✨ feat(百家争鸣): 添加将灵合成
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@@ -1,5 +1,5 @@
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import { dicHero, loadHero } from "./dictionary/DicHero";
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import { dicGoods, figureCondition, loadGoods } from "./dictionary/DicGoods";
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import { dicGoods, dicSpiritByQuality, figureCondition, loadGoods } from "./dictionary/DicGoods";
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import { dicDaily, loadDaily } from "./dictionary/DicDaily";
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import { dicEvent, dicEventList, loadEvent } from "./dictionary/DicEvent";
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import { dicExpedition, DicExpedition, loadExpedition } from "./dictionary/DicExpedition";
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@@ -173,6 +173,7 @@ import { dicRougePassiveWeight, loadRougePassiveWeight } from "./dictionary/DicR
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import { dicRougeCharaCardPlan, loadRougeCharaCardPlan } from "./dictionary/DicRougeCharaCardPlan";
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import { dicRougeHolyCardPlan, loadRougeHolyCardPlan } from "./dictionary/DicRougeHolyCardPlan";
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import { dicBossHpRatio, loadBossHpRatio } from "./dictionary/DicBossHpRatio";
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import { dicSpiritCompose, loadSpiritCompose } from "./dictionary/DicSpiritCompose";
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export const gameData = {
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daily: dicDaily,
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@@ -433,6 +434,8 @@ export const gameData = {
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rougeTechByRow: dicRougeTechIdByRow,
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rougeTechLevel: dicRougeTechLevel,
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bossHpRatio: dicBossHpRatio,
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spiritCompose: dicSpiritCompose,
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spiritByQuality: dicSpiritByQuality,
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};
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// 在此提供一些原先在gamedata中提供的方法,以便更方便获取gameData数据
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@@ -1803,6 +1806,7 @@ function loadDatas(type?: string) {
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if (type == undefined || type == 'loadRougeTechCircle') loadRougeTechCircle();
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if (type == undefined || type == 'loadRougeTechLevel') loadRougeTechLevel();
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if (type == undefined || type == 'loadBossHpRatio') loadBossHpRatio();
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if (type == undefined || type == 'loadSpiritCompose') loadSpiritCompose();
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console.log('loadDatas type: ', type || 'all');
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