活动:添加新任务类型
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@@ -117,7 +117,7 @@ export class GrowthData extends ActivityBase {
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//解析玩家领取记录
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public async setPlayerRecords(data: ActivityGrowthModelType[], roleId: string, userHeroes: HeroType[]) {
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let { heroNum } = await RoleModel.findByRoleId(roleId);
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let { heroNum, towerLv } = await RoleModel.findByRoleId(roleId);
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for (let obj of this.list) {
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let index = data.findIndex(record => { return obj.dayIndex == record.dayIndex && obj.cellIndex == record.cellIndex })
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if (index != -1) {
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@@ -130,6 +130,8 @@ export class GrowthData extends ActivityBase {
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let lv = obj.taskParamArray[1];
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let heroes = userHeroes.filter(hero => { return hero.lv >= lv })
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obj.totalCount = heroes.length;
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} else if (obj.taskType === TASK_TYPE.BATTLE_TOWER_LV) {
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obj.totalCount = towerLv;
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}
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}
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}
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@@ -63,7 +63,7 @@ export class TreasureHuntShopData {
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return;
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}
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for (let item of this.list) {
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let buyRecords = record.records.filter(obj => { obj.id === item.cellIndex });
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let buyRecords = record.records.filter(obj => { return obj.id === item.cellIndex });
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item.buyCount = buyRecords.length;
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}
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}
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