关卡:2511和2512信息修改

This commit is contained in:
yzh
2021-12-04 14:17:39 +08:00
parent 74bb915757
commit cdacda74a9
+11 -11
View File
@@ -15,15 +15,15 @@
"turnLimted": 20, "turnLimted": 20,
"forcedCharactor": "&", "forcedCharactor": "&",
"fobiddenCharactor": "&", "fobiddenCharactor": "&",
"victoryInfoInUI": "1.消灭所有敌军\r\n2.所有村民到达村口时,死亡的村民数量≤2", "victoryInfoInUI": "1.消灭所有敌军\r\n2.死亡的村民数量≤2\r\n3.剩下的村民都到达洞口",
"loseInfoInUI": "1.我方全部阵亡\r\n2.死亡的村民数量≥3", "loseInfoInUI": "1.我方全部阵亡\r\n2.死亡的村民数量≥3\r\n3.20回合内未能胜利",
"starInfoInUI": "1.我方无人阵亡;\r\n2.在20回合内获得胜利", "starInfoInUI": "1.我方无人阵亡;\r\n2.在20回合内获得胜利",
"cost": 10, "cost": 10,
"iconInMap": "spine&qingnian", "iconInMap": "spine&qingnian",
"iconName": "世外小村", "iconName": "世外小村",
"heroInUI": "3&47", "heroInUI": "3&1013",
"detailUIBg": "1000_1", "detailUIBg": "1000_1",
"recommendedPower": 10009, "recommendedPower": 113544,
"previousGk": 126, "previousGk": 126,
"relatedGk": 1000128, "relatedGk": 1000128,
"movePoint": 496, "movePoint": 496,
@@ -51,25 +51,25 @@
"turnLimted": 20, "turnLimted": 20,
"forcedCharactor": "&", "forcedCharactor": "&",
"fobiddenCharactor": "&", "fobiddenCharactor": "&",
"victoryInfoInUI": "消灭所有敌军", "victoryInfoInUI": "1.消灭所有敌军\r\n2.解救所有被绑架的村民\r\n",
"loseInfoInUI": "我方全部阵亡", "loseInfoInUI": "1.我方全部阵亡\r\n2.20回合内未能胜利",
"starInfoInUI": "1.我方无人阵亡;\r\n2.在20回合内获得胜利", "starInfoInUI": "1.我方无人阵亡;\r\n2.在20回合内获得胜利",
"cost": 10, "cost": 10,
"iconInMap": "spine&yinbingdao", "iconInMap": "spine&yinbingdao",
"iconName": "迷雾洞窟", "iconName": "迷雾洞窟",
"heroInUI": "3&3601", "heroInUI": "3&1013",
"detailUIBg": "1000_2", "detailUIBg": "1000_2",
"recommendedPower": 10010, "recommendedPower": 127737,
"previousGk": 2511, "previousGk": 2511,
"relatedGk": 1000224, "relatedGk": 1000224,
"movePoint": 503, "movePoint": 503,
"needPrepare": 1, "needPrepare": 1,
"spineInBigMap": "&", "spineInBigMap": "&",
"HeroNum": "6&6", "HeroNum": "6&6",
"gkInfo": "2.唧唧复唧唧,木兰当户织,谁言寸草心,报得三春晖。", "gkInfo": " 赵云一行人刚将村中的百姓带入山洞避难,一位急急忙忙寻找妻子的青年便找上门来。\r\n 洞内仍有不少以往百姓为了躲避战乱设下的陷阱,可务必要当心!\r\n 也许在这昏暗的洞穴里,点燃火炬一路小心前行,才是上策。",
"HeroNum_1": "1&6", "HeroNum_1": "1&6",
"progress": "&", "progress": "1&0|2&0",
"progressDesc": "&" "progressDesc": "待解救的百姓数量&已解救的百姓数量"
}, },
{ {
"war_id": 2513, "war_id": 2513,