diff --git a/game-server/app/servers/battle/handler/normalBattleHandler.ts b/game-server/app/servers/battle/handler/normalBattleHandler.ts index 72814b2ee..7c78b9422 100644 --- a/game-server/app/servers/battle/handler/normalBattleHandler.ts +++ b/game-server/app/servers/battle/handler/normalBattleHandler.ts @@ -212,6 +212,7 @@ export class NormalBattleHandler { let condition2 = await BattleRecordModel.getBattleRecordByIdAndStar(roleId, battleId, 3); if(!condition2) warReward.setCondition(1, true); } + if(towerReward) warReward.setFixReward(towerReward); await updateWarStar(roleId, battleId, warInfo.warType, star); } @@ -235,7 +236,7 @@ export class NormalBattleHandler { // towerStatus: false-本层未通过, true-本层已通过 return resResult(STATUS.SUCCESS, { battleCode, battleId, status, towerStatus, - ...reward, towerReward, + ...reward, apJson, dailyNum, heroes: curHeroes, diff --git a/game-server/app/servers/chat/handler/chatHandler.ts b/game-server/app/servers/chat/handler/chatHandler.ts index 3835584ab..b592188c0 100644 --- a/game-server/app/servers/chat/handler/chatHandler.ts +++ b/game-server/app/servers/chat/handler/chatHandler.ts @@ -1,6 +1,7 @@ -import { ChatRemote } from '../remote/chatRemote'; import {Application, BackendSession} from 'pinus'; -import { FrontendSession } from 'pinus'; +import { HeroModel } from '../../../db/Hero'; +import Actor from '../../../pubUtils/actor'; +import { updateCe } from '../../../pubUtils/util'; export default function(app: Application) { return new ChatHandler(app); @@ -10,8 +11,15 @@ export class ChatHandler { constructor(private app: Application) { } - async test(msg: {content: string , target: string}, session: BackendSession) { - console.log('test') + async test(msg: {}, session: BackendSession) { + let roleId = session.get('roleId') + let hero = await HeroModel.find().limit(1000); + for(let h of hero) { + let actor = new Actor(h); + let ce = actor.calculateCE(); + await updateCe(roleId, h); + } + return 'success' } /** * Send messages to users diff --git a/game-server/app/servers/connector/handler/entryHandler.ts b/game-server/app/servers/connector/handler/entryHandler.ts index cf88d2dbe..2e70dfc8e 100644 --- a/game-server/app/servers/connector/handler/entryHandler.ts +++ b/game-server/app/servers/connector/handler/entryHandler.ts @@ -10,6 +10,7 @@ import { resResult } from '../../../pubUtils/util'; import { startEvent } from '../../../services/eventSercive'; import { EVENT_START_LV } from '../../../consts/consts'; import { getAp } from '../../../services/actionPointService'; +import Actor from '../../../pubUtils/actor'; export default function (app: Application) { return new EntryHandler(app); @@ -64,6 +65,7 @@ export class EntryHandler { session.on('closed', this.onUserLeave.bind(this)); + if(role.lv >= EVENT_START_LV && !role.eventStatus) { startEvent(self.app, session); } @@ -79,6 +81,12 @@ export class EntryHandler { // let users = await self.app.rpc.chat.chatRemote.add.route(session)(role.roleId, self.app.get('serverId'), rid, true); let heros = await HeroModel.findByRole(role.roleId); let equips = await EquipModel.findbyRole(role.roleId); + + for(let hero of heros) { + let actor = new Actor(hero); + actor.calculateCE(); + } + role['heros'] = heros; role['equips'] = equips; let apJson = await getAp(Date.now(), role.roleId); diff --git a/game-server/app/servers/role/handler/roleHandler.ts b/game-server/app/servers/role/handler/roleHandler.ts index a9057c519..fc355eb86 100644 --- a/game-server/app/servers/role/handler/roleHandler.ts +++ b/game-server/app/servers/role/handler/roleHandler.ts @@ -29,12 +29,14 @@ export class RoleHandler { async initHeros(roleId: string, roleName: string) { const seqId = await CounterModel.getNewCounter('hid'); let ce = calculateCE({hid: 1, lv: 1}); + const heroInfo = { roleId, roleName, hid: 1, hName: '曹操', seqId, + star: 0, ce } await HeroModel.createHero(heroInfo); diff --git a/game-server/app/services/battleService.ts b/game-server/app/services/battleService.ts index 880000f94..cff1cadd4 100644 --- a/game-server/app/services/battleService.ts +++ b/game-server/app/services/battleService.ts @@ -77,10 +77,7 @@ export async function towerBattleEnd(channelService: ChannelService, sid: string } const { reward } = getTowerDataByLv(towerLv); - if (reward) { - let result = await handleFixedReward(roleId, roleName, reward, 1); - towerReward = result.goods; - } + if (reward) towerReward = reward; if (towerLv + 1 == HANG_UP_CONSTS.ENABLE_LV) { await startHangUp(roleId, roleName); channelService.pushMessageByUids('hangUpEnable', {code: 200, data: {enable: true}}, [{uid: roleId, sid}]); diff --git a/game-server/app/services/warRewardService.ts b/game-server/app/services/warRewardService.ts index 8d4885d10..bf7c0a63b 100644 --- a/game-server/app/services/warRewardService.ts +++ b/game-server/app/services/warRewardService.ts @@ -17,6 +17,9 @@ export class WarReward { warInfo: any; isSuccess: boolean; rewards: Array<{type: number, gid: number, count: number, times: number}>; + fixReward: string; + conditionReward: string; + randomReward: string; constructor(roleId: string, roleName: string, battleId: number, isSuccess: boolean) { this.roleId = roleId; @@ -24,6 +27,12 @@ export class WarReward { this.battleId = battleId; this.condition = new Map(); this.warInfo = getWarById(battleId); + + let {fixReward = '', conditionReward = '', RandomReward = ''} = this.warInfo; + this.fixReward = fixReward; + this.conditionReward = conditionReward; + this.randomReward = RandomReward; + this.isSuccess = isSuccess; } @@ -31,34 +40,53 @@ export class WarReward { this.condition.set(id, isOk); } - private handleFixReward(num: number) { - if(this.isSuccess) { // 成功了才给固定奖励 - let {fixReward = ''} = this.warInfo; - let reward = decodeStr('fixReward', fixReward); - for(let i = 0; i < num; i++) { - for(let obj of reward) { - this.rewards.push({type: BATTLE_REWARD_TYPE.FIX_REWARD, times: i +1, ...obj, count: obj.count }); - } + public setFixReward(reward: string) { + let last = this.fixReward.substr(this.fixReward.length - 1, 1); + if(this.fixReward.length && last == '&') { + this.fixReward += reward; + } else { + this.fixReward += '&' + reward; + } + } + + public setConditionReward(reward: string) { + let last = this.conditionReward.substr(this.fixReward.length - 1, 1); + if(last == '&') { + this.conditionReward += reward; + } else { + this.conditionReward += '&' + reward; + } + } + + public setRandomReward(reward: string) { + let last = this.randomReward.substr(this.fixReward.length - 1, 1); + if(last == '&') { + this.randomReward += reward; + } else { + this.randomReward += '&' + reward; + } + } + + private handleFixReward(num: number, fixReward: string) { + let reward = decodeStr('fixReward', fixReward); + for(let i = 0; i < num; i++) { + for(let obj of reward) { + this.rewards.push({type: BATTLE_REWARD_TYPE.FIX_REWARD, times: i +1, ...obj, count: obj.count }); } } } - private handleConditionReward(num: number) { - if(this.isSuccess) { - let {conditionReward = ''} = this.warInfo; - let reward = decodeStr('conditionReward', conditionReward); - for(let i = 0; i < num; i++) { - for(let obj of reward) { - if(this.condition.get(obj.condition)) { - this.rewards.push({type: BATTLE_REWARD_TYPE.CONDITION_REWARD, times: i +1, ...obj, count: obj.count}); - } + private handleConditionReward(num: number, conditionReward: string) { + let reward = decodeStr('conditionReward', conditionReward); + for(let i = 0; i < num; i++) { + for(let obj of reward) { + if(this.condition.get(obj.condition)) { + this.rewards.push({type: BATTLE_REWARD_TYPE.CONDITION_REWARD, times: i +1, ...obj, count: obj.count}); } } } } - private async handleRandomReward(num: number) { - if(this.isSuccess) { - let {RandomReward:randomReward = ''} = this.warInfo; + private async handleRandomReward(num: number, randomReward: string) { let reward = decodeStr('randomReward', randomReward); for(let obj of reward) { @@ -86,16 +114,17 @@ export class WarReward { getNum, allNum, getSum, allSum }); } - } } public async saveReward(num: number) { this.rewards = new Array(); // let warType = this.warInfo.warType; - this.handleFixReward(num); - this.handleConditionReward(num); - await this.handleRandomReward(num); + if(this.isSuccess) { // 成功了才给固定奖励 + if(this.fixReward) this.handleFixReward(num, this.fixReward); + if(this.conditionReward) this.handleConditionReward(num, this.conditionReward); + if(this.randomReward) await this.handleRandomReward(num, this.randomReward); + } let returnGoods = await handleReward(this.roleId, this.roleName, this.rewards); return returnGoods; diff --git a/gm-server/app/service/users.ts b/gm-server/app/service/users.ts index db0ad2de0..b85123aa9 100644 --- a/gm-server/app/service/users.ts +++ b/gm-server/app/service/users.ts @@ -205,6 +205,7 @@ export default class GMUsers extends Service { hName: dicHero.name, seqId, lv: hlv, + star: dicHero.quality, ce } heroInfos.push(heroInfo); @@ -215,7 +216,6 @@ export default class GMUsers extends Service { } try { - console.log for(let heroInfo of heroInfos) { await HeroModel.createHero(heroInfo); } diff --git a/shared/consts/abilityConst.ts b/shared/consts/abilityConst.ts new file mode 100644 index 000000000..211ba420c --- /dev/null +++ b/shared/consts/abilityConst.ts @@ -0,0 +1,54 @@ + + +/** + * 属性 id + */ + +export enum ABI_TYPE{ + /**生命 */ + ABI_HP = 1, + /**物攻 */ + ABI_ATK = 2, + /**策攻 */ + ABI_MATK = 3, + /**物防 */ + ABI_DEF = 4, + /**策防 */ + ABI_MDEF = 5, + /**敏捷 */ + ABI_AGI = 6, + /**幸运 */ + ABI_LUK = 7, + /**移动 */ + ABI_SPEED = 8, + //主属性 end + /**命中 */ + ABI_HIT = 9, + /**暴击等级 */ + ABI_CRI = 10, + /**格挡等级 */ + ABI_FLEE = 11, + /**抗暴等级 */ + ABI_ANT_CRI = 12, + /**伤害加深等级 */ + ABI_DAMAGE_INCREASE = 13, + /**伤害减免等级 */ + ABI_DAMAGE_DECREASE = 14, + /**忽视防御等级 */ + ABI_DEF_IGNORE = 15, + /**吸血等级 */ + ABI_BLOOD_SUCK = 16, + /**怒气 */ + ABI_AP = 17, + + ABI_MAX, + } + + + export enum SEID_TYPE{ + /**属性固定值加成(数值) */ + TYPE101 = 101, + /**属性固定值加成(百分比) */ + TYPE102 = 102, + } + \ No newline at end of file diff --git a/shared/db/Hero.ts b/shared/db/Hero.ts index 1311e80db..734219983 100644 --- a/shared/db/Hero.ts +++ b/shared/db/Hero.ts @@ -1,6 +1,7 @@ import BaseModel from './BaseModel'; import { index, getModelForClass, prop, Ref, mongoose } from '@typegoose/typegoose'; import Equip from './Equip'; +import { updateCe } from '../pubUtils/util'; /** * 英雄表 @@ -24,12 +25,14 @@ export default class Hero extends BaseModel { exp: number; // 经验值 @prop({ required: true, default: 1 }) lv: number; // 武将等级 - @prop({ required: true, default: 100 }) + @prop({ required: true, default: 0 }) ce: number; // 武将战力 + @prop({ required: true, default: 0 }) + historyCe: number; // 武将历史最高战力 - @prop({ required: true }) + @prop({ required: true, default: 0 }) star: number; // 星级 - @prop({ required: true }) + @prop({ required: true, default: 0 }) fire: number; // 觉醒的火,在满星了之后会继续进行觉醒,显示类似6星1火 @prop({ required: true, default: 1 }) rank: number; // 阶数 @@ -70,26 +73,28 @@ export default class Hero extends BaseModel { const hero = await HeroModel.findOneAndUpdate({ roleId, hid }, {$push: {equips: equipId}}, {new: true}).lean(lean); if (hero) { await Equip.putOn(hero.hid, equipId); + await updateCe(roleId, hero ) } return hero; } - public static async createHero(heroInfo: {roleId: string, roleName: string, hid: number, hName: string, seqId: number, lv?:number, ce: number}, lean = true) { + public static async createHero(heroInfo: {roleId: string, roleName: string, hid: number, star: number, hName: string, seqId: number, lv?:number, ce: number}, lean = true) { const doc = new HeroModel(); const update = Object.assign(doc.toJSON(), heroInfo); delete update._id; const hero = await HeroModel.findOneAndUpdate({roleId: heroInfo.roleId, hid: heroInfo.hid}, update, {upsert: true, new: true}).lean(lean); + await updateCe(heroInfo.roleId, hero); return hero; } public static async sumTopHeroCe(roleId: string, num: number) { let ce = await HeroModel.aggregate([ { $match : { roleId } }, - { $sort: {ce: -1} }, + { $sort: {historyCe: -1} }, { $limit: num }, - { $group: { _id: null, ce: { $sum: '$ce' } } } + { $group: { _id: null, historyCe: { $sum: '$historyCe' } } } ]); - return ce.length > 0?ce[0].ce:0; + return ce.length > 0?ce[0].historyCe:0; } public static async sumHeroCe(roleId: string) { @@ -100,6 +105,11 @@ export default class Hero extends BaseModel { return ce.length > 0?ce[0].ce:0; } + public static async getTopHero(roleId: string, num: number, lean = true) { + const heroes = await HeroModel.find({roleId}).limit(num).sort({ce: -1}).lean(lean); + return heroes; + } + public static async deleteAccount(roleId: string, lean = true) { let result = await HeroModel.deleteMany({roleId}).lean(lean); return result||{}; diff --git a/shared/db/Role.ts b/shared/db/Role.ts index 5a21664b4..1e5afd30e 100644 --- a/shared/db/Role.ts +++ b/shared/db/Role.ts @@ -4,6 +4,13 @@ import { index, getModelForClass, prop } from '@typegoose/typegoose'; import User from './User'; import { shouldRefresh } from '../pubUtils/util'; +class TopHero { + @prop({ required: true }) + hid: number; // 武将id + @prop({ required: true }) + ce: number; // 战力 +} + /** * 角色字段接口 */ @@ -37,6 +44,10 @@ export default class Role extends BaseModel { lv: number; // 主公等级 @prop({ required: true, default: 0 }) ce: number; // 总战力 + @prop({ required: true, default: 0 }) + topFiveCe: number; // 最强5人战力 + @prop({ required: true, type: TopHero, default: [] }) + topFive: Array; // 总战力 @prop({ required: true, default: 100 }) tili: number; // 体力值 diff --git a/shared/pubUtils/actor.ts b/shared/pubUtils/actor.ts new file mode 100644 index 000000000..92a95edc5 --- /dev/null +++ b/shared/pubUtils/actor.ts @@ -0,0 +1,440 @@ +import { getHeroInfoById, getStarRatio, getHeroSkillById, getSeidById, getOlySeidByType, getGoodById } from "./gamedata"; +import { ABI_TYPE, SEID_TYPE } from "../consts/abilityConst"; + +export default class Actor { + private hid: number = 0; + private lv: number = 0; + private oldCe: number = 0; + private star: number = 0; + private fire: number = 0; + private equips: Array = []; + private conections: Array<{id: number;name: string;valid: boolean;}> = []; + /**被动技能 */ + private seidList:Array = new Array(3); + private effectList:Map > = new Map >(); + + constructor(hero: any) { // 从数据库拿到的hero + this.hid = hero.hid; + this.lv = hero.lv; + this.oldCe = hero.ce; + this.star = hero.star; + this.fire = hero.fire; + this.equips = hero.equips; + console.log(this.hid, this.lv, this.oldCe, this.star, this.fire, this.conections); + this.updateActorEffect(); + } + + updateActorEffect(){ + + //添加装备属性和效果 + + //添加技能 + this.updateSkillInfo(); + //添加被动效果1.0 + for(let i = 0;i < this.seidList.length;i++){ + if(this.seidList[i] && this.seidList[i].id > 0){ + this.addSeidEffect(this.seidList[i].id,this.seidList[i].gainValueArr); + } + } + //添加被动效果 2.0 + // for(let i = 0;i < this.seidList.length;i++){ + // if(this.seidList[i]._id > 0){ + // this.addSeidEffectNew(this.seidList[i]); + // } + // } + } + + /**更新武将的被动技能 */ + updateSkillInfo(){ + let dicHero = getHeroInfoById(this.hid); + // console.log('updateSkillInfo', dicHero.skill, getHeroSkillById(dicHero.skill)) + //被动技能 + if(dicHero.skill){ + let {seidLvUpArr} = getHeroSkillById(dicHero.skill); + for(let ii = 0;ii < seidLvUpArr.length;ii+=2){ + if(this.lv >= seidLvUpArr[ii + 1]){ + let dicSeid = getSeidById(seidLvUpArr[ii]); + // console.log('updateSkillInfo*', seidLvUpArr[ii], dicSeid) + if(dicSeid){ + this.seidList[Math.floor(ii/2)] = dicSeid; + } + } + } + } + } + + addSeidEffect(seidId:number, seidValue?:Array){ + // console.log('addSeidEffect', seidId, seidValue) + let curSeid = getSeidById(seidId); + if(!curSeid) {console.log("seidId not found:"+seidId);return;} + if(!seidValue) seidValue = curSeid.gainValueArr; + if(!seidValue) seidValue = []; + + if(curSeid.type === 999){ + for(let i = 0;i < seidValue.length;i++){ + this.addSeidEffect(seidValue[i]); + } + return; + } + + let olySeid = getOlySeidByType(curSeid.type); + if(!olySeid) {console.log("olySeidType not found:"+curSeid.type);return;} + + if(olySeid.isSeid){ // 是被动 + let el = this.effectList.get(curSeid.type); + if(!el || !el.length){ + if(!el){ + this.effectList.set(curSeid.type, [Object.assign({}, curSeid)]); + } else { + el.push(Object.assign({}, curSeid)); + } + } + else{ + let buffArr = this.effectList.get(curSeid.type)||[]; + if(olySeid.olyType == 101){ + let identical:boolean = true; + buffArr.forEach((value)=>{ + if(value.type != curSeid.type||value.gainValueArr.length != seidValue?.length){ + identical = false; + return; + } + value.gainValueArr.forEach((val,key)=>{ + if(!seidValue) seidValue = []; + if(val!= seidValue[key]){ + identical = false; + return; + } + }) + + }); + if(!identical){ + let el = this.effectList.get(curSeid.type); + if(!el){ + this.effectList.set(curSeid.type, [Object.assign({}, curSeid)]); + } else { + el.push(Object.assign({}, curSeid)); + } + } + } + else + { + let tBuff,startIndex:number = 0; + if(olySeid.olyType >= 103){ + startIndex = 1; + let addSeid:boolean = true; + for(let k = 0;k < buffArr.length;k++){ + tBuff = buffArr[k]; + if(tBuff && tBuff.gainValueArr && tBuff.gainValueArr[0] == seidValue[0]){ + addSeid = false; + break; + } + } + if(addSeid){ + tBuff = null; + let el = this.effectList.get(curSeid.type); + if(!el){ + this.effectList.set(curSeid.type, [Object.assign({}, curSeid)]); + } else { + el.push(Object.assign({}, curSeid)); + } + } + } + else { + tBuff = buffArr[0]; + } + + if(tBuff){ + for(let j = startIndex;j < seidValue.length;j++){ + switch(olySeid.olyType){ + case 100: + tBuff.gainValueArr[j] += seidValue[j]; + break; + case 102: + tBuff.gainValueArr[j] = seidValue[j]; + break; + case 103: + if(tBuff.gainValueArr[j] < seidValue[j]){ + tBuff.gainValueArr[j] = seidValue[j]; + } + break; + case 104: + if(tBuff.gainValueArr[j] > seidValue[j]){ + tBuff.gainValueArr[j] = seidValue[j]; + } + break; + default: + break; + } + } + } + } + + // switch(olySeid._olyType){ + // case 1://对比 + + // break; + // case 2:// + // default: + // console.log("not found _olyType:"+olySeid._olyType); + // break; + // } + + } + } + + } + + getGrowUp(abilityType:number):number{ + const dicHero = getHeroInfoById(this.hid); + const dicStarRatio = getStarRatio(this.star)||0; + return dicHero.baseAbilityUpArr[abilityType] * dicStarRatio; + } + + getBaseAbility(abilityType:number):number{ + const dicHero = getHeroInfoById(this.hid); + // console.log('getBaseAbility', dicHero.baseAbilityArr[abilityType]); + // console.log('getBaseAbility', this.lv); + // console.log('getBaseAbility', this.getGrowUp(abilityType)); + return dicHero.baseAbilityArr[abilityType] + (this.lv - 1)*this.getGrowUp(abilityType); + } + + + isHadSeid(type:number):boolean{ + let el = this.effectList.get(type); + if(this.effectList.has(type) && el && el.length){ + return true; + } + return false; + } + + /** + * 获取武将效果 + * @type 特技type + * returns Array > 0:特技 1:buff 2:光环 + * */ + getSeidEffect(type:number):Array >{ + let retArr:Array > = new Array >(); + let el = this.effectList.get(type); + if(this.effectList.has(type) && el && el.length){ + retArr.push(el); + } + return retArr; + } + + /**获取seid 数值效果 */ + getSeidAddAbilityNumByAbility(type:number,ability:number){ // type: 101/102等,ability:1-17代表hp,atk等 + let ret:number = 0; + if(this.isHadSeid(type)){ // effectList, buffList + let buff = this.getSeidEffect(type); + for(let i = 0;i < buff.length;i++){ + for(let j = 0;j < buff[i].length;j++){ + // console.log(ability, buff[i][j].gainValueArr[0], buff[i][j].gainValueArr[1]) + if(ability == buff[i][j].gainValueArr[0]){ + ret += buff[i][j].gainValueArr[1]; + } + } + } + } + // console.log('getSeidAddAbilityNumByAbility', type, ret) + return ret; + } + + getRealAbility(abilityType: number) { + + let baseAbility:number = 0; + + if(abilityType <= ABI_TYPE.ABI_SPEED){ + // console.log('getRealAbility', this.getBaseAbility(abilityType)); + // console.log('getRealAbility', this.getSeidAddAbilityNumByAbility(SEID_TYPE.TYPE102,abilityType)); + // console.log('getRealAbility', this.getSeidAddAbilityNumByAbility(SEID_TYPE.TYPE101,abilityType)); + baseAbility = this.getBaseAbility(abilityType)*(100+this.getSeidAddAbilityNumByAbility(SEID_TYPE.TYPE102,abilityType))/100 + this.getSeidAddAbilityNumByAbility(SEID_TYPE.TYPE101,abilityType); + } + else{ + baseAbility = this.getSeidAddAbilityNumByAbility(SEID_TYPE.TYPE101,abilityType); + } + return baseAbility + } + + calculateCE() { + // 武将 + const ceGongshi = '1*hp+2*atk+2*matk+2*def+2*mdef+2*agi+2*luk+1*hit+1*cri+1*flee+1*antCri+1.75*damageIncrease+1.75*damageDecrease+3.5*defIngnore+3.5*bloodSuck' + let hp = this.getRealAbility(ABI_TYPE.ABI_HP); console.log(this.hid, 'hp', hp); + let atk = this.getRealAbility(ABI_TYPE.ABI_ATK); console.log(this.hid, 'atk', atk); + let matk = this.getRealAbility(ABI_TYPE.ABI_MATK); console.log(this.hid, 'matk', matk); + let def = this.getRealAbility(ABI_TYPE.ABI_DEF); console.log(this.hid, 'def', def); + let mdef = this.getRealAbility(ABI_TYPE.ABI_MDEF); console.log(this.hid, 'mdef', mdef); + let agi = this.getRealAbility(ABI_TYPE.ABI_AGI); console.log(this.hid, 'agi', agi); + let speed = this.getRealAbility(ABI_TYPE.ABI_SPEED); console.log(this.hid, 'speed', speed); + let luk = this.getRealAbility(ABI_TYPE.ABI_LUK); console.log(this.hid, 'luk', luk); + let hit = this.getRealAbility(ABI_TYPE.ABI_HIT); console.log(this.hid, 'hit', hit); + let cri = this.getRealAbility(ABI_TYPE.ABI_CRI); console.log(this.hid, 'cri', cri); + let flee = this.getRealAbility(ABI_TYPE.ABI_FLEE); console.log(this.hid, 'flee', flee); + let antCri = this.getRealAbility(ABI_TYPE.ABI_ANT_CRI); console.log(this.hid, 'antCri', antCri); + let damageIncrease = this.getRealAbility(ABI_TYPE.ABI_DAMAGE_INCREASE); console.log(this.hid, 'damageIncrease', damageIncrease); + let damageDecrease = this.getRealAbility(ABI_TYPE.ABI_DAMAGE_DECREASE); console.log(this.hid, 'damageDecrease', damageDecrease); + let defIngnore = this.getRealAbility(ABI_TYPE.ABI_DEF_IGNORE); console.log(this.hid, 'defIngnore', defIngnore); + let bloodSuck = this.getRealAbility(ABI_TYPE.ABI_BLOOD_SUCK); console.log(this.hid, 'bloodSuck', bloodSuck); + let ce = eval(ceGongshi); console.log(this.hid, 'ce', ce); + + // 装备 + for(let equip of this.equips) { + let good = new HistoryGoods(); + good.loadDataByJson(equip); + for(let i = ABI_TYPE.ABI_HP;i < ABI_TYPE.ABI_MAX;i++){ + ce += good.getGoodsAddAbility(i); + } + + } + console.log('ce2', ce) + return Math.floor(ce); + } + + +} + +class HistoryGoods{ + private _goodsId:number = 0; + private _serverGId:number = 0; + private _itid:number = 0; + private _quality:number = 0; + private _lv:number = 0; + /**物攻策攻数值浮动上下限变化率 */ + private _randRange:number = 0; + /**装备的武将dataID */ + private _equipActorDataId:number = 0; + /**装备属性 */ + private _goodsAbility:Array = new Array(); + /**装备属性 随机的百分比 */ + private _goodsAbilityPre:Array = new Array(); + + resetAllData(){ + this.setGoodsId(0); + this.setItid(0); + this.setEquipActorDataId(0); + + for(let i = ABI_TYPE.ABI_HP;i < ABI_TYPE.ABI_MAX;i++){ + this._goodsAbility[i] = 0; + this._goodsAbilityPre[i] = 0; + } + } + //加载 + loadDataByJson(json){ + // "_id": "5f841c27eb94a70b385beea4", + // "seqId": 8, + // "__v": 0, + // "createdAt": "2020-10-12T09:04:39.087Z", + // "eName": "青铜短剑", + // "eid": 1, + // "holes": [], + // "initHoleCnt": 0, + // "lv": 1, + // "randRange": 0, + // "randSe": [], + // "roleId": "1Emy2SnEaw", + // "roleName": "大蝈蝈", + // "type": 1, + // "updatedAt": "2020-10-12T09:04:39.087Z" + if(json.seqId){ + this.setServerGId(json.seqId); + this.setGoodsId(json.eid); + this.setEquipActorDataId(json.hid); + //this.setQuality(json.quality); + this.setLevel(json.lv); + this.setRandRange(json.randRange); + + let dicGoods = getGoodById(this.getGoodsId()); + if(dicGoods){ + this.setItid(dicGoods.itid); + } + } + } + + //属性的获取方法/////////////// + getGoodsId(){ + return this._goodsId; + } + setGoodsId(goodsId:number){ + this._goodsId = goodsId; + } + + getServerGId(){ + return this._serverGId; + } + + setServerGId(serverGId:number){ + this._serverGId = serverGId; + } + + getItid(){ + return this._itid; + } + setItid(itid:number){ + this._itid = itid; + } + + getQuality(){ + return this._quality; + } + setQuality(quality:number){ + this._quality = quality; + } + + getLevel(){ + return this._lv; + } + setLevel(lv:number){ + this._lv = lv; + } + + getRandRange(){ + return this._randRange; + } + setRandRange(val:number){ + this._randRange = val; + } + + getEquipActorDataId(){ + return this._equipActorDataId; + } + setEquipActorDataId(dataId:number){ + this._equipActorDataId = dataId; + } + + //属性的获取方法 end //////////// + + constructor(){ + for(let i = ABI_TYPE.ABI_HP;i < ABI_TYPE.ABI_MAX;i++){ + this._goodsAbility[i] = 0; + this._goodsAbilityPre[i] = 0; + } + } + + /**是否物品 */ + isGoods(){ + if(this.getGoodsId() > 0){ + return true; + } + else{ + return false; + } + } + + /**是否装备 */ + isEquipment(){ + + } + + /**是否宝物 */ + isTreasure(){ + + } + + /**是否道具 */ + isItem(){ + + } + + getGoodsAddAbility(ability:number){ + return Math.floor(this._goodsAbility[ability] * this._goodsAbilityPre[ability] / 100); + } +} \ No newline at end of file diff --git a/shared/pubUtils/gamedata.ts b/shared/pubUtils/gamedata.ts index 9a1626135..08a55637e 100644 --- a/shared/pubUtils/gamedata.ts +++ b/shared/pubUtils/gamedata.ts @@ -1,5 +1,6 @@ import fs = require('fs'); import path = require('path'); +import { ABI_TYPE } from '../consts/abilityConst'; let gamedata = {}; const wars = ['dic_zyz_gk_main', 'dic_zyz_gk_mainElite', 'dic_zyz_gk_daily', 'dic_zyz_gk_event', 'dic_zyz_gk_tower', 'dic_zyz_gk_expedition']; // 关卡相关的表 @@ -9,6 +10,10 @@ const towerTaskInfos = new Map(); const heroInfos = new Map(); const jobInfos = new Map(); const levelInfos = new Map(); +const starRatioInfo = new Map(); +const heroSkillInfo = new Map() +const seidInfo = new Map(); +const olySeidInfo = new Map(); function parseWarData() { let result = null; @@ -48,6 +53,28 @@ function parseHeroData() { const heroesData = gamedata['jsons'][heroFile] || []; heroesData.forEach(elem => { if (elem && elem.heroId) { + elem.baseAbilityArr = new Array(); + elem.baseAbilityUpArr = new Array(); + + + elem.baseAbilityArr[ABI_TYPE.ABI_HP] = elem.hp||0; + elem.baseAbilityArr[ABI_TYPE.ABI_ATK] = elem.atk||0; + elem.baseAbilityArr[ABI_TYPE.ABI_MATK] = elem.matk||0; + elem.baseAbilityArr[ABI_TYPE.ABI_DEF] = elem.def||0; + elem.baseAbilityArr[ABI_TYPE.ABI_MDEF] = elem.mdef||0; + elem.baseAbilityArr[ABI_TYPE.ABI_AGI] = elem.agi||0; + elem.baseAbilityArr[ABI_TYPE.ABI_LUK] = elem.luk||0; + elem.baseAbilityArr[ABI_TYPE.ABI_SPEED] = elem.speed||0; + + elem.baseAbilityUpArr[ABI_TYPE.ABI_HP] = elem.hp_up||0; + elem.baseAbilityUpArr[ABI_TYPE.ABI_ATK] = elem.atk_up||0; + elem.baseAbilityUpArr[ABI_TYPE.ABI_MATK] = elem.matk_up||0; + elem.baseAbilityUpArr[ABI_TYPE.ABI_DEF] = elem.def_up||0; + elem.baseAbilityUpArr[ABI_TYPE.ABI_MDEF] = elem.mdef_up||0; + elem.baseAbilityUpArr[ABI_TYPE.ABI_AGI] = elem.agi_up||0; + elem.baseAbilityUpArr[ABI_TYPE.ABI_LUK] = elem.luk_up||0; + elem.baseAbilityUpArr[ABI_TYPE.ABI_SPEED] = elem.speed_up||0; + heroInfos.set(elem.heroId, elem); } }); @@ -76,6 +103,68 @@ function parseLevelInfo() { }); } +function parseStarRatio() { + const file = 'dic_star_ratio'; + const data = gamedata['jsons'][file] || []; + data.forEach(elem => { + if (elem && elem.star) { + starRatioInfo.set(elem.star, elem.ratio); + } + }); +} + +function parseHeroSkill() { + const file = 'dic_zyz_heroskill'; + const data = gamedata['jsons'][file] || []; + data.forEach(elem => { + if (elem && elem.skillid) { + const seidLvUpArr = new Array(); + let skillArr = (elem.seid as string).split('&'); + let lvUpArr = (elem.selv_up as string).split('&'); + + for(let i = 0;i < skillArr.length;i++){ + if(skillArr[i]==="") continue; + seidLvUpArr.push(parseInt(skillArr[i])); + if(lvUpArr[i]){ + seidLvUpArr.push(parseInt(lvUpArr[i])); + } + else{ + seidLvUpArr.push(1000); + } + } + heroSkillInfo.set(elem.skillid, {seidLvUpArr}); + } + }); +} + +function parseSeidList() { + const file = 'dic_zyz_se'; + const data = gamedata['jsons'][file] || []; + data.forEach(elem => { + if (elem && elem.id) { + let {gainvalue} = elem; + let gainValueArr = (gainvalue as string).split('&'); + elem.gainValueArr = new Array(); + for(let g of gainValueArr) { + if(g === "") continue; + elem.gainValueArr.push(parseInt(g)); + } + seidInfo.set(elem.id, elem); + } + }); +} + +function parseOlySeidList() { + const file = 'dic_zyz_se_add'; + const data = gamedata['jsons'][file] || []; + data.forEach(elem => { + if (elem && elem.type) { + olySeidInfo.set(elem.type, elem); + } + }); +} + + function initData (folder: string) { if(!gamedata.hasOwnProperty(folder)) { gamedata[folder] = {}; @@ -107,6 +196,10 @@ function parseData() { parseHeroData(); parseJobData(); parseLevelInfo(); + parseStarRatio(); + parseHeroSkill(); + parseSeidList(); + parseOlySeidList(); } initData('jsons'); // 加载一般json @@ -173,4 +266,20 @@ export function getLvByExp(exp: number) { export function getExpByLv(lv: number) { return levelInfos.get(lv); +} + +export function getStarRatio(star: number) { + return starRatioInfo.get(star); +} + +export function getHeroSkillById(skillId: number) { + return heroSkillInfo.get(skillId); +} + +export function getSeidById(id: number) { + return seidInfo.get(id); +} + +export function getOlySeidByType(type: number) { + return olySeidInfo.get(type); } \ No newline at end of file diff --git a/shared/pubUtils/util.ts b/shared/pubUtils/util.ts index fc99a46d8..f8b8c51df 100644 --- a/shared/pubUtils/util.ts +++ b/shared/pubUtils/util.ts @@ -2,6 +2,9 @@ import { STATUS } from './../consts/statusCode'; import { getGamedata } from './gamedata'; import { HeroModel } from '../db/Hero'; +import { RoleModel } from '../db/Role'; +import { PvpDefenseModel } from '../db/PvpDefense'; +import Actor from './actor'; const moment = require('moment'); @@ -26,6 +29,8 @@ const moment = require('moment'); } export function decodeStrSingle(type, str) { //单层,返回对象而不是数组 + let last = str.substr(str.length-1, 1); + if(last == '&') str = str.substr(0, str.length - 1); if(str == '&'|| !str) { return {} } else { @@ -320,4 +325,46 @@ export function setLocalHours(hour: number, curTime = new Date()) { let localTime = new Date(curTime.getTime() + offset * 60 * 1000 + 8 * 60 * 60 * 1000); // 中国时间 localTime.setUTCHours(hour, 0, 0, 0); // 中国的几点 return localTime.getTime() - offset * 60 * 1000 - 8 * 60 * 60 * 1000; // 回到格林威治时间 +} + +export async function updateCe(roleId: string, hero: any ) { + let {hid, ce: oldCe, historyCe} = hero; + let actor = new Actor(hero); + let ce = actor.calculateCE(); + if(ce != oldCe) { + // 更新总战力&最强五人战力 + let role = await RoleModel.findByRoleId(roleId); + let distance = ce - oldCe; + let historyDistance = ce > historyCe ?ce - historyCe: 0; + let topFive = role?.topFive||new Array(); + topFive.sort((a, b) => {return b.ce - a.ce}); // 0-5,最大-最小 + let index = topFive.findIndex(cur => cur.hid == hid); + if(index == -1) { // 不在最强列表 + if(topFive.length < 5) { // 不满5人 + topFive.push({hid, ce}); + } else if(topFive.length == 5){ + if(ce > topFive[topFive.length - 1].ce) { // 跻身最强6人 + topFive.pop(); + topFive.push({hid, ce}); + } else { + topFive[index].ce = ce; + } + } else { + topFive.splice(5, topFive.length - 5); + } + } else { // 原来就是最强5人 + if(ce < topFive[topFive.length - 1].ce) { // 滑出最强 + let heroes = await HeroModel.getTopHero(roleId, 5); + topFive = heroes.map(cur => {return {hid: cur.hid, ce: cur.ce}}); + } else { + topFive[index].ce = ce; + } + } + let topFiveCe = topFive.reduce((pre, cur) => { + return pre + cur.ce + }, 0); + await RoleModel.findOneAndUpdate({roleId}, { topFive, topFiveCe, $inc: {ce: distance} }); + await PvpDefenseModel.findOneAndUpdate({roleId, 'heroes.actorId': hid}, {$inc: {ce: distance}}); + await HeroModel.findOneAndUpdate({roleId, hid}, {$inc:{ce: distance, historyCe: historyDistance}}) + } } \ No newline at end of file diff --git a/shared/resource/jsons/dic_war_conditions.json b/shared/resource/jsons/dic_war_conditions.json new file mode 100644 index 000000000..bbf5dc994 --- /dev/null +++ b/shared/resource/jsons/dic_war_conditions.json @@ -0,0 +1,3026 @@ +[ + { + "warid": 107, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 107, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 107, + "c_type": 106, + "data": "3&", + "describe": "3回合内获得胜利" + }, + { + "warid": 111, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 111, + "c_type": 102, + "data": "1&", + "describe": "我军撤退人数不超过1人" + }, + { + "warid": 111, + "c_type": 106, + "data": "5&", + "describe": "5回合内获得胜利" + }, + { + "warid": 115, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 115, + "c_type": 102, + "data": "1&", + "describe": "我军撤退人数不超过1人" + }, + { + "warid": 115, + "c_type": 106, + "data": "7&", + "describe": "7回合内获得胜利" + }, + { + "warid": 119, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 119, + "c_type": 102, + "data": "2&", + "describe": "我军撤退人数不超过2人" + }, + { + "warid": 119, + "c_type": 106, + "data": "5&", + "describe": "5回合内获得胜利" + }, + { + "warid": 123, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 123, + "c_type": 109, + "data": "4&", + "describe": "我军出战人数不超过4人" + }, + { + "warid": 123, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 127, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 127, + "c_type": 109, + "data": "4&", + "describe": "我军出战人数不超过4人" + }, + { + "warid": 127, + "c_type": 102, + "data": "2&", + "describe": "我军撤退人数不超过2人" + }, + { + "warid": 1000, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1000, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1000, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1001, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1001, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1001, + "c_type": 106, + "data": "13&", + "describe": "13回合内获得胜利" + }, + { + "warid": 1002, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1002, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1002, + "c_type": 102, + "data": "2&", + "describe": "我军撤退小于2" + }, + { + "warid": 1003, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1003, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1003, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1004, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1004, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1004, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1005, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1005, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1005, + "c_type": 108, + "data": "2&", + "describe": "友军撤退人数不超过2" + }, + { + "warid": 1006, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1006, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1006, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1007, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1007, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1007, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1008, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1008, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1008, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1009, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1009, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1009, + "c_type": 106, + "data": "13&", + "describe": "13回合内获得胜利" + }, + { + "warid": 1010, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1010, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1010, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1011, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1011, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1011, + 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"c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1140, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1140, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1140, + "c_type": 108, + "data": "2&", + "describe": "友军撤退人数不超过2" + }, + { + "warid": 1141, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1141, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1141, + "c_type": 106, + "data": "20&", + "describe": "20回合内获得胜利" + }, + { + "warid": 1142, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1142, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1142, + "c_type": 106, + "data": "13&", + "describe": "13回合内获得胜利" + }, + { + "warid": 1143, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1143, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1143, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1144, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1144, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1144, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1145, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1145, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1145, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1146, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1146, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1146, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1147, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1147, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1147, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1148, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1148, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1148, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1149, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1149, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1149, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1150, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1150, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1150, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1151, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1151, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1151, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1152, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1152, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1152, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1153, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1153, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1153, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1154, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1154, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1154, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1155, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1155, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1155, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1156, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1156, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1156, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1157, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1157, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1157, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1158, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1158, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1158, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1159, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1159, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1159, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1160, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1160, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1160, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + }, + { + "warid": 1161, + "c_type": 302, + "data": "99&", + "describe": "取得胜利" + }, + { + "warid": 1161, + "c_type": 102, + "data": "0&", + "describe": "我军全员生存" + }, + { + "warid": 1161, + "c_type": 106, + "data": "10&", + "describe": "10回合内获得胜利" + } +] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_buttonNote.json b/shared/resource/jsons/dic_zyz_buttonNote.json index 64460925f..a4d8a514f 100644 --- a/shared/resource/jsons/dic_zyz_buttonNote.json +++ b/shared/resource/jsons/dic_zyz_buttonNote.json @@ -93,5 +93,10 @@ "id": 19, "titleName": "排行界面", "content": "各种排行榜的集合" + }, + { + "id": 20, + "titleName": "演武界面", + "content": "游戏的PVP功能,采用多队伍积分赛制。每个角色都有自己的积分和rank, 奖励也分为角色奖励和队伍奖励,角色奖励换角色的积分发放,队伍奖励按玩家5个最高积分的人物的rank排名发放" } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_dialogue.json b/shared/resource/jsons/dic_zyz_dialogue.json index abc9e263a..58c12b129 100644 --- a/shared/resource/jsons/dic_zyz_dialogue.json +++ b/shared/resource/jsons/dic_zyz_dialogue.json @@ -5,7 +5,7 @@ "midCharId": 0, "rightCharId": 53, "bgId": 0, - "content": "&19\\n这地方真是不错,山清水秀的,说不定还有什么天材地宝呢。" + "content": "&19\n这地方真是不错,山清水秀的,说不定还有什么天材地宝呢。" }, { "dialogueId": 2, @@ -13,7 +13,7 @@ "midCharId": 0, "rightCharId": 1008, "bgId": 0, - "content": "&53\\n又是黄巾贼!受死!" + "content": "&53\n又是黄巾贼!受死!" }, { "dialogueId": 3, @@ -21,7 +21,7 @@ "midCharId": 1008, "rightCharId": 0, "bgId": 0, - "content": "&1008\\n女侠,饶命啊!\\n我愿意将所得财宝全部献给你,从此回家安心务农。\\n还请女侠放我一马。" + "content": "&1008\n女侠,饶命啊!\n前日里被你们教训过后我已经知错了,我愿将劫掠所得全部献给女侠,从此回家安心务农。\n还请女侠放我一马。" }, { "dialogueId": 4, @@ -29,7 +29,7 @@ "midCharId": 1050, "rightCharId": 0, "bgId": 0, - "content": "&1050\\n少侠,老夫看你骨骼惊奇,相貌堂堂,现有一场富贵送你。\\n收下吧。" + "content": "&1050\n后生仔,今天有缘遇上了老夫。\n老夫看你骨骼惊奇,相貌堂堂,现有一场机缘送你。\n收下吧。" }, { "dialogueId": 5, @@ -37,7 +37,7 @@ "midCharId": 1008, "rightCharId": 0, "bgId": 0, - "content": "&1008\\n太平军在此!\\n尔等凡夫俗子快快将财宝献上,饶你们一命!\\n否则,送你们去见黄天!" + "content": "&1008\n太平军在此!\n尔等凡夫俗子快快将财宝献上,饶你们一命!\n否则,送你们去见黄天!" }, { "dialogueId": 6, @@ -45,7 +45,7 @@ "midCharId": 19, "rightCharId": 0, "bgId": 0, - "content": "&19\\n黄巾小贼,劫掠百姓,受死吧!" + "content": "&19\n黄巾小贼,劫掠百姓,受死吧!" }, { "dialogueId": 7, @@ -53,7 +53,7 @@ "midCharId": 1008, "rightCharId": 0, "bgId": 0, - "content": "&1008\\n呸!\\n看了几本传奇侠客就敢出来打抱不平。\\n还是回家喝奶去吧!哈哈哈哈!" + "content": "&1008\n呸!\n看了几本传奇侠客就敢出来打抱不平。\n还是回家喝奶去吧!哈哈哈哈!" }, { "dialogueId": 8, @@ -61,7 +61,7 @@ "midCharId": 0, "rightCharId": 1008, "bgId": 0, - "content": "&1048\\n救命啊!有人劫色啊!" + "content": "&1048\n救命啊!有人劫色啊!" }, { "dialogueId": 9, @@ -69,7 +69,7 @@ "midCharId": 0, "rightCharId": 53, "bgId": 0, - "content": "&19\\n有人呼救!我们赶紧去看看发生了什么!" + "content": "&19\n有人呼救!我们赶紧去看看发生了什么!" }, { "dialogueId": 10, @@ -77,7 +77,7 @@ "midCharId": 0, "rightCharId": 1008, "bgId": 0, - "content": "&1008\\n嘿嘿嘿,小娘子~\\n安心和大爷一起去快活吧~" + "content": "&1008\n嘿嘿嘿,小娘子~\n安心和大爷一起去快活吧~" }, { "dialogueId": 11, @@ -85,7 +85,7 @@ "midCharId": 19, "rightCharId": 0, "bgId": 0, - "content": "&19\\n大胆色徒!" + "content": "&19\n大胆色徒!" }, { "dialogueId": 12, @@ -93,7 +93,7 @@ "midCharId": 1048, "rightCharId": 0, "bgId": 0, - "content": "&1048\\n多谢公子相救,不然妾身清白……呜呜呜" + "content": "&1048\n多谢公子相救,不然妾身清白……呜呜呜" }, { "dialogueId": 13, @@ -101,54 +101,174 @@ "midCharId": 1048, "rightCharId": 0, "bgId": 0, - "content": "&1048\\n妾身无以为报,只能……以这些钱财报答少侠救命之恩,还请不要推辞。" + "content": "&1048\n妾身无以为报,只能……以这些钱财报答少侠救命之恩,还请不要推辞。" }, { "dialogueId": 14, "leftCharId": 0, "midCharId": 1008, "rightCharId": 0, - "bgId": 2, - "content": "&1008\\n哪来的小鬼敢坏大爷好事!" + "bgId": 0, + "content": "&1008\n哪来的小鬼敢坏大爷好事!" }, { "dialogueId": 15, "leftCharId": 0, "midCharId": 1008, "rightCharId": 0, - "bgId": 6, - "content": "&1008\\n可恶!那小娘子居然趁乱跑了……" + "bgId": 0, + "content": "&1008\n可恶!那小娘子居然趁乱跑了……" }, { "dialogueId": 16, "leftCharId": 0, "midCharId": 14, "rightCharId": 0, - "bgId": 7, - "content": "&14\\n行行重行行……\\n下一句该是什么呢…" + "bgId": 0, + "content": "&14\n这些问题……\n该如何回答呢…" }, { "dialogueId": 17, "leftCharId": 19, "midCharId": 0, "rightCharId": 14, - "bgId": 6, - "content": "&14\\n啊,这位兄台,不好意思打搅了。\\n观兄台相貌堂堂,一表人才,在下有些诗句尚未摸透\\n能否请兄台帮在下解答一二?" + "bgId": 0, + "content": "&14\n这位兄台,不好意思在下打扰了。\n前日里在下获得一本奇书,内容十分高深玄妙,于书中有些疑惑尚未解开。碰巧遇到了兄台。\n观兄台相貌堂堂,一表人才,能否请兄台帮在下解答一二?" }, { "dialogueId": 18, "leftCharId": 0, "midCharId": 14, "rightCharId": 0, - "bgId": 6, - "content": "&14\\n兄台好文采!\\n在下收获颇多,真是多谢兄台了。\\n区区心意敢接兄台点播,希望兄台能够接受。" + "bgId": 0, + "content": "&14\n兄台真是好文采!\n在下收获颇多,多谢兄台了。\n在下有些薄礼相赠,感谢兄台,还望兄台能够接受。" }, { "dialogueId": 19, "leftCharId": 0, "midCharId": 14, "rightCharId": 0, - "bgId": 6, - "content": "&14\\n哈哈,兄台思路清奇,不落窠臼,让在下有所心得。\\n区区薄礼以作打扰兄台之赔偿,还请兄台收下。\\n在下先行离开了。" + "bgId": 0, + "content": "&14\n啊这……呵呵,兄台思路清奇,回答不落窠臼,真是让在下长见识了。\n区区薄礼以作打扰兄台之赔偿,还请兄台收下。\n在下先行离开了,告辞。" + }, + { + "dialogueId": 20, + "leftCharId": 0, + "midCharId": 12, + "rightCharId": 0, + "bgId": 0, + "content": "&12\n主公提的这些问题都好难啊,我该怎么回答……\n好伤脑筋啊……" + }, + { + "dialogueId": 21, + "leftCharId": 0, + "midCharId": 19, + "rightCharId": 0, + "bgId": 0, + "content": "&19\n啊!是谁撞到我了?" + }, + { + "dialogueId": 22, + "leftCharId": 19, + "midCharId": 0, + "rightCharId": 12, + "bgId": 0, + "content": "&12\n啊,不好意思,少侠,刚刚我在思考问题没有在意有人,撞到了少侠,还请少侠谅解。\n对了!不知道少侠能不能帮我回答些问题,我家主公出了些题目让我们回答,可是我平日里没有什么积累,希望少侠能够帮帮我。" + }, + { + "dialogueId": 23, + "leftCharId": 19, + "midCharId": 0, + "rightCharId": 12, + "bgId": 0, + "content": "&19\n我?我吗?可是我……" + }, + { + "dialogueId": 24, + "leftCharId": 19, + "midCharId": 0, + "rightCharId": 12, + "bgId": 0, + "content": "&12\n少侠不必多担心,我也是死马当活马医了,还希望少侠能够帮帮我才好。" + }, + { + "dialogueId": 25, + "leftCharId": 0, + "midCharId": 12, + "rightCharId": 0, + "bgId": 0, + "content": "&12\n少侠的文采见识真是非凡!比子建公子还厉害。\n有了少侠的帮助,主公的考验一定不在话下。\n乘还记得答案我先回去了。\n这里有些东西是我在路途上获得的,送给少侠,就当做给少侠的谢礼了。" + }, + { + "dialogueId": 26, + "leftCharId": 0, + "midCharId": 12, + "rightCharId": 0, + "bgId": 0, + "content": "&12\n这些答案……好像和主公所说的不一样啊。\n算了,不去管这些,谢谢少侠相助了。\n在下先行一步,告辞了。" + }, + { + "dialogueId": 27, + "leftCharId": 1050, + "midCharId": 0, + "rightCharId": 1041, + "bgId": 0, + "content": "&1002\n老匹夫!给我走快点!要是因为你一个人耽误了徭役,老子给你们好看!" + }, + { + "dialogueId": 28, + "leftCharId": 1050, + "midCharId": 0, + "rightCharId": 1041, + "bgId": 0, + "content": "&1050\n军爷,老朽,老朽身体实在……" + }, + { + "dialogueId": 29, + "leftCharId": 1049, + "midCharId": 0, + "rightCharId": 1041, + "bgId": 0, + "content": "&1049\n军爷,我父亲再不休息就要撑不住了,就让我们在这里歇一会儿吧。\n只要让我们缓一缓,等休息好了,我们一定加倍赶路。" + }, + { + "dialogueId": 30, + "leftCharId": 1049, + "midCharId": 0, + "rightCharId": 1041, + "bgId": 0, + "content": "&1041\n给你们时间?那谁给我们时间?\n耽误了太师的郿坞徭役,你有几条命赔?\n这老废物要是走不动了,那老子这就砍了他,我看你们谁还敢再慢下来!" + }, + { + "dialogueId": 31, + "leftCharId": 0, + "midCharId": 19, + "rightCharId": 0, + "bgId": 0, + "content": "&19\n住手!\n你们这些人,竟然连老人家都不放过。\n看我收拾你们!" + }, + { + "dialogueId": 32, + "leftCharId": 1049, + "midCharId": 0, + "rightCharId": 19, + "bgId": 0, + "content": "&19\n好了,现在已经没人再逼迫你们去服役了,你赶紧带着父亲和乡亲们回去吧。" + }, + { + "dialogueId": 33, + "leftCharId": 1049, + "midCharId": 0, + "rightCharId": 19, + "bgId": 0, + "content": "&1049\n多谢少侠,多谢少侠救了我父亲一命。\n我这就带乡亲们回去。" + }, + { + "dialogueId": 34, + "leftCharId": 19, + "midCharId": 0, + "rightCharId": 1041, + "bgId": 0, + "content": "&1041\n啊呸,哪来的小毛孩敢挡大爷们的路,不自量力。" } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_event.json b/shared/resource/jsons/dic_zyz_event.json index c31b4e3f9..e448630b2 100644 --- a/shared/resource/jsons/dic_zyz_event.json +++ b/shared/resource/jsons/dic_zyz_event.json @@ -3,8 +3,9 @@ "eventID": 1, "eventType": 1, "quality": 1, - "name": "天降宝箱*铜币", + "name": "天降宝箱", "sSpineInUI": "gongbing", + "actorIDForQuestion": 0, "winReward": "31002&50", "loseReward": "31001&10", "suitLevel": "1&20", @@ -13,22 +14,15 @@ "movePointArray": "26&27&28&29", "startDialogue": "1&4", "winDialogue": "&", - "loseDialogue": "&", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "&" }, { "eventID": 2, "eventType": 1, "quality": 1, - "name": "天降宝箱*元宝", - "sSpineInUI": "gongbing", + "name": "逃兵献财", + "sSpineInUI": "huangjindao", + "actorIDForQuestion": 0, "winReward": "31002&60", "loseReward": "31001&10", "suitLevel": "1&20", @@ -37,22 +31,15 @@ "movePointArray": "26&27&28&29", "startDialogue": "2&3", "winDialogue": "&", - "loseDialogue": "&", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "&" }, { "eventID": 3, "eventType": 1, "quality": 1, - "name": "天降宝箱*材料", + "name": "老人奇遇", "sSpineInUI": "gongbing", + "actorIDForQuestion": 0, "winReward": "31001&500", "loseReward": "31001&10", "suitLevel": "1&20", @@ -61,22 +48,15 @@ "movePointArray": "26&27&28&29", "startDialogue": "1&4", "winDialogue": "&", - "loseDialogue": "&", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "&" }, { "eventID": 4, "eventType": 2, "quality": 1, - "name": "答题*体力", + "name": "给贾诩解惑", "sSpineInUI": "jiaxu", + "actorIDForQuestion": 14, "winReward": "1&1|31002&50", "loseReward": "31001&10", "suitLevel": "1&20", @@ -85,71 +65,50 @@ "movePointArray": "26&27&28&29", "startDialogue": "16&17", "winDialogue": "18&", - "loseDialogue": "19&", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "19&" }, { "eventID": 5, "eventType": 2, "quality": 1, - "name": "答题*将魂", + "name": "回答贾诩的考验", "sSpineInUI": "jiaxu", + "actorIDForQuestion": 14, "winReward": "1&1|31002&50", "loseReward": "31001&10", "suitLevel": "1&20", "warId": 0, "weight": 1, "movePointArray": "26&27&28&29", - "startDialogue": "16&18", - "winDialogue": "19&", - "loseDialogue": "20&", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "startDialogue": "16&17", + "winDialogue": "18&", + "loseDialogue": "19&" }, { "eventID": 6, "eventType": 2, "quality": 1, - "name": "答题*经验书", - "sSpineInUI": "jiaxu", + "name": "帮助李典做题", + "sSpineInUI": "lidian", + "actorIDForQuestion": 12, "winReward": "1&1|31002&50", "loseReward": "31001&10", "suitLevel": "1&20", "warId": 0, "weight": 1, "movePointArray": "26&27&28&29", - "startDialogue": "16&19", - "winDialogue": "20&", - "loseDialogue": "21&", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "startDialogue": "20&21&22&23&24", + "winDialogue": "25&", + "loseDialogue": "26&" }, { "eventID": 7, "eventType": 3, "quality": 1, - "name": "山贼拦路*待定", + "name": "黄巾劫匪", "sSpineInUI": "huangjindao", - "winReward": "31002&50", + "actorIDForQuestion": 0, + "winReward": "31002&50|5&1|16004&1", "loseReward": "31001&10", "suitLevel": "1&20", "warId": 2001, @@ -157,46 +116,32 @@ "movePointArray": "26&27&28&29", "startDialogue": "5&6", "winDialogue": "3&", - "loseDialogue": "7&", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "7&" }, { "eventID": 8, "eventType": 3, "quality": 1, - "name": "救援村落*待定", - "sSpineInUI": "huangjingong", - "winReward": "31002&60", + "name": "解救百姓", + "sSpineInUI": "qiangbing", + "actorIDForQuestion": 0, + "winReward": "31002&100|5&1|16004&1", "loseReward": "31001&10", "suitLevel": "1&20", "warId": 2002, "weight": 1, "movePointArray": "26&27&28&29", - "startDialogue": "8&9&10&11", - "winDialogue": "12&13", - "loseDialogue": "14&15", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "startDialogue": "27&28&29&30&31", + "winDialogue": "32&33", + "loseDialogue": "34&" }, { "eventID": 9, "eventType": 3, "quality": 1, - "name": "比武切磋*待定", - "sSpineInUI": "bubing", + "name": "黄巾色将", + "sSpineInUI": "SL_huangjindao", + "actorIDForQuestion": 0, "winReward": "31001&500", "loseReward": "31001&10", "suitLevel": "1&20", @@ -205,15 +150,7 @@ "movePointArray": "26&27&28&29", "startDialogue": "8&9&10&11", "winDialogue": "12&13", - "loseDialogue": "14&15", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "14&15" }, { "eventID": 10, @@ -221,6 +158,7 @@ "quality": 1, "name": "天降宝箱*铜币2", "sSpineInUI": "gongbing", + "actorIDForQuestion": 0, "winReward": "1&1|31002&50", "loseReward": "31001&10", "suitLevel": "21&40", @@ -229,15 +167,7 @@ "movePointArray": "26&27&28&29", "startDialogue": "8&9&10&11", "winDialogue": "12&13", - "loseDialogue": "14&15", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "14&15" }, { "eventID": 11, @@ -245,6 +175,7 @@ "quality": 2, "name": "天降宝箱*元宝2", "sSpineInUI": "gongbing", + "actorIDForQuestion": 0, "winReward": "1&1|31002&50", "loseReward": "31001&10", "suitLevel": "21&40", @@ -253,15 +184,7 @@ "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 12, @@ -269,6 +192,7 @@ "quality": 2, "name": "天降宝箱*材料2", "sSpineInUI": "gongbing", + "actorIDForQuestion": 0, "winReward": "1&1|31002&50", "loseReward": "31001&10", "suitLevel": "21&40", @@ -277,15 +201,7 @@ "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 13, @@ -293,23 +209,16 @@ "quality": 2, "name": "答题*体力2", "sSpineInUI": "jiaxu", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 14, + "winReward": "31002&50", + "loseReward": "31001&10", "suitLevel": "21&40", "warId": 0, "weight": 1, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 14, @@ -317,23 +226,16 @@ "quality": 2, "name": "答题*将魂2", "sSpineInUI": "jiaxu", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 14, + "winReward": "31002&60", + "loseReward": "31001&10", "suitLevel": "21&40", "warId": 0, "weight": 1, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 15, @@ -341,23 +243,16 @@ "quality": 2, "name": "答题*经验书2", "sSpineInUI": "jiaxu", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 14, + "winReward": "31001&500", + "loseReward": "31001&10", "suitLevel": "21&40", "warId": 0, "weight": 1, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 16, @@ -365,23 +260,16 @@ "quality": 2, "name": "山贼拦路*待定2", "sSpineInUI": "daobing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "1&1|31002&50", + "loseReward": "31001&10", "suitLevel": "21&40", "warId": 2001, "weight": 1, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 17, @@ -389,23 +277,16 @@ "quality": 2, "name": "救援村落*待定2", "sSpineInUI": "daobing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "1&1|31002&50", + "loseReward": "31001&10", "suitLevel": "21&40", "warId": 2002, "weight": 1, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 18, @@ -413,23 +294,16 @@ "quality": 2, "name": "比武切磋*待定2", "sSpineInUI": "daobing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "1&1|31002&50", + "loseReward": "31001&10", "suitLevel": "21&40", "warId": 2003, "weight": 1, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 19, @@ -437,23 +311,16 @@ "quality": 3, "name": "天降宝箱*铜币3", "sSpineInUI": "gongbing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "31002&50|5&1|16004&1", + "loseReward": "31001&10", "suitLevel": "41&100", "warId": 0, "weight": 2, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 20, @@ -461,23 +328,16 @@ "quality": 3, "name": "天降宝箱*元宝3", "sSpineInUI": "gongbing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "31002&100|5&1|16004&1", + "loseReward": "31001&10", "suitLevel": "41&100", "warId": 0, "weight": 2, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 21, @@ -485,23 +345,16 @@ "quality": 3, "name": "天降宝箱*材料3", "sSpineInUI": "gongbing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "31001&500", + "loseReward": "31001&10", "suitLevel": "41&100", "warId": 0, "weight": 2, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 22, @@ -509,23 +362,16 @@ "quality": 3, "name": "答题*体力3", "sSpineInUI": "jiaxu", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 14, + "winReward": "1&1|31002&50", + "loseReward": "31001&10", "suitLevel": "41&100", "warId": 0, "weight": 2, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 23, @@ -533,23 +379,16 @@ "quality": 3, "name": "答题*将魂3", "sSpineInUI": "jiaxu", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 14, + "winReward": "1&1|31002&50", + "loseReward": "31001&10", "suitLevel": "41&100", "warId": 0, "weight": 2, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 24, @@ -557,23 +396,16 @@ "quality": 3, "name": "答题*经验书3", "sSpineInUI": "jiaxu", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 14, + "winReward": "1&1|31002&50", + "loseReward": "31001&10", "suitLevel": "41&100", "warId": 0, "weight": 2, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 25, @@ -581,23 +413,16 @@ "quality": 3, "name": "山贼拦路*待定3", "sSpineInUI": "daobing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "31002&50", + "loseReward": "31001&10", "suitLevel": "41&100", "warId": 2001, "weight": 2, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 26, @@ -605,23 +430,16 @@ "quality": 3, "name": "救援村落*待定3", "sSpineInUI": "daobing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "31002&60", + "loseReward": "31001&10", "suitLevel": "41&100", "warId": 2002, "weight": 2, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 27, @@ -629,23 +447,16 @@ "quality": 3, "name": "比武切磋*待定3", "sSpineInUI": "daobing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "31001&500", + "loseReward": "31001&10", "suitLevel": "41&100", "warId": 2003, "weight": 2, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 28, @@ -653,23 +464,16 @@ "quality": 4, "name": "天降宝箱*铜币4", "sSpineInUI": "gongbing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "1&1|31002&50", + "loseReward": "31001&10", "suitLevel": "61&100", "warId": 0, "weight": 4, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 29, @@ -677,23 +481,16 @@ "quality": 4, "name": "天降宝箱*元宝4", "sSpineInUI": "gongbing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "1&1|31002&50", + "loseReward": "31001&10", "suitLevel": "61&100", "warId": 0, "weight": 4, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 30, @@ -701,23 +498,16 @@ "quality": 4, "name": "天降宝箱*材料4", "sSpineInUI": "gongbing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "1&1|31002&50", + "loseReward": "31001&10", "suitLevel": "61&100", "warId": 0, "weight": 4, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 31, @@ -725,23 +515,16 @@ "quality": 4, "name": "答题*体力4", "sSpineInUI": "jiaxu", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 14, + "winReward": "31002&50|5&1|16004&1", + "loseReward": "31001&10", "suitLevel": "61&100", "warId": 0, "weight": 4, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 32, @@ -749,23 +532,16 @@ "quality": 4, "name": "答题*将魂4", "sSpineInUI": "jiaxu", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 14, + "winReward": "31002&100|5&1|16004&1", + "loseReward": "31001&10", "suitLevel": "61&100", "warId": 0, "weight": 4, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 33, @@ -773,23 +549,16 @@ "quality": 4, "name": "答题*经验书4", "sSpineInUI": "jiaxu", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 14, + "winReward": "31001&500", + "loseReward": "31001&10", "suitLevel": "61&100", "warId": 0, "weight": 4, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 34, @@ -797,23 +566,16 @@ "quality": 4, "name": "山贼拦路*待定4", "sSpineInUI": "daobing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "1&1|31002&50", + "loseReward": "31001&10", "suitLevel": "61&100", "warId": 2001, "weight": 4, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 35, @@ -821,23 +583,16 @@ "quality": 4, "name": "救援村落*待定4", "sSpineInUI": "daobing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "1&1|31002&50", + "loseReward": "31001&10", "suitLevel": "61&100", "warId": 2002, "weight": 4, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - "loseDialogue": "1&2", - "__EMPTY": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "recommendedPower": 0, - "previousGk": 0 + "loseDialogue": "1&2" }, { "eventID": 36, @@ -845,22 +600,15 @@ "quality": 4, "name": "比武切磋*待定4", "sSpineInUI": "daobing", - "winReward": 0, - "loseReward": 0, + "actorIDForQuestion": 0, + "winReward": "1&1|31002&50", + "loseReward": "31001&10", "suitLevel": "61&100", "warId": 2003, "weight": 4, "movePointArray": "26&27&28&29", "startDialogue": "1&2", "winDialogue": "1&2", - 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"gk_name": "镇念塔2层", + "kingExp": 0, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "无", + "cost": 0 + }, + { + "war_id": 1503, + "dispatchJsonId": 1503, + "bg_img_id": 504, + "script_id": 0, + "fixReward": "&", + "conditionReward": "&", + "RandomReward": "&", + "war_type": 4, + "gk_name": "镇念塔3层", + "kingExp": 0, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "无", + "cost": 0 + }, + { + "war_id": 1504, + "dispatchJsonId": 1504, + "bg_img_id": 504, + "script_id": 0, + "fixReward": "&", + "conditionReward": "&", + "RandomReward": "&", + "war_type": 4, + "gk_name": "镇念塔4层", + "kingExp": 0, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "无", + "cost": 0 + }, + { + "war_id": 1505, + "dispatchJsonId": 1505, + "bg_img_id": 504, + "script_id": 0, + "fixReward": "&", + "conditionReward": "&", + "RandomReward": "&", + "war_type": 4, + "gk_name": "镇念塔5层", + "kingExp": 0, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "无", + "cost": 0 + }, + { + "war_id": 1506, + "dispatchJsonId": 1506, + "bg_img_id": 504, + "script_id": 0, + "fixReward": "&", + "conditionReward": "&", + "RandomReward": "&", + "war_type": 4, + "gk_name": "镇念塔6层", + "kingExp": 0, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "无", + "cost": 0 + }, + { + "war_id": 1507, + "dispatchJsonId": 1507, + "bg_img_id": 504, + "script_id": 0, + "fixReward": "&", + "conditionReward": "&", + "RandomReward": "&", + "war_type": 4, + "gk_name": "镇念塔7层", + "kingExp": 0, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "无", + "cost": 0 + }, + { + "war_id": 1508, + "dispatchJsonId": 1508, + "bg_img_id": 504, + "script_id": 0, + "fixReward": "&", + "conditionReward": "&", + "RandomReward": "&", + "war_type": 4, + "gk_name": "镇念塔8层", + "kingExp": 0, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "无", + "cost": 0 + }, + { + "war_id": 1509, + "dispatchJsonId": 1509, + "bg_img_id": 504, + "script_id": 0, + "fixReward": "&", + "conditionReward": "&", + "RandomReward": "&", + "war_type": 4, + "gk_name": "镇念塔9层", + "kingExp": 0, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "无", + "cost": 0 + }, + { + "war_id": 1510, + "dispatchJsonId": 1510, + "bg_img_id": 504, + "script_id": 0, + "fixReward": "&", + "conditionReward": "&", + "RandomReward": "&", + "war_type": 4, + "gk_name": "镇念塔10层", + "kingExp": 0, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "无", + "cost": 0 + }, + { + "war_id": 1511, + "dispatchJsonId": 1511, + "bg_img_id": 504, + "script_id": 0, + "fixReward": "&", + "conditionReward": "&", + "RandomReward": "&", + "war_type": 4, + "gk_name": "镇念塔11层", + "kingExp": 0, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "无", + "cost": 0 + }, + { + "war_id": 1512, + "dispatchJsonId": 1512, + "bg_img_id": 504, + "script_id": 0, + "fixReward": "&", + "conditionReward": "&", + "RandomReward": "&", + "war_type": 4, + "gk_name": "镇念塔12层", + "kingExp": 0, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "无", + "cost": 0 + }, + { + "war_id": 1513, + "dispatchJsonId": 1513, + "bg_img_id": 504, + "script_id": 0, + "fixReward": "&", + "conditionReward": "&", + "RandomReward": "&", + "war_type": 4, + "gk_name": "镇念塔13层", + "kingExp": 0, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "无", + "cost": 0 + } +] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_gk_daily.json b/shared/resource/jsons/dic_zyz_gk_daily.json index e8a573141..a35078d85 100644 --- a/shared/resource/jsons/dic_zyz_gk_daily.json +++ b/shared/resource/jsons/dic_zyz_gk_daily.json @@ -234,7 +234,7 @@ "dispatchJsonId": 3011, "bg_img_id": 501, "script_id": 0, - "fixReward": "10201&1|1&10|2&2|3&3", + "fixReward": "10205&1|1&10|2&2|3&3", "warType": 4, "gk_name": "每日&城池守卫", "kingExp": 100, diff --git a/shared/resource/jsons/dic_zyz_gk_main.json b/shared/resource/jsons/dic_zyz_gk_main.json index 9186a8d1b..14ba4a52d 100644 --- a/shared/resource/jsons/dic_zyz_gk_main.json +++ b/shared/resource/jsons/dic_zyz_gk_main.json @@ -100,7 +100,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人撤退;\n2.在3回合内获得胜利", "cost": 2, "iconInMap": "city&4", "iconName": "真 定", @@ -132,7 +132,7 @@ "cost": 2, "iconInMap": "spine&huangjindao", "iconName": "&", - "heroInUI": "1&1008|1&1045|1&1036", + "heroInUI": "1&1008|1&1045|1&1055", "detailUIBg": "1_2", "recommendedPower": 10010, "previousGk": 107, @@ -212,7 +212,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方撤退人数不超过1人;\n2.在5回合内获得胜利", "cost": 2, "iconInMap": "city&2", "iconName": "巨 鹿", @@ -242,9 +242,9 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "无", "cost": 2, - "iconInMap": "spine&yinbing", + "iconInMap": "spine&yinbingdao", "iconName": "&", - "heroInUI": "1&1013|1&1001", + "heroInUI": "1&1013", "detailUIBg": "1_3", "recommendedPower": 10014, "previousGk": 111, @@ -270,9 +270,9 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "无", "cost": 2, - "iconInMap": "spine&qiangbing", + "iconInMap": "spine&huangjindao", "iconName": "&", - "heroInUI": "1&1026|1&1045|1008", + "heroInUI": "1&1013|1&1045|1&1008", "detailUIBg": "1_3", "recommendedPower": 10015, "previousGk": 112, @@ -298,9 +298,9 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "无", "cost": 2, - "iconInMap": "spine&qiangbing", + "iconInMap": "spine&gongbing", "iconName": "&", - "heroInUI": "1&1001|1&1004", + "heroInUI": "1&1001|1&1002|1&1004", "detailUIBg": "1_3", "recommendedPower": 10016, "previousGk": 113, @@ -324,11 +324,11 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方撤退人数不超过1人;\n2.在7回合内获得胜利", "cost": 2, "iconInMap": "city&3", "iconName": "河 间 ", - "heroInUI": "1&1001|1&1002|1&1004|1&1041", + "heroInUI": "1&1002|1&1004|1&1039", "detailUIBg": "1_4", "recommendedPower": 10017, "previousGk": 114, @@ -354,9 +354,9 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "无", "cost": 2, - "iconInMap": "spine&caoren", + "iconInMap": "spine&SL_qiangbing", "iconName": "&", - "heroInUI": "1&1001|1&1004|1&1002|1&1041", + "heroInUI": "1&1001|1&1004|1&1041", "detailUIBg": "1_4", "recommendedPower": 10018, "previousGk": 115, @@ -382,9 +382,9 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "无", "cost": 2, - "iconInMap": "spine&caoren", + "iconInMap": "spine&SL_daobing", "iconName": "&", - "heroInUI": "1&1001|1&1002|1&1004|1&1039", + "heroInUI": "1&1002|1&1004|1&1039", "detailUIBg": "1_4", "recommendedPower": 10019, "previousGk": 116, @@ -410,9 +410,9 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "无", "cost": 2, - "iconInMap": "spine&caoren", + "iconInMap": "spine&SL_qibing", "iconName": "&", - "heroInUI": "1&1001|1&1003|1&1002|1&1003", + "heroInUI": "1&1001|1&1002|1&1037", "detailUIBg": "1_4", "recommendedPower": 10020, "previousGk": 117, @@ -436,11 +436,11 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方撤退人数不超过2人;\n2.在5回合内获得胜利", "cost": 2, "iconInMap": "city&1", "iconName": "渤 海", - "heroInUI": "1&1003|2&1037", + "heroInUI": "1&1003|1&1011", "detailUIBg": "1_5", "recommendedPower": 10021, "previousGk": 118, @@ -466,9 +466,9 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "无", "cost": 2, - "iconInMap": "spine&lidian", + "iconInMap": "spine&SL_gongbing", "iconName": "&", - "heroInUI": "1&1001|1&1003|1&1002|1&1056", + "heroInUI": "1&1003|1&1002|1&1056", "detailUIBg": "1_5", "recommendedPower": 10022, "previousGk": 119, @@ -494,9 +494,9 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "无", "cost": 2, - "iconInMap": "spine&lidian", + "iconInMap": "spine&SL_qiangbing", "iconName": "&", - "heroInUI": "1&1001|1&1004|1&1003|1&1041", + "heroInUI": "1&1004|1&1003|1&1041", "detailUIBg": "1_5", "recommendedPower": 10023, "previousGk": 120, @@ -522,9 +522,9 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "无", "cost": 2, - "iconInMap": "spine&lidian", + "iconInMap": "spine&SL_qibing", "iconName": "&", - "heroInUI": "1&1001|1&1004|1&1002|1&1037", + "heroInUI": "1&1004|1&1002|1&1037", "detailUIBg": "1_5", "recommendedPower": 10024, "previousGk": 121, @@ -548,11 +548,11 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我军出战人数不超过4人;\n2.在10回合内获得胜利", "cost": 2, "iconInMap": "city&5", "iconName": "界 桥", - "heroInUI": "1&1001|1&1004||1&1056|1&354", + "heroInUI": "1&1001|1&1056|1&354", "detailUIBg": "1_7", "recommendedPower": 10025, "previousGk": 122, @@ -580,7 +580,7 @@ "cost": 2, "iconInMap": "spine&wenchou", "iconName": "&", - "heroInUI": "1&1001|1&1004|1&354", + "heroInUI": "1&1041|1&1056|1&354", "detailUIBg": "1_7", "recommendedPower": 10026, "previousGk": 123, @@ -606,9 +606,9 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "无", "cost": 2, - "iconInMap": "spine&lidian", + "iconInMap": "spine&SL_qiangbing", "iconName": "&", - "heroInUI": "1&1001|1&1004|1&1041", + "heroInUI": "1&1039|1&1041|1&1056", "detailUIBg": "1_7", "recommendedPower": 10027, "previousGk": 124, @@ -634,9 +634,9 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "无", "cost": 2, - "iconInMap": "spine&qibing", + "iconInMap": "spine&SL_qibing", "iconName": "&", - "heroInUI": "1&1001|1&1004|1&1037", + "heroInUI": "1&1002|1&1056|1&1037", "detailUIBg": "1_7", "recommendedPower": 10028, "previousGk": 125, @@ -664,7 +664,7 @@ "cost": 2, "iconInMap": "city&1", "iconName": "邺 城", - "heroInUI": "1&1001|1&1004|1&312", + "heroInUI": "1&1039|1&355|1&1054", "detailUIBg": "1_8", "recommendedPower": 10029, "previousGk": 126, diff --git a/shared/resource/jsons/dic_zyz_gk_mainElite.json b/shared/resource/jsons/dic_zyz_gk_mainElite.json index 2b81da1c4..a70c64692 100644 --- a/shared/resource/jsons/dic_zyz_gk_mainElite.json +++ b/shared/resource/jsons/dic_zyz_gk_mainElite.json @@ -18,7 +18,7 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 3, - "heroInUI": "1&1001|1&1004|2&312", + "heroInUI": "1&1001|1&1004|1&1036", "detailUIBg": "1_2", "recommendedPower": 20000, "previousGk": 107, @@ -33,7 +33,7 @@ "conditionReward": "16004&1&0|31002&50&0|31002&100&1", "RandomReward": "17003&10&1|15013&1&3|17008&1&2", "warType": 12, - "gk_name": "第一章&真定之战(精英)", + "gk_name": "第一章&巨鹿之战(精英)", "kingExp": 100, "lvLimted": 3, "turnLimted": 30, @@ -43,7 +43,7 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 3, - "heroInUI": "1&1001|1&1004|2&312", + "heroInUI": "1&1013|1&1008|1&1036", "detailUIBg": "1_3", "recommendedPower": 20000, "previousGk": 111, @@ -58,7 +58,7 @@ "conditionReward": "16004&1&0|31002&50&0|31002&100&1", "RandomReward": "17003&10&1|15013&1&3|17008&1&2", "warType": 12, - "gk_name": "第一章&真定之战(精英)", + "gk_name": "第一章&河间之战(精英)", "kingExp": 100, "lvLimted": 3, "turnLimted": 30, @@ -68,7 +68,7 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 3, - "heroInUI": "1&1001|1&1004|2&312", + "heroInUI": "1&1004|1&1041|1&1039", "detailUIBg": "1_4", "recommendedPower": 20000, "previousGk": 115, @@ -83,7 +83,7 @@ "conditionReward": "16004&1&0|31002&50&0|31002&100&1", "RandomReward": "17003&10&1|15013&1&3|17008&1&2", "warType": 12, - "gk_name": "第一章&真定之战(精英)", + "gk_name": "第一章&渤海之战(精英)", "kingExp": 100, "lvLimted": 3, "turnLimted": 30, @@ -93,7 +93,7 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 3, - "heroInUI": "1&1001|1&1004|2&312", + "heroInUI": "1&1003|1&1037|1&1011", "detailUIBg": "1_5", "recommendedPower": 20000, "previousGk": 119, @@ -108,7 +108,7 @@ "conditionReward": "16004&1&0|31002&50&0|31002&100&1", "RandomReward": "17003&10&1|15013&1&3|17008&1&2", "warType": 12, - "gk_name": "第一章&真定之战(精英)", + "gk_name": "第一章&界桥之战(精英)", "kingExp": 100, "lvLimted": 3, "turnLimted": 30, @@ -133,7 +133,7 @@ "conditionReward": "16004&1&0|31002&50&0|31002&100&1", "RandomReward": "17003&10&1|15013&1&3|17008&1&2", "warType": 12, - "gk_name": "第一章&真定之战(精英)", + "gk_name": "第一章&邺城之战(精英)", "kingExp": 100, "lvLimted": 3, "turnLimted": 30, @@ -143,7 +143,7 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 3, - "heroInUI": "1&1001|1&1004|2&312", + "heroInUI": "1&354|1&355|1&1054", "detailUIBg": "1_8", "recommendedPower": 20000, "previousGk": 127, diff --git a/shared/resource/jsons/dic_zyz_gk_tower.json b/shared/resource/jsons/dic_zyz_gk_tower.json index b15a53f71..a51777035 100644 --- a/shared/resource/jsons/dic_zyz_gk_tower.json +++ b/shared/resource/jsons/dic_zyz_gk_tower.json @@ -4,7 +4,7 @@ "dispatchJsonId": 10001, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13005&1|17002&10|17006&2|17006&3", "conditionReward": "&", "RandomReward": "&", "warType": 8, @@ -27,7 +27,7 @@ "dispatchJsonId": 10002, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13005&1|17002&10|17006&2|17006&3", "conditionReward": "&", "RandomReward": "&", "warType": 8, @@ -50,7 +50,7 @@ "dispatchJsonId": 10003, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13005&1|17002&10|17006&2|17006&3", "conditionReward": "&", "RandomReward": "&", "warType": 8, @@ -73,7 +73,7 @@ "dispatchJsonId": 10004, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13005&1|17002&10|17006&2|17006&3", "conditionReward": "&", "RandomReward": "&", "warType": 8, @@ -96,7 +96,7 @@ "dispatchJsonId": 10005, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13010&1|17003&30|17006&20|17006&20", "conditionReward": "&", "RandomReward": "&", "warType": 8, @@ -119,7 +119,7 @@ "dispatchJsonId": 10006, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13010&1|17003&30|17006&20|17006&20", "conditionReward": "&", "RandomReward": "&", "warType": 8, @@ -142,7 +142,7 @@ "dispatchJsonId": 10007, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13005&1|17002&10|17006&2|17006&8", "conditionReward": "&", "RandomReward": "&", "warType": 8, @@ -165,7 +165,7 @@ "dispatchJsonId": 10008, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13005&1|17002&10|17006&2|17006&9", "conditionReward": "&", "RandomReward": "&", "warType": 8, @@ -188,7 +188,7 @@ "dispatchJsonId": 10009, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13005&1|17002&10|17006&2|17006&10", "conditionReward": "&", "RandomReward": "&", "warType": 8, @@ -211,7 +211,7 @@ "dispatchJsonId": 10010, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13005&1|17002&10|17006&2|17006&11", "conditionReward": "&", "RandomReward": "&", "warType": 8, @@ -234,7 +234,7 @@ "dispatchJsonId": 10011, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13015&1|17004&30|17006&30|17006&30", "conditionReward": "&", "RandomReward": "&", "warType": 8, @@ -257,7 +257,7 @@ "dispatchJsonId": 10012, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13015&1|17004&30|17006&30|17006&30", "conditionReward": "&", "RandomReward": "&", "warType": 8, @@ -280,7 +280,7 @@ "dispatchJsonId": 10013, "bg_img_id": 504, "script_id": 0, - "fixReward": "&", + "fixReward": "13015&1|17004&30|17006&30|17006&30", "conditionReward": "&", "RandomReward": "&", "warType": 8, diff --git a/shared/resource/jsons/dic_zyz_hero.json b/shared/resource/jsons/dic_zyz_hero.json index a1c3c6a50..955cd25d6 100644 --- a/shared/resource/jsons/dic_zyz_hero.json +++ b/shared/resource/jsons/dic_zyz_hero.json @@ -409,7 +409,7 @@ { "heroId": 12, "spineName": "lidian", - "rSpineName": "&", + "rSpineName": "LH_lidian", "name": "李典", "face_id": "lidian", "quality": 2, @@ -483,7 +483,7 @@ { "heroId": 14, "spineName": "jiaxu", - "rSpineName": "&", + "rSpineName": "LH_jiaxu", "name": "贾诩", "face_id": "jiaxu", "quality": 2, @@ -514,13 +514,13 @@ "retreat": "暂时先避其锋芒。", "info": "我是低能", "actorinfo": "物理职业的弓兵,勉强还行。", - "imgPosofDialog": "560&-358", + "imgPosofDialog": "560&-280", "imgPosofInfo": 0 }, { "heroId": 15, "spineName": "xuchu", - "rSpineName": "&", + "rSpineName": "LH_xuchu", "name": "许褚", "face_id": "xuchu", "quality": 2, @@ -1814,7 +1814,7 @@ }, { "heroId": 50, - "spineName": "zhaoyun", + "spineName": "SL_gongbing", "rSpineName": "&", "name": "麹义", "face_id": "quyi", @@ -1962,7 +1962,7 @@ }, { "heroId": 54, - "spineName": "zhaoyun", + "spineName": "wenchou", "rSpineName": "&", "name": "文丑", "face_id": "wenchou", @@ -1999,7 +1999,7 @@ }, { "heroId": 55, - "spineName": "zhaoyun", + "spineName": "yanliang", "rSpineName": "&", "name": "颜良", "face_id": "yanliang", @@ -2660,7 +2660,7 @@ "retreat": "暂时先避其锋芒。", "info": "我是低能", "actorinfo": "远程职业的法师,菜的一笔。", - "imgPosofDialog": "560&-358", + "imgPosofDialog": "560&-280", "imgPosofInfo": 0 }, { @@ -3960,7 +3960,7 @@ }, { "heroId": 350, - "spineName": "zhaoyun", + "spineName": "SL_gongbing", "rSpineName": "&", "name": "麹义", "face_id": "quyi", @@ -4108,7 +4108,7 @@ }, { "heroId": 354, - "spineName": "zhaoyun", + "spineName": "wenchou", "rSpineName": "&", "name": "文丑", "face_id": "wenchou", @@ -4145,7 +4145,7 @@ }, { "heroId": 355, - "spineName": "zhaoyun", + "spineName": "yanliang", "rSpineName": "&", "name": "颜良", "face_id": "yanliang", @@ -4309,7 +4309,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4346,7 +4346,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4383,7 +4383,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4420,7 +4420,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4457,7 +4457,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4494,7 +4494,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4531,7 +4531,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4568,7 +4568,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4605,7 +4605,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4642,7 +4642,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4663,10 +4663,10 @@ }, { "heroId": 1011, - "spineName": "qibing", + "spineName": "baimayicong", "rSpineName": "&", "name": "白马义从", - "face_id": "bubing", + "face_id": "tongyongjunguan", "quality": 3, "camp": 0, "area": 0, @@ -4679,7 +4679,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4700,7 +4700,7 @@ }, { "heroId": 1012, - "spineName": "zhaoyun", + "spineName": "shanzeidao", "rSpineName": "&", "name": "山贼", "face_id": "shanzei", @@ -4716,7 +4716,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4753,7 +4753,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4790,7 +4790,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4827,7 +4827,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4864,7 +4864,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4901,7 +4901,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4938,7 +4938,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -4975,7 +4975,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5012,7 +5012,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5049,7 +5049,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5086,7 +5086,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5123,7 +5123,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5160,7 +5160,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5197,7 +5197,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5234,7 +5234,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5271,7 +5271,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5308,7 +5308,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5345,7 +5345,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5382,7 +5382,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5419,7 +5419,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5456,7 +5456,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5493,7 +5493,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5530,7 +5530,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5567,7 +5567,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5588,7 +5588,7 @@ }, { "heroId": 1037, - "spineName": "qibing", + "spineName": "SL_qibing", "rSpineName": "&", "name": "骑兵将领", "face_id": "tongyongjunguan", @@ -5604,7 +5604,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5620,7 +5620,7 @@ "retreat": "复兴汉室的梦想破灭了!", "info": "我是低能", "actorinfo": "物理职业的弓兵,勉强还行。", - "imgPosofDialog": "596&-75", + "imgPosofDialog": "596&-141", "imgPosofInfo": "&" }, { @@ -5641,7 +5641,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5662,7 +5662,7 @@ }, { "heroId": 1039, - "spineName": "daobing", + "spineName": "SL_daobing", "rSpineName": "&", "name": "步兵将领", "face_id": "tongyongjunguan", @@ -5678,7 +5678,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5694,7 +5694,7 @@ "retreat": "复兴汉室的梦想破灭了!", "info": "我是低能", "actorinfo": "物理职业的步兵,强的一笔。", - "imgPosofDialog": "596&-75", + "imgPosofDialog": "596&-141", "imgPosofInfo": "&" }, { @@ -5715,7 +5715,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5731,7 +5731,7 @@ "retreat": "复兴汉室的梦想破灭了!", "info": "我是低能", "actorinfo": "物理职业的弓兵,勉强还行。", - "imgPosofDialog": "650&-75", + "imgPosofDialog": "596&-141", "imgPosofInfo": "&" }, { @@ -5752,7 +5752,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5768,12 +5768,12 @@ "retreat": "复兴汉室的梦想破灭了!", "info": "我是低能", "actorinfo": "远程职业的法师,菜的一笔。", - "imgPosofDialog": "596&-75", + "imgPosofDialog": "596&-141", "imgPosofInfo": "&" }, { "heroId": 1042, - "spineName": "gongbing", + "spineName": "shangzeigong", "rSpineName": "&", "name": "山贼弓兵", "face_id": "shanzei", @@ -5789,7 +5789,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5826,7 +5826,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5863,7 +5863,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5900,7 +5900,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5937,7 +5937,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -5974,7 +5974,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6011,7 +6011,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6027,7 +6027,7 @@ "retreat": "复兴汉室的梦想破灭了!", "info": "我是低能", "actorinfo": "远程职业的法师,菜的一笔。", - "imgPosofDialog": "565&-113", + "imgPosofDialog": "565&-168", "imgPosofInfo": "&" }, { @@ -6048,7 +6048,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6085,7 +6085,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6101,7 +6101,7 @@ "retreat": "复兴汉室的梦想破灭了!", "info": "我是低能", "actorinfo": "远程职业的法师,菜的一笔。", - "imgPosofDialog": "524&-113", + "imgPosofDialog": "524&-188", "imgPosofInfo": "&" }, { @@ -6122,7 +6122,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6143,7 +6143,7 @@ }, { "heroId": 1052, - "spineName": "qibing", + "spineName": "H_baimayicong", "rSpineName": "&", "name": "严纲", "face_id": "bubingjiangling", @@ -6159,7 +6159,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6196,7 +6196,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6212,7 +6212,7 @@ "retreat": "复兴汉室的梦想破灭了!", "info": "我是低能", "actorinfo": "物理职业的弓兵,勉强还行。", - "imgPosofDialog": "567&-67", + "imgPosofDialog": "533&-182", "imgPosofInfo": "&" }, { @@ -6233,7 +6233,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6270,7 +6270,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6291,7 +6291,7 @@ }, { "heroId": 1056, - "spineName": "gongbingjiangling", + "spineName": "SL_gongbing", "rSpineName": "&", "name": "弓兵将领", "face_id": "tongyonggongbingjiangling", @@ -6307,7 +6307,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6344,7 +6344,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6381,7 +6381,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6418,7 +6418,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6455,7 +6455,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6492,7 +6492,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6529,7 +6529,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6566,7 +6566,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6603,7 +6603,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6640,7 +6640,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6677,7 +6677,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6714,7 +6714,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6751,7 +6751,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6788,7 +6788,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6825,7 +6825,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6862,7 +6862,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6899,7 +6899,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6920,7 +6920,7 @@ }, { "heroId": 2005, - "spineName": "H_qibing", + "spineName": "H_baimayicong", "rSpineName": "&", "name": "骑兵将领", "face_id": "tongyongjunguan", @@ -6936,7 +6936,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, @@ -6957,7 +6957,7 @@ }, { "heroId": 2006, - "spineName": "qibing", + "spineName": "H_baimayicong", "rSpineName": "&", "name": "严纲", "face_id": "bubingjiangling", @@ -6973,7 +6973,7 @@ "matk": 20, "def": 120, "mdef": 120, - "agi": 120, + "agi": 60, "luk": 20, "hp_up": 10, "atk_up": 1, diff --git a/shared/resource/jsons/dic_zyz_job_walk.json b/shared/resource/jsons/dic_zyz_job_walk.json index 056026393..f8d06583f 100644 --- a/shared/resource/jsons/dic_zyz_job_walk.json +++ b/shared/resource/jsons/dic_zyz_job_walk.json @@ -1,326 +1,326 @@ -[ - { - "id": 1, - "1": 1, - "2": 1, - "3": 1, - "4": 1, - "5": 2, - "6": 255, - "7": 1, - "8": 1, - "9": 1, - "10": 2, - "11": 1, - "12": 2, - "13": 255, - "14": 1, - "15": 255, - "16": 255, - "17": 1, - "18": 255, - "19": 1, - "20": 1, - "21": 1, - "22": 1, - "23": 1, - "24": 2, - "25": 1, - "26": 255, - "27": 255, - "28": 255, - "29": 2, - "30": 255, - "31": 1, - "32": 255, - "33": 2 - }, - { - "id": 2, - "1": 1, - "2": 1, - "3": 1, - "4": 1, - "5": 2, - "6": 255, - "7": 1, - "8": 1, - "9": 1, - "10": 2, - "11": 1, - "12": 2, - "13": 255, - "14": 1, - "15": 255, - "16": 255, - "17": 1, - "18": 255, - "19": 1, - "20": 1, - "21": 1, - "22": 1, - "23": 1, - "24": 2, - "25": 1, - "26": 255, - "27": 255, - "28": 255, - "29": 2, - "30": 255, - "31": 1, - "32": 255, - "33": 2 - }, - { - "id": 3, - "1": 1, - "2": 1, - "3": 2, - "4": 2, - "5": 3, - "6": 255, - "7": 2, - "8": 2, - "9": 1, - "10": 2, - "11": 1, - "12": 2, - "13": 255, - "14": 2, - "15": 255, - "16": 255, - "17": 1, - "18": 255, - "19": 1, - "20": 1, - "21": 2, - "22": 2, - "23": 2, - "24": 3, - "25": 2, - "26": 255, - "27": 255, - "28": 255, - "29": 1, - "30": 255, - "31": 1, - "32": 255, - "33": 3 - }, - { - "id": 4, - "1": 1, - "2": 1, - "3": 1, - "4": 1, - "5": 2, - "6": 255, - "7": 1, - "8": 1, - "9": 1, - "10": 2, - "11": 1, - "12": 2, - "13": 255, - "14": 1, - "15": 255, - "16": 255, - "17": 1, - "18": 255, - "19": 1, - "20": 1, - "21": 1, - "22": 1, - "23": 1, - "24": 2, - "25": 1, - "26": 255, - "27": 255, - "28": 255, - "29": 1, - "30": 255, - "31": 1, - "32": 255, - "33": 2 - }, - { - "id": 5, - "1": 1, - "2": 1, - "3": 1, - "4": 1, - "5": 2, - "6": 255, - "7": 1, - "8": 1, - "9": 1, - "10": 1, - "11": 1, - "12": 1, - "13": 255, - "14": 1, - "15": 255, - "16": 255, - "17": 1, - "18": 255, - "19": 1, - "20": 1, - "21": 1, - "22": 1, - "23": 1, - "24": 2, - "25": 1, - "26": 255, - "27": 255, - "28": 255, - "29": 1, - "30": 255, - "31": 1, - "32": 255, - "33": 2 - }, - { - "id": 6, - "1": 1, - "2": 1, - "3": 1, - "4": 1, - "5": 2, - "6": 255, - "7": 1, - "8": 1, - "9": 1, - "10": 2, - "11": 1, - "12": 2, - "13": 255, - "14": 2, - "15": 255, - "16": 255, - "17": 1, - "18": 255, - "19": 1, - "20": 1, - "21": 1, - "22": 1, - "23": 1, - "24": 2, - "25": 1, - "26": 255, - "27": 255, - "28": 255, - "29": 1, - "30": 255, - "31": 1, - "32": 255, - "33": 2 - }, - { - "id": 7, - "1": 1, - "2": 1, - "3": 1, - "4": 1, - "5": 2, - "6": 255, - "7": 1, - "8": 1, - "9": 1, - "10": 2, - "11": 1, - "12": 2, - "13": 255, - "14": 2, - "15": 255, - "16": 255, - "17": 1, - "18": 255, - "19": 1, - "20": 1, - "21": 1, - "22": 1, - "23": 1, - "24": 2, - "25": 1, - "26": 255, - "27": 255, - "28": 255, - "29": 1, - "30": 255, - "31": 1, - "32": 255, - "33": 2 - }, - { - "id": 8, - "1": 1, - "2": 1, - "3": 1, - "4": 1, - "5": 2, - "6": 255, - "7": 1, - "8": 1, - "9": 1, - "10": 2, - "11": 1, - "12": 2, - "13": 255, - "14": 2, - "15": 255, - "16": 255, - "17": 1, - "18": 255, - "19": 1, - "20": 1, - "21": 1, - "22": 1, - "23": 1, - "24": 2, - "25": 1, - "26": 255, - "27": 255, - "28": 255, - "29": 1, - "30": 255, - "31": 1, - "32": 255, - "33": 2 - }, - { - "id": 9, - "1": 1, - "2": 1, - "3": 1, - "4": 1, - "5": 2, - "6": 255, - "7": 1, - 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"30": 255, + "31": 1, + "32": 255, + "33": 2, + "id": 7 + }, + { + "1": 1, + "2": 1, + "3": 1, + "4": 1, + "5": 2, + "6": 255, + "7": 1, + "8": 1, + "9": 1, + "10": 2, + "11": 1, + "12": 2, + "13": 255, + "14": 2, + "15": 255, + "16": 255, + "17": 1, + "18": 255, + "19": 1, + "20": 1, + "21": 1, + "22": 1, + "23": 1, + "24": 2, + "25": 1, + "26": 255, + "27": 255, + "28": 255, + "29": 1, + "30": 255, + "31": 1, + "32": 255, + "33": 2, + "id": 8 + }, + { + "1": 1, + "2": 1, + "3": 1, + "4": 1, + "5": 2, + "6": 255, + "7": 1, + "8": 1, + "9": 1, + "10": 2, + "11": 1, + "12": 2, + "13": 255, + "14": 2, + "15": 255, + "16": 255, + "17": 1, + "18": 255, + "19": 1, + "20": 1, + "21": 1, + "22": 1, + "23": 1, + "24": 2, + "25": 1, + "26": 255, + "27": 255, + "28": 255, + "29": 1, + "30": 255, + "31": 1, + "32": 255, + "33": 2, + "id": 9 + } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_map_terrain.json b/shared/resource/jsons/dic_zyz_map_terrain.json index e2e3db2a6..5149a36d1 100644 --- a/shared/resource/jsons/dic_zyz_map_terrain.json +++ b/shared/resource/jsons/dic_zyz_map_terrain.json @@ -1,431 +1,431 @@ [ - { - "mapid": 1, - "name": "平原", - "music": 0, - "type": 971, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的平原" - }, - { - "mapid": 2, - "name": "草原", - "music": 2, - "type": 971, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的草原" - }, - { - "mapid": 3, - "name": "树林", - "music": 2, - "type": 971, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的树林" - }, - { - "mapid": 4, - "name": "荒地", - "music": 0, - "type": 973, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的荒地" - }, - { - "mapid": 5, - "name": "山地", - "music": 0, - "type": 973, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的山地" - }, - { - "mapid": 6, - "name": "岩山", - "music": 0, - "type": 973, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的岩山" - }, - { - "mapid": 7, - "name": "沙漠", - "music": 0, - "type": 973, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的沙漠" - }, - { - "mapid": 8, - "name": "雪原", - "music": 1, - "type": 972, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的雪原" - }, - { - "mapid": 9, - "name": "桥梁", - "music": 0, - "type": 972, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的桥梁" - }, - { - "mapid": 10, - "name": "浅滩", - "music": 3, - "type": 972, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的浅滩" - }, - { - "mapid": 11, - "name": "沼泽", - "music": 3, - "type": 972, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的沼泽" - }, - { - "mapid": 12, - "name": "池塘", - "music": 0, - "type": 972, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的池塘" - }, - { - "mapid": 13, - "name": "小河", - "music": 0, - "type": 972, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的小河" - }, - { - "mapid": 14, - "name": "大河", - "music": 4, - "type": 972, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的大河" - }, - { - "mapid": 15, - "name": "栅栏", - "music": 0, - "type": 976, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的栅栏" - }, - { - "mapid": 16, - "name": "城墙", - "music": 0, - "type": 976, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的城墙" - }, - { - "mapid": 17, - "name": "城内", - "music": 0, - "type": 974, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的城内" - }, - { - "mapid": 18, - "name": "城门", - "music": 0, - "type": 974, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的城门" - }, - { - "mapid": 19, - "name": "城池", - "music": 0, - "type": 975, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 10, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的城池" - }, - { - "mapid": 20, - "name": "关隘", - "music": 0, - "type": 975, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 10, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的关隘" - }, - { - "mapid": 21, - "name": "鹿砦", - "music": 0, - "type": 975, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 10, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的鹿砦" - }, - { - "mapid": 22, - "name": "村庄", - "music": 0, - "type": 975, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 10, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的村庄" - }, - { - "mapid": 23, - "name": "兵营", - "music": 0, - "type": 975, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 10, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的兵营" - }, - { - "mapid": 24, - "name": "民居", - "music": 0, - "type": 975, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的民居" - }, - { - "mapid": 25, - "name": "宝物库", - "music": 0, - "type": 975, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 10, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的宝物库" - }, - { - "mapid": 26, - "name": "祭坛", - "music": 0, - "type": 976, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的祭坛" - }, - { - "mapid": 27, - "name": "火", - "music": 0, - "type": 976, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的火" - }, - { - "mapid": 28, - "name": "船", - "music": 0, - "type": 976, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的船" - }, - { - "mapid": 29, - "name": "冰面", - "music": 0, - "type": 976, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的冰面" - }, - { - "mapid": 30, - "name": "边界", - "music": 0, - "type": 976, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的边界" - }, - { - "mapid": 31, - "name": "泉水", - "music": 0, - "type": 976, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的泉水" - }, - { - "mapid": 32, - "name": "火堆", - "music": 0, - "type": 976, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的火堆" - }, - { - "mapid": 33, - "name": "冰面", - "music": 0, - "type": 976, - "int_hp": 0, - "int_mp": 0, - "percent_hp": 0, - "percent_mp": 0, - "seid": 0, - "effect": 0, - "description": "很平常的冰面" - } + { + "mapid": 1, + "name": "平原", + "music": 0, + "type": 971, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的平原" + }, + { + "mapid": 2, + "name": "草原", + "music": 2, + "type": 971, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的草原" + }, + { + "mapid": 3, + "name": "树林", + "music": 2, + "type": 971, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的树林" + }, + { + "mapid": 4, + "name": "荒地", + "music": 0, + "type": 973, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的荒地" + }, + { + "mapid": 5, + "name": "山地", + "music": 0, + "type": 973, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的山地" + }, + { + "mapid": 6, + "name": "岩山", + "music": 0, + "type": 973, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的岩山" + }, + { + "mapid": 7, + "name": "沙漠", + "music": 0, + "type": 973, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的沙漠" + }, + { + "mapid": 8, + "name": "雪原", + "music": 1, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的雪原" + }, + { + "mapid": 9, + "name": "桥梁", + "music": 0, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的桥梁" + }, + { + "mapid": 10, + "name": "浅滩", + "music": 3, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的浅滩" + }, + { + "mapid": 11, + "name": "沼泽", + "music": 3, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的沼泽" + }, + { + "mapid": 12, + "name": "池塘", + "music": 0, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的池塘" + }, + { + "mapid": 13, + "name": "小河", + "music": 0, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的小河" + }, + { + "mapid": 14, + "name": "缓流", + "music": 4, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的大河" + }, + { + "mapid": 15, + "name": "栅栏", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的栅栏" + }, + { + "mapid": 16, + "name": "城墙", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的城墙" + }, + { + "mapid": 17, + "name": "城内", + "music": 0, + "type": 974, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的城内" + }, + { + "mapid": 18, + "name": "城门", + "music": 0, + "type": 974, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的城门" + }, + { + "mapid": 19, + "name": "城池", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 10, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的城池" + }, + { + "mapid": 20, + "name": "关隘", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 10, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的关隘" + }, + { + "mapid": 21, + "name": "鹿砦", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 10, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的鹿砦" + }, + { + "mapid": 22, + "name": "村庄", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 10, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的村庄" + }, + { + "mapid": 23, + "name": "兵营", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 10, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的兵营" + }, + { + "mapid": 24, + "name": "民居", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的民居" + }, + { + "mapid": 25, + "name": "宝物库", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 10, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的宝物库" + }, + { + "mapid": 26, + "name": "祭坛", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的祭坛" + }, + { + "mapid": 27, + "name": "火", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的火" + }, + { + "mapid": 28, + "name": "船", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的船" + }, + { + "mapid": 29, + "name": "冰面", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的冰面" + }, + { + "mapid": 30, + "name": "边界", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的边界" + }, + { + "mapid": 31, + "name": "泉水", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的泉水" + }, + { + "mapid": 32, + "name": "火堆", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的火堆" + }, + { + "mapid": 33, + "name": "冰面", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0, + "seid": 0, + "effect": 0, + "description": "很平常的冰面" + } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_movePoint.json b/shared/resource/jsons/dic_zyz_movePoint.json index 07d450fb5..d38379f57 100644 --- a/shared/resource/jsons/dic_zyz_movePoint.json +++ b/shared/resource/jsons/dic_zyz_movePoint.json @@ -201,7 +201,7 @@ }, { "pointId": 26, - "position": "-965&1687", + "position": "-962&1660", "previousPoint": "3&", "wayPoints": "&", "chapater": 1, @@ -209,7 +209,7 @@ }, { "pointId": 27, - "position": "-368&1892", + "position": "-368&1875", "previousPoint": "12&", "wayPoints": "&", "chapater": 1, @@ -217,7 +217,7 @@ }, { "pointId": 28, - "position": "-769&1158", + "position": "-758&1166", "previousPoint": "7&", "wayPoints": "&", "chapater": 1, @@ -225,7 +225,7 @@ }, { "pointId": 29, - "position": "542&1289", + "position": "534&1260", "previousPoint": "18&", "wayPoints": "&", "chapater": 1, diff --git a/shared/resource/jsons/dic_zyz_se.json b/shared/resource/jsons/dic_zyz_se.json index 234d27caa..22efdd91b 100644 --- a/shared/resource/jsons/dic_zyz_se.json +++ b/shared/resource/jsons/dic_zyz_se.json @@ -1,13242 +1,13242 @@ [ - { - "id": 1001, - "name": "闭塞Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "25&3&13&10000", - "maxOnlyNum": 1, - "info": "攻击时有25%概率伤害加深提升10%,并且让目标禁策2个回合轮次" - }, - { - "id": 1002, - "name": "闭塞Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "25&3&13&15000", - "maxOnlyNum": 1, - "info": "攻击时有25%概率伤害加深提升15%,并且让目标禁策2个回合轮次" - }, - { - "id": 1003, - "name": "闭塞Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "25&3&13&20000", - "maxOnlyNum": 1, - "info": "攻击时有25%概率伤害加深提升20%,并且让目标禁策2个回合轮次" - }, - { - "id": 1004, - "name": "闭塞Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "25&3&13&25000", - "maxOnlyNum": 1, - "info": "攻击时有25%概率伤害加深提升25%,并且让目标禁策2个回合轮次" - }, - { - "id": 1005, - "name": "道行Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "血量,策防提升4%,受到策略伤害时,有15%概率给施法者添加禁策效果" - }, - { - "id": 1006, - "name": "道行Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "血量,策防提升6%,受到策略伤害时,有15%概率给施法者添加禁策效果" - }, - { - "id": 1007, - "name": "道行Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "血量,策防提升6%,受到策略伤害时,有25%概率给施法者添加禁策效果" - }, - { - "id": 1008, - "name": "道行Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "301&302&303", - "maxOnlyNum": 1, - "info": "血量,策防提升8%,受到策略伤害时,有25%概率给施法者添加禁策效果" - }, - { - "id": 1009, - "name": "灵质Ⅰ", - "img": 1, - "type": 301, - "isShow": 1, - "gainvalue": "2&100&59", - "maxOnlyNum": 1, - "info": "每次受到策略伤害后,策略伤害的减免会提升10%,最多叠加3次" - }, - { - "id": 1010, - "name": "灵质Ⅱ", - "img": 1, - "type": 301, - "isShow": 1, - "gainvalue": "2&100&60", - "maxOnlyNum": 1, - "info": "每次受到策略伤害后,策略伤害的减免会提升10%,最多叠加3次" - }, - { - "id": 1011, - "name": "灵质Ⅲ", - "img": 1, - "type": 301, - "isShow": 1, - "gainvalue": "2&100&61", - "maxOnlyNum": 1, - "info": "每次受到策略伤害后,策略伤害的减免会提升10%,最多叠加3次" - }, - { - "id": 1012, - "name": "灵质Ⅳ", - "img": 1, - "type": 301, - "isShow": 1, - "gainvalue": "2&100&47", - "maxOnlyNum": 1, - "info": "每次受到策略伤害后,策略伤害的减免会提升10%,最多叠加3次" - }, - { - "id": 1013, - "name": "压制Ⅰ", - "img": 1, - "type": 202, - "isShow": 1, - "gainvalue": "30&1&13&10000", - "maxOnlyNum": 1, - "info": "攻击时有30%概率驱散目标身上最多1个增益魔法效果,并且伤害加深提升10%" - }, - { - "id": 1014, - "name": "压制Ⅱ", - "img": 1, - "type": 202, - "isShow": 1, - "gainvalue": "30&1&13&15000", - "maxOnlyNum": 1, - "info": "攻击时有30%概率驱散目标身上最多1个增益魔法效果,并且伤害加深提升15%" - }, - { - "id": 1015, - "name": "压制Ⅲ", - "img": 1, - "type": 202, - "isShow": 1, - "gainvalue": "30&2&13&20000", - "maxOnlyNum": 1, - "info": "攻击时有30%概率驱散目标身上最多2个增益魔法效果,并且伤害加深提升20%" - }, - { - "id": 1016, - "name": "压制Ⅳ", - "img": 1, - "type": 202, - "isShow": 1, - "gainvalue": "30&2&13&25000", - "maxOnlyNum": 1, - "info": "攻击时有30%概率驱散目标身上最多2个增益魔法效果,并且伤害加深提升25%" - }, - { - "id": 1017, - "name": "霸主Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1018, - "name": "霸主Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1019, - "name": "霸主Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1020, - "name": "霸主Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "304&305&306&307", - "maxOnlyNum": 1, - "info": "血量,双防提升8%,自身受到异常状态的持续时间减半" - }, - { - "id": 1021, - "name": "武王Ⅰ", - "img": 1, - "type": 501, - "isShow": 1, - "gainvalue": "3&999&4&1", - "maxOnlyNum": 1, - "info": "降低3格范围内的敌军的所有属性4%(光环类技能)" - }, - { - "id": 1022, - "name": "武王Ⅱ", - "img": 1, - "type": 501, - "isShow": 1, - "gainvalue": "3&999&5&1", - "maxOnlyNum": 1, - "info": "降低3格范围内的敌军的所有属性5%(光环类技能)" - }, - { - "id": 1023, - "name": "武王Ⅲ", - "img": 1, - "type": 501, - "isShow": 1, - "gainvalue": "3&999&6&1", - "maxOnlyNum": 1, - "info": "降低3格范围内的敌军的所有属性6%(光环类技能)" - }, - { - "id": 1024, - "name": "武王Ⅳ", - "img": 1, - "type": 501, - "isShow": 1, - "gainvalue": "3&999&8&1", - "maxOnlyNum": 1, - "info": "降低3格范围内的敌军的所有属性8%(光环类技能)" - }, - { - "id": 1025, - "name": "巨剑Ⅰ", - "img": 1, - "type": 203, - "isShow": 1, - "gainvalue": "25&15&13&10000&1", - "maxOnlyNum": 1, - "info": "攻击目标时,有25%概率额外获得怒气,同事该次攻击伤害加深提升10%,并且会带到主目标周围4格的1个人" - }, - { - "id": 1026, - "name": "巨剑Ⅱ", - "img": 1, - "type": 203, - "isShow": 1, - "gainvalue": "25&15&13&15000&1", - "maxOnlyNum": 1, - "info": "攻击目标时,有25%概率额外获得怒气,同事该次攻击伤害加深提升15%,并且会带到主目标周围4格的1个人" - }, - { - "id": 1027, - "name": "巨剑Ⅲ", - "img": 1, - "type": 203, - "isShow": 1, - "gainvalue": "25&20&13&15000&1", - "maxOnlyNum": 1, - "info": "攻击目标时,有25%概率额外获得怒气,同事该次攻击伤害加深提升15%,并且会带到主目标周围4格的1个人" - }, - { - "id": 1028, - "name": "巨剑Ⅳ", - "img": 1, - "type": 203, - "isShow": 1, - "gainvalue": "25&20&13&20000&1", - "maxOnlyNum": 1, - "info": "攻击目标时,有25%概率额外获得怒气,同事该次攻击伤害加深提升20%,并且会带到主目标周围4格的1个人" - }, - { - "id": 1029, - "name": "独眼罗刹Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1030, - "name": "独眼罗刹Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1031, - "name": "独眼罗刹Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1032, - "name": "独眼罗刹Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "308&309&310", - "maxOnlyNum": 1, - "info": "攻击力提升8%,暴击率提升8%,护甲穿透提升8%" - }, - { - "id": 1033, - "name": "斩首示众Ⅰ", - "img": 1, - "type": 460, - "isShow": 1, - "gainvalue": "30&13&30000", - "maxOnlyNum": 1, - "info": "攻击血量小于30%的目标时,伤害加深提升30%" - }, - { - "id": 1034, - "name": "斩首示众Ⅱ", - "img": 1, - "type": 460, - "isShow": 1, - "gainvalue": "30&13&35000", - "maxOnlyNum": 1, - "info": "攻击血量小于30%的目标时,伤害加深提升35%" - }, - { - "id": 1035, - "name": "斩首示众Ⅲ", - "img": 1, - "type": 460, - "isShow": 1, - "gainvalue": "35&13&35000", - "maxOnlyNum": 1, - "info": "攻击血量小于35%的目标时,伤害加深提升35%" - }, - { - "id": 1036, - "name": "斩首示众Ⅳ", - "img": 1, - "type": 460, - "isShow": 1, - "gainvalue": "40&13&40000", - "maxOnlyNum": 1, - "info": "攻击血量小于40%的目标时,伤害加深提升40%" - }, - { - "id": 1037, - "name": "劈砍Ⅰ", - "img": 1, - "type": 204, - "isShow": 1, - "gainvalue": "20&48&13&0", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1038, - "name": "劈砍Ⅱ", - "img": 1, - "type": 204, - "isShow": 1, - "gainvalue": "20&48&13&10000", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1039, - "name": "劈砍Ⅲ", - "img": 1, - "type": 204, - "isShow": 1, - "gainvalue": "25&48&13&10000", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1040, - "name": "劈砍Ⅳ", - "img": 1, - "type": 204, - "isShow": 1, - "gainvalue": "25&48&13&15000", - "maxOnlyNum": 1, - "info": "攻击时有25%概率给自身添加一个基于自身最大血量10%护盾,该次攻击伤害加深提升15%" - }, - { - "id": 1041, - "name": "不屈Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1042, - "name": "不屈Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1043, - "name": "不屈Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1044, - "name": "不屈Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "311&312&313", - "maxOnlyNum": 1, - "info": "血量提升8%,物防提升8%,格挡率提升8%" - }, - { - "id": 1045, - "name": "血战Ⅰ", - "img": 1, - "type": 402, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1046, - "name": "血战Ⅱ", - "img": 1, - "type": 402, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1047, - "name": "血战Ⅲ", - "img": 1, - "type": 402, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1048, - "name": "血战Ⅳ", - "img": 1, - "type": 402, - "isShow": 1, - "gainvalue": "5&2&3", - "maxOnlyNum": 1, - "info": "受到攻击时,回复自身物理防御力5%的血量,周围2格范围内的我军被攻击时,回复3点怒气值" - }, - { - "id": 1049, - "name": "利剑Ⅰ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1050, - "name": "利剑Ⅱ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1051, - "name": "利剑Ⅲ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1052, - "name": "利剑Ⅳ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "20&15", - "maxOnlyNum": 1, - "info": "攻击时有20%额外获得怒气15点怒气" - }, - { - "id": 1053, - "name": "剑盾Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1054, - "name": "剑盾Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1055, - "name": "剑盾Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1056, - "name": "剑盾Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "314&315&316", - "maxOnlyNum": 1, - "info": "攻击力提升6%,防御力提升3%" - }, - { - "id": 1057, - "name": "权谋Ⅰ", - "img": 1, - "type": 104, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1058, - "name": "权谋Ⅱ", - "img": 1, - "type": 104, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1059, - "name": "权谋Ⅲ", - "img": 1, - "type": 104, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1060, - "name": "权谋Ⅳ", - "img": 1, - "type": 104, - "isShow": 1, - "gainvalue": "4&", - "maxOnlyNum": 1, - "info": "治疗或者攻击血量越低的目标时,暴击率加成越高,目标每损失10%的血提升4%" - }, - { - "id": 1061, - "name": "挥砍Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1062, - "name": "挥砍Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1063, - "name": "挥砍Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1064, - "name": "挥砍Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&10&25000", - "maxOnlyNum": 1, - "info": "攻击时有20%概率暴击判定提升25%" - }, - { - "id": 1065, - "name": "久练Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1066, - "name": "久练Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1067, - "name": "久练Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1068, - "name": "久练Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "317&318&319", - "maxOnlyNum": 1, - "info": "血量提升6%,双防提升3%" - }, - { - "id": 1069, - "name": "举盾Ⅰ", - "img": 1, - "type": 303, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1070, - "name": "举盾Ⅱ", - "img": 1, - "type": 303, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1071, - "name": "举盾Ⅲ", - "img": 1, - "type": 303, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1072, - "name": "举盾Ⅳ", - "img": 1, - "type": 303, - "isShow": 1, - "gainvalue": "1&14&30000", - "maxOnlyNum": 1, - "info": "被远程攻击时,伤害减免提升30%" - }, - { - "id": 1073, - "name": "锋锐Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1074, - "name": "锋锐Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1075, - "name": "锋锐Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1076, - "name": "锋锐Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "25&7&10&30000", - "maxOnlyNum": 1, - "info": "攻击时有25%给目标定身效果,并且暴击判定提升30%" - }, - { - "id": 1077, - "name": "精锐Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1078, - "name": "精锐Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1079, - "name": "精锐Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1080, - "name": "精锐Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "320&321&322", - "maxOnlyNum": 1, - "info": "攻击力提升8%,血量提升8%,每回合遭受的第一次攻击的伤害减免提升30%" - }, - { - "id": 1081, - "name": "陷阵之志Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1082, - "name": "陷阵之志Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1083, - "name": "陷阵之志Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1084, - "name": "陷阵之志Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "323&324", - "maxOnlyNum": 1, - "info": "每次我方回合开始,或者受击会获得提升物理防御力的buff5%,最多叠加5层" - }, - { - "id": 1085, - "name": "直击Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1086, - "name": "直击Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1087, - "name": "直击Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1088, - "name": "直击Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "15&0&13&20000", - "maxOnlyNum": 1, - "info": "攻击时有15%概率伤害加深提升20%" - }, - { - "id": 1089, - "name": "善战Ⅰ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1090, - "name": "善战Ⅱ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1091, - "name": "善战Ⅲ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1092, - "name": "善战Ⅳ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&4", - "maxOnlyNum": 1, - "info": "攻击力提升4%" - }, - { - "id": 1093, - "name": "力反Ⅰ", - "img": 1, - "type": 418, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1094, - "name": "力反Ⅱ", - "img": 1, - "type": 418, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1095, - "name": "力反Ⅲ", - "img": 1, - "type": 418, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1096, - "name": "力反Ⅳ", - "img": 1, - "type": 418, - "isShow": 1, - "gainvalue": "25&", - "maxOnlyNum": 1, - "info": "反击的伤害提升25%" - }, - { - "id": 1097, - "name": "重击Ⅰ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1098, - "name": "重击Ⅱ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1099, - "name": "重击Ⅲ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1100, - "name": "重击Ⅳ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "25&10&13&25000", - "maxOnlyNum": 1, - "info": "攻击时有25%概率吸取目标10点怒气,并且该次攻击伤害加深提升25%" - }, - { - "id": 1101, - "name": "暴躁Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1102, - "name": "暴躁Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1103, - "name": "暴躁Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1104, - "name": "暴躁Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "325&326&327", - "maxOnlyNum": 1, - "info": "攻击提升8%,血量提升8%,吸血提升10%" - }, - { - "id": 1105, - "name": "黑面怪Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1106, - "name": "黑面怪Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1107, - "name": "黑面怪Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1108, - "name": "黑面怪Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "328&329&330", - "maxOnlyNum": 1, - "info": "受到单次攻击最多的伤害为自身血量的34%,血量每降低10%,吸血百分比和伤害加深的提高4%" - }, - { - "id": 1109, - "name": "猛击Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1110, - "name": "猛击Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1111, - "name": "猛击Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1112, - "name": "猛击Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "25&18&13&25000", - "maxOnlyNum": 1, - "info": "攻击时有25%封怒,给目标添加物攻下降的debuff,并且该次攻击伤害加深提升25%" - }, - { - "id": 1113, - "name": "虎臂Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1114, - "name": "虎臂Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1115, - "name": "虎臂Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1116, - "name": "虎臂Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "331&332&333", - "maxOnlyNum": 1, - "info": "攻击力提升10%,命中提升8%,奋战攻击(次数限制)" - }, - { - "id": 1117, - "name": "白面怪Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1118, - "name": "白面怪Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1119, - "name": "白面怪Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1120, - "name": "白面怪Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "333&334", - "maxOnlyNum": 1, - "info": "每次攻击命中,吕布的物理攻击力,防御力5%,最多叠加5层,每回合根据自身atk的8%生成一个护盾" - }, - { - "id": 1121, - "name": "点枪Ⅰ", - "img": 1, - "type": 216, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1122, - "name": "点枪Ⅱ", - "img": 1, - "type": 216, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1123, - "name": "点枪Ⅲ", - "img": 1, - "type": 216, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1124, - "name": "点枪Ⅳ", - "img": 1, - "type": 216, - "isShow": 1, - "gainvalue": "25&10", - "maxOnlyNum": 1, - "info": "攻击目标时,有25%概率使自身获得一个随机的buff,并且额外获得怒气10点" - }, - { - "id": 1125, - "name": "贤主Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1126, - "name": "贤主Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1127, - "name": "贤主Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1128, - "name": "贤主Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "335&336&337", - "maxOnlyNum": 1, - "info": "攻击力提升8%,暴击率提升8%,攻击目标时,根据自身身上的buff数量来增加物理伤害加深,每个提升4%,最多生效5个" - }, - { - "id": 1129, - "name": "帅才Ⅰ", - "img": 1, - "type": 110, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1130, - "name": "帅才Ⅱ", - "img": 1, - "type": 110, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1131, - "name": "帅才Ⅲ", - "img": 1, - "type": 110, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1132, - "name": "帅才Ⅳ", - "img": 1, - "type": 110, - "isShow": 1, - "gainvalue": "3&3&5", - "maxOnlyNum": 1, - "info": "自身3格范围内的我方人数越多,自己的属性加成越高,每1个人多3%,最多15%" - }, - { - "id": 1133, - "name": "螺旋突刺Ⅰ", - "img": 1, - "type": 209, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1134, - "name": "螺旋突刺Ⅱ", - "img": 1, - "type": 209, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1135, - "name": "螺旋突刺Ⅲ", - "img": 1, - "type": 209, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1136, - "name": "螺旋突刺Ⅳ", - "img": 1, - "type": 209, - "isShow": 1, - "gainvalue": "50&10&0&0", - "maxOnlyNum": 1, - "info": "攻击时有50%概率消耗目标10点怒气" - }, - { - "id": 1137, - "name": "识破Ⅰ", - "img": 2, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1138, - "name": "识破Ⅱ", - "img": 2, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1139, - "name": "识破Ⅲ", - "img": 2, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1140, - "name": "识破Ⅳ", - "img": 2, - "type": 999, - "isShow": 1, - "gainvalue": "338&339", - "maxOnlyNum": 1, - "info": "策略格挡率提升10%,策防提升10%" - }, - { - "id": 1141, - "name": "迎敌Ⅰ", - "img": 3, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1142, - "name": "迎敌Ⅱ", - "img": 3, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1143, - "name": "迎敌Ⅲ", - "img": 3, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1144, - "name": "迎敌Ⅳ", - "img": 3, - "type": 102, - "isShow": 1, - "gainvalue": "21&25000", - "maxOnlyNum": 1, - "info": "对策略的伤害减免提升25%" - }, - { - "id": 1145, - "name": "巨斧Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1146, - "name": "巨斧Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1147, - "name": "巨斧Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1148, - "name": "巨斧Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&10&30000", - "maxOnlyNum": 1, - "info": "攻击时,有20%概率使该次攻击的暴击判定提升30%" - }, - { - "id": 1149, - "name": "劲透Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1150, - "name": "劲透Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1151, - "name": "劲透Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1152, - "name": "劲透Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "340&341", - "maxOnlyNum": 1, - "info": "攻击力提升6%,暴击率提升6%" - }, - { - "id": 1153, - "name": "亚夫Ⅰ", - "img": 1, - "type": 111, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1154, - "name": "亚夫Ⅱ", - "img": 1, - "type": 111, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1155, - "name": "亚夫Ⅲ", - "img": 1, - "type": 111, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1156, - "name": "亚夫Ⅳ", - "img": 1, - "type": 111, - "isShow": 1, - "gainvalue": "10&20000", - "maxOnlyNum": 1, - "info": "在有利地形的暴击率提升20%" - }, - { - "id": 1157, - "name": "嗜血Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1158, - "name": "嗜血Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1159, - "name": "嗜血Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1160, - "name": "嗜血Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "25&13&13&20000", - "maxOnlyNum": 1, - "info": "攻击时有25概率给目标添加一个中毒效果,并且该次攻击伤害加深提升20%" - }, - { - "id": 1161, - "name": "边兵Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1162, - "name": "边兵Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1163, - "name": "边兵Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1164, - "name": "边兵Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "342&343&344", - "maxOnlyNum": 1, - "info": "攻击力提升6%,防御力提升3%" - }, - { - "id": 1165, - "name": "白耳兵Ⅰ", - "img": 1, - "type": 108, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1166, - "name": "白耳兵Ⅱ", - "img": 1, - "type": 108, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1167, - "name": "白耳兵Ⅲ", - "img": 1, - "type": 108, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1168, - "name": "白耳兵Ⅳ", - "img": 1, - "type": 108, - "isShow": 1, - "gainvalue": "6&", - "maxOnlyNum": 1, - "info": "攻击力的6%百分比添加到物理防御力上" - }, - { - "id": 1169, - "name": "怒钩Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1170, - "name": "怒钩Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1171, - "name": "怒钩Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1172, - "name": "怒钩Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&15&20000", - "maxOnlyNum": 1, - "info": "攻击时有20%的概率忽视目标20%的物防" - }, - { - "id": 1173, - "name": "英勇善战Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1174, - "name": "英勇善战Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1175, - "name": "英勇善战Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1176, - "name": "英勇善战Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "345&346", - "maxOnlyNum": 1, - "info": "攻击力提升6%,忽视物防提升6%" - }, - { - "id": 1177, - "name": "两栖作战Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1178, - "name": "两栖作战Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1179, - "name": "两栖作战Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1180, - "name": "两栖作战Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "347&348&349", - "maxOnlyNum": 1, - "info": "每次成功的命中目标或者我方回合开始,获得物理伤害加深提升5%的buff,最多叠加5次;在水中的移动力消耗大大降低,并且水中地形效果大大提升" - }, - { - "id": 1181, - "name": "凝视Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1182, - "name": "凝视Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1183, - "name": "凝视Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1184, - "name": "凝视Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&13&20000", - "maxOnlyNum": 1, - "info": "攻击时候有20%概率伤害加深提升20%" - }, - { - "id": 1185, - "name": "铁面Ⅰ", - "img": 1, - "type": 350, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1186, - "name": "铁面Ⅱ", - "img": 1, - "type": 350, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1187, - "name": "铁面Ⅲ", - "img": 1, - "type": 350, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1188, - "name": "铁面Ⅳ", - "img": 1, - "type": 350, - "isShow": 1, - "gainvalue": "6&", - "maxOnlyNum": 1, - "info": "生命值提升6%" - }, - { - "id": 1189, - "name": "枪反Ⅰ", - "img": 1, - "type": 418, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1190, - "name": "枪反Ⅱ", - "img": 1, - "type": 418, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1191, - "name": "枪反Ⅲ", - "img": 1, - "type": 418, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1192, - "name": "枪反Ⅳ", - "img": 1, - "type": 418, - "isShow": 1, - "gainvalue": "25&", - "maxOnlyNum": 1, - "info": "反击的伤害提升" - }, - { - "id": 1193, - "name": "雷霆Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1194, - "name": "雷霆Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1195, - "name": "雷霆Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1196, - "name": "雷霆Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "25&8&13&25000", - "maxOnlyNum": 1, - "info": "攻击时有25%的概率使该次伤害的伤害加深提升25%,并昏迷目标2个回合轮次" - }, - { - "id": 1197, - "name": "督率Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1198, - "name": "督率Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1199, - "name": "督率Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1200, - "name": "督率Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "350&351&352", - "maxOnlyNum": 1, - "info": "攻击力提升8%,命中率提升8%,攻击的目标身上异常状态越多时,伤害加深越高,每多1个提升5%,最多生效5个" - }, - { - "id": 1201, - "name": "威风八面Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1202, - "name": "威风八面Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1203, - "name": "威风八面Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1204, - "name": "威风八面Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "353&354", - "maxOnlyNum": 1, - "info": "血量每10%,全伤害减免提升3%;受到的怒气吸取和怒气消耗效果减半" - }, - { - "id": 1205, - "name": "重伤Ⅰ", - "img": 1, - "type": 209, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1206, - "name": "重伤Ⅱ", - "img": 1, - "type": 209, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1207, - "name": "重伤Ⅲ", - "img": 1, - "type": 209, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1208, - "name": "重伤Ⅳ", - "img": 1, - "type": 209, - "isShow": 1, - "gainvalue": "25&15", - "maxOnlyNum": 1, - "info": "攻击时有25%概率击退目标1格,并且造成流血伤害,有流血效果的目标立马造成一段流血伤害" - }, - { - "id": 1209, - "name": "万人敌Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1210, - "name": "万人敌Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1211, - "name": "万人敌Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1212, - "name": "万人敌Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "355&356&357", - "maxOnlyNum": 1, - "info": "攻击力提升8%,暴击率提升8%,受到目标反击时候伤害减免提升40%" - }, - { - "id": 1213, - "name": "汉寿亭侯Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1214, - "name": "汉寿亭侯Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1215, - "name": "汉寿亭侯Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1216, - "name": "汉寿亭侯Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "358&359", - "maxOnlyNum": 1, - "info": "攻击前每移动一格,攻击力提升3%,自身2格范围内每回合给敌人添加物防下降的debuff" - }, - { - "id": 1217, - "name": "枪神Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1218, - "name": "枪神Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1219, - "name": "枪神Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1220, - "name": "枪神Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "25&20&13&25000", - "maxOnlyNum": 1, - "info": "攻击时有25%伤害加深提升25%,并且给目标添加策攻击下降的debuff" - }, - { - "id": 1221, - "name": "善战Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1222, - "name": "善战Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1223, - "name": "善战Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1224, - "name": "善战Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "360&361&362", - "maxOnlyNum": 1, - "info": "攻击力提升8%,策略格挡提升10%,先手攻击(1次)" - }, - { - "id": 1225, - "name": "一骑当千Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1226, - "name": "一骑当千Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1227, - "name": "一骑当千Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1228, - "name": "一骑当千Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "363&364", - "maxOnlyNum": 1, - "info": "周围没友军时,自身属性提升8%,剩余移动力移动" - }, - { - "id": 1229, - "name": "双股击Ⅰ", - "img": 1, - "type": 210, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1230, - "name": "双股击Ⅱ", - "img": 1, - "type": 210, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1231, - "name": "双股击Ⅲ", - "img": 1, - "type": 210, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1232, - "name": "双股击Ⅳ", - "img": 1, - "type": 210, - "isShow": 1, - "gainvalue": "25&3&10&10", - "maxOnlyNum": 1, - "info": "攻击目标,有25%概率额外回复怒气值10点,并且治疗3格范围内血量最少的友军,治疗量为atk的10%" - }, - { - "id": 1233, - "name": "仁德Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1234, - "name": "仁德Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1235, - "name": "仁德Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1236, - "name": "仁德Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "365&366&367", - "maxOnlyNum": 1, - "info": "生命值提升8%,攻击力提升8%,目标血量每下降10%,治疗量提升5%" - }, - { - "id": 1237, - "name": "昭烈帝Ⅰ", - "img": 1, - "type": 501, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1238, - "name": "昭烈帝Ⅱ", - "img": 1, - "type": 501, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1239, - "name": "昭烈帝Ⅲ", - "img": 1, - "type": 501, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1240, - "name": "昭烈帝Ⅳ", - "img": 1, - "type": 501, - "isShow": 1, - "gainvalue": "3&999&8&0", - "maxOnlyNum": 1, - "info": "提高3格范围内的我军的属性8%(光环类技能)" - }, - { - "id": 1241, - "name": "利刃Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1242, - "name": "利刃Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1243, - "name": "利刃Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1244, - "name": "利刃Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&10&25000", - "maxOnlyNum": 1, - "info": "攻击时有20%概率暴击判定提升25%" - }, - { - "id": 1245, - "name": "虎父Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1246, - "name": "虎父Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1247, - "name": "虎父Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1248, - "name": "虎父Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "368&369", - "maxOnlyNum": 1, - "info": "物防提升6%,血量提升6%" - }, - { - "id": 1249, - "name": "冷锻甲Ⅰ", - "img": 1, - "type": 310, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1250, - "name": "冷锻甲Ⅱ", - "img": 1, - "type": 310, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1251, - "name": "冷锻甲Ⅲ", - "img": 1, - "type": 310, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1252, - "name": "冷锻甲Ⅳ", - "img": 1, - "type": 310, - "isShow": 1, - "gainvalue": "30000&", - "maxOnlyNum": 1, - "info": "受到远程攻击的伤害减免提升30%" - }, - { - "id": 1253, - "name": "点钢枪Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1254, - "name": "点钢枪Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1255, - "name": "点钢枪Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1256, - "name": "点钢枪Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&15&20000", - "maxOnlyNum": 1, - "info": "攻击时有20%概率无视目标20%的护甲" - }, - { - "id": 1257, - "name": "西凉之力Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1258, - "name": "西凉之力Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1259, - "name": "西凉之力Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1260, - "name": "西凉之力Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "370&371", - "maxOnlyNum": 1, - "info": "攻击力提升6%,命中提升6%" - }, - { - "id": 1261, - "name": "冲锋攻击Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1262, - "name": "冲锋攻击Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1263, - "name": "冲锋攻击Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1264, - "name": "冲锋攻击Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "372&373", - "maxOnlyNum": 1, - "info": "攻击前每移动一格,物理伤害加深提升5%,并且剩余移动力移动" - }, - { - "id": 1265, - "name": "死战Ⅰ", - "img": 11, - "type": 204, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1266, - "name": "死战Ⅱ", - "img": 11, - "type": 204, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1267, - "name": "死战Ⅲ", - "img": 11, - "type": 204, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1268, - "name": "死战Ⅳ", - "img": 11, - "type": 204, - "isShow": 1, - "gainvalue": "50&52&0&0", - "maxOnlyNum": 1, - "info": "攻击时有50%概率生成一个基于自身最大生命值10%的护盾,持续2回合" - }, - { - "id": 1269, - "name": "擅守Ⅰ", - "img": 10, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1270, - "name": "擅守Ⅱ", - "img": 10, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1271, - "name": "擅守Ⅲ", - "img": 10, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1272, - "name": "擅守Ⅳ", - "img": 10, - "type": 999, - "isShow": 1, - "gainvalue": "374&375&376", - "maxOnlyNum": 1, - "info": "物理,策略防御力各提升3%,血量提升6%" - }, - { - "id": 1273, - "name": "顽强Ⅰ", - "img": 12, - "type": 114, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1274, - "name": "顽强Ⅱ", - "img": 12, - "type": 114, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1275, - "name": "顽强Ⅲ", - "img": 12, - "type": 114, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1276, - "name": "顽强Ⅳ", - "img": 12, - "type": 114, - "isShow": 1, - "gainvalue": "14&3000", - "maxOnlyNum": 1, - "info": "自身血量每降低10%,伤害减免加成提高3%" - }, - { - "id": 1277, - "name": "英武Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1278, - "name": "英武Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1279, - "name": "英武Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1280, - "name": "英武Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "15&0&13&20000", - "maxOnlyNum": 1, - "info": "强力的攻击,有15%的概率伤害加深提升20%" - }, - { - "id": 1281, - "name": "高傲Ⅰ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1282, - "name": "高傲Ⅱ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1283, - "name": "高傲Ⅲ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1284, - "name": "高傲Ⅳ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&4", - "maxOnlyNum": 1, - "info": "血量提升4%" - }, - { - "id": 1285, - "name": "目中无人Ⅰ", - "img": 1, - "type": 115, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1286, - "name": "目中无人Ⅱ", - "img": 1, - "type": 115, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1287, - "name": "目中无人Ⅲ", - "img": 1, - "type": 115, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1288, - "name": "目中无人Ⅳ", - "img": 1, - "type": 115, - "isShow": 1, - "gainvalue": "70&0&20&15000", - "maxOnlyNum": 1, - "info": "血量70%以上时候,物理伤害减免提升15%" - }, - { - "id": 1289, - "name": "重箭Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1290, - "name": "重箭Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1291, - "name": "重箭Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1292, - "name": "重箭Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "25&3&10&25000", - "maxOnlyNum": 1, - "info": "攻击时有25%概率使得该次攻击获得暴击率提升25%,并且对目标造成封策效果" - }, - { - "id": 1293, - "name": "昂扬Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1294, - "name": "昂扬Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1295, - "name": "昂扬Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1296, - "name": "昂扬Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "377&378&379", - "maxOnlyNum": 1, - "info": "命中率提升8%,暴击率提升8%,每次我方回合有40%的几率给自己添加物攻上升的buff" - }, - { - "id": 1297, - "name": "警戒射击Ⅰ", - "img": 1, - "type": 431, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1298, - "name": "警戒射击Ⅱ", - "img": 1, - "type": 431, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1299, - "name": "警戒射击Ⅲ", - "img": 1, - "type": 431, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1300, - "name": "警戒射击Ⅳ", - "img": 1, - "type": 431, - "isShow": 1, - "gainvalue": "60&2", - "maxOnlyNum": 1, - "info": "敌方回合,当敌人进入自身射程范围内时,则会发动攻击(伤害系数为60%,上限2次)" - }, - { - "id": 1301, - "name": "稳固射击Ⅰ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1302, - "name": "稳固射击Ⅱ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1303, - "name": "稳固射击Ⅲ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1304, - "name": "稳固射击Ⅳ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "25&10&10&25000", - "maxOnlyNum": 1, - "info": "攻击时有25%的概率额外获得怒气10点,并且该次攻击暴击判定提升25%" - }, - { - "id": 1305, - "name": "征西Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1306, - "name": "征西Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1307, - "name": "征西Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1308, - "name": "征西Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "381&382&383", - "maxOnlyNum": 1, - "info": "血量8%,防御力提升4%,近距离攻击" - }, - { - "id": 1309, - "name": "人兽合一Ⅰ", - "img": 1, - "type": 433, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1310, - "name": "人兽合一Ⅱ", - "img": 1, - "type": 433, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1311, - "name": "人兽合一Ⅲ", - "img": 1, - "type": 433, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1312, - "name": "人兽合一Ⅳ", - "img": 1, - "type": 433, - "isShow": 1, - "gainvalue": "1&53", - "maxOnlyNum": 1, - "info": "每次造成暴击或者有熊的情况下使用驯熊,宠物的攻击力会提升6%,最多叠加5层" - }, - { - "id": 1313, - "name": "穿透射击Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1314, - "name": "穿透射击Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1315, - "name": "穿透射击Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1316, - "name": "穿透射击Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "25&16&13&25000", - "maxOnlyNum": 1, - "info": "攻击时有25%的概率给目标添加致死效果,并且该次攻击伤害加成提升25%" - }, - { - "id": 1317, - "name": "以逸待劳Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1318, - "name": "以逸待劳Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1319, - "name": "以逸待劳Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1320, - "name": "以逸待劳Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "384&385&386&387", - "maxOnlyNum": 1, - "info": "攻击力提升8%,命中率提升8%,支援攻击(1次),在攻击前没有移动的情况下或者支援攻击的情况下,射程+1,并且暴击概率提升20%" - }, - { - "id": 1321, - "name": "老当益壮Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1322, - "name": "老当益壮Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1323, - "name": "老当益壮Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1324, - "name": "老当益壮Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "388&389&390", - "maxOnlyNum": 1, - "info": "怒气的获取速度提高30%,自身满血时,伤害减免提升40%,剩余移动力移动" - }, - { - "id": 1325, - "name": "引弓Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1326, - "name": "引弓Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1327, - "name": "引弓Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1328, - "name": "引弓Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&13&20000", - "maxOnlyNum": 1, - "info": "攻击时,有20%概率伤害加深提升20%" - }, - { - "id": 1329, - "name": "追命Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1330, - "name": "追命Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1331, - "name": "追命Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1332, - "name": "追命Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "391&392", - "maxOnlyNum": 1, - "info": "命中率提升6%,攻击提升6%" - }, - { - "id": 1333, - "name": "巾帼Ⅰ", - "img": 1, - "type": 437, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1334, - "name": "巾帼Ⅱ", - "img": 1, - "type": 437, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1335, - "name": "巾帼Ⅲ", - "img": 1, - "type": 437, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1336, - "name": "巾帼Ⅳ", - "img": 1, - "type": 437, - "isShow": 1, - "gainvalue": "0&20000", - "maxOnlyNum": 1, - "info": "攻击男性角色时,伤害加深提升20%" - }, - { - "id": 1337, - "name": "穿透Ⅰ", - "img": 1, - "type": 211, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1338, - "name": "穿透Ⅱ", - "img": 1, - "type": 211, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1339, - "name": "穿透Ⅲ", - "img": 1, - "type": 211, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1340, - "name": "穿透Ⅳ", - "img": 1, - "type": 211, - "isShow": 1, - "gainvalue": "20&1", - "maxOnlyNum": 1, - "info": "攻击时有20%的概率可以穿透2个目标" - }, - { - "id": 1341, - "name": "精锐射手Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1342, - "name": "精锐射手Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1343, - "name": "精锐射手Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1344, - "name": "精锐射手Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "393&394", - "maxOnlyNum": 1, - "info": "命中率提升6%,攻击提升6%" - }, - { - "id": 1345, - "name": "强弩Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1346, - "name": "强弩Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1347, - "name": "强弩Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1348, - "name": "强弩Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "395&396&397", - "maxOnlyNum": 1, - "info": "攻击铠甲的目标时,可以忽略目标10%的防御" - }, - { - "id": 1349, - "name": "阻塞Ⅰ", - "img": 13, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1350, - "name": "阻塞Ⅱ", - "img": 13, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1351, - "name": "阻塞Ⅲ", - "img": 13, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1352, - "name": "阻塞Ⅳ", - "img": 13, - "type": 205, - "isShow": 1, - "gainvalue": "50&10&0&0", - "maxOnlyNum": 1, - "info": "攻击时,有50%的概率额外获得怒气10点" - }, - { - "id": 1353, - "name": "灵敏Ⅰ", - "img": 14, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1354, - "name": "灵敏Ⅱ", - "img": 14, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1355, - "name": "灵敏Ⅲ", - "img": 14, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1356, - "name": "灵敏Ⅳ", - "img": 14, - "type": 999, - "isShow": 1, - "gainvalue": "398&399", - "maxOnlyNum": 1, - "info": "命中率提升6%,物理攻击提升6%" - }, - { - "id": 1357, - "name": "快速射击Ⅰ", - "img": 15, - "type": 435, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1358, - "name": "快速射击Ⅱ", - "img": 15, - "type": 435, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1359, - "name": "快速射击Ⅲ", - "img": 15, - "type": 435, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1360, - "name": "快速射击Ⅳ", - "img": 15, - "type": 435, - "isShow": 1, - "gainvalue": "20&", - "maxOnlyNum": 1, - "info": "自然回复怒气的速度提升20%" - }, - { - "id": 1361, - "name": "开弓Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1362, - "name": "开弓Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1363, - "name": "开弓Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1364, - "name": "开弓Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&13&20000", - "maxOnlyNum": 1, - "info": "攻击时,有20%的概率伤害加深提升20%" - }, - { - "id": 1365, - "name": "冷静Ⅰ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1366, - "name": "冷静Ⅱ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1367, - "name": "冷静Ⅲ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1368, - "name": "冷静Ⅳ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&6", - "maxOnlyNum": 1, - "info": "攻击力提升6%" - }, - { - "id": 1369, - "name": "伐魏Ⅰ", - "img": 1, - "type": 440, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1370, - "name": "伐魏Ⅱ", - "img": 1, - "type": 440, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1371, - "name": "伐魏Ⅲ", - "img": 1, - "type": 440, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1372, - "name": "伐魏Ⅳ", - "img": 1, - "type": 440, - "isShow": 1, - "gainvalue": "0&13&20000", - "maxOnlyNum": 1, - "info": "对魏国武将的伤害加深提升20%" - }, - { - "id": 1373, - "name": "女将Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1374, - "name": "女将Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1375, - "name": "女将Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1376, - "name": "女将Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "15&0&10&20000", - "maxOnlyNum": 1, - "info": "攻击时,有15%概率暴击判定提升20%" - }, - { - "id": 1377, - "name": "国后Ⅰ", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1378, - "name": "国后Ⅱ", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1379, - "name": "国后Ⅲ", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1380, - "name": "国后Ⅳ", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "10&8000", - "maxOnlyNum": 1, - "info": "暴击率提升8%" - }, - { - "id": 1381, - "name": "瞄准Ⅰ", - "img": 1, - "type": 441, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1382, - "name": "瞄准Ⅱ", - "img": 1, - "type": 441, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1383, - "name": "瞄准Ⅲ", - "img": 1, - "type": 441, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1384, - "name": "瞄准Ⅳ", - "img": 1, - "type": 441, - "isShow": 1, - "gainvalue": "10&10000", - "maxOnlyNum": 1, - "info": "没有移动的情况下攻击,暴击率提升10%" - }, - { - "id": 1385, - "name": "燃烧Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1386, - "name": "燃烧Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1387, - "name": "燃烧Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1388, - "name": "燃烧Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "25&14&13&20000", - "maxOnlyNum": 1, - "info": "攻击时,有一定的概率伤害加深大大提升,并且给目标添加(刷新)一个燃烧效果,如果目标有燃烧,则直接造成一段燃烧伤害" - }, - { - "id": 1389, - "name": "雄姿Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1390, - "name": "雄姿Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1391, - "name": "雄姿Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1392, - "name": "雄姿Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "400&401&402", - "maxOnlyNum": 1, - "info": "血量提升,攻击力提升,每次燃烧在目标身上生效的情况下,自身回复3点怒气(可累加,上限为5个目标)" - }, - { - "id": 1393, - "name": "周郎Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1394, - "name": "周郎Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1395, - "name": "周郎Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1396, - "name": "周郎Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "403&404&405&406", - "maxOnlyNum": 1, - "info": "自身一定范围内的敌军的目标每回合获得士气下降的debuff,水相关的地形的地形系数提升,移动力消耗降低,战斗中首次导致血量低于50%的的受击,伤害减免大大提升" - }, - { - "id": 1397, - "name": "神机妙算Ⅰ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1398, - "name": "神机妙算Ⅱ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1399, - "name": "神机妙算Ⅲ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1400, - "name": "神机妙算Ⅳ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "20&10&22&5000", - "maxOnlyNum": 1, - "info": "攻击时,有一定的概率吸取目标的怒气,并且该次攻击会忽视目标一定比例的策防" - }, - { - "id": 1401, - "name": "卧龙Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1402, - "name": "卧龙Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1403, - "name": "卧龙Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1404, - "name": "卧龙Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "407&408&409&410", - "maxOnlyNum": 1, - "info": "提升生命,防御,每次我方回合会按照策攻的百分比,生成一个护盾" - }, - { - "id": 1405, - "name": "祈禳之法Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1406, - "name": "祈禳之法Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1407, - "name": "祈禳之法Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1408, - "name": "祈禳之法Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "411&412", - "maxOnlyNum": 1, - "info": "生命值34%以下时免疫下一次受到的伤害,每回合初给自身一定范围内的敌军添加策防下降的debuff" - }, - { - "id": 1409, - "name": "瀑布Ⅰ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1410, - "name": "瀑布Ⅱ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1411, - "name": "瀑布Ⅲ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1412, - "name": "瀑布Ⅳ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "20&10&13&8000", - "maxOnlyNum": 1, - "info": "攻击时有概率吸取目标的怒气值,并且伤害加深大大提升" - }, - { - "id": 1413, - "name": "毒计Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1414, - "name": "毒计Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1415, - "name": "毒计Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1416, - "name": "毒计Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "413&414&415", - "maxOnlyNum": 1, - "info": "精神力提升,暴击提升,策略穿透提升" - }, - { - "id": 1417, - "name": "祭酒Ⅰ", - "img": 1, - "type": 446, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1418, - "name": "祭酒Ⅱ", - "img": 1, - "type": 446, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1419, - "name": "祭酒Ⅲ", - "img": 1, - "type": 446, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1420, - "name": "祭酒Ⅳ", - "img": 1, - "type": 446, - "isShow": 1, - "gainvalue": "3&5", - "maxOnlyNum": 1, - "info": "每次成功的暴击或者我方回合开始会使自己的策攻提升,最多叠加5次" - }, - { - "id": 1421, - "name": "流火Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1422, - "name": "流火Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1423, - "name": "流火Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1424, - "name": "流火Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&14&0&0", - "maxOnlyNum": 1, - "info": "攻击时,有概率给目标添加(刷新)燃烧效果,如果目标有燃烧立刻生效一次燃烧" - }, - { - "id": 1425, - "name": "都督Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1426, - "name": "都督Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1427, - "name": "都督Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1428, - "name": "都督Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "416&417", - "maxOnlyNum": 1, - "info": "攻击力提升,暴击提升" - }, - { - "id": 1429, - "name": "坚守Ⅰ", - "img": 1, - "type": 447, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1430, - "name": "坚守Ⅱ", - "img": 1, - "type": 447, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1431, - "name": "坚守Ⅲ", - "img": 1, - "type": 447, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1432, - "name": "坚守Ⅳ", - "img": 1, - "type": 447, - "isShow": 1, - "gainvalue": "14&8000", - "maxOnlyNum": 1, - "info": "移动力未彻底用尽的情况下,伤害减免提升,根据剩余移动力的量结算提升量" - }, - { - "id": 1433, - "name": "深谋Ⅰ", - "img": 1, - "type": 212, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1434, - "name": "深谋Ⅱ", - "img": 1, - "type": 212, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1435, - "name": "深谋Ⅲ", - "img": 1, - "type": 212, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1436, - "name": "深谋Ⅳ", - "img": 1, - "type": 212, - "isShow": 1, - "gainvalue": "25&3&10&10&8000", - "maxOnlyNum": 1, - "info": "攻击时有一定的概率暴击判定提升,并且给一定范围内的一个友军增加怒气值" - }, - { - "id": 1437, - "name": "齐名Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1438, - "name": "齐名Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1439, - "name": "齐名Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1440, - "name": "齐名Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "418&419&420", - "maxOnlyNum": 1, - "info": "精神力提升,生命值提升,初始怒气值提升" - }, - { - "id": 1441, - "name": "凤雏Ⅰ", - "img": 1, - "type": 449, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1442, - "name": "凤雏Ⅱ", - "img": 1, - "type": 449, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1443, - "name": "凤雏Ⅲ", - "img": 1, - "type": 449, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1444, - "name": "凤雏Ⅳ", - "img": 1, - "type": 449, - "isShow": 1, - "gainvalue": "1&", - "maxOnlyNum": 1, - "info": "导致自己死亡的攻击反而会治疗自身,每场战斗触发最多1次" - }, - { - "id": 1445, - "name": "投毒Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1446, - "name": "投毒Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1447, - "name": "投毒Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1448, - "name": "投毒Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&10&8000", - "maxOnlyNum": 1, - "info": "攻击目标,有概率该次攻击的暴击判定加深" - }, - { - "id": 1449, - "name": "文采Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1450, - "name": "文采Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1451, - "name": "文采Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1452, - "name": "文采Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "421&422", - "maxOnlyNum": 1, - "info": "精神力提升,命中提升" - }, - { - "id": 1453, - "name": "风雅Ⅰ", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1454, - "name": "风雅Ⅱ", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1455, - "name": "风雅Ⅲ", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1456, - "name": "风雅Ⅳ", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "9&8000", - "maxOnlyNum": 1, - "info": "策略的命中率提升" - }, - { - "id": 1457, - "name": "妙手Ⅰ", - "img": 1, - "type": 210, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1458, - "name": "妙手Ⅱ", - "img": 1, - "type": 210, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1459, - "name": "妙手Ⅲ", - "img": 1, - "type": 210, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1460, - "name": "妙手Ⅳ", - "img": 1, - "type": 210, - "isShow": 1, - "gainvalue": "20&3&10&10", - "maxOnlyNum": 1, - "info": "攻击时有一定的概率治疗一定范围内的一个目标,并且自己回复少量的怒气值" - }, - { - "id": 1461, - "name": "神医 Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1462, - "name": "神医 Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1463, - "name": "神医 Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1464, - "name": "神医 Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "423&424&425", - "maxOnlyNum": 1, - "info": "血量提升,精神力提升,治疗效果提升" - }, - { - "id": 1465, - "name": "回春Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1466, - "name": "回春Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1467, - "name": "回春Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1468, - "name": "回春Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "426&427", - "maxOnlyNum": 1, - "info": "回合开始时会治疗范围内血量最少的一个我方目标,并且驱散范围内目标身上的一个debuff" - }, - { - "id": 1469, - "name": "洞悉Ⅰ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1470, - "name": "洞悉Ⅱ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1471, - "name": "洞悉Ⅲ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1472, - "name": "洞悉Ⅳ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "20&10&0&0", - "maxOnlyNum": 1, - "info": "攻击时有一定的几率获得额外怒气" - }, - { - "id": 1473, - "name": "辅佐Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1474, - "name": "辅佐Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1475, - "name": "辅佐Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1476, - "name": "辅佐Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "428&429", - "maxOnlyNum": 1, - "info": "血量提升,治疗效果提升" - }, - { - "id": 1477, - "name": "蓄势Ⅰ", - "img": 1, - "type": 311, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1478, - "name": "蓄势Ⅱ", - "img": 1, - "type": 311, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1479, - "name": "蓄势Ⅲ", - "img": 1, - "type": 311, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1480, - "name": "蓄势Ⅳ", - "img": 1, - "type": 311, - "isShow": 1, - "gainvalue": "1&100&54", - "maxOnlyNum": 1, - "info": "一个回合轮次内受到的物理伤害逐步降低,最高三层,回合结束清空重置" - }, - { - "id": 1481, - "name": "袭神Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1482, - "name": "袭神Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1483, - "name": "袭神Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1484, - "name": "袭神Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&13&13&8000", - "maxOnlyNum": 1, - "info": "攻击时有一定的概率给目标添加一个中毒效果,如果已有中毒效果则立马产生一段毒伤,并且该次攻击的伤害加深大大提升" - }, - { - "id": 1485, - "name": "鹰视Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1486, - "name": "鹰视Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1487, - "name": "鹰视Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1488, - "name": "鹰视Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "430&431&432&433", - "maxOnlyNum": 1, - "info": "血量提升,双防提升,任何的攻击行为(怒攻,普通攻击或者回合技能)都会给目标随机增添1个减益(非状态)" - }, - { - "id": 1489, - "name": "隐忍Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1490, - "name": "隐忍Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1491, - "name": "隐忍Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1492, - "name": "隐忍Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "434&435&436", - "maxOnlyNum": 1, - "info": "策略攻击力的一定的百分比增加到双防上,每回合初会给自身一定范围内的敌军添加物攻下降的debuff,剩余移动力移动" - }, - { - "id": 1493, - "name": "天道Ⅰ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1494, - "name": "天道Ⅱ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1495, - "name": "天道Ⅲ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1496, - "name": "天道Ⅳ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "20&10&13&8000", - "maxOnlyNum": 1, - "info": "攻击时有一定的概率该次攻击的策略伤害加深大大提升,并且吸取目标的怒气" - }, - { - "id": 1497, - "name": "太平道Ⅰ", - "img": 1, - "type": 452, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1498, - "name": "太平道Ⅱ", - "img": 1, - "type": 452, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1499, - "name": "太平道Ⅲ", - "img": 1, - "type": 452, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1500, - "name": "太平道Ⅳ", - "img": 1, - "type": 452, - "isShow": 1, - "gainvalue": "1&", - "maxOnlyNum": 1, - "info": "血量提升,精神力提升,提升(100-当前怒气)/500的伤害减免以及(当前怒气/500)的伤害加深" - }, - { - "id": 1501, - "name": "天公将军Ⅰ", - "img": 1, - "type": 453, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1502, - "name": "天公将军Ⅱ", - "img": 1, - "type": 453, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1503, - "name": "天公将军Ⅲ", - "img": 1, - "type": 453, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1504, - "name": "天公将军Ⅳ", - "img": 1, - "type": 453, - "isShow": 1, - "gainvalue": "3&3&5", - "maxOnlyNum": 1, - "info": "吸取一定范围内敌方目标的怒气值,最多生效5个目标,每个3点" - }, - { - "id": 1505, - "name": "仙术Ⅰ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1506, - "name": "仙术Ⅱ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1507, - "name": "仙术Ⅲ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1508, - "name": "仙术Ⅳ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "20&10&13&8000", - "maxOnlyNum": 1, - "info": "攻击目标时有一定的概率该次攻击策略伤害加深大大提升,并且吸取目标的怒气" - }, - { - "id": 1509, - "name": "老仙Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1510, - "name": "老仙Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1511, - "name": "老仙Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1512, - "name": "老仙Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "437&438&439&440", - "maxOnlyNum": 1, - "info": "血量提升,双防提升,被物理攻击时,有概率让目标进入催眠的状态" - }, - { - "id": 1513, - "name": "预兆Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1514, - "name": "预兆Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1515, - "name": "预兆Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1516, - "name": "预兆Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "每次使用汲取和召唤石人技能时,石人的属性和自身的双防会大大提升,最多叠加4次,叠加到4次的情况下,石人会发生突变,产生新的效果;每回合初给一定范围内的敌军添加策攻击下降的debuff" - }, - { - "id": 1517, - "name": "倾城Ⅰ", - "img": 1, - "type": 213, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1518, - "name": "倾城Ⅱ", - "img": 1, - "type": 213, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1519, - "name": "倾城Ⅲ", - "img": 1, - "type": 213, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1520, - "name": "倾城Ⅳ", - "img": 1, - "type": 213, - "isShow": 1, - "gainvalue": "20&3&10&10&20000", - "maxOnlyNum": 1, - "info": "攻击目标,有概率给自身一定范围内的我军策略职业增加怒气,并且暴击判定提升" - }, - { - "id": 1521, - "name": "绝舞Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1522, - "name": "绝舞Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1523, - "name": "绝舞Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1524, - "name": "绝舞Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "441&442&443", - "maxOnlyNum": 1, - "info": "血量提升,攻击力提升,自身每回合净化自身的debuff" - }, - { - "id": 1525, - "name": "铜雀春深Ⅰ", - "img": 1, - "type": 302, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1526, - "name": "铜雀春深Ⅱ", - "img": 1, - "type": 302, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1527, - "name": "铜雀春深Ⅲ", - "img": 1, - "type": 302, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1528, - "name": "铜雀春深Ⅳ", - "img": 1, - "type": 302, - "isShow": 1, - "gainvalue": "0&14&15000", - "maxOnlyNum": 1, - "info": "受到男性角色攻击时,伤害减免提升" - }, - { - "id": 1529, - "name": "雷暴Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1530, - "name": "雷暴Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1531, - "name": "雷暴Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1532, - "name": "雷暴Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&10&20000", - "maxOnlyNum": 1, - "info": "攻击目标,有一定的概率该次攻击策略暴击判定大大提升" - }, - { - "id": 1533, - "name": "贤内助Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1534, - "name": "贤内助Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1535, - "name": "贤内助Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1536, - "name": "贤内助Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "444&445&446", - "maxOnlyNum": 1, - "info": "血量提升,防御力提升" - }, - { - "id": 1537, - "name": "丈量Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1538, - "name": "丈量Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1539, - "name": "丈量Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1540, - "name": "丈量Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "447&448", - "maxOnlyNum": 1, - "info": "目标距离自己越近,策略伤害加深越高,策略攻击的一定百分比添加到防御力上" - }, - { - "id": 1541, - "name": "汲取Ⅰ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1542, - "name": "汲取Ⅱ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1543, - "name": "汲取Ⅲ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1544, - "name": "汲取Ⅳ", - "img": 1, - "type": 206, - "isShow": 1, - "gainvalue": "20&10&0&0", - "maxOnlyNum": 1, - "info": "攻击时候有一定的概率吸取目标微量怒气" - }, - { - "id": 1545, - "name": "多谋Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1546, - "name": "多谋Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1547, - "name": "多谋Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1548, - "name": "多谋Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "449&450&451", - "maxOnlyNum": 1, - "info": "精神力提升,治疗效果和策略伤害提升" - }, - { - "id": 1549, - "name": "精打细算Ⅰ", - "img": 1, - "type": 426, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1550, - "name": "精打细算Ⅱ", - "img": 1, - "type": 426, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1551, - "name": "精打细算Ⅲ", - "img": 1, - "type": 426, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1552, - "name": "精打细算Ⅳ", - "img": 1, - "type": 426, - "isShow": 1, - "gainvalue": "5&", - "maxOnlyNum": 1, - "info": "治疗低血量的目标时,治疗加成提升" - }, - { - "id": 1553, - "name": "诡道Ⅰ", - "img": 7, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1554, - "name": "诡道Ⅱ", - "img": 7, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1555, - "name": "诡道Ⅲ", - "img": 7, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1556, - "name": "诡道Ⅳ", - "img": 7, - "type": 201, - "isShow": 1, - "gainvalue": "50&0&22&20000", - "maxOnlyNum": 1, - "info": "攻击时有50%的概率无视目标的20%策略防御" - }, - { - "id": 1557, - "name": "老道Ⅰ", - "img": 8, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1558, - "name": "老道Ⅱ", - "img": 8, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1559, - "name": "老道Ⅲ", - "img": 8, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1560, - "name": "老道Ⅳ", - "img": 8, - "type": 999, - "isShow": 1, - "gainvalue": "452&453&454", - "maxOnlyNum": 1, - "info": "血量提升8%,物防, 策防各提升8%" - }, - { - "id": 1561, - "name": "老谋深算Ⅰ", - "img": 9, - "type": 303, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1562, - "name": "老谋深算Ⅱ", - "img": 9, - "type": 303, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1563, - "name": "老谋深算Ⅲ", - "img": 9, - "type": 303, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1564, - "name": "老谋深算Ⅳ", - "img": 9, - "type": 303, - "isShow": 1, - "gainvalue": "0&12&8000", - "maxOnlyNum": 1, - "info": "对物理攻击的暴击抗性提升8%" - }, - { - "id": 1565, - "name": "毒针Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1566, - "name": "毒针Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1567, - "name": "毒针Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1568, - "name": "毒针Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&13&20000", - "maxOnlyNum": 1, - "info": "攻击时有一定得概率伤害加深提升" - }, - { - "id": 1569, - "name": "内佐Ⅰ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1570, - "name": "内佐Ⅱ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1571, - "name": "内佐Ⅲ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1572, - "name": "内佐Ⅳ", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&", - "maxOnlyNum": 1, - "info": "血量提升" - }, - { - "id": 1573, - "name": "待伏Ⅰ", - "img": 1, - "type": 111, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1574, - "name": "待伏Ⅱ", - "img": 1, - "type": 111, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1575, - "name": "待伏Ⅲ", - "img": 1, - "type": 111, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1576, - "name": "待伏Ⅳ", - "img": 1, - "type": 111, - "isShow": 1, - "gainvalue": "14&5000", - "maxOnlyNum": 1, - "info": "在有利地形得伤害减免提升" - }, - { - "id": 1577, - "name": "死战不退Ⅰ", - "img": 1, - "type": 204, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1578, - "name": "死战不退Ⅱ", - "img": 1, - "type": 204, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1579, - "name": "死战不退Ⅲ", - "img": 1, - "type": 204, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1580, - "name": "死战不退Ⅳ", - "img": 1, - "type": 204, - "isShow": 1, - "gainvalue": "20&52&13&20000", - "maxOnlyNum": 1, - "info": "攻击时,有一定的概率伤害加深提升,并且自身生成一个护盾,护盾的量为自身最大生命值的百分比" - }, - { - "id": 1581, - "name": "裂胆Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1582, - "name": "裂胆Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1583, - "name": "裂胆Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1584, - "name": "裂胆Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "455&456&457", - "maxOnlyNum": 1, - "info": "格挡率提升,物防提升,单回合内每次受到物理攻击时,攻击力和格挡率百分比会提升(累积次数有上限),效果到下次敌方回合消失" - }, - { - "id": 1585, - "name": "暴虐Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1586, - "name": "暴虐Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1587, - "name": "暴虐Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1588, - "name": "暴虐Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "458&459&460", - "maxOnlyNum": 1, - "info": "每次格挡之后,可以回复一定的血量;每次血量低于25%时,免疫1次伤害,周围一定范围内的我军被攻击时,也会回复少量怒气" - }, - { - "id": 1589, - "name": "怒击Ⅰ", - "img": 1, - "type": 216, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1590, - "name": "怒击Ⅱ", - "img": 1, - "type": 216, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1591, - "name": "怒击Ⅲ", - "img": 1, - "type": 216, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1592, - "name": "怒击Ⅳ", - "img": 1, - "type": 216, - "isShow": 1, - "gainvalue": "20&10&20000&15&20000", - "maxOnlyNum": 1, - "info": "攻击时有概率使得该次攻击的暴击率大大提升,并且忽视目标一定百分比的护甲" - }, - { - "id": 1593, - "name": "勇武Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1594, - "name": "勇武Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1595, - "name": "勇武Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1596, - "name": "勇武Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "461&462&463&464", - "maxOnlyNum": 1, - "info": "血量提升,攻击力提升,反击的时候可以反击2次,并且反击的伤害系数提升" - }, - { - "id": 1597, - "name": "还施彼身Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1598, - "name": "还施彼身Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1599, - "name": "还施彼身Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1600, - "name": "还施彼身Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "465&466", - "maxOnlyNum": 1, - "info": "在敌人的反击之后,可以再次反击,任何的攻击行为(怒攻,普通攻击或者回合技能)都会给目标随机增添1个减益(非状态)" - }, - { - "id": 1601, - "name": "碎甲Ⅰ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1602, - "name": "碎甲Ⅱ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1603, - "name": "碎甲Ⅲ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1604, - "name": "碎甲Ⅳ", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "20&10&10&20000", - "maxOnlyNum": 1, - "info": "攻击时,有一定的概率使该次伤害暴击判定大大提升,并且额外获得怒气值" - }, - { - "id": 1605, - "name": "备战Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1606, - "name": "备战Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1607, - "name": "备战Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1608, - "name": "备战Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "467&468&469", - "maxOnlyNum": 1, - "info": "血量提升,攻击力提升,持续攻击一个目标时,攻击力判定逐渐提升" - }, - { - "id": 1609, - "name": "攻守转换Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1610, - "name": "攻守转换Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1611, - "name": "攻守转换Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1612, - "name": "攻守转换Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "470&471&472", - "maxOnlyNum": 1, - "info": "血量大于等于50%时,攻击力提升,血量小于50%时,双防提升" - }, - { - "id": 1613, - "name": "水攻Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1614, - "name": "水攻Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1615, - "name": "水攻Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1616, - "name": "水攻Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "473&474", - "maxOnlyNum": 1, - "info": "攻击时,有一定的概率暴击判定大大提升,策略追击(限定次数)" - }, - { - "id": 1617, - "name": "巾帼Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1618, - "name": "巾帼Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1619, - "name": "巾帼Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1620, - "name": "巾帼Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "475&476&477", - "maxOnlyNum": 1, - "info": "攻击力提升,暴击率提升,回合导致的怒气恢复的效率提升" - }, - { - "id": 1621, - "name": "铜雀Ⅰ", - "img": 1, - "type": 302, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1622, - "name": "铜雀Ⅱ", - "img": 1, - "type": 302, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1623, - "name": "铜雀Ⅲ", - "img": 1, - "type": 302, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1624, - "name": "铜雀Ⅳ", - "img": 1, - "type": 302, - "isShow": 1, - "gainvalue": "0&14&15000", - "maxOnlyNum": 1, - "info": "被男性角色攻击时,伤害减免大大提升" - }, - { - "id": 1625, - "name": "重锤猛击Ⅰ", - "img": 4, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1626, - "name": "重锤猛击Ⅱ", - "img": 4, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1627, - "name": "重锤猛击Ⅲ", - "img": 4, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1628, - "name": "重锤猛击Ⅳ", - "img": 4, - "type": 201, - "isShow": 1, - "gainvalue": "50&8&0&0", - "maxOnlyNum": 1, - "info": "攻击时有50%的概率造成目标昏迷1回合" - }, - { - "id": 1629, - "name": "虎威Ⅰ", - "img": 5, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1630, - "name": "虎威Ⅱ", - "img": 5, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1631, - "name": "虎威Ⅲ", - "img": 5, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1632, - "name": "虎威Ⅳ", - "img": 5, - "type": 999, - "isShow": 1, - "gainvalue": "478&479&480", - "maxOnlyNum": 1, - "info": "血量上限提高8%,物防策防各提升4%" - }, - { - "id": 1633, - "name": "虎魄Ⅰ", - "img": 6, - "type": 312, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1634, - "name": "虎魄Ⅱ", - "img": 6, - "type": 312, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1635, - "name": "虎魄Ⅲ", - "img": 6, - "type": 312, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1636, - "name": "虎魄Ⅳ", - "img": 6, - "type": 312, - "isShow": 1, - "gainvalue": "50&10", - "maxOnlyNum": 1, - "info": "被攻击时,有50%几率会回复所受伤害自身10%的血量" - }, - { - "id": 1637, - "name": "裂劈掌Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1638, - "name": "裂劈掌Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1639, - "name": "裂劈掌Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1640, - "name": "裂劈掌Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&10&20000", - "maxOnlyNum": 1, - "info": "攻击目标,有一定的概率暴击判定大大提升" - }, - { - "id": 1641, - "name": "坚守Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1642, - "name": "坚守Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1643, - "name": "坚守Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1644, - "name": "坚守Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "481&482&483", - "maxOnlyNum": 1, - "info": "防御力提升,血量提升" - }, - { - "id": 1645, - "name": "积蓄Ⅰ", - "img": 1, - "type": 435, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1646, - "name": "积蓄Ⅱ", - "img": 1, - "type": 435, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1647, - "name": "积蓄Ⅲ", - "img": 1, - "type": 435, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1648, - "name": "积蓄Ⅳ", - "img": 1, - "type": 435, - "isShow": 1, - "gainvalue": "20&", - "maxOnlyNum": 1, - "info": "普通攻击时怒气的获取速度提升" - }, - { - "id": 1649, - "name": "献身Ⅰ", - "img": 1, - "type": 215, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1650, - "name": "献身Ⅱ", - "img": 1, - "type": 215, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1651, - "name": "献身Ⅲ", - "img": 1, - "type": 215, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1652, - "name": "献身Ⅳ", - "img": 1, - "type": 215, - "isShow": 1, - "gainvalue": "20&10&13&20000", - "maxOnlyNum": 1, - "info": "攻击时有一定的概率吸取目标的生命,并且伤害加深大大提升" - }, - { - "id": 1653, - "name": "灵敏Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1654, - "name": "灵敏Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1655, - "name": "灵敏Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1656, - "name": "灵敏Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "484&485&486", - "maxOnlyNum": 1, - "info": "格挡率提升,生命值提升,攻击所造成的怒气获取提升" - }, - { - "id": 1657, - "name": "倾城Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1658, - "name": "倾城Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1659, - "name": "倾城Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1660, - "name": "倾城Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "487&488&489&490", - "maxOnlyNum": 1, - "info": "怒气值低时,伤害减免提升,怒气值高时,伤害加深和治疗量提升,每回合初自身一定范围内的敌军,添加爆发力下降的debuff" - }, - { - "id": 1661, - "name": "棍戳Ⅰ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1662, - "name": "棍戳Ⅱ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1663, - "name": "棍戳Ⅲ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1664, - "name": "棍戳Ⅳ", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&13&20000", - "maxOnlyNum": 1, - "info": "攻击目标,有一定的概率伤害加深大大提升" - }, - { - "id": 1665, - "name": "健硕Ⅰ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1666, - "name": "健硕Ⅱ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1667, - "name": "健硕Ⅲ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1668, - "name": "健硕Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "491&492&493", - "maxOnlyNum": 1, - "info": "血量提升,防御力提升" - }, - { - "id": 1669, - "name": "耐久Ⅰ", - "img": 1, - "type": 464, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1670, - "name": "耐久Ⅱ", - "img": 1, - "type": 464, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1671, - "name": "耐久Ⅲ", - "img": 1, - "type": 464, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 1672, - "name": "耐久Ⅳ", - "img": 1, - "type": 464, - "isShow": 1, - "gainvalue": "20&", - "maxOnlyNum": 1, - "info": "受到的所有治疗效果提升" - }, - { - "id": 301, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 302, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&8", - "maxOnlyNum": 1, - "info": "策防提升8%" - }, - { - "id": 303, - "name": "被策略攻击给目标禁策", - "img": 1, - "type": 301, - "isShow": 1, - "gainvalue": "2&25&3", - "maxOnlyNum": 1, - "info": "受击禁策" - }, - { - "id": 304, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 305, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&8", - "maxOnlyNum": 1, - "info": "物防提升8%" - }, - { - "id": 306, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&8", - "maxOnlyNum": 1, - "info": "策防提升8%" - }, - { - "id": 307, - "name": "debuff时间缩短", - "img": 1, - "type": 402, - "isShow": 1, - "gainvalue": "33&", - "maxOnlyNum": 1, - "info": "debuff持续时间缩短33%" - }, - { - "id": 308, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 309, - "name": "暴击率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "10&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 310, - "name": "护甲穿透提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "15&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 311, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 312, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 313, - "name": "格挡率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "11&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 314, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&6", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 315, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&3", - "maxOnlyNum": 1, - "info": "物防提升3%" - }, - { - "id": 316, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&3", - "maxOnlyNum": 1, - "info": "策防提升3%" - }, - { - "id": 317, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&6", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 318, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&3", - "maxOnlyNum": 1, - "info": "物防提升3%" - }, - { - "id": 319, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&3", - "maxOnlyNum": 1, - "info": "策防提升3%" - }, - { - "id": 320, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 321, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 322, - "name": "精锐", - "img": 1, - "type": 105, - "isShow": 1, - "gainvalue": "30&", - "maxOnlyNum": 1, - "info": "提升30%" - }, - { - "id": 323, - "name": "陷阵之志", - "img": 1, - "type": 505, - "isShow": 1, - "gainvalue": "49&", - "maxOnlyNum": 1, - "info": "提升5%" - }, - { - "id": 324, - "name": "陷阵之志", - "img": 1, - "type": 311, - "isShow": 1, - "gainvalue": "49&", - "maxOnlyNum": 1, - "info": "提升5%" - }, - { - "id": 325, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 326, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 327, - "name": "吸血提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "16&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 328, - "name": "黑面怪", - "img": 1, - "type": 406, - "isShow": 1, - "gainvalue": "34&", - "maxOnlyNum": 1, - "info": "34%最大" - }, - { - "id": 329, - "name": "伤害加深", - "img": 1, - "type": 114, - "isShow": 1, - "gainvalue": "13&4000", - "maxOnlyNum": 1, - "info": "每4%=10%血" - }, - { - "id": 330, - "name": "吸血提升", - "img": 1, - "type": 114, - "isShow": 1, - "gainvalue": "16&4000", - "maxOnlyNum": 1, - "info": "每4%=10%血" - }, - { - "id": 331, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&10", - "maxOnlyNum": 1, - "info": "提升10%" - }, - { - "id": 332, - "name": "命中提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "9&8000", - "maxOnlyNum": 1, - "info": "命中提升8%" - }, - { - "id": 333, - "name": "奋战攻击", - "img": 1, - "type": 408, - "isShow": 1, - "gainvalue": "2&", - "maxOnlyNum": 1, - "info": "奋战攻击" - }, - { - "id": 334, - "name": "白面怪", - "img": 1, - "type": 409, - "isShow": 1, - "gainvalue": "50&", - "maxOnlyNum": 1, - "info": "每次攻击命中,吕布的物理攻击力,防御力5%,最多叠加5层,每回合根据自身atk的8%生成一个护盾" - }, - { - "id": 335, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 336, - "name": "暴击率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "10&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 337, - "name": "贤主", - "img": 1, - "type": 109, - "isShow": 1, - "gainvalue": "4000&5", - "maxOnlyNum": 1, - "info": "提升4%" - }, - { - "id": 338, - "name": "策略格挡率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "19&10000", - "maxOnlyNum": 1, - "info": "提升10%" - }, - { - "id": 339, - "name": "策略防御提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&10", - "maxOnlyNum": 1, - "info": "提升10%" - }, - { - "id": 340, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&6", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 341, - "name": "暴击率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "10&6000", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 342, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&6", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 343, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&3", - "maxOnlyNum": 1, - "info": "提升3%" - }, - { - "id": 344, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&3", - "maxOnlyNum": 1, - "info": "提升3%" - }, - { - "id": 345, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&6", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 346, - "name": "忽视物防提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "15&6000", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 347, - "name": "两栖作战", - "img": 1, - "type": 409, - "isShow": 1, - "gainvalue": "51&", - "maxOnlyNum": 1, - "info": "提升5%" - }, - { - "id": 348, - "name": "两栖作战", - "img": 1, - "type": 416, - "isShow": 1, - "gainvalue": "4&10", - "maxOnlyNum": 1, - "info": "水" - }, - { - "id": 349, - "name": "两栖作战", - "img": 1, - "type": 417, - "isShow": 1, - "gainvalue": "4&1", - "maxOnlyNum": 1, - "info": "水" - }, - { - "id": 350, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 351, - "name": "命中提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "9&8000", - "maxOnlyNum": 1, - "info": "命中提升8%" - }, - { - "id": 352, - "name": "都帅", - "img": 1, - "type": 112, - "isShow": 1, - "gainvalue": "13&5000&5", - "maxOnlyNum": 1, - "info": "5%提升" - }, - { - "id": 353, - "name": "威风八面", - "img": 1, - "type": 113, - "isShow": 1, - "gainvalue": "14&3000", - "maxOnlyNum": 1, - "info": "10%血3%伤害减免提升" - }, - { - "id": 354, - "name": "威风八面", - "img": 1, - "type": 421, - "isShow": 1, - "gainvalue": "50&", - "maxOnlyNum": 1, - "info": "怒气消耗减少" - }, - { - "id": 355, - "name": "暴击率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "10&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 356, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 357, - "name": "反击伤害减免提升", - "img": 1, - "type": 309, - "isShow": 1, - "gainvalue": "40000&", - "maxOnlyNum": 1, - "info": "提升40%" - }, - { - "id": 358, - "name": "冲锋攻击", - "img": 1, - "type": 423, - "isShow": 1, - "gainvalue": "2&3&5", - "maxOnlyNum": 1, - "info": "冲锋攻击5%" - }, - { - "id": 359, - "name": "物防下降2格", - "img": 1, - "type": 503, - "isShow": 1, - "gainvalue": "2&22&1", - "maxOnlyNum": 1, - "info": "物防下降2格" - }, - { - "id": 360, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 361, - "name": "策略格挡率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "19&10000", - "maxOnlyNum": 1, - "info": "提升10%" - }, - { - "id": 362, - "name": "先手攻击", - "img": 1, - "type": 424, - "isShow": 1, - "gainvalue": "1&", - "maxOnlyNum": 1, - "info": "先手攻击" - }, - { - "id": 363, - "name": "一骑当千", - "img": 1, - "type": 103, - "isShow": 1, - "gainvalue": "1&999&8", - "maxOnlyNum": 1, - "info": "8%全属性" - }, - { - "id": 364, - "name": "剩余移动力移动", - "img": 1, - "type": 425, - "isShow": 1, - "gainvalue": "1&", - "maxOnlyNum": 1, - "info": "剩余移动力移动" - }, - { - "id": 365, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 366, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 367, - "name": "治疗量", - "img": 1, - "type": 426, - "isShow": 1, - "gainvalue": "4&", - "maxOnlyNum": 1, - "info": "血量10%治疗量4%" - }, - { - "id": 368, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&6", - "maxOnlyNum": 1, - "info": "物防提升6%" - }, - { - "id": 369, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&6", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 370, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&6", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 371, - "name": "命中提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "9&6000", - "maxOnlyNum": 1, - "info": "命中提升6%" - }, - { - "id": 372, - "name": "冲锋攻击", - "img": 1, - "type": 423, - "isShow": 1, - "gainvalue": "2&13&5", - "maxOnlyNum": 1, - "info": "冲锋攻击5%" - }, - { - "id": 373, - "name": "剩余移动力移动", - "img": 1, - "type": 425, - "isShow": 1, - "gainvalue": "1&", - "maxOnlyNum": 1, - "info": "剩余移动力移动" - }, - { - "id": 374, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&6", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 375, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&3", - "maxOnlyNum": 1, - "info": "物防提升3%" - }, - { - "id": 376, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&3", - "maxOnlyNum": 1, - "info": "策防提升3%" - }, - { - "id": 377, - "name": "命中提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "9&8000", - "maxOnlyNum": 1, - "info": "命中提升8%" - }, - { - "id": 378, - "name": "暴击率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "10&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 379, - "name": "给自己buff", - "img": 1, - "type": 506, - "isShow": 1, - "gainvalue": "100&17", - "maxOnlyNum": 1, - "info": "物攻提升" - }, - { - "id": 380, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 381, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&4", - "maxOnlyNum": 1, - "info": "物防提升4%" - }, - { - "id": 382, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&4", - "maxOnlyNum": 1, - "info": "策防提升4%" - }, - { - "id": 383, - "name": "近距离射击", - "img": 1, - "type": 432, - "isShow": 1, - "gainvalue": "1&", - "maxOnlyNum": 1, - "info": "近距离射击" - }, - { - "id": 384, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 385, - "name": "命中提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "9&8000", - "maxOnlyNum": 1, - "info": "命中提升8%" - }, - { - "id": 386, - "name": "追击", - "img": 1, - "type": 458, - "isShow": 1, - "gainvalue": "70&", - "maxOnlyNum": 1, - "info": "追击70%" - }, - { - "id": 387, - "name": "以逸待劳", - "img": 1, - "type": 434, - "isShow": 1, - "gainvalue": "1&10&20000", - "maxOnlyNum": 1, - "info": "以逸待劳" - }, - { - "id": 388, - "name": "怒气获取速度提升", - "img": 1, - "type": 435, - "isShow": 1, - "gainvalue": "30&", - "maxOnlyNum": 1, - "info": "怒气获取速度提升" - }, - { - "id": 389, - "name": "剩余移动力移动", - "img": 1, - "type": 425, - "isShow": 1, - "gainvalue": "1&", - "maxOnlyNum": 1, - "info": "剩余移动力移动" - }, - { - "id": 390, - "name": "满血伤害减免提升", - "img": 1, - "type": 116, - "isShow": 1, - "gainvalue": "14&40000", - "maxOnlyNum": 1, - "info": "满血伤害减免提升" - }, - { - "id": 391, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&6", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 392, - "name": "命中提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "9&6000", - "maxOnlyNum": 1, - "info": "命中提升6%" - }, - { - "id": 393, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&6", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 394, - "name": "命中提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "9&6000", - "maxOnlyNum": 1, - "info": "命中提升6%" - }, - { - "id": 395, - "name": "克制铠甲", - "img": 1, - "type": 438, - "isShow": 1, - "gainvalue": "x&15&10000", - "maxOnlyNum": 1, - "info": "克制铠甲" - }, - { - "id": 396, - "name": "克制铠甲", - "img": 1, - "type": 438, - "isShow": 1, - "gainvalue": "x&15&10000", - "maxOnlyNum": 1, - "info": "克制铠甲" - }, - { - "id": 397, - "name": "克制铠甲", - "img": 1, - "type": 438, - "isShow": 1, - "gainvalue": "x&15&10000", - "maxOnlyNum": 1, - "info": "克制铠甲" - }, - { - "id": 398, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&6", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 399, - "name": "命中提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "9&6000", - "maxOnlyNum": 1, - "info": "命中提升6%" - }, - { - "id": 400, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 401, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 402, - "name": "雄姿", - "img": 1, - "type": 442, - "isShow": 1, - "gainvalue": "3&5", - "maxOnlyNum": 1, - "info": "每次自身产生的dot生效时,会获得3点怒气,最高5个目标" - }, - { - "id": 403, - "name": "给目标添加怒气下降debuff", - "img": 1, - "type": 502, - "isShow": 1, - "gainvalue": "3&10&1", - "maxOnlyNum": 1, - "info": "对三格范围内敌军添加怒气降低debuff" - }, - { - "id": 404, - "name": "两栖作战", - "img": 1, - "type": 416, - "isShow": 1, - "gainvalue": "4&10", - "maxOnlyNum": 1, - "info": "水" - }, - { - "id": 405, - "name": "两栖作战", - "img": 1, - "type": 417, - "isShow": 1, - "gainvalue": "4&1", - "maxOnlyNum": 1, - "info": "水" - }, - { - "id": 406, - "name": "血量界限属性提升", - "img": 1, - "type": 443, - "isShow": 1, - "gainvalue": "50&14&50000", - "maxOnlyNum": 1, - "info": "受到首次血量小于50%的伤害,伤害减免提升50%" - }, - { - "id": 407, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 408, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&5", - "maxOnlyNum": 1, - "info": "物防提升5%" - }, - { - "id": 409, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&5", - "maxOnlyNum": 1, - "info": "策防提升5%" - }, - { - "id": 410, - "name": "生成护盾", - "img": 1, - "type": 410, - "isShow": 1, - "gainvalue": "10&", - "maxOnlyNum": 1, - "info": "根据自身的攻击力的10%生成一个护盾" - }, - { - "id": 411, - "name": "血量界限指向免疫", - "img": 1, - "type": 445, - "isShow": 1, - "gainvalue": "34&", - "maxOnlyNum": 1, - "info": "生命值34%以下时免疫下一次受到的伤害" - }, - { - "id": 412, - "name": "给目标添加策防下降debuff", - "img": 1, - "type": 502, - "isShow": 1, - "gainvalue": "3&24&1", - "maxOnlyNum": 1, - "info": "对三格范围内敌军添加策防降低debuff" - }, - { - "id": 413, - "name": "精神力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "3&8", - "maxOnlyNum": 1, - "info": "策攻提升8%" - }, - { - "id": 414, - "name": "暴击率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "10&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 415, - "name": "策略穿透提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "22&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 416, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 417, - "name": "暴击率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "10&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 418, - "name": "精神力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "3&8", - "maxOnlyNum": 1, - "info": "策攻提升8%" - }, - { - "id": 419, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 420, - "name": "初始怒气提升", - "img": 1, - "type": 118, - "isShow": 1, - "gainvalue": "10&", - "maxOnlyNum": 1, - "info": "提升10点" - }, - { - "id": 421, - "name": "精神力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "3&8", - "maxOnlyNum": 1, - "info": "策攻提升8%" - }, - { - "id": 422, - "name": "命中提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "9&8000", - "maxOnlyNum": 1, - "info": "命中提升8%" - }, - { - "id": 423, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 424, - "name": "精神力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "3&8", - "maxOnlyNum": 1, - "info": "策攻提升8%" - }, - { - "id": 425, - "name": "治疗量提升", - "img": 1, - "type": 119, - "isShow": 1, - "gainvalue": "20&", - "maxOnlyNum": 1, - "info": "治疗量提升20%" - }, - { - "id": 426, - "name": "回血光环", - "img": 1, - "type": 503, - "isShow": 1, - "gainvalue": "3&1&5000&1", - "maxOnlyNum": 1, - "info": "三格范围内1个友军恢复5%血量" - }, - { - "id": 427, - "name": "驱散光环", - "img": 1, - "type": 504, - "isShow": 1, - "gainvalue": "3&0&1&1", - "maxOnlyNum": 1, - "info": "驱散三个范围内1个友军的1个debuff" - }, - { - "id": 428, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 429, - "name": "治疗量提升", - "img": 1, - "type": 119, - "isShow": 1, - "gainvalue": "20&", - "maxOnlyNum": 1, - "info": "治疗量提升20%" - }, - { - "id": 430, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 431, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&8", - "maxOnlyNum": 1, - "info": "物防提升8%" - }, - { - "id": 432, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&8", - "maxOnlyNum": 1, - "info": "策防提升8%" - }, - { - "id": 433, - "name": "添加debuff", - "img": 1, - "type": 450, - "isShow": 1, - "gainvalue": "1&", - "maxOnlyNum": 1, - "info": "添加1个debuff" - }, - { - "id": 434, - "name": "精转防", - "img": 1, - "type": 117, - "isShow": 1, - "gainvalue": "8&", - "maxOnlyNum": 1, - "info": "策攻8%转换到双防" - }, - { - "id": 435, - "name": "给目标添加物攻下降debuff", - "img": 1, - "type": 502, - "isShow": 1, - "gainvalue": "3&18&1", - "maxOnlyNum": 1, - "info": "对三格范围内敌军添加物攻降低debuff" - }, - { - "id": 436, - "name": "剩余移动力移动", - "img": 1, - "type": 425, - "isShow": 1, - "gainvalue": "1&", - "maxOnlyNum": 1, - "info": "剩余的移动力可以移动" - }, - { - "id": 437, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 438, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&8", - "maxOnlyNum": 1, - "info": "物防提升8%" - }, - { - "id": 439, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&8", - "maxOnlyNum": 1, - "info": "策防提升8%" - }, - { - "id": 440, - "name": "被攻击概率睡眠", - "img": 1, - "type": 301, - "isShow": 1, - "gainvalue": "1&25&11", - "maxOnlyNum": 1, - "info": "被物理攻击25%赋予目标睡眠" - }, - { - "id": 441, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 442, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&6", - "maxOnlyNum": 1, - "info": "提升6%" - }, - { - "id": 443, - "name": "驱散光环", - "img": 1, - "type": 504, - "isShow": 1, - "gainvalue": "0&0&1&1", - "maxOnlyNum": 1, - "info": "驱散自身1个debuff" - }, - { - "id": 444, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 445, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&8", - "maxOnlyNum": 1, - "info": "物防提升8%" - }, - { - "id": 446, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&8", - "maxOnlyNum": 1, - "info": "策防提升8%" - }, - { - "id": 447, - "name": "近距离加成", - "img": 1, - "type": 461, - "isShow": 1, - "gainvalue": "13&20000&4000", - "maxOnlyNum": 1, - "info": "最近距离策略伤害加深20%,每多1个减少4%" - }, - { - "id": 448, - "name": "精转防", - "img": 1, - "type": 117, - "isShow": 1, - "gainvalue": "8&", - "maxOnlyNum": 1, - "info": "策攻8%转换到双防" - }, - { - "id": 449, - "name": "精神力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "3&8", - "maxOnlyNum": 1, - "info": "策攻提升8%" - }, - { - "id": 450, - "name": "治疗量提升", - "img": 1, - "type": 119, - "isShow": 1, - "gainvalue": "20&", - "maxOnlyNum": 1, - "info": "治疗量提升20%" - }, - { - "id": 451, - "name": "伤害加深提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "13&8000", - "maxOnlyNum": 1, - "info": "策略伤害提升8%" - }, - { - "id": 452, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 453, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&8", - "maxOnlyNum": 1, - "info": "物防提升8%" - }, - { - "id": 454, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&8", - "maxOnlyNum": 1, - "info": "策防提升8%" - }, - { - "id": 455, - "name": "格挡率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "11&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 456, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&8", - "maxOnlyNum": 1, - "info": "物防提升8%" - }, - { - "id": 457, - "name": "裂胆", - "img": 1, - "type": 304, - "isShow": 1, - "gainvalue": "4&4000&5", - "maxOnlyNum": 1, - "info": "裂胆" - }, - { - "id": 458, - "name": "格挡回血", - "img": 1, - "type": 305, - "isShow": 1, - "gainvalue": "5&", - "maxOnlyNum": 1, - "info": "回血5%" - }, - { - "id": 459, - "name": "界限免疫", - "img": 1, - "type": 445, - "isShow": 1, - "gainvalue": "25&", - "maxOnlyNum": 1, - "info": "血量25%时免疫1次" - }, - { - "id": 460, - "name": "暴虐", - "img": 1, - "type": 402, - "isShow": 1, - "gainvalue": "0&3&10", - "maxOnlyNum": 1, - "info": "3格范围内友军受击恢复10点怒气" - }, - { - "id": 461, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 462, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 463, - "name": "反击双击", - "img": 1, - "type": 462, - "isShow": 1, - "gainvalue": "1&", - "maxOnlyNum": 1, - "info": "反击两次" - }, - { - "id": 464, - "name": "反击伤害提升", - "img": 1, - "type": 463, - "isShow": 1, - "gainvalue": "50&", - "maxOnlyNum": 1, - "info": "反击系数提升50%" - }, - { - "id": 465, - "name": "再次反击", - "img": 1, - "type": 456, - "isShow": 1, - "gainvalue": "50&", - "maxOnlyNum": 1, - "info": "反击系数提升50%" - }, - { - "id": 466, - "name": "添加debuff", - "img": 1, - "type": 450, - "isShow": 1, - "gainvalue": "1&", - "maxOnlyNum": 1, - "info": "添加1个debuff(非状态)" - }, - { - "id": 467, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "血量提升8%" - }, - { - "id": 468, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 469, - "name": "备战", - "img": 1, - "type": 457, - "isShow": 1, - "gainvalue": "2&3&5", - "maxOnlyNum": 1, - "info": "备战" - }, - { - "id": 470, - "name": "攻守转换", - "img": 1, - "type": 115, - "isShow": 1, - "gainvalue": "50&0&2&5", - "maxOnlyNum": 1, - "info": "血量大于等于50%时,攻击力提升" - }, - { - "id": 471, - "name": "攻守转换", - "img": 1, - "type": 115, - "isShow": 1, - "gainvalue": "50&1&4&5", - "maxOnlyNum": 1, - "info": "血量小于50%时,物防提升" - }, - { - "id": 472, - "name": "攻守转换", - "img": 1, - "type": 115, - "isShow": 1, - "gainvalue": "50&1&5&5", - "maxOnlyNum": 1, - "info": "血量小于50%时,策防提升" - }, - { - "id": 473, - "name": "水攻", - "img": 1, - "type": 201, - "isShow": 1, - "gainvalue": "20&0&10&20000", - "maxOnlyNum": 1, - "info": "暴击判定提升20%" - }, - { - "id": 474, - "name": "水攻", - "img": 1, - "type": 458, - "isShow": 1, - "gainvalue": "1&", - "maxOnlyNum": 1, - "info": "策略追击" - }, - { - "id": 475, - "name": "攻击力提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "2&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 476, - "name": "暴击率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "10&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 477, - "name": "怒气加速", - "img": 1, - "type": 439, - "isShow": 1, - "gainvalue": "5&", - "maxOnlyNum": 1, - "info": "增长5点" - }, - { - "id": 478, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 479, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&4", - "maxOnlyNum": 1, - "info": "物防提升4%" - }, - { - "id": 480, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&4", - "maxOnlyNum": 1, - "info": "策防提升4%" - }, - { - "id": 481, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 482, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&4", - "maxOnlyNum": 1, - "info": "物防提升4%" - }, - { - "id": 483, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&4", - "maxOnlyNum": 1, - "info": "策防提升4%" - }, - { - "id": 484, - "name": "格挡率提升", - "img": 1, - "type": 101, - "isShow": 1, - "gainvalue": "11&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 485, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 486, - "name": "攻击额外怒气", - "img": 1, - "type": 205, - "isShow": 1, - "gainvalue": "100&5&0&0", - "maxOnlyNum": 1, - "info": "提升5点" - }, - { - "id": 487, - "name": "低怒气增益", - "img": 1, - "type": 121, - "isShow": 1, - "gainvalue": "14&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 488, - "name": "高怒气增益", - "img": 1, - "type": 120, - "isShow": 1, - "gainvalue": "13&8000", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 489, - "name": "高怒气增益", - "img": 1, - "type": 120, - "isShow": 1, - "gainvalue": "23&20", - "maxOnlyNum": 1, - "info": "提升20%" - }, - { - "id": 490, - "name": "敏捷降低光环", - "img": 1, - "type": 502, - "isShow": 1, - "gainvalue": "3&6&1", - "maxOnlyNum": 1, - "info": "降低范围内敌军敏捷" - }, - { - "id": 491, - "name": "血量提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "1&8", - "maxOnlyNum": 1, - "info": "提升8%" - }, - { - "id": 492, - "name": "物防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "4&4", - "maxOnlyNum": 1, - "info": "物防提升4%" - }, - { - "id": 493, - "name": "策防提升", - "img": 1, - "type": 102, - "isShow": 1, - "gainvalue": "5&4", - "maxOnlyNum": 1, - "info": "策防提升4%" - }, - { - "id": 3001, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3002, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3003, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3004, - "name": "倚天断水Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "4007&4008", - "maxOnlyNum": 1, - "info": "攻击时命中提升40%,驱散目标身上最多3个增益效果,每驱散一个,可以返还自身8点怒气" - }, - { - "id": 3005, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3006, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3007, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3008, - "name": "蓄势待发Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "4009&4010&4011", - "maxOnlyNum": 1, - "info": "获得物防和策防提升10%的buff,获得10点怒气值" - }, - { - "id": 3009, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3010, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3011, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3012, - "name": "猛斩Ⅳ", - "img": 1, - "type": 1005, - "isShow": 1, - "gainvalue": "7&10&15&400000&1&8", - "maxOnlyNum": 1, - "info": "攻击时幸运提升10%并且可以忽视目标的防御40%,给自身周围8格的友军,恢复8点怒气值" - }, - { - "id": 3013, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3014, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3015, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3016, - "name": "鲁莽Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3017, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3018, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3019, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3020, - "name": "止啼Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3021, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3022, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3023, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3024, - "name": "英勇Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3025, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3026, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3027, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3028, - "name": "逃脱射击Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3029, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3030, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3031, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3032, - "name": "驯熊Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3033, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3034, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3035, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3036, - "name": "山崩Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3037, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3038, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3039, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3040, - "name": "落石Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3041, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3042, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3043, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3044, - "name": "毒魂Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3045, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3046, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3047, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3048, - "name": "夺魄Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3049, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3050, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3051, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3052, - "name": "旋风击Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3053, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3054, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3055, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3056, - "name": "忠卫Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3057, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3058, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3059, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3060, - "name": "毒刃Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3061, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3062, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3063, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3064, - "name": "铁卫Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3065, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3066, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3067, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3068, - "name": "投枪Ⅳ", - "img": 1, - "type": 1015, - "isShow": 1, - "gainvalue": "2&13&20000&46", - "maxOnlyNum": 1, - "info": "当攻击策略职业时,伤害加深提升20%,并同时给目标添加策略伤害加深降低debuff" - }, - { - "id": 3069, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3070, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3071, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3072, - "name": "赦免Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "4001&4002", - "maxOnlyNum": 1, - "info": "回复自身20%生命值,并且自身的策略伤害减免提升20%" - }, - { - "id": 3073, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3074, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3075, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3076, - "name": "顺劈Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3077, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3078, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3079, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3080, - "name": "助威Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3081, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3082, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3083, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3084, - "name": "突破Ⅳ", - "img": 1, - "type": 1017, - "isShow": 1, - "gainvalue": "64&", - "maxOnlyNum": 1, - "info": "攻击可以穿透到目标的身后,并且生成该技能伤害百分比的护盾" - }, - { - "id": 3085, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3086, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3087, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3088, - "name": "坚壁Ⅳ", - "img": 1, - "type": 1003, - "isShow": 1, - "gainvalue": "55&", - "maxOnlyNum": 1, - "info": "给我方单位提升一个物理伤害减免提升的buff" - }, - { - "id": 3089, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3090, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3091, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3092, - "name": "狙射Ⅳ", - "img": 1, - "type": 1018, - "isShow": 1, - "gainvalue": "3&33&44", - "maxOnlyNum": 1, - "info": "射击范围内的最多3个目标,被攻击目标有33%的概率获得一个物理伤害加深减少25%的减益效果,持续4回合" - }, - { - "id": 3093, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3094, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3095, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3096, - "name": "鼓舞Ⅳ", - "img": 1, - "type": 1003, - "isShow": 1, - "gainvalue": "27&", - "maxOnlyNum": 1, - "info": "使我方指定目标获得幸运提升20%的效果,持续4回合" - }, - { - "id": 3097, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3098, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3099, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3100, - "name": "火攻Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3101, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3102, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3103, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3104, - "name": "冥想Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3105, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3106, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3107, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3108, - "name": "毒雾Ⅳ", - "img": 1, - "type": 1034, - "isShow": 1, - "gainvalue": "13&26&0", - "maxOnlyNum": 1, - "info": "攻击单个目标,造成每回合25%策攻伤害的中毒效果,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合" - }, - { - "id": 3109, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3110, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3111, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3112, - "name": "投毒Ⅳ", - "img": 1, - "type": 1003, - "isShow": 1, - "gainvalue": "13&", - "maxOnlyNum": 1, - "info": "附加中毒效果" - }, - { - "id": 3113, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3114, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3115, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3116, - "name": "巨锤Ⅳ", - "img": 4, - "type": 1014, - "isShow": 1, - "gainvalue": "1&13&20000&0&0&0", - "maxOnlyNum": 1, - "info": "强力攻击一个目标,击退1格,不能击退的情况下伤害加深提升20%" - }, - { - "id": 3117, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3118, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3119, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3120, - "name": "虎痴Ⅳ", - "img": 5, - "type": 999, - "isShow": 1, - "gainvalue": "4003&4004", - "maxOnlyNum": 1, - "info": "根据自身攻击力回血,并且提升自身伤害减免,持续2次" - }, - { - "id": 3121, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3122, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3123, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3124, - "name": "利剑Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3125, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3126, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3127, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3128, - "name": "锋芒Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3129, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3130, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3131, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3132, - "name": "蛇戟Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3133, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3134, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3135, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3136, - "name": "毒蛇吐信Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3137, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3138, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3139, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - 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"isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3269, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3270, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3271, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3272, - "name": "点火Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3273, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3274, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3275, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3276, - "name": "飞戟杀Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3277, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3278, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3279, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3280, - "name": "双戟戳Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3281, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3282, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3283, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3284, - "name": "吴王剑气Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3285, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3286, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3287, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3288, - "name": "明君Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3289, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3290, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3291, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3292, - "name": "鱼尾钩Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3293, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3294, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3295, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3296, - "name": "急行军Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3297, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3298, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3299, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3300, - "name": "枭射Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3301, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3302, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3303, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3304, - "name": "准备Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3305, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3306, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3307, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3308, - "name": "炎阳Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3309, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3310, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3311, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3312, - "name": "飞火Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3313, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3314, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3315, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3316, - "name": "回春Ⅳ", - "img": 1, - "type": 1038, - "isShow": 1, - "gainvalue": "65&0&2", - "maxOnlyNum": 1, - "info": "给一定范围内的人造成立即的治疗效果,并且添加hot效果,同时会驱散目标的debuff,最多2个" - }, - { - "id": 3317, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3318, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3319, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3320, - "name": "反馈Ⅳ", - "img": 1, - "type": 999, - "isShow": 1, - "gainvalue": "4005&4006", - "maxOnlyNum": 1, - "info": "添加hot,并且提供策攻提升得buff" - }, - { - "id": 3321, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3322, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3323, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3324, - "name": "惊涛Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3325, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3326, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3327, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3328, - "name": "风卷Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3329, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3330, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3331, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3332, - "name": "冷射Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3333, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3334, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3335, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3336, - "name": "反应Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3337, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3338, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3339, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3340, - "name": "道之领域Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3341, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3342, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3343, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3344, - "name": "护灵Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3345, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3346, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3347, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3348, - "name": "画戟Ⅳ", - "img": 1, - "type": 1042, - "isShow": 1, - "gainvalue": "5&5&10&1&18", - "maxOnlyNum": 1, - "info": "攻击范围内所有人,每多1个人提升5%的伤害,最多叠加5层,降低10点怒气,给目标添加封怒debuff和物攻下降debuff" - }, - { - "id": 3349, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3350, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3351, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3352, - "name": "无双斩Ⅳ", - "img": 1, - "type": 1024, - "isShow": 1, - "gainvalue": "2&", - "maxOnlyNum": 1, - "info": "连续攻击目标2次" - }, - { - "id": 3353, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3354, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3355, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3356, - "name": "劲弩Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3357, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3358, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3359, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3360, - "name": "连弩Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3361, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3362, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3363, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3364, - "name": "薤叶芸香Ⅳ", - "img": 1, - "type": 1044, - "isShow": 1, - "gainvalue": "20&63&50&50", - "maxOnlyNum": 1, - "info": "治疗一个单体目标,驱散目标身上所有的异常状态,如果有溢出的治疗量则生成护盾,该技能有50%的概率只消耗50点怒气" - }, - { - "id": 3365, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3366, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3367, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3368, - "name": "麻沸散Ⅳ", - "img": 1, - "type": 1003, - "isShow": 1, - "gainvalue": "23&", - "maxOnlyNum": 1, - "info": "添加一个策防提升得buff" - }, - { - "id": 3369, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3370, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3371, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3372, - "name": "天雷轰Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3373, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3374, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3375, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3376, - "name": "雷咒Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3377, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3378, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3379, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3380, - "name": "汲取Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3381, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3382, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3383, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3384, - "name": "石人Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3385, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3386, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3387, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3388, - "name": "陷阵Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3389, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3390, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3391, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3392, - "name": "碎甲斩Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3393, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3394, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3395, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3396, - "name": "先登怒射Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3397, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3398, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3399, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3400, - "name": "强射Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3401, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3402, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3403, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3404, - "name": "炼药Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3405, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3406, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3407, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3408, - "name": "护体Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3409, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3410, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3411, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3412, - "name": "连续踢Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3413, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3414, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3415, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3416, - "name": "激励Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3417, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3418, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3419, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3420, - "name": "飞棍Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3421, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3422, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3423, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3424, - "name": "应援Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3425, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3426, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3427, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3428, - "name": "力突Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3429, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3430, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3431, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3432, - "name": "坚韧Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3433, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3434, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3435, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3436, - "name": "巨刀Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3437, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3438, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3439, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3440, - "name": "自愈Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3441, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3442, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3443, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3444, - "name": "影舞Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3445, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3446, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3447, - "name": "&", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 3448, - "name": "内助Ⅳ", - "img": 1, - "type": 0, - "isShow": 1, - "gainvalue": "&", - "maxOnlyNum": 1, - "info": "&" - }, - { - "id": 4001, - "name": "赦免", - "img": 1, - "type": 1016, - "isShow": 1, - "gainvalue": "20&", - "maxOnlyNum": 1, - "info": "恢复自身20%的血量" - }, - { - "id": 4002, - "name": "赦免(添加buff)", - "img": 1, - "type": 1003, - "isShow": 1, - "gainvalue": "57&", - "maxOnlyNum": 1, - "info": "策略伤害减免提升20%,持续5回合" - }, - { - "id": 4003, - "name": "虎痴(回血)", - "img": 1, - "type": 1020, - "isShow": 1, - "gainvalue": "2&10", - "maxOnlyNum": 1, - "info": "恢复自身攻击力10%的血量" - }, - { - "id": 4004, - "name": "虎痴(伤害减免)", - "img": 1, - "type": 1003, - "isShow": 1, - "gainvalue": "62&", - "maxOnlyNum": 1, - "info": "给自身添加伤害减免上升" - }, - { - "id": 4005, - "name": "反馈(添加hot)", - "img": 1, - "type": 1003, - "isShow": 1, - "gainvalue": "65&", - "maxOnlyNum": 1, - "info": "附加回春hot" - }, - { - "id": 4006, - "name": "反馈(添加策攻buff)", - "img": 1, - "type": 1003, - "isShow": 1, - "gainvalue": "19&", - "maxOnlyNum": 1, - "info": "附加策攻提升buff" - }, - { - "id": 4007, - "name": "倚天断水1", - "img": 1, - "type": 1001, - "isShow": 1, - "gainvalue": "9&40000&0", - "maxOnlyNum": 1, - "info": "攻击时,命中提升40%" - }, - { - "id": 4008, - "name": "倚天断水2", - "img": 1, - "type": 1002, - "isShow": 1, - "gainvalue": "3&8", - "maxOnlyNum": 1, - "info": "每驱散1个增益获得8点怒气,最多驱散3个" - }, - { - "id": 4009, - "name": "蓄势待发1", - "img": 1, - "type": 1003, - "isShow": 1, - "gainvalue": "21&", - "maxOnlyNum": 1, - "info": "物防提升10%" - }, - { - "id": 4010, - "name": "蓄势待发2", - "img": 1, - "type": 1003, - "isShow": 1, - "gainvalue": "23&", - "maxOnlyNum": 1, - "info": "策防提升10%" - }, - { - "id": 4011, - "name": "蓄势待发3", - "img": 1, - "type": 1004, - "isShow": 1, - "gainvalue": "10&", - "maxOnlyNum": 1, - "info": "获得10点怒气" - } + { + "id": 1001, + "name": "闭塞Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&3&13&10000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率伤害加深提升10%,并且让目标禁策2个回合轮次" + }, + { + "id": 1002, + "name": "闭塞Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&3&13&15000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率伤害加深提升15%,并且让目标禁策2个回合轮次" + }, + { + "id": 1003, + "name": "闭塞Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&3&13&20000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率伤害加深提升20%,并且让目标禁策2个回合轮次" + }, + { + "id": 1004, + "name": "闭塞Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&3&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率伤害加深提升25%,并且让目标禁策2个回合轮次" + }, + { + "id": 1005, + "name": "道行Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "血量,策防提升4%,受到策略伤害时,有15%概率给施法者添加禁策效果" + }, + { + "id": 1006, + "name": "道行Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "血量,策防提升6%,受到策略伤害时,有15%概率给施法者添加禁策效果" + }, + { + "id": 1007, + "name": "道行Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "血量,策防提升6%,受到策略伤害时,有25%概率给施法者添加禁策效果" + }, + { + "id": 1008, + "name": "道行Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "301&302&303", + "maxOnlyNum": 1, + "info": "血量,策防提升8%,受到策略伤害时,有25%概率给施法者添加禁策效果" + }, + { + "id": 1009, + "name": "灵质Ⅰ", + "img": 1, + "type": 301, + "isShow": 1, + "gainvalue": "2&100&59", + "maxOnlyNum": 1, + "info": "每次受到策略伤害后,策略伤害的减免会提升10%,最多叠加3次" + }, + { + "id": 1010, + "name": "灵质Ⅱ", + "img": 1, + "type": 301, + "isShow": 1, + "gainvalue": "2&100&60", + "maxOnlyNum": 1, + "info": "每次受到策略伤害后,策略伤害的减免会提升10%,最多叠加3次" + }, + { + "id": 1011, + "name": "灵质Ⅲ", + "img": 1, + "type": 301, + "isShow": 1, + "gainvalue": "2&100&61", + "maxOnlyNum": 1, + "info": "每次受到策略伤害后,策略伤害的减免会提升10%,最多叠加3次" + }, + { + "id": 1012, + "name": "灵质Ⅳ", + "img": 1, + "type": 301, + "isShow": 1, + "gainvalue": "2&100&47", + "maxOnlyNum": 1, + "info": "每次受到策略伤害后,策略伤害的减免会提升10%,最多叠加3次" + }, + { + "id": 1013, + "name": "压制Ⅰ", + "img": 1, + "type": 202, + "isShow": 1, + "gainvalue": "30&1&13&10000", + "maxOnlyNum": 1, + "info": "攻击时有30%概率驱散目标身上最多1个增益魔法效果,并且伤害加深提升10%" + }, + { + "id": 1014, + "name": "压制Ⅱ", + "img": 1, + "type": 202, + "isShow": 1, + "gainvalue": "30&1&13&15000", + "maxOnlyNum": 1, + "info": "攻击时有30%概率驱散目标身上最多1个增益魔法效果,并且伤害加深提升15%" + }, + { + "id": 1015, + "name": "压制Ⅲ", + "img": 1, + "type": 202, + "isShow": 1, + "gainvalue": "30&2&13&20000", + "maxOnlyNum": 1, + "info": "攻击时有30%概率驱散目标身上最多2个增益魔法效果,并且伤害加深提升20%" + }, + { + "id": 1016, + "name": "压制Ⅳ", + "img": 1, + "type": 202, + "isShow": 1, + "gainvalue": "30&2&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有30%概率驱散目标身上最多2个增益魔法效果,并且伤害加深提升25%" + }, + { + "id": 1017, + "name": "霸主Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1018, + "name": "霸主Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1019, + "name": "霸主Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1020, + "name": "霸主Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "304&305&306&307", + "maxOnlyNum": 1, + "info": "血量,双防提升8%,自身受到异常状态的持续时间减半" + }, + { + "id": 1021, + "name": "武王Ⅰ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "3&999&4&1", + "maxOnlyNum": 1, + "info": "降低3格范围内的敌军的所有属性4%(光环类技能)" + }, + { + "id": 1022, + "name": "武王Ⅱ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "3&999&5&1", + "maxOnlyNum": 1, + "info": "降低3格范围内的敌军的所有属性5%(光环类技能)" + }, + { + "id": 1023, + "name": "武王Ⅲ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "3&999&6&1", + "maxOnlyNum": 1, + "info": "降低3格范围内的敌军的所有属性6%(光环类技能)" + }, + { + "id": 1024, + "name": "武王Ⅳ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "3&999&8&1", + "maxOnlyNum": 1, + "info": "降低3格范围内的敌军的所有属性8%(光环类技能)" + }, + { + "id": 1025, + "name": "巨剑Ⅰ", + "img": 1, + "type": 203, + "isShow": 1, + "gainvalue": "25&15&13&10000&1", + "maxOnlyNum": 1, + "info": "攻击目标时,有25%概率额外获得怒气,同事该次攻击伤害加深提升10%,并且会带到主目标周围4格的1个人" + }, + { + "id": 1026, + "name": "巨剑Ⅱ", + "img": 1, + "type": 203, + "isShow": 1, + "gainvalue": "25&15&13&15000&1", + "maxOnlyNum": 1, + "info": "攻击目标时,有25%概率额外获得怒气,同事该次攻击伤害加深提升15%,并且会带到主目标周围4格的1个人" + }, + { + "id": 1027, + "name": "巨剑Ⅲ", + "img": 1, + "type": 203, + "isShow": 1, + "gainvalue": "25&20&13&15000&1", + "maxOnlyNum": 1, + "info": "攻击目标时,有25%概率额外获得怒气,同事该次攻击伤害加深提升15%,并且会带到主目标周围4格的1个人" + }, + { + "id": 1028, + "name": "巨剑Ⅳ", + "img": 1, + "type": 203, + "isShow": 1, + "gainvalue": "25&20&13&20000&1", + "maxOnlyNum": 1, + "info": "攻击目标时,有25%概率额外获得怒气,同事该次攻击伤害加深提升20%,并且会带到主目标周围4格的1个人" + }, + { + "id": 1029, + "name": "独眼罗刹Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1030, + "name": "独眼罗刹Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1031, + "name": "独眼罗刹Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1032, + "name": "独眼罗刹Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "308&309&310", + "maxOnlyNum": 1, + "info": "攻击力提升8%,暴击率提升8%,护甲穿透提升8%" + }, + { + "id": 1033, + "name": "斩首示众Ⅰ", + "img": 1, + "type": 460, + "isShow": 1, + "gainvalue": "30&13&30000", + "maxOnlyNum": 1, + "info": "攻击血量小于30%的目标时,伤害加深提升30%" + }, + { + "id": 1034, + "name": "斩首示众Ⅱ", + "img": 1, + "type": 460, + "isShow": 1, + "gainvalue": "30&13&35000", + "maxOnlyNum": 1, + "info": "攻击血量小于30%的目标时,伤害加深提升35%" + }, + { + "id": 1035, + "name": "斩首示众Ⅲ", + "img": 1, + "type": 460, + "isShow": 1, + "gainvalue": "35&13&35000", + "maxOnlyNum": 1, + "info": "攻击血量小于35%的目标时,伤害加深提升35%" + }, + { + "id": 1036, + "name": "斩首示众Ⅳ", + "img": 1, + "type": 460, + "isShow": 1, + "gainvalue": "40&13&40000", + "maxOnlyNum": 1, + "info": "攻击血量小于40%的目标时,伤害加深提升40%" + }, + { + "id": 1037, + "name": "劈砍Ⅰ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "20&48&13&0", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1038, + "name": "劈砍Ⅱ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "20&48&13&10000", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1039, + "name": "劈砍Ⅲ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "25&48&13&10000", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1040, + "name": "劈砍Ⅳ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "25&48&13&15000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率给自身添加一个基于自身最大血量10%护盾,该次攻击伤害加深提升15%" + }, + { + "id": 1041, + "name": "不屈Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1042, + "name": "不屈Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1043, + "name": "不屈Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1044, + "name": "不屈Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "311&312&313", + "maxOnlyNum": 1, + "info": "血量提升8%,物防提升8%,格挡率提升8%" + }, + { + "id": 1045, + "name": "血战Ⅰ", + "img": 1, + "type": 402, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1046, + "name": "血战Ⅱ", + "img": 1, + "type": 402, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1047, + "name": "血战Ⅲ", + "img": 1, + "type": 402, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1048, + "name": "血战Ⅳ", + "img": 1, + "type": 402, + "isShow": 1, + "gainvalue": "5&2&3", + "maxOnlyNum": 1, + "info": "受到攻击时,回复自身物理防御力5%的血量,周围2格范围内的我军被攻击时,回复3点怒气值" + }, + { + "id": 1049, + "name": "利剑Ⅰ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1050, + "name": "利剑Ⅱ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1051, + "name": "利剑Ⅲ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1052, + "name": "利剑Ⅳ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "20&15", + "maxOnlyNum": 1, + "info": "攻击时有20%额外获得怒气15点怒气" + }, + { + "id": 1053, + "name": "剑盾Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1054, + "name": "剑盾Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1055, + "name": "剑盾Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1056, + "name": "剑盾Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "314&315&316", + "maxOnlyNum": 1, + "info": "攻击力提升6%,防御力提升3%" + }, + { + "id": 1057, + "name": "权谋Ⅰ", + "img": 1, + "type": 104, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1058, + "name": "权谋Ⅱ", + "img": 1, + "type": 104, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1059, + "name": "权谋Ⅲ", + "img": 1, + "type": 104, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1060, + "name": "权谋Ⅳ", + "img": 1, + "type": 104, + "isShow": 1, + "gainvalue": "4&", + "maxOnlyNum": 1, + "info": "治疗或者攻击血量越低的目标时,暴击率加成越高,目标每损失10%的血提升4%" + }, + { + "id": 1061, + "name": "挥砍Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1062, + "name": "挥砍Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1063, + "name": "挥砍Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1064, + "name": "挥砍Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&25000", + "maxOnlyNum": 1, + "info": "攻击时有20%概率暴击判定提升25%" + }, + { + "id": 1065, + "name": "久练Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1066, + "name": "久练Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1067, + "name": "久练Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1068, + "name": "久练Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "317&318&319", + "maxOnlyNum": 1, + "info": "血量提升6%,双防提升3%" + }, + { + "id": 1069, + "name": "举盾Ⅰ", + "img": 1, + "type": 303, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1070, + "name": "举盾Ⅱ", + "img": 1, + "type": 303, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1071, + "name": "举盾Ⅲ", + "img": 1, + "type": 303, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1072, + "name": "举盾Ⅳ", + "img": 1, + "type": 303, + "isShow": 1, + "gainvalue": "1&14&30000", + "maxOnlyNum": 1, + "info": "被远程攻击时,伤害减免提升30%" + }, + { + "id": 1073, + "name": "锋锐Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1074, + "name": "锋锐Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1075, + "name": "锋锐Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1076, + "name": "锋锐Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&7&10&30000", + "maxOnlyNum": 1, + "info": "攻击时有25%给目标定身效果,并且暴击判定提升30%" + }, + { + "id": 1077, + "name": "精锐Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1078, + "name": "精锐Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1079, + "name": "精锐Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1080, + "name": "精锐Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "320&321&322", + "maxOnlyNum": 1, + "info": "攻击力提升8%,血量提升8%,每回合遭受的第一次攻击的伤害减免提升30%" + }, + { + "id": 1081, + "name": "陷阵之志Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1082, + "name": "陷阵之志Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1083, + "name": "陷阵之志Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1084, + "name": "陷阵之志Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "323&324", + "maxOnlyNum": 1, + "info": "每次我方回合开始,或者受击会获得提升物理防御力的buff5%,最多叠加5层" + }, + { + "id": 1085, + "name": "直击Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1086, + "name": "直击Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1087, + "name": "直击Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1088, + "name": "直击Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "15&0&13&20000", + "maxOnlyNum": 1, + "info": "攻击时有15%概率伤害加深提升20%" + }, + { + "id": 1089, + "name": "善战Ⅰ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1090, + "name": "善战Ⅱ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1091, + "name": "善战Ⅲ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1092, + "name": "善战Ⅳ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&4", + "maxOnlyNum": 1, + "info": "攻击力提升4%" + }, + { + "id": 1093, + "name": "力反Ⅰ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1094, + "name": "力反Ⅱ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1095, + "name": "力反Ⅲ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1096, + "name": "力反Ⅳ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "25&", + "maxOnlyNum": 1, + "info": "反击的伤害提升25%" + }, + { + "id": 1097, + "name": "重击Ⅰ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1098, + "name": "重击Ⅱ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1099, + "name": "重击Ⅲ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1100, + "name": "重击Ⅳ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "25&10&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率吸取目标10点怒气,并且该次攻击伤害加深提升25%" + }, + { + "id": 1101, + "name": "暴躁Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1102, + "name": "暴躁Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1103, + "name": "暴躁Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1104, + "name": "暴躁Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "325&326&327", + "maxOnlyNum": 1, + "info": "攻击提升8%,血量提升8%,吸血提升10%" + }, + { + "id": 1105, + "name": "黑面怪Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1106, + "name": "黑面怪Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1107, + "name": "黑面怪Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1108, + "name": "黑面怪Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "328&329&330", + "maxOnlyNum": 1, + "info": "受到单次攻击最多的伤害为自身血量的34%,血量每降低10%,吸血百分比和伤害加深的提高4%" + }, + { + "id": 1109, + "name": "猛击Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1110, + "name": "猛击Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1111, + "name": "猛击Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1112, + "name": "猛击Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&18&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%封怒,给目标添加物攻下降的debuff,并且该次攻击伤害加深提升25%" + }, + { + "id": 1113, + "name": "虎臂Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1114, + "name": "虎臂Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1115, + "name": "虎臂Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1116, + "name": "虎臂Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "331&332&333", + "maxOnlyNum": 1, + "info": "攻击力提升10%,命中提升8%,奋战攻击(次数限制)" + }, + { + "id": 1117, + "name": "白面怪Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1118, + "name": "白面怪Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1119, + "name": "白面怪Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1120, + "name": "白面怪Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "333&334", + "maxOnlyNum": 1, + "info": "每次攻击命中,吕布的物理攻击力,防御力5%,最多叠加5层,每回合根据自身atk的8%生成一个护盾" + }, + { + "id": 1121, + "name": "点枪Ⅰ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1122, + "name": "点枪Ⅱ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1123, + "name": "点枪Ⅲ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1124, + "name": "点枪Ⅳ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "25&10", + "maxOnlyNum": 1, + "info": "攻击目标时,有25%概率使自身获得一个随机的buff,并且额外获得怒气10点" + }, + { + "id": 1125, + "name": "贤主Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1126, + "name": "贤主Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1127, + "name": "贤主Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1128, + "name": "贤主Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "335&336&337", + "maxOnlyNum": 1, + "info": "攻击力提升8%,暴击率提升8%,攻击目标时,根据自身身上的buff数量来增加物理伤害加深,每个提升4%,最多生效5个" + }, + { + "id": 1129, + "name": "帅才Ⅰ", + "img": 1, + "type": 110, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1130, + "name": "帅才Ⅱ", + "img": 1, + "type": 110, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1131, + "name": "帅才Ⅲ", + "img": 1, + "type": 110, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1132, + "name": "帅才Ⅳ", + "img": 1, + "type": 110, + "isShow": 1, + "gainvalue": "3&3&5", + "maxOnlyNum": 1, + "info": "自身3格范围内的我方人数越多,自己的属性加成越高,每1个人多3%,最多15%" + }, + { + "id": 1133, + "name": "螺旋突刺Ⅰ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1134, + "name": "螺旋突刺Ⅱ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1135, + "name": "螺旋突刺Ⅲ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1136, + "name": "螺旋突刺Ⅳ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "50&10&0&0", + "maxOnlyNum": 1, + "info": "攻击时有50%概率使自身额外获得10点怒气" + }, + { + "id": 1137, + "name": "识破Ⅰ", + "img": 2, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1138, + "name": "识破Ⅱ", + "img": 2, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1139, + "name": "识破Ⅲ", + "img": 2, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1140, + "name": "识破Ⅳ", + "img": 2, + "type": 999, + "isShow": 1, + "gainvalue": "338&339", + "maxOnlyNum": 1, + "info": "格挡率提升10%,策防提升10%" + }, + { + "id": 1141, + "name": "迎敌Ⅰ", + "img": 3, + "type": 313, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1142, + "name": "迎敌Ⅱ", + "img": 3, + "type": 313, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1143, + "name": "迎敌Ⅲ", + "img": 3, + "type": 313, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1144, + "name": "迎敌Ⅳ", + "img": 3, + "type": 313, + "isShow": 1, + "gainvalue": "14&25000", + "maxOnlyNum": 1, + "info": "被策略伤害攻击时,伤害减免提升25%" + }, + { + "id": 1145, + "name": "巨斧Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1146, + "name": "巨斧Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1147, + "name": "巨斧Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1148, + "name": "巨斧Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&30000", + "maxOnlyNum": 1, + "info": "攻击时,有20%概率使该次攻击的暴击判定提升30%" + }, + { + "id": 1149, + "name": "劲透Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1150, + "name": "劲透Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1151, + "name": "劲透Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1152, + "name": "劲透Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "340&341", + "maxOnlyNum": 1, + "info": "攻击力提升6%,暴击率提升6%" + }, + { + "id": 1153, + "name": "亚夫Ⅰ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1154, + "name": "亚夫Ⅱ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1155, + "name": "亚夫Ⅲ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1156, + "name": "亚夫Ⅳ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "10&20000", + "maxOnlyNum": 1, + "info": "在有利地形的暴击率提升20%" + }, + { + "id": 1157, + "name": "嗜血Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1158, + "name": "嗜血Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1159, + "name": "嗜血Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1160, + "name": "嗜血Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&13&13&20000", + "maxOnlyNum": 1, + "info": "攻击时有25概率给目标添加一个中毒效果,并且该次攻击伤害加深提升20%" + }, + { + "id": 1161, + "name": "边兵Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1162, + "name": "边兵Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1163, + "name": "边兵Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1164, + "name": "边兵Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "342&343&344", + "maxOnlyNum": 1, + "info": "攻击力提升6%,防御力提升3%" + }, + { + "id": 1165, + "name": "白耳兵Ⅰ", + "img": 1, + "type": 108, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1166, + "name": "白耳兵Ⅱ", + "img": 1, + "type": 108, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1167, + "name": "白耳兵Ⅲ", + "img": 1, + "type": 108, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1168, + "name": "白耳兵Ⅳ", + "img": 1, + "type": 108, + "isShow": 1, + "gainvalue": "6&", + "maxOnlyNum": 1, + "info": "攻击力的6%百分比添加到物理防御力上" + }, + { + "id": 1169, + "name": "怒钩Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1170, + "name": "怒钩Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1171, + "name": "怒钩Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1172, + "name": "怒钩Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&15&20000", + "maxOnlyNum": 1, + "info": "攻击时有20%的概率忽视目标20%的物防" + }, + { + "id": 1173, + "name": "英勇善战Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1174, + "name": "英勇善战Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1175, + "name": "英勇善战Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1176, + "name": "英勇善战Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "345&346", + "maxOnlyNum": 1, + "info": "攻击力提升6%,忽视物防提升6%" + }, + { + "id": 1177, + "name": "两栖作战Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1178, + "name": "两栖作战Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1179, + "name": "两栖作战Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1180, + "name": "两栖作战Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "347&348&349", + "maxOnlyNum": 1, + "info": "每次成功的命中目标或者我方回合开始,获得物理伤害加深提升5%的buff,最多叠加5次;在水中的移动力消耗大大降低,并且水中地形效果大大提升" + }, + { + "id": 1181, + "name": "凝视Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1182, + "name": "凝视Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1183, + "name": "凝视Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1184, + "name": "凝视Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&13&20000", + "maxOnlyNum": 1, + "info": "攻击时候有20%概率伤害加深提升20%" + }, + { + "id": 1185, + "name": "铁面Ⅰ", + "img": 1, + "type": 350, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1186, + "name": "铁面Ⅱ", + "img": 1, + "type": 350, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1187, + "name": "铁面Ⅲ", + "img": 1, + "type": 350, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1188, + "name": "铁面Ⅳ", + "img": 1, + "type": 350, + "isShow": 1, + "gainvalue": "6&", + "maxOnlyNum": 1, + "info": "生命值提升6%" + }, + { + "id": 1189, + "name": "枪反Ⅰ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1190, + "name": "枪反Ⅱ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1191, + "name": "枪反Ⅲ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1192, + "name": "枪反Ⅳ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "25&", + "maxOnlyNum": 1, + "info": "反击的伤害提升" + }, + { + "id": 1193, + "name": "雷霆Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1194, + "name": "雷霆Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1195, + "name": "雷霆Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1196, + "name": "雷霆Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&8&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%的概率使该次伤害的伤害加深提升25%,并昏迷目标2个回合轮次" + }, + { + "id": 1197, + "name": "督率Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1198, + "name": "督率Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1199, + "name": "督率Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1200, + "name": "督率Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "350&351&352", + "maxOnlyNum": 1, + "info": "攻击力提升8%,命中率提升8%,攻击的目标身上异常状态越多时,伤害加深越高,每多1个提升5%,最多生效5个" + }, + { + "id": 1201, + "name": "威风八面Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1202, + "name": "威风八面Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1203, + "name": "威风八面Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1204, + "name": "威风八面Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "353&354", + "maxOnlyNum": 1, + "info": "血量每10%,全伤害减免提升3%;受到的怒气吸取和怒气消耗效果减半" + }, + { + "id": 1205, + "name": "重伤Ⅰ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1206, + "name": "重伤Ⅱ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1207, + "name": "重伤Ⅲ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1208, + "name": "重伤Ⅳ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "25&15", + "maxOnlyNum": 1, + "info": "攻击时有25%概率击退目标1格,并且造成流血伤害,有流血效果的目标立马造成一段流血伤害" + }, + { + "id": 1209, + "name": "万人敌Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1210, + "name": "万人敌Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1211, + "name": "万人敌Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1212, + "name": "万人敌Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "355&356&357", + "maxOnlyNum": 1, + "info": "攻击力提升8%,暴击率提升8%,受到目标反击时候伤害减免提升40%" + }, + { + "id": 1213, + "name": "汉寿亭侯Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1214, + "name": "汉寿亭侯Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1215, + "name": "汉寿亭侯Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1216, + "name": "汉寿亭侯Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "358&359", + "maxOnlyNum": 1, + "info": "攻击前每移动一格,攻击力提升3%,自身2格范围内每回合给敌人添加物防下降的debuff" + }, + { + "id": 1217, + "name": "枪神Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1218, + "name": "枪神Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1219, + "name": "枪神Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1220, + "name": "枪神Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&20&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%伤害加深提升25%,并且给目标添加策攻击下降的debuff" + }, + { + "id": 1221, + "name": "善战Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1222, + "name": "善战Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1223, + "name": "善战Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1224, + "name": "善战Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "360&361&362", + "maxOnlyNum": 1, + "info": "攻击力提升8%,策略格挡提升10%,先手攻击(1次)" + }, + { + "id": 1225, + "name": "一骑当千Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1226, + "name": "一骑当千Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1227, + "name": "一骑当千Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1228, + "name": "一骑当千Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "363&364", + "maxOnlyNum": 1, + "info": "周围没友军时,自身属性提升8%,剩余移动力移动" + }, + { + "id": 1229, + "name": "双股击Ⅰ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1230, + "name": "双股击Ⅱ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1231, + "name": "双股击Ⅲ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1232, + "name": "双股击Ⅳ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "25&3&10&10", + "maxOnlyNum": 1, + "info": "攻击目标,有25%概率额外回复怒气值10点,并且治疗3格范围内血量最少的友军,治疗量为atk的10%" + }, + { + "id": 1233, + "name": "仁德Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1234, + "name": "仁德Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1235, + "name": "仁德Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1236, + "name": "仁德Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "365&366&367", + "maxOnlyNum": 1, + "info": "生命值提升8%,攻击力提升8%,目标血量每下降10%,治疗量提升5%" + }, + { + "id": 1237, + "name": "昭烈帝Ⅰ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1238, + "name": "昭烈帝Ⅱ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1239, + "name": "昭烈帝Ⅲ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1240, + "name": "昭烈帝Ⅳ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "3&999&8&0", + "maxOnlyNum": 1, + "info": "提高3格范围内的我军的属性8%(光环类技能)" + }, + { + "id": 1241, + "name": "利刃Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1242, + "name": "利刃Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1243, + "name": "利刃Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1244, + "name": "利刃Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&25000", + "maxOnlyNum": 1, + "info": "攻击时有20%概率暴击判定提升25%" + }, + { + "id": 1245, + "name": "虎父Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1246, + "name": "虎父Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1247, + "name": "虎父Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1248, + "name": "虎父Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "368&369", + "maxOnlyNum": 1, + "info": "物防提升6%,血量提升6%" + }, + { + "id": 1249, + "name": "冷锻甲Ⅰ", + "img": 1, + "type": 310, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1250, + "name": "冷锻甲Ⅱ", + "img": 1, + "type": 310, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1251, + "name": "冷锻甲Ⅲ", + "img": 1, + "type": 310, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1252, + "name": "冷锻甲Ⅳ", + "img": 1, + "type": 310, + "isShow": 1, + "gainvalue": "30000&", + "maxOnlyNum": 1, + "info": "受到远程攻击的伤害减免提升30%" + }, + { + "id": 1253, + "name": "点钢枪Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1254, + "name": "点钢枪Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1255, + "name": "点钢枪Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1256, + "name": "点钢枪Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&15&20000", + "maxOnlyNum": 1, + "info": "攻击时有20%概率无视目标20%的护甲" + }, + { + "id": 1257, + "name": "西凉之力Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1258, + "name": "西凉之力Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1259, + "name": "西凉之力Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1260, + "name": "西凉之力Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "370&371", + "maxOnlyNum": 1, + "info": "攻击力提升6%,命中提升6%" + }, + { + "id": 1261, + "name": "冲锋攻击Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1262, + "name": "冲锋攻击Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1263, + "name": "冲锋攻击Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1264, + "name": "冲锋攻击Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "372&373", + "maxOnlyNum": 1, + "info": "攻击前每移动一格,物理伤害加深提升5%,并且剩余移动力移动" + }, + { + "id": 1265, + "name": "死战Ⅰ", + "img": 11, + "type": 204, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1266, + "name": "死战Ⅱ", + "img": 11, + "type": 204, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1267, + "name": "死战Ⅲ", + "img": 11, + "type": 204, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1268, + "name": "死战Ⅳ", + "img": 11, + "type": 204, + "isShow": 1, + "gainvalue": "50&52&0&0", + "maxOnlyNum": 1, + "info": "攻击时有50%概率生成一个基于自身最大生命值10%的护盾,持续2回合" + }, + { + "id": 1269, + "name": "擅守Ⅰ", + "img": 10, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1270, + "name": "擅守Ⅱ", + "img": 10, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1271, + "name": "擅守Ⅲ", + "img": 10, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1272, + "name": "擅守Ⅳ", + "img": 10, + "type": 999, + "isShow": 1, + "gainvalue": "374&375&376", + "maxOnlyNum": 1, + "info": "物理,策略防御力各提升3%,血量提升6%" + }, + { + "id": 1273, + "name": "顽强Ⅰ", + "img": 12, + "type": 114, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1274, + "name": "顽强Ⅱ", + "img": 12, + "type": 114, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1275, + "name": "顽强Ⅲ", + "img": 12, + "type": 114, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1276, + "name": "顽强Ⅳ", + "img": 12, + "type": 114, + "isShow": 1, + "gainvalue": "14&3000", + "maxOnlyNum": 1, + "info": "自身血量每降低10%,伤害减免加成提高3%" + }, + { + "id": 1277, + "name": "英武Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1278, + "name": "英武Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1279, + "name": "英武Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1280, + "name": "英武Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "15&0&13&20000", + "maxOnlyNum": 1, + "info": "强力的攻击,有15%的概率伤害加深提升20%" + }, + { + "id": 1281, + "name": "高傲Ⅰ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1282, + "name": "高傲Ⅱ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1283, + "name": "高傲Ⅲ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1284, + "name": "高傲Ⅳ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&4", + "maxOnlyNum": 1, + "info": "血量提升4%" + }, + { + "id": 1285, + "name": "目中无人Ⅰ", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1286, + "name": "目中无人Ⅱ", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1287, + "name": "目中无人Ⅲ", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1288, + "name": "目中无人Ⅳ", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "70&0&20&15000", + "maxOnlyNum": 1, + "info": "血量70%以上时候,物理伤害减免提升15%" + }, + { + "id": 1289, + "name": "重箭Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1290, + "name": "重箭Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1291, + "name": "重箭Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1292, + "name": "重箭Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&3&10&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率使得该次攻击获得暴击率提升25%,并且对目标造成封策效果" + }, + { + "id": 1293, + "name": "昂扬Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1294, + "name": "昂扬Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1295, + "name": "昂扬Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1296, + "name": "昂扬Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "377&378&379", + "maxOnlyNum": 1, + "info": "命中率提升8%,暴击率提升8%,每次我方回合有40%的几率给自己添加物攻上升的buff" + }, + { + "id": 1297, + "name": "警戒射击Ⅰ", + "img": 1, + "type": 431, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1298, + "name": "警戒射击Ⅱ", + "img": 1, + "type": 431, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1299, + "name": "警戒射击Ⅲ", + "img": 1, + "type": 431, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1300, + "name": "警戒射击Ⅳ", + "img": 1, + "type": 431, + "isShow": 1, + "gainvalue": "60&2", + "maxOnlyNum": 1, + "info": "敌方回合,当敌人进入自身射程范围内时,则会发动攻击(伤害系数为60%,上限2次)" + }, + { + "id": 1301, + "name": "稳固射击Ⅰ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1302, + "name": "稳固射击Ⅱ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1303, + "name": "稳固射击Ⅲ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1304, + "name": "稳固射击Ⅳ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "25&10&10&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%的概率额外获得怒气10点,并且该次攻击暴击判定提升25%" + }, + { + "id": 1305, + "name": "征西Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1306, + "name": "征西Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1307, + "name": "征西Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1308, + "name": "征西Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "381&382&383", + "maxOnlyNum": 1, + "info": "血量8%,防御力提升4%,近距离攻击" + }, + { + "id": 1309, + "name": "人兽合一Ⅰ", + "img": 1, + "type": 433, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1310, + "name": "人兽合一Ⅱ", + "img": 1, + "type": 433, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1311, + "name": "人兽合一Ⅲ", + "img": 1, + "type": 433, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1312, + "name": "人兽合一Ⅳ", + "img": 1, + "type": 433, + "isShow": 1, + "gainvalue": "1&53", + "maxOnlyNum": 1, + "info": "每次造成暴击或者有熊的情况下使用驯熊,宠物的攻击力会提升6%,最多叠加5层" + }, + { + "id": 1313, + "name": "穿透射击Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1314, + "name": "穿透射击Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1315, + "name": "穿透射击Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1316, + "name": "穿透射击Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&16&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%的概率给目标添加致死效果,并且该次攻击伤害加成提升25%" + }, + { + "id": 1317, + "name": "以逸待劳Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1318, + "name": "以逸待劳Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1319, + "name": "以逸待劳Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1320, + "name": "以逸待劳Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "384&385&386&387", + "maxOnlyNum": 1, + "info": "攻击力提升8%,命中率提升8%,支援攻击(1次),在攻击前没有移动的情况下或者支援攻击的情况下,射程+1,并且暴击概率提升20%" + }, + { + "id": 1321, + "name": "老当益壮Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1322, + "name": "老当益壮Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1323, + "name": "老当益壮Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1324, + "name": "老当益壮Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "388&389&390", + "maxOnlyNum": 1, + "info": "怒气的获取速度提高30%,自身满血时,伤害减免提升40%,剩余移动力移动" + }, + { + "id": 1325, + "name": "引弓Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1326, + "name": "引弓Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1327, + "name": "引弓Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1328, + "name": "引弓Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&13&20000", + "maxOnlyNum": 1, + "info": "攻击时,有20%概率伤害加深提升20%" + }, + { + "id": 1329, + "name": "追命Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1330, + "name": "追命Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1331, + "name": "追命Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1332, + "name": "追命Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "391&392", + "maxOnlyNum": 1, + "info": "命中率提升6%,攻击提升6%" + }, + { + "id": 1333, + "name": "巾帼Ⅰ", + "img": 1, + "type": 437, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1334, + "name": "巾帼Ⅱ", + "img": 1, + "type": 437, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1335, + "name": "巾帼Ⅲ", + "img": 1, + "type": 437, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1336, + "name": "巾帼Ⅳ", + "img": 1, + "type": 437, + "isShow": 1, + "gainvalue": "0&20000", + "maxOnlyNum": 1, + "info": "攻击男性角色时,伤害加深提升20%" + }, + { + "id": 1337, + "name": "穿透Ⅰ", + "img": 1, + "type": 211, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1338, + "name": "穿透Ⅱ", + "img": 1, + "type": 211, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1339, + "name": "穿透Ⅲ", + "img": 1, + "type": 211, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1340, + "name": "穿透Ⅳ", + "img": 1, + "type": 211, + "isShow": 1, + "gainvalue": "20&1", + "maxOnlyNum": 1, + "info": "攻击时有20%的概率可以穿透2个目标" + }, + { + "id": 1341, + "name": "精锐射手Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1342, + "name": "精锐射手Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1343, + "name": "精锐射手Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1344, + "name": "精锐射手Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "393&394", + "maxOnlyNum": 1, + "info": "命中率提升6%,攻击提升6%" + }, + { + "id": 1345, + "name": "强弩Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1346, + "name": "强弩Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1347, + "name": "强弩Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1348, + "name": "强弩Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "395&396&397", + "maxOnlyNum": 1, + "info": "攻击铠甲的目标时,可以忽略目标10%的防御" + }, + { + "id": 1349, + "name": "阻塞Ⅰ", + "img": 13, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1350, + "name": "阻塞Ⅱ", + "img": 13, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1351, + "name": "阻塞Ⅲ", + "img": 13, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1352, + "name": "阻塞Ⅳ", + "img": 13, + "type": 205, + "isShow": 1, + "gainvalue": "50&10&0&0", + "maxOnlyNum": 1, + "info": "攻击时,有50%的概率额外获得怒气10点" + }, + { + "id": 1353, + "name": "灵敏Ⅰ", + "img": 14, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1354, + "name": "灵敏Ⅱ", + "img": 14, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1355, + "name": "灵敏Ⅲ", + "img": 14, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1356, + "name": "灵敏Ⅳ", + "img": 14, + "type": 999, + "isShow": 1, + "gainvalue": "398&399", + "maxOnlyNum": 1, + "info": "命中率提升6%,物理攻击提升6%" + }, + { + "id": 1357, + "name": "快速射击Ⅰ", + "img": 15, + "type": 435, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1358, + "name": "快速射击Ⅱ", + "img": 15, + "type": 435, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1359, + "name": "快速射击Ⅲ", + "img": 15, + "type": 435, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1360, + "name": "快速射击Ⅳ", + "img": 15, + "type": 435, + "isShow": 1, + "gainvalue": "20&", + "maxOnlyNum": 1, + "info": "自然回复怒气的速度提升20%" + }, + { + "id": 1361, + "name": "开弓Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1362, + "name": "开弓Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1363, + "name": "开弓Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1364, + "name": "开弓Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&13&20000", + "maxOnlyNum": 1, + "info": "攻击时,有20%的概率伤害加深提升20%" + }, + { + "id": 1365, + "name": "冷静Ⅰ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1366, + "name": "冷静Ⅱ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1367, + "name": "冷静Ⅲ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1368, + "name": "冷静Ⅳ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "攻击力提升6%" + }, + { + "id": 1369, + "name": "伐魏Ⅰ", + "img": 1, + "type": 440, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1370, + "name": "伐魏Ⅱ", + "img": 1, + "type": 440, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1371, + "name": "伐魏Ⅲ", + "img": 1, + "type": 440, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1372, + "name": "伐魏Ⅳ", + "img": 1, + "type": 440, + "isShow": 1, + "gainvalue": "0&13&20000", + "maxOnlyNum": 1, + "info": "对魏国武将的伤害加深提升20%" + }, + { + "id": 1373, + "name": "女将Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1374, + "name": "女将Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1375, + "name": "女将Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1376, + "name": "女将Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "15&0&10&20000", + "maxOnlyNum": 1, + "info": "攻击时,有15%概率暴击判定提升20%" + }, + { + "id": 1377, + "name": "国后Ⅰ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1378, + "name": "国后Ⅱ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1379, + "name": "国后Ⅲ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1380, + "name": "国后Ⅳ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "暴击率提升8%" + }, + { + "id": 1381, + "name": "瞄准Ⅰ", + "img": 1, + "type": 441, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1382, + "name": "瞄准Ⅱ", + "img": 1, + "type": 441, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1383, + "name": "瞄准Ⅲ", + "img": 1, + "type": 441, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1384, + "name": "瞄准Ⅳ", + "img": 1, + "type": 441, + "isShow": 1, + "gainvalue": "10&10000", + "maxOnlyNum": 1, + "info": "没有移动的情况下攻击,暴击率提升10%" + }, + { + "id": 1385, + "name": "燃烧Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1386, + "name": "燃烧Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1387, + "name": "燃烧Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1388, + "name": "燃烧Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&14&13&20000", + "maxOnlyNum": 1, + "info": "攻击时,有一定的概率伤害加深大大提升,并且给目标添加(刷新)一个燃烧效果,如果目标有燃烧,则直接造成一段燃烧伤害" + }, + { + "id": 1389, + "name": "雄姿Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1390, + "name": "雄姿Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1391, + "name": "雄姿Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1392, + "name": "雄姿Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "400&401&402", + "maxOnlyNum": 1, + "info": "血量提升,攻击力提升,每次燃烧在目标身上生效的情况下,自身回复3点怒气(可累加,上限为5个目标)" + }, + { + "id": 1393, + "name": "周郎Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1394, + "name": "周郎Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1395, + "name": "周郎Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1396, + "name": "周郎Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "403&404&405&406", + "maxOnlyNum": 1, + "info": "自身一定范围内的敌军的目标每回合获得士气下降的debuff,水相关的地形的地形系数提升,移动力消耗降低,战斗中首次导致血量低于50%的的受击,伤害减免大大提升" + }, + { + "id": 1397, + "name": "神机妙算Ⅰ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1398, + "name": "神机妙算Ⅱ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1399, + "name": "神机妙算Ⅲ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1400, + "name": "神机妙算Ⅳ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "20&10&22&5000", + "maxOnlyNum": 1, + "info": "攻击时,有一定的概率吸取目标的怒气,并且该次攻击会忽视目标一定比例的策防" + }, + { + "id": 1401, + "name": "卧龙Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1402, + "name": "卧龙Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1403, + "name": "卧龙Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1404, + "name": "卧龙Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "407&408&409&410", + "maxOnlyNum": 1, + "info": "提升生命,防御,每次我方回合会按照策攻的百分比,生成一个护盾" + }, + { + "id": 1405, + "name": "祈禳之法Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1406, + "name": "祈禳之法Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1407, + "name": "祈禳之法Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1408, + "name": "祈禳之法Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "411&412", + "maxOnlyNum": 1, + "info": "生命值34%以下时免疫下一次受到的伤害,每回合初给自身一定范围内的敌军添加策防下降的debuff" + }, + { + "id": 1409, + "name": "瀑布Ⅰ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1410, + "name": "瀑布Ⅱ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1411, + "name": "瀑布Ⅲ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1412, + "name": "瀑布Ⅳ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "20&10&13&8000", + "maxOnlyNum": 1, + "info": "攻击时有概率吸取目标的怒气值,并且伤害加深大大提升" + }, + { + "id": 1413, + "name": "毒计Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1414, + "name": "毒计Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1415, + "name": "毒计Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1416, + "name": "毒计Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "413&414&415", + "maxOnlyNum": 1, + "info": "精神力提升,暴击提升,策略穿透提升" + }, + { + "id": 1417, + "name": "祭酒Ⅰ", + "img": 1, + "type": 446, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1418, + "name": "祭酒Ⅱ", + "img": 1, + "type": 446, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1419, + "name": "祭酒Ⅲ", + "img": 1, + "type": 446, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1420, + "name": "祭酒Ⅳ", + "img": 1, + "type": 446, + "isShow": 1, + "gainvalue": "3&5", + "maxOnlyNum": 1, + "info": "每次成功的暴击或者我方回合开始会使自己的策攻提升,最多叠加5次" + }, + { + "id": 1421, + "name": "流火Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1422, + "name": "流火Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1423, + "name": "流火Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1424, + "name": "流火Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&14&0&0", + "maxOnlyNum": 1, + "info": "攻击时,有概率给目标添加(刷新)燃烧效果,如果目标有燃烧立刻生效一次燃烧" + }, + { + "id": 1425, + "name": "都督Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1426, + "name": "都督Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1427, + "name": "都督Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1428, + "name": "都督Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "416&417", + "maxOnlyNum": 1, + "info": "攻击力提升,暴击提升" + }, + { + "id": 1429, + "name": "坚守Ⅰ", + "img": 1, + "type": 447, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1430, + "name": "坚守Ⅱ", + "img": 1, + "type": 447, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1431, + "name": "坚守Ⅲ", + "img": 1, + "type": 447, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1432, + "name": "坚守Ⅳ", + "img": 1, + "type": 447, + "isShow": 1, + "gainvalue": "14&8000", + "maxOnlyNum": 1, + "info": "移动力未彻底用尽的情况下,伤害减免提升,根据剩余移动力的量结算提升量" + }, + { + "id": 1433, + "name": "深谋Ⅰ", + "img": 1, + "type": 212, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1434, + "name": "深谋Ⅱ", + "img": 1, + "type": 212, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1435, + "name": "深谋Ⅲ", + "img": 1, + "type": 212, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1436, + "name": "深谋Ⅳ", + "img": 1, + "type": 212, + "isShow": 1, + "gainvalue": "25&3&10&10&8000", + "maxOnlyNum": 1, + "info": "攻击时有一定的概率暴击判定提升,并且给一定范围内的一个友军增加怒气值" + }, + { + "id": 1437, + "name": "齐名Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1438, + "name": "齐名Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1439, + "name": "齐名Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1440, + "name": "齐名Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "418&419&420", + "maxOnlyNum": 1, + "info": "精神力提升,生命值提升,初始怒气值提升" + }, + { + "id": 1441, + "name": "凤雏Ⅰ", + "img": 1, + "type": 449, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1442, + "name": "凤雏Ⅱ", + "img": 1, + "type": 449, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1443, + "name": "凤雏Ⅲ", + "img": 1, + "type": 449, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1444, + "name": "凤雏Ⅳ", + "img": 1, + "type": 449, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "导致自己死亡的攻击反而会治疗自身,每场战斗触发最多1次" + }, + { + "id": 1445, + "name": "投毒Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1446, + "name": "投毒Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1447, + "name": "投毒Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1448, + "name": "投毒Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&8000", + "maxOnlyNum": 1, + "info": "攻击目标,有概率该次攻击的暴击判定加深" + }, + { + "id": 1449, + "name": "文采Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1450, + "name": "文采Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1451, + "name": "文采Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1452, + "name": "文采Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "421&422", + "maxOnlyNum": 1, + "info": "精神力提升,命中提升" + }, + { + "id": 1453, + "name": "风雅Ⅰ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1454, + "name": "风雅Ⅱ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1455, + "name": "风雅Ⅲ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1456, + "name": "风雅Ⅳ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&8000", + "maxOnlyNum": 1, + "info": "策略的命中率提升" + }, + { + "id": 1457, + "name": "妙手Ⅰ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1458, + "name": "妙手Ⅱ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1459, + "name": "妙手Ⅲ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1460, + "name": "妙手Ⅳ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "20&3&10&10", + "maxOnlyNum": 1, + "info": "攻击时有一定的概率治疗一定范围内的一个目标,并且自己回复少量的怒气值" + }, + { + "id": 1461, + "name": "神医 Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1462, + "name": "神医 Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1463, + "name": "神医 Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1464, + "name": "神医 Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "423&424&425", + "maxOnlyNum": 1, + "info": "血量提升,精神力提升,治疗效果提升" + }, + { + "id": 1465, + "name": "回春Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1466, + "name": "回春Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1467, + "name": "回春Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1468, + "name": "回春Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "426&427", + "maxOnlyNum": 1, + "info": "回合开始时会治疗范围内血量最少的一个我方目标,并且驱散范围内目标身上的一个debuff" + }, + { + "id": 1469, + "name": "洞悉Ⅰ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1470, + "name": "洞悉Ⅱ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1471, + "name": "洞悉Ⅲ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1472, + "name": "洞悉Ⅳ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "20&10&0&0", + "maxOnlyNum": 1, + "info": "攻击时有一定的几率获得额外怒气" + }, + { + "id": 1473, + "name": "辅佐Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1474, + "name": "辅佐Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1475, + "name": "辅佐Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1476, + "name": "辅佐Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "428&429", + "maxOnlyNum": 1, + "info": "血量提升,治疗效果提升" + }, + { + "id": 1477, + "name": "蓄势Ⅰ", + "img": 1, + "type": 311, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1478, + "name": "蓄势Ⅱ", + "img": 1, + "type": 311, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1479, + "name": "蓄势Ⅲ", + "img": 1, + "type": 311, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1480, + "name": "蓄势Ⅳ", + "img": 1, + "type": 311, + "isShow": 1, + "gainvalue": "1&100&54", + "maxOnlyNum": 1, + "info": "一个回合轮次内受到的物理伤害逐步降低,最高三层,回合结束清空重置" + }, + { + "id": 1481, + "name": "袭神Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1482, + "name": "袭神Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1483, + "name": "袭神Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1484, + "name": "袭神Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&13&13&8000", + "maxOnlyNum": 1, + "info": "攻击时有一定的概率给目标添加一个中毒效果,如果已有中毒效果则立马产生一段毒伤,并且该次攻击的伤害加深大大提升" + }, + { + "id": 1485, + "name": "鹰视Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1486, + "name": "鹰视Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1487, + "name": "鹰视Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1488, + "name": "鹰视Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "430&431&432&433", + "maxOnlyNum": 1, + "info": "血量提升,双防提升,任何的攻击行为(怒攻,普通攻击或者回合技能)都会给目标随机增添1个减益(非状态)" + }, + { + "id": 1489, + "name": "隐忍Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1490, + "name": "隐忍Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1491, + "name": "隐忍Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1492, + "name": "隐忍Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "434&435&436", + "maxOnlyNum": 1, + "info": "策略攻击力的一定的百分比增加到双防上,每回合初会给自身一定范围内的敌军添加物攻下降的debuff,剩余移动力移动" + }, + { + "id": 1493, + "name": "天道Ⅰ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1494, + "name": "天道Ⅱ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1495, + "name": "天道Ⅲ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1496, + "name": "天道Ⅳ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "20&10&13&8000", + "maxOnlyNum": 1, + "info": "攻击时有一定的概率该次攻击的策略伤害加深大大提升,并且吸取目标的怒气" + }, + { + "id": 1497, + "name": "太平道Ⅰ", + "img": 1, + "type": 452, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1498, + "name": "太平道Ⅱ", + "img": 1, + "type": 452, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1499, + "name": "太平道Ⅲ", + "img": 1, + "type": 452, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1500, + "name": "太平道Ⅳ", + "img": 1, + "type": 452, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "血量提升,精神力提升,提升(100-当前怒气)/500的伤害减免以及(当前怒气/500)的伤害加深" + }, + { + "id": 1501, + "name": "天公将军Ⅰ", + "img": 1, + "type": 453, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1502, + "name": "天公将军Ⅱ", + "img": 1, + "type": 453, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1503, + "name": "天公将军Ⅲ", + "img": 1, + "type": 453, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1504, + "name": "天公将军Ⅳ", + "img": 1, + "type": 453, + "isShow": 1, + "gainvalue": "3&3&5", + "maxOnlyNum": 1, + "info": "吸取一定范围内敌方目标的怒气值,最多生效5个目标,每个3点" + }, + { + "id": 1505, + "name": "仙术Ⅰ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1506, + "name": "仙术Ⅱ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1507, + "name": "仙术Ⅲ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1508, + "name": "仙术Ⅳ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "20&10&13&8000", + "maxOnlyNum": 1, + "info": "攻击目标时有一定的概率该次攻击策略伤害加深大大提升,并且吸取目标的怒气" + }, + { + "id": 1509, + "name": "老仙Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1510, + "name": "老仙Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1511, + "name": "老仙Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1512, + "name": "老仙Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "437&438&439&440", + "maxOnlyNum": 1, + "info": "血量提升,双防提升,被物理攻击时,有概率让目标进入催眠的状态" + }, + { + "id": 1513, + "name": "预兆Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1514, + "name": "预兆Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1515, + "name": "预兆Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1516, + "name": "预兆Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "每次使用汲取和召唤石人技能时,石人的属性和自身的双防会大大提升,最多叠加4次,叠加到4次的情况下,石人会发生突变,产生新的效果;每回合初给一定范围内的敌军添加策攻击下降的debuff" + }, + { + "id": 1517, + "name": "倾城Ⅰ", + "img": 1, + "type": 213, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1518, + "name": "倾城Ⅱ", + "img": 1, + "type": 213, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1519, + "name": "倾城Ⅲ", + "img": 1, + "type": 213, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1520, + "name": "倾城Ⅳ", + "img": 1, + "type": 213, + "isShow": 1, + "gainvalue": "20&3&10&10&20000", + "maxOnlyNum": 1, + "info": "攻击目标,有概率给自身一定范围内的我军策略职业增加怒气,并且暴击判定提升" + }, + { + "id": 1521, + "name": "绝舞Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1522, + "name": "绝舞Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1523, + "name": "绝舞Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1524, + "name": "绝舞Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "441&442&443", + "maxOnlyNum": 1, + "info": "血量提升,攻击力提升,自身每回合净化自身的debuff" + }, + { + "id": 1525, + "name": "铜雀春深Ⅰ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1526, + "name": "铜雀春深Ⅱ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1527, + "name": "铜雀春深Ⅲ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1528, + "name": "铜雀春深Ⅳ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "0&14&15000", + "maxOnlyNum": 1, + "info": "受到男性角色攻击时,伤害减免提升" + }, + { + "id": 1529, + "name": "雷暴Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1530, + "name": "雷暴Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1531, + "name": "雷暴Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1532, + "name": "雷暴Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&20000", + "maxOnlyNum": 1, + "info": "攻击目标,有一定的概率该次攻击策略暴击判定大大提升" + }, + { + "id": 1533, + "name": "贤内助Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1534, + "name": "贤内助Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1535, + "name": "贤内助Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1536, + "name": "贤内助Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "444&445&446", + "maxOnlyNum": 1, + "info": "血量提升,防御力提升" + }, + { + "id": 1537, + "name": "丈量Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1538, + "name": "丈量Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1539, + "name": "丈量Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1540, + "name": "丈量Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "447&448", + "maxOnlyNum": 1, + "info": "目标距离自己越近,策略伤害加深越高,策略攻击的一定百分比添加到防御力上" + }, + { + "id": 1541, + "name": "汲取Ⅰ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1542, + "name": "汲取Ⅱ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1543, + "name": "汲取Ⅲ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1544, + "name": "汲取Ⅳ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "20&10&0&0", + "maxOnlyNum": 1, + "info": "攻击时候有一定的概率吸取目标微量怒气" + }, + { + "id": 1545, + "name": "多谋Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1546, + "name": "多谋Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1547, + "name": "多谋Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1548, + "name": "多谋Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "449&450&451", + "maxOnlyNum": 1, + "info": "精神力提升,治疗效果和策略伤害提升" + }, + { + "id": 1549, + "name": "精打细算Ⅰ", + "img": 1, + "type": 426, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1550, + "name": "精打细算Ⅱ", + "img": 1, + "type": 426, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1551, + "name": "精打细算Ⅲ", + "img": 1, + "type": 426, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1552, + "name": "精打细算Ⅳ", + "img": 1, + "type": 426, + "isShow": 1, + "gainvalue": "5&", + "maxOnlyNum": 1, + "info": "治疗低血量的目标时,治疗加成提升" + }, + { + "id": 1553, + "name": "诡道Ⅰ", + "img": 7, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1554, + "name": "诡道Ⅱ", + "img": 7, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1555, + "name": "诡道Ⅲ", + "img": 7, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1556, + "name": "诡道Ⅳ", + "img": 7, + "type": 201, + "isShow": 1, + "gainvalue": "50&0&22&20000", + "maxOnlyNum": 1, + "info": "攻击时有50%的概率无视目标的20%策略防御" + }, + { + "id": 1557, + "name": "老道Ⅰ", + "img": 8, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1558, + "name": "老道Ⅱ", + "img": 8, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1559, + "name": "老道Ⅲ", + "img": 8, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1560, + "name": "老道Ⅳ", + "img": 8, + "type": 999, + "isShow": 1, + "gainvalue": "452&453&454", + "maxOnlyNum": 1, + "info": "血量提升8%,物防, 策防各提升8%" + }, + { + "id": 1561, + "name": "老谋深算Ⅰ", + "img": 9, + "type": 303, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1562, + "name": "老谋深算Ⅱ", + "img": 9, + "type": 303, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1563, + "name": "老谋深算Ⅲ", + "img": 9, + "type": 303, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1564, + "name": "老谋深算Ⅳ", + "img": 9, + "type": 303, + "isShow": 1, + "gainvalue": "0&12&8000", + "maxOnlyNum": 1, + "info": "被物理攻击时,暴击抗性提升8%" + }, + { + "id": 1565, + "name": "毒针Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1566, + "name": "毒针Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1567, + "name": "毒针Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1568, + "name": "毒针Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&13&20000", + "maxOnlyNum": 1, + "info": "攻击时有一定得概率伤害加深提升" + }, + { + "id": 1569, + "name": "内佐Ⅰ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1570, + "name": "内佐Ⅱ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1571, + "name": "内佐Ⅲ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1572, + "name": "内佐Ⅳ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&", + "maxOnlyNum": 1, + "info": "血量提升" + }, + { + "id": 1573, + "name": "待伏Ⅰ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1574, + "name": "待伏Ⅱ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1575, + "name": "待伏Ⅲ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1576, + "name": "待伏Ⅳ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "14&5000", + "maxOnlyNum": 1, + "info": "在有利地形得伤害减免提升" + }, + { + "id": 1577, + "name": "死战不退Ⅰ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1578, + "name": "死战不退Ⅱ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1579, + "name": "死战不退Ⅲ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1580, + "name": "死战不退Ⅳ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "20&52&13&20000", + "maxOnlyNum": 1, + "info": "攻击时,有一定的概率伤害加深提升,并且自身生成一个护盾,护盾的量为自身最大生命值的百分比" + }, + { + "id": 1581, + "name": "裂胆Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1582, + "name": "裂胆Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1583, + "name": "裂胆Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1584, + "name": "裂胆Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "455&456&457", + "maxOnlyNum": 1, + "info": "格挡率提升,物防提升,单回合内每次受到物理攻击时,攻击力和格挡率百分比会提升(累积次数有上限),效果到下次敌方回合消失" + }, + { + "id": 1585, + "name": "暴虐Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1586, + "name": "暴虐Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1587, + "name": "暴虐Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1588, + "name": "暴虐Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "458&459&460", + "maxOnlyNum": 1, + "info": "每次格挡之后,可以回复一定的血量;每次血量低于25%时,免疫1次伤害,周围一定范围内的我军被攻击时,也会回复少量怒气" + }, + { + "id": 1589, + "name": "怒击Ⅰ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1590, + "name": "怒击Ⅱ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1591, + "name": "怒击Ⅲ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1592, + "name": "怒击Ⅳ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "20&10&20000&15&20000", + "maxOnlyNum": 1, + "info": "攻击时有概率使得该次攻击的暴击率大大提升,并且忽视目标一定百分比的护甲" + }, + { + "id": 1593, + "name": "勇武Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1594, + "name": "勇武Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1595, + "name": "勇武Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1596, + "name": "勇武Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "461&462&463&464", + "maxOnlyNum": 1, + "info": "血量提升,攻击力提升,反击的时候可以反击2次,并且反击的伤害系数提升" + }, + { + "id": 1597, + "name": "还施彼身Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1598, + "name": "还施彼身Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1599, + "name": "还施彼身Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1600, + "name": "还施彼身Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "465&466", + "maxOnlyNum": 1, + "info": "在敌人的反击之后,可以再次反击,任何的攻击行为(怒攻,普通攻击或者回合技能)都会给目标随机增添1个减益(非状态)" + }, + { + "id": 1601, + "name": "碎甲Ⅰ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1602, + "name": "碎甲Ⅱ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1603, + "name": "碎甲Ⅲ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1604, + "name": "碎甲Ⅳ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "20&10&10&20000", + "maxOnlyNum": 1, + "info": "攻击时,有一定的概率使该次伤害暴击判定大大提升,并且额外获得怒气值" + }, + { + "id": 1605, + "name": "备战Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1606, + "name": "备战Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1607, + "name": "备战Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1608, + "name": "备战Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "467&468&469", + "maxOnlyNum": 1, + "info": "血量提升,攻击力提升,持续攻击一个目标时,攻击力判定逐渐提升" + }, + { + "id": 1609, + "name": "攻守转换Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1610, + "name": "攻守转换Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1611, + "name": "攻守转换Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1612, + "name": "攻守转换Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "470&471&472", + "maxOnlyNum": 1, + "info": "血量大于等于50%时,攻击力提升,血量小于50%时,双防提升" + }, + { + "id": 1613, + "name": "水攻Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1614, + "name": "水攻Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1615, + "name": "水攻Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1616, + "name": "水攻Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "473&474", + "maxOnlyNum": 1, + "info": "攻击时,有一定的概率暴击判定大大提升,策略追击(限定次数)" + }, + { + "id": 1617, + "name": "巾帼Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1618, + "name": "巾帼Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1619, + "name": "巾帼Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1620, + "name": "巾帼Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "475&476&477", + "maxOnlyNum": 1, + "info": "攻击力提升,暴击率提升,回合导致的怒气恢复的效率提升" + }, + { + "id": 1621, + "name": "铜雀Ⅰ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1622, + "name": "铜雀Ⅱ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1623, + "name": "铜雀Ⅲ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1624, + "name": "铜雀Ⅳ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "0&14&15000", + "maxOnlyNum": 1, + "info": "被男性角色攻击时,伤害减免大大提升" + }, + { + "id": 1625, + "name": "重锤猛击Ⅰ", + "img": 4, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1626, + "name": "重锤猛击Ⅱ", + "img": 4, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1627, + "name": "重锤猛击Ⅲ", + "img": 4, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1628, + "name": "重锤猛击Ⅳ", + "img": 4, + "type": 201, + "isShow": 1, + "gainvalue": "50&8&0&0", + "maxOnlyNum": 1, + "info": "攻击时有50%的概率造成目标昏迷1回合" + }, + { + "id": 1629, + "name": "虎威Ⅰ", + "img": 5, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1630, + "name": "虎威Ⅱ", + "img": 5, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1631, + "name": "虎威Ⅲ", + "img": 5, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1632, + "name": "虎威Ⅳ", + "img": 5, + "type": 999, + "isShow": 1, + "gainvalue": "478&479&480", + "maxOnlyNum": 1, + "info": "血量上限提高8%,物防策防各提升4%" + }, + { + "id": 1633, + "name": "虎魄Ⅰ", + "img": 6, + "type": 312, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1634, + "name": "虎魄Ⅱ", + "img": 6, + "type": 312, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1635, + "name": "虎魄Ⅲ", + "img": 6, + "type": 312, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1636, + "name": "虎魄Ⅳ", + "img": 6, + "type": 312, + "isShow": 1, + "gainvalue": "50&10", + "maxOnlyNum": 1, + "info": "被攻击时,有50%几率会回复所受伤害自身10%的血量" + }, + { + "id": 1637, + "name": "裂劈掌Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1638, + "name": "裂劈掌Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1639, + "name": "裂劈掌Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1640, + "name": "裂劈掌Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&20000", + "maxOnlyNum": 1, + "info": "攻击目标,有一定的概率暴击判定大大提升" + }, + { + "id": 1641, + "name": "坚守Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1642, + "name": "坚守Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1643, + "name": "坚守Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1644, + "name": "坚守Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "481&482&483", + "maxOnlyNum": 1, + "info": "防御力提升,血量提升" + }, + { + "id": 1645, + "name": "积蓄Ⅰ", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1646, + "name": "积蓄Ⅱ", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1647, + "name": "积蓄Ⅲ", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1648, + "name": "积蓄Ⅳ", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "20&", + "maxOnlyNum": 1, + "info": "普通攻击时怒气的获取速度提升" + }, + { + "id": 1649, + "name": "献身Ⅰ", + "img": 1, + "type": 215, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1650, + "name": "献身Ⅱ", + "img": 1, + "type": 215, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1651, + "name": "献身Ⅲ", + "img": 1, + "type": 215, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1652, + "name": "献身Ⅳ", + "img": 1, + "type": 215, + "isShow": 1, + "gainvalue": "20&10&13&20000", + "maxOnlyNum": 1, + "info": "攻击时有一定的概率吸取目标的生命,并且伤害加深大大提升" + }, + { + "id": 1653, + "name": "灵敏Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1654, + "name": "灵敏Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1655, + "name": "灵敏Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1656, + "name": "灵敏Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "484&485&486", + "maxOnlyNum": 1, + "info": "格挡率提升,生命值提升,攻击所造成的怒气获取提升" + }, + { + "id": 1657, + "name": "倾城Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1658, + "name": "倾城Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1659, + "name": "倾城Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1660, + "name": "倾城Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "487&488&489&490", + "maxOnlyNum": 1, + "info": "怒气值低时,伤害减免提升,怒气值高时,伤害加深和治疗量提升,每回合初自身一定范围内的敌军,添加爆发力下降的debuff" + }, + { + "id": 1661, + "name": "棍戳Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1662, + "name": "棍戳Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1663, + "name": "棍戳Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1664, + "name": "棍戳Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&13&20000", + "maxOnlyNum": 1, + "info": "攻击目标,有一定的概率伤害加深大大提升" + }, + { + "id": 1665, + "name": "健硕Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1666, + "name": "健硕Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1667, + "name": "健硕Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1668, + "name": "健硕Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "491&492&493", + "maxOnlyNum": 1, + "info": "血量提升,防御力提升" + }, + { + "id": 1669, + "name": "耐久Ⅰ", + "img": 1, + "type": 464, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1670, + "name": "耐久Ⅱ", + "img": 1, + "type": 464, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1671, + "name": "耐久Ⅲ", + "img": 1, + "type": 464, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1672, + "name": "耐久Ⅳ", + "img": 1, + "type": 464, + "isShow": 1, + "gainvalue": "20&", + "maxOnlyNum": 1, + "info": "受到的所有治疗效果提升" + }, + { + "id": 301, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 302, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&8", + "maxOnlyNum": 1, + "info": "策防提升8%" + }, + { + "id": 303, + "name": "被策略攻击给目标禁策", + "img": 1, + "type": 301, + "isShow": 1, + "gainvalue": "2&25&3", + "maxOnlyNum": 1, + "info": "受击禁策" + }, + { + "id": 304, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 305, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "物防提升8%" + }, + { + "id": 306, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&8", + "maxOnlyNum": 1, + "info": "策防提升8%" + }, + { + "id": 307, + "name": "debuff时间缩短", + "img": 1, + "type": 402, + "isShow": 1, + "gainvalue": "33&", + "maxOnlyNum": 1, + "info": "debuff持续时间缩短33%" + }, + { + "id": 308, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 309, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 310, + "name": "护甲穿透提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "15&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 311, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 312, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 313, + "name": "格挡率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "11&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 314, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 315, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&3", + "maxOnlyNum": 1, + "info": "物防提升3%" + }, + { + "id": 316, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&3", + "maxOnlyNum": 1, + "info": "策防提升3%" + }, + { + "id": 317, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 318, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&3", + "maxOnlyNum": 1, + "info": "物防提升3%" + }, + { + "id": 319, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&3", + "maxOnlyNum": 1, + "info": "策防提升3%" + }, + { + "id": 320, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 321, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 322, + "name": "精锐", + "img": 1, + "type": 105, + "isShow": 1, + "gainvalue": "30&", + "maxOnlyNum": 1, + "info": "提升30%" + }, + { + "id": 323, + "name": "陷阵之志", + "img": 1, + "type": 505, + "isShow": 1, + "gainvalue": "49&", + "maxOnlyNum": 1, + "info": "提升5%" + }, + { + "id": 324, + "name": "陷阵之志", + "img": 1, + "type": 311, + "isShow": 1, + "gainvalue": "49&", + "maxOnlyNum": 1, + "info": "提升5%" + }, + { + "id": 325, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 326, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 327, + "name": "吸血提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "16&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 328, + "name": "黑面怪", + "img": 1, + "type": 406, + "isShow": 1, + "gainvalue": "34&", + "maxOnlyNum": 1, + "info": "34%最大" + }, + { + "id": 329, + "name": "伤害加深", + "img": 1, + "type": 114, + "isShow": 1, + "gainvalue": "13&4000", + "maxOnlyNum": 1, + "info": "每4%=10%血" + }, + { + "id": 330, + "name": "吸血提升", + "img": 1, + "type": 114, + "isShow": 1, + "gainvalue": "16&4000", + "maxOnlyNum": 1, + "info": "每4%=10%血" + }, + { + "id": 331, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&10", + "maxOnlyNum": 1, + "info": "提升10%" + }, + { + "id": 332, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&8000", + "maxOnlyNum": 1, + "info": "命中提升8%" + }, + { + "id": 333, + "name": "奋战攻击", + "img": 1, + "type": 408, + "isShow": 1, + "gainvalue": "2&", + "maxOnlyNum": 1, + "info": "奋战攻击" + }, + { + "id": 334, + "name": "白面怪", + "img": 1, + "type": 409, + "isShow": 1, + "gainvalue": "50&", + "maxOnlyNum": 1, + "info": "每次攻击命中,吕布的物理攻击力,防御力5%,最多叠加5层,每回合根据自身atk的8%生成一个护盾" + }, + { + "id": 335, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 336, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 337, + "name": "贤主", + "img": 1, + "type": 109, + "isShow": 1, + "gainvalue": "4000&5", + "maxOnlyNum": 1, + "info": "提升4%" + }, + { + "id": 338, + "name": "格挡率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "11&10000", + "maxOnlyNum": 1, + "info": "提升10%" + }, + { + "id": 339, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&10", + "maxOnlyNum": 1, + "info": "提升10%" + }, + { + "id": 340, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 341, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&6000", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 342, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 343, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&3", + "maxOnlyNum": 1, + "info": "提升3%" + }, + { + "id": 344, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&3", + "maxOnlyNum": 1, + "info": "提升3%" + }, + { + "id": 345, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 346, + "name": "忽视物防提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "15&6000", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 347, + "name": "两栖作战", + "img": 1, + "type": 409, + "isShow": 1, + "gainvalue": "51&", + "maxOnlyNum": 1, + "info": "提升5%" + }, + { + "id": 348, + "name": "两栖作战", + "img": 1, + "type": 416, + "isShow": 1, + "gainvalue": "4&10", + "maxOnlyNum": 1, + "info": "水" + }, + { + "id": 349, + "name": "两栖作战", + "img": 1, + "type": 417, + "isShow": 1, + "gainvalue": "4&1", + "maxOnlyNum": 1, + "info": "水" + }, + { + "id": 350, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 351, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&8000", + "maxOnlyNum": 1, + "info": "命中提升8%" + }, + { + "id": 352, + "name": "都帅", + "img": 1, + "type": 112, + "isShow": 1, + "gainvalue": "13&5000&5", + "maxOnlyNum": 1, + "info": "5%提升" + }, + { + "id": 353, + "name": "威风八面", + "img": 1, + "type": 113, + "isShow": 1, + "gainvalue": "14&3000", + "maxOnlyNum": 1, + "info": "10%血3%伤害减免提升" + }, + { + "id": 354, + "name": "威风八面", + "img": 1, + "type": 421, + "isShow": 1, + "gainvalue": "50&", + "maxOnlyNum": 1, + "info": "怒气消耗减少" + }, + { + "id": 355, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 356, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 357, + "name": "反击伤害减免提升", + "img": 1, + "type": 309, + "isShow": 1, + "gainvalue": "40000&", + "maxOnlyNum": 1, + "info": "提升40%" + }, + { + "id": 358, + "name": "冲锋攻击", + "img": 1, + "type": 423, + "isShow": 1, + "gainvalue": "2&3&5", + "maxOnlyNum": 1, + "info": "冲锋攻击5%" + }, + { + "id": 359, + "name": "物防下降2格", + "img": 1, + "type": 503, + "isShow": 1, + "gainvalue": "2&22&1", + "maxOnlyNum": 1, + "info": "物防下降2格" + }, + { + "id": 360, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 361, + "name": "策略格挡率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "19&10000", + "maxOnlyNum": 1, + "info": "提升10%" + }, + { + "id": 362, + "name": "先手攻击", + "img": 1, + "type": 424, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "先手攻击" + }, + { + "id": 363, + "name": "一骑当千", + "img": 1, + "type": 103, + "isShow": 1, + "gainvalue": "1&999&8", + "maxOnlyNum": 1, + "info": "8%全属性" + }, + { + "id": 364, + "name": "剩余移动力移动", + "img": 1, + "type": 425, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "剩余移动力移动" + }, + { + "id": 365, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 366, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 367, + "name": "治疗量", + "img": 1, + "type": 426, + "isShow": 1, + "gainvalue": "4&", + "maxOnlyNum": 1, + "info": "血量10%治疗量4%" + }, + { + "id": 368, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&6", + "maxOnlyNum": 1, + "info": "物防提升6%" + }, + { + "id": 369, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 370, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 371, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&6000", + "maxOnlyNum": 1, + "info": "命中提升6%" + }, + { + "id": 372, + "name": "冲锋攻击", + "img": 1, + "type": 423, + "isShow": 1, + "gainvalue": "2&13&5", + "maxOnlyNum": 1, + "info": "冲锋攻击5%" + }, + { + "id": 373, + "name": "剩余移动力移动", + "img": 1, + "type": 425, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "剩余移动力移动" + }, + { + "id": 374, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 375, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&3", + "maxOnlyNum": 1, + "info": "物防提升3%" + }, + { + "id": 376, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&3", + "maxOnlyNum": 1, + "info": "策防提升3%" + }, + { + "id": 377, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&8000", + "maxOnlyNum": 1, + "info": "命中提升8%" + }, + { + "id": 378, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 379, + "name": "给自己buff", + "img": 1, + "type": 506, + "isShow": 1, + "gainvalue": "100&17", + "maxOnlyNum": 1, + "info": "物攻提升" + }, + { + "id": 380, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 381, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&4", + "maxOnlyNum": 1, + "info": "物防提升4%" + }, + { + "id": 382, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&4", + "maxOnlyNum": 1, + "info": "策防提升4%" + }, + { + "id": 383, + "name": "近距离射击", + "img": 1, + "type": 432, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "近距离射击" + }, + { + "id": 384, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 385, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&8000", + "maxOnlyNum": 1, + "info": "命中提升8%" + }, + { + "id": 386, + "name": "追击", + "img": 1, + "type": 458, + "isShow": 1, + "gainvalue": "70&", + "maxOnlyNum": 1, + "info": "追击70%" + }, + { + "id": 387, + "name": "以逸待劳", + "img": 1, + "type": 434, + "isShow": 1, + "gainvalue": "1&10&20000", + "maxOnlyNum": 1, + "info": "以逸待劳" + }, + { + "id": 388, + "name": "怒气获取速度提升", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "30&", + "maxOnlyNum": 1, + "info": "怒气获取速度提升" + }, + { + "id": 389, + "name": "剩余移动力移动", + "img": 1, + "type": 425, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "剩余移动力移动" + }, + { + "id": 390, + "name": "满血伤害减免提升", + "img": 1, + "type": 116, + "isShow": 1, + "gainvalue": "14&40000", + "maxOnlyNum": 1, + "info": "满血伤害减免提升" + }, + { + "id": 391, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 392, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&6000", + "maxOnlyNum": 1, + "info": "命中提升6%" + }, + { + "id": 393, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 394, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&6000", + "maxOnlyNum": 1, + "info": "命中提升6%" + }, + { + "id": 395, + "name": "克制铠甲", + "img": 1, + "type": 438, + "isShow": 1, + "gainvalue": "x&15&10000", + "maxOnlyNum": 1, + "info": "克制铠甲" + }, + { + "id": 396, + "name": "克制铠甲", + "img": 1, + "type": 438, + "isShow": 1, + "gainvalue": "x&15&10000", + "maxOnlyNum": 1, + "info": "克制铠甲" + }, + { + "id": 397, + "name": "克制铠甲", + "img": 1, + "type": 438, + "isShow": 1, + "gainvalue": "x&15&10000", + "maxOnlyNum": 1, + "info": "克制铠甲" + }, + { + "id": 398, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 399, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&6000", + "maxOnlyNum": 1, + "info": "命中提升6%" + }, + { + "id": 400, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 401, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 402, + "name": "雄姿", + "img": 1, + "type": 442, + "isShow": 1, + "gainvalue": "3&5", + "maxOnlyNum": 1, + "info": "每次自身产生的dot生效时,会获得3点怒气,最高5个目标" + }, + { + "id": 403, + "name": "给目标添加怒气下降debuff", + "img": 1, + "type": 502, + "isShow": 1, + "gainvalue": "3&10&1", + "maxOnlyNum": 1, + "info": "对三格范围内敌军添加怒气降低debuff" + }, + { + "id": 404, + "name": "两栖作战", + "img": 1, + "type": 416, + "isShow": 1, + "gainvalue": "4&10", + "maxOnlyNum": 1, + "info": "水" + }, + { + "id": 405, + "name": "两栖作战", + "img": 1, + "type": 417, + "isShow": 1, + "gainvalue": "4&1", + "maxOnlyNum": 1, + "info": "水" + }, + { + "id": 406, + "name": "血量界限属性提升", + "img": 1, + "type": 443, + "isShow": 1, + "gainvalue": "50&14&50000", + "maxOnlyNum": 1, + "info": "受到首次血量小于50%的伤害,伤害减免提升50%" + }, + { + "id": 407, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 408, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&5", + "maxOnlyNum": 1, + "info": "物防提升5%" + }, + { + "id": 409, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&5", + "maxOnlyNum": 1, + "info": "策防提升5%" + }, + { + "id": 410, + "name": "生成护盾", + "img": 1, + "type": 410, + "isShow": 1, + "gainvalue": "10&", + "maxOnlyNum": 1, + "info": "根据自身的攻击力的10%生成一个护盾" + }, + { + "id": 411, + "name": "血量界限指向免疫", + "img": 1, + "type": 445, + "isShow": 1, + "gainvalue": "34&", + "maxOnlyNum": 1, + "info": "生命值34%以下时免疫下一次受到的伤害" + }, + { + "id": 412, + "name": "给目标添加策防下降debuff", + "img": 1, + "type": 502, + "isShow": 1, + "gainvalue": "3&24&1", + "maxOnlyNum": 1, + "info": "对三格范围内敌军添加策防降低debuff" + }, + { + "id": 413, + "name": "精神力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "3&8", + "maxOnlyNum": 1, + "info": "策攻提升8%" + }, + { + "id": 414, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 415, + "name": "策略穿透提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "22&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 416, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 417, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 418, + "name": "精神力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "3&8", + "maxOnlyNum": 1, + "info": "策攻提升8%" + }, + { + "id": 419, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 420, + "name": "初始怒气提升", + "img": 1, + "type": 118, + "isShow": 1, + "gainvalue": "10&", + "maxOnlyNum": 1, + "info": "提升10点" + }, + { + "id": 421, + "name": "精神力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "3&8", + "maxOnlyNum": 1, + "info": "策攻提升8%" + }, + { + "id": 422, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&8000", + "maxOnlyNum": 1, + "info": "命中提升8%" + }, + { + "id": 423, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 424, + "name": "精神力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "3&8", + "maxOnlyNum": 1, + "info": "策攻提升8%" + }, + { + "id": 425, + "name": "治疗量提升", + "img": 1, + "type": 119, + "isShow": 1, + "gainvalue": "20&", + "maxOnlyNum": 1, + "info": "治疗量提升20%" + }, + { + "id": 426, + "name": "回血光环", + "img": 1, + "type": 503, + "isShow": 1, + "gainvalue": "3&1&5000&1", + "maxOnlyNum": 1, + "info": "三格范围内1个友军恢复5%血量" + }, + { + "id": 427, + "name": "驱散光环", + "img": 1, + "type": 504, + "isShow": 1, + "gainvalue": "3&0&1&1", + "maxOnlyNum": 1, + "info": "驱散三个范围内1个友军的1个debuff" + }, + { + "id": 428, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 429, + "name": "治疗量提升", + "img": 1, + "type": 119, + "isShow": 1, + "gainvalue": "20&", + "maxOnlyNum": 1, + "info": "治疗量提升20%" + }, + { + "id": 430, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 431, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "物防提升8%" + }, + { + "id": 432, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&8", + "maxOnlyNum": 1, + "info": "策防提升8%" + }, + { + "id": 433, + "name": "添加debuff", + "img": 1, + "type": 450, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "添加1个debuff" + }, + { + "id": 434, + "name": "精转防", + "img": 1, + "type": 117, + "isShow": 1, + "gainvalue": "8&", + "maxOnlyNum": 1, + "info": "策攻8%转换到双防" + }, + { + "id": 435, + "name": "给目标添加物攻下降debuff", + "img": 1, + "type": 502, + "isShow": 1, + "gainvalue": "3&18&1", + "maxOnlyNum": 1, + "info": "对三格范围内敌军添加物攻降低debuff" + }, + { + "id": 436, + "name": "剩余移动力移动", + "img": 1, + "type": 425, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "剩余的移动力可以移动" + }, + { + "id": 437, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 438, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "物防提升8%" + }, + { + "id": 439, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&8", + "maxOnlyNum": 1, + "info": "策防提升8%" + }, + { + "id": 440, + "name": "被攻击概率睡眠", + "img": 1, + "type": 301, + "isShow": 1, + "gainvalue": "1&25&11", + "maxOnlyNum": 1, + "info": "被物理攻击25%赋予目标睡眠" + }, + { + "id": 441, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 442, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 443, + "name": "驱散光环", + "img": 1, + "type": 504, + "isShow": 1, + "gainvalue": "0&0&1&1", + "maxOnlyNum": 1, + "info": "驱散自身1个debuff" + }, + { + "id": 444, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 445, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "物防提升8%" + }, + { + "id": 446, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&8", + "maxOnlyNum": 1, + "info": "策防提升8%" + }, + { + "id": 447, + "name": "近距离加成", + "img": 1, + "type": 461, + "isShow": 1, + "gainvalue": "13&20000&4000", + "maxOnlyNum": 1, + "info": "最近距离策略伤害加深20%,每多1个减少4%" + }, + { + "id": 448, + "name": "精转防", + "img": 1, + "type": 117, + "isShow": 1, + "gainvalue": "8&", + "maxOnlyNum": 1, + "info": "策攻8%转换到双防" + }, + { + "id": 449, + "name": "精神力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "3&8", + "maxOnlyNum": 1, + "info": "策攻提升8%" + }, + { + "id": 450, + "name": "治疗量提升", + "img": 1, + "type": 119, + "isShow": 1, + "gainvalue": "20&", + "maxOnlyNum": 1, + "info": "治疗量提升20%" + }, + { + "id": 451, + "name": "伤害加深提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "13&8000", + "maxOnlyNum": 1, + "info": "策略伤害提升8%" + }, + { + "id": 452, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 453, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "物防提升8%" + }, + { + "id": 454, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&8", + "maxOnlyNum": 1, + "info": "策防提升8%" + }, + { + "id": 455, + "name": "格挡率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "11&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 456, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "物防提升8%" + }, + { + "id": 457, + "name": "裂胆", + "img": 1, + "type": 304, + "isShow": 1, + "gainvalue": "4&4000&5", + "maxOnlyNum": 1, + "info": "裂胆" + }, + { + "id": 458, + "name": "格挡回血", + "img": 1, + "type": 305, + "isShow": 1, + "gainvalue": "5&", + "maxOnlyNum": 1, + "info": "回血5%" + }, + { + "id": 459, + "name": "界限免疫", + "img": 1, + "type": 445, + "isShow": 1, + "gainvalue": "25&", + "maxOnlyNum": 1, + "info": "血量25%时免疫1次" + }, + { + "id": 460, + "name": "暴虐", + "img": 1, + "type": 402, + "isShow": 1, + "gainvalue": "0&3&10", + "maxOnlyNum": 1, + "info": "3格范围内友军受击恢复10点怒气" + }, + { + "id": 461, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 462, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 463, + "name": "反击双击", + "img": 1, + "type": 462, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "反击两次" + }, + { + "id": 464, + "name": "反击伤害提升", + "img": 1, + "type": 463, + "isShow": 1, + "gainvalue": "50&", + "maxOnlyNum": 1, + "info": "反击系数提升50%" + }, + { + "id": 465, + "name": "再次反击", + "img": 1, + "type": 456, + "isShow": 1, + "gainvalue": "50&", + "maxOnlyNum": 1, + "info": "反击系数提升50%" + }, + { + "id": 466, + "name": "添加debuff", + "img": 1, + "type": 450, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "添加1个debuff(非状态)" + }, + { + "id": 467, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 468, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 469, + "name": "备战", + "img": 1, + "type": 457, + "isShow": 1, + "gainvalue": "2&3&5", + "maxOnlyNum": 1, + "info": "备战" + }, + { + "id": 470, + "name": "攻守转换", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "50&0&2&5", + "maxOnlyNum": 1, + "info": "血量大于等于50%时,攻击力提升" + }, + { + "id": 471, + "name": "攻守转换", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "50&1&4&5", + "maxOnlyNum": 1, + "info": "血量小于50%时,物防提升" + }, + { + "id": 472, + "name": "攻守转换", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "50&1&5&5", + "maxOnlyNum": 1, + "info": "血量小于50%时,策防提升" + }, + { + "id": 473, + "name": "水攻", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&20000", + "maxOnlyNum": 1, + "info": "暴击判定提升20%" + }, + { + "id": 474, + "name": "水攻", + "img": 1, + "type": 458, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "策略追击" + }, + { + "id": 475, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 476, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 477, + "name": "怒气加速", + "img": 1, + "type": 439, + "isShow": 1, + "gainvalue": "5&", + "maxOnlyNum": 1, + "info": "增长5点" + }, + { + "id": 478, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 479, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&4", + "maxOnlyNum": 1, + "info": "物防提升4%" + }, + { + "id": 480, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&4", + "maxOnlyNum": 1, + "info": "策防提升4%" + }, + { + "id": 481, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 482, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&4", + "maxOnlyNum": 1, + "info": "物防提升4%" + }, + { + "id": 483, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&4", + "maxOnlyNum": 1, + "info": "策防提升4%" + }, + { + "id": 484, + "name": "格挡率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "11&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 485, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 486, + "name": "攻击额外怒气", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "100&5&0&0", + "maxOnlyNum": 1, + "info": "提升5点" + }, + { + "id": 487, + "name": "低怒气增益", + "img": 1, + "type": 121, + "isShow": 1, + "gainvalue": "14&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 488, + "name": "高怒气增益", + "img": 1, + "type": 120, + "isShow": 1, + "gainvalue": "13&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 489, + "name": "高怒气增益", + "img": 1, + "type": 120, + "isShow": 1, + "gainvalue": "23&20", + "maxOnlyNum": 1, + "info": "提升20%" + }, + { + "id": 490, + "name": "敏捷降低光环", + "img": 1, + "type": 502, + "isShow": 1, + "gainvalue": "3&6&1", + "maxOnlyNum": 1, + "info": "降低范围内敌军敏捷" + }, + { + "id": 491, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 492, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&4", + "maxOnlyNum": 1, + "info": "物防提升4%" + }, + { + "id": 493, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&4", + "maxOnlyNum": 1, + "info": "策防提升4%" + }, + { + "id": 3001, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3002, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3003, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3004, + "name": "倚天断水Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "4007&4008", + "maxOnlyNum": 1, + "info": "攻击时命中提升40%,驱散目标身上最多3个增益效果,每驱散一个,可以返还自身8点怒气" + }, + { + "id": 3005, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3006, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3007, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3008, + "name": "蓄势待发Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "4009&4010&4011", + "maxOnlyNum": 1, + "info": "获得物防和策防提升10%的buff,获得10点怒气值" + }, + { + "id": 3009, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3010, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3011, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3012, + "name": "猛斩Ⅳ", + "img": 1, + "type": 1005, + "isShow": 1, + "gainvalue": "7&10&15&400000&1&8", + "maxOnlyNum": 1, + "info": "攻击时幸运提升10%并且可以忽视目标的防御40%,给自身周围8格的友军,恢复8点怒气值" + }, + { + "id": 3013, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3014, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3015, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3016, + "name": "鲁莽Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3017, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3018, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3019, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3020, + "name": "止啼Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3021, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3022, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3023, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3024, + "name": "英勇Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3025, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3026, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3027, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3028, + "name": "逃脱射击Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3029, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3030, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3031, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3032, + "name": "驯熊Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3033, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3034, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3035, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3036, + "name": "山崩Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3037, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3038, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3039, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3040, + "name": "落石Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3041, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3042, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3043, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3044, + "name": "毒魂Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3045, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3046, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3047, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3048, + "name": "夺魄Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3049, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3050, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3051, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3052, + "name": "旋风击Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3053, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3054, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3055, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3056, + "name": "忠卫Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3057, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3058, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3059, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3060, + "name": "毒刃Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3061, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3062, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3063, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3064, + "name": "铁卫Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3065, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3066, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3067, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3068, + "name": "投枪Ⅳ", + "img": 1, + "type": 1015, + "isShow": 1, + "gainvalue": "2&13&20000&46", + "maxOnlyNum": 1, + "info": "当攻击策略职业时,伤害加深提升20%,并同时给目标添加策略伤害加深降低debuff" + }, + { + "id": 3069, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3070, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3071, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3072, + "name": "赦免Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "4001&4002", + "maxOnlyNum": 1, + "info": "回复自身20%生命值,并且自身的策略伤害减免提升20%" + }, + { + "id": 3073, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3074, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3075, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3076, + "name": "顺劈Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3077, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3078, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3079, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3080, + "name": "助威Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3081, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3082, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3083, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3084, + "name": "突破Ⅳ", + "img": 1, + "type": 1017, + "isShow": 1, + "gainvalue": "64&", + "maxOnlyNum": 1, + "info": "攻击可以穿透到目标的身后,并且生成该技能伤害百分比的护盾" + }, + { + "id": 3085, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3086, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3087, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3088, + "name": "坚壁Ⅳ", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "55&", + "maxOnlyNum": 1, + "info": "给我方单位提升一个物理伤害减免提升的buff" + }, + { + "id": 3089, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3090, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3091, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3092, + "name": "狙射Ⅳ", + "img": 1, + "type": 1018, + "isShow": 1, + "gainvalue": "3&33&44", + "maxOnlyNum": 1, + "info": "射击范围内的最多3个目标,被攻击目标有33%的概率获得一个物理伤害加深减少25%的减益效果,持续4回合" + }, + { + "id": 3093, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3094, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3095, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3096, + "name": "鼓舞Ⅳ", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "27&", + "maxOnlyNum": 1, + "info": 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"type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3105, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3106, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3107, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3108, + "name": "毒雾Ⅳ", + "img": 1, + "type": 1034, + "isShow": 1, + "gainvalue": "13&26&0", + "maxOnlyNum": 1, + "info": "攻击单个目标,造成每回合25%策攻伤害的中毒效果,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合" + }, + { + "id": 3109, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3110, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3111, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3112, + "name": "投毒Ⅳ", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "13&", + "maxOnlyNum": 1, + "info": "附加中毒效果" + }, + { + "id": 3113, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3114, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3115, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3116, + "name": "巨锤Ⅳ", + "img": 4, + "type": 1014, + "isShow": 1, + "gainvalue": "1&13&20000&0&0&0", + "maxOnlyNum": 1, + "info": "强力攻击一个目标,击退1格,不能击退的情况下伤害加深提升20%" + }, + { + "id": 3117, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3118, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3119, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3120, + "name": "虎痴Ⅳ", + "img": 5, + "type": 999, + "isShow": 1, + "gainvalue": "4003&4004", + "maxOnlyNum": 1, + "info": "根据自身攻击力回血,并且提升自身伤害减免,持续2次" + }, + { + "id": 3121, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3122, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3123, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3124, + "name": "利剑Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3125, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3126, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3127, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3128, + "name": "锋芒Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3129, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3130, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3131, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3132, + "name": "蛇戟Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3133, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3134, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3135, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3136, + "name": "毒蛇吐信Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3137, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3138, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3139, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3140, + "name": "青龙斩Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + 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1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3293, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3294, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3295, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3296, + "name": "急行军Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3297, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3298, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3299, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": 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"img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3338, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3339, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3340, + "name": "道之领域Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3341, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3342, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3343, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3344, + "name": "护灵Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3345, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3346, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3347, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3348, + "name": "画戟Ⅳ", + "img": 1, + "type": 1042, + "isShow": 1, + "gainvalue": "5&5&10&1&18", + "maxOnlyNum": 1, + "info": "攻击范围内所有人,每多1个人提升5%的伤害,最多叠加5层,降低10点怒气,给目标添加封怒debuff和物攻下降debuff" + }, + { + "id": 3349, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3350, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3351, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + 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"type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3360, + "name": "连弩Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3361, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3362, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3363, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3364, + "name": "薤叶芸香Ⅳ", + "img": 1, + "type": 1044, + "isShow": 1, + "gainvalue": "20&63&50&50", + "maxOnlyNum": 1, + "info": "治疗一个单体目标,驱散目标身上所有的异常状态,如果有溢出的治疗量则生成护盾,该技能有50%的概率只消耗50点怒气" + }, + { + "id": 3365, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3366, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3367, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3368, + "name": "麻沸散Ⅳ", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "23&", + "maxOnlyNum": 1, + "info": "添加一个策防提升得buff" + }, + { + "id": 3369, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3370, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3371, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3372, + "name": "天雷轰Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3373, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3374, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3375, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3376, + "name": "雷咒Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3377, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3378, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3379, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3380, + "name": "汲取Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3381, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3382, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3383, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3384, + "name": "石人Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3385, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3386, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3387, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3388, + "name": "陷阵Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3389, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3390, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3391, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3392, + "name": "碎甲斩Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3393, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3394, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3395, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3396, + "name": "先登怒射Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3397, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3398, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3399, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3400, + "name": "强射Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3401, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3402, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3403, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3404, + "name": "炼药Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3405, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3406, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3407, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3408, + "name": "护体Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3409, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3410, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3411, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3412, + "name": "连续踢Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3413, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3414, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3415, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3416, + "name": "激励Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3417, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3418, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3419, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3420, + "name": "飞棍Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3421, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3422, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3423, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3424, + "name": "应援Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3425, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3426, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3427, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3428, + "name": "力突Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3429, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3430, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3431, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3432, + "name": "坚韧Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3433, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3434, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3435, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3436, + "name": "巨刀Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3437, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3438, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3439, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3440, + "name": "自愈Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3441, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3442, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3443, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3444, + "name": "影舞Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3445, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3446, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3447, + "name": "&", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3448, + "name": "内助Ⅳ", + "img": 1, + "type": 0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 4001, + "name": "赦免", + "img": 1, + "type": 1016, + "isShow": 1, + "gainvalue": "20&", + "maxOnlyNum": 1, + "info": "恢复自身20%的血量" + }, + { + "id": 4002, + "name": "赦免(添加buff)", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "57&", + "maxOnlyNum": 1, + "info": "策略伤害减免提升20%,持续5回合" + }, + { + "id": 4003, + "name": "虎痴(回血)", + "img": 1, + "type": 1020, + "isShow": 1, + "gainvalue": "2&10", + "maxOnlyNum": 1, + "info": "恢复自身攻击力10%的血量" + }, + { + "id": 4004, + "name": "虎痴(伤害减免)", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "62&", + "maxOnlyNum": 1, + "info": "给自身添加伤害减免上升" + }, + { + "id": 4005, + "name": "反馈(添加hot)", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "65&", + "maxOnlyNum": 1, + "info": "附加回春hot" + }, + { + "id": 4006, + "name": "反馈(添加策攻buff)", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "19&", + "maxOnlyNum": 1, + "info": "附加策攻提升buff" + }, + { + "id": 4007, + "name": "倚天断水1", + "img": 1, + "type": 1001, + "isShow": 1, + "gainvalue": "9&40000&0", + "maxOnlyNum": 1, + "info": "攻击时,命中提升40%" + }, + { + "id": 4008, + "name": "倚天断水2", + "img": 1, + "type": 1002, + "isShow": 1, + "gainvalue": "3&8", + "maxOnlyNum": 1, + "info": "每驱散1个增益获得8点怒气,最多驱散3个" + }, + { + "id": 4009, + "name": "蓄势待发1", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "21&", + "maxOnlyNum": 1, + "info": "物防提升10%" + }, + { + "id": 4010, + "name": "蓄势待发2", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "23&", + "maxOnlyNum": 1, + "info": "策防提升10%" + }, + { + "id": 4011, + "name": "蓄势待发3", + "img": 1, + "type": 1004, + "isShow": 1, + "gainvalue": "10&", + "maxOnlyNum": 1, + "info": "获得10点怒气" + } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_skill.json b/shared/resource/jsons/dic_zyz_skill.json index 2d878bf9b..b8de67bb3 100644 --- a/shared/resource/jsons/dic_zyz_skill.json +++ b/shared/resource/jsons/dic_zyz_skill.json @@ -1,308 +1,325 @@ [ - { - "id": 1, - "name": "砍一刀", - "hurt_formula": "ownAtk*200%-oppoDef*100", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 2, - "strike_area": 2, - "object": 0, - "skill_class": 1, - "effect": "1&", - "actionName": "skill1", - "secondActionName": "&", - "skill_info": "大伤害技能", - "skilNameImage": 0, - "skillSceneSpine": "nuqiguochang" - }, - { - "id": 2, - "name": "无双画戟", - "hurt_formula": "ownAtk*200%-oppoDef*100", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 5, - "strike_area": 2, - "object": 0, - "skill_class": 1, - "effect": "3348&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "skill_info": "猛击地面造成200%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气", - "skilNameImage": 0, - "skillSceneSpine": "nuqiguochang" - }, - { - "id": 3, - "name": "温侯斩", - "hurt_formula": "ownAtk*200%-oppoDef*100", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 1, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "3352&", - "actionName": "skill2", - "secondActionName": "&", - "skill_info": "对敌人连续攻击两次,每击造成200%的伤害", - "skilNameImage": 0, - "skillSceneSpine": "&" - }, - { - "id": 4, - "name": "长枪投射", - "hurt_formula": "ownAtk*200%-oppoDef*100", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "3068&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "skill_info": "远距离投射长枪,对目标造成200%的伤害,目标为策略职业时,伤害提升20%,并且给目标添加一个策略伤害加深降低10%的效果,持续4回合", - "skilNameImage": 1, - "skillSceneSpine": "nuqiguochang" - }, - { - "id": 5, - "name": "赦免", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3072&", - "actionName": "skill2", - "secondActionName": "&", - "skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合", - "skilNameImage": 0, - "skillSceneSpine": "&" - }, - { - "id": 6, - "name": "连珠三箭", - "hurt_formula": "ownAtk*120%-oppoDef*100", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 4, - "strike_area": 4, - "object": 0, - "skill_class": 1, - "effect": "3092&", - "actionName": "skill1", - "secondActionName": "&", - "skill_info": "对范围内的多个目标(最多3个)造成120%的伤害,被攻击目标有33%的概率获得一个物理伤害加深减少25%的减益效果,持续4回合", - "skilNameImage": 2, - "skillSceneSpine": "nuqiguochang" - }, - { - "id": 7, - "name": "鼓舞", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3096&", - "actionName": "skill2", - "secondActionName": "&", - "skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合", - "skilNameImage": 0, - "skillSceneSpine": "&" - }, - { - "id": 8, - "name": "猛毒迷雾", - "hurt_formula": "ownMAtk*200%-oppoMDef*100", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 2, - "strike_area": 4, - "object": 0, - "skill_class": 1, - "effect": "3108&", - "actionName": "skill1", - "secondActionName": "&", - "skill_info": "对目标进行毒雾攻击,造成200%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合", - "skilNameImage": 3, - "skillSceneSpine": "nuqiguochang" - }, - { - "id": 9, - "name": "投毒", - "hurt_formula": "ownMAtk*200%-oppoMDef*100", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "3112&", - "actionName": "skill2", - "secondActionName": "&", - "skill_info": "对目标下毒,造成200%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害", - "skilNameImage": 0, - "skillSceneSpine": "&" - }, - { - "id": 10, - "name": "巨锤震击", - "hurt_formula": "ownAtk*200%-oppoDef*100", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "3116&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "skill_info": "造成200%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升20%", - "skilNameImage": 4, - "skillSceneSpine": "nuqiguochang" - }, - { - "id": 11, - "name": "虎痴", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3120&", - "actionName": "skill2", - "secondActionName": "&", - "skill_info": "恢复自身10%攻击力的血量,并且给自身附加伤害减免10%,4回合内作用2次", - "skilNameImage": 0, - "skillSceneSpine": "&" - }, - { - "id": 12, - "name": "薤叶芸香", - "hurt_formula": "ownMAtk*100%", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 1, - "skill_class": 1, - "effect": "3364&", - "actionName": "skill1", - "secondActionName": "&", - "skill_info": "不错的技能", - "skilNameImage": 0, - "skillSceneSpine": "nuqiguochang" - }, - { - "id": 13, - "name": "麻沸散", - "hurt_formula": "ownMAtk*100%", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3368&", - "actionName": "skill2", - "secondActionName": "&", - "skill_info": "大伤害技能", - "skilNameImage": 0, - "skillSceneSpine": "&" - }, - { - "id": 14, - "name": "敌阵突破", - "hurt_formula": "ownAtk*200%-oppoDef*100", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "3084&", - "actionName": "skill1", - "secondActionName": "&", - "skill_info": "向目标冲锋造成200%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后", - "skilNameImage": 5, - "skillSceneSpine": "nuqiguochang" - }, - { - "id": 15, - "name": "坚壁", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3088&", - "actionName": "skill2", - "secondActionName": "&", - "skill_info": "使我方指定目标获得物理伤害减免提升20%,持续3回合", - "skilNameImage": 0, - "skillSceneSpine": "&" - }, - { - "id": 16, - "name": "回春", - "hurt_formula": "ownMAtk*60%", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 5, - "strike_area": 4, - "object": 1, - "skill_class": 1, - "effect": "3316&", - "actionName": "skill1", - "secondActionName": "&", - "skill_info": "垃圾技能", - "skilNameImage": 0, - "skillSceneSpine": "nuqiguochang" - }, - { - "id": 17, - "name": "反馈", - "hurt_formula": "ownMAtk*100%", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3320&", - "actionName": "skill2", - "secondActionName": "&", - "skill_info": "极品技能", - "skilNameImage": 0, - "skillSceneSpine": "&" - } + { + "id": 1, + "name": "砍一刀", + "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", + "gain_formula": "&", + "rage_cost": 100, + "cd": 0, + "attack_area": 2, + "strike_area": 2, + "object": 0, + "skill_class": 1, + "effect": "1&", + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "大伤害技能", + "skilNameImage": 0, + "skillSceneSpine": "nuqijidonghuablue" + }, + { + "id": 2, + "name": "无双画戟", + "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", + "gain_formula": "&", + "rage_cost": 100, + "cd": 0, + "attack_area": 5, + "strike_area": 2, + "object": 0, + "skill_class": 1, + "effect": "3348&", + "actionName": "skill1", + "secondActionName": "skill1_B", + "oppoSecondActionName": "&", + "skill_info": "猛击地面造成200%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气", + "skilNameImage": 0, + "skillSceneSpine": "nuqijidonghuablue" + }, + { + "id": 3, + "name": "温侯斩", + "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", + "gain_formula": "&", + "rage_cost": 0, + "cd": 3, + "attack_area": 1, + "strike_area": 1, + "object": 0, + "skill_class": 2, + "effect": "3352&", + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "对敌人连续攻击两次,每击造成200%的伤害", + "skilNameImage": 0, + "skillSceneSpine": "&" + }, + { + "id": 4, + "name": "长枪投射", + "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", + "gain_formula": "&", + "rage_cost": 100, + "cd": 0, + "attack_area": 2, + "strike_area": 1, + "object": 0, + "skill_class": 1, + "effect": "3068&", + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skill_info": "远距离投射长枪,对目标造成200%的伤害,目标为策略职业时,伤害提升20%,并且给目标添加一个策略伤害加深降低10%的效果,持续4回合", + "skilNameImage": 1, + "skillSceneSpine": "nuqijidonghuablue" + }, + { + "id": 5, + "name": "赦免", + "hurt_formula": 0, + "gain_formula": "&", + "rage_cost": 0, + "cd": 3, + "attack_area": 5, + "strike_area": 1, + "object": 1, + "skill_class": 2, + "effect": "3072&", + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合", + "skilNameImage": 0, + "skillSceneSpine": "&" + }, + { + "id": 6, + "name": "连珠三箭", + "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", + "gain_formula": "&", + "rage_cost": 100, + "cd": 0, + "attack_area": 4, + "strike_area": 1, + "object": 0, + "skill_class": 1, + "effect": "3092&", + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "对范围内的多个目标(最多3个)造成120%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少25%,持续4回合", + "skilNameImage": 2, + "skillSceneSpine": "nuqijidonghuablue" + }, + { + "id": 7, + "name": "鼓舞", + "hurt_formula": 0, + "gain_formula": "&", + "rage_cost": 0, + "cd": 3, + "attack_area": 2, + "strike_area": 1, + "object": 1, + "skill_class": 2, + "effect": "3096&", + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合", + "skilNameImage": 0, + "skillSceneSpine": "&" + }, + { + "id": 8, + "name": "猛毒迷雾", + "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", + "gain_formula": "&", + "rage_cost": 100, + "cd": 0, + "attack_area": 2, + "strike_area": 4, + "object": 0, + "skill_class": 1, + "effect": "3108&", + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "对范围内目标进行毒雾攻击,造成100%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合", + "skilNameImage": 3, + "skillSceneSpine": "nuqijidonghuablue" + }, + { + "id": 9, + "name": "投毒", + "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", + "gain_formula": "&", + "rage_cost": 0, + "cd": 3, + "attack_area": 2, + "strike_area": 1, + "object": 0, + "skill_class": 2, + "effect": "3112&", + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "对目标下毒,造成150%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害", + "skilNameImage": 0, + "skillSceneSpine": "&" + }, + { + "id": 10, + "name": "巨锤震击", + "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", + "gain_formula": "&", + "rage_cost": 100, + "cd": 0, + "attack_area": 3, + "strike_area": 1, + "object": 0, + "skill_class": 1, + "effect": "3116&", + "actionName": "skill1", + "secondActionName": "skill1_B", + "oppoSecondActionName": "&", + "skill_info": "造成200%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升20%", + "skilNameImage": 5, + "skillSceneSpine": "nuqijidonghuablue" + }, + { + "id": 11, + "name": "虎痴", + "hurt_formula": 0, + "gain_formula": "&", + "rage_cost": 0, + "cd": 3, + "attack_area": 5, + "strike_area": 1, + "object": 1, + "skill_class": 2, + "effect": "3120&", + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "恢复自身10%攻击力的血量,并且给自身附加伤害减免10%,4回合内作用2次", + "skilNameImage": 0, + "skillSceneSpine": "&" + }, + { + "id": 12, + "name": "薤叶芸香", + "hurt_formula": "ownAtk*1", + "gain_formula": "&", + "rage_cost": 100, + "cd": 0, + "attack_area": 4, + "strike_area": 1, + "object": 1, + "skill_class": 1, + "effect": "3364&", + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "不错的技能", + "skilNameImage": 0, + "skillSceneSpine": "nuqijidonghuablue" + }, + { + "id": 13, + "name": "麻沸散", + "hurt_formula": "ownAtk*1", + "gain_formula": "&", + "rage_cost": 0, + "cd": 3, + "attack_area": 4, + "strike_area": 1, + "object": 1, + "skill_class": 2, + "effect": "3368&", + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "大伤害技能", + "skilNameImage": 0, + "skillSceneSpine": "&" + }, + { + "id": 14, + "name": "敌阵突破", + "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", + "gain_formula": "&", + "rage_cost": 100, + "cd": 0, + "attack_area": 3, + "strike_area": 1, + "object": 0, + "skill_class": 1, + "effect": "3084&", + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "向目标冲锋造成200%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后", + "skilNameImage": 4, + "skillSceneSpine": "nuqijidonghuablue" + }, + { + "id": 15, + "name": "坚壁", + "hurt_formula": 0, + "gain_formula": "&", + "rage_cost": 0, + "cd": 3, + "attack_area": 2, + "strike_area": 1, + "object": 1, + "skill_class": 2, + "effect": "3088&", + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "使我方指定目标获得物理伤害减免提升20%,持续2回合", + "skilNameImage": 0, + "skillSceneSpine": "&" + }, + { + "id": 16, + "name": "回春", + "hurt_formula": "ownAtk*0.6", + "gain_formula": "&", + "rage_cost": 100, + "cd": 0, + "attack_area": 5, + "strike_area": 4, + "object": 1, + "skill_class": 1, + "effect": "3316&", + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "垃圾技能", + "skilNameImage": 0, + "skillSceneSpine": "nuqijidonghuablue" + }, + { + "id": 17, + "name": "反馈", + "hurt_formula": "ownAtk*1", + "gain_formula": "&", + "rage_cost": 0, + "cd": 3, + "attack_area": 4, + "strike_area": 1, + "object": 1, + "skill_class": 2, + "effect": "3320&", + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skill_info": "极品技能", + "skilNameImage": 0, + "skillSceneSpine": "&" + } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_state.json b/shared/resource/jsons/dic_zyz_state.json index 129ad097e..c028ddd28 100644 --- a/shared/resource/jsons/dic_zyz_state.json +++ b/shared/resource/jsons/dic_zyz_state.json @@ -1,977 +1,977 @@ [ - { - "buffId": 1, - "type": 1, - "name": "封怒", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 31, - "info": "封怒状态描述文字", - "showOnChar": "封怒" - }, - { - "buffId": 2, - "type": 2, - "name": "援护", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 27, - "info": "援护状态描述文字", - "showOnChar": "援护" - }, - { - "buffId": 3, - "type": 3, - "name": "封技", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 43, - "info": "封技状态描述文字", - "showOnChar": "封技" - }, - { - "buffId": 4, - "type": 4, - "name": "激怒", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 45, - "info": "激怒状态描述文字", - "showOnChar": "激怒" - }, - { - "buffId": 5, - "type": 5, - "name": "护盾", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 19, - "info": "护盾状态描述文字", - "showOnChar": "护盾" - }, - { - "buffId": 6, - "type": 6, - "name": "共享", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 14, - "info": "共享状态描述文字", - "showOnChar": "共享" - }, - { - "buffId": 7, - "type": 7, - "name": "定身", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 32, - "info": "定身状态描述文字", - "showOnChar": "定身" - }, - { - "buffId": 8, - "type": 8, - "name": "昏迷", - "maxOlyNum": 1, - "round": 1, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 1, - "info": "昏迷状态描述文字", - "showOnChar": "昏迷" - }, - { - "buffId": 9, - "type": 9, - "name": "共杀", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 1, - "info": "共杀状态描述文字", - "showOnChar": "共杀" - }, - { - "buffId": 10, - "type": 10, - "name": "遏制", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 1, - "info": "遏制状态描述文字", - "showOnChar": "遏制" - }, - { - "buffId": 11, - "type": 11, - "name": "睡眠", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 1, - "info": "睡眠状态描述文字", - "showOnChar": "睡眠" - }, - { - "buffId": 12, - "type": 12, - "name": "免疫技能", - "maxOlyNum": 1, - "round": 4, - "times": 1, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 1, - "info": "免疫技能状态描述文字", - "showOnChar": "免疫技能" - }, - { - "buffId": 13, - "type": 13, - "name": "中毒", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&25", - "dotOrHot": 1, - "img": 1, - "info": "每回合造成25%策攻的中毒伤害", - "showOnChar": "中毒" - }, - { - "buffId": 14, - "type": 14, - "name": "燃烧", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 1, - "img": 1, - "info": "燃烧状态描述文字", - "showOnChar": "燃烧" - }, - { - "buffId": 15, - "type": 15, - "name": "流血", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 1, - "img": 1, - "info": "流血状态描述文字", - "showOnChar": "流血" - }, - { - "buffId": 16, - "type": 16, - "name": "致死", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 1, - "info": "致死状态描述文字", - "showOnChar": "致死" - }, - { - "buffId": 17, - "type": 17, - "name": "物攻上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "物攻上升 状态描述文字", - "showOnChar": "物攻上升 " - }, - { - "buffId": 18, - "type": 17, - "name": "物攻下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "物攻下降状态描述文字", - "showOnChar": "物攻下降" - }, - { - "buffId": 19, - "type": 18, - "name": "策攻上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "策攻上升 状态描述文字", - "showOnChar": "策攻上升 " - }, - { - "buffId": 20, - "type": 18, - "name": "策攻下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "策攻下降状态描述文字", - "showOnChar": "策攻下降" - }, - { - "buffId": 21, - "type": 19, - "name": "物防上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "物防上升 状态描述文字", - "showOnChar": "物防上升 " - }, - { - "buffId": 22, - "type": 19, - "name": "物防下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "物防下降状态描述文字", - "showOnChar": "物防下降" - }, - { - "buffId": 23, - "type": 20, - "name": "策防上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "策防上升 状态描述文字", - "showOnChar": "策防上升 " - }, - { - "buffId": 24, - "type": 20, - "name": "策防下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "策防下降状态描述文字", - "showOnChar": "策防下降" - }, - { - "buffId": 25, - "type": 21, - "name": "敏捷上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "敏捷上升 状态描述文字", - "showOnChar": "敏捷上升 " - }, - { - "buffId": 26, - "type": 21, - "name": "敏捷下降", - "maxOlyNum": 1, - "round": 3, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "20&", - "dotOrHot": 0, - "img": 7, - "info": "敏捷下降20%", - "showOnChar": "敏捷下降" - }, - { - "buffId": 27, - "type": 22, - "name": "幸运上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "20&", - "dotOrHot": 0, - "img": 8, - "info": "幸运上升20%", - "showOnChar": "幸运上升 " - }, - { - "buffId": 28, - "type": 22, - "name": "幸运下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "幸运下降状态描述文字", - "showOnChar": "幸运下降" - }, - { - "buffId": 29, - "type": 23, - "name": "命中上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "命中上升 状态描述文字", - "showOnChar": "命中上升 " - }, - { - "buffId": 30, - "type": 23, - "name": "命中下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "命中下降状态描述文字", - "showOnChar": "命中下降" - }, - { - "buffId": 31, - "type": 24, - "name": "暴击上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "暴击上升 状态描述文字", - "showOnChar": "暴击上升 " - }, - { - "buffId": 32, - "type": 24, - "name": "暴击下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "暴击下降状态描述文字", - "showOnChar": "暴击下降" - }, - { - "buffId": 33, - "type": 25, - "name": "格挡上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "格挡上升 状态描述文字", - "showOnChar": "格挡上升 " - }, - { - "buffId": 34, - "type": 25, - "name": "格挡下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "格挡下降状态描述文字", - "showOnChar": "格挡下降" - }, - { - "buffId": 35, - "type": 26, - "name": "抗暴上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "抗暴上升 状态描述文字", - "showOnChar": "抗暴上升 " - }, - { - "buffId": 36, - "type": 26, - "name": "抗暴下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "抗暴下降状态描述文字", - "showOnChar": "抗暴下降" - }, - { - "buffId": 37, - "type": 27, - "name": "伤害加深上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "伤害加深上升 状态描述文字", - "showOnChar": "增伤上升 " - }, - { - "buffId": 38, - "type": 27, - "name": "伤害加深下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "伤害加深下降状态描述文字", - "showOnChar": "增伤下降" - }, - { - "buffId": 39, - "type": 28, - "name": "伤害加深上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "伤害加深上升 状态描述文字", - "showOnChar": "增伤上升 " - }, - { - "buffId": 40, - "type": 28, - "name": "伤害减免下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "伤害减免下降状态描述文字", - "showOnChar": "减伤下降" - }, - { - "buffId": 41, - "type": 29, - "name": "忽视防御上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 8, - "info": "忽视防御上升 状态描述文字", - "showOnChar": "忽视防御" - }, - { - "buffId": 42, - "type": 30, - "name": "吸血上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "1&", - "dotOrHot": 0, - "img": 1, - "info": "吸血上升 状态描述文字", - "showOnChar": "吸血上升 " - }, - { - "buffId": 43, - "type": 31, - "name": "物理伤害加深上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "物理伤害加深上升 状态描述文字", - "showOnChar": "物理伤害加深上升 " - }, - { - "buffId": 44, - "type": 31, - "name": "物理伤害加深下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "25000&", - "dotOrHot": 0, - "img": 7, - "info": "物理伤害加深下降25%", - "showOnChar": "物理伤害加深下降" - }, - { - "buffId": 45, - "type": 33, - "name": "策略伤害加深上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 8, - "info": "策略伤害加深上升 状态描述文字", - "showOnChar": "策略伤害加深上升 " - }, - { - "buffId": 46, - "type": 33, - "name": "策略伤害加深下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10000&", - "dotOrHot": 0, - "img": 3, - "info": "策略伤害加深降低10%", - "showOnChar": "策略伤害加深下降" - }, - { - "buffId": 47, - "type": 34, - "name": "灵质Ⅳ", - "maxOlyNum": 3, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 5, - "info": "灵质Ⅳ状态描述文字", - "showOnChar": "灵质Ⅳ" - }, - { - "buffId": 48, - "type": 5, - "name": "护盾(攻击百分比)", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "2&10", - "dotOrHot": 0, - "img": 19, - "info": "护盾(攻击百分比)状态描述文字", - "showOnChar": "护盾(攻击百分比)" - }, - { - "buffId": 49, - "type": 19, - "name": "物防上升 ", - "maxOlyNum": 5, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "5&", - "dotOrHot": 0, - "img": 8, - "info": "物防上升 状态描述文字", - "showOnChar": "物防上升 " - }, - { - "buffId": 50, - "type": 35, - "name": "白面怪(提升攻击,双防)", - "maxOlyNum": 5, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "5&", - "dotOrHot": 0, - "img": 16, - "info": "白面怪(提升攻击,双防)状态描述文字", - "showOnChar": "白面怪(提升攻击,双防)" - }, - { - "buffId": 51, - "type": 31, - "name": "两栖作战", - "maxOlyNum": 5, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "5&", - "dotOrHot": 0, - "img": 5, - "info": "两栖作战状态描述文字", - "showOnChar": "两栖作战" - }, - { - "buffId": 52, - "type": 5, - "name": "护盾(生命百分比)", - "maxOlyNum": 1, - "round": 2, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "1&10", - "dotOrHot": 0, - "img": 19, - "info": "可以抵消自身生命10%伤害的护盾", - "showOnChar": "护盾(生命百分比)" - }, - { - "buffId": 53, - "type": 17, - "name": "物攻上升 ", - "maxOlyNum": 5, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "5&", - "dotOrHot": 0, - "img": 8, - "info": "物攻上升 状态描述文字", - "showOnChar": "物攻上升 " - }, - { - "buffId": 54, - "type": 32, - "name": "蓄势", - "maxOlyNum": 5, - "round": 2, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 18, - "info": "蓄势状态描述文字", - "showOnChar": "蓄势" - }, - { - "buffId": 55, - "type": 32, - "name": "物理伤害减免上升", - "maxOlyNum": 1, - "round": 3, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "20000&", - "dotOrHot": 0, - "img": 8, - "info": "物理伤害减免增加20%", - "showOnChar": "物理伤害减免上升" - }, - { - "buffId": 56, - "type": 32, - "name": "物理伤害减免下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "物理伤害减免下降状态描述文字", - "showOnChar": "物理伤害减免下降" - }, - { - "buffId": 57, - "type": 34, - "name": "策略伤害减免上升 ", - "maxOlyNum": 1, - "round": 5, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "20000&", - "dotOrHot": 0, - "img": 7, - "info": "策略伤害减免上升20%", - "showOnChar": "策略伤害减免上升 " - }, - { - "buffId": 58, - "type": 34, - "name": "策略伤害减免下降", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "10&", - "dotOrHot": 0, - "img": 7, - "info": "策略伤害减免下降状态描述文字", - "showOnChar": "策略伤害减免下降" - }, - { - "buffId": 59, - "type": 34, - "name": "灵质Ⅰ", - "maxOlyNum": 3, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "4&", - "dotOrHot": 0, - "img": 5, - "info": "灵质Ⅰ状态描述文字", - "showOnChar": "灵质Ⅰ" - }, - { - "buffId": 60, - "type": 34, - "name": "灵质Ⅱ", - "maxOlyNum": 3, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "6&", - "dotOrHot": 0, - "img": 5, - "info": "灵质Ⅱ状态描述文字", - "showOnChar": "灵质Ⅱ" - }, - { - "buffId": 61, - "type": 34, - "name": "灵质Ⅲ", - "maxOlyNum": 3, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 1, - "gainvalue": "8&", - "dotOrHot": 0, - "img": 5, - "info": "灵质Ⅲ状态描述文字", - "showOnChar": "灵质Ⅲ" - }, - { - "buffId": 62, - "type": 28, - "name": "伤害减免上升 ", - "maxOlyNum": 1, - "round": 4, - "times": 2, - "cover": 0, - "buffOrDebuff": 0, - "gainvalue": "10000&", - "dotOrHot": 0, - "img": 8, - "info": "伤害减免上升10%", - "showOnChar": "伤害减免上升 " - }, - { - "buffId": 63, - "type": 5, - "name": "护盾(溢出治疗量)", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "100&", - "dotOrHot": 0, - "img": 19, - "info": "护盾(溢出治疗量)状态描述文字", - "showOnChar": "护盾(溢出治疗量)" - }, - { - "buffId": 64, - "type": 5, - "name": "护盾(攻击百分比)", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "2&30", - "dotOrHot": 0, - "img": 19, - "info": "可以抵消自身攻击30%伤害的护盾", - "showOnChar": "护盾(攻击百分比)" - }, - { - "buffId": 65, - "type": 31, - "name": "回春", - "maxOlyNum": 1, - "round": 4, - "times": 0, - "cover": 1, - "buffOrDebuff": 0, - "gainvalue": "1&5", - "dotOrHot": 0, - "img": 44, - "info": "回春状态描述文字", - "showOnChar": "回春" - } + { + "buffId": 1, + "type": 1, + "name": "封怒", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "1&", + "dotOrHot": 0, + "img": 31, + "info": "封怒状态描述文字", + "showOnChar": "封怒" + }, + { + "buffId": 2, + "type": 2, + "name": "援护", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "1&", + "dotOrHot": 0, + "img": 27, + "info": "援护状态描述文字", + "showOnChar": "援护" + }, + { + "buffId": 3, + "type": 3, + "name": "封技", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "1&", + "dotOrHot": 0, + "img": 43, + "info": "封技状态描述文字", + "showOnChar": "封技" + }, + { + "buffId": 4, + "type": 4, + "name": "激怒", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "1&", + "dotOrHot": 0, + "img": 45, + "info": "激怒状态描述文字", + "showOnChar": "激怒" + }, + { + "buffId": 5, + "type": 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"info": "每回合造成25%策攻的中毒伤害", + "showOnChar": "中毒" + }, + { + "buffId": 14, + "type": 14, + "name": "燃烧", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "1&", + "dotOrHot": 1, + "img": 1, + "info": "燃烧状态描述文字", + "showOnChar": "燃烧" + }, + { + "buffId": 15, + "type": 15, + "name": "流血", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "1&", + "dotOrHot": 1, + "img": 1, + "info": "流血状态描述文字", + "showOnChar": "流血" + }, + { + "buffId": 16, + "type": 16, + "name": "致死", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "1&", + "dotOrHot": 0, + "img": 1, + "info": "致死状态描述文字", + "showOnChar": "致死" + }, + { + "buffId": 17, + "type": 17, + "name": "物攻上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "物攻上升 状态描述文字", + "showOnChar": "物攻↑" + }, + { + "buffId": 18, + "type": 17, + "name": "物攻下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "物攻下降状态描述文字", + "showOnChar": "物攻↓" + }, + { + "buffId": 19, + "type": 18, + "name": "策攻上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "策攻上升 状态描述文字", + "showOnChar": "策攻↑" + }, + { + "buffId": 20, + "type": 18, + "name": "策攻下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "策攻下降状态描述文字", + "showOnChar": "策攻↓" + }, + { + "buffId": 21, + "type": 19, + "name": "物防上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "物防上升 状态描述文字", + "showOnChar": "物防↑" + }, + { + "buffId": 22, + "type": 19, + "name": "物防下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "物防下降状态描述文字", + "showOnChar": "物防↓" + }, + { + "buffId": 23, + "type": 20, + "name": "策防上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "策防上升 状态描述文字", + "showOnChar": "策防↑" + }, + { + "buffId": 24, + "type": 20, + "name": "策防下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "策防下降状态描述文字", + "showOnChar": "策防↓" + }, + { + "buffId": 25, + "type": 21, + "name": "敏捷上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "敏捷上升 状态描述文字", + "showOnChar": "敏捷↑" + }, + { + "buffId": 26, + "type": 21, + "name": "敏捷下降", + "maxOlyNum": 1, + "round": 3, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "20&", + "dotOrHot": 0, + "img": 7, + "info": "敏捷下降20%", + "showOnChar": "敏捷↓" + }, + { + "buffId": 27, + "type": 22, + "name": "幸运上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "20&", + "dotOrHot": 0, + "img": 8, + "info": "幸运上升20%", + "showOnChar": "幸运↑" + }, + { + "buffId": 28, + "type": 22, + "name": "幸运下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "幸运下降状态描述文字", + "showOnChar": "幸运↓" + }, + { + "buffId": 29, + "type": 23, + "name": "命中上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "命中上升 状态描述文字", + "showOnChar": "命中↑" + }, + { + "buffId": 30, + "type": 23, + "name": "命中下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "命中下降状态描述文字", + "showOnChar": "命中↓" + }, + { + "buffId": 31, + "type": 24, + "name": "暴击上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "暴击上升 状态描述文字", + "showOnChar": "暴击↑" + }, + { + "buffId": 32, + "type": 24, + "name": "暴击下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "暴击下降状态描述文字", + "showOnChar": "暴击↓" + }, + { + "buffId": 33, + "type": 25, + "name": "格挡上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "格挡上升 状态描述文字", + "showOnChar": "格挡↑" + }, + { + "buffId": 34, + "type": 25, + "name": "格挡下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "格挡下降状态描述文字", + "showOnChar": "格挡↓" + }, + { + "buffId": 35, + "type": 26, + "name": "抗暴上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "抗暴上升 状态描述文字", + "showOnChar": "抗暴↑" + }, + { + "buffId": 36, + "type": 26, + "name": "抗暴下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "抗暴下降状态描述文字", + "showOnChar": "抗暴↓" + }, + { + "buffId": 37, + "type": 27, + "name": "伤害加深上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "伤害加深上升 状态描述文字", + "showOnChar": "增伤↑" + }, + { + "buffId": 38, + "type": 27, + "name": "伤害加深下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "伤害加深下降状态描述文字", + "showOnChar": "增伤↓" + }, + { + "buffId": 39, + "type": 28, + "name": "伤害加深上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "伤害加深上升 状态描述文字", + "showOnChar": "增伤↑" + }, + { + "buffId": 40, + "type": 28, + "name": "伤害减免下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "伤害减免下降状态描述文字", + "showOnChar": "减伤↓" + }, + { + "buffId": 41, + "type": 29, + "name": "忽视防御上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "1&", + "dotOrHot": 0, + "img": 8, + "info": "忽视防御上升 状态描述文字", + "showOnChar": "忽视防御" + }, + { + "buffId": 42, + "type": 30, + "name": "吸血上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "1&", + "dotOrHot": 0, + "img": 1, + "info": "吸血上升 状态描述文字", + "showOnChar": "吸血↑" + }, + { + "buffId": 43, + "type": 31, + "name": "物理伤害加深上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "物理伤害加深上升 状态描述文字", + "showOnChar": "增伤↑" + }, + { + "buffId": 44, + "type": 31, + "name": "物理伤害加深下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "25000&", + "dotOrHot": 0, + "img": 7, + "info": "攻击时,物理伤害加深下降25%", + "showOnChar": "增伤↓" + }, + { + "buffId": 45, + "type": 33, + "name": "策略伤害加深上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 8, + "info": "策略伤害加深上升 状态描述文字", + "showOnChar": "增伤↑" + }, + { + "buffId": 46, + "type": 33, + "name": "策略伤害加深下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10000&", + "dotOrHot": 0, + "img": 3, + "info": "策略伤害加深降低10%", + "showOnChar": "增伤↓" + }, + { + "buffId": 47, + "type": 34, + "name": "灵质Ⅳ", + "maxOlyNum": 3, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 5, + "info": "灵质Ⅳ状态描述文字", + "showOnChar": "灵质Ⅳ" + }, + { + "buffId": 48, + "type": 5, + "name": "护盾(攻击百分比)", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "2&10", + "dotOrHot": 0, + "img": 19, + "info": "护盾(攻击百分比)状态描述文字", + "showOnChar": "护盾" + }, + { + "buffId": 49, + "type": 19, + "name": "物防上升 ", + "maxOlyNum": 5, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "5&", + "dotOrHot": 0, + "img": 8, + "info": "物防上升 状态描述文字", + "showOnChar": "物防↑" + }, + { + "buffId": 50, + "type": 35, + "name": "白面怪(提升攻击,双防)", + "maxOlyNum": 5, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "5&", + "dotOrHot": 0, + "img": 16, + "info": "白面怪(提升攻击,双防)状态描述文字", + "showOnChar": "白面怪" + }, + { + "buffId": 51, + "type": 31, + "name": "两栖作战", + "maxOlyNum": 5, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "5&", + "dotOrHot": 0, + "img": 5, + "info": "两栖作战状态描述文字", + "showOnChar": "两栖作战" + }, + { + "buffId": 52, + "type": 5, + "name": "护盾(生命百分比)", + "maxOlyNum": 1, + "round": 2, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "1&10", + "dotOrHot": 0, + "img": 19, + "info": "可以抵消自身生命10%伤害的护盾", + "showOnChar": "护盾" + }, + { + "buffId": 53, + "type": 17, + "name": "物攻上升 ", + "maxOlyNum": 5, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "5&", + "dotOrHot": 0, + "img": 8, + "info": "物攻上升 状态描述文字", + "showOnChar": "物攻↑" + }, + { + "buffId": 54, + "type": 32, + "name": "蓄势", + "maxOlyNum": 5, + "round": 2, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 18, + "info": "蓄势状态描述文字", + "showOnChar": "蓄势" + }, + { + "buffId": 55, + "type": 28, + "name": "伤害减免上升", + "maxOlyNum": 1, + "round": 2, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "20000&", + "dotOrHot": 0, + "img": 8, + "info": "伤害减免增加20%", + "showOnChar": "减伤↑" + }, + { + "buffId": 56, + "type": 32, + "name": "物理伤害减免下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "物理伤害减免下降状态描述文字", + "showOnChar": "减伤↓" + }, + { + "buffId": 57, + "type": 34, + "name": "策略伤害减免上升 ", + "maxOlyNum": 1, + "round": 5, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "20000&", + "dotOrHot": 0, + "img": 7, + "info": "策略伤害减免上升20%", + "showOnChar": "减伤↑" + }, + { + "buffId": 58, + "type": 34, + "name": "策略伤害减免下降", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "10&", + "dotOrHot": 0, + "img": 7, + "info": "策略伤害减免下降状态描述文字", + "showOnChar": "减伤↓" + }, + { + "buffId": 59, + "type": 34, + "name": "灵质Ⅰ", + "maxOlyNum": 3, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "4&", + "dotOrHot": 0, + "img": 5, + "info": "灵质Ⅰ状态描述文字", + "showOnChar": "灵质Ⅰ" + }, + { + "buffId": 60, + "type": 34, + "name": "灵质Ⅱ", + "maxOlyNum": 3, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "6&", + "dotOrHot": 0, + "img": 5, + "info": "灵质Ⅱ状态描述文字", + "showOnChar": "灵质Ⅱ" + }, + { + "buffId": 61, + "type": 34, + "name": "灵质Ⅲ", + "maxOlyNum": 3, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 1, + "gainvalue": "8&", + "dotOrHot": 0, + "img": 5, + "info": "灵质Ⅲ状态描述文字", + "showOnChar": "灵质Ⅲ" + }, + { + "buffId": 62, + "type": 28, + "name": "伤害减免上升 ", + "maxOlyNum": 1, + "round": 4, + "times": 2, + "cover": 0, + "buffOrDebuff": 0, + "gainvalue": "10000&", + "dotOrHot": 0, + "img": 8, + "info": "伤害减免上升10%", + "showOnChar": "减伤↑" + }, + { + "buffId": 63, + "type": 5, + "name": "护盾(溢出治疗量)", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "100&", + "dotOrHot": 0, + "img": 19, + "info": "护盾(溢出治疗量)状态描述文字", + "showOnChar": "护盾" + }, + { + "buffId": 64, + "type": 5, + "name": "护盾(攻击百分比)", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "2&30", + "dotOrHot": 0, + "img": 19, + "info": "可以抵消自身攻击30%伤害的护盾", + "showOnChar": "护盾" + }, + { + "buffId": 65, + "type": 31, + "name": "回春", + "maxOlyNum": 1, + "round": 4, + "times": 0, + "cover": 1, + "buffOrDebuff": 0, + "gainvalue": "1&5", + "dotOrHot": 0, + "img": 44, + "info": "回春状态描述文字", + "showOnChar": "回春" + } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_tower.json b/shared/resource/jsons/dic_zyz_tower.json index e79a34670..7daf92cca 100644 --- a/shared/resource/jsons/dic_zyz_tower.json +++ b/shared/resource/jsons/dic_zyz_tower.json @@ -15,7 +15,7 @@ "towerFloor": 3, "warArray": "10003&", "reward": "13005&1|17002&10|17006&2|17006&3", - "rewardOfcollect": "13005&1|17002&1|17006&0.01" + "rewardOfcollect": "13005&1|17002&1" }, { "towerFloor": 4, diff --git a/web-server/app/service/Auth.ts b/web-server/app/service/Auth.ts index 808cb138e..14a776d5e 100644 --- a/web-server/app/service/Auth.ts +++ b/web-server/app/service/Auth.ts @@ -150,6 +150,7 @@ export default class Auth extends Service { hid: hid, hName: dicHero.name, seqId, + star: dicHero.star, lv: 1, ce: 100 } diff --git a/web-server/typings/app/index.d.ts b/web-server/typings/app/index.d.ts deleted file mode 100644 index 7b891bb48..000000000 --- a/web-server/typings/app/index.d.ts +++ /dev/null @@ -1,6 +0,0 @@ -// This file is created by egg-ts-helper@1.25.8 -// Do not modify this file!!!!!!!!! - -import 'egg'; -export * from 'egg'; -export as namespace Egg; diff --git a/web-server/typings/app/service/index.d.ts b/web-server/typings/app/service/index.d.ts deleted file mode 100644 index 4b808972a..000000000 --- a/web-server/typings/app/service/index.d.ts +++ /dev/null @@ -1,21 +0,0 @@ -// This file is created by egg-ts-helper@1.25.8 -// Do not modify this file!!!!!!!!! - -import 'egg'; -type AnyClass = new (...args: any[]) => any; -type AnyFunc = (...args: any[]) => T; -type CanExportFunc = AnyFunc> | AnyFunc>; -type AutoInstanceType : T> = U extends AnyClass ? InstanceType : U; -import ExportAuth from '../../../app/service/Auth'; -import ExportTest from '../../../app/service/Test'; -import ExportTurboCore from '../../../app/service/TurboCore'; -import ExportUtils from '../../../app/service/Utils'; - -declare module 'egg' { - interface IService { - auth: AutoInstanceType; - test: AutoInstanceType; - turboCore: AutoInstanceType; - utils: AutoInstanceType; - } -} diff --git a/web-server/typings/config/plugin.d.ts b/web-server/typings/config/plugin.d.ts deleted file mode 100644 index 910fc008f..000000000 --- a/web-server/typings/config/plugin.d.ts +++ /dev/null @@ -1,39 +0,0 @@ -// This file is created by egg-ts-helper@1.25.8 -// Do not modify this file!!!!!!!!! - -import 'egg'; -import 'egg-onerror'; -import 'egg-session'; -import 'egg-i18n'; -import 'egg-watcher'; -import 'egg-multipart'; -import 'egg-security'; -import 'egg-development'; -import 'egg-logrotator'; -import 'egg-schedule'; -import 'egg-static'; -import 'egg-jsonp'; -import 'egg-view'; -import 'egg-view-nunjucks'; -import 'egg-cors'; -import 'egg-alinode'; -import { EggPluginItem } from 'egg'; -declare module 'egg' { - interface EggPlugin { - onerror?: EggPluginItem; - session?: EggPluginItem; - i18n?: EggPluginItem; - watcher?: EggPluginItem; - multipart?: EggPluginItem; - security?: EggPluginItem; - development?: EggPluginItem; - logrotator?: EggPluginItem; - schedule?: EggPluginItem; - static?: EggPluginItem; - jsonp?: EggPluginItem; - view?: EggPluginItem; - nunjucks?: EggPluginItem; - cors?: EggPluginItem; - alinode?: EggPluginItem; - } -} \ No newline at end of file