Merge branch 'master' into feature/backend

# Conflicts:
#	game-server/app/servers/connector/handler/entryHandler.ts
#	game-server/app/servers/role/handler/itemHandler.ts
#	shared/consts/constModules/sysConst.ts
#	shared/pubUtils/util.ts
#	web-server/app.ts
#	web-server/app/service/Auth.ts
This commit is contained in:
luying
2021-12-14 18:08:44 +08:00
98 changed files with 10245 additions and 4858 deletions
@@ -11,7 +11,7 @@ import { MailParam } from '../../../domain/roleField/mail';
import { ItemInter, RewardInter } from '../../../pubUtils/interface';
import { RoleModel } from '../../../db/Role';
import { gameData } from '../../../pubUtils/data';
import { ITID, RECEIVE_MAIL_TYPE } from '../../../consts';
import { ITEM_CHANGE_REASON, ITID, RECEIVE_MAIL_TYPE } from '../../../consts';
import { BAG } from '../../../pubUtils/dicParam';
export default function(app: Application) {
@@ -146,7 +146,7 @@ export class MailHandler {
mails.push(mailObj);
}
let resGoods = await addItems(roleId, roleName, sid, mailGoods);
let resGoods = await addItems(roleId, roleName, sid, mailGoods, ITEM_CHANGE_REASON.MAIL);
return resResult(STATUS.SUCCESS, { mails, goods: resGoods });
}