Revert "🎈 perf(排行榜): 武将排行榜修改为读数据库"

This reverts commit 2c63ac1e50532c20d0279b9da38e9cd0fd53fb08.
This commit is contained in:
luying
2023-05-22 19:44:33 +08:00
parent e0fc05dc13
commit c3f2ac1a02
5 changed files with 26 additions and 113 deletions
@@ -1,7 +1,7 @@
import { Application, BackendSession, HandlerService, pinus, } from "pinus"; import { Application, BackendSession, HandlerService, pinus, } from "pinus";
import { resResult } from "../../../pubUtils/util"; import { resResult } from "../../../pubUtils/util";
import { STATUS, getRedisKeyByRankType, ROLE_SELECT, RANK_TYPE, HERO_SELECT, GUILD_SELECT, RANK_FIRST_REWARD_STATUS, ITEM_CHANGE_REASON, REDIS_KEY } from "../../../consts"; import { STATUS, getRedisKeyByRankType, ROLE_SELECT, RANK_TYPE, HERO_SELECT, GUILD_SELECT, RANK_FIRST_REWARD_STATUS, ITEM_CHANGE_REASON, REDIS_KEY } from "../../../consts";
import Role,{RoleModel} from "../../../db/Role"; import {RoleModel} from "../../../db/Role";
import { UserGuildModel } from "../../../db/UserGuild"; import { UserGuildModel } from "../../../db/UserGuild";
import { GuildModel } from "../../../db/Guild"; import { GuildModel } from "../../../db/Guild";
import { Rank, getGeneralRank, getRankFirstReward, getRankInHandler } from "../../../services/rankService"; import { Rank, getGeneralRank, getRankFirstReward, getRankInHandler } from "../../../services/rankService";
@@ -9,8 +9,6 @@ import { gameData } from "../../../pubUtils/data";
import { addItems } from "../../../services/role/rewardService"; import { addItems } from "../../../services/role/rewardService";
import { RewardInter } from "../../../pubUtils/interface"; import { RewardInter } from "../../../pubUtils/interface";
import { RankFirstType } from "../../../db/RankFirst"; import { RankFirstType } from "../../../db/RankFirst";
import Hero from "../../../db/Hero";
import { LineupParam, RoleAndGuildRankInfo, RoleRankInfo } from "../../../domain/rank";
export default function (app: Application) { export default function (app: Application) {
new HandlerService(app, {}); new HandlerService(app, {});
@@ -51,52 +49,13 @@ export class RoleHandler {
async getRank(msg: { type: number }, session: BackendSession) { async getRank(msg: { type: number }, session: BackendSession) {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let serverId = session.get('serverId'); let serverId = session.get('serverId');
let guildCode = session.get('guildCode');
let { type } = msg; let { type } = msg;
let redisKey = getRedisKeyByRankType(type); let redisKey = getRedisKeyByRankType(type);
if (!redisKey) return resResult(STATUS.WRONG_PARMS); if (!redisKey) return resResult(STATUS.WRONG_PARMS);
let result = await getRankInHandler(redisKey, type, { serverId }, session);
if(redisKey == REDIS_KEY.TOP_HERO_RANK) { return resResult(STATUS.SUCCESS, { type, ...result });
let heroRanks = await Hero.findByServerIdAndSortByCe(serverId);
let r = new Rank(REDIS_KEY.TOP_HERO_RANK, { serverId });
let ranks: RoleAndGuildRankInfo[] = [], myRank: RoleAndGuildRankInfo;
for(let rank = 1; rank <= heroRanks.length; rank++) {
let hero = heroRanks[rank - 1];
let result = new RoleAndGuildRankInfo(rank, hero.ce);
let param = <RoleRankInfo>await r.getParam(rank, hero.roleId, [hero.ce]);
if(!param) {
let role = await Role.findByRoleId(hero.roleId, ROLE_SELECT.RANK);
await r.generParamAndSet(REDIS_KEY.USER_INFO, { roleId: hero.roleId }, { role });
param = <RoleRankInfo>await r.getParam(rank, hero.roleId, [hero.ce]);
}
param.setTopLine([new LineupParam(hero)]);
result.setUserInfo(param);
ranks.push(result);
if(!myRank && param.roleId == roleId) myRank = result;
}
if(!myRank) {
let myHeroes = await Hero.findAndSortByCe(roleId);
let myHero = myHeroes[0];
let result = new RoleAndGuildRankInfo(0, myHero.ce);
let param = <RoleRankInfo>await r.getParam(0, roleId, [myHero.ce]);
if(!param) {
let role = await Role.findByRoleId(roleId, ROLE_SELECT.RANK);
await r.generParamAndSet(REDIS_KEY.USER_INFO, { roleId }, { role });
param = <RoleRankInfo>await r.getParam(0, roleId, [myHero.ce]);
}
param.setTopLine([new LineupParam(myHero)]);
result.setUserInfo(param);
myRank = result;
}
return resResult(STATUS.SUCCESS, { type, myRank, ranks });
} else {
let result = await getRankInHandler(redisKey, type, { serverId }, session);
return resResult(STATUS.SUCCESS, { type, ...result });
}
} }
// 查看活跃排行榜 // 查看活跃排行榜
@@ -128,45 +87,18 @@ export class RoleHandler {
// 查看单个武将排行榜 // 查看单个武将排行榜
async getHeroRank(msg: { type: number, hid: number }, session: BackendSession) { async getHeroRank(msg: { type: number, hid: number }, session: BackendSession) {
let serverId = session.get('serverId'); let serverId = session.get('serverId')
let roleId = session.get('roleId');
let { type, hid } = msg; let { type, hid } = msg;
let redisKey = getRedisKeyByRankType(type); let redisKey = getRedisKeyByRankType(type);
if (!redisKey) return resResult(STATUS.WRONG_PARMS); if (!redisKey) return resResult(STATUS.WRONG_PARMS);
let heroRanks = await Hero.findByServerIdAndHidAndSortByCe(serverId, hid); let r = new Rank(redisKey, { serverId, hid });
let ranks = await r.getRankByRange(200, 0);
let r = new Rank(redisKey, { serverId }); return resResult(STATUS.SUCCESS, {
let ranks: RoleRankInfo[] = [], myRank: RoleRankInfo; type, hid, ranks
for(let rank = 1; rank <= heroRanks.length; rank++) { });
let hero = heroRanks[rank - 1];
let param = <RoleRankInfo>await r.getParam(rank, hero.roleId, [hero.ce]);
if(!param) {
let role = await Role.findByRoleId(hero.roleId, ROLE_SELECT.RANK);
await r.generParamAndSet(REDIS_KEY.USER_INFO, { roleId: hero.roleId }, { role });
param = <RoleRankInfo>await r.getParam(rank, hero.roleId, [hero.ce]);
}
param.setSingleHero([new LineupParam(hero)]);
ranks.push(param);
if(!myRank && param.roleId == roleId) myRank = param;
}
if(!myRank) {
let myHero = await Hero.findByHidAndRole(hid, roleId);
let param = <RoleRankInfo>await r.getParam(0, roleId, [myHero?.ce||0]);
if(!param) {
let role = await Role.findByRoleId(roleId, ROLE_SELECT.RANK);
await r.generParamAndSet(REDIS_KEY.USER_INFO, { roleId }, { role });
param = <RoleRankInfo>await r.getParam(0, roleId, [myHero?.ce||0]);
}
if(myHero) {
param.setSingleHero([new LineupParam(myHero)]);
}
myRank = param;
}
return resResult(STATUS.SUCCESS, { type, hid, myRank, ranks });
} }
async receiveReward(msg: { type: number, id: number }, session: BackendSession) { async receiveReward(msg: { type: number, id: number }, session: BackendSession) {
+6 -6
View File
@@ -495,13 +495,13 @@ async function updateRank(roleId: string, serverId: number, topLineupCe: number,
await r.setRankWithRoleInfo(roleId, topLineupCe, 0, role); await r.setRankWithRoleInfo(roleId, topLineupCe, 0, role);
// 最强武将 // 最强武将
// for(let { hid, ce } of pushHeros) { for(let { hid, ce } of pushHeros) {
// let r2 = new Rank(REDIS_KEY.TOP_HERO_RANK, { serverId }); let r2 = new Rank(REDIS_KEY.TOP_HERO_RANK, { serverId });
// await r2.setRankWithHeroInfo(roleId, hid, ce, 0); await r2.setRankWithHeroInfo(roleId, hid, ce, 0);
// let r4 = new Rank(REDIS_KEY.HERO_RANK, { serverId, hid }); let r4 = new Rank(REDIS_KEY.HERO_RANK, { serverId, hid });
// await r4.setRankWithHeroInfo(roleId, hid, ce, 0); await r4.setRankWithHeroInfo(roleId, hid, ce, 0);
// } }
// 总战力 // 总战力
let r3 = new Rank(REDIS_KEY.SUM_CE_RANK, { serverId }); let r3 = new Rank(REDIS_KEY.SUM_CE_RANK, { serverId });
+8 -11
View File
@@ -1119,14 +1119,14 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
// console.log(roleId); // console.log(roleId);
await r.setRankWithRoleInfo(role.roleId, role.topLineupCe, role.updatedAt.getTime(), role); await r.setRankWithRoleInfo(role.roleId, role.topLineupCe, role.updatedAt.getTime(), role);
} }
// } else if (type == REDIS_KEY.TOP_HERO_RANK) { } else if (type == REDIS_KEY.TOP_HERO_RANK) {
// let serverId = args.serverId; let serverId = args.serverId;
// let ranks = await Hero.getAllRank(serverId, HERO_SELECT.RANK_LINEUP); let ranks = await Hero.getAllRank(serverId, HERO_SELECT.RANK_LINEUP);
// let r = new Rank(type, { serverId }); let r = new Rank(type, { serverId });
// r.setIsInit(true); r.setIsInit(true);
// for (let hero of ranks) { for (let hero of ranks) {
// await r.setRankWithHeroInfo(hero.roleId, hero.hid, hero.ce, hero.updatedAt.getTime(), hero); await r.setRankWithHeroInfo(hero.roleId, hero.hid, hero.ce, hero.updatedAt.getTime(), hero);
// } }
} else if (type == REDIS_KEY.HERO_NUM_RANK) { } else if (type == REDIS_KEY.HERO_NUM_RANK) {
let serverId = args.serverId; let serverId = args.serverId;
let ranks = await RoleModel.getRank('heroNum', serverId, ROLE_SELECT.RANK); let ranks = await RoleModel.getRank('heroNum', serverId, ROLE_SELECT.RANK);
@@ -1175,7 +1175,6 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
for (let role of ranks) { for (let role of ranks) {
await r.setRankWithRoleInfo(role.roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role); await r.setRankWithRoleInfo(role.roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role);
} }
<<<<<<< HEAD
// } else if (type == REDIS_KEY.HERO_RANK) { // } else if (type == REDIS_KEY.HERO_RANK) {
// let serverId = args.serverId; // let serverId = args.serverId;
@@ -1187,7 +1186,6 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
// await r.setRankWithHeroInfo(hero.roleId, hid, hero.ce, hero.updatedAt.getTime(), hero); // await r.setRankWithHeroInfo(hero.roleId, hid, hero.ce, hero.updatedAt.getTime(), hero);
// } // }
// } // }
=======
} else if (type == REDIS_KEY.HERO_RANK) { } else if (type == REDIS_KEY.HERO_RANK) {
let serverId = args.serverId; let serverId = args.serverId;
@@ -1199,7 +1197,6 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
await r.setRankWithHeroInfo(hero.roleId, hid, hero.ce, hero.updatedAt.getTime(), hero); await r.setRankWithHeroInfo(hero.roleId, hid, hero.ce, hero.updatedAt.getTime(), hero);
} }
} }
>>>>>>> parent of 9051e72e9 ( feat(db): hero表数据库操作方式)
} else if (type == REDIS_KEY.LADDER) { } else if (type == REDIS_KEY.LADDER) {
let serverId = args.serverId; let serverId = args.serverId;
let ranks = await LadderMatchModel.findAll(serverId); let ranks = await LadderMatchModel.findAll(serverId);
+2 -6
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@@ -285,10 +285,8 @@ export function getInfoKeyByRedisKey(redisKey: REDIS_KEY) {
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] }; return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
case REDIS_KEY.TOP_LINEUP_RANK: // 最强阵容排行 case REDIS_KEY.TOP_LINEUP_RANK: // 最强阵容排行
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [REDIS_KEY.TOP_LINEUP_INFO] }; return { infoKey: REDIS_KEY.USER_INFO, extraKey: [REDIS_KEY.TOP_LINEUP_INFO] };
// case REDIS_KEY.TOP_HERO_RANK: // 最强武将排行
// return { infoKey: REDIS_KEY.USER_INFO, extraKey: [REDIS_KEY.HERO_INFO] };
case REDIS_KEY.TOP_HERO_RANK: // 最强武将排行 case REDIS_KEY.TOP_HERO_RANK: // 最强武将排行
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] }; return { infoKey: REDIS_KEY.USER_INFO, extraKey: [REDIS_KEY.HERO_INFO] };
case REDIS_KEY.HERO_NUM_RANK: // 武将数量排行 case REDIS_KEY.HERO_NUM_RANK: // 武将数量排行
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] }; return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
case REDIS_KEY.USER_LV: // 主公等级排行榜 case REDIS_KEY.USER_LV: // 主公等级排行榜
@@ -301,10 +299,8 @@ export function getInfoKeyByRedisKey(redisKey: REDIS_KEY) {
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] }; return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
case REDIS_KEY.MAIN_ELITE_RANK: // 精英通关排名 case REDIS_KEY.MAIN_ELITE_RANK: // 精英通关排名
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] }; return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] };
// case REDIS_KEY.HERO_RANK: // 武将排行榜
// return { infoKey: REDIS_KEY.USER_INFO, extraKey: [REDIS_KEY.HERO_INFO] };
case REDIS_KEY.HERO_RANK: // 武将排行榜 case REDIS_KEY.HERO_RANK: // 武将排行榜
return { infoKey: REDIS_KEY.USER_INFO, extraKey: [] }; return { infoKey: REDIS_KEY.USER_INFO, extraKey: [REDIS_KEY.HERO_INFO] };
case REDIS_KEY.GUILD_ACTIVE_RANK: // 公会周活跃排行榜 case REDIS_KEY.GUILD_ACTIVE_RANK: // 公会周活跃排行榜
return { infoKey: REDIS_KEY.GUILD_INFO, extraKey: [] }; return { infoKey: REDIS_KEY.GUILD_INFO, extraKey: [] };
-12
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@@ -101,8 +101,6 @@ export class EPlace {
@index({ seqId: 1 }) @index({ seqId: 1 })
@index({ roleId: 1, hid: 1 }) @index({ roleId: 1, hid: 1 })
@index({ roleId: 1, ce: -1 }) @index({ roleId: 1, ce: -1 })
@index({ serverId: 1, ce: -1 })
@index({ serverId: 1, hid: 1, ce: -1 })
export default class Hero extends BaseModel { export default class Hero extends BaseModel {
@prop({ required: true }) @prop({ required: true })
@@ -190,16 +188,6 @@ export default class Hero extends BaseModel {
return heroes return heroes
} }
public static async findByServerIdAndSortByCe(serverId: number) {
const heroes: HeroType[] = await HeroROModel.find({ serverId }).sort({ ce: -1 }).select('hid skinId star colorStar lv quality job roleId ce').limit(200).lean();
return heroes
}
public static async findByServerIdAndHidAndSortByCe(serverId: number, hid: number) {
const heroes: HeroType[] = await HeroROModel.find({ serverId, hid }).sort({ ce: -1 }).select('hid skinId star colorStar lv quality job roleId ce').limit(200).lean();
return heroes
}
public static async findBySeqIdRange(seqIds: Array<number>, roleId: string, lean = true) { public static async findBySeqIdRange(seqIds: Array<number>, roleId: string, lean = true) {
const hero: HeroType[] = await HeroModel.find({ seqId: { $in: seqIds }, roleId }).lean(lean); const hero: HeroType[] = await HeroModel.find({ seqId: { $in: seqIds }, roleId }).lean(lean);
return hero; return hero;