pvp:添加购买挑战次数
This commit is contained in:
@@ -143,6 +143,7 @@ export const STATUS = {
|
||||
PVP_CHALLENGE_TIMES_NOT_ENOUGH: { code: 20805, simStr: '挑战次数不足' },
|
||||
PVP_SET_ATTACK_CNT_NOT_ENOUGH: { code: 20806, simStr: '设置挑战阵容次数不足' },
|
||||
PVP_NOT_SET_ATTACK: { code: 20807, simStr: '未设置挑战阵容' },
|
||||
PVP_BUY_ATTACK_CNT_NOT_ENOUGH: { code: 20808, simStr: '购买挑战阵容次数不足' },
|
||||
|
||||
// 军团 20900-20999
|
||||
GUILD_AUTH_NOT_ENOUGH: { code: 20900, simStr: '权限不足' },
|
||||
|
||||
@@ -38,6 +38,8 @@ export default class PvpDefense extends BaseModel {
|
||||
refOppCnt: number; // 刷新对手总次数,消耗可根据消耗表算出
|
||||
@prop({ required: true, default: 0 })
|
||||
setAttackCnt: number; // 设置挑战阵容次数
|
||||
@prop({ required: true, default: 0 })
|
||||
buyAttackCnt: number; // 购买挑战阵容次数
|
||||
|
||||
@prop({ required: true, default: 0 })
|
||||
challengeCnt: number; // 可挑战次数,每2小时回复一次
|
||||
|
||||
@@ -233,6 +233,7 @@ export class PvpDataReturn {
|
||||
winStreakNum: number = 0;
|
||||
refOppCnt: number;
|
||||
setAttackCnt: number;
|
||||
buyAttackCnt: number;
|
||||
challengeCnt: number;
|
||||
challengeRefTime: number;
|
||||
receiveBox: number[] = [];
|
||||
@@ -249,6 +250,7 @@ export class PvpDataReturn {
|
||||
|
||||
this.refOppCnt = pvpDefense.refOppCnt;
|
||||
this.setAttackCnt = pvpDefense.setAttackCnt;
|
||||
this.buyAttackCnt = pvpDefense.buyAttackCnt;
|
||||
this.challengeCnt = pvpDefense.challengeCnt;
|
||||
this.challengeRefTime = pvpDefense.challengeRefTime;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user