寻宝:修复boss血量串线;修复机器人重复
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@@ -168,7 +168,7 @@ export default class ComBattleTeam extends BaseModel {
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return team;
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}
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public static async syncTeamData(teamData: {teamCode: string, status: number, roleStatus: Array<RoleStatus>, bossHpArr: Array<BossHp>}, lean = true) {
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public static async syncTeamData(teamData: {teamCode: string, status: number, roleStatus: Array<RoleStatus>, bossHpArr: Array<BossHp>, bossCurHp: number}, lean = true) {
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console.log('syncTeamData bossHpArr: ', teamData.bossHpArr);
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const team = await ComBattleTeamModel.findOneAndUpdate({ teamCode: teamData.teamCode }, {$set :{...teamData, roleCnt: teamData.roleStatus.length}}, {new: true}).lean(lean);
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return team;
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@@ -378,7 +378,7 @@ export function getBossHpByWarId(warId: number) {
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btlBossHpSum.set(warId, bossHpSum);
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}
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}
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return { bossHpSum, bossHpArr };
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return { bossHpSum, bossHpArr: JSON.parse(JSON.stringify(bossHpArr))};
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}
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export function getWarIdByBlueprtId(blueprtId: number) {
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