diff --git a/game-server/app/servers/role/handler/roleHandler.ts b/game-server/app/servers/role/handler/roleHandler.ts index a3cd618e5..0e3da8db5 100644 --- a/game-server/app/servers/role/handler/roleHandler.ts +++ b/game-server/app/servers/role/handler/roleHandler.ts @@ -554,26 +554,19 @@ export class RoleHandler { return resResult(STATUS.TOKEN_ERR); } - console.log('*************** 1') let roleId = session.get('roleId'); let role = await RoleModel.findByRoleId(roleId); - console.log('*************** 2') if(role?.hasInit) { - console.log('*************** 3') let userInfo = role.userInfo; let newRoleId = genCode(10); const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1; - console.log('*************** 4') + await RoleModel.findOneAndUpdate({ roleId }, { $set: { 'userInfo.uid': 0, roleName: 'deletedRole' } }); role = await RoleModel.createRole(userInfo.uid, role.serverId, { roleId: newRoleId, code: role.code, roleName: newRoleId, seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 }); - // await RoleModel.findOneAndUpdate({ roleId }, { $set: { 'userInfo.uid': 0, roleName: 'deletedRole' } }); - - console.log('*************** 5') } session.set('roleId', role.roleId); session.push('roleId', () => {}); - console.log('*************** 6') - return resResult(STATUS.SUCCESS); + return resResult(STATUS.SUCCESS, { roleId: role.roleId }); } async debugRoleLvUp(msg: { magicWord: string, lv: number }, session: BackendSession) {