This commit is contained in:
yajunlu
2022-07-18 13:32:09 +08:00
20 changed files with 6474 additions and 7299 deletions

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@@ -60,6 +60,7 @@ export const STATUS = {
BATTLE_SWEEP_CONDITION_STAR: { code: 20102, simStr: '需要3星通过关卡才可以扫荡' },
BATTLE_NO_BOX_CAN_RECEIVE: { code: 20103, simStr: '宝箱不可领取' },
BATTLE_NO_WAR_REWARD_CAN_RECEIVE: { code: 20104, simStr: '没有可领取的关卡奖励' },
BATTLE_OR_SWEEP_CNT_NOT_ENOUGH: { code: 20105, simStr: '挑战或扫荡次数不足' },
// 每日 20200 - 20299
DAILY_WAR_NOT_FOUND: { code: 20201, simStr: '未找到该关卡' },
DAILY_TYPE_NOT_FOUND: { code: 20202, simStr: '未找到该类型' },

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@@ -33,7 +33,7 @@ export default class Activity_Monthly_Ticket extends BaseModel {
//查询月卡详情
public static async findMonthlyTicket(serverId: number, roleId: string, activityId: number) {
let result: ActivityMonthlyTicketModelType = await ActivityMonthlyTicketModel.findOne({ serverId, roleId, activityId }).lean(true);
let result: ActivityMonthlyTicketModelType = await ActivityMonthlyTicketModel.findOne({ serverId, roleId, activityId }).sort({ endTime: -1 }).lean(true);
return result;
}

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@@ -44,6 +44,13 @@ export class WarStar {
stars: number[]; // 星级
}
export class WarCount {
@prop({ required: true })
warId: number; // 关卡 id
@prop({ required: true })
count: number;
}
export class Teraph {
@prop({ required: true, default: 1 })
id: number; // 神像的id
@@ -190,6 +197,10 @@ export default class Role extends BaseModel {
@prop({ required: true, type: WarStar, default: [], _id: false })
warStar: WarStar[]; // 关卡星级
@prop({ required: true, type: WarCount, default: [], _id: false })
warCount: WarCount[]; // 关卡星级
@prop({ required: true })
refWarCount: Date; // 刷新关卡次数
@prop({ required: true, default: 1 })
loginCnt: number; // 登录次数

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@@ -66,6 +66,7 @@ export class MonthlyTicketData extends ActivityBase {
if (data.isForever || moment(new Date).valueOf() < this.cardEndTime) {
this.isOpen = true;
this.todayIndex = deltaDays(moment(data.createdAt).startOf('d').add(REFRESH_TIME, 'h').toDate(), new Date) + 1;
this.days = deltaDays(moment(data.createdAt).startOf('d').add(REFRESH_TIME, 'h').toDate(), new Date(this.cardEndTime));
} else {
this.todayIndex = 0;
}

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@@ -29,7 +29,7 @@ export const PVP = {
PVP_CHALLENGE_COUNTS: 5, // pvp初始挑战次数
PVP_CHALLENGE_NORMALTIMES: 240, // pvp日常挑战次数刷新时间分钟
PVP_CHALLENGE_FINALTIMES: 240, // PVP赛季最后一天挑战次数刷新时间分钟
PVP_SEASON_DAYS: '1&7|2&30|3&30|4&30', // PVP一个赛季的时间
PVP_SEASON_DAYS: '1&30|2&30|3&30|4&30', // PVP一个赛季的时间
PVP_OPPONENT_FREEREFRESH: 3, // pvp挑战对手每日免费刷新次数
PVP_WINREWARD_UPLIMIT: 10, // 连胜奖励军功加成上限
PVP_LINEUP_HEROS: 6, // pvp最多上阵人数
@@ -238,6 +238,7 @@ export const NAMEPLATE = {
};
export const GK_MAINELITE = {
GKMAINELITE_OPEN_CONDITION: 424, // 梦魇模式开启时间通过某关卡id
GK_MAINELITE_SWEEP_TIMES: 6, // 梦魇每个主城扫荡次数上限
};
export const SERVER_DEBUG_MODE = {
CURRENT_TIME: 1, // 服务器是否打开推送时间debug模式
@@ -306,3 +307,17 @@ export const INFO_WINDOW = {
REFRESH_TIME: 10, // 刷新冷却时间s
TEAM_INFORMATION_TIME: 60, // 显示的组队信息时间s
};
export const GK_MAIN = {
GK_MAIN_SWEEP_TIMES: 5, // 主线每个主城扫荡次数上限
};
export const LADDER = {
LADDER_INITIAL_POSITION: 3001, // 名将擂台玩家初次匹配的默认名次
LADDER_BATTLE_PREPARE_COUNTDOWN: 120, // 名将擂台战场出战准备界面倒计时s
LADDER_BATTLE_COUNTDOWN: 300, // 名将擂台战场出战准备界面倒计时s
LADDER_REFRESH_TIMES: 5, // 名将擂台每天刷新次数限制
LADDER_CHALLENGE_FREE_TIMES: 5, // 名将擂台每天免费挑战次数
LADDER_CHALLENGE_COST_TIMES: 50, // 名将擂台每天购买挑战次数上限
LADDER_CHALLENGE_BUY_TIMES_COST: '31002&20&20|31002&50&10|31002&100&10|31002&200&10', // 名将擂台每天购买挑战次数花费 物品id&数量&购买次数
LADDER_ROBOT_NAME: '擂台守卫者', // 机器人默认名
LADDER_INITIAL_CHALLENGE_TIMES: 5, // 战5次
};

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@@ -3,42 +3,42 @@
"id": 1,
"jobClass": 1,
"equips": "1&2&3&4",
"effect": "3&1&40|6&2&40|9&4&40|12&5&40"
"effect": "3&1&20|6&2&20|9&4&20|12&5&20"
},
{
"id": 2,
"jobClass": 2,
"equips": "5&6&7&8",
"effect": "3&1&40|6&2&40|9&4&40|12&5&40"
"effect": "3&1&20|6&2&20|9&4&20|12&5&20"
},
{
"id": 3,
"jobClass": 3,
"equips": "9&10&11&12",
"effect": "3&1&40|6&2&40|9&4&40|12&5&40"
"effect": "3&1&20|6&2&20|9&4&20|12&5&20"
},
{
"id": 4,
"jobClass": 4,
"equips": "13&14&15&16",
"effect": "3&1&40|6&2&40|9&4&40|12&5&40"
"effect": "3&1&20|6&2&20|9&4&20|12&5&20"
},
{
"id": 5,
"jobClass": 5,
"equips": "17&18&19&20",
"effect": "3&1&40|6&2&40|9&4&40|12&5&40"
"effect": "3&1&20|6&2&20|9&4&20|12&5&20"
},
{
"id": 6,
"jobClass": 6,
"equips": "21&22&23&24",
"effect": "3&1&40|6&2&40|9&4&40|12&5&40"
"effect": "3&1&20|6&2&20|9&4&20|12&5&20"
},
{
"id": 7,
"jobClass": 7,
"equips": "25&26&27&28",
"effect": "3&1&40|6&2&40|9&4&40|12&5&40"
"effect": "3&1&20|6&2&20|9&4&20|12&5&20"
}
]

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@@ -5,10 +5,10 @@
"stars": 1,
"qualityUp": 1,
"colorstars": 0,
"hp": 20,
"atk": 10,
"def": 6,
"mdef": 6,
"hp": 192,
"atk": 60,
"def": 36,
"mdef": 36,
"agi": 0,
"luk": 0
},
@@ -18,10 +18,10 @@
"stars": 2,
"qualityUp": 1,
"colorstars": 0,
"hp": 40,
"atk": 20,
"def": 12,
"mdef": 12,
"hp": 288,
"atk": 90,
"def": 54,
"mdef": 54,
"agi": 0,
"luk": 0
},
@@ -31,10 +31,10 @@
"stars": 3,
"qualityUp": 1,
"colorstars": 0,
"hp": 60,
"atk": 30,
"def": 18,
"mdef": 18,
"hp": 384,
"atk": 120,
"def": 72,
"mdef": 72,
"agi": 0,
"luk": 0
},
@@ -44,10 +44,10 @@
"stars": 4,
"qualityUp": 1,
"colorstars": 0,
"hp": 80,
"atk": 40,
"def": 24,
"mdef": 24,
"hp": 480,
"atk": 150,
"def": 90,
"mdef": 90,
"agi": 0,
"luk": 0
},
@@ -57,10 +57,10 @@
"stars": 5,
"qualityUp": 1,
"colorstars": 0,
"hp": 100,
"atk": 50,
"def": 30,
"mdef": 30,
"hp": 576,
"atk": 180,
"def": 108,
"mdef": 108,
"agi": 0,
"luk": 0
},
@@ -70,10 +70,10 @@
"stars": 6,
"qualityUp": 1,
"colorstars": 0,
"hp": 120,
"atk": 60,
"def": 36,
"mdef": 36,
"hp": 672,
"atk": 210,
"def": 126,
"mdef": 126,
"agi": 0,
"luk": 0
},
@@ -83,10 +83,10 @@
"stars": 6,
"qualityUp": 2,
"colorstars": 0,
"hp": 160,
"atk": 80,
"def": 48,
"mdef": 48,
"hp": 800,
"atk": 250,
"def": 150,
"mdef": 150,
"agi": 0,
"luk": 0
},
@@ -96,10 +96,10 @@
"stars": 6,
"qualityUp": 3,
"colorstars": 0,
"hp": 200,
"atk": 100,
"def": 60,
"mdef": 60,
"hp": 960,
"atk": 300,
"def": 180,
"mdef": 180,
"agi": 0,
"luk": 0
},
@@ -109,10 +109,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 1,
"hp": 240,
"atk": 120,
"def": 72,
"mdef": 72,
"hp": 1024,
"atk": 320,
"def": 192,
"mdef": 192,
"agi": 0,
"luk": 0
},
@@ -122,10 +122,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 2,
"hp": 280,
"atk": 140,
"def": 84,
"mdef": 84,
"hp": 1088,
"atk": 340,
"def": 204,
"mdef": 204,
"agi": 0,
"luk": 0
},
@@ -135,10 +135,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 3,
"hp": 320,
"atk": 160,
"def": 96,
"mdef": 96,
"hp": 1152,
"atk": 360,
"def": 216,
"mdef": 216,
"agi": 0,
"luk": 0
},
@@ -148,10 +148,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 4,
"hp": 360,
"atk": 180,
"def": 108,
"mdef": 108,
"hp": 1216,
"atk": 380,
"def": 228,
"mdef": 228,
"agi": 0,
"luk": 0
},
@@ -161,10 +161,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 5,
"hp": 400,
"atk": 200,
"def": 120,
"mdef": 120,
"hp": 1280,
"atk": 400,
"def": 240,
"mdef": 240,
"agi": 0,
"luk": 0
},
@@ -174,10 +174,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 6,
"hp": 460,
"atk": 230,
"def": 138,
"mdef": 138,
"hp": 1344,
"atk": 420,
"def": 252,
"mdef": 252,
"agi": 0,
"luk": 0
},
@@ -187,10 +187,10 @@
"stars": 1,
"qualityUp": 2,
"colorstars": 0,
"hp": 60,
"atk": 30,
"def": 18,
"mdef": 18,
"hp": 320,
"atk": 100,
"def": 60,
"mdef": 60,
"agi": 0,
"luk": 0
},
@@ -200,10 +200,10 @@
"stars": 2,
"qualityUp": 2,
"colorstars": 0,
"hp": 60,
"atk": 30,
"def": 18,
"mdef": 18,
"hp": 416,
"atk": 130,
"def": 78,
"mdef": 78,
"agi": 0,
"luk": 0
},
@@ -213,10 +213,10 @@
"stars": 3,
"qualityUp": 2,
"colorstars": 0,
"hp": 100,
"atk": 50,
"def": 30,
"mdef": 30,
"hp": 512,
"atk": 160,
"def": 96,
"mdef": 96,
"agi": 0,
"luk": 0
},
@@ -226,10 +226,10 @@
"stars": 4,
"qualityUp": 2,
"colorstars": 0,
"hp": 140,
"atk": 70,
"def": 42,
"mdef": 42,
"hp": 608,
"atk": 190,
"def": 114,
"mdef": 114,
"agi": 0,
"luk": 0
},
@@ -239,10 +239,10 @@
"stars": 5,
"qualityUp": 2,
"colorstars": 0,
"hp": 180,
"atk": 90,
"def": 54,
"mdef": 54,
"hp": 704,
"atk": 220,
"def": 132,
"mdef": 132,
"agi": 0,
"luk": 0
},
@@ -252,10 +252,10 @@
"stars": 6,
"qualityUp": 2,
"colorstars": 0,
"hp": 220,
"atk": 110,
"def": 66,
"mdef": 66,
"hp": 800,
"atk": 250,
"def": 150,
"mdef": 150,
"agi": 0,
"luk": 0
},
@@ -265,10 +265,10 @@
"stars": 6,
"qualityUp": 3,
"colorstars": 0,
"hp": 260,
"atk": 130,
"def": 78,
"mdef": 78,
"hp": 896,
"atk": 280,
"def": 168,
"mdef": 168,
"agi": 0,
"luk": 0
},
@@ -278,10 +278,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 1,
"hp": 300,
"atk": 150,
"def": 90,
"mdef": 90,
"hp": 1024,
"atk": 320,
"def": 192,
"mdef": 192,
"agi": 0,
"luk": 0
},
@@ -291,10 +291,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 2,
"hp": 340,
"atk": 170,
"def": 102,
"mdef": 102,
"hp": 1088,
"atk": 340,
"def": 204,
"mdef": 204,
"agi": 0,
"luk": 0
},
@@ -304,10 +304,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 3,
"hp": 380,
"atk": 190,
"def": 114,
"mdef": 114,
"hp": 1152,
"atk": 360,
"def": 216,
"mdef": 216,
"agi": 0,
"luk": 0
},
@@ -317,10 +317,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 4,
"hp": 420,
"atk": 210,
"def": 126,
"mdef": 126,
"hp": 1216,
"atk": 380,
"def": 228,
"mdef": 228,
"agi": 0,
"luk": 0
},
@@ -330,10 +330,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 5,
"hp": 460,
"atk": 230,
"def": 138,
"mdef": 138,
"hp": 1280,
"atk": 400,
"def": 240,
"mdef": 240,
"agi": 0,
"luk": 0
},
@@ -343,10 +343,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 6,
"hp": 520,
"atk": 260,
"def": 156,
"mdef": 156,
"hp": 1344,
"atk": 420,
"def": 252,
"mdef": 252,
"agi": 0,
"luk": 0
},
@@ -356,10 +356,10 @@
"stars": 1,
"qualityUp": 3,
"colorstars": 0,
"hp": 120,
"atk": 60,
"def": 36,
"mdef": 36,
"hp": 640,
"atk": 200,
"def": 120,
"mdef": 120,
"agi": 0,
"luk": 0
},
@@ -369,10 +369,10 @@
"stars": 2,
"qualityUp": 3,
"colorstars": 0,
"hp": 120,
"atk": 60,
"def": 36,
"mdef": 36,
"hp": 704,
"atk": 220,
"def": 132,
"mdef": 132,
"agi": 0,
"luk": 0
},
@@ -382,10 +382,10 @@
"stars": 3,
"qualityUp": 3,
"colorstars": 0,
"hp": 120,
"atk": 60,
"def": 36,
"mdef": 36,
"hp": 768,
"atk": 240,
"def": 144,
"mdef": 144,
"agi": 0,
"luk": 0
},
@@ -395,10 +395,10 @@
"stars": 4,
"qualityUp": 3,
"colorstars": 0,
"hp": 160,
"atk": 80,
"def": 48,
"mdef": 48,
"hp": 832,
"atk": 260,
"def": 156,
"mdef": 156,
"agi": 0,
"luk": 0
},
@@ -408,10 +408,10 @@
"stars": 5,
"qualityUp": 3,
"colorstars": 0,
"hp": 200,
"atk": 100,
"def": 60,
"mdef": 60,
"hp": 896,
"atk": 280,
"def": 168,
"mdef": 168,
"agi": 0,
"luk": 0
},
@@ -421,10 +421,10 @@
"stars": 6,
"qualityUp": 3,
"colorstars": 0,
"hp": 240,
"atk": 120,
"def": 72,
"mdef": 72,
"hp": 960,
"atk": 300,
"def": 180,
"mdef": 180,
"agi": 0,
"luk": 0
},
@@ -434,10 +434,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 1,
"hp": 300,
"atk": 150,
"def": 90,
"mdef": 90,
"hp": 1024,
"atk": 320,
"def": 192,
"mdef": 192,
"agi": 0,
"luk": 0
},
@@ -447,10 +447,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 2,
"hp": 360,
"atk": 180,
"def": 108,
"mdef": 108,
"hp": 1088,
"atk": 340,
"def": 204,
"mdef": 204,
"agi": 0,
"luk": 0
},
@@ -460,10 +460,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 3,
"hp": 420,
"atk": 210,
"def": 126,
"mdef": 126,
"hp": 1152,
"atk": 360,
"def": 216,
"mdef": 216,
"agi": 0,
"luk": 0
},
@@ -473,10 +473,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 4,
"hp": 480,
"atk": 240,
"def": 144,
"mdef": 144,
"hp": 1216,
"atk": 380,
"def": 228,
"mdef": 228,
"agi": 0,
"luk": 0
},
@@ -486,10 +486,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 5,
"hp": 540,
"atk": 270,
"def": 162,
"mdef": 162,
"hp": 1280,
"atk": 400,
"def": 240,
"mdef": 240,
"agi": 0,
"luk": 0
},
@@ -499,10 +499,10 @@
"stars": 6,
"qualityUp": 4,
"colorstars": 6,
"hp": 620,
"atk": 310,
"def": 186,
"mdef": 186,
"hp": 1344,
"atk": 420,
"def": 252,
"mdef": 252,
"agi": 0,
"luk": 0
}

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@@ -15,7 +15,7 @@
"info": "步兵系0级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&1226|2&544|4&404|5&284|9&2500|11&2500",
"attr": "1&635|2&169|4&121|5&90|9&2500|11&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 1
},
@@ -35,7 +35,7 @@
"info": "步兵系1级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&2452|2&1089|4&808|5&568|10&2500|12&2500",
"attr": "1&1589|2&423|4&303|5&226|10&2500|12&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 3
},
@@ -55,7 +55,7 @@
"info": "步兵系2级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&4087|2&1815|4&1347|5&947|19&2500|21&2500",
"attr": "1&2861|2&761|4&546|5&407|19&2500|21&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 4
},
@@ -75,7 +75,7 @@
"info": "步兵系3级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&5722|2&2541|4&1886|5&1326|20&2500|22&2500",
"attr": "1&4451|2&1184|4&849|5&633|20&2500|22&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 6
},
@@ -95,7 +95,7 @@
"info": "步兵系4级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&7766|2&3449|4&2560|5&1800|9&5000|11&5000",
"attr": "1&6358|2&1692|4&1213|5&905|9&5000|11&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 7
},
@@ -115,7 +115,7 @@
"info": "步兵系5级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&10218|2&4538|4&3368|5&2368|10&5000|12&5000",
"attr": "1&8584|2&2285|4&1638|5&1222|10&5000|12&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 9
},
@@ -135,7 +135,7 @@
"info": "步兵系6级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&12262|2&5446|4&4042|5&2842|19&5000|21&5000",
"attr": "1&11128|2&2962|4&2123|5&1584|19&5000|21&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 10
},
@@ -155,7 +155,7 @@
"info": "步兵系7级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&14305|2&6354|4&4716|5&3315|20&5000|22&5000",
"attr": "1&14307|2&3808|4&2730|5&2037|20&5000|22&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 12
},
@@ -175,7 +175,7 @@
"info": "步兵系8级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&16349|2&7262|4&5390|5&3789|9&7500|11&7500",
"attr": "1&18122|2&4824|4&3458|5&2580|9&7500|11&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 13
},
@@ -195,7 +195,7 @@
"info": "步兵系9级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&19619|2&8714|4&6468|5&4547|10&7500|12&7500",
"attr": "1&22574|2&6009|4&4308|5&3214|10&7500|12&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 15
},
@@ -215,7 +215,7 @@
"info": "步兵系10级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&22889|2&10166|4&7546|5&5305|19&7500|21&7500",
"attr": "1&27661|2&7363|4&5279|5&3938|19&7500|21&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 16
},
@@ -235,7 +235,7 @@
"info": "步兵系11级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&26159|2&11619|4&8624|5&6063|20&7500|22&7500",
"attr": "1&33384|2&8887|4&6371|5&4753|20&7500|22&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 18
},
@@ -255,7 +255,7 @@
"info": "步兵系12级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&29429|2&13071|4&9702|5&6821|9&10000|11&10000",
"attr": "1&39743|2&10580|4&7585|5&5658|9&10000|11&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 19
},
@@ -275,7 +275,7 @@
"info": "步兵系13级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&32699|2&14524|4&10780|5&7579|10&10000|12&10000",
"attr": "1&47373|2&12611|4&9041|5&6745|10&10000|12&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 21
},
@@ -295,7 +295,7 @@
"info": "步兵系14级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&35969|2&15976|4&11858|5&8337|19&10000|21&10000",
"attr": "1&55004|2&14642|4&10497|5&7831|19&10000|21&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 22
},
@@ -315,7 +315,7 @@
"info": "步兵系15级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队但却劣于骑兵部队。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&40874|2&18155|4&13475|5&9474|20&10000|22&10000",
"attr": "1&63589|2&16928|4&12136|5&9054|20&10000|22&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 24
},
@@ -355,7 +355,7 @@
"info": "枪兵系0级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&1076|2&623|4&368|5&344|9&2500|11&2500",
"attr": "1&601|2&172|4&111|5&105|9&2500|11&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 1
},
@@ -375,7 +375,7 @@
"info": "枪兵系1级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&2153|2&1247|4&736|5&688|10&2500|12&2500",
"attr": "1&1504|2&431|4&277|5&262|10&2500|12&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 3
},
@@ -395,7 +395,7 @@
"info": "枪兵系2级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&3588|2&2079|4&1227|5&1147|19&2500|21&2500",
"attr": "1&2707|2&776|4&499|5&473|19&2500|21&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 4
},
@@ -415,7 +415,7 @@
"info": "枪兵系3级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&5024|2&2911|4&1718|5&1606|20&2500|22&2500",
"attr": "1&4211|2&1208|4&777|5&735|20&2500|22&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 6
},
@@ -435,7 +435,7 @@
"info": "枪兵系4级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&6818|2&3951|4&2332|5&2180|9&5000|11&5000",
"attr": "1&6016|2&1726|4&1110|5&1051|9&5000|11&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 7
},
@@ -455,7 +455,7 @@
"info": "枪兵系5级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&8972|2&5199|4&3068|5&2868|10&5000|12&5000",
"attr": "1&8122|2&2330|4&1499|5&1419|10&5000|12&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 9
},
@@ -475,7 +475,7 @@
"info": "枪兵系6级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&10766|2&6239|4&3682|5&3442|19&5000|21&5000",
"attr": "1&10528|2&3020|4&1944|5&1839|19&5000|21&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 10
},
@@ -495,7 +495,7 @@
"info": "枪兵系7级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&12561|2&7279|4&4296|5&4016|20&5000|22&5000",
"attr": "1&13536|2&3883|4&2499|5&2365|20&5000|22&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 12
},
@@ -515,7 +515,7 @@
"info": "枪兵系8级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&14355|2&8319|4&4910|5&4590|9&7500|11&7500",
"attr": "1&17146|2&4919|4&3166|5&2996|9&7500|11&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 13
},
@@ -535,7 +535,7 @@
"info": "枪兵系9级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&17226|2&9983|4&5892|5&5508|10&7500|12&7500",
"attr": "1&21358|2&6127|4&3943|5&3732|10&7500|12&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 15
},
@@ -555,7 +555,7 @@
"info": "枪兵系10级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&20097|2&11647|4&6874|5&6426|19&7500|21&7500",
"attr": "1&26171|2&7508|4&4832|5&4573|19&7500|21&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 16
},
@@ -575,7 +575,7 @@
"info": "枪兵系11级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&22968|2&13311|4&7856|5&7344|20&7500|22&7500",
"attr": "1&31586|2&9061|4&5832|5&5519|20&7500|22&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 18
},
@@ -595,7 +595,7 @@
"info": "枪兵系12级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&25840|2&14975|4&8838|5&8262|9&10000|11&10000",
"attr": "1&37602|2&10787|4&6943|5&6571|9&10000|11&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 19
},
@@ -615,7 +615,7 @@
"info": "枪兵系13级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&28711|2&16639|4&9820|5&9180|10&10000|12&10000",
"attr": "1&44822|2&12858|4&8276|5&7832|10&10000|12&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 21
},
@@ -635,7 +635,7 @@
"info": "枪兵系14级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&31582|2&18303|4&10802|5&10098|19&10000|21&10000",
"attr": "1&52041|2&14929|4&9609|5&9094|19&10000|21&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 22
},
@@ -655,7 +655,7 @@
"info": "枪兵系15级。攻防均可的步兵队伍自身没有短板但也没有突出之处在与骑兵部队战斗时较有优势。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&35889|2&20799|4&12275|5&11475|20&10000|22&10000",
"attr": "1&60164|2&17260|4&11109|5&10514|20&10000|22&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 24
},
@@ -695,7 +695,7 @@
"info": "轻骑兵系0级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&1030|2&676|4&332|5&320|9&2500|11&2500",
"attr": "1&581|2&186|4&107|5&101|9&2500|11&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 1
},
@@ -715,7 +715,7 @@
"info": "轻骑兵系1级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&2061|2&1353|4&664|5&640|10&2500|12&2500",
"attr": "1&1452|2&465|4&269|5&253|10&2500|12&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 3
},
@@ -735,7 +735,7 @@
"info": "轻骑兵系2级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&3435|2&2256|4&1107|5&1067|19&2500|21&2500",
"attr": "1&2614|2&838|4&484|5&457|19&2500|21&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 4
},
@@ -755,7 +755,7 @@
"info": "轻骑兵系3级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&4809|2&3158|4&1550|5&1494|20&2500|22&2500",
"attr": "1&4067|2&1304|4&753|5&710|20&2500|22&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 6
},
@@ -775,7 +775,7 @@
"info": "轻骑兵系4级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&6527|2&4286|4&2104|5&2028|9&5000|11&5000",
"attr": "1&5810|2&1863|4&1076|5&1015|9&5000|11&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 7
},
@@ -795,7 +795,7 @@
"info": "轻骑兵系5级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&8588|2&5640|4&2768|5&2668|10&5000|12&5000",
"attr": "1&7844|2&2515|4&1453|5&1371|10&5000|12&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 9
},
@@ -815,7 +815,7 @@
"info": "轻骑兵系6级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&10306|2&6768|4&3322|5&3202|19&5000|21&5000",
"attr": "1&10169|2&3260|4&1884|5&1777|19&5000|21&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 10
},
@@ -835,7 +835,7 @@
"info": "轻骑兵系7级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&12024|2&7896|4&3875|5&3735|20&5000|22&5000",
"attr": "1&13074|2&4191|4&2422|5&2285|20&5000|22&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 12
},
@@ -855,7 +855,7 @@
"info": "轻骑兵系8级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&13742|2&9024|4&4429|5&4269|9&7500|11&7500",
"attr": "1&16561|2&5309|4&3068|5&2894|9&7500|11&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 13
},
@@ -875,7 +875,7 @@
"info": "轻骑兵系9级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&16490|2&10829|4&5315|5&5123|10&7500|12&7500",
"attr": "1&20628|2&6613|4&3822|5&3605|10&7500|12&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 15
},
@@ -895,7 +895,7 @@
"info": "轻骑兵系10级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&19238|2&12634|4&6201|5&5977|19&7500|21&7500",
"attr": "1&25277|2&8104|4&4683|5&4418|19&7500|21&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 16
},
@@ -915,7 +915,7 @@
"info": "轻骑兵系11级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&21987|2&14439|4&7087|5&6831|20&7500|22&7500",
"attr": "1&30507|2&9780|4&5652|5&5332|20&7500|22&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 18
},
@@ -935,7 +935,7 @@
"info": "轻骑兵系12级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&24735|2&16243|4&7973|5&7685|9&10000|11&10000",
"attr": "1&36318|2&11643|4&6729|5&6348|9&10000|11&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 19
},
@@ -955,7 +955,7 @@
"info": "轻骑兵系13级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&27484|2&18048|4&8859|5&8539|10&10000|12&10000",
"attr": "1&43291|2&13879|4&8021|5&7566|10&10000|12&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 21
},
@@ -975,7 +975,7 @@
"info": "轻骑兵系14级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&30232|2&19853|4&9745|5&9393|19&10000|21&10000",
"attr": "1&50264|2&16114|4&9313|5&8785|19&10000|21&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 22
},
@@ -995,7 +995,7 @@
"info": "轻骑兵系15级。移动力优秀的骑兵部队。不擅长艰险的地形对步兵部队的攻击较强但对远距离攻击部队较弱。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&34355|2&22561|4&11074|5&10674|20&10000|22&10000",
"attr": "1&58109|2&18630|4&10767|5&10157|20&10000|22&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 24
},
@@ -1035,7 +1035,7 @@
"info": "弓兵系0级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&961|2&663|4&320|5&332|9&2500|11&2500",
"attr": "1&595|2&189|4&100|5&104|9&2500|11&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 1
},
@@ -1055,7 +1055,7 @@
"info": "弓兵系1级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&1923|2&1327|4&640|5&664|10&2500|12&2500",
"attr": "1&1488|2&474|4&252|5&260|10&2500|12&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 3
},
@@ -1075,7 +1075,7 @@
"info": "弓兵系2级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&3205|2&2212|4&1067|5&1107|19&2500|21&2500",
"attr": "1&2678|2&853|4&453|5&469|19&2500|21&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 4
},
@@ -1095,7 +1095,7 @@
"info": "弓兵系3级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&4487|2&3096|4&1494|5&1550|20&2500|22&2500",
"attr": "1&4166|2&1328|4&705|5&729|20&2500|22&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 6
},
@@ -1115,7 +1115,7 @@
"info": "弓兵系4级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&6090|2&4202|4&2028|5&2104|9&5000|11&5000",
"attr": "1&5952|2&1897|4&1008|5&1042|9&5000|11&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 7
},
@@ -1135,7 +1135,7 @@
"info": "弓兵系5级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&8013|2&5530|4&2668|5&2768|10&5000|12&5000",
"attr": "1&8036|2&2561|4&1361|5&1407|10&5000|12&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 9
},
@@ -1155,7 +1155,7 @@
"info": "弓兵系6级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&9616|2&6636|4&3202|5&3322|19&5000|21&5000",
"attr": "1&10417|2&3320|4&1764|5&1824|19&5000|21&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 10
},
@@ -1175,7 +1175,7 @@
"info": "弓兵系7级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&11219|2&7742|4&3735|5&3875|20&5000|22&5000",
"attr": "1&13393|2&4268|4&2268|5&2345|20&5000|22&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 12
},
@@ -1195,7 +1195,7 @@
"info": "弓兵系8级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&12822|2&8848|4&4269|5&4429|9&7500|11&7500",
"attr": "1&16965|2&5407|4&2873|5&2970|9&7500|11&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 13
},
@@ -1215,7 +1215,7 @@
"info": "弓兵系9级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&15386|2&10618|4&5123|5&5315|10&7500|12&7500",
"attr": "1&21132|2&6735|4&3579|5&3700|10&7500|12&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 15
},
@@ -1235,7 +1235,7 @@
"info": "弓兵系10级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&17950|2&12387|4&5977|5&6201|19&7500|21&7500",
"attr": "1&25894|2&8252|4&4385|5&4534|19&7500|21&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 16
},
@@ -1255,7 +1255,7 @@
"info": "弓兵系11级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&20515|2&14157|4&6831|5&7087|20&7500|22&7500",
"attr": "1&31252|2&9960|4&5293|5&5472|20&7500|22&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 18
},
@@ -1275,7 +1275,7 @@
"info": "弓兵系12级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&23079|2&15927|4&7685|5&7973|9&10000|11&10000",
"attr": "1&37205|2&11857|4&6301|5&6515|9&10000|11&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 19
},
@@ -1295,7 +1295,7 @@
"info": "弓兵系13级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&25644|2&17696|4&8539|5&8859|10&10000|12&10000",
"attr": "1&44348|2&14134|4&7511|5&7765|10&10000|12&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 21
},
@@ -1315,7 +1315,7 @@
"info": "弓兵系14级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&28208|2&19466|4&9393|5&9745|19&10000|21&10000",
"attr": "1&51491|2&16410|4&8720|5&9016|19&10000|21&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 22
},
@@ -1335,7 +1335,7 @@
"info": "弓兵系15级。命中率高的远距离攻击部队。以远距离攻击为特征虽然优于骑兵部队但却劣于步兵。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&32055|2&22121|4&10674|5&11074|20&10000|22&10000",
"attr": "1&59528|2&18972|4&10082|5&10424|20&10000|22&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 24
},
@@ -1375,7 +1375,7 @@
"info": "游侠系0级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&984|2&623|4&332|5&404|9&2500|11&2500",
"attr": "1&581|2&176|4&104|5&117|9&2500|11&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 1
},
@@ -1395,7 +1395,7 @@
"info": "游侠系1级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&1969|2&1247|4&664|5&808|10&2500|12&2500",
"attr": "1&1452|2&440|4&260|5&294|10&2500|12&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 3
},
@@ -1415,7 +1415,7 @@
"info": "游侠系2级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&3282|2&2079|4&1107|5&1347|19&2500|21&2500",
"attr": "1&2614|2&792|4&469|5&530|19&2500|21&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 4
},
@@ -1435,7 +1435,7 @@
"info": "游侠系3级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&4595|2&2911|4&1550|5&1886|20&2500|22&2500",
"attr": "1&4067|2&1232|4&729|5&825|20&2500|22&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 6
},
@@ -1455,7 +1455,7 @@
"info": "游侠系4级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&6236|2&3951|4&2104|5&2560|9&5000|11&5000",
"attr": "1&5810|2&1760|4&1042|5&1179|9&5000|11&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 7
},
@@ -1475,7 +1475,7 @@
"info": "游侠系5级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&8205|2&5199|4&2768|5&3368|10&5000|12&5000",
"attr": "1&7843|2&2376|4&1407|5&1592|10&5000|12&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 9
},
@@ -1495,7 +1495,7 @@
"info": "游侠系6级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&9846|2&6239|4&3322|5&4042|19&5000|21&5000",
"attr": "1&10167|2&3080|4&1824|5&2063|19&5000|21&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 10
},
@@ -1515,7 +1515,7 @@
"info": "游侠系7级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&11487|2&7279|4&3875|5&4716|20&5000|22&5000",
"attr": "1&13072|2&3960|4&2345|5&2653|20&5000|22&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 12
},
@@ -1535,7 +1535,7 @@
"info": "游侠系8级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&13128|2&8319|4&4429|5&5390|9&7500|11&7500",
"attr": "1&16558|2&5016|4&2970|5&3361|9&7500|11&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 13
},
@@ -1555,7 +1555,7 @@
"info": "游侠系9级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&15754|2&9983|4&5315|5&6468|10&7500|12&7500",
"attr": "1&20625|2&6248|4&3700|5&4186|10&7500|12&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 15
},
@@ -1575,7 +1575,7 @@
"info": "游侠系10级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&18380|2&11647|4&6201|5&7546|19&7500|21&7500",
"attr": "1&25273|2&7656|4&4534|5&5130|19&7500|21&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 16
},
@@ -1595,7 +1595,7 @@
"info": "游侠系11级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&21006|2&13311|4&7087|5&8624|20&7500|22&7500",
"attr": "1&30502|2&9241|4&5472|5&6191|20&7500|22&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 18
},
@@ -1615,7 +1615,7 @@
"info": "游侠系12级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&23631|2&14975|4&7973|5&9702|9&10000|11&10000",
"attr": "1&36312|2&11001|4&6515|5&7371|9&10000|11&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 19
},
@@ -1635,7 +1635,7 @@
"info": "游侠系13级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&26257|2&16639|4&8859|5&10780|10&10000|12&10000",
"attr": "1&43284|2&13113|4&7765|5&8786|10&10000|12&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 21
},
@@ -1655,7 +1655,7 @@
"info": "游侠系14级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&28883|2&18303|4&9745|5&11858|19&10000|21&10000",
"attr": "1&50256|2&15225|4&9016|5&10201|19&10000|21&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 22
},
@@ -1675,7 +1675,7 @@
"info": "游侠系15级。为了不俗的攻击和移动能力舍弃了一部分物理防御但拥有较高的策略防御面对策士医者具有强大优势但不善于正面战斗。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&32822|2&20799|4&11074|5&13475|20&10000|22&10000",
"attr": "1&58100|2&17602|4&10424|5&11794|20&10000|22&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 24
},
@@ -1715,7 +1715,7 @@
"info": "策士系0级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&869|2&663|4&320|5&416|9&2500|11&2500",
"attr": "1&502|2&193|4&98|5&128|9&2500|11&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 1
},
@@ -1735,7 +1735,7 @@
"info": "策士系1级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&1739|2&1327|4&640|5&832|10&2500|12&2500",
"attr": "1&1255|2&482|4&245|5&320|10&2500|12&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 3
},
@@ -1755,7 +1755,7 @@
"info": "策士系2级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&2898|2&2212|4&1067|5&1387|19&2500|21&2500",
"attr": "1&2260|2&869|4&441|5&576|19&2500|21&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 4
},
@@ -1775,7 +1775,7 @@
"info": "策士系3级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&4058|2&3096|4&1494|5&1942|20&2500|22&2500",
"attr": "1&3516|2&1352|4&686|5&897|20&2500|22&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 6
},
@@ -1795,7 +1795,7 @@
"info": "策士系4级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&5507|2&4202|4&2028|5&2636|9&5000|11&5000",
"attr": "1&5023|2&1931|4&980|5&1282|9&5000|11&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 7
},
@@ -1815,7 +1815,7 @@
"info": "策士系5级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&7246|2&5530|4&2668|5&3468|10&5000|12&5000",
"attr": "1&6781|2&2607|4&1323|5&1730|10&5000|12&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 9
},
@@ -1835,7 +1835,7 @@
"info": "策士系6级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&8696|2&6636|4&3202|5&4162|19&5000|21&5000",
"attr": "1&8790|2&3380|4&1715|5&2243|19&5000|21&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 10
},
@@ -1855,7 +1855,7 @@
"info": "策士系7级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&10145|2&7742|4&3735|5&4856|20&5000|22&5000",
"attr": "1&11302|2&4345|4&2205|5&2884|20&5000|22&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 12
},
@@ -1875,7 +1875,7 @@
"info": "策士系8级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&11594|2&8848|4&4269|5&5550|9&7500|11&7500",
"attr": "1&14316|2&5504|4&2793|5&3653|9&7500|11&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 13
},
@@ -1895,7 +1895,7 @@
"info": "策士系9级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&13913|2&10618|4&5123|5&6660|10&7500|12&7500",
"attr": "1&17832|2&6856|4&3479|5&4551|10&7500|12&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 15
},
@@ -1915,7 +1915,7 @@
"info": "策士系10级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&16232|2&12387|4&5977|5&7770|19&7500|21&7500",
"attr": "1&21850|2&8402|4&4263|5&5577|19&7500|21&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 16
},
@@ -1935,7 +1935,7 @@
"info": "策士系11级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&18551|2&14157|4&6831|5&8880|20&7500|22&7500",
"attr": "1&26371|2&10140|4&5145|5&6731|20&7500|22&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 18
},
@@ -1955,7 +1955,7 @@
"info": "策士系12级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&20870|2&15927|4&7685|5&9990|9&10000|11&10000",
"attr": "1&31395|2&12071|4&6125|5&8013|9&10000|11&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 19
},
@@ -1975,7 +1975,7 @@
"info": "策士系13级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&23189|2&17696|4&8539|5&11100|10&10000|12&10000",
"attr": "1&37422|2&14389|4&7301|5&9551|10&10000|12&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 21
},
@@ -1995,7 +1995,7 @@
"info": "策士系14级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&25508|2&19466|4&9393|5&12210|19&10000|21&10000",
"attr": "1&43450|2&16707|4&8477|5&11090|19&10000|21&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 22
},
@@ -2015,7 +2015,7 @@
"info": "策士系15级。使用攻击策略的文官部队具有超高的策略伤害性但血少防低移动能力差一旦被战士接近就会陷入危险。火系、水系、地系等策略是其专长。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&28987|2&22121|4&10674|5&13875|20&10000|22&10000",
"attr": "1&50232|2&19315|4&9800|5&12821|20&10000|22&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 24
},
@@ -2055,7 +2055,7 @@
"info": "医生系0级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&915|2&623|4&308|5&428|9&2500|11&2500",
"attr": "1&522|2&187|4&97|5&131|9&2500|11&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 1
},
@@ -2075,7 +2075,7 @@
"info": "医生系1级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17005&2|17002&2|17003&2|17004&2|17006&2|17006&2",
"upGradeConsume": "17042&2",
"attr": "1&1831|2&1247|4&616|5&856|10&2500|12&2500",
"attr": "1&1307|2&467|4&243|5&329|10&2500|12&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 3
},
@@ -2095,7 +2095,7 @@
"info": "医生系2级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&3052|2&2079|4&1027|5&1427|19&2500|21&2500",
"attr": "1&2352|2&842|4&438|5&592|19&2500|21&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 4
},
@@ -2115,7 +2115,7 @@
"info": "医生系3级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17010&6|17007&6|17008&6|17009&6|17011&6|17011&6",
"upGradeConsume": "17042&4",
"attr": "1&4272|2&2911|4&1438|5&1998|20&2500|22&2500",
"attr": "1&3660|2&1309|4&681|5&921|20&2500|22&2500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 6
},
@@ -2135,7 +2135,7 @@
"info": "医生系4级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&5798|2&3951|4&1952|5&2712|9&5000|11&5000",
"attr": "1&5228|2&1871|4&973|5&1316|9&5000|11&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 7
},
@@ -2155,7 +2155,7 @@
"info": "医生系5级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17015&10|17012&10|17013&10|17014&10|17016&10|17016&10",
"upGradeConsume": "17042&6",
"attr": "1&7630|2&5199|4&2568|5&3568|10&5000|12&5000",
"attr": "1&7058|2&2526|4&1314|5&1777|10&5000|12&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 9
},
@@ -2175,7 +2175,7 @@
"info": "医生系6级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&9156|2&6239|4&3082|5&4282|19&5000|21&5000",
"attr": "1&9150|2&3274|4&1704|5&2303|19&5000|21&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 10
},
@@ -2195,7 +2195,7 @@
"info": "医生系7级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17020&14|17017&14|17018&14|17019&14|17021&14|17021&14",
"upGradeConsume": "17042&6",
"attr": "1&10682|2&7279|4&3595|5&4996|20&5000|22&5000",
"attr": "1&11764|2&4210|4&2191|5&2961|20&5000|22&5000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 12
},
@@ -2215,7 +2215,7 @@
"info": "医生系8级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&12208|2&8319|4&4109|5&5710|9&7500|11&7500",
"attr": "1&14901|2&5333|4&2775|5&3751|9&7500|11&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 13
},
@@ -2235,7 +2235,7 @@
"info": "医生系9级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17025&18|17022&18|17023&18|17024&18|17026&18|17026&18",
"upGradeConsume": "17042&6",
"attr": "1&14650|2&9983|4&4931|5&6852|10&7500|12&7500",
"attr": "1&18561|2&6643|4&3457|5&4673|10&7500|12&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 15
},
@@ -2255,7 +2255,7 @@
"info": "医生系10级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&17091|2&11647|4&5753|5&7994|19&7500|21&7500",
"attr": "1&22744|2&8140|4&4236|5&5726|19&7500|21&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 16
},
@@ -2275,7 +2275,7 @@
"info": "医生系11级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17030&20|17027&20|17028&20|17029&20|17031&20|17031&20",
"upGradeConsume": "17042&8",
"attr": "1&19533|2&13311|4&6575|5&9136|20&7500|22&7500",
"attr": "1&27450|2&9824|4&5112|5&6911|20&7500|22&7500",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 18
},
@@ -2295,7 +2295,7 @@
"info": "医生系12级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&21975|2&14975|4&7397|5&10278|9&10000|11&10000",
"attr": "1&32679|2&11696|4&6086|5&8227|9&10000|11&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 19
},
@@ -2315,7 +2315,7 @@
"info": "医生系13级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17035&22|17032&22|17033&22|17034&22|17036&22|17036&22",
"upGradeConsume": "17042&8",
"attr": "1&24416|2&16639|4&8219|5&11420|10&10000|12&10000",
"attr": "1&38953|2&13941|4&7255|5&9807|10&10000|12&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 21
},
@@ -2335,7 +2335,7 @@
"info": "医生系14级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&26858|2&18303|4&9041|5&12562|19&10000|21&10000",
"attr": "1&45228|2&16187|4&8424|5&11386|19&10000|21&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 22
},
@@ -2355,7 +2355,7 @@
"info": "医生系15级。使用回复策略的文官部队。后方支援部队在大战中能大放异彩。",
"trainingConsume": "17040&24|17037&24|17038&24|17039&24|17041&24|17041&24",
"upGradeConsume": "17042&10",
"attr": "1&30521|2&20799|4&10274|5&14275|20&10000|22&10000",
"attr": "1&52287|2&18714|4&9739|5&13164|20&10000|22&10000",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 24
},
@@ -2381,7 +2381,7 @@
},
{
"jobid": 1,
"name": "野",
"name": "野",
"grade": 1,
"isPlayer": 0,
"unlockLevel": 99,
@@ -2798,5 +2798,85 @@
"attr": "1&0|2&0|4&0|5&0",
"baseAttr": "9&100000|10&5000|11&10000|18&50000|28&50000",
"talentPoint": 0
},
{
"jobid": 22,
"name": "图腾",
"grade": 1,
"isPlayer": 0,
"unlockLevel": 99,
"job_class": 10,
"type": 1,
"imgid": 10,
"spe": 0,
"atkid": 1,
"seid": "&",
"effect": "&",
"info": "少数民族祭祀用的图腾",
"trainingConsume": "&",
"upGradeConsume": "&",
"attr": "&",
"baseAttr": "&",
"talentPoint": 0
},
{
"jobid": 23,
"name": "帝像遗骸",
"grade": 1,
"isPlayer": 0,
"unlockLevel": 99,
"job_class": 11,
"type": 1,
"imgid": 11,
"spe": 0,
"atkid": 1,
"seid": "&",
"effect": "&",
"info": "张让利用东帝像的遗骸重构而成的造物",
"trainingConsume": "&",
"upGradeConsume": "&",
"attr": "&",
"baseAttr": "&",
"talentPoint": 0
},
{
"jobid": 24,
"name": "彼岸花",
"grade": 1,
"isPlayer": 0,
"unlockLevel": 99,
"job_class": 10,
"type": 1,
"imgid": 10,
"spe": 0,
"atkid": 1,
"seid": "&",
"effect": "&",
"info": "何太后从黄泉彼岸唤来的神秘花朵",
"trainingConsume": "&",
"upGradeConsume": "&",
"attr": "&",
"baseAttr": "&",
"talentPoint": 0
},
{
"jobid": 25,
"name": "乌桓大萨满",
"grade": 1,
"isPlayer": 0,
"unlockLevel": 99,
"job_class": 11,
"type": 1,
"imgid": 11,
"spe": 0,
"atkid": 1,
"seid": "&",
"effect": "&",
"info": "乌桓人的大萨满,利用了邪恶的手段操控狼灵之力",
"trainingConsume": "&",
"upGradeConsume": "&",
"attr": "&",
"baseAttr": "&",
"talentPoint": 0
}
]

View File

@@ -4,7 +4,7 @@
"quality": 1,
"stars": 1,
"colorstars": 0,
"mainAttrAPerent": 0.1,
"mainAttrAPerent": 0.3,
"assiAttrAddValue": 200
},
{
@@ -12,7 +12,7 @@
"quality": 1,
"stars": 2,
"colorstars": 0,
"mainAttrAPerent": 0.2,
"mainAttrAPerent": 0.4,
"assiAttrAddValue": 400
},
{
@@ -20,7 +20,7 @@
"quality": 1,
"stars": 3,
"colorstars": 0,
"mainAttrAPerent": 0.3,
"mainAttrAPerent": 0.5,
"assiAttrAddValue": 600
},
{
@@ -28,7 +28,7 @@
"quality": 1,
"stars": 4,
"colorstars": 0,
"mainAttrAPerent": 0.4,
"mainAttrAPerent": 0.6,
"assiAttrAddValue": 800
},
{
@@ -36,7 +36,7 @@
"quality": 1,
"stars": 5,
"colorstars": 0,
"mainAttrAPerent": 0.5,
"mainAttrAPerent": 0.7,
"assiAttrAddValue": 1000
},
{
@@ -44,7 +44,7 @@
"quality": 1,
"stars": 6,
"colorstars": 0,
"mainAttrAPerent": 0.6,
"mainAttrAPerent": 0.8,
"assiAttrAddValue": 1200
},
{
@@ -52,7 +52,7 @@
"quality": 2,
"stars": 1,
"colorstars": 0,
"mainAttrAPerent": 0.3,
"mainAttrAPerent": 0.5,
"assiAttrAddValue": 600
},
{
@@ -60,7 +60,7 @@
"quality": 2,
"stars": 2,
"colorstars": 0,
"mainAttrAPerent": 0.3,
"mainAttrAPerent": 0.6,
"assiAttrAddValue": 600
},
{
@@ -68,7 +68,7 @@
"quality": 2,
"stars": 3,
"colorstars": 0,
"mainAttrAPerent": 0.4,
"mainAttrAPerent": 0.7,
"assiAttrAddValue": 800
},
{
@@ -76,7 +76,7 @@
"quality": 2,
"stars": 4,
"colorstars": 0,
"mainAttrAPerent": 0.5,
"mainAttrAPerent": 0.8,
"assiAttrAddValue": 1000
},
{
@@ -84,7 +84,7 @@
"quality": 2,
"stars": 5,
"colorstars": 0,
"mainAttrAPerent": 0.6,
"mainAttrAPerent": 0.9,
"assiAttrAddValue": 1200
},
{
@@ -92,7 +92,7 @@
"quality": 2,
"stars": 6,
"colorstars": 0,
"mainAttrAPerent": 0.7,
"mainAttrAPerent": 1,
"assiAttrAddValue": 1400
},
{
@@ -100,7 +100,7 @@
"quality": 3,
"stars": 1,
"colorstars": 0,
"mainAttrAPerent": 0.5,
"mainAttrAPerent": 0.8,
"assiAttrAddValue": 1000
},
{
@@ -108,7 +108,7 @@
"quality": 3,
"stars": 2,
"colorstars": 0,
"mainAttrAPerent": 0.5,
"mainAttrAPerent": 1,
"assiAttrAddValue": 1000
},
{
@@ -116,7 +116,7 @@
"quality": 3,
"stars": 3,
"colorstars": 0,
"mainAttrAPerent": 0.5,
"mainAttrAPerent": 1.2,
"assiAttrAddValue": 1000
},
{
@@ -124,7 +124,7 @@
"quality": 3,
"stars": 4,
"colorstars": 0,
"mainAttrAPerent": 0.6,
"mainAttrAPerent": 1.4,
"assiAttrAddValue": 1200
},
{
@@ -132,7 +132,7 @@
"quality": 3,
"stars": 5,
"colorstars": 0,
"mainAttrAPerent": 0.7,
"mainAttrAPerent": 1.6,
"assiAttrAddValue": 1400
},
{
@@ -140,7 +140,7 @@
"quality": 3,
"stars": 6,
"colorstars": 0,
"mainAttrAPerent": 0.8,
"mainAttrAPerent": 1.8,
"assiAttrAddValue": 1600
},
{
@@ -148,7 +148,7 @@
"quality": 4,
"stars": 6,
"colorstars": 1,
"mainAttrAPerent": 0.9,
"mainAttrAPerent": 2,
"assiAttrAddValue": 2000
},
{
@@ -156,7 +156,7 @@
"quality": 4,
"stars": 6,
"colorstars": 2,
"mainAttrAPerent": 0.95,
"mainAttrAPerent": 2.2,
"assiAttrAddValue": 2200
},
{
@@ -164,7 +164,7 @@
"quality": 4,
"stars": 6,
"colorstars": 3,
"mainAttrAPerent": 1,
"mainAttrAPerent": 2.4,
"assiAttrAddValue": 2400
},
{
@@ -172,7 +172,7 @@
"quality": 4,
"stars": 6,
"colorstars": 4,
"mainAttrAPerent": 1.05,
"mainAttrAPerent": 2.6,
"assiAttrAddValue": 2600
},
{
@@ -180,7 +180,7 @@
"quality": 4,
"stars": 6,
"colorstars": 5,
"mainAttrAPerent": 1.1,
"mainAttrAPerent": 2.8,
"assiAttrAddValue": 2800
},
{
@@ -188,7 +188,7 @@
"quality": 4,
"stars": 6,
"colorstars": 6,
"mainAttrAPerent": 1.2,
"mainAttrAPerent": 3,
"assiAttrAddValue": 3000
}
]

View File

@@ -1,6 +1,21 @@
[
{
"id": 1,
"goodid": 72001,
"goodname": "烧肉",
"shop": 1,
"type": 5,
"guildlvlimit": "&",
"lvlimit": 0,
"purchaselimit": 6,
"refreshType": 1,
"money": 31002,
"price": 50,
"chosen": 0,
"indirectId": 0
},
{
"id": 2,
"goodid": 17042,
"goodname": "虎符",
"shop": 1,
@@ -15,7 +30,7 @@
"indirectId": 0
},
{
"id": 2,
"id": 3,
"goodid": 17001,
"goodname": "觉醒丹",
"shop": 1,
@@ -30,7 +45,7 @@
"indirectId": 0
},
{
"id": 3,
"id": 4,
"goodid": 11101,
"goodname": "四叶草玉符",
"shop": 1,
@@ -45,7 +60,7 @@
"indirectId": 0
},
{
"id": 4,
"id": 5,
"goodid": 17055,
"goodname": "天外陨金",
"shop": 1,
@@ -60,7 +75,7 @@
"indirectId": 0
},
{
"id": 5,
"id": 6,
"goodid": 17044,
"goodname": "洗练石",
"shop": 1,
@@ -75,7 +90,7 @@
"indirectId": 0
},
{
"id": 6,
"id": 7,
"goodid": 17057,
"goodname": "淬炼石",
"shop": 1,
@@ -90,7 +105,7 @@
"indirectId": 0
},
{
"id": 7,
"id": 8,
"goodid": 22001,
"goodname": "点将令",
"shop": 1,
@@ -105,7 +120,7 @@
"indirectId": 1
},
{
"id": 8,
"id": 9,
"goodid": 22002,
"goodname": "求贤令",
"shop": 1,
@@ -120,7 +135,7 @@
"indirectId": 2
},
{
"id": 9,
"id": 10,
"goodid": 17045,
"goodname": "乾坤锁",
"shop": 1,
@@ -135,7 +150,7 @@
"indirectId": 0
},
{
"id": 10,
"id": 11,
"goodid": 17056,
"goodname": "息壤",
"shop": 1,

View File

@@ -8,7 +8,7 @@
"lv": 1,
"quality": 1,
"composeMaterial": "&",
"attribute": "2&100"
"attribute": "2&90"
},
{
"id": 2,
@@ -19,7 +19,7 @@
"lv": 2,
"quality": 1,
"composeMaterial": "60001&3",
"attribute": "2&400"
"attribute": "2&240"
},
{
"id": 3,
@@ -30,7 +30,7 @@
"lv": 3,
"quality": 2,
"composeMaterial": "60002&3",
"attribute": "2&900"
"attribute": "2&640"
},
{
"id": 4,
@@ -41,7 +41,7 @@
"lv": 4,
"quality": 2,
"composeMaterial": "60003&3",
"attribute": "2&1600"
"attribute": "2&1200"
},
{
"id": 5,
@@ -52,7 +52,7 @@
"lv": 5,
"quality": 3,
"composeMaterial": "60004&3",
"attribute": "2&2500"
"attribute": "2&2100"
},
{
"id": 6,
@@ -63,7 +63,7 @@
"lv": 6,
"quality": 3,
"composeMaterial": "60005&3",
"attribute": "2&3600"
"attribute": "2&3300"
},
{
"id": 7,
@@ -74,7 +74,7 @@
"lv": 7,
"quality": 4,
"composeMaterial": "60006&3|17056&9",
"attribute": "2&4900"
"attribute": "2&4800"
},
{
"id": 8,
@@ -85,7 +85,7 @@
"lv": 8,
"quality": 4,
"composeMaterial": "60007&3|17056&9",
"attribute": "2&6400"
"attribute": "2&7200"
},
{
"id": 9,
@@ -96,7 +96,7 @@
"lv": 9,
"quality": 5,
"composeMaterial": "60008&3|17056&9",
"attribute": "2&8000"
"attribute": "2&10000"
},
{
"id": 10,
@@ -107,7 +107,7 @@
"lv": 1,
"quality": 1,
"composeMaterial": "&",
"attribute": "4&60"
"attribute": "4&54"
},
{
"id": 11,
@@ -118,7 +118,7 @@
"lv": 2,
"quality": 1,
"composeMaterial": "60011&3",
"attribute": "4&240"
"attribute": "4&144"
},
{
"id": 12,
@@ -129,7 +129,7 @@
"lv": 3,
"quality": 2,
"composeMaterial": "60012&3",
"attribute": "4&540"
"attribute": "4&384"
},
{
"id": 13,
@@ -140,7 +140,7 @@
"lv": 4,
"quality": 2,
"composeMaterial": "60013&3",
"attribute": "4&960"
"attribute": "4&720"
},
{
"id": 14,
@@ -151,7 +151,7 @@
"lv": 5,
"quality": 3,
"composeMaterial": "60014&3",
"attribute": "4&1500"
"attribute": "4&1260"
},
{
"id": 15,
@@ -162,7 +162,7 @@
"lv": 6,
"quality": 3,
"composeMaterial": "60015&3",
"attribute": "4&2160"
"attribute": "4&1980"
},
{
"id": 16,
@@ -173,7 +173,7 @@
"lv": 7,
"quality": 4,
"composeMaterial": "60016&3|17056&9",
"attribute": "4&2940"
"attribute": "4&2880"
},
{
"id": 17,
@@ -184,7 +184,7 @@
"lv": 8,
"quality": 4,
"composeMaterial": "60017&3|17056&9",
"attribute": "4&3840"
"attribute": "4&4320"
},
{
"id": 18,
@@ -195,7 +195,7 @@
"lv": 9,
"quality": 5,
"composeMaterial": "60018&3|17056&9",
"attribute": "4&4800"
"attribute": "4&6000"
},
{
"id": 19,
@@ -206,7 +206,7 @@
"lv": 1,
"quality": 1,
"composeMaterial": "&",
"attribute": "5&60"
"attribute": "5&54"
},
{
"id": 20,
@@ -217,7 +217,7 @@
"lv": 2,
"quality": 1,
"composeMaterial": "60021&3",
"attribute": "5&240"
"attribute": "5&144"
},
{
"id": 21,
@@ -228,7 +228,7 @@
"lv": 3,
"quality": 2,
"composeMaterial": "60022&3",
"attribute": "5&540"
"attribute": "5&384"
},
{
"id": 22,
@@ -239,7 +239,7 @@
"lv": 4,
"quality": 2,
"composeMaterial": "60023&3",
"attribute": "5&960"
"attribute": "5&720"
},
{
"id": 23,
@@ -250,7 +250,7 @@
"lv": 5,
"quality": 3,
"composeMaterial": "60024&3",
"attribute": "5&1500"
"attribute": "5&1260"
},
{
"id": 24,
@@ -261,7 +261,7 @@
"lv": 6,
"quality": 3,
"composeMaterial": "60025&3",
"attribute": "5&2160"
"attribute": "5&1980"
},
{
"id": 25,
@@ -272,7 +272,7 @@
"lv": 7,
"quality": 4,
"composeMaterial": "60026&3|17056&9",
"attribute": "5&2940"
"attribute": "5&2880"
},
{
"id": 26,
@@ -283,7 +283,7 @@
"lv": 8,
"quality": 4,
"composeMaterial": "60027&3|17056&9",
"attribute": "5&3840"
"attribute": "5&4320"
},
{
"id": 27,
@@ -294,7 +294,7 @@
"lv": 9,
"quality": 5,
"composeMaterial": "60028&3|17056&9",
"attribute": "5&4800"
"attribute": "5&6000"
},
{
"id": 28,
@@ -305,7 +305,7 @@
"lv": 1,
"quality": 1,
"composeMaterial": "&",
"attribute": "1&200"
"attribute": "1&288"
},
{
"id": 29,
@@ -316,7 +316,7 @@
"lv": 2,
"quality": 1,
"composeMaterial": "60031&3",
"attribute": "1&800"
"attribute": "1&768"
},
{
"id": 30,
@@ -327,7 +327,7 @@
"lv": 3,
"quality": 2,
"composeMaterial": "60032&3",
"attribute": "1&1800"
"attribute": "1&2048"
},
{
"id": 31,
@@ -338,7 +338,7 @@
"lv": 4,
"quality": 2,
"composeMaterial": "60033&3",
"attribute": "1&3200"
"attribute": "1&3840"
},
{
"id": 32,
@@ -349,7 +349,7 @@
"lv": 5,
"quality": 3,
"composeMaterial": "60034&3",
"attribute": "1&5000"
"attribute": "1&6720"
},
{
"id": 33,
@@ -360,7 +360,7 @@
"lv": 6,
"quality": 3,
"composeMaterial": "60035&3",
"attribute": "1&7200"
"attribute": "1&10560"
},
{
"id": 34,
@@ -371,7 +371,7 @@
"lv": 7,
"quality": 4,
"composeMaterial": "60036&3|17056&9",
"attribute": "1&9800"
"attribute": "1&15360"
},
{
"id": 35,
@@ -382,7 +382,7 @@
"lv": 8,
"quality": 4,
"composeMaterial": "60037&3|17056&9",
"attribute": "1&12800"
"attribute": "1&23040"
},
{
"id": 36,
@@ -393,6 +393,6 @@
"lv": 9,
"quality": 5,
"composeMaterial": "60038&3|17056&9",
"attribute": "1&16000"
"attribute": "1&32000"
}
]

View File

@@ -11,13 +11,13 @@
"mdefBasis": 0,
"agiBasis": 0,
"lukBasis": 0,
"hpMax": 400,
"atkMax": 200,
"defMax": 120,
"mdefMax": 120,
"hpMax": 1600,
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"hpUp": 10,
"hpUp": 16,
"atkUp": 5,
"defUp": 3,
"mdefUp": 3,
@@ -36,19 +36,19 @@
"name": "二阶青龙神像",
"quality": 1,
"grade": 2,
"hpBasis": 400,
"atkBasis": 200,
"defBasis": 120,
"mdefBasis": 120,
"hpBasis": 1600,
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"defBasis": 300,
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"hpMax": 1000,
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"agiMax": 0,
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"hpUp": 16,
"atkUp": 5,
"defUp": 3,
"mdefUp": 3,
@@ -67,19 +67,19 @@
"name": "三阶青龙神像",
"quality": 2,
"grade": 3,
"hpBasis": 1000,
"atkBasis": 500,
"defBasis": 300,
"mdefBasis": 300,
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"hpMax": 2000,
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"hpMax": 7680,
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"hpUp": 10,
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"atkUp": 5,
"defUp": 3,
"mdefUp": 3,
@@ -98,19 +98,19 @@
"name": "四阶青龙神像",
"quality": 2,
"grade": 4,
"hpBasis": 2000,
"atkBasis": 1000,
"defBasis": 600,
"mdefBasis": 600,
"hpBasis": 7680,
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"hpMax": 3600,
"atkMax": 1800,
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"hpMax": 12160,
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"hpUp": 10,
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"defUp": 3,
"mdefUp": 3,
@@ -129,19 +129,19 @@
"name": "五阶青龙神像",
"quality": 3,
"grade": 5,
"hpBasis": 3600,
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"defBasis": 1080,
"mdefBasis": 1080,
"hpBasis": 12160,
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"hpMax": 5600,
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"hpUp": 10,
"hpUp": 16,
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"defUp": 3,
"mdefUp": 3,
@@ -160,19 +160,19 @@
"name": "六阶青龙神像",
"quality": 3,
"grade": 6,
"hpBasis": 5600,
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"hpMax": 8000,
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"hpMax": 23040,
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"hpUp": 10,
"hpUp": 16,
"atkUp": 5,
"defUp": 3,
"mdefUp": 3,
@@ -191,19 +191,19 @@
"name": "七阶青龙神像",
"quality": 4,
"grade": 7,
"hpBasis": 8000,
"atkBasis": 4000,
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"mdefBasis": 2400,
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"hpMax": 10800,
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"hpUp": 10,
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"atkUp": 5,
"defUp": 3,
"mdefUp": 3,
@@ -222,19 +222,19 @@
"name": "八阶青龙神像",
"quality": 4,
"grade": 8,
"hpBasis": 10800,
"atkBasis": 5400,
"defBasis": 3240,
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"hpBasis": 30080,
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"hpMax": 14400,
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"hpUp": 10,
"hpUp": 16,
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"defUp": 3,
"mdefUp": 3,
@@ -253,19 +253,19 @@
"name": "九阶青龙神像",
"quality": 5,
"grade": 9,
"hpBasis": 14400,
"atkBasis": 7200,
"defBasis": 4320,
"mdefBasis": 4320,
"hpBasis": 38400,
"atkBasis": 12000,
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"hpMax": 18000,
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"hpMax": 48000,
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"hpUp": 10,
"hpUp": 16,
"atkUp": 5,
"defUp": 3,
"mdefUp": 3,
@@ -290,13 +290,13 @@
"mdefBasis": 0,
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"hpMax": 400,
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"hpUp": 10,
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"atkUp": 5,
"defUp": 3,
"mdefUp": 3,
@@ -315,19 +315,19 @@
"name": "二阶白虎神像",
"quality": 1,
"grade": 2,
"hpBasis": 400,
"atkBasis": 200,
"defBasis": 120,
"mdefBasis": 120,
"hpBasis": 1600,
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"hpMax": 1000,
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"mdefUp": 3,
@@ -346,19 +346,19 @@
"name": "三阶白虎神像",
"quality": 2,
"grade": 3,
"hpBasis": 1000,
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"defBasis": 300,
"mdefBasis": 300,
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"mdefUp": 3,
@@ -377,19 +377,19 @@
"name": "四阶白虎神像",
"quality": 2,
"grade": 4,
"hpBasis": 2000,
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"hpMax": 3600,
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@@ -408,19 +408,19 @@
"name": "五阶白虎神像",
"quality": 3,
"grade": 5,
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"hpMax": 5600,
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@@ -439,19 +439,19 @@
"name": "六阶白虎神像",
"quality": 3,
"grade": 6,
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@@ -470,19 +470,19 @@
"name": "七阶白虎神像",
"quality": 4,
"grade": 7,
"hpBasis": 8000,
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"mdefUp": 3,
@@ -501,19 +501,19 @@
"name": "八阶白虎神像",
"quality": 4,
"grade": 8,
"hpBasis": 10800,
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@@ -532,19 +532,19 @@
"name": "九阶白虎神像",
"quality": 5,
"grade": 9,
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@@ -569,13 +569,13 @@
"mdefBasis": 0,
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@@ -594,19 +594,19 @@
"name": "二阶凤雀神像",
"quality": 1,
"grade": 2,
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@@ -625,19 +625,19 @@
"name": "三阶凤雀神像",
"quality": 2,
"grade": 3,
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"mdefUp": 3,
@@ -656,19 +656,19 @@
"name": "四阶凤雀神像",
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@@ -687,19 +687,19 @@
"name": "五阶凤雀神像",
"quality": 3,
"grade": 5,
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@@ -718,19 +718,19 @@
"name": "六阶凤雀神像",
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"grade": 6,
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"mdefUp": 3,
@@ -749,19 +749,19 @@
"name": "七阶凤雀神像",
"quality": 4,
"grade": 7,
"hpBasis": 8000,
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"mdefUp": 3,
@@ -780,19 +780,19 @@
"name": "八阶凤雀神像",
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"grade": 8,
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@@ -811,19 +811,19 @@
"name": "九阶凤雀神像",
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"grade": 9,
"hpBasis": 14400,
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@@ -848,13 +848,13 @@
"mdefBasis": 0,
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@@ -873,19 +873,19 @@
"name": "二阶玄武神像",
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@@ -904,19 +904,19 @@
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@@ -935,19 +935,19 @@
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@@ -966,19 +966,19 @@
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@@ -997,19 +997,19 @@
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@@ -1028,19 +1028,19 @@
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@@ -1059,19 +1059,19 @@
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@@ -1090,19 +1090,19 @@
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View File

@@ -17,10 +17,10 @@
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@@ -59,10 +59,10 @@
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@@ -87,10 +87,10 @@
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@@ -115,10 +115,10 @@
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@@ -129,10 +129,10 @@
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@@ -143,10 +143,10 @@
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@@ -157,10 +157,10 @@
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@@ -171,10 +171,10 @@
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@@ -185,10 +185,10 @@
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@@ -199,10 +199,10 @@
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@@ -213,10 +213,10 @@
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@@ -227,10 +227,10 @@
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@@ -241,10 +241,10 @@
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@@ -255,10 +255,10 @@
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@@ -269,10 +269,10 @@
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@@ -283,10 +283,10 @@
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