fix: 修复远征部分编译错误

This commit is contained in:
luying
2020-10-15 12:11:18 +08:00
parent 33ee71adcd
commit c5bb06ba7d
6 changed files with 30 additions and 8 deletions

View File

@@ -99,4 +99,24 @@ export default class Utils extends Service {
});
}
public calculateCE(heroInfo: {hid: number, lv: number }) {
let { hid, lv } = heroInfo;
// 假设所有属性和等级的关系是简单的线性关系
let dicHero = this.getGamedata('dic_zyz_hero');
let curDicHero = dicHero.find(cur => cur.heroId == hid);
let { atk, matk, def, mdef, agi, luk, atk_up, matk_up, def_up, mdef_up, agi_up, luk_up } = curDicHero;
atk += lv * atk_up;
matk += lv * matk_up;
def += lv * def_up;
mdef += lv * mdef_up;
agi += lv * agi_up;
luk += lv * luk_up;
// 假设战力为所有属性的简单加法
let ce = atk + matk + def + mdef + agi + luk;
return ce;
}
}

View File

@@ -166,6 +166,7 @@ export default class GMUsers extends Service {
flag = 1, msg = "未找到武将" + hid;
break;
}
let ce = ctx.service.utils.calculateCE({hid: hid, lv: hlv});
const heroInfo = {
roleId,
@@ -173,7 +174,8 @@ export default class GMUsers extends Service {
hid: hid,
hName: dicHero.name,
seqId,
lv: hlv
lv: hlv,
ce
}
await HeroModel.createHero(heroInfo);
} else {