排行榜:修改领取奖励返回格式

This commit is contained in:
luying
2021-09-11 14:37:22 +08:00
parent c5c7218160
commit ca86d772fe
3 changed files with 14 additions and 9 deletions

View File

@@ -1,6 +1,6 @@
import { Application, BackendSession, HandlerService, } from "pinus";
import { resResult } from "../../../pubUtils/util";
import { STATUS, RANK_TYPE_TO_KEY, ROLE_SELECT, RANK_TYPE, HERO_SELECT, GUILD_SELECT } from "../../../consts";
import { STATUS, RANK_TYPE_TO_KEY, ROLE_SELECT, RANK_TYPE, HERO_SELECT, GUILD_SELECT, RANK_FIRST_REWARD_STATUS } from "../../../consts";
import { RoleModel } from "../../../db/Role";
import { UserGuildModel } from "../../../db/UserGuild";
import { GuildModel } from "../../../db/Guild";
@@ -186,16 +186,14 @@ export class RoleHandler {
role = await RoleModel.receiveRankReward(roleId, canReceiveId);
if (canReceiveId.length <= 0) return resResult(STATUS.REWARD_CONDITION_NOT_REACH);
let received = role.rankReceived.filter(rewardId => {
let dic = gameData.generalRankReward.get(rewardId);
return dic && dic.rankId == type;
});
let rewardStatus = canReceiveId.map(id => {
return { id, type, status: RANK_FIRST_REWARD_STATUS.RECEIVED }
})
let goods = await addItems(roleId, roleName, sid, rewards);
return resResult(STATUS.SUCCESS, {
type: type,
received,
rewards: rewardStatus,
goods
})
}