diff --git a/game-server/app/servers/activity/handler/rechargeMoneyHandler.ts b/game-server/app/servers/activity/handler/rechargeMoneyHandler.ts index fd7d058fd..8de6ed423 100644 --- a/game-server/app/servers/activity/handler/rechargeMoneyHandler.ts +++ b/game-server/app/servers/activity/handler/rechargeMoneyHandler.ts @@ -69,7 +69,6 @@ export class RechargeMoneyHandler { item.setHasGet(true); return resResult(STATUS.SUCCESS, { - goods, param: { activityId }, item: item }); diff --git a/game-server/app/servers/activity/handler/taskPassHandler.ts b/game-server/app/servers/activity/handler/taskPassHandler.ts new file mode 100644 index 000000000..beccbdcb9 --- /dev/null +++ b/game-server/app/servers/activity/handler/taskPassHandler.ts @@ -0,0 +1,88 @@ +import { Application, BackendSession, HandlerService, } from 'pinus'; +import { resResult } from '../../../pubUtils/util'; +import { ITEM_CHANGE_REASON, STATUS, } from '../../../consts'; +import { getTaskPassData, getTaskPassDataShow } from '../../../services/activity/taskPassService'; +import { ActivityTaskPassModel, ReceivedReward } from '../../../db/ActivityTaskPass'; +import { RewardParam } from '../../../domain/activityField/rewardField'; +import { nowSeconds } from '../../../pubUtils/timeUtil'; +import { addReward, stringToConsumeParam, stringToRewardParam } from '../../../services/activity/giftPackageService'; +import { ItemInter } from '../../../pubUtils/interface'; +import { isNumber, pick } from 'underscore'; +import { handleCost } from '../../../services/rewardService'; + +export default function (app: Application) { + new HandlerService(app, {}); + return new TaskPassHandler(app); +} + +export class TaskPassHandler { + constructor(private app: Application) { + } + + /************************战令系统****************************/ + // 获得战令活动数据 + public async getTaskPassData(msg: { activityId: number }, session: BackendSession) { + const { activityId } = msg; + const roleId = session.get('roleId'); + const serverId = session.get('serverId'); + + let playerData = await getTaskPassDataShow(activityId, serverId, roleId) + if (!playerData) return resResult(STATUS.ACTIVITY_MISSING); + + return resResult(STATUS.SUCCESS, { playerData }); + } + + // (一键)领取 + public async receiveItems(msg: { activityId: number, pageIndex: number, lv: number }, session: BackendSession) { + + const { activityId, pageIndex, lv = 0 } = msg; + const roleId = session.get('roleId'); + const roleName = session.get('roleName'); + const sid = session.get('sid'); + const serverId = session.get('serverId'); + + let playerData = await getTaskPassData(activityId, serverId, roleId) + if (!playerData) return resResult(STATUS.ACTIVITY_MISSING); + + let items = playerData.receiveItems(pageIndex, lv); + if(!items) return resResult(STATUS.ACTIVITY_ITEM_CANNOT_RECEIVE); + + let records: ReceivedReward[] = [], rewards: RewardParam[] = []; + for(let item of items) { + records.push({ pageIndex, lv: item.lv, receiveTime: nowSeconds() }); + rewards.push(...stringToRewardParam(item.reward)); + } + await ActivityTaskPassModel.receiveItems(serverId, activityId, roleId, playerData.roundIndex, records); + let result = await addReward(roleId, roleName, sid, serverId, rewards, ITEM_CHANGE_REASON.ACT_DAILY_GK_BATTLE_END); + + return resResult(STATUS.SUCCESS, { items, ...result }); + } + + // 加速 + public async speedUp(msg: { activityId: number, count: number }, session: BackendSession) { + + const { activityId, count } = msg; + const roleId = session.get('roleId'); + const roleName = session.get('roleName'); + const sid = session.get('sid'); + const serverId = session.get('serverId'); + if(count == 0 || !isNumber(count)) return resResult(STATUS.WRONG_PARMS); + + let playerData = await getTaskPassData(activityId, serverId, roleId) + if (!playerData) return resResult(STATUS.ACTIVITY_MISSING); + + let cost: ItemInter[] = []; + let consumeArr = stringToConsumeParam(playerData.spdUp.cost); + for(let consume of consumeArr) { + cost.push({ ...consume, count: consume.count * count }); + } + let consumeResult = await handleCost(roleId, sid, consumeArr, ITEM_CHANGE_REASON.ACT_DAILY_GK_BATTLE_END); + if(!consumeResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH); + + let addPoint = playerData.spdUp.point * count; + await ActivityTaskPassModel.addPoint(serverId, activityId, roleId, playerData.roundIndex, addPoint, count); + let result = playerData.addPoint(addPoint, count); + + return resResult(STATUS.SUCCESS, result); + } +} diff --git a/game-server/app/servers/chat/remote/guildRemote.ts b/game-server/app/servers/chat/remote/guildRemote.ts index 808286d02..20542c8e7 100644 --- a/game-server/app/servers/chat/remote/guildRemote.ts +++ b/game-server/app/servers/chat/remote/guildRemote.ts @@ -42,7 +42,7 @@ export class GuildRemote { private GUILD_RACE_UPDATE = 'onRaceHorseUpdate'; /// 更新木牛流马 private GUILD_RACE_JOIN = 'onRaceHorseJoin' private GUILD_RACE_EVENT = 'onRaceEventUpdate'; /// 更新木牛流马 - private GUILD_POP_UP_ACTIVITY = 'onActivityUpdate'; /// 向军团成员发送弹窗礼包 + private GUILD_POP_UP_ACTIVITY = 'onActivityTaskUpdate'; /// 向军团成员发送弹窗礼包 private GUILD_TRAIN_RESET = 'onGuildTainReset'; // 试炼场重置 private GUILD_BOSS_ENCOURAGE = 'onGuildBossEncourage'; // 鼓舞 private AUCTION_UPDATE = 'onAuctionUpdate'; // 拍卖行更新 diff --git a/game-server/app/servers/role/handler/taskHandler.ts b/game-server/app/servers/role/handler/taskHandler.ts index 42b0fa3b9..e9e21ae03 100644 --- a/game-server/app/servers/role/handler/taskHandler.ts +++ b/game-server/app/servers/role/handler/taskHandler.ts @@ -1,6 +1,6 @@ import { Application, BackendSession, pinus, HandlerService, } from "pinus"; import { resResult, parseGoodStr, getRandSingleEelm } from "../../../pubUtils/util"; -import { STATUS, TASK_FUN_TYPE, SHOP_REFRESH_TYPE, KING_EXP_RATIO_TYPE, DEBUG_MAGIC_WORD, ITEM_CHANGE_REASON } from "../../../consts"; +import { STATUS, TASK_FUN_TYPE, SHOP_REFRESH_TYPE, KING_EXP_RATIO_TYPE, DEBUG_MAGIC_WORD, ITEM_CHANGE_REASON, ACTIVITY_TYPE } from "../../../consts"; import { gameData } from "../../../pubUtils/data"; import { UserTaskRecModel } from "../../../db/UserTaskRec"; import { addItems } from "../../../services/rewardService"; @@ -9,12 +9,12 @@ import { nowSeconds, getZeroPointD } from "../../../pubUtils/timeUtil"; import { DicDailyTask, DicAchievement, DicMainTask } from "../../../pubUtils/dictionary/DicTask"; import { getMainTask, refDailyTaskBox, removeHistoryTask, getCurTask, checkTask, getPvpTask } from "../../../services/taskService"; import { TASK } from "../../../pubUtils/dicParam"; -import { newHeroGiftPoint } from "../../../services/activity/newHeroGiftsService"; import { ActivityTaskPointModel, ActivityTaskPointModelType } from "../../../db/ActivityTaskPoint"; import { ItemInter, RewardInter } from "../../../pubUtils/interface"; import { RoleModel } from "../../../db/Role"; import { roleLevelup } from "../../../services/normalBattleService"; import _ = require("underscore"); +import { addActvityTaskPoint } from "../../../services/activity/activityService"; export default function (app: Application) { new HandlerService(app, {}); @@ -79,12 +79,8 @@ export class ShopHandler { } //任务完成后关联活动的积分 - let activityTaskPoint: ActivityTaskPointModelType[] = await ActivityTaskPointModel.findData(type, id); - for (let obj of activityTaskPoint) { - await newHeroGiftPoint(serverId, obj.activityId, roleId, obj.point); - let uids = [{ uid: roleId, sid }]; - this.app.get('channelService').pushMessageByUids('addPoint', resResult(STATUS.SUCCESS, { activityId: obj.activityId, addPoint: point }), uids); - } + + await addActvityTaskPoint(type, id, session ); let goods = await addItems(roleId, roleName, sid, taskReward, ITEM_CHANGE_REASON.TASK_REWARD); if (expItem && expItem.count > 0) { diff --git a/game-server/app/services/activity/activityService.ts b/game-server/app/services/activity/activityService.ts index e6f21e84e..72a576c7a 100644 --- a/game-server/app/services/activity/activityService.ts +++ b/game-server/app/services/activity/activityService.ts @@ -21,12 +21,12 @@ import { getPlayerDailyGKData } from './dailyGKService'; import { getPlayerRefreshShopData } from './refreshShopService'; import { getPlayerRefreshTaskData } from './refreshTaskService'; import { getPlayerMonopolyData } from './monopolyService'; -import { getPlayerNewHeroGiftsData } from './newHeroGiftsService'; +import { getPlayerNewHeroGiftsData, newHeroGiftPoint } from './newHeroGiftsService'; import { getPlayerNewHeroGKData } from './newHeroGKService'; import { getPlayerNewHeroGachaData } from './newHeroGachaService'; -import { pinus } from 'pinus'; +import { BackendSession, pinus } from 'pinus'; import { ActivityModel, ActivityModelType } from '../../db/Activity'; -import { getRandSingleEelm } from '../../pubUtils/util'; +import { getRandSingleEelm, resResult } from '../../pubUtils/util'; import { SignInData } from '../../domain/activityField/signInField'; import { ActivityGroupModel } from '../../db/ActivityGroup'; import { ActivityGroupTypeModel } from '../../db/ActivityGroupType'; @@ -34,6 +34,9 @@ import { ServerlistModel } from '../../db/Serverlist'; import { ActivityInRemote, transActivityInRemoteToModelType } from '../../domain/activityField/activityField'; import { getPlayerLuckyTurntableDataShow } from './luckyTurntableService'; import { getTimeLimitRankDataShow } from './timeLimitRankService'; +import { ActivityTaskPointModel } from '../../db/ActivityTaskPoint'; +import { getRoleOnlineInfo } from '../redisService'; +import { addTaskPassPoint } from './taskPassService'; /** * 获取活动数据 @@ -315,11 +318,65 @@ export async function checkActivityGroupType(groupType: number, activities: Acti let index = dic.findIndex(cur => cur.activityType == type); if(index == -1) { return false; - } else { - dic.splice(index, 1); } } } return true } + +/** + * 达成任务可活动活动积分 + * @param type 任务类型,主线、每日、成就 + * @param id + * @param point + * @param session + */ +export async function addActvityTaskPoint(type: number, id: number, session: BackendSession) { + let serverId: number = session.get('serverId'); + let roleId: string = session.get('roleId'); + let sid: string = session.get('sid'); + let activityTaskPoint = await ActivityTaskPointModel.findData(type, id); + let result: pushActivityInter[] = []; + for (let { activityId, activityType, point } of activityTaskPoint) { + console.log('##### activityTaskPoint:', activityId, activityType, point) + if(activityType == ACTIVITY_TYPE.NEW_HERO_GIFTS) { // 新武将活动 + let totalPoint = await newHeroGiftPoint(serverId, activityId, roleId, point); + result.push({ activityId, activityType, param: { totalPoint } }); + } else if (activityType == ACTIVITY_TYPE.TASK_PASS) { + let totalPoint = await addTaskPassPoint(serverId, activityId, roleId, point); + result.push({ activityId, activityType, param: { totalPoint } }); + } else { + break; + } + } + await pushActivities(result, roleId, sid); +} + + +interface pushActivityParamInter { + ticketCnt?: number; // 木签活动的签数(type21) + totalPoint?: number; // 新将好礼(type37)和战令(type42)更新后的积分 +} + +export interface pushActivityInter { + activityId: number, + activityType: number, + param: pushActivityParamInter; +} + +export async function pushSingleActivity(activityId: number, activityType: number, param: pushActivityParamInter, roleId: string, sid?: string) { + await pushActivities([{ activityId, activityType, param }], roleId, sid); +} + +export async function pushActivities(arr: pushActivityInter[], roleId: string, sid?: string) { + if(!sid) { + let onlineUser = await getRoleOnlineInfo(roleId); + sid = onlineUser.sid; + } + pinus.app.get('channelService').pushMessageByUids('onActivityUpdate', + resResult(STATUS.SUCCESS, { + activities: arr + }), + [{ uid: roleId, sid }]); +} \ No newline at end of file diff --git a/game-server/app/services/activity/newHeroGiftsService.ts b/game-server/app/services/activity/newHeroGiftsService.ts index 49dc3a882..f9c227676 100644 --- a/game-server/app/services/activity/newHeroGiftsService.ts +++ b/game-server/app/services/activity/newHeroGiftsService.ts @@ -54,5 +54,6 @@ export async function getPlayerNewHeroGiftsData(activityId: number, serverId: nu * */ export async function newHeroGiftPoint(serverId: number, activityId: number, roleId: string, addPoint: number) { - await ActivityNewHeroGiftModel.addPoint(serverId, activityId, roleId, addPoint); + let result = await ActivityNewHeroGiftModel.addPoint(serverId, activityId, roleId, addPoint); + return result.totalPoint; } diff --git a/game-server/app/services/activity/rechargeMoneyService.ts b/game-server/app/services/activity/rechargeMoneyService.ts index 0ff5c119f..2d99abff6 100644 --- a/game-server/app/services/activity/rechargeMoneyService.ts +++ b/game-server/app/services/activity/rechargeMoneyService.ts @@ -2,7 +2,9 @@ import { ActivityRechargeMoneyModel, ActivityRechargeMoneyModelType } from '../. import { RechargeMoneyData } from '../../domain/activityField/rechargeMoneyField'; import moment = require('moment'); import { RoleModel } from '../../db/Role'; -import { getActivityById } from './activityService'; +import { getActivitiesByType, getActivityById, pushActivities, pushActivityInter } from './activityService'; +import { ACTIVITY_TYPE } from '../../consts'; +import { getRoleOnlineInfo } from '../redisService'; /** * 玩家活动数据 @@ -43,6 +45,19 @@ export async function getPlayerRechargeMoneyDataShow(activityId: number, serverI export async function addRechargeMoney(roleId: string, serverId: number, RMB: number) { let beginTime = moment(new Date()).startOf('d').toDate(); let endTime = moment(new Date()).endOf('d').toDate(); - await ActivityRechargeMoneyModel.addRMB(serverId, roleId, RMB, beginTime, endTime); + let result = await ActivityRechargeMoneyModel.addRMB(serverId, roleId, RMB, beginTime, endTime); + if(result.RMB == RMB) { // 获得木签的时候推送给在线玩家 + let onlineUser = await getRoleOnlineInfo(roleId); + if(!!onlineUser.sid) { + let result: pushActivityInter[] = []; + let activities = await getActivitiesByType(serverId, ACTIVITY_TYPE.RECHARGE_MONEY); + for(let { activityId, type: activityType } of activities) { + let playerData = await getPlayerRechargeMoneyData(activityId, serverId, roleId); + result.push({ activityId, activityType, param: { ticketCnt: playerData.ticketCnt } }); + } + + await pushActivities(result, roleId, onlineUser.sid); + } + } } diff --git a/game-server/app/services/activity/taskPassService.ts b/game-server/app/services/activity/taskPassService.ts new file mode 100644 index 000000000..4dd209968 --- /dev/null +++ b/game-server/app/services/activity/taskPassService.ts @@ -0,0 +1,70 @@ +import { ACTIVITY_TYPE, STATUS } from "../../consts"; +import { ActivityModelType } from "../../db/Activity"; +import { ActivityTaskPassModel } from "../../db/ActivityTaskPass"; +import { RoleModel } from "../../db/Role"; +import { TaskPassData } from "../../domain/activityField/taskPassField"; +import { getActivityById } from "./activityService"; + +export async function getTaskPassData(activityId: number, serverId: number, roleId: string) { + let activityData = await getActivityById(activityId); + + let { createTime } = await RoleModel.findByRoleId(roleId); + let playerData = new TaskPassData(activityData, createTime); + let record = await ActivityTaskPassModel.findData(serverId, activityId, roleId, playerData.roundIndex); + + playerData.setPlayerRecord(record); + + return playerData; +} + +export async function getTaskPassDataShow(activityId: number, serverId: number, roleId: string) { + let playerData = await getTaskPassData(activityId, serverId, roleId); + if(playerData && playerData.canShow && playerData.canShow()) { + return playerData.getShowResult(); + } + return null +} + + +/** + * 购买高级战令 + * + * @param {number} serverId 区Id + * @param {number} activityId 活动Id + * @param {string} roleId 角色Id + * @param {string} productID 商品ID + * + */ + export async function makeTaskPass(roleId: string, roleName: string, sid: string, serverId: number, activityId: number, productID: string) { + let activityData: ActivityModelType = await getActivityById(activityId); + if (!activityData) { + return STATUS.ACTIVITY_MISSING; + } + if (activityData.type !== ACTIVITY_TYPE.TASK_PASS) { + return STATUS.ACTIVITY_TYPE_ERROR; + } + let { createTime } = await RoleModel.findByRoleId(roleId); + let playerData = new TaskPassData(activityData, createTime); + let roundIndex = playerData.roundIndex; + await ActivityTaskPassModel.buy(serverId, activityId, roleId, roundIndex, productID); + return { + code: 0, + data: Object.assign({}, { item: { roundIndex }, activityId: activityId }) + } +} + +/** + * 任务活动完成后会获得点数 + * + * @param {number} serverId 区Id + * @param {number} activityId 活动Id + * @param {string} roleId 角色Id + * + */ +export async function addTaskPassPoint(serverId: number, activityId: number, roleId: string, addPoint: number) { + let activity = await getActivityById(activityId); + let { createTime } = await RoleModel.findByRoleId(roleId); + let data = new TaskPassData(activity, createTime); + let result = await ActivityTaskPassModel.addPoint(serverId, activityId, roleId, data.roundIndex, addPoint); + return result.totalPoint; +} \ No newline at end of file diff --git a/game-server/app/services/orderService.ts b/game-server/app/services/orderService.ts index 72112f7f1..eda66365f 100644 --- a/game-server/app/services/orderService.ts +++ b/game-server/app/services/orderService.ts @@ -29,6 +29,7 @@ import { PayCallback37Data } from '../domain/sdk'; import { reportTAEvent, reportTAUserSet } from './sdkService'; import { savePayLog } from '../pubUtils/logUtil'; import { recordFirstGift } from './activity/firstGiftService'; +import { makeTaskPass } from './activity/taskPassService'; /** @@ -131,6 +132,12 @@ export async function makeOrder(orderInfo: UserOrderModelType, sid: string) { rewardResult = await makeRefreshShopReward(roleId, roleInfo.roleName, sid, orderInfo.serverId, orderInfo.activityId, orderInfo.productID, 0) break; } + case ACTIVITY_TYPE.TASK_PASS: // 战令-高级卡 + { + rewardResult = await makeTaskPass(roleId, roleInfo.roleName, sid, orderInfo.serverId, orderInfo.activityId, orderInfo.productID) + break; + + } default: rewardResult = STATUS.ERROR_TYPE; break; @@ -171,8 +178,8 @@ export async function settleOrder(order: UserOrderModelType, serverId: number, s }), [{ uid: order.roleId, sid }]); } //活动统计 - await addRechargeMoney(order.roleId, serverId, order.price); - await addVipRechargeMoney(order.roleId, serverId, order.price); + addRechargeMoney(order.roleId, serverId, order.price); + addVipRechargeMoney(order.roleId, serverId, order.price); //成长任务 await checkActivityTask(serverId, sid, order.roleId, TASK_TYPE.ACTIVITY_RMB, order.price, { activityId: order.activityId }); if(order.payType != PAY_TYPE.TEST) { diff --git a/game-server/app/services/taskService.ts b/game-server/app/services/taskService.ts index b20cf979e..b3c1b9af5 100644 --- a/game-server/app/services/taskService.ts +++ b/game-server/app/services/taskService.ts @@ -93,7 +93,7 @@ export async function pushActivityUpdate(roleId: string, sid: string, pushMessag } if (!!sid) { let uids = [{ uid: roleId, sid }]; - pinus.app.get('channelService').pushMessageByUids('onActivityUpdate', resResult(STATUS.SUCCESS, pushMessage), uids); + pinus.app.get('channelService').pushMessageByUids('onActivityTaskUpdate', resResult(STATUS.SUCCESS, pushMessage), uids); } } } diff --git a/gm-server/app/service/Activity.ts b/gm-server/app/service/Activity.ts index bc01d4595..5edc59871 100644 --- a/gm-server/app/service/Activity.ts +++ b/gm-server/app/service/Activity.ts @@ -162,13 +162,16 @@ export default class Activity extends Service { }); } - public async createTaskToActivity(taskType: number, activityId: number) { + public async createTaskToActivity(type: number, activityId: number) { const { ctx } = this; - let dicTask = gameData.tasks.get(taskType); + let dicTask = gameData.tasks.get(type); if(!dicTask) return ctx.service.utils.resResult(STATUS.WRONG_PARMS); + let activity = await ActivityModel.findActivity(activityId); + if(!activity) return ctx.service.utils.resResult(STATUS.ACTIVITY_MISSING); + for(let [id, dic] of dicTask) { - await ActivityTaskPointModel.createDataIfNotExist(taskType, id, activityId, dic['point']||0, ctx.user?.uid); + await ActivityTaskPointModel.createDataIfNotExist(type, dic.taskType, id, activityId, activity.type, dic['point']||0, ctx.user?.uid); } return ctx.service.utils.resResult(STATUS.SUCCESS); } diff --git a/shared/consts/constModules/activityConst.ts b/shared/consts/constModules/activityConst.ts index b3cdd14fd..d748ba97c 100644 --- a/shared/consts/constModules/activityConst.ts +++ b/shared/consts/constModules/activityConst.ts @@ -54,6 +54,7 @@ export enum ACTIVITY_TYPE { NEW_HERO_GACHA = 39, //新将擢迁(新武将抽卡) LUCKY_TURNTABLE = 40, // 幸运转盘 TIME_LIMIT_RANK = 41, // 限时排行榜 + TASK_PASS = 42, // 战令活动 } /** @@ -163,3 +164,7 @@ export const DAILYRMBGIFTS_DAYS = 7;//一次性购买*天 export const SIGNIN_OPEN = 1;//*号0点开启 export const SIGNIN_CLOSE = 31;//*号晚上24点结束 +export enum TASK_PASS_TYPE { + STANDARD = 1, // 标准版,不付钱 + VIP = 2, // 要付钱 +} \ No newline at end of file diff --git a/shared/consts/constModules/sysConst.ts b/shared/consts/constModules/sysConst.ts index 9039c206a..263196330 100644 --- a/shared/consts/constModules/sysConst.ts +++ b/shared/consts/constModules/sysConst.ts @@ -1003,6 +1003,8 @@ export enum ITEM_CHANGE_REASON { COMPOSE_STONE = 139, // 合成地玉石 REBIRTH = 140, // 武将重生 ACT_TURNTABLE_PULL = 141, // 转盘 + ACT_TASK_PASS = 142, // 活动-战令奖励 + ACT_TASK_PASS_SPD_UP = 143, // 活动-战令加速 } export enum TA_EVENT { diff --git a/shared/consts/statusCode.ts b/shared/consts/statusCode.ts index 7781c416b..068b5bd7d 100644 --- a/shared/consts/statusCode.ts +++ b/shared/consts/statusCode.ts @@ -448,6 +448,7 @@ export const STATUS = { NOT_GIFTPACKAGE: { code: 50033, simStr: '非礼包类型' }, SHOP_CLOSED: { code: 50034, simStr: '停业' }, ACTIVITY_RECHARGE_ITEM_NOT_ENOUGH: { code: 50035, simStr: '商品不足' }, + ACTIVITY_ITEM_CANNOT_RECEIVE: { code: 50036, simStr: '无可领取物品' }, // GM后台相关状态 60000 - 69999 GM_ERR_PASSWORD: { code: 60001, simStr: '账号或密码错误' }, GM_MISS_API: { code: 60002, simStr: '未找到该接口' }, diff --git a/shared/db/ActivityTaskPass.ts b/shared/db/ActivityTaskPass.ts new file mode 100644 index 000000000..c3e311034 --- /dev/null +++ b/shared/db/ActivityTaskPass.ts @@ -0,0 +1,75 @@ +import BaseModel from './BaseModel'; +import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose'; + +export class ReceivedReward { + @prop({ required: true }) + pageIndex: number; + + @prop({ required: true }) + lv: number; + + @prop({ required: true }) + receiveTime: number; +} + +/** + * 30天目标活动 +*/ +@index({ roleId: 1, activityId: 1, serverId: 1 }) + +export default class Activity_Task_Pass extends BaseModel { + @prop({ required: true }) + serverId: number; // 服Id + + @prop({ required: true }) + activityId: number; // 活动Id + + @prop({ required: true }) + roleId: string; // 用户Id + + @prop({ required: true }) + roundIndex: number; // 第几轮 + + @prop({ required: true, type: String }) + productIDs: string[]; // 购买记录 + + @prop({ required: true, type: ReceivedReward, _id: false }) + receivedReward: ReceivedReward[]; // 领取了的奖励 + + @prop({ required: true }) + spdUpCnt: number; // 加速次数 + + @prop({ required: true }) + totalPoint: number; // 获得总点数 + + // 寻找记录 + public static async findData(serverId: number, activityId: number, roleId: string, roundIndex: number) { + let result: ActivityTaskPassModelType = await ActivityTaskPassModel.findOne({ serverId, activityId, roleId, roundIndex }).lean(); + return result; + } + + // 增加点数 + public static async addPoint(serverId: number, activityId: number, roleId: string, roundIndex: number, addPoint: number, spdUpCnt = 0) { + let result: ActivityTaskPassModelType = await ActivityTaskPassModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex }, + { $inc: { totalPoint: addPoint, spdUpCnt } }, { upsert: true, new: true }).lean(true); + return result; + } + + //添加购买记录 + public static async buy(serverId: number, activityId: number, roleId: string, roundIndex: number, productID: string) { + let result: ActivityTaskPassModelType = await ActivityTaskPassModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex }, + { $addToSet: { productIDs: productID } }, { upsert: true, new: true }).lean(true); + return result; + } + + public static async receiveItems(serverId: number, activityId: number, roleId: string, roundIndex: number, receiveReward: ReceivedReward[]) { + let result: ActivityTaskPassModelType = await ActivityTaskPassModel.findOneAndUpdate({ serverId, roleId, activityId, }, + { $push: { receiveReward } }, { upsert: true, new: true }).lean(true); + return result; + } +} + +export const ActivityTaskPassModel = getModelForClass(Activity_Task_Pass); + +export interface ActivityTaskPassModelType extends Pick, keyof Activity_Task_Pass> { } +export type ActivityTaskPassModelTypeParam = Partial; // 将所有字段变成可选项 \ No newline at end of file diff --git a/shared/db/ActivityTaskPoint.ts b/shared/db/ActivityTaskPoint.ts index fb0111d9d..693cbaa52 100644 --- a/shared/db/ActivityTaskPoint.ts +++ b/shared/db/ActivityTaskPoint.ts @@ -11,37 +11,42 @@ export default class Activity_Task_Point extends BaseModel { // @prop({ required: true }) // serverId: number; // 服Id @prop({ required: true }) - taskType: number; // 任务类型TASK_FUN_TYPE 1.主线,2每日,3.成就 + type: number; // 任务类型TASK_FUN_TYPE 1.主线,2每日,3.成就 + + @prop({ required: true }) + taskType: number; // 任务type TASK_TYPE @prop({ required: true }) taskId: number; // 任务id @prop({ required: true }) activityId: number; // 关联的活动id @prop({ required: true }) + activityType: number; // 活动类型 + @prop({ required: true }) point: number; // 增加点数 //更新活动数据 - public static async updateData(taskType: number, taskId: number, activityId: number, point: number, uid = 1) { + public static async updateData(type: number, taskId: number, activityId: number, point: number, uid = 1) { let result: ActivityTaskPointModelType = await ActivityTaskPointModel.findOneAndUpdate( - { taskType, taskId, activityId }, { $set: { point, updatedBy: uid }, $setOnInsert: { createdBy: uid } }, { upsert: true, new: true } + { type, taskId, activityId }, { $set: { point, updatedBy: uid }, $setOnInsert: { createdBy: uid } }, { upsert: true, new: true } ).lean(true); return result; } //查询数据 - public static async findData(taskType: number, taskId: number) { + public static async findData(type: number, taskId: number) { let result: ActivityTaskPointModelType[] = await ActivityTaskPointModel.find( - { taskType, taskId }).lean(true); + { type, taskId }).lean(true); return result; } //删除数据 - public static async deleteData(taskType: number, taskId: number, activityId: number) { - await ActivityTaskPointModel.deleteOne({ taskType, taskId, activityId }); + public static async deleteData(type: number, taskId: number, activityId: number) { + await ActivityTaskPointModel.deleteOne({ type, taskId, activityId }); } - public static async createDataIfNotExist(taskType: number, taskId: number, activityId: number, point: number, uid = 1) { + public static async createDataIfNotExist(type: number, taskType: number, taskId: number, activityId: number, activityType: number, point: number, uid = 1) { let result: ActivityTaskPointModelType = await ActivityTaskPointModel.findOneAndUpdate( - { taskType, taskId, activityId }, { $setOnInsert: { point, createdBy: uid, updatedBy: uid } }, { upsert: true, new: true } + { type, taskId, activityId }, { $setOnInsert: { point, createdBy: uid }, $set: { taskType, activityType, updatedBy: uid } }, { upsert: true, new: true } ).lean(true); return result; } diff --git a/shared/domain/activityField/taskPassField.ts b/shared/domain/activityField/taskPassField.ts new file mode 100644 index 000000000..99dce0a5f --- /dev/null +++ b/shared/domain/activityField/taskPassField.ts @@ -0,0 +1,238 @@ + +import { pick } from 'underscore'; +import { TASK_PASS_TYPE } from '../../consts'; +import { ActivityModelType } from '../../db/Activity'; +import { ActivityTaskPassModelType } from '../../db/ActivityTaskPass'; +import { ActivityBase } from './activityField'; + +interface TaskPassProgressInDb { // 进度 + lv: number; // 等级 + point: number; // 到达下一级所需的积分 +} + +interface TaskPassRewardItemInDb { + lv: number; + reward: string; + needShow: boolean; +} + +interface TaskPassRewardsInDb { + pageIndex: number; + type: number; // 1-标准版 2-豪华版 + price: number; // 花多少钱 + productID: string; // 商品id,如果是标准版这里填& + items: TaskPassRewardItemInDb[]; +} + +interface TaskPassSpdUpInDb { + cost: string; + point: number; +} + +interface TaskPassDataInDb { + progress: TaskPassProgressInDb[]; + rewards: TaskPassRewardsInDb[]; + spdUp: TaskPassSpdUpInDb; +} + +export class TaskPassProgress { + lv: number; + point: number; + + constructor(data: TaskPassProgressInDb) { + this.lv = data.lv; + this.point = data.point; + } +} + +export class TaskPassRewardItem { + lv: number; + reward: string; + needShow: boolean; + + hasReceived: boolean = false; + + constructor(item: TaskPassRewardItemInDb) { + this.lv = item.lv; + this.reward = item.reward; + this.needShow = item.needShow; + } + + setHasReceived(hasReceived: boolean) { + this.hasReceived = hasReceived; + } +} + +export class TaskPassReward { + pageIndex: number; // 第几页 + type: number; // 1-标准版 2-豪华版 + price: number; // 花多少钱 + productID: string; // 商品id,如果是标准版这里填& + items: TaskPassRewardItem[] = []; + + hasBuy: boolean = false; // 是否购买了 + map: Map = new Map(); // lv => index + + constructor(reward: TaskPassRewardsInDb) { + this.pageIndex = reward.pageIndex; + this.type = reward.type; + this.price = reward.price; + this.productID = reward.productID; + for(let item of reward.items) { + let obj = new TaskPassRewardItem(item); + this.items.push(obj); + this.map.set(obj.lv, this.items.length - 1); + } + } + + findItemByLv(lv: number) { + let index = this.map.get(lv); + return this.items[index]; + } + + setPlayerRecord(record: ActivityTaskPassModelType) { + if(record.productIDs && record.productIDs.indexOf(this.productID) != -1) { + this.hasBuy = true; + } + if(record.receivedReward) { + for(let { pageIndex, lv } of record.receivedReward) { + if(pageIndex == this.pageIndex) { + let item = this.findItemByLv(lv); + item.setHasReceived(true); + } + } + } + } + + getShowResult() { + return pick(this, ['pageIndex', 'type', 'price', 'productID', 'items', 'hasBuy']); + } + + canReceiveItems() { + if(this.type == TASK_PASS_TYPE.VIP) { + if(!this.hasBuy) return false; + } + return true; + } +} + +export class TaskPassSpdUp { + cost: string; + point: number; + + spdUpCnt: number = 0; // 加速过的次数 + + constructor(obj: TaskPassSpdUpInDb) { + this.cost = obj.cost; + this.point = obj.point; + } + + setSpdUpCnt(cnt: number) { + this.spdUpCnt = cnt; + } + + addSpdUpCnt(cnt: number) { + this.spdUpCnt += cnt; + } +} + +// 战令活动数据 +export class TaskPassData extends ActivityBase { + progress: TaskPassProgress[] = []; + rewards: TaskPassReward[] = []; + spdUp: TaskPassSpdUp; + + lv: number = 1; + totalPoint: number = 0; + map: Map = new Map(); // pageIndex => rewards的index + + constructor(activityData: ActivityModelType, createTime: number) { + super(activityData, createTime) + this.initData(activityData.data) + } + + public initData(data: string) { + let dataObj: TaskPassDataInDb = JSON.parse(data); + for(let obj of dataObj.progress) { + this.progress.push(new TaskPassProgress(obj)); + } + for(let obj of dataObj.rewards) { + let reward = new TaskPassReward(obj); + this.rewards.push(reward); + this.map.set(reward.pageIndex, this.rewards.length - 1); + } + this.spdUp = new TaskPassSpdUp(dataObj.spdUp); + } + + + public setPlayerRecord(record: ActivityTaskPassModelType) { + if(!record) return null; + this.setLvByPoint(record.totalPoint); + for(let reward of this.rewards) { + reward.setPlayerRecord(record); + } + this.spdUp.setSpdUpCnt(record.spdUpCnt); + } + + public getShowResult() { + return { + ...this.getBaseKeys(), + progress: this.progress, + rewards: this.rewards.map(reward => reward.getShowResult()), + spdUp: this.spdUp, + lv: this.lv, + totalPoint: this.totalPoint, + } + } + + private setLvByPoint(totalPoint: number) { + this.totalPoint = totalPoint; + for(let { lv, point } of this.progress) { + this.lv = lv; + totalPoint -= point; + if(totalPoint < 0) break; + } + } + + public findRewardByPageIndex(pageIndex: number) { + let index = this.map.get(pageIndex); + return this.rewards[index]; + } + + // 领取道具 + public receiveItems(pageIndex: number, lv: number) { + let reward = this.findRewardByPageIndex(pageIndex); + if(!reward) return false; + + if(!reward.canReceiveItems()) return false; + + let items: TaskPassRewardItem[] = []; + if(lv == 0) { + for(let item of reward.items) { + if(item.lv <= this.lv && !item.hasReceived) { + item.setHasReceived(true); + items.push(item); + } + } + } else { + let item = reward.findItemByLv(lv); + if(!item.hasReceived) { + item.setHasReceived(true); + items.push(item); + } + } + if(items.length <= 0) return false; + return items + } + + // 加速 + public addPoint(point: number, count: number) { + this.spdUp.addSpdUpCnt(count) + this.setLvByPoint(this.totalPoint + point); + return { + lv: this.lv, + totalPoint: this.totalPoint, + spdUpCnt: this.spdUp.spdUpCnt + } + } +} \ No newline at end of file diff --git a/shared/pubUtils/roleUtil.ts b/shared/pubUtils/roleUtil.ts index 6b1849472..f8c39d509 100644 --- a/shared/pubUtils/roleUtil.ts +++ b/shared/pubUtils/roleUtil.ts @@ -344,7 +344,7 @@ export class CreateHeroes extends UpdateHeroes { let uids = [{ uid: this.roleId, sid }]; pinus.app.get('channelService').pushMessageByUids('onPlayerCeUpdate', resResult(STATUS.SUCCESS, { ce: reduceCe(role.ce) , heros: this.pushHeroes.map(cur => { return {...cur, ce: reduceCe(cur.ce), incHeroCe: reduceCe(cur.incHeroCe) }}), topLineupCe: reduceCe(role.topLineupCe) }), uids); pinus.app.get('channelService').pushMessageByUids('onTaskUpdate', resResult(STATUS.SUCCESS, this.taskPushMessage), uids); - pinus.app.get('channelService').pushMessageByUids('onActivityUpdate', resResult(STATUS.SUCCESS, this.activityTaskPushMessage), uids); + pinus.app.get('channelService').pushMessageByUids('onActivityTaskUpdate', resResult(STATUS.SUCCESS, this.activityTaskPushMessage), uids); let figureInfo = combineFigureInfo(this.figureInfos); if (!!figureInfo && (figureInfo.heads.length > 0 || figureInfo.frames.length > 0 || figureInfo.spines.length > 0)) { pinus.app.get('channelService').pushMessageByUids('onHeadChange', resResult(STATUS.SUCCESS, { ...figureInfo }), uids); diff --git a/shared/resource/jsons/dic_zyz_activityType.json b/shared/resource/jsons/dic_zyz_activityType.json index 1ea02195d..a55e2f523 100644 --- a/shared/resource/jsons/dic_zyz_activityType.json +++ b/shared/resource/jsons/dic_zyz_activityType.json @@ -244,5 +244,11 @@ "activityType": 41, "name": "TIME_LIMIT_RANK", "string": "限时排行榜" + }, + { + "id": 42, + "activityType": 42, + "name": "TASK_PASS", + "string": "战令" } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_rmb.json b/shared/resource/jsons/dic_zyz_rmb.json index 3dafbc1d8..716fb197b 100644 --- a/shared/resource/jsons/dic_zyz_rmb.json +++ b/shared/resource/jsons/dic_zyz_rmb.json @@ -23,7 +23,7 @@ { "productID": "com.bantu.sgzzyz.yb4", "type": 18, - "price": 0.01, + "price": 6, "message": "充值元宝-购买元宝60", "gameCoin": 60 }, @@ -46,7 +46,7 @@ "type": 18, "price": 198, "message": "充值元宝-购买元宝1980", - "gameCoin": 1980 + "gameCoin": 7980 }, { "productID": "com.bantu.sgzzyz.yb8", @@ -231,169 +231,15 @@ "gameCoin": 1 }, { - "productID": "com.bantu.sgzzyz.yb34-1", + "productID": "com.bantu.sgzzyz.yb34", "type": 24, "price": 198, "message": "弹出礼包-图纸任选礼包", "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-2", - "type": 24, - "price": 198, - "message": "弹出礼包-宝石任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-3", - "type": 24, - "price": 198, - "message": "弹出礼包-将魂任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-4", - "type": 24, - "price": 198, - "message": "弹出礼包-装备任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-5", - "type": 24, - "price": 198, - "message": "弹出礼包-武将任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-6", - "type": 24, - "price": 198, - "message": "弹出礼包-皮肤任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-7", - "type": 24, - "price": 198, - "message": "弹出礼包-皮肤任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-8", - "type": 24, - "price": 198, - "message": "弹出礼包-皮肤任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-9", - "type": 24, - "price": 198, - "message": "弹出礼包-皮肤任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-10", - "type": 24, - "price": 198, - "message": "弹出礼包-皮肤任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-11", - "type": 24, - "price": 198, - "message": "弹出礼包-皮肤任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-12", - "type": 24, - "price": 198, - "message": "弹出礼包-皮肤任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-13", - "type": 24, - "price": 198, - "message": "弹出礼包-皮肤任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-14", - "type": 24, - "price": 198, - "message": "弹出礼包-皮肤任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-15", - "type": 24, - "price": 198, - "message": "弹出礼包-皮肤任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-16", - "type": 24, - "price": 198, - "message": "弹出礼包-皮肤任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-17", - "type": 24, - "price": 198, - "message": "弹出礼包-将魂任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-18", - "type": 24, - "price": 98, - "message": "弹出礼包-精炼任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-19", - "type": 24, - "price": 98, - "message": "弹出礼包-图纸任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-20", - "type": 24, - "price": 98, - "message": "弹出礼包-图纸任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-21", - "type": 24, - "price": 98, - "message": "弹出礼包-藏宝图任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-22", - "type": 24, - "price": 98, - "message": "弹出礼包-装备养成任选礼包", - "gameCoin": 1 - }, - { - "productID": "com.bantu.sgzzyz.yb34-23", - "type": 24, - "price": 98, - "message": "弹出礼包-功勋任选礼包", - "gameCoin": 1 }, { "productID": "com.bantu.sgzzyz.yb35", - "type": 5, + "type": 2, "price": 198, "message": "高级签到", "gameCoin": 1 @@ -401,7 +247,7 @@ { "productID": "com.bantu.sgzzyz.yb36", "type": 22, - "price": 60, + "price": 10, "message": "活动每日特惠-一次性买7天", "gameCoin": 1 }, @@ -615,18 +461,25 @@ "message": "活动-精英成长基金(高阶)", "gameCoin": 1 }, - { + { "productID": "com.bantu.sgzzyz.yb37-1", "type": 33, "price": 98, "message": "春节节日活动-节日物资装备提升礼包", "gameCoin": 1 }, - { + { "productID": "com.bantu.sgzzyz.yb37-2", "type": 33, - "price": 328, + "price": 98, "message": "春节节日活动-节日物资装备晋升礼包", "gameCoin": 1 + }, + { + "productID": "com.bantu.sgzzyz.yb38", + "type": 42, + "price": 198, + "message": "夕蕊令", + "gameCoin": 1 } ] \ No newline at end of file