diff --git a/shared/pubUtils/dicParam.ts b/shared/pubUtils/dicParam.ts index 8496c6a7a..b8af2c7c3 100644 --- a/shared/pubUtils/dicParam.ts +++ b/shared/pubUtils/dicParam.ts @@ -148,14 +148,14 @@ export const RECRUIT = { RECRUIT_BONUS: 30, // 元宝招募转盘: 每 <30> 次可获得1点积分 RECRUIT_BONUS_RECRUIT: 1, // 元宝招募转盘:每 <1> 点积分可以转一次 RECRUIT_MUST: '1&10|2&30|3&20', // 元宝招募保底 - RECRUIT_BONUS_HERO_QUANTITY: '1&1&1|2&1&2|3&1&3', // 元宝招募转盘里各品质武将的数量 + RECRUIT_BONUS_HERO_QUANTITY: '1&4&1|2&2&2|3&1&3', // 元宝招募转盘里各品质武将的数量 RECRUIT_WISH_LIST: '1&35|2&35|0&30', // 元宝招募心愿单概率 RECRUIT_CHANGE_SHARD: '1&20|2&40|3&80', // 重复的武将转换碎片 RECRUIT_LEVEL_WISH_LIST: 100, // 心愿单多少次招募开启 RECRUIT_LEVEL_HIGH_RECRUIT: 30, // 求贤若渴多少级开启 RECRUIT_DAILY_RECRUIT_SHARD: 3, // 每日武将拜访数量 RECRUIT_SHARD_LIMIT: 5, // 每日武将拜访碎片数量 - RECRUIT_GET_HERO_HIGH_RECRUIT: '1&6|2&3|3&1', // 求贤若渴指定武将为名将/国士/传奇时,抽中后分别获得多少个同武将 + RECRUIT_GET_HERO_HIGH_RECRUIT: '1&4|2&2|3&1', // 求贤若渴指定武将为名将/国士/传奇时,抽中后分别获得多少个同武将 RECRUIT_FIRST_RECRUIT: 50, // 首次招募预招募50次10连 RECRUIT_FIRST_RECRUIT_SAVE: 2, // 最多保存2个预招募结果 }; @@ -164,7 +164,7 @@ export const SCRIPT = { SCRIPT_NAME: 'RE_103', // 序章最后一关战后id }; export const AP = { - PERAPRESTORETIME: 300, // 每一点体力回复所需时间 + PERAPRESTORETIME: 360, // 每一点体力回复所需时间 AP_SAVE_MAX: 99999, // 体力可存储上限(食用道具后的体力上限) }; export const QUENCH = {