活动:节日活动添加每日关卡

This commit is contained in:
qiaoxin
2021-06-16 20:03:28 +08:00
parent bc0d859811
commit c0b3750f3b
13 changed files with 692 additions and 374 deletions

View File

@@ -133,361 +133,360 @@ export class ActivityHandler {
// } // }
// } // }
// } // }
//签到 4 // //签到 4
{ // {
let data = await signInActivity(serverId, roleId); // let data = await signInActivity(serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.SIGN_IN, // type: ACTIVITY_TYPE.SIGN_IN,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//高级签到 5 // //高级签到 5
{ // {
let data = await signInVIPActivity(serverId, roleId); // let data = await signInVIPActivity(serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.SIGN_IN_VIP, // type: ACTIVITY_TYPE.SIGN_IN_VIP,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//成长基金 6 // //成长基金 6
{ // {
let data = await growthFundActivity(ACTIVITY_TYPE.GROWTH_FUND_MAIN, serverId, roleId); // let data = await growthFundActivity(ACTIVITY_TYPE.GROWTH_FUND_MAIN, serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.GROWTH_FUND_MAIN, // type: ACTIVITY_TYPE.GROWTH_FUND_MAIN,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//高阶成长基金 7 // //高阶成长基金 7
{ // {
let data = await growthFundActivity(ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP, serverId, roleId); // let data = await growthFundActivity(ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP, serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP, // type: ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//镇念塔成长基金 8 // //镇念塔成长基金 8
{ // {
let data = await growthFundActivity(ACTIVITY_TYPE.GROWTH_FUND_TOWER, serverId, roleId); // let data = await growthFundActivity(ACTIVITY_TYPE.GROWTH_FUND_TOWER, serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.GROWTH_FUND_TOWER, // type: ACTIVITY_TYPE.GROWTH_FUND_TOWER,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//高阶镇念塔成长基金 9 // //高阶镇念塔成长基金 9
{ // {
let data = await growthFundActivity(ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP, serverId, roleId); // let data = await growthFundActivity(ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP, serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP, // type: ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//精英成长基金 10 // //精英成长基金 10
{ // {
let data = await growthFundActivity(ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE, serverId, roleId); // let data = await growthFundActivity(ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE, serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE, // type: ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//高阶精英成长基金 11 // //高阶精英成长基金 11
{ // {
let data = await growthFundActivity(ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP, serverId, roleId); // let data = await growthFundActivity(ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP, serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP, // type: ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//30天目标活动 12 // //30天目标活动 12
{ // {
let data = await thirtyDaysActivity(ACTIVITY_TYPE.THIRTY_DAYS, serverId, roleId); // let data = await thirtyDaysActivity(ACTIVITY_TYPE.THIRTY_DAYS, serverId, roleId);
if (data) { // if (data) {
let todayIndex = await playerThirtyDaysActivityDays(roleId); // let todayIndex = await playerThirtyDaysActivityDays(roleId);
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.THIRTY_DAYS, // type: ACTIVITY_TYPE.THIRTY_DAYS,
activityId: data.activityId, // activityId: data.activityId,
data: { playerData: data, todayIndex }, // data: { playerData: data, todayIndex },
}); // });
} // }
} // }
//自选商店 糜家商队 13 // //自选商店 糜家商队 13
{ // {
let data = await getSelfServiceShopActivityData(serverId, roleId); // let data = await getSelfServiceShopActivityData(serverId, roleId);
if (data) { // if (data) {
let playerGoods = await ActivitySelfServiceGoodsModel.findData(data.activityId, roleId, data.roundIndex, true); // let playerGoods = await ActivitySelfServiceGoodsModel.findData(data.activityId, roleId, data.roundIndex, true);
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.SELF_SERVICE_SHOP, // type: ACTIVITY_TYPE.SELF_SERVICE_SHOP,
activityId: data.activityId, // activityId: data.activityId,
data: { playerData: data, playerGoods: playerGoods ? playerGoods : [] }, // data: { playerData: data, playerGoods: playerGoods ? playerGoods : [] },
}); // });
} // }
} // }
//首冲礼包活动 14 // //首冲礼包活动 14
{ // {
let data = await firstGiftActivity(serverId, roleId); // let data = await firstGiftActivity(serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.FIRST_GIFT, // type: ACTIVITY_TYPE.FIRST_GIFT,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//新手限定RMB购买礼包 15 // //新手限定RMB购买礼包 15
{ // {
let { createTime } = await RoleModel.findByRoleId(roleId); // let { createTime } = await RoleModel.findByRoleId(roleId);
let createDate = moment(createTime * 1000).toDate(); // let createDate = moment(createTime * 1000).toDate();
let endTime = moment(createDate).startOf('d').add(7, 'd').add(5, 'h').toDate(); // let endTime = moment(createDate).startOf('d').add(7, 'd').add(5, 'h').toDate();
if (new Date() <= endTime) { // if (new Date() <= endTime) {
let data = await newPlayerLimitPackageActivity(serverId, roleId); // let data = await newPlayerLimitPackageActivity(serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE, // type: ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
} // }
//每日限购礼包RMB购买礼包 16 // //每日限购礼包RMB购买礼包 16
{ // {
let data = await limitPackageActivity(serverId, roleId, ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_DAILY); // let data = await limitPackageActivity(serverId, roleId, ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_DAILY);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_DAILY, // type: ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_DAILY,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//每日限购礼包RMB购买礼包 17 // //每日限购礼包RMB购买礼包 17
{ // {
let data = await limitPackageActivity(serverId, roleId, ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_WEEKLY); // let data = await limitPackageActivity(serverId, roleId, ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_WEEKLY);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_WEEKLY, // type: ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_WEEKLY,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//元宝商店 18 // //元宝商店 18
{ // {
let data = await yuanbaoActivity(serverId, roleId); // let data = await yuanbaoActivity(serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.YUAN_BAO_SHOP, // type: ACTIVITY_TYPE.YUAN_BAO_SHOP,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//月卡1 19 // //月卡1 19
{ // {
let data = await monthlyTicketActivity(serverId, roleId, ACTIVITY_TYPE.MONTHLY_TICKET_1); // let data = await monthlyTicketActivity(serverId, roleId, ACTIVITY_TYPE.MONTHLY_TICKET_1);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.MONTHLY_TICKET_1, // type: ACTIVITY_TYPE.MONTHLY_TICKET_1,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//月卡2 20 // //月卡2 20
{ // {
let data = await monthlyTicketActivity(serverId, roleId, ACTIVITY_TYPE.MONTHLY_TICKET_2); // let data = await monthlyTicketActivity(serverId, roleId, ACTIVITY_TYPE.MONTHLY_TICKET_2);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.MONTHLY_TICKET_2, // type: ACTIVITY_TYPE.MONTHLY_TICKET_2,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//累计充值RMB活动 21 // //累计充值RMB活动 21
{ // {
let data = await rechargeMoneyActivity(serverId, roleId); // let data = await rechargeMoneyActivity(serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.RECHARGE_MONEY, // type: ACTIVITY_TYPE.RECHARGE_MONEY,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//每日特惠RMB购买一次性购买7天礼包 22 // //每日特惠RMB购买一次性购买7天礼包 22
{ // {
let data = await dailyRMBGiftsActivity(serverId, roleId); // let data = await dailyRMBGiftsActivity(serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.DAILY_RMB_GIFTS, // type: ACTIVITY_TYPE.DAILY_RMB_GIFTS,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//寻宝骑兵活动 23 // //寻宝骑兵活动 23
{ // {
let data = await treasureHuntActivity(serverId, roleId); // let data = await treasureHuntActivity(serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.TREASURE_HUNT, // type: ACTIVITY_TYPE.TREASURE_HUNT,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//弹出商店 24 // //弹出商店 24
{ // {
let data = await popUpShopActivity(serverId, roleId); // let data = await popUpShopActivity(serverId, roleId);
if (data && data.length > 0) { // if (data && data.length > 0) {
for (let obj of data) { // for (let obj of data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.POP_UP_SHOP, // type: ACTIVITY_TYPE.POP_UP_SHOP,
activityId: obj.activityId, // activityId: obj.activityId,
data: obj, // data: obj,
}); // });
} // }
} // }
} // }
//新手签到 25 // //新手签到 25
{ // {
let data = await newPlayerSignInActivity(serverId, roleId); // let data = await newPlayerSignInActivity(serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN, // type: ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//vip累计充值活动 26 // //vip累计充值活动 26
{ // {
let data = await vipRechargeMoneyActivity(serverId, roleId); // let data = await vipRechargeMoneyActivity(serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.VIP_RECHARGE_MONEY, // type: ACTIVITY_TYPE.VIP_RECHARGE_MONEY,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//七天乐活动 27 // //七天乐活动 27
{ // {
let data = await sevenDaysActivity(serverId, roleId, ACTIVITY_TYPE.SEVEN_DAY); // let data = await sevenDaysActivity(serverId, roleId, ACTIVITY_TYPE.SEVEN_DAY);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.SEVEN_DAY, // type: ACTIVITY_TYPE.SEVEN_DAY,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//十四天乐活动 28 // //十四天乐活动 28
{ // {
let data = await sevenDaysActivity(serverId, roleId, ACTIVITY_TYPE.FOURTEEN_DAY); // let data = await sevenDaysActivity(serverId, roleId, ACTIVITY_TYPE.FOURTEEN_DAY);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.FOURTEEN_DAY, // type: ACTIVITY_TYPE.FOURTEEN_DAY,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//通用七天乐活动 29 // //通用七天乐活动 29
{ // {
let data = await sevenDaysActivity(serverId, roleId, ACTIVITY_TYPE.COMMON_SEVEN_DAY); // let data = await sevenDaysActivity(serverId, roleId, ACTIVITY_TYPE.COMMON_SEVEN_DAY);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.COMMON_SEVEN_DAY, // type: ACTIVITY_TYPE.COMMON_SEVEN_DAY,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//每日领取免费午饭、晚饭活动 // //每日领取免费午饭、晚饭活动 30
{ // {
let data = await dailyMealActivity(serverId, roleId); // let data = await dailyMealActivity(serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.DAILY_MEAL, // type: ACTIVITY_TYPE.DAILY_MEAL,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
//每日兑换铜币活动 // //每日兑换铜币活动 31
{ // {
let data = await dailyCoinActivity(serverId, roleId); // let data = await dailyCoinActivity(serverId, roleId);
if (data) { // if (data) {
playerActivityArray.push({ // playerActivityArray.push({
type: ACTIVITY_TYPE.DAILY_COIN, // type: ACTIVITY_TYPE.DAILY_COIN,
activityId: data.activityId, // activityId: data.activityId,
data, // data,
}); // });
} // }
} // }
let { activityGroupId } = await ServerlistModel.findByServerId(serverId); let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
let groups = await ActivityGroupModel.findGroupsData(activityGroupId); let groups = await ActivityGroupModel.findGroupsData(activityGroupId);
let playerGroupArray = []; let playerGroupArray = [];
for (let groupData of groups) { for (let groupData of groups) {
if (groupData.type !== ACTIVITY_GROUP_TYPE.UNKNOW) { let playerGroupActivityArray = [];
let playerActivityArray = []; for (let activityId of groupData.activities) {
for (let activityId of groupData.activities) { let activityData = await ActivityModel.findActivity(activityId);
let activityData = await ActivityModel.findActivity(activityId); if (activityData) {
if (activityData) { let playerActivityData = await getActivity(serverId, roleId, activityId, activityData.type)
let playerActivityData = await getActivity(serverId, roleId, activityId, activityData.type) if (playerActivityData) playerGroupActivityArray.push(playerActivityData);
if (playerActivityData) playerActivityArray.push(playerActivityData);
}
} }
playerGroupArray.push({
type: groupData.type,
activities: playerActivityArray,
});
} }
playerGroupArray.push({
type: groupData.type,
activities: playerGroupActivityArray,
});
console.log(`${roleId} 活动合集 groupId:${groupData.groupId}, 合集类型${groupData.type}, 一共${playerGroupActivityArray.length}`)
} }
return resResult(STATUS.SUCCESS, { playerActivityArray, playerGroupArray }); return resResult(STATUS.SUCCESS, { playerActivityArray, playerGroupArray });

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@@ -10,6 +10,7 @@ import { RewardParam } from '../../../domain/activityField/rewardField';
import { ItemInter } from '../../../pubUtils/interface'; import { ItemInter } from '../../../pubUtils/interface';
import { getGoldObject } from '../../../pubUtils/itemUtils'; import { getGoldObject } from '../../../pubUtils/itemUtils';
import { RoleModel } from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import moment = require('moment');
export default function (app: Application) { export default function (app: Application) {
@@ -123,7 +124,7 @@ export class DailyCoinHandler {
//免费期间 //免费期间
let result = await addReward(roleId, roleName, sid, serverId, funcs, newReward) let result = await addReward(roleId, roleName, sid, serverId, funcs, newReward)
await ActivityDailyCoinModel.addExchangeRecord(serverId, activityId, roleId, playerData.beginTime, count, addCoin, `${count}&${consumeGold}&${addCoin}`); await ActivityDailyCoinModel.addExchangeRecord(serverId, activityId, roleId, playerData.beginTime, count, addCoin, `${count}&${consumeGold}&${addCoin}&${moment(new Date().valueOf())}`);
let exchangeCount = playerData.exchangeCount + count; let exchangeCount = playerData.exchangeCount + count;
return resResult(STATUS.SUCCESS, Object.assign(result, { return resResult(STATUS.SUCCESS, Object.assign(result, {

View File

@@ -0,0 +1,79 @@
import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { STATUS } from '../../../consts';
import { getPlayerDailyGKData } from '../../../services/dailyGKService';
import { DailyGKItem } from '../../../domain/activityField/dailyGKField';
import { addReward, stringToRewardParam } from '../../../services/giftPackageService';
import { RewardParam } from '../../../domain/activityField/rewardField';
import { ActivityDailyGKModel } from '../../../db/ActivityDailyGK';
export default function (app: Application) {
return new DailyGKHandler(app);
}
export class DailyGKHandler {
constructor(private app: Application) {
}
/************************每日关卡;按日开启,每日开启一关****************************/
/**
* @description 获取每日关卡活动数据
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof DailyGKHandler
*/
async getDailyGKActivity(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getPlayerDailyGKData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, playerData);
}
/**
* @description 获取今日挑战的单个奖励
* @param {{ activityId: number, dayIndex: number}} msg
* @param {BackendSession} session
* @memberof DailyGKHandler
*/
async getGK(msg: { activityId: number, dayIndex: number }, session: BackendSession) {
const { activityId, dayIndex } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs = session.get('funcs');
let playerData = await getPlayerDailyGKData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
if (dayIndex > playerData.todayIndex) {
return resResult(STATUS.ACTIVITY_DAY_INDEX_OVER);
}
let dailyItemData: DailyGKItem = playerData.findDailyGKItem(dayIndex);
if (!dailyItemData) {
return resResult(STATUS.ACTIVITY_DATA_ERROR);
}
if (dailyItemData.isSuccess) {//已经达成
return resResult(STATUS.ACTIVITY_REWARDED);
}
await ActivityDailyGKModel.addRecord(serverId, activityId, roleId, dayIndex);
let rewardParamArr: Array<RewardParam> = stringToRewardParam(dailyItemData.reward);
let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardParamArr)
dailyItemData.isSuccess = true;
return resResult(STATUS.SUCCESS, {
gkId: dailyItemData.gk
});
}
}

View File

@@ -1,7 +1,7 @@
import { Application, BackendSession } from 'pinus'; import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util'; import { resResult } from '../../../pubUtils/util';
import { STATUS, } from '../../../consts'; import { STATUS, } from '../../../consts';
import { getPlayerDailyGiftsData, makeDailyRMBGiftsReward } from '../../../services/dailyRMBGiftsService'; import { getPlayerDailyRMBGiftsData, makeDailyRMBGiftsReward } from '../../../services/dailyRMBGiftsService';
import { RewardParam } from '../../../domain/activityField/rewardField'; import { RewardParam } from '../../../domain/activityField/rewardField';
import { addReward, stringToRewardParam } from '../../../services/giftPackageService'; import { addReward, stringToRewardParam } from '../../../services/giftPackageService';
import { ActivityDailyRMBGiftsModel } from '../../../db/ActivityDailyRMBGifts'; import { ActivityDailyRMBGiftsModel } from '../../../db/ActivityDailyRMBGifts';
@@ -29,7 +29,7 @@ export class DailyRMBGiftsHandler {
const roleId = session.get('roleId'); const roleId = session.get('roleId');
const serverId = session.get('serverId'); const serverId = session.get('serverId');
let playerData = await getPlayerDailyGiftsData(activityId, serverId, roleId) let playerData = await getPlayerDailyRMBGiftsData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING); if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, { playerData }); return resResult(STATUS.SUCCESS, { playerData });
@@ -49,7 +49,7 @@ export class DailyRMBGiftsHandler {
const roleName = session.get('roleName'); const roleName = session.get('roleName');
const funcs: number[] = session.get('funcs'); const funcs: number[] = session.get('funcs');
let playerData = await getPlayerDailyGiftsData(activityId, serverId, roleId) let playerData = await getPlayerDailyRMBGiftsData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING); if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
if (id > 0) {//领取单个--免费奖励 if (id > 0) {//领取单个--免费奖励

View File

@@ -22,6 +22,7 @@ import { Rank } from '../../../services/rankService';
import { checkTaskWithWar, checkTaskInBattleEnd, checkActivityTask } from '../../../services/taskService'; import { checkTaskWithWar, checkTaskInBattleEnd, checkActivityTask } from '../../../services/taskService';
import { ActivitySelfServiceModel } from '../../../db/ActivitySelfService'; import { ActivitySelfServiceModel } from '../../../db/ActivitySelfService';
import { getSelfServiceShopActivityData } from '../../../services/selfServiceShopActivityService'; import { getSelfServiceShopActivityData } from '../../../services/selfServiceShopActivityService';
import { challengeDailyGK } from '../../../services/dailyGKService';
export default function (app: Application) { export default function (app: Application) {
return new NormalBattleHandler(app); return new NormalBattleHandler(app);
@@ -119,8 +120,8 @@ export class NormalBattleHandler {
} }
// 关卡结算,记录使用的武将,获得奖励 // 关卡结算,记录使用的武将,获得奖励
async battleEnd(msg: { battleCode: string, battleId: number, isSuccess: boolean, star: number, heroes: Array<any>, }, session: BackendSession) { async battleEnd(msg: { battleCode: string, battleId: number, isSuccess: boolean, star: number, heroes: Array<any>, activityId: number }, session: BackendSession) {
const { battleCode, battleId, isSuccess, heroes = [], star } = msg; const { battleCode, battleId, isSuccess, heroes = [], star, activityId } = msg;
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let roleName = session.get('roleName'); let roleName = session.get('roleName');
let sid = session.get('sid'); let sid = session.get('sid');
@@ -213,6 +214,10 @@ export class NormalBattleHandler {
let playerData = await getSelfServiceShopActivityData(serverId, roleId) let playerData = await getSelfServiceShopActivityData(serverId, roleId)
await ActivitySelfServiceModel.addChallengeRecord(serverId, playerData.activityId, roleId, playerData.roundIndex, 1, new Date()) await ActivitySelfServiceModel.addChallengeRecord(serverId, playerData.activityId, roleId, playerData.roundIndex, 1, new Date())
} }
} else if (warInfo.warType == WAR_TYPE.ACT_DAILY_GK) {
if (isSuccess) {
await challengeDailyGK(serverId, roleId, activityId, battleId)
}
} }
if (isSuccess) { // 挑战胜利 if (isSuccess) { // 挑战胜利

View File

@@ -11,6 +11,15 @@ import { getPlayerThirtyDaysData, playerThirtyDaysActivityDays, } from './thirty
import { getPlayerVipRechargeMoneyData, } from './vipRechargeMoneyService'; import { getPlayerVipRechargeMoneyData, } from './vipRechargeMoneyService';
import { getPlayerActivityData, } from './selfServiceShopActivityService'; import { getPlayerActivityData, } from './selfServiceShopActivityService';
import { ActivitySelfServiceGoodsModel } from '../db/ActivitySelfServiceGoods'; import { ActivitySelfServiceGoodsModel } from '../db/ActivitySelfServiceGoods';
import { RoleModel } from '../db/Role';
import moment = require('moment');
import { getPlayerTreasureHuntData, getTreasureHuntData } from './treasureHuntService';
import { getPlayerPopUpShopData } from './popUpShopService';
import { getPlayerSevenDaysData } from './sevenDaysService';
import { getPlayerDailyMealData } from './dailyMealService';
import { getPlayerDailyCoinData } from './dailyCoinService';
import { getPlayerDailyRMBGiftsData } from './dailyRMBGiftsService';
import { getPlayerDailyGKData } from './dailyGKService';
/** /**
* 获取活动数据 * 获取活动数据
@@ -59,6 +68,16 @@ export async function getActivity(serverId: number, roleId: string, activityId:
activityData = await getPlayerFirstGiftData(activityId, serverId, roleId); activityData = await getPlayerFirstGiftData(activityId, serverId, roleId);
break; break;
} }
case ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE://新手限定RMB购买礼包 15
{
let { createTime } = await RoleModel.findByRoleId(roleId);
let createDate = moment(createTime * 1000).toDate();
let endTime = moment(createDate).startOf('d').add(7, 'd').add(5, 'h').toDate();
if (new Date() <= endTime) {
activityData = await getPlayerLimitPackageData(activityId, serverId, roleId);
}
break;
}
case ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_DAILY://每日限购礼包RMB购买礼包 16 case ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_DAILY://每日限购礼包RMB购买礼包 16
case ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_WEEKLY://每周限购礼包RMB购买礼包 17 case ACTIVITY_TYPE.LIMIT_PACKAGE_SHOP_WEEKLY://每周限购礼包RMB购买礼包 17
{ {
@@ -83,7 +102,18 @@ export async function getActivity(serverId: number, roleId: string, activityId:
} }
case ACTIVITY_TYPE.DAILY_RMB_GIFTS://每日特惠RMB购买一次性购买7天礼包 22 case ACTIVITY_TYPE.DAILY_RMB_GIFTS://每日特惠RMB购买一次性购买7天礼包 22
{ {
activityData = await getPlayerDailyGiftsData(activityId, serverId, roleId); activityData = await getPlayerDailyRMBGiftsData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.TREASURE_HUNT://寻宝骑兵活动 23
{
let { huntActivityId, huntBeginTime, huntEndTime, huntRoundIndex } = await getTreasureHuntData(serverId);
activityData = await getPlayerTreasureHuntData(activityId, serverId, roleId, huntRoundIndex, huntBeginTime, huntEndTime);
break;
}
case ACTIVITY_TYPE.POP_UP_SHOP://弹出商店 24
{
activityData = await getPlayerPopUpShopData(activityId, serverId, roleId);
break; break;
} }
case ACTIVITY_TYPE.VIP_RECHARGE_MONEY://vip累计充值活动 26 case ACTIVITY_TYPE.VIP_RECHARGE_MONEY://vip累计充值活动 26
@@ -91,6 +121,32 @@ export async function getActivity(serverId: number, roleId: string, activityId:
activityData = await getPlayerVipRechargeMoneyData(activityId, serverId, roleId); activityData = await getPlayerVipRechargeMoneyData(activityId, serverId, roleId);
break; break;
} }
case ACTIVITY_TYPE.SEVEN_DAY://七天乐活动 27
case ACTIVITY_TYPE.FOURTEEN_DAY://十四天乐活动 28
case ACTIVITY_TYPE.COMMON_SEVEN_DAY://通用七天乐活动 29
{
activityData = await getPlayerSevenDaysData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.DAILY_MEAL://每日领取免费午饭、晚饭活动 30
{
activityData = await getPlayerDailyMealData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.DAILY_COIN://每日兑换铜币活动 31
{
activityData = await getPlayerDailyCoinData(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.DAILY_GK://每日关卡(每日开启一关) 32
{
activityData = await getPlayerDailyGKData(activityId, serverId, roleId);
break;
}
default: {
console.log('未知活动类型.........')
break;
}
} }
return activityData; return activityData;
} }

View File

@@ -0,0 +1,72 @@
import { ACTIVITY_TYPE } from '../consts';
import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ActivityDailyGKModel, ActivityDailyGKModelType } from '../db/ActivityDailyGK';
import { ServerlistModel } from '../db/Serverlist';
import { DailyGKData, DailyGKItem } from '../domain/activityField/dailyGKField';
/**
* 获取活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function dailyGKActivity(serverId: number, roleId: string) {
let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
let activityDataArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.DAILY_GK, new Date());
if (activityDataArray.length === 0) {
return null;
}
let activityData: ActivityModelType = activityDataArray[0];
let playerRecord: ActivityDailyGKModelType = await ActivityDailyGKModel.findData(serverId, activityData.activityId, roleId);
let playerData = new DailyGKData(activityData);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
/**
* 玩家玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerDailyGKData(activityId: number, serverId: number, roleId: string) {
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
let playerRecord: ActivityDailyGKModelType = await ActivityDailyGKModel.findData(serverId, activityId, roleId);
let playerData = new DailyGKData(activityData);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
/**
* 挑战每日关卡成功
*
* @param {number} activityId 活动id
* @param {number} gk 关卡id
*
*/
export async function challengeDailyGK(serverId: number, roleId: string, activityId: number, gk: number) {
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
let playerData = new DailyGKData(activityData);
let item = playerData.findItemByGK(gk);
if (item) {
let dayIndex = item.dayIndex;
await ActivityDailyGKModel.addRecord(serverId, activityId, roleId, dayIndex);
} else {
console.log('没有找到对应关卡活动数据', activityId, gk)
}
return playerData;
}

View File

@@ -24,7 +24,7 @@ export async function dailyRMBGiftsActivity(serverId: number, roleId: string) {
return null; return null;
} }
let activityData = activityArray[0]; let activityData = activityArray[0];
let playerData = await getPlayerDailyGiftsData(activityData.activityId, serverId, roleId); let playerData = await getPlayerDailyRMBGiftsData(activityData.activityId, serverId, roleId);
return playerData return playerData
} }
@@ -36,7 +36,7 @@ export async function dailyRMBGiftsActivity(serverId: number, roleId: string) {
* @param {string} roleId 角色Id * @param {string} roleId 角色Id
* *
*/ */
export async function getPlayerDailyGiftsData(activityId: number, serverId: number, roleId: string) { export async function getPlayerDailyRMBGiftsData(activityId: number, serverId: number, roleId: string) {
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId); let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
let playerData = new DailyRMBGiftsData(activityData); let playerData = new DailyRMBGiftsData(activityData);

View File

@@ -1,6 +1,6 @@
/** /**
* 活动类型 * 合集类型
*/ */
export enum ACTIVITY_GROUP_TYPE { export enum ACTIVITY_GROUP_TYPE {
@@ -44,6 +44,7 @@ export enum ACTIVITY_TYPE {
COMMON_SEVEN_DAY = 29, // 通用七天乐活动 COMMON_SEVEN_DAY = 29, // 通用七天乐活动
DAILY_MEAL = 30, // 每日领取免费午饭、晚饭活动 DAILY_MEAL = 30, // 每日领取免费午饭、晚饭活动
DAILY_COIN = 31, // 每日兑换铜钱 DAILY_COIN = 31, // 每日兑换铜钱
DAILY_GK = 32, // 每日关卡(每日开启一关)
} }
/** /**

View File

@@ -26,6 +26,7 @@ export const WAR_TYPE = {
BRANCH: 14, // 支线 BRANCH: 14, // 支线
ACT_TREASURE_HUNT: 15, // 神州探秘 ACT_TREASURE_HUNT: 15, // 神州探秘
ACT_SELF_SHOP: 16, // 糜家商队 ACT_SELF_SHOP: 16, // 糜家商队
ACT_DAILY_GK: 17, // 每日关卡活动
}; };
// 藏宝图掉落参数 // 藏宝图掉落参数
@@ -155,22 +156,22 @@ export const COM_BTL_CONST = {
// 寻宝等级区间 // 寻宝等级区间
export const COM_BTL_LV_RANGE = [ export const COM_BTL_LV_RANGE = [
{id: 1, minLv: 1, maxLv: 19}, { id: 1, minLv: 1, maxLv: 19 },
{id: 2, minLv: 20, maxLv: 39}, { id: 2, minLv: 20, maxLv: 39 },
{id: 3, minLv: 40, maxLv: 59}, { id: 3, minLv: 40, maxLv: 59 },
{id: 4, minLv: 60, maxLv: 79}, { id: 4, minLv: 60, maxLv: 79 },
{id: 5, minLv: 80, maxLv: 99}, { id: 5, minLv: 80, maxLv: 99 },
{id: 6, minLv: 100, maxLv: 100}, { id: 6, minLv: 100, maxLv: 100 },
]; ];
// 机器人名字随机 // 机器人名字随机
export const COM_BATTLE_ROBOT_ID_NAME = [ export const COM_BATTLE_ROBOT_ID_NAME = [
{robotRoleId: 'cd9h0iy8', robotRoleName: '徐埋农'}, { robotRoleId: 'cd9h0iy8', robotRoleName: '徐埋农' },
{robotRoleId: 'rtdgr4oz', robotRoleName: '简普瞳'}, { robotRoleId: 'rtdgr4oz', robotRoleName: '简普瞳' },
{robotRoleId: 'rv96unin', robotRoleName: '邛瑛'}, { robotRoleId: 'rv96unin', robotRoleName: '邛瑛' },
{robotRoleId: 'b33u625l', robotRoleName: '嵇晁伊'}, { robotRoleId: 'b33u625l', robotRoleName: '嵇晁伊' },
{robotRoleId: 'l6wopj9p', robotRoleName: '颜校'}, { robotRoleId: 'l6wopj9p', robotRoleName: '颜校' },
{robotRoleId: '6wdqcumj', robotRoleName: '吉辉娇'} { robotRoleId: '6wdqcumj', robotRoleName: '吉辉娇' }
]; ];
export const ROBOT_NAME = [ export const ROBOT_NAME = [

View File

@@ -0,0 +1,41 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
/**
* 活动系统 - 每日关卡活动
*/
@index({ roleId: 1 })
export default class Activity_Daily_GK extends BaseModel {
@prop({ required: true })
serverId: number; // 服id
@prop({ required: true })
activityId: number; // 活动Id
@prop({ required: true })
roleId: string; // 用户Id
@prop({ required: true })
days: number[]; // 第几天的通关
//通关记录
public static async addRecord(serverId: number, activityId: number, roleId: string, day: number) {
let result: ActivityDailyGKModelType = await ActivityDailyGKModel.findOneAndUpdate({ serverId, roleId, activityId },
{ $push: { days: day } }, { upsert: true, new: true }).lean(true);
return result;
}
//根据活动id查询活动数据
public static async findData(serverId: number, activityId: number, roleId: string) {
let result: ActivityDailyGKModelType = await ActivityDailyGKModel.findOne({ serverId, roleId, activityId }).lean(true);
return result;
}
//删除活动领取记录
public static async deleteActivity(serverId: number, activityId: number, roleId: string) {
await ActivityDailyGKModel.deleteMany({ serverId, roleId, activityId });
}
}
export const ActivityDailyGKModel = getModelForClass(Activity_Daily_GK);
export interface ActivityDailyGKModelType extends Pick<DocumentType<Activity_Daily_GK>, keyof Activity_Daily_GK> { }
export type ActivityDailyGKModelTypeParam = Partial<ActivityDailyGKModelType>; // 将所有字段变成可选项

View File

@@ -0,0 +1,61 @@
import { ActivityModelType } from '../../db/Activity';
import { ActivityDailyGKModelType } from '../../db/ActivityDailyGK';
import { ActivityBase } from './activityField';
// 每日配置数据
export class DailyGKItem {
dayIndex: number; // 第几天,从1开始
gk: number; // 关卡
name: string; // 名称
reward: string; // 奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄2.物品
isSuccess: boolean; //是否成功
constructor(data: any) {
this.dayIndex = data.dayIndex;
this.name = data.name;
this.reward = data.reward;
this.isSuccess = false;
}
}
// 每日关卡活动数据
export class DailyGKData extends ActivityBase {
list: Array<DailyGKItem> = [];
public findItemByGK(gk: number) {
let index = this.list.findIndex(obj => { return obj && obj.gk == gk })
return (index != -1) ? this.list[index] : null;
}
public findDailyGKItem(dayIndex: number) {
let index = this.list.findIndex(obj => { return obj && obj.dayIndex == dayIndex })
return (index != -1) ? this.list[index] : null;
}
//解析玩家记录
public setPlayerRecords(data: ActivityDailyGKModelType) {
if (!data)
return;
let records = data.days ? data.days : [];
for (let obj of this.list) {
let index = records.findIndex(dayIndex => { return obj.dayIndex == dayIndex })
if (index != -1) {
obj.isSuccess = true
}
}
}
public initData(data: string) {
let arr = JSON.parse(data);
for (let obj of arr) {
this.list.push(new DailyGKItem(obj))
}
}
constructor(activityData: ActivityModelType) {
super(activityData)
this.initData(activityData.data)
}
}

View File

@@ -653,30 +653,32 @@ export async function accomplishTask(serverId: number, roleId: string, taskType:
let huntEndTime = tempData.huntEndTime; let huntEndTime = tempData.huntEndTime;
let huntRoundIndex = tempData.huntRoundIndex; let huntRoundIndex = tempData.huntRoundIndex;
let activity = await ActivityModel.findActivity(tempData.huntActivityId); let activity = await ActivityModel.findActivity(tempData.huntActivityId);
let playerData = new TreasureHuntData(activity); if (activity) {
playerData.beginTime = moment(huntBeginTime).valueOf(); let playerData = new TreasureHuntData(activity);
playerData.endTime = moment(huntEndTime).valueOf(); playerData.beginTime = moment(huntBeginTime).valueOf();
playerData.roundIndex = huntRoundIndex; playerData.endTime = moment(huntEndTime).valueOf();
let taskArray = playerData.tasks.findItemByTaskType(taskType); playerData.roundIndex = huntRoundIndex;
for (let task of taskArray) { let taskArray = playerData.tasks.findItemByTaskType(taskType);
let taskRecord: ActivityTreasureHuntTaskModelType = await ActivityTreasureHuntTaskModel.findDataByCellIndex(serverId, activity.activityId, roleId, huntRoundIndex, task.cellIndex); for (let task of taskArray) {
if (!taskRecord || !taskRecord.isPush) { let taskRecord: ActivityTreasureHuntTaskModelType = await ActivityTreasureHuntTaskModel.findDataByCellIndex(serverId, activity.activityId, roleId, huntRoundIndex, task.cellIndex);
let recordData = taskRecord && taskRecord.data ? JSON.parse(taskRecord.data) : null if (!taskRecord || !taskRecord.isPush) {
let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, parma, recordData); let recordData = taskRecord && taskRecord.data ? JSON.parse(taskRecord.data) : null
if (addCount) { let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, parma, recordData);
let playerRecord = await ActivityTreasureHuntTaskModel.addTreasureHuntTaskCount(serverId, activity.activityId, roleId, huntRoundIndex, task.cellIndex, addCount); if (addCount) {
//推送 let playerRecord = await ActivityTreasureHuntTaskModel.addTreasureHuntTaskCount(serverId, activity.activityId, roleId, huntRoundIndex, task.cellIndex, addCount);
if (task.condition <= playerRecord.totalCount) {//已经完成 //推送
playerRecord = await ActivityTreasureHuntTaskModel.pushMessage(serverId, activity.activityId, roleId, huntRoundIndex, task.cellIndex); if (task.condition <= playerRecord.totalCount) {//已经完成
task.totalCount = playerRecord.totalCount; playerRecord = await ActivityTreasureHuntTaskModel.pushMessage(serverId, activity.activityId, roleId, huntRoundIndex, task.cellIndex);
pushMessage = pushMessage.concat(Object.assign(task, { activityId: activity.activityId })); task.totalCount = playerRecord.totalCount;
} else {//没有完成 pushMessage = pushMessage.concat(Object.assign(task, { activityId: activity.activityId }));
task.totalCount = playerRecord.totalCount; } else {//没有完成
pushMessage = pushMessage.concat(Object.assign(task, { activityId: activity.activityId })); task.totalCount = playerRecord.totalCount;
pushMessage = pushMessage.concat(Object.assign(task, { activityId: activity.activityId }));
}
}
if (record) {
await ActivityTreasureHuntTaskModel.addTreasureHuntTaskRecord(serverId, activity.activityId, roleId, huntRoundIndex, task.cellIndex, JSON.stringify(record));
} }
}
if (record) {
await ActivityTreasureHuntTaskModel.addTreasureHuntTaskRecord(serverId, activity.activityId, roleId, huntRoundIndex, task.cellIndex, JSON.stringify(record));
} }
} }
} }