feat(gvg): 征战中原锁定对手

This commit is contained in:
luying
2023-02-01 09:45:05 +08:00
parent 4035645772
commit b727249106
12 changed files with 635 additions and 36 deletions

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@@ -0,0 +1,59 @@
// 征战中原对手锁
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
import { getZeroPoint, nowSeconds } from '../pubUtils/timeUtil';
import { GVG } from '../pubUtils/dicParam';
@index({ day: 1, groupId: 1, vestigeId: 1, rank: 1 })
export default class GVGVestigeLock extends BaseModel {
@prop({ required: true })
configId: number; // 赛期
@prop({ required: true })
day: number; // 每天5点
@prop({ required: true })
groupId: number; // 战区id
@prop({ required: true })
vestigeId: number; // 遗迹id
@prop({ required: true })
rank: number; // 排名
@prop({ required: true })
unlockTime: number; // 锁定到什么时候
@prop({ required: true })
attackRoleId: string; // 锁定到什么时候
@prop({ required: true })
defenseRoleId: string; // 锁定到什么时候
public static async chooseOppLock(groupId: number, vestigeId: number, rank: number, configId: number, attackRoleId: string, defenseRoleId: string ) {
return await this.lock(groupId, vestigeId, rank, configId, attackRoleId, defenseRoleId, nowSeconds() + GVG.GVG_VESTIGE_PREPARE_COUNTDOWN);
}
private static async lock(groupId: number, vestigeId: number, rank: number, configId: number, attackRoleId: string, defenseRoleId: string, unlockTime: number) {
let day = getZeroPoint();
await GVGVestigeLockModel.findOneAndUpdate({ day, groupId, vestigeId, rank }, { $setOnInsert: { configId, unlockTime: 0 } }, { upsert: true });
let result: GVGVestigeLockType = await GVGVestigeLockModel.findOneAndUpdate({
day, groupId, vestigeId, rank, unlockTime: { $lt: nowSeconds() }
}, { $set: { unlockTime, attackRoleId, defenseRoleId } }, { new: true }).lean();
return result;
}
public static async releaseLock(groupId: number, vestigeId: number, rank: number) {
let day = getZeroPoint();
let result: GVGVestigeLockType = await GVGVestigeLockModel.findOneAndUpdate({ day, groupId, vestigeId, rank }, { $set: { unlockTime: 0 } }, { new: true }).lean();
return result;
}
}
export const GVGVestigeLockModel = getModelForClass(GVGVestigeLock);
export interface GVGVestigeLockType extends Pick<DocumentType<GVGVestigeLock>, keyof GVGVestigeLock> {
id: number;
};
export type GVGVestigeLockUpdate = Partial<GVGVestigeLockType>; // 将所有字段变成可选项

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@@ -3,7 +3,7 @@ import { index, getModelForClass, prop, DocumentType, mongoose, Ref } from '@typ
import Role, { RoleType } from './Role';
import { getZeroPoint } from '../pubUtils/timeUtil';
class Lineup {
export class Lineup {
@prop({ required: true })
actorId: number; // 武将
@prop({ required: true })
@@ -60,12 +60,24 @@ export default class GVGVestigeRank extends BaseModel {
@prop({ required: true, default: 0 })
refreshCnt: number; // 刷新次数
public static async findRankByRole(vestigeId: number, roleId: string) {
public static async findAllByRole(roleId: string) {
let today = getZeroPoint();
let result: GVGVestigeRankType[] = await GVGVestigeRankModel.find({ day: today, roleId }).lean();
return result;
}
public static async findByRole(vestigeId: number, roleId: string) {
let today = getZeroPoint();
let result: GVGVestigeRankType = await GVGVestigeRankModel.findOne({ day: today, vestigeId, roleId }).lean();
return result;
}
public static async findByRank(vestigeId: number, rank: number) {
let today = getZeroPoint();
let result: GVGVestigeRankType = await GVGVestigeRankModel.findOne({ day: today, vestigeId, rank }).lean();
return result;
}
public static async initRank(configId: number, vestigeId: number, groupId: number, role: RoleType, oppRanks: number[]) {
let today = getZeroPoint();
let doc = new GVGVestigeRankModel();

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@@ -0,0 +1,76 @@
// 征战中原对手锁
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
import { OppPlayerInfo } from '../domain/gvgField/gvgDb';
import { genCode } from '../pubUtils/util';
import { VESTIGE_STATUS } from '../consts';
class LeagueGood {
@prop({ required: true })
itemType: number;
@prop({ required: true })
id: number;
@prop({ required: true })
count: number
}
@index({ day: 1, groupId: 1, vestigeId: 1, rank: 1 })
export default class GVGVestigeRec extends BaseModel {
@prop({ required: true })
battleCode: string; // 唯一code
@prop({ required: true })
attackRoleId: string; // 攻方玩家id
@prop({ required: true })
defenseRoleId: string; // 守方玩家id
@prop({ required: true })
groupId: number; // 战区id
@prop({ required: true })
vestigeId: number; // 遗迹id
@prop({ required: true })
status: number; // 1-出兵中 2-挑战中 3-挑战完毕 4-取消
@prop({ required: true })
checkTime: number; // 开始出兵的时间13位时间戳
@prop({ required: true })
battleTime: number; // 开始挑战的时间13位时间
@prop({ required: true })
endTime: number; // 结束时间13位时间戳
@prop({ required: true, type: () => OppPlayerInfo, default: {}, _id: false })
attackInfo: OppPlayerInfo; // 攻方信息
@prop({ required: true, type: () => OppPlayerInfo, default: {}, _id: false })
defenseInfo: OppPlayerInfo; // 守方信息
@prop({ required: true, type: () => LeagueGood, default: [], _id: false })
leagueGoods: LeagueGood[]; // 奖励
@prop({ required: true, default: false })
hasRpl: boolean; // 是否存在对应录像
public static async createRec(configId: number, vestigeId: number, groupId: number, attackInfo: OppPlayerInfo, defenseInfo: OppPlayerInfo, leagueGoods: LeagueGood[]) {
const battleCode = genCode(10);
const result: GVGVestigeRecType = await GVGVestigeRecModel.findOneAndUpdate({ battleCode }, {
$set: { configId, vestigeId, groupId, attackRoleId: attackInfo.roleId, defenseRoleId: defenseInfo.roleId, status: VESTIGE_STATUS.CHECK, checkTime: Date.now(), attackInfo, defenseInfo, leagueGoods }
}, { new: true, upsert: true }).lean();
return result;
}
}
export const GVGVestigeRecModel = getModelForClass(GVGVestigeRec);
export interface GVGVestigeRecType extends Pick<DocumentType<GVGVestigeRec>, keyof GVGVestigeRec> {
id: number;
};
export type GVGVestigeRecUpdate = Partial<GVGVestigeRecType>; // 将所有字段变成可选项