✨ feat(寻宝): 队长奖励加成限制上限

This commit is contained in:
luying
2022-12-26 17:20:32 +08:00
parent 49c095979d
commit cd5fd0c074
5 changed files with 32 additions and 5 deletions
@@ -15,7 +15,7 @@ import { RoleStatus, ComBattleTeamModel, ComBattleTeamType, BossHp, ComRoleStatu
import { ItemModel, ItemType } from '../../../db/Item';
import { addItems, handleCost } from '../../../services/role/rewardService';
import { checkRoleInQueue, getServerName, rmCreatedTeamFromRedis, rmRoleFromQueue, setTeamSearchReq } from '../../../services/redisService';
import { getRandBlueprtId, clearComBtlTimer, getFrd, updateRobotHurtByTime, comBtlLvInvalid, clearRobotHurtTimer, setDismissTimer, dismissTeam, handleComBtlProgress, getComBattleFriendAdd, teammateInBlackList, blueprtIdValid, hasEnoughBlueprt, addRoleToTeam, addRoleStToTeam, addValidSearchingRoles, validToJoin, addRobotsToTeam, addRobotsLater, teamIsFullToStart, oneTeamNotInBlack, getAllAssistCnt, checkHasMyTeam, checkTeamStatusAndSend, getComBtlLvByPlayerLv, addToSearchingTeams } from '../../../services/comBattleService';
import { getRandBlueprtId, clearComBtlTimer, getFrd, updateRobotHurtByTime, comBtlLvInvalid, clearRobotHurtTimer, setDismissTimer, dismissTeam, handleComBtlProgress, getComBattleFriendAdd, teammateInBlackList, blueprtIdValid, hasEnoughBlueprt, addRoleToTeam, addRoleStToTeam, addValidSearchingRoles, validToJoin, addRobotsToTeam, addRobotsLater, teamIsFullToStart, oneTeamNotInBlack, getAllAssistCnt, checkHasMyTeam, checkTeamStatusAndSend, getComBtlLvByPlayerLv, addToSearchingTeams, getCapFrd, getCapExtraCnt } from '../../../services/comBattleService';
import { setAp } from '../../../services/actionPointService';
import { roleLevelup } from '../../../services/normalBattleService';
import { getSimpleRoleInfo } from '../../../services/roleService';
@@ -72,7 +72,9 @@ export class ComBattleHandler {
// 创建队伍数据结构
let comTeam = new MemComBtlTeam(teamCode, pub, blueprtId, roleId, ceLimit, sid);
addRoleToTeam(comTeam, roleInfo, sid, true, false);
let isFrd = await getCapFrd(roleId);
addRoleToTeam(comTeam, roleInfo, sid, true, isFrd);
addUserToTeamChannel(teamCode, true, roleId, sid);
// 将正在匹配的符合要求的玩家加入队伍,并推送入队消息
if(pub == true) await addValidSearchingRoles(comTeam);
@@ -657,7 +659,8 @@ export class ComBattleHandler {
let roleId = session.get('roleId');
let cnt = await getAllAssistCnt(roleId);
const blueprts = await ItemModel.findByRoleAndType(roleId, CONSUME_TYPE.BLUEPRT);
return resResult(STATUS.SUCCESS, { blueprts, assistCnt: cnt });
let capExtraCnt = await getCapExtraCnt(roleId);
return resResult(STATUS.SUCCESS, { blueprts, assistCnt: cnt, capExtraCnt });
}
async sendTeamMsg(msg: { teamCode: string, type: number, content: string, targetRoleId: string, targetMsgCode: string }, session: BackendSession) {