名将擂台:修改时间精度和debug接口

This commit is contained in:
luying
2022-07-20 17:02:33 +08:00
parent 083201462e
commit cf03a7d4bd
6 changed files with 68 additions and 35 deletions
+4 -4
View File
@@ -250,9 +250,9 @@ export class LadderDataReturn {
this.battleCode = ladderRec.battleCode;
this.status = ladderRec.status;
if(this.status == LADDER_STATUS.BATTLE) {
this.time = ladderRec.battleTime + LADDER.LADDER_BATTLE_COUNTDOWN;
this.time = Math.floor(ladderRec.battleTime/1000) + LADDER.LADDER_BATTLE_COUNTDOWN;
} else if (this.status == LADDER_STATUS.CHECK) {
this.time = ladderRec.checkTime + LADDER.LADDER_BATTLE_PREPARE_COUNTDOWN;
this.time = Math.floor(ladderRec.checkTime/1000) + LADDER.LADDER_BATTLE_PREPARE_COUNTDOWN;
}
}
}
@@ -380,9 +380,9 @@ export class LadderOppDetailReturn {
this.roleId = ladderRec.roleId2;
this.status = ladderRec.status;
if(this.status == LADDER_STATUS.BATTLE) {
this.time = ladderRec.battleTime + LADDER.LADDER_BATTLE_COUNTDOWN;
this.time = Math.floor(ladderRec.battleTime/1000) + LADDER.LADDER_BATTLE_COUNTDOWN;
} else if (this.status == LADDER_STATUS.CHECK) {
this.time = ladderRec.checkTime + LADDER.LADDER_BATTLE_PREPARE_COUNTDOWN;
this.time = Math.floor(ladderRec.checkTime/1000) + LADDER.LADDER_BATTLE_PREPARE_COUNTDOWN;
}
}