军团活动:诸侯混战自动宣战

This commit is contained in:
luying
2022-06-28 22:01:49 +08:00
parent 38621fb153
commit c896b27131
7 changed files with 114 additions and 34 deletions
+6 -15
View File
@@ -35,19 +35,17 @@ export default class GuildActivityCity extends BaseModel {
return rec;
}
public static async findMinDeclareCountCity(serverId: number, cityIds: number[]) {
let rec: GuildActivityCityType[] = await GuildActivityCityModel.find({ serverId, cityId: { $in: cityIds }, status: 1 }).sort({ declareCount: 1 }).lean();
return rec;
}
public static async getCity(serverId: number, cityId: number) {
let rec: GuildActivityCityType = await GuildActivityCityModel.findOne({ serverId, cityId, status: 1}).lean();
return rec;
}
// 检查是否宣战过
public static async checkDeclartion(serverId: number, guildCode: string) {
let rec: GuildActivityCityType = await GuildActivityCityModel.findOne(
{ serverId, status: 1, declareGuilds: { $in: [guildCode]}}).lean();
return rec;
}
// 宣言
public static async declare(serverId: number, cityId: number, guildCode: string) {
@@ -60,18 +58,11 @@ export default class GuildActivityCity extends BaseModel {
}
// 占领
public static async guard(serverId: number, cityId: number, nextCityId: number, guildCode: string, guildName: string) {
public static async guard(serverId: number, cityId: number, guildCode: string, guildName: string) {
let rec: GuildActivityCityType = await GuildActivityCityModel.findOneAndUpdate(
{ serverId, cityId, status: 1 },
{ $set: { guardGuildCode: guildCode, guardGuildName: guildName, guardTime: new Date()} },
{ new: true }).lean();
if(nextCityId) {
await GuildActivityCityModel.findOneAndUpdate(
{ serverId, cityId: nextCityId, status: 2 },
{ $push: { declareGuilds: guildCode }, $inc: {declareCount: 1 } },
{new: true, upsert: true}).lean();
}
return rec;
}
+53
View File
@@ -0,0 +1,53 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
@index({ serverId: 1, cityId: 1, createdAt: 1 })
export default class GuildActivityCityDeclare extends BaseModel {
@prop({ required: true })
serverId: number; // 分服
@prop({ required: true })
cityId: number; // 城池id
@prop({ required: true })
guildCode: string; // 宣战的公会的code
@prop({ required: true })
declareTime: number; // 宣战时间(当前)
@prop({ required: true })
declareMember: string; // 触发宣战的人
@prop({ required: true })
isAutoDeclare: boolean; // 是否是自动宣战
@prop({ required: true })
status: number; // 状态 1-当前 0-失效,当活动结束时定时任务设为0
// 宣战
public static async declareIfNot(serverId: number, guildCode: string, cityId: number, roleId: string, declareTime: number, isAutoDeclare: boolean) {
let rec: GuildActivityCityDeclareType = await GuildActivityCityDeclareModel.findOneAndUpdate({ serverId, guildCode, status: 1 }, { $setOnInsert: { cityId, declareMember: roleId, declareTime, isAutoDeclare } }, { new: true, upsert: true }).lean();
return rec;
}
// 检查是否宣战过
public static async checkDeclartion(serverId: number, guildCode: string) {
let rec = await GuildActivityCityDeclareModel.exists({ serverId, status: 1, guildCode});
return rec;
}
// 清空今天的宣战
public static async clearDeclare(serverId?: number) {
if(serverId) {
await GuildActivityCityDeclareModel.updateMany({ serverId, status: 1}, { status: 0 });
} else {
await GuildActivityCityDeclareModel.updateMany({ status: 1}, { status: 0 });
}
}
}
export const GuildActivityCityDeclareModel = getModelForClass(GuildActivityCityDeclare);
export interface GuildActivityCityDeclareType extends Pick<DocumentType<GuildActivityCityDeclare>, keyof GuildActivityCityDeclare> { };
export type GuildActivityCityDeclareUpdateParam = Partial<GuildActivityCityDeclareType>; // 将所有字段变成可选项