活动:每日兑换铜币活动
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@@ -0,0 +1,59 @@
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import { ACTIVITY_TYPE, DAILY_MEAL_TYPE } from '../consts';
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import { ActivityModel, ActivityModelType } from '../db/Activity';
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import { ActivityDailyCoinModel, ActivityDailyCoinModelType } from '../db/ActivityDailyCoin';
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import { ServerlistModel } from '../db/Serverlist';
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import { DailyCoinData } from '../domain/activityField/dailyCoinField';
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/**
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* 获取活动数据
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function dailyCoinActivity(serverId: number, roleId: string) {
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let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
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let activityDataArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.DAILY_COIN, new Date());
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if (activityDataArray.length === 0) {
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return null;
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}
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let activityData: ActivityModelType = activityDataArray[0];
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let playerData = new DailyCoinData(activityData);
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let playerRecord: ActivityDailyCoinModelType = await ActivityDailyCoinModel.findData(serverId, activityData.activityId, roleId, playerData.beginTime);
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playerData.setPlayerRecords(playerRecord);
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return playerData;
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}
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/**
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* 玩家玩家活动数据
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function getPlayerDailyCoinData(activityId: number, serverId: number, roleId: string) {
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let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
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let playerData = new DailyCoinData(activityData);
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let playerRecord: ActivityDailyCoinModelType = await ActivityDailyCoinModel.findData(serverId, activityData.activityId, roleId, playerData.beginTime);
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playerData.setPlayerRecords(playerRecord);
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return playerData;
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}
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export function mergeData(data: any[]) {
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let newDate = [];
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for (let item of data) {
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let index = newDate.findIndex(obj => { return obj.id === item.id });
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if (index != -1) {
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newDate[index].count += item.count;
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} else {
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newDate = newDate.concat(item);
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}
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}
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return newDate;
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}
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@@ -22,6 +22,7 @@ export async function useGiftPackage(roleId: string, roleName: string, sid: stri
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if (!giftPackageData) {
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return result
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}
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console.log('dddddddddddddd', giftID, JSON.stringify(giftPackageData))
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let giftType = giftPackageData.type;//礼包类型
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let reward = giftPackageData.reward;//奖励内容,数组
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switch (giftType) {
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@@ -100,6 +101,8 @@ function rewardItemData(reward: Array<RewardParam>) {
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}
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export function getSelectedReward(giftData: DicGiftPackage, selected: Array<number>): Array<RewardParam> {
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console.log('bbbbbbbbbbbbbbbbbbb', JSON.stringify(selected), JSON.stringify(giftData))
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let selectedReward: Array<RewardParam> = [];
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for (let i = 0; i < selected.length; i++) {
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let index = selected[i];
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@@ -1,13 +1,13 @@
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import { ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE, REFRESH_TIME, STATUS } from '../consts';
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import { ACTIVITY_TYPE, REFRESH_TIME, STATUS } from '../consts';
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import { ActivityModel, ActivityModelType } from '../db/Activity';
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import { ActivitySelfServiceGoodsModel, ActivitySelfServiceGoodsModelType } from '../db/ActivitySelfServiceGoods';
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import { ActivitySelfServiceShopModel, ActivitySelfServiceShopModelType } from '../db/ActivitySelfServiceShop';
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import { ActivitySelfServiceModel, ActivitySelfServiceModelType } from '../db/ActivitySelfService';
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import { ActivitySelfServiceModel } from '../db/ActivitySelfService';
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import { ServerlistModel } from '../db/Serverlist';
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import { RewardParam } from '../domain/activityField/rewardField';
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import { SelfServiceShopData, SelfServiceShopItem } from '../domain/activityField/selfServiceShopField';
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import { gameData } from '../pubUtils/data';
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import { addReward, getSelectedReward } from './giftPackageService';
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import { addReward, getSelectedReward, stringToRewardParam } from './giftPackageService';
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import moment = require('moment');
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/**
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@@ -57,11 +57,9 @@ export async function getPlayerActivityData(activityId: number, serverId: number
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challengeBeginTime = moment(new Date()).startOf('d').add(-1, 'd').add(REFRESH_TIME, 'h').toDate();
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challengeEndTime = moment(challengeBeginTime).add(1, 'd').toDate()
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} else {
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console.log("dddddddddddddddd", curDate.hour(), curDate.hours())
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challengeBeginTime = moment(new Date()).startOf('d').add(REFRESH_TIME, 'h').toDate();
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challengeEndTime = moment(challengeBeginTime).add(1, 'd').toDate()
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}
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console.log("dddddddddddddddd", challengeBeginTime, challengeEndTime)
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let records = (playerSelfServerData && playerSelfServerData.challengeRecords) ? playerSelfServerData.challengeRecords : [];
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for (let record of records) {
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console.log(challengeBeginTime, challengeEndTime, record.time)
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@@ -85,16 +83,17 @@ export async function getPlayerActivityData(activityId: number, serverId: number
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* @param {number} priceType 价格类型
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*
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*/
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export async function addSelfServiceShopGiftReward(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[], activityId: number, roundIndex: number, index: number) {
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export async function addSelfServiceShopGiftReward(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[], activityId: number, roundIndex: number, index: number, item: SelfServiceShopItem) {
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let playerGoods: ActivitySelfServiceGoodsModelType[] = await ActivitySelfServiceGoodsModel.findDataByIndex(activityId, roleId, roundIndex, index);
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let rewardArray: Array<RewardParam> = [];
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for (let obj of playerGoods) {
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let giftID = obj.gift;
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let selectedIndex = obj.rewardIndex;
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let giftPackageData = gameData.giftPackage.get(giftID);
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let selectedReward: Array<RewardParam> = getSelectedReward(giftPackageData, [selectedIndex])
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rewardArray = rewardArray.concat(selectedReward)
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let cellIndex = obj.cellIndex;
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let giftData = item.findCellIndex(cellIndex);
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let rewards: Array<RewardParam> = stringToRewardParam(giftData.gift);
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rewardArray = rewardArray.concat(rewards[selectedIndex])
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}
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let goodsStr = '';
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for (let obj of rewardArray) {
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@@ -102,7 +101,7 @@ export async function addSelfServiceShopGiftReward(roleId: string, roleName: str
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}
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let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardArray);
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//购买记录
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console.log('dddddddd', rewardArray.length, serverId, activityId, roleId, roundIndex, index, goodsStr)
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console.log('dddddddd', rewardArray.length, serverId, activityId, roleId, roundIndex, index, goodsStr, JSON.stringify(item))
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await ActivitySelfServiceShopModel.addBuyRecord(serverId, activityId, roleId, roundIndex, index, goodsStr);
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return result
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}
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@@ -141,7 +140,7 @@ export async function makeSelfServerShop(roleId: string, roleName: string, sid:
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}
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}
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}
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let result = await addSelfServiceShopGiftReward(roleId, roleName, sid, serverId, funcs, activityId, playerData.roundIndex, item.index);
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let result = await addSelfServiceShopGiftReward(roleId, roleName, sid, serverId, funcs, activityId, playerData.roundIndex, item.index, item);
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item.buyCount += 1;
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return {
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code: 0,
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