Merge branch 'master' into feature/backend
# Conflicts: # game-server/app/servers/connector/handler/entryHandler.ts # game-server/app/servers/role/handler/itemHandler.ts # shared/consts/constModules/sysConst.ts # shared/pubUtils/util.ts # web-server/app.ts # web-server/app/service/Auth.ts
This commit is contained in:
@@ -11,7 +11,7 @@ import { MailParam } from '../../../domain/roleField/mail';
|
||||
import { ItemInter, RewardInter } from '../../../pubUtils/interface';
|
||||
import { RoleModel } from '../../../db/Role';
|
||||
import { gameData } from '../../../pubUtils/data';
|
||||
import { ITID, RECEIVE_MAIL_TYPE } from '../../../consts';
|
||||
import { ITEM_CHANGE_REASON, ITID, RECEIVE_MAIL_TYPE } from '../../../consts';
|
||||
import { BAG } from '../../../pubUtils/dicParam';
|
||||
|
||||
export default function(app: Application) {
|
||||
@@ -146,7 +146,7 @@ export class MailHandler {
|
||||
mails.push(mailObj);
|
||||
}
|
||||
|
||||
let resGoods = await addItems(roleId, roleName, sid, mailGoods);
|
||||
let resGoods = await addItems(roleId, roleName, sid, mailGoods, ITEM_CHANGE_REASON.MAIL);
|
||||
|
||||
return resResult(STATUS.SUCCESS, { mails, goods: resGoods });
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user