✨ feat(稷下学宫): 过滤_id存储
This commit is contained in:
@@ -36,7 +36,7 @@ export default class RougelikeChara extends BaseModel {
|
||||
@prop({ required: true, default: 0 })
|
||||
charaId: number; // 角色卡id
|
||||
|
||||
@prop({ required: true, type: Card, default: [] })
|
||||
@prop({ required: true, type: Card, default: [], _id: false })
|
||||
cards: Card[];
|
||||
|
||||
@prop({ required: true, default: 0 })
|
||||
|
||||
@@ -19,7 +19,7 @@ export default class RougelikeCollection extends BaseModel {
|
||||
@prop({ required: true, default: '' })
|
||||
gameCode: string;
|
||||
|
||||
@prop({ required: true, type: Number, default: false })
|
||||
@prop({ required: true, type: Number, default: [], _id: false })
|
||||
received: number[]; // 是否领取奖励
|
||||
|
||||
public static async addRec(roleId: string, type: number, id: number, gameCode: string, addNum = 1) {
|
||||
|
||||
@@ -21,7 +21,7 @@ export default class RougelikeExtend extends BaseModel {
|
||||
@prop({ required: true, default: 0 })
|
||||
limitId: number; // 前置试炼id,只会是已通关
|
||||
|
||||
@prop({ required: true, type: RewardInter, default: 0 })
|
||||
@prop({ required: true, type: RewardInter, default: 0, _id: false})
|
||||
firstReward: RewardInter[]; //首通奖励
|
||||
|
||||
@prop({ required: true, default: '' })
|
||||
|
||||
@@ -13,7 +13,7 @@ export class Node {
|
||||
@prop({ required: true, default: 0 })
|
||||
nodeId: number; // 关卡id
|
||||
|
||||
@prop({ required: true, type: Number, default: [] })
|
||||
@prop({ required: true, type: Number, default: [], _id: false })
|
||||
preNodeIndexs: number[]; // 连线的关卡,填上一层节点的索引
|
||||
|
||||
@prop({ required: true, default: 0 })
|
||||
|
||||
@@ -46,7 +46,7 @@ export default class RougelikeRecord extends BaseModel {
|
||||
@prop({ required: true, default: 0 })
|
||||
score: number; // 本场获得的积分
|
||||
|
||||
@prop({ required: true, type: RewardInter, default: [] })
|
||||
@prop({ required: true, type: RewardInter, default: [], _id: false })
|
||||
takeoutReward: RewardInter[]; // 本场获得了的奖励(灵石,记录一下)id&count
|
||||
|
||||
@prop({ required: true, default: false })
|
||||
|
||||
@@ -15,7 +15,7 @@ export class Quest {
|
||||
@prop({ required: true, default: 0 })
|
||||
randomEventId: number; //问号点:随机事件id
|
||||
|
||||
@prop({ required: true, type: Number, default: [] })
|
||||
@prop({ required: true, type: Number, default: [], _id: false })
|
||||
EventOptions: number[]; // 问号点用:随机事件的选项
|
||||
}
|
||||
|
||||
@@ -60,7 +60,7 @@ export class RestPoint {
|
||||
@prop({ required: false })
|
||||
recoveryCnt?: number; // 恢复的次数
|
||||
|
||||
@prop({ required: false, type: RecoveryChara })
|
||||
@prop({ required: false, type: RecoveryChara, _id: false })
|
||||
recoveryCharas?: RecoveryChara[];//恢复的数据
|
||||
|
||||
// @prop({ required: false, type: Recruit })
|
||||
@@ -69,7 +69,7 @@ export class RestPoint {
|
||||
@prop({ required: false })
|
||||
trainCardCnt?: number; //休整点:特训 特训次数
|
||||
|
||||
@prop({ required: false, type: TrainCard })
|
||||
@prop({ required: false, type: TrainCard, _id: false })
|
||||
trainCards?: TrainCard[]; //特训卡
|
||||
}
|
||||
|
||||
@@ -126,7 +126,7 @@ export class RandomRec {
|
||||
cardId?: number; // 角色卡id
|
||||
@prop({ required: false, default: 0 })
|
||||
weight?: number; // 权重
|
||||
@prop({ required: false, type: WeightRecord, default: {} })
|
||||
@prop({ required: false, type: WeightRecord, default: {}, _id: false })
|
||||
weightRecords?: WeightRecord;
|
||||
}
|
||||
|
||||
@@ -138,7 +138,7 @@ export class Option {
|
||||
@prop({ required: true, default: 0 })
|
||||
optionStatus: number; // 0-未领取 1-已领取
|
||||
|
||||
@prop({ required: false, type: Number, default: [] })
|
||||
@prop({ required: false, type: Number, default: [], _id: false })
|
||||
passiveCardIds?: number[]; //高级学员自带特性卡
|
||||
|
||||
// @prop({ required: false, type: WeightRecord, default: {} })
|
||||
@@ -149,7 +149,7 @@ export class RewardIn {
|
||||
groupIndex: number; // 组index
|
||||
@prop({ required: true, default: 0 })
|
||||
rewardType: number; // 奖励类型
|
||||
@prop({ required: false, type: Option })
|
||||
@prop({ required: false, type: Option, _id: false })
|
||||
options?: Option[]; // 组内随机的奖励
|
||||
@prop({ required: true, default: 0 })
|
||||
groupStatus: number; // 组选择 0-未选择 1-已选择
|
||||
@@ -198,25 +198,25 @@ export default class RougelikeRecordDetail extends BaseModel {
|
||||
@prop({ required: true, default: 0 })
|
||||
status: number; // 关卡状态 0-默认值 1-成功 2-失败
|
||||
|
||||
@prop({ required: false, type: Quest, default: [] })
|
||||
@prop({ required: false, type: Quest, default: [], _id: false })
|
||||
question?: Quest; // 问好点随机事件
|
||||
|
||||
@prop({ required: false, default: 0 })
|
||||
questType?: number; // 问好点随机type
|
||||
|
||||
@prop({ required: false, type: RestPoint, default: [] })
|
||||
@prop({ required: false, type: RestPoint, default: [], _id: false })
|
||||
restPoints?: RestPoint[];
|
||||
|
||||
@prop({ required: false, type: Challenge, default: {} })
|
||||
@prop({ required: false, type: Challenge, default: {}, _id: false })
|
||||
challenge?: Challenge; // 【挑战点】
|
||||
|
||||
@prop({ required: false, type: Shop, default: [] })
|
||||
@prop({ required: false, type: Shop, default: [], _id: false })
|
||||
shops?: Shop[]; // 商店内的随机商品
|
||||
|
||||
@prop({ required: false, type: RewardIn, default: [] })
|
||||
@prop({ required: false, type: RewardIn, default: [], _id: false })
|
||||
rewards?: RewardIn[]; // 通用过关后的奖励,挑战后的奖励
|
||||
|
||||
@prop({ required: false, type: RandomRec, default: [] })
|
||||
@prop({ required: false, type: RandomRec, default: [], _id: false })
|
||||
weightRecords?: RandomRec[];
|
||||
|
||||
public static async updateByCode(gameCode: string, detailCode: string, params: { $set: RougelikeRecordDetailPara, $inc?: { reRandRewardCnt: 1 } }, lean = true) {
|
||||
|
||||
@@ -16,7 +16,7 @@ export default class RougelikeScore extends BaseModel {
|
||||
@prop({ required: true, default: 0 })
|
||||
score: number; // 积分
|
||||
|
||||
@prop({ required: true, type: Number, default: [] })
|
||||
@prop({ required: true, type: Number, default: [], _id: false })
|
||||
received: number[]; // 已领取的id
|
||||
|
||||
@prop({ required: true, default: 0 })
|
||||
|
||||
@@ -32,13 +32,13 @@ export default class RougelikeTech extends BaseModel {
|
||||
@prop({ required: true, default: 0 })
|
||||
techScore: number; // 获得了的总科技点
|
||||
|
||||
@prop({ required: true, type: Number, default: [] })
|
||||
@prop({ required: true, type: Number, default: [], _id: false })
|
||||
unlockedTech: number[]; // 科技点id
|
||||
|
||||
@prop({ required: true, type: Circle, _id: false, default: [] })
|
||||
circles: Circle[] // 法阵
|
||||
|
||||
@prop({ required: true, type: Number, default: [] })
|
||||
@prop({ required: true, type: Number, default: [], _id: false })
|
||||
effectIds: number[]; // 科技点id
|
||||
|
||||
// 查询
|
||||
|
||||
Reference in New Issue
Block a user