pvp:修改等级和军功对应关系

This commit is contained in:
luying
2022-02-21 15:10:56 +08:00
parent a52715b852
commit bd76fa9e94
4 changed files with 27 additions and 17 deletions

View File

@@ -354,14 +354,14 @@ export class PvpHandler {
let seasonEndTime: number = this.app.get('pvpSeasonEndTime');
let refChallengeObj = refChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime);
// 更新挑战阵容
let score = 0;
let scores: number[] = [];
for(let { actorId } of heroes) {
let heroScore = pvpDefense.heroScores.find(cur => cur.hid == actorId);
if(heroScore) {
score += heroScore.score;
scores.push(heroScore.score);
}
}
let attack = new Attack(heroes, score);
let attack = new Attack(heroes, scores);
let lineupCe = await generPvpLineupCe(roleId, pvpDefense.lineupCe, attack.heroes, []);
// 刷对手
let role = <RoleType>pvpDefense.role;
@@ -391,11 +391,11 @@ export class PvpHandler {
let seasonEndTime: number = this.app.get('pvpSeasonEndTime');
let refChallengeObj = refChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime);
// 更新防守阵容
let score = 0, heroIdMap = new Map<number, string>(), hids: number[] = [];
let scores: number[] = [], heroIdMap = new Map<number, string>(), hids: number[] = [];
for(let { actorId } of heroes) {
let heroScore = pvpDefense.heroScores.find(cur => cur.hid == actorId);
if(heroScore) {
score += heroScore.score;
scores.push(heroScore.score);
}
// 记录hero的objectId用于存defense.heroes.hero
if(pvpDefense.defense && pvpDefense.defense.heroes) {
@@ -417,7 +417,7 @@ export class PvpHandler {
let defenseHeroes = heroes.map(cur => {
return new DefenseHero(cur, heroIdMap.get(cur.actorId));
});
let defense = new Defense(defenseHeroes, score, warId, buff);
let defense = new Defense(defenseHeroes, scores, warId, buff);
let lineupCe = await generPvpLineupCe(roleId, pvpDefense.lineupCe, defense.heroes, dbHeroes);
pvpDefense = await PvpDefenseModel.updateInfoAndInclude(roleId, { ...refChallengeObj, defense, lineupCe });