Merge branch 'master' into feature/backend

# Conflicts:
#	game-server/app/servers/connector/handler/entryHandler.ts
#	game-server/app/servers/role/handler/itemHandler.ts
#	shared/consts/constModules/sysConst.ts
#	shared/pubUtils/util.ts
#	web-server/app.ts
#	web-server/app/service/Auth.ts
This commit is contained in:
luying
2021-12-14 18:08:44 +08:00
98 changed files with 10245 additions and 4858 deletions
+25 -1
View File
@@ -242,7 +242,7 @@ export default class Sdk extends Service {
return {
dsid: server.id,
dsname: server.name,
start_time: moment(server.openTime, 'YYYY-MM-DD HH:mm:ss'),
start_time: moment(server.openTime).format('YYYY-MM-DD HH:mm:ss'),
statue
}
})
@@ -253,4 +253,28 @@ export default class Sdk extends Service {
msg: '成功'
}
}
public reportTAEventWithDistinctId(distinctId: string, eventName: string, properties: any, ip: string) {
let ta = this.app.context.ta;
let event = {
// 账号 ID (可选)
accountId: "",
// 访客 ID (可选),账号 ID 和访客 ID 不可以都为空
distinctId: `${distinctId}`,
// 事件名称 (必填)
event: eventName,
// 事件时间 (可选) 如果不填,将以调用接口时的时间作为事件时间
time: new Date(),
// 事件 IP (可选) 当传入 IP 地址时,后台可以解析所在地
ip: ip,
// 事件属性 (可选)
properties,
callback(err) {
console.log('*****测试接入事件', err)
}
};
ta.track(event);
}
}