✨ feat(活动): 绑定手机
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@@ -29,6 +29,7 @@ export class ActivityHandler {
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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const guildCode = session.get('guildCode');
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const uid: number = session.get('userid');
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const sid: string = session.get('sid');
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@@ -41,7 +42,7 @@ export class ActivityHandler {
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for (let activityId of groupData.activities) {
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let activityData = await getActivityById(activityId);
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if (activityData) {
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let playerActivityData = await getActivity(serverId, roleId, guildCode, activityId, activityData.type);
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let playerActivityData = await getActivity(serverId, roleId, uid, guildCode, activityId, activityData.type);
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if(playerActivityData) {
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playerGroupActivityArray.push(playerActivityData);
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}
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@@ -64,6 +65,7 @@ export class ActivityHandler {
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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const guildCode = session.get('guildCode');
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const uid = session.get('userid');
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let orderInfo = await UserOrderModel.findOrder(localOrderID);
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if (!orderInfo || orderInfo.roleId != roleId) {
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@@ -74,7 +76,7 @@ export class ActivityHandler {
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for(let activityData of activities) {
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if (!activityData) continue;
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let playerActivityData = await getActivity(serverId, roleId, guildCode, activityData.activityId, activityData.type);
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let playerActivityData = await getActivity(serverId, roleId, uid, guildCode, activityData.activityId, activityData.type);
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if(playerActivityData) {
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result.push(playerActivityData);
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}
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@@ -0,0 +1,80 @@
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import { Application, BackendSession, HandlerService } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { BIND_PHONE_STATUS, ITEM_CHANGE_REASON, STATUS } from '../../../consts';
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import { getPlayerDailyChallengesData } from '../../../services/activity/dailyChallengesService';
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import { DailyItem } from '../../../domain/activityField/dailyChallengesField';
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import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
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import { RewardParam } from '../../../domain/activityField/rewardField';
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import { ActivityDailyChallengesModel } from '../../../db/ActivityDailyChallenges';
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import { getBindPhoneData } from '../../../services/activity/bindPhoneService';
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import { ActivityBindPhoneRewardModel } from '../../../db/ActivityBindPhoneReward';
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export default function (app: Application) {
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new HandlerService(app, {});
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return new BindPhoneHandler(app);
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}
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export class BindPhoneHandler {
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constructor(private app: Application) {
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}
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/************************绑定手机****************************/
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/**
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* @description 绑定手机数据
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* @param {{ activityId: number}} msg
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* @param {BackendSession} session
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* @memberof BindPhoneHandler
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*/
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async bind(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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const sid = session.get('sid');
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const roleName = session.get('roleName');
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const uid = session.get('userid');
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let playerData = await getBindPhoneData(activityId, roleId, serverId, uid);
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if(!playerData) return resResult(STATUS.ACTIVITY_ID_ERROR);
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if(playerData.status != BIND_PHONE_STATUS.WAIT_BIND) return resResult(STATUS.ACTIVITY_HAS_BIND);
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await ActivityBindPhoneRewardModel.addRecord(activityId, uid, BIND_PHONE_STATUS.HAS_BIND, { roleId, roleName, serverId });
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return resResult(STATUS.SUCCESS, {
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activityId,
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status: BIND_PHONE_STATUS.HAS_BIND
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});
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}
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/**
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* @description 领取奖励
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* @param {{ activityId: number}} msg
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* @param {BackendSession} session
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* @memberof BindPhoneHandler
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*/
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async receiveReward(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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const sid = session.get('sid');
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const roleName = session.get('roleName');
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const uid = session.get('userid');
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let playerData = await getBindPhoneData(activityId, roleId, serverId, uid);
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if(!playerData) return resResult(STATUS.ACTIVITY_ID_ERROR);
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if(playerData.status == BIND_PHONE_STATUS.WAIT_BIND) return resResult(STATUS.ACTIVITY_BIND_ERR);
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if(playerData.status == BIND_PHONE_STATUS.RECEIVED) return resResult(STATUS.ACTIVITY_BIND_RECEIVED);
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await ActivityBindPhoneRewardModel.addRecord(activityId, uid, BIND_PHONE_STATUS.RECEIVED, { roleId, roleName, serverId });
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let rewardArray = stringToRewardParam(playerData.rewards)
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let { goods, addHeros } = await addReward(roleId, roleName, sid, serverId, rewardArray, ITEM_CHANGE_REASON.ACT_BIND_PHONE);
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return resResult(STATUS.SUCCESS, {
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activityId,
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status: BIND_PHONE_STATUS.RECEIVED,
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goods, addHeros
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});
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}
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}
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@@ -40,6 +40,7 @@ import { getGuideGachaData } from './gachaService';
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import { getPopNoticeData } from './popNoticeService';
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import { _getActivities, _getActivitiesByServerId, _getActivitiesByType, _getActivityById } from './activityRemoteService';
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import { getGroupShopDataShow } from './groupShopService';
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import { getBindPhoneDataShow } from './bindPhoneService';
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/**
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* 获取活动数据
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@@ -49,7 +50,7 @@ import { getGroupShopDataShow } from './groupShopService';
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* @param {string} roleId 角色Id
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*
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*/
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export async function getActivity(serverId: number, roleId: string, guildCode: string, activityId: number, activityType: number) {
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export async function getActivity(serverId: number, roleId: string, uid: number, guildCode: string, activityId: number, activityType: number) {
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try {
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let activityData = null;
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switch (activityType) {
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@@ -226,6 +227,11 @@ export async function getActivity(serverId: number, roleId: string, guildCode: s
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activityData = await getGroupShopDataShow(activityId, roleId);
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break
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}
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case ACTIVITY_TYPE.BIND_PHONE:
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{
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activityData = await getBindPhoneDataShow(activityId, roleId, serverId, uid);
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break
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}
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default: {
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console.log('未知活动类型.........', activityType)
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break;
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@@ -0,0 +1,55 @@
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import { ACTIVITY_TYPE } from '../../consts';
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import { ActivityModel, ActivityModelType } from '../../db/Activity';
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import { ActivityBindPhoneRewardModel } from '../../db/ActivityBindPhoneReward';
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import { ActivityDailyChallengesModel, ActivityDailyChallengesModelType } from '../../db/ActivityDailyChallenges';
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import { RoleModel } from '../../db/Role';
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import { ServerlistModel } from '../../db/Serverlist';
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import { UserModel } from '../../db/User';
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import { BindPhoneData } from '../../domain/activityField/bindPhoneField';
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import { DailyChallengesData } from '../../domain/activityField/dailyChallengesField';
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import { getRoleCreateTime, getServerCreateTime } from '../redisService';
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import { getActivitiesByType, getActivityById } from './activityService';
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/**
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* 获取活动数据
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function getBindPhoneData(activityId: number, roleId: string, serverId: number, uid: number) {
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let activityData: ActivityModelType = await getActivityById(activityId);
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if(activityData.type != ACTIVITY_TYPE.BIND_PHONE) return null;
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let createTime = await getRoleCreateTime(roleId);
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let serverTime = await getServerCreateTime(serverId);
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let playerData = new BindPhoneData(activityData, createTime, serverTime);
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let user = await UserModel.findUserByUid(uid);
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let receiveRec = await ActivityBindPhoneRewardModel.findByUid(activityId, uid);
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playerData.setRecord(user, receiveRec);
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return playerData;
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}
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/**
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* 玩家玩家活动数据
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function getBindPhoneDataShow(activityId: number, roleId: string, serverId: number, uid: number) {
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let playerData = await getBindPhoneData(activityId, roleId, serverId, uid);
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if(playerData && playerData.canShow && playerData.canShow()) {
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return playerData.getShowResult();
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}
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return null
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}
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