方回合开始时,对随机3个敌军施加【惊魂】\r\n\r\n【惊魂】:攻击提高20%,但因恐惧无法攻击幽灵敌军,不可驱散,持续3回合;击杀鬼兵时,获得【壮胆】\r\n【壮胆】:清除自身的【惊魂】状态,免疫【惊魂】,对幽灵增伤20%", + "info": "我方回合开始时,对随机3个敌军施加【惊魂】\n\n【惊魂】:攻击提高20%,但因恐惧无法攻击幽灵敌军,不可驱散,持续3回合;击杀鬼兵时,获得【壮胆】\n【壮胆】:清除自身的【惊魂】状态,免疫【惊魂】,对幽灵增伤20%", "img": "jinghun", "isShow": 1, "condition": "&", @@ -33537,7 +31257,7 @@ { "id": 330301111, "name": "无限幽箭", - "info": "对范围内敌军造成120威力的策略伤害;对范围内的格子施加【混沌】\r\n\r\n【混沌】:行动结束时,对敌方武将造成1%最大生命值的真实伤害\r\n【滋润】:攻击+1%,持续整场战斗,不可驱散", + "info": "对范围内敌军造成120威力的策略伤害;对范围内的格子施加【混沌】\n\n【混沌】:行动结束时,对敌方武将造成1%最大生命值的真实伤害\n【滋润】:攻击+1%,持续整场战斗,不可驱散", "img": 1, "isShow": 0, "condition": "&", @@ -33613,7 +31333,7 @@ { "id": 330301311, "name": "混沌之雨", - "info": "我方回合开始时,对随机3个格子施加【混沌】\r\n\r\n【深渊】:行动结束时,对敌方武将造成3%最大生命值的真实伤害", + "info": "我方回合开始时,对随机3个格子施加【混沌】\n\n【深渊】:行动结束时,对敌方武将造成3%最大生命值的真实伤害", "img": "hundunzhiyu", "isShow": 0, "condition": "&", @@ -33632,7 +31352,7 @@ { "id": 330301411, "name": "深渊之力", - "info": "回合开始时,若场上的邢者不足3人,将场上随机3个【混沌】变为【深渊】\r\n\r\n【深渊】:行动结束时,对敌方武将造成3%最大生命值的真实伤害;对友方施加3层滋润\r\n【滋润】:攻击+1%,持续整场战斗,不可驱散", + "info": "回合开始时,若场上的邢者不足3人,将场上随机3个【混沌】变为【深渊】\n\n【深渊】:行动结束时,对敌方武将造成3%最大生命值的真实伤害;对友方施加3层滋润\n【滋润】:攻击+1%,持续整场战斗,不可驱散", "img": "shenyuanzhili", "isShow": 0, "condition": "&", @@ -33765,7 +31485,7 @@ { "id": 330501311, "name": "无懈可击", - "info": "被双手保护时,无法被选中为攻击目标;当双手被击破时,获得【弱点暴露】\r\n\r\n【弱点暴露】:每当受到攻击时,获得1层;达到10层时,转化为【虚弱】\r\n【虚弱】:无法行动;受到的伤害+50%", + "info": "被双手保护时,无法被选中为攻击目标;当双手被击破时,获得【弱点暴露】\n\n【弱点暴露】:每当受到攻击时,获得1层;达到10层时,转化为【虚弱】\n【虚弱】:无法行动;受到的伤害+50%", "img": "wuxiekeji", "isShow": 1, "condition": "&", @@ -34126,7 +31846,7 @@ { "id": 340401311, "name": "利爪", - "info": "攻击后,50%的概率施加【断筋】\r\n\r\n【断筋】:移动力-1", + "info": "攻击后,50%的概率施加【断筋】\n\n【断筋】:移动力-1", "img": "lizhua", "isShow": 0, "condition": "&", @@ -34487,7 +32207,7 @@ { "id": 350201311, "name": "随机应变", - "info": "行动开始时;随机获得以下状态中的一个\r\n\r\n物理增伤+30%\r\n物理减伤+50%\r\n策略减伤+50%", + "info": "行动开始时;随机获得以下状态中的一个\n\n物理增伤+30%\n物理减伤+50%\n策略减伤+50%", "img": "suijiyingbian", "isShow": 1, "condition": "&", @@ -34563,7 +32283,7 @@ { "id": 350201411, "name": "同生共死", - "info": "受到致命伤害时,进入【倒地】状态\r\n\r\n【倒地】:无法行动;状态结束时,若场上仍有存活的陈兰,将生命之恢复至30%", + "info": "受到致命伤害时,进入【倒地】状态\n\n【倒地】:无法行动;状态结束时,若场上仍有存活的陈兰,将生命之恢复至30%", "img": "tongshenggonsi", "isShow": 1, "condition": "&", @@ -34791,7 +32511,7 @@ { "id": 350601111, "name": "灵魂吞噬", - "info": "吞噬一名阳傀的其所有【神秘残魂】,并将其彻底杀死\r\n\r\n【神秘残魂】:造成的伤害+1%;受到的伤害+1%;使尸傀无法被彻底杀死", + "info": "吞噬一名阳傀的其所有【神秘残魂】,并将其彻底杀死\n\n【神秘残魂】:造成的伤害+1%;受到的伤害+1%;使尸傀无法被彻底杀死", "img": 1, "isShow": 0, "condition": "&", @@ -34962,7 +32682,7 @@ { "id": 350701111, "name": "残魂", - "info": "被击杀时,扣除袁术5%的生命值;若移动至袁术身边,使袁术获得【狂暴】\r\n\r\n【狂暴】:造成的伤害+10%", + "info": "被击杀时,扣除袁术5%的生命值;若移动至袁术身边,使袁术获得【狂暴】\n\n【狂暴】:造成的伤害+10%", "img": 1, "isShow": 0, "condition": "&", @@ -34999,9 +32719,9 @@ }, { "id": 360101311, - "name": "护主", + "name": "墨艺-困兽", "info": "自身生命值每降低20%,机关兽造成的伤害+5%", - "img": "huzhu", + "img": "moyi_kunshou", "isShow": 1, "condition": "200&1&20", "aim": 0, @@ -35018,9 +32738,9 @@ }, { "id": 360201311, - "name": "虎威", + "name": "墨艺-钢牙", "info": "技能攻击后,对目标施加【降防】;死亡后,其他机关兽获得此被动", - "img": "huwei", + "img": "moyi_gangya", "isShow": 1, "condition": "&", "aim": 0, @@ -35151,9 +32871,9 @@ }, { "id": 360301311, - "name": "火牛", + "name": "墨艺-火牛击", "info": "技能攻击后,对目标施加【燃烧】;死亡后,其他机关兽获得此被动", - "img": "huoniu", + "img": "moyi_huoniuji", "isShow": 1, "condition": "&", "aim": 0, @@ -35227,9 +32947,9 @@ }, { "id": 360401311, - "name": "惊鹿", + "name": "墨艺-铁蹄", "info": "技能攻击后,对目标施加【眩晕】;死亡后,其他机关兽获得此被动", - "img": "jinglu", + "img": "moyi_tieti", "isShow": 1, "condition": "&", "aim": 0, @@ -35360,9 +33080,9 @@ }, { "id": 360601311, - "name": "追击-封技", + "name": "礼", "info": "回合开始时,对攻击范围内有【封技】的敌军造成100威力的物理伤害", - "img": "zhuijifengji", + "img": "rujiang", "isShow": 1, "condition": "&", "aim": 0, @@ -35398,9 +33118,9 @@ }, { "id": 360701311, - "name": "追击-眩晕", + "name": "智", "info": "回合开始时,对攻击范围内有【眩晕】的敌军造成100威力的策略伤害", - "img": "zhuijixuanyun", + "img": "zhishi", "isShow": 1, "condition": "&", "aim": 0, @@ -35436,9 +33156,9 @@ }, { "id": 360801311, - "name": "追击-禁疗", + "name": "义", "info": "回合开始时,对攻击范围内有【禁疗】的敌军造成100威力的物理伤害", - "img": "zhuijijinliao", + "img": "yixia", "isShow": 1, "condition": "&", "aim": 0, @@ -35474,9 +33194,9 @@ }, { "id": 360901311, - "name": "追击-怒目", + "name": "仁", "info": "回合开始时,对攻击范围内有【怒目】的敌军造成100威力的策略伤害", - "img": "zhuijinumu", + "img": "renyi", "isShow": 1, "condition": "&", "aim": 0, @@ -35502,7 +33222,7 @@ "percent": 100, "node": 7, "type": 999, - "gainvalue": "361001112&361001113&361001114", + "gainvalue": "361001112&361001113", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -35548,25 +33268,6 @@ "seidNameImage": "&", "passivespineName": "&" }, - { - "id": 361001114, - "name": "自残", - "info": "消耗15%生命", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 300, - "gainvalue": "7&15&15", - "times_turn": 0, - "times_battle": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, { "id": 361001311, "name": "佛印", @@ -35597,7 +33298,7 @@ "percent": 100, "node": 20, "type": 312, - "gainvalue": "2005&2&150", + "gainvalue": "1009&2&-150", "times_turn": 0, "times_battle": 0, "auroaspineName": "&", @@ -35703,7 +33404,7 @@ { "id": 370401311, "name": "被动1", - "info": "攻击后,对效果范围内的格子施加【瘴气】\r\n\r\n【瘴气】:友方在此行动结束时,恢复1%生命值;敌方在此行动结束时,损失1%生命值", + "info": "攻击后,对效果范围内的格子施加【瘴气】\n\n【瘴气】:友方在此行动结束时,恢复1%生命值;敌方在此行动结束时,损失1%生命值", "img": "beidong", "isShow": 1, "condition": "&", @@ -35836,7 +33537,7 @@ { "id": 370601511, "name": "瘴疫传播", - "info": "攻击后,对目标所在格子施加【瘴疫】\r\n\r\n【瘴疫】:敌方在此行动结束时,损失2%生命值并施加【疫病】\r\n【疫病】:主属性-2%。可叠加层数不限,持续整场战斗,可驱散", + "info": "攻击后,对目标所在格子施加【瘴疫】\n\n【瘴疫】:敌方在此行动结束时,损失2%生命值并施加【疫病】\n【疫病】:主属性-2%。可叠加层数不限,持续整场战斗,可驱散", "img": "zhangyichuanbo", "isShow": 1, "condition": "&", @@ -35950,7 +33651,7 @@ { "id": 370701211, "name": "桃花源", - "info": "清除所有异常状态,对所在格子施加【桃花源】\r\n\r\n【桃花源】:使自身和方形1格范围的格子获得效果:友方单位行动结束时,恢复1%的生命值,并赋予状态【净化】;敌方单位行动结束时,损失1%生命值\r\n【净化】:免疫【疫病】;持续时间结束时,对所在格子施加【桃花源】", + "info": "清除所有异常状态,对所在格子施加【桃花源】\n\n【桃花源】:使自身和方形1格范围的格子获得效果:友方单位行动结束时,恢复1%的生命值,并赋予状态【净化】;敌方单位行动结束时,损失1%生命值\n【净化】:免疫【疫病】;持续时间结束时,对所在格子施加【桃花源】", "img": 1, "isShow": 0, "condition": "&",