From c9de8aa0c1e1f29a1d741b478cf7df7e17f0def2 Mon Sep 17 00:00:00 2001 From: yzh Date: Mon, 2 May 2022 14:44:22 +0800 Subject: [PATCH] =?UTF-8?q?=E6=95=B0=E5=80=BC=EF=BC=9A=E9=81=97=E8=BF=B9?= =?UTF-8?q?=E6=88=98=E5=8A=9B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- shared/resource/jsons/dic_zyz_gk_branch.json | 84 ++++++++++---------- 1 file changed, 42 insertions(+), 42 deletions(-) diff --git a/shared/resource/jsons/dic_zyz_gk_branch.json b/shared/resource/jsons/dic_zyz_gk_branch.json index 965cf7db8..8a4f8ae78 100644 --- a/shared/resource/jsons/dic_zyz_gk_branch.json +++ b/shared/resource/jsons/dic_zyz_gk_branch.json @@ -15,22 +15,22 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.消灭所有敌军\r\n 2.死亡的村民数量≤2\r\n 3.剩下的村民都到达洞口", - "loseInfoInUI": "1.我方全部阵亡\r\n 2.死亡的村民数量≥3\r\n 3.20回合内未能胜利", + "victoryInfoInUI": "1.消灭所有敌军\n 2.死亡的村民数量≤2\n 3.剩下的村民都到达洞口", + "loseInfoInUI": "1.我方全部阵亡\n 2.死亡的村民数量≥3\n 3.20回合内未能胜利", "starInfoInUI": "1.在20回合内获得胜利", "cost": 10, "iconInMap": "spine&qingnian", "iconName": "世外小村", "heroInUI": "3&1013", "detailUIBg": "1000_1", - "recommendedPower": 311995, + "recommendedPower": 271028, "previousGk": 126, "relatedGk": 1000128, "movePoint": 505, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\r\n 想不到即使是在这里,也藏着不为人知的阴谋……\r\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\r\n ", + "gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\n 想不到即使是在这里,也藏着不为人知的阴谋……\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\n ", "HeroNum_1": "1&6", "progress": "1&0|2&0", "progressDesc": "已逃走的百姓数量&被击杀的百姓数量", @@ -53,15 +53,15 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.消灭所有敌军\r\n 2.解救所有被绑架的村民\r\n ", - "loseInfoInUI": "1.我方全部阵亡\r\n 2.20回合内未能胜利", + "victoryInfoInUI": "1.消灭所有敌军\n 2.解救所有被绑架的村民\n ", + "loseInfoInUI": "1.我方全部阵亡\n 2.20回合内未能胜利", "starInfoInUI": "1.在20回合内获得胜利", "cost": 10, "iconInMap": "spine&yinbingdao&1", "iconName": "迷雾洞窟", "heroInUI": "3&1013", "detailUIBg": "1000_2", - "recommendedPower": 359727, + "recommendedPower": 313639, "previousGk": 2511, "relatedGk": 1000224, "movePoint": 512, @@ -99,7 +99,7 @@ "iconName": "黄天祭坛", "heroInUI": "3&47", "detailUIBg": "1000_3", - "recommendedPower": 407458, + "recommendedPower": 356249, "previousGk": 2512, "relatedGk": 1000324, "movePoint": 516, @@ -137,7 +137,7 @@ "iconName": "井底世界", "heroInUI": "3&3201", "detailUIBg": "1000_4", - "recommendedPower": 433063, + "recommendedPower": 371612, "previousGk": 208, "relatedGk": 1000424, "movePoint": 538, @@ -175,10 +175,10 @@ "iconName": "甬道屠夫", "heroInUI": "3&3203", "detailUIBg": "1000_5", - "recommendedPower": 563456, + "recommendedPower": 491763, "previousGk": 2521, "relatedGk": 1000528, - "movePoint": 543, + "movePoint": 618, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", @@ -207,20 +207,20 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n 2.在30回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n 2.在30回合内获得胜利", "cost": 30, "iconInMap": "spine&bianhua_red", "iconName": "何后废陵", "heroInUI": "3&3613", "detailUIBg": "1000_6", - "recommendedPower": 693848, + "recommendedPower": 611914, "previousGk": 2522, "relatedGk": 1000628, "movePoint": 548, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\r\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\r\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!", + "gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -245,13 +245,13 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&guanhai", "iconName": 0, "heroInUI": "3&3303", "detailUIBg": "1000_7", - "recommendedPower": 948168, + "recommendedPower": 848337, "previousGk": 318, "relatedGk": 1000728, "movePoint": 553, @@ -283,13 +283,13 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&caosong", "iconName": 0, "heroInUI": "3&3305", "detailUIBg": "1000_8", - "recommendedPower": 1149087, + "recommendedPower": 1038747, "previousGk": 2531, "relatedGk": 1000128, "movePoint": 558, @@ -321,13 +321,13 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", "cost": 30, - "iconInMap": "spine&zhangrang", + "iconInMap": "spine&zhangrang_map", "iconName": 0, "heroInUI": "3&3307", "detailUIBg": "1000_9", - "recommendedPower": 1350006, + "recommendedPower": 1229157, "previousGk": 2532, "relatedGk": 1000224, "movePoint": 563, @@ -365,7 +365,7 @@ "iconName": 0, "heroInUI": "3&3605", "detailUIBg": "1000_10", - "recommendedPower": 1434925, + "recommendedPower": 1280109, "previousGk": 412, "relatedGk": 1000324, "movePoint": 568, @@ -403,7 +403,7 @@ "iconName": 0, "heroInUI": "3&3601", "detailUIBg": "1000_11", - "recommendedPower": 1800346, + "recommendedPower": 1639079, "previousGk": 2541, "relatedGk": 1000424, "movePoint": 574, @@ -441,7 +441,7 @@ "iconName": 0, "heroInUI": "3&3613", "detailUIBg": "1000_12", - "recommendedPower": 2165767, + "recommendedPower": 1998049, "previousGk": 2542, "relatedGk": 1000528, "movePoint": 578, @@ -460,7 +460,7 @@ "dispatchJsonId": 2551, "bg_img": 2551, "mapid": 2551, - "script_id": "&", + "script_id": "R_2551&RE_2551", "fixReward": "&", "conditionReward": "22001&5&0|31002&300&0|11002&14&0|31001&125000&0", "RandomReward": "&", @@ -479,7 +479,7 @@ "iconName": 0, "heroInUI": "3&1535", "detailUIBg": "1000_13", - "recommendedPower": 3361457, + "recommendedPower": 3134616, "previousGk": 517, "relatedGk": 1000628, "movePoint": 585, @@ -498,7 +498,7 @@ "dispatchJsonId": 2552, "bg_img": 2552, "mapid": 2552, - "script_id": "&", + "script_id": "R_2552&RE_2552", "fixReward": "&", "conditionReward": "22001&5&0|31002&300&0|11002&14&0|31001&125000&0", "RandomReward": "&", @@ -511,13 +511,13 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&chenlan", "iconName": 0, "heroInUI": "3&3601", "detailUIBg": "1000_14", - "recommendedPower": 3555659, + "recommendedPower": 3320996, "previousGk": 2551, "relatedGk": 1000728, "movePoint": 588, @@ -536,7 +536,7 @@ "dispatchJsonId": 2553, "bg_img": 2553, "mapid": 2553, - "script_id": "&", + "script_id": "R_2553&S_2553&RE_2553", "fixReward": "&", "conditionReward": "71002&80&0|31002&500&0|11002&14&0|31001&250000&0", "RandomReward": "&", @@ -555,7 +555,7 @@ "iconName": 0, "heroInUI": "3&1540", "detailUIBg": "1000_15", - "recommendedPower": 3749862, + "recommendedPower": 3507377, "previousGk": 2552, "relatedGk": 1000128, "movePoint": 593, @@ -593,7 +593,7 @@ "iconName": 0, "heroInUI": "3&3605", "detailUIBg": "1000_16", - "recommendedPower": 4955540, + "recommendedPower": 4649937, "previousGk": 612, "relatedGk": 1000224, "movePoint": 598, @@ -631,7 +631,7 @@ "iconName": 0, "heroInUI": "3&3601", "detailUIBg": "1000_17", - "recommendedPower": 5328709, + "recommendedPower": 5013556, "previousGk": 2561, "relatedGk": 1000324, "movePoint": 600, @@ -669,7 +669,7 @@ "iconName": 0, "heroInUI": "3&3613", "detailUIBg": "1000_18", - "recommendedPower": 5701879, + "recommendedPower": 5377176, "previousGk": 2562, "relatedGk": 1000424, "movePoint": 603, @@ -707,14 +707,14 @@ "iconName": "武陵顽猴", "heroInUI": "3&3605", "detailUIBg": "1000_19", - "recommendedPower": 6932944, + "recommendedPower": 6534968, "previousGk": 712, "relatedGk": 1000528, "movePoint": 608, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "7.煮豆燃萁豆,豆在釜中泣,本是同根生,相煎何太急。", + "gkInfo": "小老儿记得,武陵大山的猴子,本来只是群普通的野猴,日复一日得过着被野兽捕食,蛮夷驯养的日子,数量不曾增加也不曾减少。\n据说是在王莽之乱的那几年,整个大汉都在打仗,乱糟糟的一片,记得外面到处都是人杀来杀去。这武陵山也多了许多逃难来的流民,他们到来后大肆捕杀动物,这猴子的数量也一日少过一日。\n忽然有天,从山外面也来了一只猴子,这只猴子很快就成了猴王,它教会了小猴子们使枪弄棒,还学会了使用工具。用陷阱和木棍抵御流民的捕猎。小老儿还用只铜棍和它们换过猴儿酒喝,那酒真是美味啊……\n最后,那些流民放弃了捕猎这些狡猾的猴子,猴子们也终于没有外敌打扰,繁衍生长了起来。\n而那只外来的猴子,也再没能见到过。\n只是小老儿进山采药时,有时能在瀑布下面看到块长得像只猴子的大石头,许多小猴子围在石头边上,就像二百年前,那只猴王教导猴群时一样。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -745,14 +745,14 @@ "iconName": "桃源疫民", "heroInUI": "3&3601", "detailUIBg": "1000_20", - "recommendedPower": 7484523, + "recommendedPower": 7075492, "previousGk": 2571, "relatedGk": 1000628, "movePoint": 613, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "8.唧唧复唧唧,木兰当户织,谁言寸草心,报得三春晖。", + "gkInfo": "“患者:山熊,观察时间:3天,症状:山熊躁动不安,无法安静睡眠。”\n“患者:山熊,观察时间:12天,症状:越加暴躁,对声音极度敏感,攻击性大幅增加,腹部出现多处溃烂和脓血症状,散发出异味,对生肉的进食欲望超过了果子和蜂蜜。”\n“患者:山熊,观察时间:26天……有村民接近这只山熊后出现了相似症状,无法分辨来人,依靠声音做出撕咬、嚎叫等攻击性行为,身上的异味大幅增加……”", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -777,20 +777,20 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", "cost": 30, "iconInMap": "spine&zhangjiao", - "iconName": "西夷疫魔", + "iconName": "瘟疫毒蛛", "heroInUI": "3&3613", "detailUIBg": "1000_21", - "recommendedPower": 8036102, + "recommendedPower": 7616016, "previousGk": 2572, "relatedGk": 1000728, "movePoint": 618, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "9.小怜玉体横陈夜,已报周军入晋阳", + "gkInfo": "据医圣张机先生所言,这个洞窟里面就是感染了武陵大山无数生灵的疫病之源了。\n从遥远的极西之地而来,携带着致命的毒素,占据了洞窟,躲藏在黑暗之中。\n无论是哪里来的妖魔鬼怪,危害我大汉子民的生命,我都会将你们铲除殆尽!", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&",