diff --git a/game-server/app.ts b/game-server/app.ts index e24957fc4..0114b507c 100644 --- a/game-server/app.ts +++ b/game-server/app.ts @@ -219,6 +219,8 @@ async function treatStartLogic(app: _pinus.Application) { redisService.clearComBtlQueue(); redisService.clearChannelServers(); redisService.clearGVGHistoryAreas(); + redisService.clearGVGHistoryAreaTeam(); + redisService.clearGVGHistoryCityTeam(); updateTeamStatus(COM_TEAM_STATUS.DEFAULT, COM_TEAM_STATUS.LOOSE); updateTeamStatus(COM_TEAM_STATUS.FIGHTING, COM_TEAM_STATUS.LOOSE); } diff --git a/game-server/app/servers/connector/handler/entryHandler.ts b/game-server/app/servers/connector/handler/entryHandler.ts index d41b6f540..ccc4dbf20 100644 --- a/game-server/app/servers/connector/handler/entryHandler.ts +++ b/game-server/app/servers/connector/handler/entryHandler.ts @@ -11,7 +11,7 @@ import { COM_BTL_QUALITY, HERO_SELECT, DEBUG_MAGIC_WORD, REDIS_KEY, TASK_TYPE, E import { nowSeconds, getZeroPoint } from '../../../pubUtils/timeUtil'; import { rmRoleFromQueue, roleLeave, getRoleOnlineInfo, roleLogin, getOnlineRoleByUserCode } from '../../../services/redisService'; -import { addRoleToGuildChannel, addRoleToSysChannel, addRoleToWorldChannel, leaveGroupShopChannel, leaveGuildAuctionChannel, leaveGuildChannel, leaveGVGAreaChannel, leaveGVGAreaTeamChannel, leaveSysChannel, leaveWorldAuctionChannel, leaveWorldChannel } from '../../../services/chatService'; +import { addRoleToGuildChannel, addRoleToSysChannel, addRoleToWorldChannel, leaveGroupShopChannel, leaveGuildAuctionChannel, leaveGuildChannel, leaveGVGAreaChannel, leaveGVGAreaTeamChannel, leaveGVGCityTeamChannel, leaveSysChannel, leaveWorldAuctionChannel, leaveWorldChannel } from '../../../services/chatService'; import { reportOneOnline, savePlayTime } from '../../../services/authenticateService'; import { checkTaskInEntry, } from '../../../services/task/taskService'; import { pushData, kickUser, getModuleData, assignServer, leaveServer } from '../../../services/connectorService'; @@ -222,6 +222,8 @@ export class EntryHandler { await leaveGroupShopChannel(roleId, sid); await leaveGVGAreaChannel(roleId, sid); await leaveGVGAreaTeamChannel(roleId, sid); + await leaveGVGCityTeamChannel(roleId, sid); + } catch(e) { console.error(e); } diff --git a/game-server/app/servers/guild/handler/gvgBattleHandler.ts b/game-server/app/servers/guild/handler/gvgBattleHandler.ts index 08bf00cf1..67ac39c10 100644 --- a/game-server/app/servers/guild/handler/gvgBattleHandler.ts +++ b/game-server/app/servers/guild/handler/gvgBattleHandler.ts @@ -19,7 +19,7 @@ import { STATUS } from '../../../consts'; import { GVGHeroInfo } from '../../../domain/dbGeneral'; import { ArtifactModel } from '../../../db/Artifact'; import { getHeroesAttributes } from '../../../services/playerCeService'; -import { addRoleToAreaChannel, addRoleToAreaTeamChannel, leaveGVGAreaChannel, leaveGVGAreaTeamChannel } from '../../../services/chatChannelService'; +import { addRoleToAreaChannel, addRoleToAreaTeamChannel, addRoleToGVGCityChannel, leaveGVGAreaChannel, leaveGVGAreaTeamChannel, leaveGVGCityTeamChannel } from '../../../services/chatChannelService'; export default function (app: Application) { new HandlerService(app, {}); @@ -150,6 +150,7 @@ export class GVGBattleHandler { async enterCity(msg: { cityId: number }, session: BackendSession) { const roleId = session.get('roleId'); + const sid = session.get('sid'); const roleName = session.get('roleName'); const serverId = session.get('serverId'); const guildCode = session.get('guildCode'); @@ -201,6 +202,8 @@ export class GVGBattleHandler { const recs = await GVGRecModel.findByCity(cityId, configId); const teamResult = teams.map(team => new MyTeamInfo(team)); const { ranks, myRank } = await getBattleRanks(configId, groupId, serverType, cityId, myLeague); + await leaveGVGCityTeamChannel(roleId, sid); + await addRoleToGVGCityChannel(roleId, groupId, serverType, cityId, sid); return resResult(STATUS.SUCCESS, { cityId, @@ -248,6 +251,7 @@ export class GVGBattleHandler { await leaveGVGAreaChannel(roleId, sid); await leaveGVGAreaTeamChannel(roleId, sid); + await leaveGVGCityTeamChannel(roleId, sid); return resResult(STATUS.SUCCESS); } diff --git a/game-server/app/services/chatChannelService.ts b/game-server/app/services/chatChannelService.ts index b115c5bf0..eb5fff9fc 100644 --- a/game-server/app/services/chatChannelService.ts +++ b/game-server/app/services/chatChannelService.ts @@ -1,5 +1,5 @@ -import { addGVGHistoryAreas, addGVGHistoryAreaTeam, addRedisChannel, getGVGHistoryAreas, getGVGHistoryAreaTeam, redisChannelServer } from './redisService'; +import { addGVGHistoryAreas, addGVGHistoryAreaTeam, addGVGHistoryCityTeam, addRedisChannel, delGVGHistoryAreas, delGVGHistoryAreaTeam, delGVGHistoryCityTeam, getGVGHistoryAreas, getGVGHistoryAreaTeam, getGVGHistoryCityTeam, redisChannelServer } from './redisService'; import { groupRoomId } from './chatService'; import { pinus } from 'pinus'; import { crc32 } from 'crc'; @@ -75,6 +75,11 @@ export async function addRoleToAreaTeamChannel(roleId: string, groupId: number, await addGVGHistoryAreaTeam(roleId, groupId, serverType, areaId); } +export async function addRoleToGVGCityChannel(roleId: string, groupId: number, serverType: number, cityId: number, sid: string) { + const roomId = groupRoomId(CHANNEL_PREFIX.GVG_CITY, `${groupId}_${serverType}_${cityId}`); + await addRoleToChannel(roomId, roleId, sid); + await addGVGHistoryCityTeam(roleId, groupId, serverType, cityId); +} async function leaveChannel(roomId: string, roleId: string, sid: string) { const channelSid = await channelServer(roomId); await pinus.app.rpc.chat.chatRemote.leaveChannel.toServer(channelSid, roomId, roleId, sid); @@ -122,6 +127,7 @@ export async function leaveGVGAreaChannel(roleId: string, sid: string) { const roomId = groupRoomId(CHANNEL_PREFIX.GVG_AREAS, key); await leaveChannel(roomId, roleId, sid); } + await delGVGHistoryAreas(roleId); } export async function leaveGVGAreaTeamChannel(roleId: string, sid: string) { @@ -130,6 +136,16 @@ export async function leaveGVGAreaTeamChannel(roleId: string, sid: string) { const roomId = groupRoomId(CHANNEL_PREFIX.GVG_AREA_BY_TEAM, channelName); await leaveChannel(roomId, roleId, sid); } + await delGVGHistoryAreaTeam(roleId); +} + +export async function leaveGVGCityTeamChannel(roleId: string, sid: string) { + let channelName = await getGVGHistoryCityTeam(roleId); + if(channelName) { + const roomId = groupRoomId(CHANNEL_PREFIX.GVG_CITY, channelName); + await leaveChannel(roomId, roleId, sid); + } + await delGVGHistoryCityTeam(roleId); } export async function getWorldChannelSid(serverId: number) { @@ -180,6 +196,12 @@ export async function getGVGAreaTeamChannelSid(groupId: number, serverType: numb return channelSid; } +export async function getGVGCityTeamChannelSid(groupId: number, serverType: number, cityId: number) { + const roomId = groupRoomId(CHANNEL_PREFIX.GVG_CITY, `${groupId}_${serverType}_${cityId}`); + const channelSid = await channelServer(roomId); + return channelSid; +} + async function delChannel(roomId: string) { const channelSid = await channelServer(roomId); await pinus.app.rpc.chat.chatRemote.deleteChannel.toServer(channelSid, roomId); diff --git a/game-server/app/services/gvg/gvgBattleService.ts b/game-server/app/services/gvg/gvgBattleService.ts index 6629bed26..760f06981 100644 --- a/game-server/app/services/gvg/gvgBattleService.ts +++ b/game-server/app/services/gvg/gvgBattleService.ts @@ -7,8 +7,7 @@ import { GVG_AREA_TYPE, GVG_BATTLE_RANK_TYPE, GVG_TECH_TYPE, MAIL_TYPE, PUSH_ROU import { nowSeconds } from "../../pubUtils/timeUtil"; import { DicGVGAreaPoint } from "../../pubUtils/dictionary/DicGVGAreaPoint"; import { getGVGBattleData, getGVGBattleMap } from "./gvgBattleMemory"; -import { GVGAreaInMap, GVGCityMapInfo, GVGTeamInList, GVGTeamInListOnPoint, GVGTeamSpineInMap } from "../../domain/gvgField/returnData"; -import { pick } from "underscore"; +import { GVGCityMapInfo, GVGTeamInList, GVGTeamInListOnPoint, GVGTeamSpineInMap } from "../../domain/gvgField/returnData"; import { GVG } from "../../pubUtils/dicParam"; import { GVGHeroInfo, PvpEnemies, PvpHeroInfo } from "../../domain/dbGeneral"; import { getGVGConfig } from "./gvgService"; @@ -18,7 +17,7 @@ import { dispatch } from "../../pubUtils/dispatcher"; import { Rank } from "../rankService"; import { LeagueRankInfo, RoleRankInfo } from "../../domain/rank"; import { findKeys, getAllServerName } from "../redisService"; -import { sendMessageToChannel, sendMessageToGVGAreaByTeamWithSuc, sendMessageToGVGAreaWithSuc } from "../pushService"; +import { sendMessageToChannel, sendMessageToCityWithSuc, sendMessageToGVGAreaByTeamWithSuc, sendMessageToGVGAreaWithSuc, sendMessageToGVGCityWithSuc } from "../pushService"; import { sendMailToLeagueByContent } from "../mailService"; @@ -266,7 +265,9 @@ export async function getBattleRanks(configId: number, groupId: number, serverTy // 每5秒一次结算 export async function gvgBattleSeconds() { + const { configId } = getGVGConfig(); const serverNames = await getAllServerName(); + let keys: { groupId: number, serverType: number, cityId: number }[] = [] for(let [_key, teamObj] of getGVGBattleMap()) { // 每5秒给据点上的人加积分 let teams = teamObj.findSettledPoint(); @@ -281,11 +282,27 @@ export async function gvgBattleSeconds() { let dicArea = gameData.gvgArea.get(areaId); let teams = teamObj.findTeamsByArea(areaId); let result = teams.map(team => new GVGTeamSpineInMap(team, serverNames)); - sendMessageToGVGAreaWithSuc(teamObj.groupId, teamObj.serverType, areaId, PUSH_ROUTE.GVG_AREA_SPINE_CHANGE, { cityId: dicArea.cityId, areaId, spines: result }); + await sendMessageToGVGAreaWithSuc(teamObj.groupId, teamObj.serverType, areaId, PUSH_ROUTE.GVG_AREA_SPINE_CHANGE, { cityId: dicArea.cityId, areaId, spines: result }); + + let index = keys.findIndex(cur => cur.cityId == dicArea.cityId && cur.groupId == teamObj.groupId && cur.serverType == teamObj.serverType); + if(index == -1) keys.push({ groupId: teamObj.groupId, serverType: teamObj.serverType, cityId: dicArea.cityId }); } } + for(let { groupId, serverType, cityId } of keys) { + let r = new Rank(REDIS_KEY.GVG_BATTLE_LEAGUE_RANK, { configId, groupId, serverType, cityId }); + let rawRanks = await r.getRankByRange(); + let ranks = rawRanks.map(obj => { + if(obj instanceof LeagueRankInfo) { + return { rank: obj.rank, leagueCode: obj.code, leagueName: obj.name, score: obj.num } + } + return obj + }) + await sendMessageToGVGCityWithSuc(groupId, serverType, cityId, PUSH_ROUTE.GVG_CITY_RANK_UPDATE, { cityId, ranks }); + + } + } export async function gvgBattleEnd() { diff --git a/game-server/app/services/pushService.ts b/game-server/app/services/pushService.ts index 2b1a4e226..5d9b32ff2 100644 --- a/game-server/app/services/pushService.ts +++ b/game-server/app/services/pushService.ts @@ -1,7 +1,7 @@ import { Channel, pinus } from "pinus"; import { CHANNEL_PREFIX, PUSH_BATCH, PUSH_INTERVAL, PUSH_ROUTE, STATUS } from "../consts"; import { genCode, resResult } from "../pubUtils/util"; -import { getCityChannelSid, getGuildChannelSid, getWorldChannelSid, groupRoomId, getGroupShopSid, getGVGAreaChannelSid, getGVGAreaTeamChannelSid } from "./chatService"; +import { getCityChannelSid, getGuildChannelSid, getWorldChannelSid, groupRoomId, getGroupShopSid, getGVGAreaChannelSid, getGVGAreaTeamChannelSid, getGVGCityTeamChannelSid } from "./chatService"; import { getAllOnlineRoles, getAllServers, getRoleOnlineInfo } from "./redisService"; import { errlogger, infologger } from '../util/logger'; import { MsgEncrypt } from "../pubUtils/sysUtil"; @@ -64,13 +64,19 @@ export async function sendMessageToGuild(guildCode: string, route: string, data: export async function sendMessageToGVGAreaWithSuc(groupId: number, serverType: number, areaId: number, route: string, data: any) { let channelSid = await getGVGAreaChannelSid(groupId, serverType, areaId); let roomId = groupRoomId(CHANNEL_PREFIX.GVG_AREAS, `${groupId}_${serverType}_${areaId}`); - await pinus.app.rpc.chat.chatRemote.pushMessage.toServer(channelSid, roomId, route, data); + await pinus.app.rpc.chat.chatRemote.pushMessage.toServer(channelSid, roomId, route, resResult(STATUS.SUCCESS, data)); } export async function sendMessageToGVGAreaByTeamWithSuc(groupId: number, serverType: number, areaId: number, route: string, data: any) { let channelSid = await getGVGAreaTeamChannelSid(groupId, serverType, areaId); let roomId = groupRoomId(CHANNEL_PREFIX.GVG_AREA_BY_TEAM, `${groupId}_${serverType}_${areaId}`); - await pinus.app.rpc.chat.chatRemote.pushMessage.toServer(channelSid, roomId, route, data); + await pinus.app.rpc.chat.chatRemote.pushMessage.toServer(channelSid, roomId, route, resResult(STATUS.SUCCESS, data)); +} + +export async function sendMessageToGVGCityWithSuc(groupId: number, serverType: number, cityId: number, route: string, data: any) { + let channelSid = await getGVGCityTeamChannelSid(groupId, serverType, cityId); + let roomId = groupRoomId(CHANNEL_PREFIX.GVG_CITY, `${groupId}_${serverType}_${cityId}`); + await pinus.app.rpc.chat.chatRemote.pushMessage.toServer(channelSid, roomId, route, resResult(STATUS.SUCCESS, data)); } export async function sendMessageToCityWithSuc(serverId: number, cityId: number, route: string, data: any) { diff --git a/game-server/app/services/redisService.ts b/game-server/app/services/redisService.ts index b5e25931a..d6d023aa0 100644 --- a/game-server/app/services/redisService.ts +++ b/game-server/app/services/redisService.ts @@ -742,3 +742,26 @@ export async function clearGVGHistoryAreaTeam() { const result = await redisClient().delAsync(REDIS_KEY.GVG_HISTORY_AREA_TEAM); return result; } + + +export async function getGVGHistoryCityTeam(roleId: string) { + let channelName = await redisClient().hgetAsync(REDIS_KEY.GVG_HISTORY_CITY, roleId); + return channelName +} + +export async function addGVGHistoryCityTeam(roleId: string, groupId: number, serverType: number, cityId: number) { + const result = await redisClient().hsetAsync(REDIS_KEY.GVG_HISTORY_CITY, roleId, `${groupId}_${serverType}_${cityId}`); + return result; +} + +export async function delGVGHistoryCityTeam(roleId: string) { + const result = await redisClient().hdelAsync(REDIS_KEY.GVG_HISTORY_CITY, roleId); + return result; +} + +export async function clearGVGHistoryCityTeam() { + const result = await redisClient().delAsync(REDIS_KEY.GVG_HISTORY_CITY); + return result; +} + + diff --git a/shared/consts/constModules/chatConst.ts b/shared/consts/constModules/chatConst.ts index 90829cc1a..1e1631ca8 100644 --- a/shared/consts/constModules/chatConst.ts +++ b/shared/consts/constModules/chatConst.ts @@ -25,6 +25,7 @@ export const CHANNEL_PREFIX = { GROUP_SHOP: 'groupShop', // 团购页面 GVG_AREAS: 'gvgAreas', // 大地图界面 GVG_AREA_BY_TEAM: 'gvgTeam', // 选中玩家队伍后加入频道 + GVG_CITY: 'gvgCity', // 玩家进入城池 } export const getChannelType = function(prefix: string) { @@ -187,4 +188,5 @@ export const PUSH_ROUTE = { GVG_AREA_POINT_CHANGE: 'onMyAreaPointChange', // 积分点上的驻守人变更 GVG_PLAYER_AREA_ADD: 'onPlayerAddToArea', // 积分点上的驻守人变更 GVG_PLAYER_LEAVE_AREA: 'onPlayerLeaveArea', // 积分点上的驻守人变更 + GVG_CITY_RANK_UPDATE: 'onGVGCityRankUpdate', // 城池积分排名 } \ No newline at end of file diff --git a/shared/consts/constModules/sysConst.ts b/shared/consts/constModules/sysConst.ts index e304dc782..2587a3ef2 100644 --- a/shared/consts/constModules/sysConst.ts +++ b/shared/consts/constModules/sysConst.ts @@ -263,6 +263,7 @@ export enum REDIS_KEY { GVG_BATTLE_LEAGUE_RANK = "gvgBattleLeague", // 激战期联军排行榜 GVG_HISTORY_AREA ='gvgHisArea', // gvg激战期玩家加入的区域 GVG_HISTORY_AREA_TEAM ='gvgHisAreaTeam', // gvg激战期玩家加入的区域 + GVG_HISTORY_CITY ='gvgHisCity', // gvg激战期玩家进入的城池 } // 各排行榜对应hash的key diff --git a/shared/resource/jsons/dic_email_content.json b/shared/resource/jsons/dic_email_content.json index 7bb86f536..235aa230f 100644 --- a/shared/resource/jsons/dic_email_content.json +++ b/shared/resource/jsons/dic_email_content.json @@ -2,217 +2,217 @@ { "id": 0, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "%d", "time": 24 }, { "id": 1, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您对军团%d的申请被拒绝", "time": 24 }, { "id": 2, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "由于被弹劾,您在军团%d的大将军职务已卸任", "time": 24 }, { "id": 3, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您被任命为军团%d的大将军", "time": 24 }, { "id": 4, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您被军团%d踢出", "time": 24 }, { "id": 5, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "亲爱的主公,感谢您对军团的付出,上周的军团活跃奖励现已通过邮件发放,请查收", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,感谢您对军团的付出,上周的军团活跃奖励现已通过邮件发放,请查收", "time": 720 }, { "id": 6, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您被任命为军团%d的管理", "time": 24 }, { "id": 7, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您已卸任军团%d的管理", "time": 24 }, { "id": 8, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您的军团已开启boss%d,请赶往支援", "time": 24 }, { "id": 9, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "军团上下一心,已成功压制boss%d,您在此次压制中获得如下奖励:", "time": 720 }, { "id": 10, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您上周军团练兵场中有奖励尚未领取,奖励如下:", "time": 720 }, { "id": 11, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "主公,%d赠送您%d,请查收:", + "sendName": "学宫驿使", + "content": "百家传人,%d赠送您%d,请查收:", "time": 720 }, { "id": 12, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "亲爱的主公,您在%d赛季结算奖励如下:", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,您在%d赛季结算奖励如下:", "time": 720 }, { "id": 13, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "恭喜主公,您在%d赛季最终获得了第%d名,获得如下奖励:", + "sendName": "学宫驿使", + "content": "恭喜百家传人,您在%d赛季最终获得了第%d名,获得如下奖励:", "time": 720 }, { "id": 14, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "亲爱的主公,您参与军团活动奖励已通过邮件发放,请查收:", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,您参与军团活动奖励已通过邮件发放,请查收:", "time": 720 }, { "id": 15, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "主公很抱歉,您在拍卖行的出价已被超过,元宝退还给您,请查收:", + "sendName": "学宫驿使", + "content": "百家传人很抱歉,您在拍卖行的出价已被超过,元宝退还给您,请查收:", "time": 720 }, { "id": 16, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "恭喜主公,您已在拍卖行成功拍下以下物品,请查收:", + "sendName": "学宫驿使", + "content": "恭喜百家传人,您已在拍卖行成功拍下以下物品,请查收:", "time": 720 }, { "id": 17, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "亲爱的主公,您昨日的拍卖分红忘记领取了,现已通过邮件发放,请查收", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,您昨日的拍卖分红忘记领取了,现已通过邮件发放,请查收", "time": 720 }, { "id": 18, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "亲爱的主公,您的背包中装备数量已满,请及时清理背包哦。溢出装备已通过邮件发放,请查收", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,您的背包中装备数量已满,请及时清理背包哦。溢出装备已通过邮件发放,请查收", "time": 2160 }, { "id": 19, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "亲爱的主公,派遣任务已开始下一天的任务,前一天未完成的派遣任务已通过邮件发放,请查收", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,派遣任务已开始下一天的任务,前一天未完成的派遣任务已通过邮件发放,请查收", "time": 720 }, { "id": 20, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "亲爱的主公,以下是您未领取的【月卡】每日奖励,请查收", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,以下是您未领取的【月卡】每日奖励,请查收", "time": 2160 }, { "id": 21, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您的名称不合规则,已修改为默认名,这是您的补偿", "time": 720 }, { "id": 22, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您军团的名称不合规则,已修改为默认名", "time": 720 }, { "id": 23, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您在限时排行%d中达到第%d名,可获得以下奖励", "time": 720 }, { "id": 24, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您昨日的军团活跃宝箱奖励没有领取,现已发送至您的邮箱,请查收", "time": 720 }, { "id": 25, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您昨日的军团捐献所宝箱奖励没有领取,现已发送至您的邮箱,请查收", "time": 720 }, { "id": 26, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "感谢您昨日为军团演武台所做的贡献,且有奖励尚未领取,现已发送至您的邮箱,请查收", "time": 720 }, { "id": 27, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "竞技新赛季开始啦,您在上赛季的巅峰之路中有奖励尚未领取,现已发送至您邮箱,请查收", "time": 720 }, { "id": 28, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您昨日在招财进宝中有宝箱没有领取,现已发送至您的邮箱,请查收", "time": 720 }, { "id": 29, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "很抱歉,您的军团已被解散,振作起来寻找新的军团加入吧", "time": 720 }, { "id": 30, "title": "&", - "sendName": "您忠诚的小跟班", + "sendName": "学宫驿使", "content": "您在今日的名将擂台中获得了第%d名,排名奖励已发送至您的邮箱,请查收", "time": 720 }, @@ -226,64 +226,64 @@ { "id": 32, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "亲爱的主公,欢迎回来!感谢您在封测期间的支持,您在测试期间共充值%d元,现将获得%d元宝返还。请查收", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,欢迎回来!感谢您在封测期间的支持,您在测试期间共充值%d元,现将获得%d元宝返还。请查收", "time": 720 }, { "id": 33, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "亲爱的主公,在诸位百家传人的火热购买下,糜氏集市折上加折!您购买的%d最终达成%d折,现退还您%d元宝,请查收", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,在诸位百家传人的火热购买下,糜氏集市折上加折!您购买的%d最终达成%d折,现退还您%d元宝,请查收", "time": 720 }, { "id": 34, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "主公很抱歉,您的军团已解散,请寻找新的军团加入吧", + "sendName": "学宫驿使", + "content": "百家传人很抱歉,您的军团已解散,请寻找新的军团加入吧", "time": 720 }, { "id": 35, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "主公很抱歉,您的联军%d已解散", + "sendName": "学宫驿使", + "content": "百家传人很抱歉,您的联军%d已解散", "time": 720 }, { "id": 36, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "主公很抱歉,您的军团已被联军%d踢出", + "sendName": "学宫驿使", + "content": "百家传人很抱歉,您的军团已被联军%d踢出", "time": 720 }, { "id": 37, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "亲爱的主公,您被任命为联军%d的盟主", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,您被任命为联军%d的盟主", "time": 720 }, { "id": 38, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "亲爱的主公,联军伙伴们已帮忙收取您在领地农田中的成熟粮食,您的种植奖励已发送至邮箱,请查收", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,联军伙伴们已帮忙收取您在领地农田中的成熟粮食,您的种植奖励已发送至邮箱,请查收", "time": 720 }, { "id": 39, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "激战期联军排行榜奖励", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,在您和联军成员团结一心、不懈努力下,联军在逐鹿中原激战期中表现不俗,荣获第%d名,奖励现已发送至邮箱,请查收", "time": 720 }, { "id": 40, "title": "&", - "sendName": "您忠诚的小跟班", - "content": "激战期个人排行榜奖励", + "sendName": "学宫驿使", + "content": "亲爱的百家传人,逐鹿中原激战期内,您为联军做出重要贡献,荣获第%d名,奖励现已发送至邮箱,请查收", "time": 720 } ] \ No newline at end of file