From cc56424d0c94f86b2abbdd2c7f801bd09e1afd09 Mon Sep 17 00:00:00 2001 From: yzh Date: Mon, 11 Apr 2022 09:21:33 +0800 Subject: [PATCH] =?UTF-8?q?=E6=95=B0=E5=80=BC=EF=BC=9A=E6=AD=A6=E5=B0=86?= =?UTF-8?q?=E7=BB=8F=E9=AA=8C=E5=92=8C=E9=93=9C=E9=92=B1=E7=9A=84=E6=97=A5?= =?UTF-8?q?=E5=B8=B8=E5=85=B3=E5=8D=A1?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- shared/resource/jsons/dic_zyz_gk_daily.json | 169 ++++++-------------- 1 file changed, 50 insertions(+), 119 deletions(-) diff --git a/shared/resource/jsons/dic_zyz_gk_daily.json b/shared/resource/jsons/dic_zyz_gk_daily.json index 3f6965ab4..61a946675 100644 --- a/shared/resource/jsons/dic_zyz_gk_daily.json +++ b/shared/resource/jsons/dic_zyz_gk_daily.json @@ -5,7 +5,7 @@ "bg_img": 9301, "mapid": 9301, "script_id": "S_300001", - "fixReward": "31001&48000", + "fixReward": "31001&44000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", @@ -16,7 +16,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", "loseInfoInUI": "马车被抢\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", @@ -34,7 +33,7 @@ "bg_img": 9301, "mapid": 9301, "script_id": "S_300001", - "fixReward": "31001&52000", + "fixReward": "31001&48000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", @@ -45,7 +44,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", "loseInfoInUI": "马车被抢\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", @@ -63,7 +61,7 @@ "bg_img": 9301, "mapid": 9301, "script_id": "S_300001", - "fixReward": "31001&56000", + "fixReward": "31001&52000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", @@ -74,7 +72,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", "loseInfoInUI": "马车被抢\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", @@ -92,7 +89,7 @@ "bg_img": 9301, "mapid": 9301, "script_id": "S_300001", - "fixReward": "31001&60000", + "fixReward": "31001&56000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", @@ -103,7 +100,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", "loseInfoInUI": "马车被抢\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", @@ -121,7 +117,7 @@ "bg_img": 9301, "mapid": 9301, "script_id": "S_300001", - "fixReward": "31001&64000", + "fixReward": "31001&60000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", @@ -132,7 +128,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", "loseInfoInUI": "马车被抢\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", @@ -150,7 +145,7 @@ "bg_img": 9301, "mapid": 9301, "script_id": "S_300001", - "fixReward": "31001&68000", + "fixReward": "31001&64000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", @@ -161,7 +156,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", "loseInfoInUI": "马车被抢\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", @@ -179,7 +173,7 @@ "bg_img": 9301, "mapid": 9301, "script_id": "S_300001", - "fixReward": "31001&72000", + "fixReward": "31001&68000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", @@ -190,7 +184,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", "loseInfoInUI": "马车被抢\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", @@ -208,7 +201,7 @@ "bg_img": 9301, "mapid": 9301, "script_id": "S_300001", - "fixReward": "31001&76000", + "fixReward": "31001&72000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", @@ -219,7 +212,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", "loseInfoInUI": "马车被抢\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", @@ -237,7 +229,7 @@ "bg_img": 9301, "mapid": 9301, "script_id": "S_300001", - "fixReward": "31001&80000", + "fixReward": "31001&76000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", @@ -248,7 +240,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", "loseInfoInUI": "马车被抢\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", @@ -266,7 +257,7 @@ "bg_img": 9301, "mapid": 9301, "script_id": "S_300001", - "fixReward": "31001&84000", + "fixReward": "31001&80000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", @@ -277,7 +268,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", "loseInfoInUI": "马车被抢\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗", @@ -295,7 +285,7 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&5|11002&4", + "fixReward": "11003&5|11002&2", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", @@ -304,9 +294,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n2.消灭所有敌军", "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", @@ -324,7 +313,7 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&5|11002&6", + "fixReward": "11003&5|11002&4", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", @@ -333,9 +322,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n2.消灭所有敌军", "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", @@ -353,7 +341,7 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&6|11002&4", + "fixReward": "11003&5|11002&6", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", @@ -362,9 +350,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n2.消灭所有敌军", "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", @@ -382,7 +369,7 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&6|11002&6", + "fixReward": "11003&6|11002&4", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", @@ -391,9 +378,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n2.消灭所有敌军", "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", @@ -411,7 +397,7 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&7|11002&4", + "fixReward": "11003&6|11002&6", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", @@ -420,9 +406,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n2.消灭所有敌军", "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", @@ -440,7 +425,7 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&7|11002&6", + "fixReward": "11003&6|11002&8", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", @@ -449,9 +434,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n2.消灭所有敌军", "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", @@ -469,7 +453,7 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&7|11002&8", + "fixReward": "11003&8|11002&2", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", @@ -478,9 +462,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n2.消灭所有敌军", "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", @@ -498,7 +481,7 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&8|11002&6", + "fixReward": "11003&8|11002&4", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", @@ -507,9 +490,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n2.消灭所有敌军", "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", @@ -527,7 +509,7 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&8|11002&8", + "fixReward": "11003&8|11002&6", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", @@ -536,9 +518,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n2.消灭所有敌军", "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", @@ -556,7 +537,7 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&8|11002&10", + "fixReward": "11003&8|11002&8", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", @@ -565,9 +546,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n2.消灭所有敌军", "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗", @@ -596,7 +576,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", @@ -625,7 +604,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", @@ -654,7 +632,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", @@ -683,7 +660,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", @@ -712,7 +688,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", @@ -741,7 +716,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji6", "iconName": "冒险", @@ -770,7 +744,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji7", "iconName": "达人", @@ -799,7 +772,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji8", "iconName": "大师", @@ -828,7 +800,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji9", "iconName": "地狱", @@ -857,7 +828,6 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji10", "iconName": "修罗", @@ -884,9 +854,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.收复所有矿场;\r\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", @@ -913,9 +882,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.收复所有矿场;\r\n3.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", @@ -942,9 +910,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.收复所有矿场;\r\n4.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", @@ -971,9 +938,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.收复所有矿场;\r\n5.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", @@ -1000,9 +966,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.收复所有矿场;\r\n6.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", @@ -1029,9 +994,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.收复所有矿场;\r\n7.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", @@ -1058,9 +1022,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.收复所有矿场;\r\n8.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", @@ -1087,9 +1050,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.收复所有矿场;\r\n9.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", @@ -1116,9 +1078,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.收复所有矿场;\r\n10.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", @@ -1145,9 +1106,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.收复所有矿场;\r\n11.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗", @@ -1158,34 +1118,5 @@ "HeroNum": "1&6", "progress": "&", "progressDesc": "&" - }, - { - "war_id": 0, - "dispatchJsonId": 0, - "bg_img": 0, - "mapid": 0, - "script_id": 0, - "fixReward": 0, - "conditionReward": 0, - "warType": 0, - "gk_name": 0, - "kingExp": 0, - "lvLimted": 0, - "turnLimted": 0, - "forcedCharactor": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "starInfoInUI": 0, - "cost": 0, - "iconInMap": 0, - "iconName": 0, - "recommendedPower": 0, - "previousGk": " ", - "dailyType": 0, - "needPrepare": 0, - "HeroNum": 0, - "progress": 0, - "progressDesc": 0 } ] \ No newline at end of file