活动:重写七天乐活动的数据结构
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import { Application, BackendSession } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { STATUS } from '../../../consts';
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import { getPlayerDailyChallengesData } from '../../../services/dailyChallengesService';
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import { DailyItem } from '../../../domain/activityField/dailyChallengesField';
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import { addReward, stringToRewardParam } from '../../../services/giftPackageService';
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import { RewardParam } from '../../../domain/activityField/rewardField';
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import { ActivityDailyChallengesModel } from '../../../db/ActivityDailyChallenges';
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export default function (app: Application) {
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return new DailyChallengesHandler(app);
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}
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export class DailyChallengesHandler {
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constructor(private app: Application) {
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}
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/************************今日挑战****************************/
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/**
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* @description 获取今日挑战活动数据
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* @param {{ activityId: number}} msg
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* @param {BackendSession} session
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* @memberof DailyChallengesHandler
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*/
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async getDailyChallengesActivity(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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let playerData = await getPlayerDailyChallengesData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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return resResult(STATUS.SUCCESS, playerData);
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}
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/**
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* @description 获取今日挑战的单个奖励
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* @param {{ activityId: number, dayIndex: number, cellIndex: number, type: number}} msg
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* @param {BackendSession} session
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* @memberof DailyChallengesHandler
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*/
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async getDailyChallengeReward(msg: { activityId: number, dayIndex: number, cellIndex: number, type: number }, session: BackendSession) {
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const { activityId, dayIndex, cellIndex, type } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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const sid = session.get('sid');
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const roleName = session.get('roleName');
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const funcs = session.get('funcs');
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let playerData = await getPlayerDailyChallengesData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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let dailyItemData: DailyItem = playerData.findDailyChallengesItem(dayIndex, cellIndex, type);
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if (!dailyItemData) {
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return resResult(STATUS.ACTIVITY_DATA_ERROR);
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}
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if (!dailyItemData.isComplete()) {//未完成任务
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return resResult(STATUS.ACTIVITY_TASK_UNCOMPLETED);
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}
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if (!dailyItemData.canReceive()) {//已经领取过
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return resResult(STATUS.ACTIVITY_REWARDED);
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}
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await ActivityDailyChallengesModel.addCellRecord(serverId, activityId, roleId, dayIndex, cellIndex, type, 1);
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let rewardParamArr: Array<RewardParam> = stringToRewardParam(dailyItemData.reward);
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let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardParamArr)
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dailyItemData.receiveRewardCount = 1;
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return resResult(STATUS.SUCCESS, Object.assign(result, {
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param: { activityId, dayIndex, cellIndex, type },
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item: dailyItemData,
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}));
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}
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}
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