军团:改表
This commit is contained in:
@@ -117,14 +117,11 @@ export class DonationHandler {
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const { guildCode: code, receiveBoxs: resReceiveBoxs } = userGuild;
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if (resReceiveBoxs.indexOf(id) != -1)
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return resResult(STATUS.GUILD_DONATE_BOXS_IS_GOT);
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let { boxRewards, fund } = getArmyDonateBoxBaseById(id);
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let { boxRewards, fund, level } = getArmyDonateBoxBaseById(id);
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let { donateFund, donationLv } = await getDonation(code, serverId);
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let { boxRewardRatio, requireRewardRatio } = getArmyDonateBaseByLv(donationLv);
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if (donateFund < Math.floor(fund * (100 + requireRewardRatio) / 100))
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if( donationLv < level) return resResult(STATUS.GUILD_DONATE_LV_NOT_ENOUGH)
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if (donateFund < fund)
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return resResult(STATUS.GUILD_DONATE_BOXS_NOT_GOT);
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boxRewards = boxRewards.map(({ id, count }) => {
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return { id, count: count * (boxRewardRatio + 100) };
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});
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resReceiveBoxs.push(id);
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let { receiveBoxs } = await UserGuildModel.updateInfo(roleId, { receiveBoxs: resReceiveBoxs }, {}, 'receiveBoxs');
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let goods = await addItems(roleId, roleName, sid, boxRewards, ITEM_CHANGE_REASON.DONATE_BOX);
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@@ -1,7 +1,7 @@
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import { Application, BackendSession, pinus, HandlerService, } from 'pinus';
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import { UserGuildModel } from '../../../db/UserGuild';
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import { resResult } from '../../../pubUtils/util';
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import { STATUS, GUILD_OPERATE, TASK_TYPE, ITEM_CHANGE_REASON } from '../../../consts';
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import { STATUS, GUILD_OPERATE, TASK_TYPE, ITEM_CHANGE_REASON, ITID, CONSUME_TYPE } from '../../../consts';
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import { GuildRefineModel } from '../../../db/GuildRefine';
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import { getArmyDevelopConsumeById, getGoodById } from '../../../pubUtils/data';
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import { nowSeconds } from '../../../pubUtils/timeUtil';
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@@ -59,10 +59,12 @@ export class GuildRefineHandler {
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for (let scienceTree of scienceTrees) {
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if (scienceTree.endTime < nowSeconds()) {
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let developConsume = getArmyDevelopConsumeById(scienceTree.id);
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if (developConsume.quality && developConsume.levelMax >= pieceInfo.lvLimited && pieceInfo.lvLimited <= developConsume.levelMin) { // TODO 改成星级
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let dicItid = ITID.get(pieceInfo.itid);
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if (developConsume.quality >= pieceInfo.quality && (dicItid.type != CONSUME_TYPE.PIECE || (dicItid.type == CONSUME_TYPE.PIECE && pieceInfo.equipLvl >= developConsume.starLevel))) {
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findDevelopConsume = developConsume;
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break;
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}
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}
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}
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if (!findDevelopConsume)
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@@ -1,6 +1,6 @@
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import { Application, BackendSession, HandlerService, } from 'pinus';
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import { resResult, genCode, getRandSingleEelm } from '../../../pubUtils/util';
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import { DEBUG_MAGIC_WORD, ITEM_CHANGE_REASON, STATUS, TASK_TYPE } from '../../../consts';
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import { DEBUG_MAGIC_WORD, ITEM_CHANGE_REASON, STATUS, TASK_TYPE, TRAIN_REWARD_TYPE } from '../../../consts';
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import { GuildTrainModel } from '../../../db/GuildTrain';
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import { BattleRecordModel } from '../../../db/BattleRecord';
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import { nowSeconds, getTimeFun, getZeroPoint } from '../../../pubUtils/timeUtil';
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@@ -10,7 +10,7 @@ import { lockData } from '../../../services/redLockService';
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import { GUILD_REPORT_NUM, GUILD_POINT_WAYS } from '../../../consts/constModules/guildConst';
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import { UserGuildModel } from '../../../db/UserGuild';
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import { GuildModel } from '../../../db/Guild';
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import { getArmyTrainJuDian, getTrainSoloReward, getTrainBaseByLv, gameData } from '../../../pubUtils/data';
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import { getArmyTrainJuDian, getTrainBaseByLv, gameData } from '../../../pubUtils/data';
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import { CURRENCY_BY_TYPE, CURRENCY_TYPE } from '../../../consts/constModules/itemConst';
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import { handleCost, addItems } from '../../../services/rewardService';
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import { ARMY } from '../../../pubUtils/dicParam';
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@@ -20,7 +20,7 @@ import { DATA_NAME } from '../../../consts/dataName';
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import { pushGuildTrainSucMsg } from '../../../services/chatService';
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import { checkActivityTask, checkTask } from '../../../services/taskService';
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import { sendPopUpActivityData } from '../../../services/guildActivityService';
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import { guildInter } from '../../../pubUtils/interface';
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import { guildInter, RewardInter } from '../../../pubUtils/interface';
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import { getGuildTrainGkInfo } from '../../../pubUtils/data';
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export default function (app: Application) {
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@@ -132,6 +132,7 @@ export class GuildTrainHandler {
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* @param session
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*/
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async trainBattleEnd(msg: guildInter & { battleCode: string, isSuccess: boolean }, session: BackendSession) {
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const { battleCode, isSuccess, myUserGuild } = msg;
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const roleId: string = session.get('roleId');
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const serverId: number = parseInt(session.get('serverId'));
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@@ -167,6 +168,8 @@ export class GuildTrainHandler {
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let res: any = await lockData(serverId, DATA_NAME.TRAIN, code + '_' + trainId);//加锁
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if (!!res.err)
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return resResult(STATUS.REDLOCK_ERR);
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try {
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let guildTrain = await GuildTrainModel.findTrainByTrainIdNotLock(code, trainId);
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if (!guildTrain) {
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res.releaseCallback();//解锁
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@@ -179,19 +182,19 @@ export class GuildTrainHandler {
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}
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let { trainInstances, soloRewardRatio } = getArmyTrainJuDian(trainId);
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let dicWar = gameData.war.get(battleRecord.battleId);
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if(!dicWar) return resResult(STATUS.DIC_DATA_NOT_FOUND);
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let instance = findWhere(trainInstances, { hid });
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if (!instance) {//校验是否存在该关卡
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res.releaseCallback();//解锁
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return resResult(STATUS.WRONG_PARMS);
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}
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let trainSoloReward = getTrainSoloReward(difficulty);
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if (!trainSoloReward) {//获得个人奖励信息
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res.releaseCallback();//解锁
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return resResult(STATUS.WRONG_PARMS);
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}
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let addScore = Math.floor((isSuccess ? trainSoloReward.winScore : trainSoloReward.failScore));//个人获得积分,也是压制进度
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let score = isSuccess ? dicWar.winReward.get(TRAIN_REWARD_TYPE.SCORE) : dicWar.failReward.get(TRAIN_REWARD_TYPE.SCORE);
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let item = isSuccess ? dicWar.winReward.get(TRAIN_REWARD_TYPE.ITEM) : dicWar.failReward.get(TRAIN_REWARD_TYPE.ITEM);
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let addScore = Math.floor(<number>score);//个人获得积分,也是压制进度
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//个人功勋奖励
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let goods = await addItems(roleId, roleName, sid, [{ id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.HONOUR), count: Math.floor((isSuccess ? trainSoloReward.winHonour : trainSoloReward.failHonour) * soloRewardRatio) }], ITEM_CHANGE_REASON.TRAIN_BATTLE_END);
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let goods = await addItems(roleId, roleName, sid, <RewardInter[]>item, ITEM_CHANGE_REASON.TRAIN_BATTLE_END);
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let { isComplete, ranks } = guildTrain;
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let reports = [];
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// let index = findIndex(ranks, { roleId });
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@@ -261,6 +264,11 @@ export class GuildTrainHandler {
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await checkActivityTask(serverId, sid, roleId, TASK_TYPE.GUILD_TRAIN, 1)
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return resResult(STATUS.SUCCESS, result);
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} catch(e) {
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res.releaseCallback();//解锁
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return resResult(STATUS.INTERNAL_ERR);
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}
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}
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/**
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* 领取练兵场宝箱 hid:副本id,index:领取位置
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@@ -4,7 +4,7 @@ import { GuildModel } from '../../../db/Guild';
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import { WishPoolReportModel } from '../../../db/WishPoolReport';
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import { resResult, genCode } from '../../../pubUtils/util';
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import { ITEM_CHANGE_REASON, STATUS } from '../../../consts';
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import { getArmyWishPoolBaseByLv, getGoodById } from '../../../pubUtils/data';
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import { getArmyWishPoolBaseByLv, getGoodById, getWishPoolReward } from '../../../pubUtils/data';
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import { addItems, checkGoods, checkHeroes } from '../../../services/rewardService';
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import { IT_TYPE } from '../../../consts/constModules/itemConst';
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import { GUILD_STRUCTURE } from '../../../consts/constModules/guildConst';
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@@ -15,6 +15,7 @@ import { getRoleOnlineInfo } from '../../../services/redisService';
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import { ARMY } from '../../../pubUtils/dicParam';
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import { guildInter } from '../../../pubUtils/interface';
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import { getSeconds, getZeroPoint, nowSeconds } from '../../../pubUtils/timeUtil';
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import { getHonourObject } from '../../../pubUtils/itemUtils';
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export default function(app: Application) {
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return new WishPoolHandler(app);
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}
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@@ -97,6 +98,7 @@ export class WishPoolHandler {
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let { wishRoleId, id, myUserGuild } = msg;
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const dntRoleId: string = session.get('roleId');
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const dntRoleName: string = session.get('roleName');
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const sid: string = session.get('sid');
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if (wishRoleId == dntRoleId)
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return resResult(STATUS.WRONG_PARMS);
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let role = await RoleModel.findByRoleId(wishRoleId);
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@@ -118,16 +120,21 @@ export class WishPoolHandler {
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return resResult(STATUS.WRONG_PARMS);//没有该许愿
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if (wishGood.receiveCnt >= wishGood.count)
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return resResult(STATUS.HAS_RECEIVE_WISH_GOOD);//已经收到
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let dicWishReward = getWishPoolReward(wishGood.goodId);
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if(!dicWishReward) return resResult(STATUS.DIC_DATA_NOT_FOUND);
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let { wishDntCnt } = await UserGuildModel.donateGoods(dntRoleId, 1, 'wishDntCnt');
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let { wishGoods: resWishGoods } = await UserGuildModel.donateUpdate(wishRoleId, dntRoleName, id, 'wishGoods');
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let hisOnlineInfo = await getRoleOnlineInfo(wishRoleId);
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if(hisOnlineInfo.isOnline && hisOnlineInfo.sid) {
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await addItems(wishRoleId, role.roleName, hisOnlineInfo.sid , [{ id : wishGood.goodId, count: 1 }], ITEM_CHANGE_REASON.WISH_POOL_DONATE);
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// await addItems(wishRoleId, role.roleName, hisOnlineInfo.sid , [{ id : wishGood.goodId, count: 1 }], ITEM_CHANGE_REASON.WISH_POOL_DONATE);
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this.app.channelService.pushMessageByUids('onWishGoodsRecive', resResult(STATUS.SUCCESS, { wishGoods: resWishGoods }), [{uid:wishRoleId, sid: hisOnlineInfo.sid}]);
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}
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await WishPoolReportModel.addReport(code, wishRoleId, role.roleName , dntRoleId, dntRoleName, wishGood.goodId, 1);
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return resResult(STATUS.SUCCESS, { wishDntCnt, updateWishGoods: resWishGoods.map(({type, goodId, count, receiveCnt, drawCnt, id})=>{
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let goods = await addItems(dntRoleId, dntRoleName, sid, [getHonourObject(dicWishReward.honourReward)], ITEM_CHANGE_REASON.WISH_POOL_DONATE);
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return resResult(STATUS.SUCCESS, { wishDntCnt, goods, updateWishGoods: resWishGoods.map(({type, goodId, count, receiveCnt, drawCnt, id})=>{
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return { type, goodId, count, receiveCnt, drawCnt, id, roleId: wishRoleId };
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})
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});
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@@ -480,7 +480,8 @@ export const FILENAME = {
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DIC_PVP_DIFFICULTRATIO: 'dic_zyz_pvp_difficultRatio',
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DIC_PVP_DAILY_TASK: 'dic_zyz_pvp_dailyTask',
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DIC_WHITE_IP: 'dic_pay_white_ip',
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FILTER_WORDS: 'filterWords'
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FILTER_WORDS: 'filterWords',
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DIC_GUILD_WISH_REWARD: 'dic_army_wishReward',
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}
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export const WAR_RELATE_TABLES = [
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@@ -966,3 +967,9 @@ export enum TA_USERSET_TYPE {
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SET_ONCE = 2,
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ADD = 3
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}
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// 试炼奖励类型
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export enum TRAIN_REWARD_TYPE {
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SCORE = 1, // 练兵场压制积分
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ITEM = 2, // 练兵场物品奖励
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}
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@@ -188,6 +188,7 @@ export const STATUS = {
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NOT_WISH_THE_QUALITY_GOODS: { code: 20931, simStr: '不能够许愿该品质的物品' },
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GUILD_PAY_CONDITION: { code: 20932, simStr: '充值金额不足' },
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GUILD_USER_IS_LEADER: { code: 20933, simStr: '该成员已经是团长' },
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GUILD_DONATE_LV_NOT_ENOUGH: { code: 20934, simStr: '捐献所等级不足' },
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GUILD_SCRIPT_IS_OPENED_TODAY: { code: 20950, simStr: '今日已开启过演武场' },
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GUILD_SCRIPT_NOT_OPENED: { code: 20951, simStr: '演武场未开启' },
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@@ -18,7 +18,7 @@ import { dicTowerTask, loadTowerTask } from "./dictionary/DicTowerTask";
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import { dicWar, dicWarPvp, dicDailyWarByType, loadWar } from "./dictionary/DicWar";
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import { dicWarJson, loadWarJson } from "./dictionary/DicWarJson";
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import { dicXunbao, loadXunbao } from "./dictionary/DicXunbao";
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import { AUCTION_TIME, SPECIAL_ATTR } from "../consts";
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import { AUCTION_TIME, CONSUME_TYPE, ITID, SPECIAL_ATTR } from "../consts";
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import { dicFashions, dicFashionsByHeroId, loadFashions } from "./dictionary/DicFashions";
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import { friendShips, friendShipHidAandIds, loadFriendShip } from "./dictionary/DicFriendShip";
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import { maxFriendShipLv, dicFriendShipLevelMap, loadFriendShipLevel } from "./dictionary/DicFriendShipLevel";
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@@ -95,6 +95,7 @@ import { dicAuctionPool, loadAuctionReward } from './dictionary/DicAuctionReward
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import { dicGuildTrainInfo, loadGuildTrainInfo } from './dictionary/DicGuildTrainInfo';
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import { dicPvpDifficultRatio, loadPvpDifficultRatio } from './dictionary/DicPvpDifficultRatio';
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import { dicWhiteIp, loadWhiteIp } from './dictionary/DicWhiteIp';
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import { dicGuildWishReward, loadGuildWishReward } from './dictionary/DicGuildWishReward';
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import { pick } from "underscore";
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import _ = require("underscore");
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@@ -240,6 +241,7 @@ export const gameData = {
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auctionPool: dicAuctionPool,
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auctionTime: new Map<number, { hour: number, minute: number, seconds: number}>(),
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whiteip: dicWhiteIp,
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guildWishReward: dicGuildWishReward,
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};
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// 在此提供一些原先在gamedata中提供的方法,以便更方便获取gameData数据
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@@ -756,6 +758,18 @@ export function getQuenchGradeByValue(quality: number, value: number) {
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return grade;
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}
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export function getWishPoolReward(id: number) {
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let dicGoods = gameData.goods.get(id);
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if(!dicGoods) return false;
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let dicItid = ITID.get(dicGoods.itid);
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let starLevel = 0;
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if(dicItid.type == CONSUME_TYPE.PIECE) {
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starLevel = dicGoods.equipLvl;
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}
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console.log('*****', dicGoods.itid, starLevel, dicGoods.quality)
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return gameData.guildWishReward.get(`${dicGoods.itid}_${starLevel}_${dicGoods.quality}`);
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}
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/**
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* 根绝品质和品相获得上下限,当grade为0,获取该品质下全阶的上下限
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* @param quality 品质
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@@ -975,6 +989,7 @@ function loadDatas() {
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loadPvpDifficultRatio();
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loadWhiteIp();
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treatTaskGroup();
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loadGuildWishReward();
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}
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// 重载dicParam
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@@ -9,8 +9,7 @@ export interface DicArmyDevelopConsume {
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readonly id: number;
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// 目标品质
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readonly quality: number;
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readonly levelMin: number;
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readonly levelMax: number;
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readonly starLevel: number;
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readonly prePositions: Array<number>;
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readonly honourConsume: Array<RewardInter>;
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readonly fundConsume: number;
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@@ -20,8 +19,7 @@ export interface DicArmyDevelopConsume {
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const DicArmyDevelopConsumeKeys: KeysEnum<DicArmyDevelopConsume> = {
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id: true,
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quality: true,
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levelMin: true,
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levelMax: true,
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starLevel: true,
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prePositions: true,
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honourConsume: true,
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fundConsume: true,
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@@ -6,12 +6,14 @@ const _ = require('lodash');
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export interface DicArmyDonate {
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readonly id: number;
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readonly level: number;
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readonly fund: number;
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readonly boxRewards: Array<RewardInter>;
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}
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const DicArmyDonateKeys: KeysEnum<DicArmyDonate> = {
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id: true,
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level: true,
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fund: true,
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boxRewards: true
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};
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30
shared/pubUtils/dictionary/DicGuildWishReward.ts
Normal file
30
shared/pubUtils/dictionary/DicGuildWishReward.ts
Normal file
@@ -0,0 +1,30 @@
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// 公会权限
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import { readFileAndParse } from '../util'
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import { FILENAME } from '../../consts'
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export interface DicGuildWishReward {
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// id
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readonly id: number;
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// itid
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readonly itid: number;
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// 装备星级
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readonly starLevel: number;
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// 品质
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readonly quality: number;
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// 功勋奖励
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readonly honourReward: number;
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}
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export const dicGuildWishReward = new Map<string, DicGuildWishReward>();
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export function loadGuildWishReward() {
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dicGuildWishReward.clear();
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let arr = readFileAndParse(FILENAME.DIC_GUILD_WISH_REWARD);
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arr.forEach(o => {
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if(o.starLevel == '&') o.starLevel = 0;
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dicGuildWishReward.set(`${o.itid}_${o.starLevel}_${o.quality}`, o);
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});
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arr = undefined;
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}
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@@ -116,18 +116,12 @@ export interface DicDonateBase {
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readonly level: number;
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// 捐献奖励
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readonly donateReward: Map<number, { id: number, rewardGood: RewardInter, rewardFund:number, cosume:RewardInter }>;
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// 今日捐献宝箱领取奖励系数
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readonly boxRewardRatio: number;
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readonly requireRewardRatio: number;
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}
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const DicDonateKeys: KeysEnum<DicDonateBase> = {
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id: true,
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level: true,
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donateReward: true,
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boxRewardRatio: true,
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requireRewardRatio: true
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};
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||||
|
||||
// 许愿池
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
// 关卡表
|
||||
import {decodeArrayListStr, decodeArrayStr, parseNumberList, readFileAndParse} from '../util'
|
||||
import { WAR_RELATE_TABLES, WAR_TYPE } from '../../consts';
|
||||
import { TRAIN_REWARD_TYPE, WAR_RELATE_TABLES, WAR_TYPE } from '../../consts';
|
||||
import { isString } from 'underscore'
|
||||
import { RewardInter } from '../interface';
|
||||
export interface DicWar {
|
||||
|
||||
// 关卡id
|
||||
@@ -44,6 +45,10 @@ export interface DicWar {
|
||||
readonly scriptBefore: string;
|
||||
// 战后剧本
|
||||
readonly scriptAfter: string;
|
||||
// 练兵场胜利奖励
|
||||
readonly winReward: Map<number, number|RewardInter[]>;
|
||||
// 练兵场失败奖励
|
||||
readonly failReward: Map<number, number|RewardInter[]>;
|
||||
}
|
||||
|
||||
export const dicWar = new Map<number, DicWar>();
|
||||
@@ -76,7 +81,6 @@ export function loadWar() {
|
||||
}
|
||||
}
|
||||
|
||||
dicWar.set(o.war_id, o);
|
||||
if(o.warType == WAR_TYPE.PVP) {
|
||||
dicWarPvp.push(o);
|
||||
} else if (o.warType == WAR_TYPE.DAILY) {
|
||||
@@ -84,7 +88,11 @@ export function loadWar() {
|
||||
dicDailyWarByType.set(o.dailyType, []);
|
||||
}
|
||||
dicDailyWarByType.get(o.dailyType).push(o);
|
||||
} else if (o.warType == WAR_TYPE.GUILD_TRAIN) {
|
||||
o.winReward = parseTrainReward(o.winReward);
|
||||
o.failReward = parseTrainReward(o.failReward);
|
||||
}
|
||||
dicWar.set(o.war_id, o);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -160,3 +168,28 @@ function parseForbiddenChara(str: string = '') {
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
function parseTrainReward(str: string) {
|
||||
let result = new Map<number, number|RewardInter[]>();
|
||||
if(!str) return result;
|
||||
let decodeArr = decodeArrayListStr(str);
|
||||
for(let [type, str1, str2] of decodeArr) {
|
||||
if(parseInt(type) == TRAIN_REWARD_TYPE.SCORE) {
|
||||
if(isNaN(parseInt(str1))) {
|
||||
throw new Error('data table format wrong');
|
||||
}
|
||||
if(!result.has(parseInt(type))) {
|
||||
result.set(parseInt(type), parseInt(str1));
|
||||
}
|
||||
} else if (parseInt(type) == TRAIN_REWARD_TYPE.ITEM) {
|
||||
if(isNaN(parseInt(str1)) || isNaN(parseInt(str2))) {
|
||||
throw new Error('data table format wrong');
|
||||
}
|
||||
if(!result.has(parseInt(type))) {
|
||||
result.set(parseInt(type), []);
|
||||
}
|
||||
(<RewardInter[]>result.get(parseInt(type))).push({ id: parseInt(str1), count: parseInt(str2) });
|
||||
}
|
||||
}
|
||||
return result
|
||||
}
|
||||
0
shared/resource/jsons/dic_army_developmentConsume.json
Executable file → Normal file
0
shared/resource/jsons/dic_army_developmentConsume.json
Executable file → Normal file
220
shared/resource/jsons/dic_army_donateBoxReward.json
Executable file → Normal file
220
shared/resource/jsons/dic_army_donateBoxReward.json
Executable file → Normal file
@@ -1,21 +1,241 @@
|
||||
[
|
||||
{
|
||||
"id": 1,
|
||||
"level": 1,
|
||||
"fund": 100,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"level": 1,
|
||||
"fund": 200,
|
||||
"boxReward": "17052&5"
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"level": 1,
|
||||
"fund": 300,
|
||||
"boxReward": "17053&1"
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"level": 1,
|
||||
"fund": 400,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
"level": 2,
|
||||
"fund": 100,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 6,
|
||||
"level": 2,
|
||||
"fund": 200,
|
||||
"boxReward": "17052&5"
|
||||
},
|
||||
{
|
||||
"id": 7,
|
||||
"level": 2,
|
||||
"fund": 300,
|
||||
"boxReward": "17053&1"
|
||||
},
|
||||
{
|
||||
"id": 8,
|
||||
"level": 2,
|
||||
"fund": 400,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 9,
|
||||
"level": 3,
|
||||
"fund": 100,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 10,
|
||||
"level": 3,
|
||||
"fund": 200,
|
||||
"boxReward": "17052&5"
|
||||
},
|
||||
{
|
||||
"id": 11,
|
||||
"level": 3,
|
||||
"fund": 300,
|
||||
"boxReward": "17053&1"
|
||||
},
|
||||
{
|
||||
"id": 12,
|
||||
"level": 3,
|
||||
"fund": 400,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 13,
|
||||
"level": 4,
|
||||
"fund": 100,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 14,
|
||||
"level": 4,
|
||||
"fund": 200,
|
||||
"boxReward": "17052&5"
|
||||
},
|
||||
{
|
||||
"id": 15,
|
||||
"level": 4,
|
||||
"fund": 300,
|
||||
"boxReward": "17053&1"
|
||||
},
|
||||
{
|
||||
"id": 16,
|
||||
"level": 4,
|
||||
"fund": 400,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 17,
|
||||
"level": 5,
|
||||
"fund": 100,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 18,
|
||||
"level": 5,
|
||||
"fund": 200,
|
||||
"boxReward": "17052&5"
|
||||
},
|
||||
{
|
||||
"id": 19,
|
||||
"level": 5,
|
||||
"fund": 300,
|
||||
"boxReward": "17053&1"
|
||||
},
|
||||
{
|
||||
"id": 20,
|
||||
"level": 5,
|
||||
"fund": 400,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 21,
|
||||
"level": 6,
|
||||
"fund": 100,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 22,
|
||||
"level": 6,
|
||||
"fund": 200,
|
||||
"boxReward": "17052&5"
|
||||
},
|
||||
{
|
||||
"id": 23,
|
||||
"level": 6,
|
||||
"fund": 300,
|
||||
"boxReward": "17053&1"
|
||||
},
|
||||
{
|
||||
"id": 24,
|
||||
"level": 6,
|
||||
"fund": 400,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 25,
|
||||
"level": 7,
|
||||
"fund": 100,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 26,
|
||||
"level": 7,
|
||||
"fund": 200,
|
||||
"boxReward": "17052&5"
|
||||
},
|
||||
{
|
||||
"id": 27,
|
||||
"level": 7,
|
||||
"fund": 300,
|
||||
"boxReward": "17053&1"
|
||||
},
|
||||
{
|
||||
"id": 28,
|
||||
"level": 7,
|
||||
"fund": 400,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 29,
|
||||
"level": 8,
|
||||
"fund": 100,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 30,
|
||||
"level": 8,
|
||||
"fund": 200,
|
||||
"boxReward": "17052&5"
|
||||
},
|
||||
{
|
||||
"id": 31,
|
||||
"level": 8,
|
||||
"fund": 300,
|
||||
"boxReward": "17053&1"
|
||||
},
|
||||
{
|
||||
"id": 32,
|
||||
"level": 8,
|
||||
"fund": 400,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 33,
|
||||
"level": 9,
|
||||
"fund": 100,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 34,
|
||||
"level": 9,
|
||||
"fund": 200,
|
||||
"boxReward": "17052&5"
|
||||
},
|
||||
{
|
||||
"id": 35,
|
||||
"level": 9,
|
||||
"fund": 300,
|
||||
"boxReward": "17053&1"
|
||||
},
|
||||
{
|
||||
"id": 36,
|
||||
"level": 9,
|
||||
"fund": 400,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 37,
|
||||
"level": 10,
|
||||
"fund": 100,
|
||||
"boxReward": "40005&1000"
|
||||
},
|
||||
{
|
||||
"id": 38,
|
||||
"level": 10,
|
||||
"fund": 200,
|
||||
"boxReward": "17052&5"
|
||||
},
|
||||
{
|
||||
"id": 39,
|
||||
"level": 10,
|
||||
"fund": 300,
|
||||
"boxReward": "17053&1"
|
||||
},
|
||||
{
|
||||
"id": 40,
|
||||
"level": 10,
|
||||
"fund": 400,
|
||||
"boxReward": "40005&1000"
|
||||
}
|
||||
|
||||
@@ -2,43 +2,298 @@
|
||||
{
|
||||
"id": 1,
|
||||
"itid": 25,
|
||||
"starLevel": "&",
|
||||
"quality": 1,
|
||||
"honourReward": 1200
|
||||
"honourReward": 40,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"itid": 25,
|
||||
"starLevel": "&",
|
||||
"quality": 2,
|
||||
"honourReward": 1400
|
||||
"honourReward": 80,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"itid": 25,
|
||||
"starLevel": "&",
|
||||
"quality": 3,
|
||||
"honourReward": 1800
|
||||
"honourReward": 200,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"itid": 40,
|
||||
"starLevel": 1,
|
||||
"quality": 1,
|
||||
"honourReward": 800
|
||||
"honourReward": 20,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
"itid": 40,
|
||||
"starLevel": 1,
|
||||
"quality": 2,
|
||||
"honourReward": 1000
|
||||
"honourReward": 50,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 6,
|
||||
"itid": 40,
|
||||
"starLevel": 1,
|
||||
"quality": 3,
|
||||
"honourReward": 1400
|
||||
"honourReward": 70,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 7,
|
||||
"itid": 40,
|
||||
"starLevel": 1,
|
||||
"quality": 4,
|
||||
"honourReward": 1800
|
||||
"honourReward": 80,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 8,
|
||||
"itid": 40,
|
||||
"starLevel": 2,
|
||||
"quality": 1,
|
||||
"honourReward": 40,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 9,
|
||||
"itid": 40,
|
||||
"starLevel": 2,
|
||||
"quality": 2,
|
||||
"honourReward": 80,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 10,
|
||||
"itid": 40,
|
||||
"starLevel": 2,
|
||||
"quality": 3,
|
||||
"honourReward": 90,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 11,
|
||||
"itid": 40,
|
||||
"starLevel": 2,
|
||||
"quality": 4,
|
||||
"honourReward": 110,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 12,
|
||||
"itid": 40,
|
||||
"starLevel": 3,
|
||||
"quality": 1,
|
||||
"honourReward": 70,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 13,
|
||||
"itid": 40,
|
||||
"starLevel": 3,
|
||||
"quality": 2,
|
||||
"honourReward": 100,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": " "
|
||||
},
|
||||
{
|
||||
"id": 14,
|
||||
"itid": 40,
|
||||
"starLevel": 3,
|
||||
"quality": 3,
|
||||
"honourReward": 130,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 15,
|
||||
"itid": 40,
|
||||
"starLevel": 3,
|
||||
"quality": 4,
|
||||
"honourReward": 140,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 16,
|
||||
"itid": 40,
|
||||
"starLevel": 4,
|
||||
"quality": 1,
|
||||
"honourReward": 120,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 17,
|
||||
"itid": 40,
|
||||
"starLevel": 4,
|
||||
"quality": 2,
|
||||
"honourReward": 160,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 18,
|
||||
"itid": 40,
|
||||
"starLevel": 4,
|
||||
"quality": 3,
|
||||
"honourReward": 190,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 19,
|
||||
"itid": 40,
|
||||
"starLevel": 4,
|
||||
"quality": 4,
|
||||
"honourReward": 210,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 20,
|
||||
"itid": 40,
|
||||
"starLevel": 5,
|
||||
"quality": 1,
|
||||
"honourReward": 150,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 21,
|
||||
"itid": 40,
|
||||
"starLevel": 5,
|
||||
"quality": 2,
|
||||
"honourReward": 200,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 22,
|
||||
"itid": 40,
|
||||
"starLevel": 5,
|
||||
"quality": 3,
|
||||
"honourReward": 220,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 23,
|
||||
"itid": 40,
|
||||
"starLevel": 5,
|
||||
"quality": 4,
|
||||
"honourReward": 240,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 24,
|
||||
"itid": 40,
|
||||
"starLevel": 6,
|
||||
"quality": 1,
|
||||
"honourReward": 170,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 25,
|
||||
"itid": 40,
|
||||
"starLevel": 6,
|
||||
"quality": 2,
|
||||
"honourReward": 230,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 26,
|
||||
"itid": 40,
|
||||
"starLevel": 6,
|
||||
"quality": 3,
|
||||
"honourReward": 260,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
},
|
||||
{
|
||||
"id": 27,
|
||||
"itid": 40,
|
||||
"starLevel": 6,
|
||||
"quality": 4,
|
||||
"honourReward": 330,
|
||||
"__EMPTY": 0,
|
||||
"__EMPTY_1": 0,
|
||||
"__EMPTY_2": 0,
|
||||
"__EMPTY_3": 0
|
||||
}
|
||||
]
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
[
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
@@ -21,7 +21,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
@@ -42,7 +42,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
@@ -63,7 +63,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
@@ -84,7 +84,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
@@ -105,7 +105,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
@@ -126,7 +126,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
@@ -147,7 +147,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
@@ -168,7 +168,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
@@ -189,7 +189,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
@@ -210,7 +210,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2001,
|
||||
@@ -231,7 +231,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2002,
|
||||
@@ -252,7 +252,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2003,
|
||||
@@ -273,7 +273,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2004,
|
||||
@@ -294,7 +294,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2005,
|
||||
@@ -315,7 +315,7 @@
|
||||
"randomEnemy": "320&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2006,
|
||||
@@ -336,7 +336,7 @@
|
||||
"randomEnemy": "317&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2007,
|
||||
@@ -357,7 +357,7 @@
|
||||
"randomEnemy": "322&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2008,
|
||||
@@ -378,7 +378,7 @@
|
||||
"randomEnemy": "331&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2009,
|
||||
@@ -399,7 +399,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2010,
|
||||
@@ -420,7 +420,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2011,
|
||||
@@ -441,7 +441,7 @@
|
||||
"randomEnemy": "318&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2012,
|
||||
@@ -462,7 +462,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2013,
|
||||
@@ -483,7 +483,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2014,
|
||||
@@ -504,7 +504,7 @@
|
||||
"randomEnemy": "321&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2015,
|
||||
@@ -525,7 +525,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2016,
|
||||
@@ -546,7 +546,7 @@
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2017,
|
||||
|
||||
Reference in New Issue
Block a user