任务:完成主要接口
This commit is contained in:
@@ -10,7 +10,7 @@ import { getTaskById, getTowerDataByLv } from '../../../pubUtils/gamedata';
|
||||
import { decodeArrayStr, resResult, shouldRefresh, calculateNum, getRefTime, genCode } from '../../../pubUtils/util';
|
||||
import { calcuHangUpReward, checkTaskConditions, checkHangUpSpdUpCnt, createCurTasks, treatTask, getRemainTime, getTasksReward, getTaskStatus, getDoingOrWaitingTasks } from '../../../services/battleService';
|
||||
import { handleFixedReward, addItems, handleCost } from '../../../services/rewardService';
|
||||
import { checkBattleHeroesByHid } from '../../../services/normalBattleService';
|
||||
import { checkBattleHeroes } from '../../../services/normalBattleService';
|
||||
import { getGoldObject } from '../../../pubUtils/itemUtils';
|
||||
import { Rank } from '../../../services/rankService';
|
||||
|
||||
@@ -241,8 +241,8 @@ export class TowerBattleHandler {
|
||||
if (task.heroes.length !== taskInfo.actorNeeded) { // 武将数,从策划表中读取
|
||||
return resResult(STATUS.TOWER_TASK_MAX_HERO);
|
||||
}
|
||||
let hasHero = await checkBattleHeroesByHid(roleId, task.heroes);
|
||||
if(!hasHero) return resResult(STATUS.BATTLE_HERO_NOT_FOUND);
|
||||
let { isOK } = await checkBattleHeroes(roleId, task.heroes);
|
||||
if(!isOK) return resResult(STATUS.BATTLE_HERO_NOT_FOUND);
|
||||
if (tasksCode.indexOf(task.taskCode) === -1) {
|
||||
return resResult(STATUS.TOWER_TASK_CODE_NOT_FOUND);
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ import { getMails } from '../../../services/mailService';
|
||||
import { addRoleToGuildChannel, addRoleToSysChannel, addRoleToWorldChannel, leaveGuildChannel, leaveSysChannel, leaveWorldChannel, recentGuildMsgs, recentPrivateChatInfos, recentSysMsgs, recentWorldMsgs } from '../../../services/chatService';
|
||||
import { reportOneOnline } from '../../../services/timeTaskService';
|
||||
import { Rank } from '../../../services/rankService';
|
||||
import { checkTaskWithRole } from '../../../services/taskService';
|
||||
import { checkTaskWithRole, getCurTask } from '../../../services/taskService';
|
||||
export default function (app: Application) {
|
||||
return new EntryHandler(app);
|
||||
}
|
||||
@@ -152,6 +152,11 @@ export class EntryHandler {
|
||||
}
|
||||
}
|
||||
}
|
||||
// 任务
|
||||
let { mainTask, dailyTask, achievement } = await getCurTask(role.roleId);
|
||||
role['mainTask'] = mainTask;
|
||||
role['dailyTask'] = dailyTask;
|
||||
role['achievement'] = achievement;
|
||||
|
||||
return resResult(STATUS.SUCCESS, { role });
|
||||
}
|
||||
|
||||
@@ -0,0 +1,182 @@
|
||||
import { Application, BackendSession } from "pinus";
|
||||
import { resResult, parseGoodStr } from "../../../pubUtils/util";
|
||||
import { STATUS, TASK_FUN_TYPE } from "../../../consts";
|
||||
import { gameData } from "../../../pubUtils/data";
|
||||
import { UserTaskRecModel } from "../../../db/UserTaskRec";
|
||||
import { addItems } from "../../../services/rewardService";
|
||||
import { UserTaskModel } from "../../../db/UserTask";
|
||||
import { getCurWeekDate } from "../../../pubUtils/timeUtil";
|
||||
import { DicDailyTask, DicAchievement } from "../../../pubUtils/dictionary/DicTask";
|
||||
import { getMainTask } from "../../../services/taskService";
|
||||
import { TASK } from "../../../pubUtils/dicParam";
|
||||
import { RewardInter } from "../../../pubUtils/interface";
|
||||
|
||||
export default function(app: Application) {
|
||||
return new ShopHandler(app);
|
||||
}
|
||||
|
||||
export class ShopHandler {
|
||||
constructor(private app: Application) {
|
||||
}
|
||||
|
||||
// 领取主线任务、每日任务、成就单条任务
|
||||
async receiveTask(msg: { type: number, id: number }, session: BackendSession) {
|
||||
const roleId: string = session.get('roleId');
|
||||
const roleName: string = session.get('roleName');
|
||||
const sid: string = session.get('sid');
|
||||
const { type, id } = msg;
|
||||
|
||||
let dicTask = gameData.tasks.get(type).get(id);
|
||||
let { group, taskType, taskReward, condition } = dicTask;
|
||||
// 检查
|
||||
let rec = await UserTaskRecModel.findByRoleAndGroup(roleId, type, taskType, group);
|
||||
if(!rec) return resResult(STATUS.TASK_NOT_REACH_CONDITION);
|
||||
if(rec.count < condition) return resResult(STATUS.TASK_NOT_REACH_CONDITION);
|
||||
if(rec.received.includes(id)) return resResult(STATUS.TASK_HAS_RECEIVED);
|
||||
|
||||
// 领取记录
|
||||
rec = await UserTaskRecModel.receiveTask(roleId, type, taskType, group, id);
|
||||
|
||||
// 每日、成就增加积分
|
||||
let point = 0, weeklyPoint = 0;
|
||||
if(type == TASK_FUN_TYPE.DAILY) { // 增加积分
|
||||
let userTask = await UserTaskModel.findByRole(roleId);
|
||||
let dic = <DicDailyTask>dicTask;
|
||||
let curWeek = getCurWeekDate(1, 5);
|
||||
if(curWeek > userTask.dailyTaskRefWeekly) {
|
||||
userTask = await UserTaskModel.resetDailyScore(roleId, dic.point, curWeek);
|
||||
} else {
|
||||
userTask = await UserTaskModel.incInfo(roleId, { dailyTaskPoint: dic.point, dailyTaskPointWeekly: dic.point });
|
||||
}
|
||||
point = userTask.dailyTaskPoint;
|
||||
weeklyPoint = userTask.dailyTaskPointWeekly;
|
||||
} else if (type == TASK_FUN_TYPE.ACHIEVEMENT) {
|
||||
let dic = <DicAchievement>dicTask;
|
||||
let userTask = await UserTaskModel.incInfo(roleId, { achievementPoint: dic.point });
|
||||
point = userTask.achievementPoint;
|
||||
}
|
||||
|
||||
let goods = await addItems(roleId, roleName, sid, taskReward);
|
||||
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
type, id, count: rec.count, received: rec.received.includes(id),
|
||||
point, weeklyPoint,
|
||||
goods
|
||||
});
|
||||
}
|
||||
|
||||
// 领取主线阶段奖励
|
||||
async receiveMainStage(msg: { stage: number }, session: BackendSession) {
|
||||
|
||||
const roleId: string = session.get('roleId');
|
||||
const roleName: string = session.get('roleName');
|
||||
const sid: string = session.get('sid');
|
||||
const { stage } = msg;
|
||||
|
||||
let dicMainStage = gameData.mainTaskStage.get(stage);
|
||||
if(!dicMainStage) return resResult(STATUS.DIC_DATA_NOT_FOUND);
|
||||
|
||||
// 检查
|
||||
let userTask = await UserTaskModel.findByRole(roleId);
|
||||
if(userTask.mainTaskStage != stage) {
|
||||
return resResult(STATUS.WRONG_PARMS);
|
||||
}
|
||||
let recs = await UserTaskRecModel.getReceiveRec(roleId, TASK_FUN_TYPE.MAIN);
|
||||
for(let id of dicMainStage.mainTaskId) {
|
||||
let curRecs = recs.find(cur => cur.received.includes(id));
|
||||
if(!curRecs) return resResult(STATUS.TASK_NOT_ALL_RECEIVED);
|
||||
}
|
||||
// 更新数据
|
||||
userTask = await UserTaskModel.incInfo(roleId, { mainTaskStage: 1 });
|
||||
|
||||
let goods = await addItems(roleId, roleName, sid, dicMainStage.reward);
|
||||
let mainTask = await getMainTask(roleId, userTask);
|
||||
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
type: TASK_FUN_TYPE.MAIN,
|
||||
...mainTask,
|
||||
goods
|
||||
});
|
||||
}
|
||||
|
||||
// 领取每日活跃奖励
|
||||
async receiveActiveReward(msg: { }, session: BackendSession) {
|
||||
|
||||
const roleId: string = session.get('roleId');
|
||||
const roleName: string = session.get('roleName');
|
||||
const sid: string = session.get('sid');
|
||||
|
||||
// 检查
|
||||
let userTask = await UserTaskModel.findByRole(roleId);
|
||||
let { dailyTaskPoint } = userTask;
|
||||
if(dailyTaskPoint < TASK.DAILYTASK_POINT) {
|
||||
return resResult(STATUS.TASK_ACTIVE_NOT_ENOUGH);
|
||||
}
|
||||
// 更新数据
|
||||
userTask = await UserTaskModel.decreaseDailyPoint(roleId, TASK.DAILYTASK_POINT);
|
||||
if(!userTask) return resResult(STATUS.TASK_ACTIVE_NOT_ENOUGH);
|
||||
|
||||
let reward = parseGoodStr(TASK.DAILYTASK_POINT_REWARD);
|
||||
let goods = await addItems(roleId, roleName, sid, reward);
|
||||
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
type: TASK_FUN_TYPE.DAILY,
|
||||
point: userTask.dailyTaskPoint,
|
||||
goods
|
||||
});
|
||||
}
|
||||
|
||||
// 领取每日周宝箱
|
||||
async receiveBox(msg: { type: number, id: number }, session: BackendSession) {
|
||||
const roleId: string = session.get('roleId');
|
||||
const roleName: string = session.get('roleName');
|
||||
const sid: string = session.get('sid');
|
||||
const { type, id } = msg;
|
||||
|
||||
let userTask = await UserTaskModel.findByRole(roleId);
|
||||
let dicTaskBox = gameData.taskBox.get(type)?.get(id);
|
||||
if(!dicTaskBox) return resResult(STATUS.DIC_DATA_NOT_FOUND);
|
||||
|
||||
let point = 0, weeklyPoint = 0, box: number[] = [];
|
||||
// 每日、成就增加积分
|
||||
if(type == TASK_FUN_TYPE.DAILY) { // 增加积分
|
||||
let curWeek = getCurWeekDate(1, 5);
|
||||
let shouldRefresh = false;
|
||||
let { dailyTaskPointWeekly, dailyTaskBox, dailyTaskRefWeekly } = userTask;
|
||||
|
||||
if(curWeek > dailyTaskRefWeekly) {
|
||||
shouldRefresh = true;
|
||||
dailyTaskPointWeekly = 0;
|
||||
dailyTaskBox = [];
|
||||
}
|
||||
if(dailyTaskPointWeekly > dicTaskBox.point) return resResult(STATUS.TASK_ACTIVE_NOT_ENOUGH);
|
||||
if(dailyTaskBox.includes(id)) return resResult(STATUS.TASK_BOX_HAS_RECEIVED);
|
||||
|
||||
userTask = await UserTaskModel.pushDailyBox(roleId, id, curWeek, shouldRefresh);
|
||||
|
||||
point = userTask.dailyTaskPoint;
|
||||
box = userTask.dailyTaskBox;
|
||||
weeklyPoint = userTask.dailyTaskPointWeekly;
|
||||
|
||||
} else if (type == TASK_FUN_TYPE.ACHIEVEMENT) {
|
||||
let { achievementPoint, achievementBox } = userTask;
|
||||
if(achievementPoint > dicTaskBox.point) return resResult(STATUS.TASK_ACTIVE_NOT_ENOUGH);
|
||||
if(achievementBox.includes(id)) return resResult(STATUS.TASK_BOX_HAS_RECEIVED);
|
||||
|
||||
userTask = await UserTaskModel.pushAchievementBox(roleId, id);
|
||||
|
||||
point = userTask.achievementPoint;
|
||||
box = userTask.achievementBox;
|
||||
} else {
|
||||
return resResult(STATUS.WRONG_PARMS);
|
||||
}
|
||||
|
||||
let goods = await addItems(roleId, roleName, sid, dicTaskBox.reward);
|
||||
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
type,
|
||||
point, weeklyPoint, box,
|
||||
goods
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -65,7 +65,9 @@ export async function checkBattleHeroes(roleId: string, seqIds: Array<number>) {
|
||||
if(findHeroes.length != seqIds.length) flag = false;
|
||||
for(let seqId of seqIds) {
|
||||
let hero = findHeroes.find(cur => cur.seqId == seqId);
|
||||
if(!hero) flag = false;
|
||||
if(!hero) {
|
||||
flag = false; break;
|
||||
}
|
||||
heroes.push(hero.hid);
|
||||
}
|
||||
return { isOK: flag, heroes };
|
||||
|
||||
@@ -2,13 +2,17 @@ import * as taskUtil from '../pubUtils/taskUtil';
|
||||
import { RoleType } from '../db/Role';
|
||||
import { pinus } from 'pinus';
|
||||
import { resResult } from '../pubUtils/util';
|
||||
import { STATUS, TASK_TYPE } from '../consts';
|
||||
import { TaskParam } from '../domain/roleField/task';
|
||||
import { STATUS, TASK_TYPE, TASK_FUN_TYPE } from '../consts';
|
||||
import { TaskParam, TaskListReturn } from '../domain/roleField/task';
|
||||
import { HeroType } from '../db/Hero';
|
||||
import { EquipType } from '../db/Equip';
|
||||
import { getRoleOnlineInfo } from './redisService';
|
||||
import { HeroScores } from '../db/PvpHistoryOpp';
|
||||
import { ItemInter } from '../pubUtils/interface';
|
||||
import { UserTaskModel, UserTaskType } from '../db/UserTask';
|
||||
import { UserTaskRecModel } from '../db/UserTaskRec';
|
||||
import { gameData } from '../pubUtils/data';
|
||||
import { getCurWeekDate } from '../pubUtils/timeUtil';
|
||||
|
||||
export async function checkTaskWithRoles(roleId: string, sid: string, funcs: number[], taskType: number, roles: RoleType[]) {
|
||||
for(let role of roles) {
|
||||
@@ -53,15 +57,17 @@ export async function checkTask(roleId: string, sid: string, funcs: number[], ta
|
||||
pushTaskUpdate(roleId, sid, funcs, pushMessage);
|
||||
}
|
||||
|
||||
export async function pushTaskUpdate(roleId: string, sid: string, funcs: number[], pushMessage: {type: number, id: number, count: number, received: boolean}[]) {
|
||||
if(!sid || !funcs) {
|
||||
let onlineUser = await getRoleOnlineInfo(roleId);
|
||||
sid = onlineUser.sid;
|
||||
funcs = onlineUser.funcs||[];
|
||||
}
|
||||
if(!!sid) {
|
||||
let uids = [{uid: roleId, sid}];
|
||||
pinus.app.get('channelService').pushMessageByUids('onTaskUpdate', resResult(STATUS.SUCCESS, pushMessage), uids);
|
||||
export async function pushTaskUpdate(roleId: string, sid: string, funcs: number[], pushMessage: TaskListReturn[]) {
|
||||
if(pushMessage.length > 0) {
|
||||
if(!sid || !funcs) {
|
||||
let onlineUser = await getRoleOnlineInfo(roleId);
|
||||
sid = onlineUser.sid;
|
||||
funcs = onlineUser.funcs||[];
|
||||
}
|
||||
if(!!sid) {
|
||||
let uids = [{uid: roleId, sid}];
|
||||
pinus.app.get('channelService').pushMessageByUids('onTaskUpdate', resResult(STATUS.SUCCESS, pushMessage), uids);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -104,4 +110,72 @@ export async function checkTaskInPvpEnd(roleId: string, sid: string, funcs: numb
|
||||
}
|
||||
|
||||
await checkTask(roleId, sid, funcs, TASK_TYPE.PVP, 0, false, { heroScores });
|
||||
}
|
||||
|
||||
|
||||
// 获取task状态
|
||||
export async function getCurTask(roleId: string) {
|
||||
let userTask = await UserTaskModel.findByRole(roleId);
|
||||
let mainTask = await getMainTask(roleId, userTask);
|
||||
let dailyTask = await getDailyTask(roleId, userTask);
|
||||
let achievement = await getAchievement(roleId, userTask);
|
||||
return { mainTask, dailyTask, achievement };
|
||||
}
|
||||
|
||||
export async function getMainTask(roleId: string, userTask: UserTaskType) {
|
||||
let type = TASK_FUN_TYPE.MAIN;
|
||||
let { mainTaskStage: stage } = userTask;
|
||||
let recMap = await UserTaskRecModel.findByRoleAndType(roleId, type); // group=>userTaskRec
|
||||
|
||||
let taskList: TaskListReturn[] = [];
|
||||
for(let [id, dic] of gameData.mainTask) {
|
||||
if(dic.taskStage == stage) {
|
||||
let dbRec = recMap.get(dic.taskType)?.get(dic.group);
|
||||
if(dbRec) {
|
||||
taskList.push({ type, id, count: dbRec.count, received: dbRec.received.includes(id) });
|
||||
} else {
|
||||
taskList.push({ type, id, count: 0, received: false });
|
||||
}
|
||||
}
|
||||
}
|
||||
return { stage, taskList }
|
||||
}
|
||||
|
||||
export async function getDailyTask(roleId: string, userTask: UserTaskType) {
|
||||
let type = TASK_FUN_TYPE.DAILY;
|
||||
let { dailyTaskPoint: point, dailyTaskRefWeekly, dailyTaskPointWeekly: weeklyPoint, dailyTaskBox: box } = userTask;
|
||||
let curWeekStart = getCurWeekDate(1, 5);
|
||||
if(dailyTaskRefWeekly < curWeekStart) { // 刷新
|
||||
weeklyPoint = 0;
|
||||
box = [];
|
||||
}
|
||||
let recMap = await UserTaskRecModel.findByRoleAndType(roleId, type); // group=>userTaskRec
|
||||
|
||||
let taskList: TaskListReturn[] = [];
|
||||
for(let [id, dic] of gameData.dailyTask) {
|
||||
let dbRec = recMap.get(dic.taskType)?.get(dic.group);
|
||||
if(dbRec) {
|
||||
taskList.push({ type, id, count: dbRec.count, received: dbRec.received.includes(id) });
|
||||
} else {
|
||||
taskList.push({ type, id, count: 0, received: false });
|
||||
}
|
||||
}
|
||||
return { point, weeklyPoint, taskList, box }
|
||||
}
|
||||
|
||||
export async function getAchievement(roleId: string, userTask: UserTaskType) {
|
||||
let type = TASK_FUN_TYPE.ACHIEVEMENT;
|
||||
let { achievementBox: box, achievementPoint: point } = userTask;
|
||||
let recMap = await UserTaskRecModel.findByRoleAndType(roleId, type); // group=>userTaskRec
|
||||
|
||||
let taskList: TaskListReturn[] = [];
|
||||
for(let [id, dic] of gameData.dailyTask) {
|
||||
let dbRec = recMap.get(dic.taskType)?.get(dic.group);
|
||||
if(dbRec) {
|
||||
taskList.push({ type, id, count: dbRec.count, received: dbRec.received.includes(id) });
|
||||
} else {
|
||||
taskList.push({ type, id, count: 0, received: false });
|
||||
}
|
||||
}
|
||||
return { point, taskList, box }
|
||||
}
|
||||
Reference in New Issue
Block a user