diff --git a/shared/db/GVGTeam.ts b/shared/db/GVGTeam.ts index d4dfddbf9..bdeef7486 100644 --- a/shared/db/GVGTeam.ts +++ b/shared/db/GVGTeam.ts @@ -248,7 +248,7 @@ export default class GVGTeam extends BaseModel { // 攻击方攻击cd public static async battleStartLockAttack(teamCode: string) { - const team: GVGTeamType = await GVGTeamModel.findOneAndUpdate({ teamCode }, { $set: { attackTime: nowSeconds() + GVG.GVG_DEFAULT_ATTACK_CD } }, { new: true }).lean(); + const team: GVGTeamType = await GVGTeamModel.findOneAndUpdate({ teamCode }, { $set: { attackTime: nowSeconds() + GVG.GVG_DEFAULT_ATTACK_CD, lockTime: nowSeconds() + GVG.GVG_DEFAULT_BATTLE_CD, lockTeamCode: teamCode } }, { new: true }).lean(); return team; } @@ -266,7 +266,7 @@ export default class GVGTeam extends BaseModel { // 结算挑战方 public static async battleEndAttack(teamCode: string, hpInc: number, rebirthAreaId: number, reviveCd: number) { - let team: GVGTeamType = await GVGTeamModel.findOneAndUpdate({ teamCode }, { $inc: { durability: hpInc } }, { new: true }).lean(); + let team: GVGTeamType = await GVGTeamModel.findOneAndUpdate({ teamCode }, { $inc: { durability: hpInc }, $set: { lockTime: 0, lockTeamCode: '' } }, { new: true }).lean(); if(team.durability <= 0) { let originPointId = team.pointId; team = await GVGTeamModel.teamBreak(teamCode, team.isRobot, team.maxDurability, rebirthAreaId, team.areaId, reviveCd); diff --git a/shared/pubUtils/dicParam.ts b/shared/pubUtils/dicParam.ts index b5e027a9d..5dbb7bad3 100644 --- a/shared/pubUtils/dicParam.ts +++ b/shared/pubUtils/dicParam.ts @@ -420,7 +420,7 @@ export const GVG = { GVG_REDPOINT_BATTLEFEAT: 0, // 千机阁战功红点大于多少可能出现红点 GVG_REVIVE_GOLD: '1&100|2&100|3&100|4&100|5&100|6&100|7&100|8&100|9&100|10&100|11&200', // GVG激战期元宝购买复活的消耗,次数&元宝数 GVG_VESTIGE_CHALLENGE_TIME: '5:00:00&22:00:00', // 征战中原遗迹可挑战时间 - GVG_DEFAULT_BATTLE_CD: 20, // 激战期战斗锁定时长,用于玩家退出时获取不到数据的情况 + GVG_DEFAULT_BATTLE_CD: 25, // 激战期战斗锁定时长,用于玩家退出时获取不到数据的情况 }; export const PLATFORM_CONFIG = { OPEN_ANIMATION: 1, // 0关,1开(开场动画视频)