修改util为公共地址

This commit is contained in:
luying
2020-10-16 14:54:28 +08:00
parent 73a30b6eb0
commit bd6646c6fe
21 changed files with 56 additions and 51 deletions

1
game-server/app/pubUtils Symbolic link
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@@ -0,0 +1 @@
/Users/bantu/zyz_server/shared/pubUtils

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@@ -1,7 +1,7 @@
import { Application, BackendSession } from 'pinus';
import { DailyRecordModel } from '../../../db/DailyRecord';
import { BattleRecordModel } from '../../../db/BattleRecord';
import { getGamedata } from '../../../util/gamedata';
import { getGamedata } from '../../../pubUtils/gamedata';
import { WAR_TYPE } from '../../../consts/consts';
export default function(app: Application) {

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@@ -1,5 +1,5 @@
import { Application, BackendSession } from 'pinus';
import { getGamedata } from '../../../util/gamedata';
import { getGamedata } from '../../../pubUtils/gamedata';
import EventRecord, { EventRecordModel } from '../../../db/EventRecord';
import { RoleModel } from '../../../db/Role';
import { EVENT_STATUS, EVENT_RECORD_STATUS } from '../../../consts/consts';

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@@ -1,11 +1,11 @@
import { Application, BackendSession } from 'pinus';
import { getGamedata, getWarById } from '../../../util/gamedata';
import { getGamedata, getWarById } from '../../../pubUtils/gamedata';
import { BattleRecordModel } from '../../../db/BattleRecord';
import { ExpeditionRecordModel } from '../../../db/ExpeditionRecord';
import { ExpeditionWarRecordModel } from '../../../db/ExpeditionWarRecord';
import { ExpeditionPointModel } from '../../../db/ExpeditionPoint';
import { RoleModel } from '../../../db/Role';
import { calculateSumCE, genCode } from '../../../util/util';
import { calculateSumCE, genCode } from '../../../pubUtils/util';
import { matchPlayers, matchRobots, getPointRewardStatus, getCEScaleAndRange } from '../../../services/expeditionService';
import { EXPEDITION_INCREASE_POINT } from '../../../consts/consts';
import { WarReward } from '../../../services/warRewardService';

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@@ -1,8 +1,8 @@
import { Application, BackendSession } from 'pinus';
import { BattleRecordModel } from '../../../db/BattleRecord';
import { BattleSweepRecordModel } from '../../../db/BattleSweepRecord';
import { getWarById, } from '../../../util/gamedata';
import { genCode } from '../../../util/util';
import { getWarById, } from '../../../pubUtils/gamedata';
import { genCode } from '../../../pubUtils/util';
import { WAR_TYPE, EVENT_START_BATTLE } from '../../../consts/consts';
import { checkDaily, checkDailyAndIncrease } from '../../../services/dailyBattleService';
import { checkTowerWar, towerBattleEnd } from '../../../services/battleService';

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@@ -5,8 +5,8 @@ import { HangUpRecordModel } from './../../../db/HangUpRecord';
import { RoleModel } from './../../../db/Role';
import { TowerRecordModel } from './../../../db/TowerRecord';
import { Application, BackendSession } from 'pinus';
import { getTaskById, getTaskIdByQuality, getTowerDataByLv } from '../../../util/gamedata';
import { decodeArrayStr, decodeIdCntArrayStr, getRandEelm } from '../../../util/util';
import { getTaskById, getTaskIdByQuality, getTowerDataByLv } from '../../../pubUtils/gamedata';
import { decodeArrayStr, decodeIdCntArrayStr, getRandEelm } from '../../../pubUtils/util';
import { calcuHangUpReward, checkTaskConditions } from '../../../services/battleService';
import { handleFixedReward } from '../../../services/rewardService';

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@@ -1,7 +1,7 @@
import { CounterModel } from '../../../db/Counter';
import { HeroModel } from '../../../db/Hero';
import { EquipModel } from '../../../db/Equip';
import { calculateCE } from '../../../util/util';
import { calculateCE } from '../../../pubUtils/util';
import {Application, BackendSession, createTcpMailBox} from 'pinus';
export default function(app: Application) {

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@@ -5,8 +5,8 @@ import { HANG_UP_CONSTS } from './../consts/consts';
import { BattleRecordModel } from './../db/BattleRecord';
import { TowerRecordModel } from './../db/TowerRecord';
import { RoleModel } from './../db/Role';
import { getHeroInfoById, getJobInfoById, getTowerDataByLv } from "../util/gamedata"
import { decodeArrayStr, shouldRefresh } from '../util/util';
import { getHeroInfoById, getJobInfoById, getTowerDataByLv } from "../pubUtils/gamedata"
import { decodeArrayStr, shouldRefresh } from '../pubUtils/util';
import { handleFixedReward } from './rewardService';
export async function checkTowerWar(roleId: string, battleId: number, heroes: Array<number>) {

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@@ -3,7 +3,7 @@
*/
import { DailyRecordModel } from '../db/DailyRecord';
import { getGamedata } from '../util/gamedata';
import { getGamedata } from '../pubUtils/gamedata';
// 检查每日本次数checkBattle使用
export async function checkDaily(roleId: string, battleId: number, inc: number) {

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@@ -1,8 +1,8 @@
import { Application, FrontendOrBackendSession } from 'pinus';
import { getGamedata } from '../util/gamedata';
import { getGamedata } from '../pubUtils/gamedata';
import { EventRecordModel } from '../db/EventRecord';
import { RoleModel } from '../db/Role';
import { genCode, decodeStrSingle, decodeStr } from '../util/util';
import { genCode, decodeStrSingle, decodeStr } from '../pubUtils/util';
import { EVENT_STATUS, EVENT_RECORD_STATUS, EVENT_TYPE } from '../consts/consts';

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@@ -2,8 +2,8 @@
import { ExpeditionPointModel } from '../db/ExpeditionPoint';
import { RoleModel } from '../db/Role';
import { getWarJsons, getGamedata } from '../util/gamedata';
import { decodeStr } from '../util/util';
import { getWarJsons, getGamedata } from '../pubUtils/gamedata';
import { decodeStr } from '../pubUtils/util';
import { WAR_JSON_ATTRIBUTE_TYPE } from '../consts/consts';

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@@ -1,8 +1,8 @@
import { GOOD_TYPE } from './../consts/consts';
import { EquipModel } from './../db/Equip';
import { CounterModel } from './../db/Counter';
import { decodeStr } from '../util/util';
import { getGoodById } from '../util/gamedata';
import { decodeStr } from '../pubUtils/util';
import { getGoodById } from '../pubUtils/gamedata';
export async function handleFixedReward(roleId: string, roleName: string, rewardStr: string, multi: number) {
let reward = decodeStr('fixReward', rewardStr);

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@@ -4,8 +4,8 @@
*/
import { BattleDropModel } from '../db/BattleDrop';
import { getWarById } from '../util/gamedata';
import { decodeStr } from '../util/util';
import { getWarById } from '../pubUtils/gamedata';
import { decodeStr } from '../pubUtils/util';
import { BATTLE_REWARD_TYPE } from '../consts/consts';
import { handleReward } from './rewardService';

1
gm-server/app/pubUtils Symbolic link
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@@ -0,0 +1 @@
/Users/bantu/zyz_server/shared/pubUtils

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@@ -1,4 +1,4 @@
import { HANG_UP_CONSTS } from './../consts/consts';
// import { HANG_UP_CONSTS } from './../consts/consts';
import BaseModel from './BaseModel';
import { index, getModelForClass, prop } from '@typegoose/typegoose';

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@@ -2,7 +2,7 @@ import { HANG_UP_CONSTS } from './../consts/consts';
import BaseModel from './BaseModel';
import { index, getModelForClass, prop } from '@typegoose/typegoose';
import User from './User';
import { shouldRefresh } from '../util/util';
import { shouldRefresh } from '../pubUtils/util';
/**
* 角色字段接口
@@ -155,7 +155,8 @@ export default class Role extends BaseModel {
public static async hangUpSpdUp(roleId: string, cnt: number, curTime: Date, lean = true) {
if (cnt < 0) return null;
const {lastSpdUpTime} = await RoleModel.findOneAndUpdate({roleId}, {$inc: {hangUpSpdUpCnt: -cnt}, lastSpdUpTime: curTime}, {new: true}).lean(lean);
const result = await RoleModel.findOneAndUpdate({roleId}, {$inc: {hangUpSpdUpCnt: -cnt}, lastSpdUpTime: curTime}, {new: true}).lean(lean);
const lastSpdUpTime = result?result.lastSpdUpTime: curTime;
let role = null;
if (shouldRefresh(lastSpdUpTime, curTime, HANG_UP_CONSTS.REFRESH_TIME, 1) && cnt <= HANG_UP_CONSTS.MAX_SPD_UP_CNT) {
role = await RoleModel.findOneAndUpdate({roleId}, {hangUpSpdUpCnt: HANG_UP_CONSTS.MAX_SPD_UP_CNT - cnt, lastSpdUpTime: curTime}, {new: true}).lean(lean);

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@@ -1,16 +1,16 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop } from '@typegoose/typegoose';
class TowerTask {
@prop({ required: true })
id: number; // 任务唯一 Id来自任务表
@prop({ required: true})
taskCode: string; // 服务器生成的任务唯一编号
@prop({ required: true, type: Number, default: []})
heroes: Array<number>; // 派遣武将 hid
@prop({ required: true })
status: boolean; // 派遣任务当前状态0-可派遣1-已派遣2-已完成3-已领取
}
// class TowerTask {
// @prop({ required: true })
// id: number; // 任务唯一 Id来自任务表
// @prop({ required: true})
// taskCode: string; // 服务器生成的任务唯一编号
// @prop({ required: true, type: Number, default: []})
// heroes: Array<number>; // 派遣武将 hid
// @prop({ required: true })
// status: boolean; // 派遣任务当前状态0-可派遣1-已派遣2-已完成3-已领取
// }
function genCodeTmp(len) {
const chars = '123456789ABCDEFGHJKLMNPQRSTWXYZabcdefghijklmnopqrstuvwxyz';
@@ -61,7 +61,7 @@ export default class TowerTaskRec extends BaseModel {
return recs;
}
public static async createTasks(roleId: string, roleName: string, taskIds: Array<number>, lean = true) {
public static async createTasks(roleId: string, roleName: string, taskIds: Array<number>/*, lean = true*/) {
const batchCode = genCodeTmp(8);
const tasksData = taskIds.map(id => {
const taskModel = new TowerTaskRecModel();
@@ -78,8 +78,8 @@ export default class TowerTaskRec extends BaseModel {
return recs;
}
public static async sendHeroes(roleId: string, batchCode: string, tasks: Array<{taskCode:string, heroes: Array<number>}>, sendTime: Date, lean = true) {
let recs = [];
public static async sendHeroes(_roleId: string, batchCode: string, tasks: Array<{taskCode:string, heroes: Array<number>}>, sendTime: Date, lean = true) {
let recs = new Array();
const refTime = getRefTime();
for (let task of tasks) {
const rec = await TowerTaskRecModel.findOneAndUpdate(
@@ -93,8 +93,8 @@ export default class TowerTaskRec extends BaseModel {
}
public static async finishTask(batchCode: string, tasks: Array<string>, lean = true) {
let recs = [];
const refTime = getRefTime();
let recs = new Array();
// const refTime = getRefTime();
for (let task of tasks) {
const rec = await TowerTaskRecModel.findOneAndUpdate(
{batchCode, taskCode: task},

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@@ -1,5 +1,5 @@
const fs = require('fs');
const path = require('path');
import fs = require('fs');
import path = require('path');
let gamedata = {};
const wars = ['dic_zyz_gk_main', 'dic_zyz_gk_mainElite', 'dic_zyz_gk_daily', 'dic_zyz_gk_event', 'dic_zyz_gk_tower', 'dic_zyz_gk_expedition']; // 关卡相关的表
@@ -66,7 +66,7 @@ function parseJobData() {
});
}
function initData (folder) {
function initData (folder: string) {
if(!gamedata.hasOwnProperty(folder)) {
gamedata[folder] = {};
}
@@ -79,10 +79,11 @@ function initData (folder) {
var name = file.split('.')[0];
try {
gamedata[folder][name] = JSON.parse(
fs.readFileSync(path.resolve(__dirname, "../resource/" + folder + "/" + file))
fs.readFileSync(path.resolve(__dirname, "../resource/" + folder + "/" + file)).toString()
);
} catch(e) {
console.error('【文件缺少】:' + file);
console.error(e);
console.error('【文件错误】:' + file);
gamedata[folder][name] = [];
}

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@@ -1,9 +1,9 @@
import { getWarById, getGoodById, getGamedata } from './gamedata';
import { CounterModel } from '../db/Counter';
import { EquipModel } from '../db/Equip';
import { getGamedata } from './gamedata';
// import { CounterModel } from '../db/Counter';
// import { EquipModel } from '../db/Equip';
import { HeroModel } from '../db/Hero';
import { GOOD_TYPE } from '../consts/consts';
// import { GOOD_TYPE } from '../consts/consts';
const moment = require('moment');
export function genCode(len) {
@@ -101,7 +101,7 @@ export function decodeIdCntArrayStr(str: string, multi: number) {
export async function calculateSumCE(roleId: string, type: number, param: { num?: number, heroes?: Array<number> }) {
let sum;
if(type == 1) { // 最高num人战力和
sum = await HeroModel.sumTopHeroCe(roleId, param.num);
sum = await HeroModel.sumTopHeroCe(roleId, param.num||0);
} else if(type == 2) { // 所有人战力和
sum = await HeroModel.sumHeroCe(roleId);
}
@@ -171,7 +171,7 @@ export function shouldRefresh(preTime: Date, curTime: Date, hour: number, deltaD
}
export function getRandEelm(source: Array<any> = [], cnt = 1): Array<any> {
if (cnt > source.length) return null;
if (cnt > source.length) return [];
if (cnt === source.length) return source;
let idxs = new Set();
for (let i = 0; i < cnt; ++i) {
@@ -181,5 +181,5 @@ export function getRandEelm(source: Array<any> = [], cnt = 1): Array<any> {
break;
}
}
return source.filter((item, idx) => idxs.has(idx));
return source.filter((_item, idx) => idxs.has(idx));
}

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@@ -1,4 +1,4 @@
[
[
{
"IsTestService":true,
"OpenIosAliPay":false,

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web-server/app/pubUtils Symbolic link
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@@ -0,0 +1 @@
/Users/bantu/zyz_server/shared/pubUtils