远征:重置使用历史最高战力

This commit is contained in:
luying
2022-07-01 15:24:19 +08:00
parent bb0542c561
commit b1050b645c
4 changed files with 14 additions and 17 deletions
@@ -6,7 +6,7 @@ import { ExpeditionPointModel } from '../../../db/ExpeditionPoint';
import { RoleModel } from '../../../db/Role';
import { genCode, getWarTypeName } from '../../../pubUtils/util';
import { getPointRewardStatus, getResetRemainCnt, findOrCreateEnemies, getExpeditionStatus } from '../../../services/expeditionService';
import { DEBUG_MAGIC_WORD, EXPEDITION_WAR_RECORD_STATUS, ITEM_CHANGE_REASON, KING_EXP_RATIO_TYPE, LINEUP_NUM, TASK_TYPE, TA_EVENT } from '../../../consts';
import { DEBUG_MAGIC_WORD, EXPEDITION_WAR_RECORD_STATUS, ITEM_CHANGE_REASON, KING_EXP_RATIO_TYPE, TASK_TYPE, TA_EVENT } from '../../../consts';
import { WarReward } from '../../../services/warRewardService';
import { addItems } from '../../../services/role/rewardService';
import { getAp, setAp } from '../../../services/actionPointService';
@@ -60,7 +60,7 @@ export class ExpeditionBattleHandler {
await ExpeditionRecordModel.hideRecord(roleId); // 刷掉旧关卡
// 我方战力
let myCe = await getSumCe(roleId, LINEUP_NUM);
let myCe = await getSumCe(roleId);
// 每一关的挑战状态
let { expeditionCode, heroes } = await ExpeditionRecordModel.createRecord({
roleId, roleName, heroes: [], myCe