活动:重写七天乐活动的数据结构
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328
shared/domain/activityField/sevenDaysField.ts
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328
shared/domain/activityField/sevenDaysField.ts
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityBase } from './activityField';
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import { TASK_TYPE } from '../../consts';
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import { ActivityGrowthModelType } from '../../db/ActivityGrowth';
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import { ActivityGrowthPointModelType } from '../../db/ActivityGrowthPoint';
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import { HeroType } from '../../db/Hero';
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import { RoleModel } from '../../db/Role';
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import { splitString } from '../../pubUtils/util';
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import { ActivityDailyGiftsModelType } from '../../db/ActivityDailyGifts';
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import { parseResStr } from '../../pubUtils/util';
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import { ConsumeResParam } from '../activityField/consumeField';
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import { ActivityDailyChallengesModelType } from '../../db/ActivityDailyChallenges';
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// 今日挑战的每日配置数据
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export class SevenDaysDailyItem {
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dayIndex: number; // 第几天,从1开始
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cellIndex: number; // 当天第几行,从1开始
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name: string; // 任务名称
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taskType: number; // 任务类型 dic_zyz_taskType.json
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taskParam: string; //任务数据 dic_zyz_taskType.json
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condition: number; //任务数据条件 dic_zyz_taskType.jsonT
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reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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totalCount: number = 0; //完成任务累计次数
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receiveRewardCount: number = 0; //领取奖励次数
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constructor(data: any) {
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this.dayIndex = data.dayIndex;
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this.cellIndex = data.cellIndex;
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this.name = data.name;
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this.taskType = data.taskType;
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this.taskParam = data.taskParam;
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this.condition = data.condition;
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this.reward = data.reward;
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this.totalCount = 0;
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this.receiveRewardCount = 0;
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}
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public canReceive(): boolean {
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return this.receiveRewardCount == 0;
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}
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public isComplete(): boolean {
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let complete = this.totalCount >= this.condition;
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return complete;
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}
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}
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// 今日挑战活动数据
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export class SevenDaysDailyChallengesData {
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list: Array<SevenDaysDailyItem> = [];
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public findDailyChallengesItem(dayIndex: number, cellIndex: number, type: number) {
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let index = this.list.findIndex(obj => { return obj && obj.dayIndex == dayIndex && obj.cellIndex == cellIndex && obj.taskType == type })
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return (index != -1) ? this.list[index] : null;
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}
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public findTaskByType(type: TASK_TYPE, dayIndex: number) {
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return this.list.filter(obj => {
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return obj && obj.taskType == type && obj.dayIndex == dayIndex;
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})
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}
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//解析玩家领取记录
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public setPlayerRecords(data: ActivityDailyChallengesModelType[]) {
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for (let obj of this.list) {
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let index = data.findIndex(record => { return obj.dayIndex == record.dayIndex && obj.cellIndex == record.cellIndex })
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if (index != -1) {
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obj.totalCount = data[index].totalCount ? data[index].totalCount : 0;
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obj.receiveRewardCount = data[index].receiveRewardCount ? data[index].receiveRewardCount : 0;
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}
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}
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}
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public initData(data: any) {
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for (let obj of data) {
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this.list.push(new SevenDaysDailyItem(obj))
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}
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}
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constructor(activityData: any) {
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this.initData(activityData)
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}
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}
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/****************************************************************/
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// 每日礼包配置数据
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export class SevenDaysDailyGiftItem {
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dayIndex: number; // 第几天,从1开始
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cellIndex: number; // 当天第几行,从1开始
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name: string; // 名称
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consume: string; // 购买的资源数据; 格式:type:id:count, type:ACTIVITY_RESOURCES_TYPE;RMB时id无效
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reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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maxCount: number = 1; //最大可购买次数
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discount: number = 0;// 商品显示的折扣
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buyCount: number = 0; //购买次数
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constructor(data: any) {
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this.dayIndex = data.dayIndex;
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this.cellIndex = data.cellIndex;
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this.name = data.name;
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this.consume = data.consume;
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this.reward = data.reward;
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this.maxCount = data.maxCount;
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this.discount = data.discount;
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this.buyCount = 0;
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}
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//消耗的资源
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public consumeRes(): ConsumeResParam {
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let consumeArray = parseResStr(this.consume);
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return consumeArray[0];
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}
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public canBuy(): boolean {
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return this.buyCount < this.maxCount;
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}
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}
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// 今日挑战活动数据
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export class SevenDaysDailyGiftsData {
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list: Array<SevenDaysDailyGiftItem> = [];
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public findDailyGiftsItem(dayIndex: number, cellIndex: number) {
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let index = this.list.findIndex(obj => { return obj && obj.dayIndex == dayIndex && obj.cellIndex == cellIndex })
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return (index != -1) ? this.list[index] : null;
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}
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//解析玩家购买记录
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public setPlayerRecords(data: ActivityDailyGiftsModelType[]) {
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for (let obj of this.list) {
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let index = data.findIndex(record => { return obj.dayIndex == record.dayIndex && obj.cellIndex == record.cellIndex })
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if (index != -1) {
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obj.buyCount = data[index].buyCount ? data[index].buyCount : 0;
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} else {
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obj.buyCount = 0;
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}
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}
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}
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public initData(dataObj: any) {
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let arr = dataObj;
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for (let obj of arr) {
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this.list.push(new SevenDaysDailyGiftItem(obj))
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}
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}
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constructor(activityData: any) {
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this.initData(activityData)
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}
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}
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/****************************************************************/
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// 积分兑换奖励数据
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export class SevenDaysPointRewardItem {
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id: number; // 第几天,从1开始
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reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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progress: number; // 需要的奖章数量
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quality: string; //
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star: number; //
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getPointReward: boolean = false; // 是否兑换领取奖章奖励
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constructor(data: any) {
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this.id = data.id;
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this.reward = data.reward;
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this.progress = data.progress;
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this.quality = data.quality;
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this.star = data.star;
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this.getPointReward = false;
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}
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}
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// 每日配置数据
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export class SevenDaysGrowthItem {
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id: number;
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dayIndex: number; // 第几天,从1开始
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cellIndex: number; // 当天第几行,从1开始
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name: string; // 任务名称
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taskType: number; // 任务类型 dic_zyz_taskType.json
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taskParam: string; //任务数据 dic_zyz_taskType.jsonT
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condition: number; //任务数据条件 dic_zyz_taskType.jsonT
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point: number; // 任务达成获得的奖章数量,只在当前活动中有用,虚拟
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reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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taskParamArray: number[];
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totalCount: number = 0; //完成任务累计次数
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receiveRewardCount: number = 0; //领取奖励次数
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constructor(data: any) {
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this.dayIndex = data.dayIndex;
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this.cellIndex = data.cellIndex;
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this.name = data.name;
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this.taskType = data.taskType;
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this.taskParam = data.taskParam;
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this.condition = data.condition;
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this.point = data.point;
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this.reward = data.reward;
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this.totalCount = 0;
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this.receiveRewardCount = 0;
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this.taskParamArray = splitString(data.taskParam, '&')
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}
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public canReceive(): boolean {
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return this.receiveRewardCount == 0;
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}
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public isComplete(): boolean {
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let complete = this.totalCount >= this.condition;
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return complete;
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}
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}
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// 成长活动数据
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export class SevenDaysGrowthData extends ActivityBase {
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list: Array<SevenDaysGrowthItem> = [];
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pointRewardList: Array<SevenDaysPointRewardItem> = [];
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public getTotalPoint() {
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let total = 0;
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for (let obj of this.list) {
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if (obj.receiveRewardCount) {
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total += obj.point;
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}
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}
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return total;
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}
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//第几天的奖章兑换
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public findPointItem(id: number) {
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let index = this.pointRewardList.findIndex(obj => { return obj && obj.id === id })
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return (index != -1) ? this.pointRewardList[index] : null;
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}
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public findGrowthItem(dayIndex: number, cellIndex: number, type: number) {
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let index = this.list.findIndex(obj => { return obj && obj.dayIndex == dayIndex && obj.cellIndex == cellIndex && obj.taskType == type })
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return (index != -1) ? this.list[index] : null;
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}
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public findTaskByType(type: TASK_TYPE) {
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return this.list.filter(obj => {
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return obj && obj.taskType == type;
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})
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}
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//解析玩家积分兑换记录
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public setPlayerPointRecord(data: ActivityGrowthPointModelType) {
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if (!data) {
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return;
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}
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for (let obj of this.pointRewardList) {
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let index = data.ids.findIndex(id => { return id === obj.id })
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if (index != -1) {
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obj.getPointReward = true;
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}
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}
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}
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//解析玩家领取记录
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public async setPlayerRecords(data: ActivityGrowthModelType[], roleId: string, userHeroes: HeroType[]) {
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let { heroNum, towerLv } = await RoleModel.findByRoleId(roleId);
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for (let obj of this.list) {
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let index = data.findIndex(record => { return obj.dayIndex == record.dayIndex && obj.cellIndex == record.cellIndex })
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if (index != -1) {
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obj.totalCount = data[index].totalCount ? data[index].totalCount : 0;
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obj.receiveRewardCount = data[index].receiveRewardCount ? data[index].receiveRewardCount : 0;
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}
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if (obj.taskType === TASK_TYPE.HERO_NUM) {
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obj.totalCount = heroNum;
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} else if (obj.taskType === TASK_TYPE.HERO_LV) {
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let lv = obj.taskParamArray[1];
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let heroes = userHeroes.filter(hero => { return hero.lv >= lv })
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obj.totalCount = heroes.length;
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} else if (obj.taskType === TASK_TYPE.BATTLE_TOWER_LV) {
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obj.totalCount = towerLv;
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}
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}
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}
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public initData(data: string) {
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let objData = JSON.parse(data);
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let arr = objData.data;
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for (let obj of arr) {
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this.list.push(new SevenDaysGrowthItem(obj))
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}
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let pointRewardArray = objData.pointReward;
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for (let obj of pointRewardArray) {
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this.pointRewardList.push(new SevenDaysPointRewardItem(obj))
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}
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}
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constructor(activityData: ActivityModelType) {
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super(activityData)
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this.initData(activityData.data)
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}
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}
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/****************************************************************/
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// 七天乐活动数据
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export class SevenDaysData extends ActivityBase {
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growth: SevenDaysGrowthData = null;
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dailyGift: SevenDaysDailyGiftsData = null;
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dailyChallenge: SevenDaysDailyChallengesData = null;
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public initData(data: string) {
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let objData = JSON.parse(data);
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this.growth = new SevenDaysGrowthData(objData.growth)
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this.dailyGift = new SevenDaysDailyGiftsData(objData.dailyGift)
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this.dailyChallenge = new SevenDaysDailyChallengesData(objData.dailyChallenge)
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}
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constructor(activityData: ActivityModelType) {
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super(activityData)
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this.initData(activityData.data)
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}
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}
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