From cf659e02e2f733c9471623d403ea532644cbba16 Mon Sep 17 00:00:00 2001 From: yzh Date: Mon, 2 May 2022 14:13:55 +0800 Subject: [PATCH] =?UTF-8?q?=E6=95=B0=E5=80=BC=EF=BC=9A=E6=97=A5=E5=B8=B8?= =?UTF-8?q?=E6=88=98=E5=8A=9B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- shared/resource/jsons/dic_zyz_gk_daily.json | 268 +++++++++++--------- 1 file changed, 148 insertions(+), 120 deletions(-) diff --git a/shared/resource/jsons/dic_zyz_gk_daily.json b/shared/resource/jsons/dic_zyz_gk_daily.json index ceaa8fb86..d72f91363 100644 --- a/shared/resource/jsons/dic_zyz_gk_daily.json +++ b/shared/resource/jsons/dic_zyz_gk_daily.json @@ -14,12 +14,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", - "recommendedPower": 215947, + "recommendedPower": 182661, "previousGk": 0, "dailyType": 1, "needPrepare": 1, @@ -42,12 +42,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", - "recommendedPower": 370190, + "recommendedPower": 308739, "previousGk": 3001, "dailyType": 1, "needPrepare": 1, @@ -70,12 +70,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", - "recommendedPower": 547730, + "recommendedPower": 468356, "previousGk": 3002, "dailyType": 1, "needPrepare": 1, @@ -98,12 +98,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", - "recommendedPower": 731188, + "recommendedPower": 628729, "previousGk": 3003, "dailyType": 1, "needPrepare": 1, @@ -126,12 +126,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", - "recommendedPower": 1028655, + "recommendedPower": 907806, "previousGk": 3004, "dailyType": 1, "needPrepare": 1, @@ -154,12 +154,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", - "recommendedPower": 1837431, + "recommendedPower": 1669713, "previousGk": 3005, "dailyType": 1, "needPrepare": 1, @@ -182,12 +182,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", - "recommendedPower": 2573454, + "recommendedPower": 2354436, "previousGk": 3006, "dailyType": 1, "needPrepare": 1, @@ -210,12 +210,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", - "recommendedPower": 3108563, + "recommendedPower": 2873900, "previousGk": 3007, "dailyType": 1, "needPrepare": 1, @@ -238,12 +238,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", - "recommendedPower": 4187092, + "recommendedPower": 3881489, "previousGk": 3008, "dailyType": 1, "needPrepare": 1, @@ -266,12 +266,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗", - "recommendedPower": 5201057, + "recommendedPower": 4825191, "previousGk": 3009, "dailyType": 1, "needPrepare": 1, @@ -294,12 +294,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\n2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", - "recommendedPower": 268910, + "recommendedPower": 222822, "previousGk": 0, "dailyType": 2, "needPrepare": 1, @@ -322,12 +322,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\n2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", - "recommendedPower": 506984, + "recommendedPower": 432731, "previousGk": 3100, "dailyType": 2, "needPrepare": 1, @@ -350,12 +350,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\n2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", - "recommendedPower": 648611, + "recommendedPower": 554034, "previousGk": 3101, "dailyType": 2, "needPrepare": 1, @@ -378,12 +378,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\n2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", - "recommendedPower": 924703, + "recommendedPower": 809108, "previousGk": 3102, "dailyType": 2, "needPrepare": 1, @@ -406,12 +406,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\n2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", - "recommendedPower": 1738551, + "recommendedPower": 1574058, "previousGk": 3103, "dailyType": 2, "needPrepare": 1, @@ -434,12 +434,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\n2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", - "recommendedPower": 2389030, + "recommendedPower": 2173922, "previousGk": 3104, "dailyType": 2, "needPrepare": 1, @@ -462,12 +462,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\n2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", - "recommendedPower": 3266446, + "recommendedPower": 3035694, "previousGk": 3105, "dailyType": 2, "needPrepare": 1, @@ -490,12 +490,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\n2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", - "recommendedPower": 3930649, + "recommendedPower": 3629821, "previousGk": 3106, "dailyType": 2, "needPrepare": 1, @@ -518,12 +518,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\n2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", - "recommendedPower": 4816706, + "recommendedPower": 4496777, "previousGk": 3107, "dailyType": 2, "needPrepare": 1, @@ -546,12 +546,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\n2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗", - "recommendedPower": 6185608, + "recommendedPower": 5793159, "previousGk": 3108, "dailyType": 2, "needPrepare": 1, @@ -574,12 +574,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", - "recommendedPower": 424323, + "recommendedPower": 706469, "previousGk": 0, "dailyType": 3, "needPrepare": 1, @@ -602,12 +602,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", - "recommendedPower": 628490, + "recommendedPower": 1051722, "previousGk": 3200, "dailyType": 3, "needPrepare": 1, @@ -630,12 +630,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", - "recommendedPower": 743906, + "recommendedPower": 1847824, "previousGk": 3201, "dailyType": 3, "needPrepare": 1, @@ -658,12 +658,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", - "recommendedPower": 1366144, + "recommendedPower": 2569879, "previousGk": 3202, "dailyType": 3, "needPrepare": 1, @@ -686,12 +686,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", - "recommendedPower": 2239534, + "recommendedPower": 3082357, "previousGk": 3203, "dailyType": 3, "needPrepare": 1, @@ -714,12 +714,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji6", "iconName": "冒险", - "recommendedPower": 3012163, + "recommendedPower": 4028370, "previousGk": 3204, "dailyType": 3, "needPrepare": 1, @@ -742,12 +742,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji7", "iconName": "达人", - "recommendedPower": 3674205, + "recommendedPower": 5112917, "previousGk": 3205, "dailyType": 3, "needPrepare": 1, @@ -770,12 +770,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji8", "iconName": "大师", - "recommendedPower": 4769839, + "recommendedPower": 6543259, "previousGk": 3206, "dailyType": 3, "needPrepare": 1, @@ -798,12 +798,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji9", "iconName": "地狱", - "recommendedPower": 5822495, + "recommendedPower": 7374735, "previousGk": 3207, "dailyType": 3, "needPrepare": 1, @@ -826,12 +826,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji10", "iconName": "修罗", - "recommendedPower": 7399746, + "recommendedPower": 7832233, "previousGk": 3208, "dailyType": 3, "needPrepare": 1, @@ -854,12 +854,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\n我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场;\r\n 2.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", - "recommendedPower": 814182, + "recommendedPower": 355191, "previousGk": 0, "dailyType": 4, "needPrepare": 1, @@ -882,12 +882,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\n3.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\n我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场;\r\n 3.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", - "recommendedPower": 1203314, + "recommendedPower": 539167, "previousGk": 3300, "dailyType": 4, "needPrepare": 1, @@ -910,12 +910,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\n4.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\n我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场;\r\n 4.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", - "recommendedPower": 2055109, + "recommendedPower": 633565, "previousGk": 3301, "dailyType": 4, "needPrepare": 1, @@ -938,12 +938,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\n5.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\n我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场;\r\n 5.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", - "recommendedPower": 2792809, + "recommendedPower": 1208102, "previousGk": 3302, "dailyType": 4, "needPrepare": 1, @@ -966,12 +966,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\n6.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\n我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场;\r\n 6.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", - "recommendedPower": 3320931, + "recommendedPower": 2028338, "previousGk": 3303, "dailyType": 4, "needPrepare": 1, @@ -994,12 +994,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\n7.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\n我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场;\r\n 7.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", - "recommendedPower": 4338748, + "recommendedPower": 2785322, "previousGk": 3304, "dailyType": 4, "needPrepare": 1, @@ -1022,12 +1022,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\n8.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\n我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场;\r\n 8.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", - "recommendedPower": 5494311, + "recommendedPower": 3378152, "previousGk": 3305, "dailyType": 4, "needPrepare": 1, @@ -1050,12 +1050,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\n9.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\n我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场;\r\n 9.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", - "recommendedPower": 6946763, + "recommendedPower": 4454685, "previousGk": 3306, "dailyType": 4, "needPrepare": 1, @@ -1078,12 +1078,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\n10.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\n我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场;\r\n 10.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", - "recommendedPower": 7866831, + "recommendedPower": 5435573, "previousGk": 3307, "dailyType": 4, "needPrepare": 1, @@ -1106,17 +1106,45 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\n11.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\n我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场;\r\n 11.消灭所有敌军", + "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗", - "recommendedPower": 8349892, + "recommendedPower": 6926823, "previousGk": 3308, "dailyType": 4, "needPrepare": 1, "HeroNum": "1&6", "progress": "&", "progressDesc": "&" + }, + { + "war_id": 0, + "dispatchJsonId": 0, + "bg_img": 0, + "mapid": 0, + "script_id": 0, + "fixReward": 0, + "conditionReward": 0, + "warType": 0, + "gk_name": 0, + "kingExp": 0, + "lvLimted": 0, + "turnLimted": 0, + "forcedCharactor": 0, + "fobiddenCharactor": 0, + "victoryInfoInUI": 0, + "loseInfoInUI": 0, + "cost": 0, + "iconInMap": 0, + "iconName": 0, + "recommendedPower": 0, + "previousGk": " ", + "dailyType": 0, + "needPrepare": 0, + "HeroNum": 0, + "progress": 0, + "progressDesc": 0 } ] \ No newline at end of file