名将擂台:修改时间精度和debug接口

This commit is contained in:
luying
2022-07-20 17:02:33 +08:00
parent 083201462e
commit cf03a7d4bd
6 changed files with 68 additions and 35 deletions
+10 -11
View File
@@ -3,7 +3,6 @@ import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoos
import { LADDER_STATUS } from '../consts';
import { LadderDefense, LadderOppPlayerInfo, LadderOppPlayerHeroInfo } from '../domain/battleField/ladder';
import { genCode } from '../pubUtils/util';
import { nowSeconds } from '../pubUtils/timeUtil';
import { LADDER } from '../pubUtils/dicParam';
@index({ battleCode: 1 })
@@ -21,11 +20,11 @@ export default class LadderMatchRec extends BaseModel {
@prop({ required: true })
timeout: boolean; // 是否超时
@prop({ required: true })
checkTime: number; // 开始出兵的时间,10位时间戳
checkTime: number; // 开始出兵的时间,13位时间戳
@prop({ required: true })
battleTime: number; // 开始挑战的时间,10位时间
battleTime: number; // 开始挑战的时间,13位时间
@prop({ required: true })
endTime: number; // 结束时间
endTime: number; // 结束时间13位时间戳
@prop({ required: true, type: () => LadderOppPlayerInfo, default: {}, _id: false })
attackInfo: LadderOppPlayerInfo; // 攻方信息
@prop({ required: true, type: () => LadderOppPlayerInfo, default: {}, _id: false })
@@ -46,13 +45,13 @@ export default class LadderMatchRec extends BaseModel {
public static async createRec(serverId: number, roleId1: string, roleId2: string, defense: LadderDefense, attackInfo: LadderOppPlayerInfo, defenseInfo: LadderOppPlayerInfo) {
const battleCode = genCode(10);
const result: LadderMatchRecType = await LadderMatchRecModel.findOneAndUpdate({ battleCode }, {
$set: { roleId1, roleId2, serverId, defense, status: LADDER_STATUS.CHECK, checkTime: nowSeconds(), attackInfo, defenseInfo }
$set: { roleId1, roleId2, serverId, defense, status: LADDER_STATUS.CHECK, checkTime: Date.now(), attackInfo, defenseInfo }
}, { new: true, upsert: true }).lean();
return result;
}
public static async timeout(battleCode: string) {
const result: LadderMatchRecType = await LadderMatchRecModel.findOneAndUpdate({ battleCode }, { $set: { status: LADDER_STATUS.COMPLETE, timeout: true, endTime: nowSeconds() } }, { new: true }).lean();
const result: LadderMatchRecType = await LadderMatchRecModel.findOneAndUpdate({ battleCode }, { $set: { status: LADDER_STATUS.COMPLETE, timeout: true, endTime: Date.now() } }, { new: true }).lean();
return result;
}
@@ -68,13 +67,13 @@ export default class LadderMatchRec extends BaseModel {
public static async startBattle(battleCode: string, attackHeroes: LadderOppPlayerHeroInfo[]) {
const result: LadderMatchRecType = await LadderMatchRecModel.findOneAndUpdate({ battleCode }, {
$set: { status: LADDER_STATUS.BATTLE, battleTime: nowSeconds(), 'attackInfo.heroes': attackHeroes }
$set: { status: LADDER_STATUS.BATTLE, battleTime: Date.now(), 'attackInfo.heroes': attackHeroes }
}, { new: true }).lean();
return result;
}
public static async battleEnd(battleCode: string, isSuccess: boolean, atkNewRank?: number, defNewRank?: number) {
let update: LadderMatchRecUpdate = { status: LADDER_STATUS.COMPLETE, endTime: nowSeconds(), timeout: false };
public static async battleEnd(battleCode: string, isSuccess: boolean, endTime: number, atkNewRank?: number, defNewRank?: number) {
let update: LadderMatchRecUpdate = { status: LADDER_STATUS.COMPLETE, endTime, timeout: false };
if(isSuccess) {
update['attackInfo.isSuccess'] = true;
update['defenseInfo.isSuccess'] = false;
@@ -106,8 +105,8 @@ export default class LadderMatchRec extends BaseModel {
public static async clearLock() {
let recs = await LadderMatchRecModel.find({
$or: [
{ status: LADDER_STATUS.CHECK, checkTime: { $lt: nowSeconds() - LADDER.LADDER_BATTLE_PREPARE_COUNTDOWN } },
{ status: LADDER_STATUS.BATTLE, checkTime: { $lt: nowSeconds() - LADDER.LADDER_BATTLE_COUNTDOWN } }
{ status: LADDER_STATUS.CHECK, checkTime: { $lt: Date.now() - LADDER.LADDER_BATTLE_PREPARE_COUNTDOWN * 1000 } },
{ status: LADDER_STATUS.BATTLE, checkTime: { $lt: Date.now() - LADDER.LADDER_BATTLE_COUNTDOWN * 1000 } }
]
});
await LadderMatchRecModel.updateMany({