diff --git a/shared/resource/jsons/dic_zyz_hero.json b/shared/resource/jsons/dic_zyz_hero.json index cc090c863..5a776e7d4 100644 --- a/shared/resource/jsons/dic_zyz_hero.json +++ b/shared/resource/jsons/dic_zyz_hero.json @@ -10584,7 +10584,7 @@ "name": "张南", "actorId": 1156, "face_id": "tongyongjunguan", - "quality": 3, + "quality": 1, "initialStars": 6, "pieceCount": 0, "camp": 0, @@ -10627,7 +10627,7 @@ "name": "焦触", "actorId": 1157, "face_id": "tongyongjunguan", - "quality": 3, + "quality": 1, "initialStars": 6, "pieceCount": 0, "camp": 0, @@ -10713,7 +10713,7 @@ "name": "陈应", "actorId": 1159, "face_id": "tongyonggongbingjiangling", - "quality": 3, + "quality": 1, "initialStars": 6, "pieceCount": 0, "camp": 0, @@ -10756,7 +10756,7 @@ "name": "鲍隆", "actorId": 1160, "face_id": "tongyongbubingjiangling", - "quality": 3, + "quality": 1, "initialStars": 6, "pieceCount": 0, "camp": 0, @@ -19050,7 +19050,7 @@ }, { "heroId": 3703, - "spineName": "wenyinuxiong", + "spineName": "wenyixiong", "rSpineName": "&", "name": "瘟疫怒熊", "actorId": 3703, @@ -23562,5 +23562,607 @@ "recommendId": 0, "aiPlan": 0, "heroChainId": 41202 + }, + { + "heroId": 51001, + "spineName": "zhangjiaoboss", + "rSpineName": "LH_mohuazhangjiao", + "name": "魔煞张角", + "actorId": 51001, + "face_id": "zhangjiaoboss", + "quality": 4, + "initialStars": 6, + "pieceCount": 0, + "camp": 0, + "area": "1009&1009", + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 51001, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "1&510010111|2&510010121|3&510010131", + "position": "&", + "initialSkin": 0, + "gender": 1, + "atkSpineEffect": "liqi", + "probation": 0, + "center_y": 1, + "show_animation": 2, + "isdeath": 1, + "talentId": 1002, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 52001, + "spineName": "dongzhuoboss", + "rSpineName": "LH_mohuadongzhuo", + "name": "魔化董卓", + "actorId": 52001, + "face_id": "dongzhuoboss", + "quality": 4, + "initialStars": 3, + "pieceCount": 0, + "camp": 0, + "area": "1009&1009", + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 52001, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "1&520010111|2&520010121|3&520010161|4&520010111|5&520010171|6&520010141|7&520010111|8&520010131|9&520010161|10&520010111|11&520010171|12&520010151", + "position": "&", + "initialSkin": 0, + "gender": 1, + "atkSpineEffect": "liqi", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1002, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 52002, + "spineName": "jiejing_yang", + "rSpineName": "&", + "name": "阳气结晶", + "actorId": 52002, + "face_id": "jiejing_yang", + "quality": 1, + "initialStars": 3, + "pieceCount": 0, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 52002, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "&", + "position": "&", + "initialSkin": 0, + "gender": 0, + "atkSpineEffect": "liqi", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1001, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 52003, + "spineName": "jiejing_yin", + "rSpineName": "&", + "name": "阴气结晶", + "actorId": 52003, + "face_id": "jiejing_yin", + "quality": 1, + "initialStars": 3, + "pieceCount": 0, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 52003, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "&", + "position": "&", + "initialSkin": 0, + "gender": 0, + "atkSpineEffect": "liqi", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1002, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 53001, + "spineName": "hetaihouboss", + "rSpineName": "LH_hetaihou", + "name": "何太后", + "actorId": 53001, + "face_id": "hetaihou", + "quality": 4, + "initialStars": 6, + "pieceCount": 0, + "camp": 0, + "area": "1009&1009", + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 53001, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "1&530010111|2&530010121|3&530010131", + "position": "&", + "initialSkin": 0, + "gender": 2, + "atkSpineEffect": "faqi", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1001, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 54001, + "spineName": "dongdixiangboss", + "rSpineName": "LH_zhangrang", + "name": "东岳帝像", + "actorId": 54001, + "face_id": "dongdixiangboss", + "quality": 4, + "initialStars": 6, + "pieceCount": 0, + "camp": 0, + "area": "1009&1009", + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 54001, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "1&540010111|2&540010131|3&540010121", + "position": "&", + "initialSkin": 0, + "gender": 0, + "atkSpineEffect": "liqi", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1001, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 54002, + "spineName": "APhandboss", + "rSpineName": "&", + "name": "帝像左手", + "actorId": 54002, + "face_id": "APhandboss", + "quality": 4, + "initialStars": 6, + "pieceCount": 0, + "camp": 0, + "area": "33100001&33100001", + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 54002, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "&", + "position": "&", + "initialSkin": 0, + "gender": 0, + "atkSpineEffect": "liqi", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1001, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 54003, + "spineName": "ADhandboss", + "rSpineName": "&", + "name": "帝像右手", + "actorId": 54003, + "face_id": "ADhandboss", + "quality": 4, + "initialStars": 6, + "pieceCount": 0, + "camp": 0, + "area": "33100001&33100001", + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 54003, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "&", + "position": "&", + "initialSkin": 0, + "gender": 0, + "atkSpineEffect": "liqi", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1002, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 55001, + "spineName": "langwangboss", + "rSpineName": "LH_dasaman", + "name": "古班", + "actorId": 55001, + "face_id": "dasaman", + "quality": 4, + "initialStars": 6, + "pieceCount": 0, + "camp": 0, + "area": "1025&1025", + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 55001, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "1&550010111|2&550010121|3&550010131", + "position": "&", + "initialSkin": 0, + "gender": 1, + "atkSpineEffect": "liqi", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1001, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 56001, + "spineName": "yuanshuboss", + "rSpineName": "LH_leibo", + "name": "袁术", + "actorId": 56001, + "face_id": "leibo", + "quality": 4, + "initialStars": 6, + "pieceCount": 0, + "camp": 0, + "area": "35050008&35050008", + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 56001, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "1&560010111|2&560010121|3&560010122|4&560010131|5&560010132", + "position": "&", + "initialSkin": 0, + "gender": 1, + "atkSpineEffect": "liqi", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1002, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 57001, + "spineName": "budongmingwang", + "rSpineName": "LH_budongmingwang", + "name": "不动明王", + "actorId": 57001, + "face_id": "budongmingwang", + "quality": 4, + "initialStars": 6, + "pieceCount": 0, + "camp": 0, + "area": "1009&1009", + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 57001, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "1&570010131|2&570010111|3&570010131|4&570010141|5&570010131|6&0|7&570010131|8&570010121", + "position": "&", + "initialSkin": 0, + "gender": 0, + "atkSpineEffect": "dunqi", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1001, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 57002, + "spineName": "jinzhongzhao", + "rSpineName": "&", + "name": "金钟罩", + "actorId": 57002, + "face_id": "jinzhongzhao", + "quality": 1, + "initialStars": 6, + "pieceCount": 0, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 57002, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "&", + "position": "&", + "initialSkin": 0, + "gender": 0, + "atkSpineEffect": "dunqi", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1002, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 58001, + "spineName": "zhizhunvwangboss", + "rSpineName": "LH_zhizhunvwangboss", + "name": "蜘蛛女王", + "actorId": 58001, + "face_id": "zhizhunvwangboss", + "quality": 4, + "initialStars": 6, + "pieceCount": 0, + "camp": 0, + "area": "37060001&37060001", + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 58001, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "1&580010111|2&580010121|3&580010131", + "position": "&", + "initialSkin": 0, + "gender": 2, + "atkSpineEffect": "gong", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1002, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 + }, + { + "heroId": 58002, + "spineName": "xiaozhizhu", + "rSpineName": "&", + "name": "小蜘蛛", + "actorId": 58002, + "face_id": "xiaozhizhu", + "quality": 1, + "initialStars": 6, + "pieceCount": 0, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 4, + "jobClass": 10, + "skill": 58002, + "pieceId": 0, + "hp": 1000, + "atk": 20, + "def": 20, + "mdef": 20, + "hp_up": 0, + "atk_up": 0, + "def_up": 0, + "mdef_up": 0, + "sound_click": 0, + "sound_fight": 0, + "info": "我是低能", + "actorinfo": "&", + "skillScroll": "&", + "position": "&", + "initialSkin": 0, + "gender": 0, + "atkSpineEffect": "liqi", + "probation": 0, + "center_y": 0, + "show_animation": 0, + "isdeath": 1, + "talentId": 1001, + "recommendId": 0, + "aiPlan": 0, + "heroChainId": 0 } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_heroskill.json b/shared/resource/jsons/dic_zyz_heroskill.json index b929408de..c8d28ea53 100644 --- a/shared/resource/jsons/dic_zyz_heroskill.json +++ b/shared/resource/jsons/dic_zyz_heroskill.json @@ -2172,10 +2172,10 @@ { "skillid": 41120, "name": "诸葛亮(弓)", - "starSkill": "1&411200111&1|3&411200121&2", - "colorStarSkill": "2&411200112&1|4&411200122&2", - "starSeid": "2&4112001311&3|4&4112001411&4|5&4112001321&3|6&31&6", - "colorStarSeid": "1&4112001511&5|3&4112001331&3|5&4112001421&4|6&32&6", + "starSkill": "1&411220111&1|3&411220121&2", + "colorStarSkill": "2&411220112&1|4&411220122&2", + "starSeid": "2&4112201311&3|4&4112201411&4|5&4112201321&3|6&31&6", + "colorStarSeid": "1&4112201511&5|3&4112201331&3|5&4112201421&4|6&32&6", "normalAttack": 4, "counterAttack": 14 }, @@ -2198,5 +2198,145 @@ "colorStarSeid": "1&5301511&5|3&5301331&3|5&5301421&4|6&32&6", "normalAttack": 5, "counterAttack": 15 + }, + { + "skillid": 51001, + "name": "魔煞张角", + "starSkill": "&", + "colorStarSkill": "&", + "starSeid": "&", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 52001, + "name": "魔化董卓", + "starSkill": "&", + "colorStarSkill": "&", + "starSeid": "1&99&3", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 52002, + "name": "阳气结晶", + "starSkill": "&", + "colorStarSkill": "&", + "starSeid": "1&29&3", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 52003, + "name": "阴气结晶", + "starSkill": "&", + "colorStarSkill": "&", + "starSeid": "1&29&3", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 53001, + "name": "何太后", + "starSkill": "&", + "colorStarSkill": "&", + "starSeid": "1&99&3|1&5300101131&4|1&5300101124&5", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 54001, + "name": "东岳帝像", + "starSkill": "&", + "colorStarSkill": "&", + "starSeid": "3&99&5|4&5400101511&6|5&5400101611&7", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 54002, + "name": "帝像左手", + "starSkill": "1&540020111&1", + "colorStarSkill": "&", + "starSeid": "2&5400201311&3|3&99&4|4&5400201411&5", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 54003, + "name": "帝像右手", + "starSkill": "1&540030111&1", + "colorStarSkill": "&", + "starSeid": "2&5400301311&3|3&99&4|4&5400201411&5", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 55001, + "name": "古班", + "starSkill": "&", + "colorStarSkill": "&", + "starSeid": "1&99&3", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 56001, + "name": "袁术", + "starSkill": "&", + "colorStarSkill": "&", + "starSeid": "2&5600101711&4|3&5600101911&5|4&5600102111&6|5&99&7", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 57001, + "name": "不动明王", + "starSkill": "&", + "colorStarSkill": "&", + "starSeid": "1&99&3", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 57002, + "name": "金钟罩", + "starSkill": "&", + "colorStarSkill": "&", + "starSeid": "1&5700201111&3", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 58001, + "name": "蜘蛛女王", + "starSkill": "&", + "colorStarSkill": "&", + "starSeid": "1&99&3", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" + }, + { + "skillid": 58002, + "name": "小蜘蛛", + "starSkill": "&", + "colorStarSkill": "&", + "starSeid": "1&5800201311&3|2&5800201411&4", + "colorStarSeid": "&", + "normalAttack": "&", + "counterAttack": "&" } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_se.json b/shared/resource/jsons/dic_zyz_se.json index d31b316d7..c18d52237 100644 --- a/shared/resource/jsons/dic_zyz_se.json +++ b/shared/resource/jsons/dic_zyz_se.json @@ -9,8 +9,29 @@ "aim": 0, "percent": 100, "node": 1, + "type": 999, + "gainvalue": "2&4", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, "type": 104, - "gainvalue": "1&5", + "gainvalue": "1&2", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -23,7 +44,7 @@ { "id": 3, "name": "医生普攻", - "info": "治疗菱形2格范围内生命值最低的友军25威力的生命值", + "info": "对2格内的生命值百分比最低的友军造成30%攻击的治疗", "img": 1, "isShow": 0, "condition": "&", @@ -31,7 +52,28 @@ "percent": 100, "node": 7, "type": 303, - "gainvalue": "1&2013&1&3&25&106&1", + "gainvalue": "1&2013&1&3&30&106&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 100, + "gainvalue": "60&61&62", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -2960,2526 +3002,6 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 20211, - "name": "新手2件", - "info": "生命+3%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 20411, - "name": "新手4件", - "info": "攻击力+3%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 20611, - "name": "新手6件", - "info": "菱形2格内有友军时,攻击+5%", - "img": 1, - "isShow": 0, - "condition": "407&2012&1", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21211, - "name": "步兵2件1星", - "info": "生命+3%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21221, - "name": "步兵2件2星", - "info": "生命+3.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&3.5&3.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21231, - "name": "步兵2件3星", - "info": "生命+4%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21241, - "name": "步兵2件4星", - "info": "生命+4.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&4.5&4.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21251, - "name": "步兵2件5星", - "info": "生命+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21411, - "name": "步兵4件1星", - "info": "攻击+3%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21421, - "name": "步兵4件2星", - "info": "攻击+3.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3.5&3.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21431, - "name": "步兵4件3星", - "info": "攻击+4%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21441, - "name": "步兵4件4星", - "info": "攻击+4.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4.5&4.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21451, - "name": "步兵4件5星", - "info": "攻击+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21611, - "name": "步兵6件1星", - "info": "生命大于50%时,物防+12%", - "img": "fangyu_2", - "isShow": 1, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&12&12", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21621, - "name": "步兵6件2星", - "info": "生命大于50%时,物防+14%", - "img": "fangyu_2", - "isShow": 1, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&14&14", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21631, - "name": "步兵6件3星", - "info": "生命大于50%时,物防+16%", - "img": "fangyu_2", - "isShow": 1, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&16&16", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21641, - "name": "步兵6件4星", - "info": "生命大于50%时,物防+18%", - "img": "fangyu_2", - "isShow": 1, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&18&18", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 21651, - "name": "步兵6件5星", - "info": "生命大于50%时,物防+20%", - "img": "fangyu_2", - "isShow": 1, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22211, - "name": "枪兵2件1星", - "info": "物防+6%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&6&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22221, - "name": "枪兵2件2星", - "info": "物防+7%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&7&7", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22231, - "name": "枪兵2件3星", - "info": "物防+7%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22241, - "name": "枪兵2件4星", - "info": "物防+8%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&9&9", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22251, - "name": "枪兵2件5星", - "info": "物防+8%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22411, - "name": "枪兵4件1星", - "info": "攻击+3%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22421, - "name": "枪兵4件2星", - "info": "攻击+3.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3.5&3.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22431, - "name": "枪兵4件3星", - "info": "攻击+4%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22441, - "name": "枪兵4件4星", - "info": "攻击+4.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4.5&4.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22451, - "name": "枪兵4件5星", - "info": "攻击+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22611, - "name": "枪兵6件1星", - "info": "生命低于50%时,攻击+6%", - "img": "gongji_2", - "isShow": 1, - "condition": "205&3&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&6&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22621, - "name": "枪兵6件2星", - "info": "生命低于50%时,攻击+7%", - "img": "gongji_2", - "isShow": 1, - "condition": "205&3&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&7&7", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22631, - "name": "枪兵6件3星", - "info": "生命低于50%时,攻击+8%", - "img": "gongji_2", - "isShow": 1, - "condition": "205&3&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22641, - "name": "枪兵6件4星", - "info": "生命低于50%时,攻击+9%", - "img": "gongji_2", - "isShow": 1, - "condition": "205&3&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&9&9", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 22651, - "name": "枪兵6件5星", - "info": "生命低于50%时,攻击+10%", - "img": "gongji_2", - "isShow": 1, - "condition": "205&3&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23211, - "name": "骑兵2件1星", - "info": "生命+3%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23221, - "name": "骑兵2件2星", - "info": "生命+3.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&3.5&3.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23231, - "name": "骑兵2件3星", - "info": "生命+4%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23241, - "name": "骑兵2件4星", - "info": "生命+4.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&4.5&4.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23251, - "name": "骑兵2件5星", - "info": "生命+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23411, - "name": "骑兵4件1星", - "info": "攻击+3%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23421, - "name": "骑兵4件2星", - "info": "攻击+3.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3.5&3.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23431, - "name": "骑兵4件3星", - "info": "攻击+4%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23441, - "name": "骑兵4件4星", - "info": "攻击+4.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4.5&4.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23451, - "name": "骑兵4件5星", - "info": "攻击+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23611, - "name": "骑兵6件1星", - "info": "受到的反击伤害降低12%", - "img": "fangyu_2", - "isShow": 1, - "condition": "602&3", - "aim": 0, - "percent": 100, - "node": 8, - "type": 204, - "gainvalue": "-12&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23621, - "name": "骑兵6件2星", - "info": "受到的反击伤害降低14%", - "img": "fangyu_2", - "isShow": 1, - "condition": "602&3", - "aim": 0, - "percent": 100, - "node": 8, - "type": 204, - "gainvalue": "-14&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23631, - "name": "骑兵6件3星", - "info": "受到的反击伤害降低16%", - "img": "fangyu_2", - "isShow": 1, - "condition": "602&3", - "aim": 0, - "percent": 100, - "node": 8, - "type": 204, - "gainvalue": "-16&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23641, - "name": "骑兵6件4星", - "info": "受到的反击伤害降低18%", - "img": "fangyu_2", - "isShow": 1, - "condition": "602&3", - "aim": 0, - "percent": 100, - "node": 8, - "type": 204, - "gainvalue": "-18&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 23651, - "name": "骑兵6件5星", - "info": "受到的反击伤害降低20%", - "img": "fangyu_2", - "isShow": 1, - "condition": "602&3", - "aim": 0, - "percent": 100, - "node": 8, - "type": 204, - "gainvalue": "-20&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24211, - "name": "弓兵2件1星", - "info": "策防+6%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&6&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24221, - "name": "弓兵2件2星", - "info": "策防+7%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&7&7", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24231, - "name": "弓兵2件3星", - "info": "策防+8%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24241, - "name": "弓兵2件4星", - "info": "策防+9%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&9&9", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24251, - "name": "弓兵2件5星", - "info": "策防+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24411, - "name": "弓兵4件1星", - "info": "攻击+3%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24421, - "name": "弓兵4件2星", - "info": "攻击+3.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3.5&3.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24431, - "name": "弓兵4件3星", - "info": "攻击+4%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24441, - "name": "弓兵4件4星", - "info": "攻击+4.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4.5&4.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24451, - "name": "弓兵4件5星", - "info": "攻击+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24611, - "name": "弓兵6件1星", - "info": "满血时,攻击+6%,暴伤+6%", - "img": "gongji_2", - "isShow": 1, - "condition": "205&2&100", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&6&6&10&6&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24621, - "name": "弓兵6件2星", - "info": "满血时,攻击+7%,暴伤+7%", - "img": "gongji_2", - "isShow": 1, - "condition": "205&2&100", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&7&7&10&7&7", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24631, - "name": "弓兵6件3星", - "info": "满血时,攻击+8%,暴伤+8%", - "img": "gongji_2", - "isShow": 1, - "condition": "205&2&100", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&8&8&10&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24641, - "name": "弓兵6件4星", - "info": "满血时,攻击+9%,暴伤+9%", - "img": "gongji_2", - "isShow": 1, - "condition": "205&2&100", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&9&9&10&9&9", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 24651, - "name": "弓兵6件5星", - "info": "满血时,攻击+10%,暴伤+10%", - "img": "gongji_2", - "isShow": 1, - "condition": "205&2&100", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&10&10&10&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25211, - "name": "游侠2件1星", - "info": "策防+6%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&6&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25221, - "name": "游侠2件2星", - "info": "策防+7%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&7&7", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25231, - "name": "游侠2件3星", - "info": "策防+8%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25241, - "name": "游侠2件4星", - "info": "策防+9%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&9&9", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25251, - "name": "游侠2件5星", - "info": "策防+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25411, - "name": "游侠4件1星", - "info": "攻击+3%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25421, - "name": "游侠4件2星", - "info": "攻击+3.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3.5&3.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25431, - "name": "游侠4件3星", - "info": "攻击+4%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25441, - "name": "游侠4件4星", - "info": "攻击+4.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4.5&4.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25451, - "name": "游侠4件5星", - "info": "攻击+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25611, - "name": "游侠6件1星", - "info": "生命大于50%时,策防+12%", - "img": "fangyu_2", - "isShow": 1, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&12&12", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25621, - "name": "游侠6件2星", - "info": "生命大于50%时,策防+14%", - "img": "fangyu_2", - "isShow": 1, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&14&14", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25631, - "name": "游侠6件3星", - "info": "生命大于50%时,策防+16%", - "img": "fangyu_2", - "isShow": 1, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&16&16", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25641, - "name": "游侠6件4星", - "info": "生命大于50%时,策防+18%", - "img": "fangyu_2", - "isShow": 1, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&18&18", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 25651, - "name": "游侠6件5星", - "info": "生命大于50%时,策防+20%", - "img": "fangyu_2", - "isShow": 1, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "5&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26211, - "name": "策士2件1星", - "info": "物防+6%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&6&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26221, - "name": "策士2件2星", - "info": "物防+7%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&7&7", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26231, - "name": "策士2件3星", - "info": "物防+8%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26241, - "name": "策士2件4星", - "info": "物防+9%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&9&9", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26251, - "name": "策士2件5星", - "info": "物防+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26411, - "name": "策士4件1星", - "info": "攻击+3%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26421, - "name": "策士4件2星", - "info": "攻击+3.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3.5&3.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26431, - "name": "策士4件3星", - "info": "攻击+4%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26441, - "name": "策士4件4星", - "info": "攻击+4.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4.5&4.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26451, - "name": "策士4件5星", - "info": "攻击+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26611, - "name": "策士6件1星", - "info": "攻击力+4%,主动攻击后,施加随机减益状态", - "img": "gongji_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "26612&26613", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26612, - "name": "加攻", - "info": "攻击+4%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26613, - "name": "施加异常", - "info": "主动攻击后,施加随机减益状态", - "img": 1, - "isShow": 0, - "condition": "602&0&1&2|605&2", - "aim": 1, - "percent": 100, - "node": 9, - "type": 104, - "gainvalue": "3&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26621, - "name": "策士6件2星", - "info": "攻击力+5%,主动攻击后,施加随机减益状态", - "img": "gongji_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "26622&26613", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26622, - "name": "加攻", - "info": "攻击+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26631, - "name": "策士6件3星", - "info": "攻击力+6%,主动攻击后,施加随机减益状态", - "img": "gongji_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "26632&26613", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26632, - "name": "加攻", - "info": "攻击+6%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&6&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26641, - "name": "策士6件4星", - "info": "攻击力+7%,主动攻击后,施加随机减益状态", - "img": "gongji_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "26642&26613", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26642, - "name": "加攻", - "info": "攻击+7%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&7&7", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26651, - "name": "策士6件5星", - "info": "攻击力+8%,主动攻击后,施加随机减益状态", - "img": "gongji_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "26652&26613", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 26652, - "name": "加攻", - "info": "攻击+8%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27211, - "name": "医生2件1星", - "info": "生命+3%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27221, - "name": "医生2件2星", - "info": "生命+3.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&3.5&3.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27231, - "name": "医生2件3星", - "info": "生命+4%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27241, - "name": "医生2件4星", - "info": "生命+4.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&4.5&4.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27251, - "name": "医生2件5星", - "info": "生命+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27411, - "name": "医生4件1星", - "info": "攻击+3%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27421, - "name": "医生4件2星", - "info": "攻击+3.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3.5&3.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27431, - "name": "医生4件3星", - "info": "攻击+4%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27441, - "name": "医生4件4星", - "info": "攻击+4.5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4.5&4.5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27451, - "name": "医生4件5星", - "info": "攻击+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27611, - "name": "医生6件1星", - "info": "治疗效果提升6%, 主动治疗后,对主目标施加随机增益", - "img": "zhiliao_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "27612&27613", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27612, - "name": "治疗加成", - "info": "治疗效果提升6%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "23&6&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27613, - "name": "施加增益", - "info": "主动治疗后,对主目标施加随机增益", - "img": 1, - "isShow": 0, - "condition": "600&3|605&1|601&1", - "aim": 1, - "percent": 100, - "node": 16, - "type": 104, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27621, - "name": "医生6件2星", - "info": "治疗效果提升7%, 主动治疗后,对主目标施加随机增益", - "img": "zhiliao_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "27622&27613", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 37622, - "name": "治疗加成", - "info": "治疗效果提升7%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "23&7&7", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27631, - "name": "医生6件3星", - "info": "治疗效果提升8%, 主动治疗后,对主目标施加随机增益", - "img": "zhiliao_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "27632&27613", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 37632, - "name": "治疗加成", - "info": "治疗效果提升8%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "23&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27641, - "name": "医生6件4星", - "info": "治疗效果提升9%, 主动治疗后,对主目标施加随机增益", - "img": "zhiliao_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "27642&27613", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 37642, - "name": "治疗加成", - "info": "治疗效果提升9%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "23&9&9", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27651, - "name": "医生6件5星", - "info": "治疗效果提升10%, 主动治疗后,对主目标施加随机增益", - "img": "zhiliao_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "27652&27613", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 27652, - "name": "治疗加成", - "info": "治疗效果提升10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "23&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 50101, "name": "初级生命恢复", @@ -5546,7 +3068,7 @@ { "id": 50201, "name": "初级特攻-步兵", - "info": "攻击步兵时,攻击+5%", + "info": "攻击步兵时,物攻强度和策攻强度+5", "img": "gongji_2", "isShow": 1, "condition": "606&2&1", @@ -5554,7 +3076,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&5&5", + "gainvalue": "19&5&5&21&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5567,7 +3089,7 @@ { "id": 50202, "name": "初级特攻-枪兵", - "info": "攻击枪兵时,攻击+5%", + "info": "攻击枪兵时,物攻强度和策攻强度+5", "img": "gongji_2", "isShow": 1, "condition": "606&2&2", @@ -5575,7 +3097,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&5&5", + "gainvalue": "19&5&5&21&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5588,7 +3110,7 @@ { "id": 50203, "name": "初级特攻-骑兵", - "info": "攻击骑兵时,攻击+5%", + "info": "攻击骑兵时,物攻强度和策攻强度+5", "img": "gongji_2", "isShow": 1, "condition": "606&2&3", @@ -5596,7 +3118,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&5&5", + "gainvalue": "19&5&5&21&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5609,7 +3131,7 @@ { "id": 50204, "name": "初级特攻-弓兵", - "info": "攻击弓兵时,攻击+5%", + "info": "攻击弓兵时,物攻强度和策攻强度+5", "img": "gongji_2", "isShow": 1, "condition": "606&2&4", @@ -5617,7 +3139,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&5&5", + "gainvalue": "19&5&5&21&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5630,7 +3152,7 @@ { "id": 50205, "name": "初级特攻-游侠", - "info": "攻击游侠时,攻击+5%", + "info": "攻击游侠时,物攻强度和策攻强度+5", "img": "gongji_2", "isShow": 1, "condition": "606&2&5", @@ -5638,7 +3160,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&5&5", + "gainvalue": "19&5&5&21&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5651,7 +3173,7 @@ { "id": 50206, "name": "初级特攻-策士", - "info": "攻击策士时,攻击+5%", + "info": "攻击策士时,物攻强度和策攻强度+5", "img": "gongji_2", "isShow": 1, "condition": "606&2&6", @@ -5659,7 +3181,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&5&5", + "gainvalue": "19&5&5&21&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5672,7 +3194,7 @@ { "id": 50207, "name": "初级特攻-医生", - "info": "攻击医生时,攻击+5%", + "info": "攻击医生时,物攻强度和策攻强度+5", "img": "gongji_2", "isShow": 1, "condition": "606&2&7", @@ -5680,7 +3202,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&5&5", + "gainvalue": "19&5&5&21&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5693,7 +3215,7 @@ { "id": 50211, "name": "中级特攻-步兵", - "info": "攻击步兵时,攻击+7%", + "info": "攻击步兵时,物攻强度和策攻强度+7", "img": "gongji_2", "isShow": 1, "condition": "606&2&1", @@ -5701,7 +3223,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&7&7", + "gainvalue": "19&7&7&21&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5714,7 +3236,7 @@ { "id": 50212, "name": "中级特攻-枪兵", - "info": "攻击枪兵时,攻击+7%", + "info": "攻击枪兵时,物攻强度和策攻强度+7", "img": "gongji_2", "isShow": 1, "condition": "606&2&2", @@ -5722,7 +3244,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&7&7", + "gainvalue": "19&7&7&21&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5735,7 +3257,7 @@ { "id": 50213, "name": "中级特攻-骑兵", - "info": "攻击骑兵时,攻击+7%", + "info": "攻击骑兵时,物攻强度和策攻强度+7", "img": "gongji_2", "isShow": 1, "condition": "606&2&3", @@ -5743,7 +3265,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&7&7", + "gainvalue": "19&7&7&21&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5756,7 +3278,7 @@ { "id": 50214, "name": "中级特攻-弓兵", - "info": "攻击弓兵时,攻击+7%", + "info": "攻击弓兵时,物攻强度和策攻强度+7", "img": "gongji_2", "isShow": 1, "condition": "606&2&4", @@ -5764,7 +3286,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&7&7", + "gainvalue": "19&7&7&21&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5777,7 +3299,7 @@ { "id": 50215, "name": "中级特攻-游侠", - "info": "攻击游侠时,攻击+7%", + "info": "攻击游侠时,物攻强度和策攻强度+7", "img": "gongji_2", "isShow": 1, "condition": "606&2&5", @@ -5785,7 +3307,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&7&7", + "gainvalue": "19&7&7&21&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5798,7 +3320,7 @@ { "id": 50216, "name": "中级特攻-策士", - "info": "攻击策士时,攻击+7%", + "info": "攻击策士时,物攻强度和策攻强度+7", "img": "gongji_2", "isShow": 1, "condition": "606&2&6", @@ -5806,7 +3328,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&7&7", + "gainvalue": "19&7&7&21&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5819,7 +3341,7 @@ { "id": 50217, "name": "中级特攻-医生", - "info": "攻击医生时,攻击+7%", + "info": "攻击医生时,物攻强度和策攻强度+7", "img": "gongji_2", "isShow": 1, "condition": "606&2&7", @@ -5827,7 +3349,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&7&7", + "gainvalue": "19&7&7&21&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5840,7 +3362,7 @@ { "id": 50221, "name": "高级特攻-步兵", - "info": "攻击步兵时,攻击+9%", + "info": "攻击步兵时,物攻强度和策攻强度+9", "img": "gongji_2", "isShow": 1, "condition": "606&2&1", @@ -5848,7 +3370,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&9&9", + "gainvalue": "19&9&9&21&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5861,7 +3383,7 @@ { "id": 50222, "name": "高级特攻-枪兵", - "info": "攻击枪兵时,攻击+9%", + "info": "攻击枪兵时,物攻强度和策攻强度+9", "img": "gongji_2", "isShow": 1, "condition": "606&2&2", @@ -5869,7 +3391,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&9&9", + "gainvalue": "19&9&9&21&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5882,7 +3404,7 @@ { "id": 50223, "name": "高级特攻-骑兵", - "info": "攻击骑兵时,攻击+9%", + "info": "攻击骑兵时,物攻强度和策攻强度+9", "img": "gongji_2", "isShow": 1, "condition": "606&2&3", @@ -5890,7 +3412,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&9&9", + "gainvalue": "19&9&9&21&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5903,7 +3425,7 @@ { "id": 50224, "name": "高级特攻-弓兵", - "info": "攻击弓兵时,攻击+9%", + "info": "攻击弓兵时,物攻强度和策攻强度+9", "img": "gongji_2", "isShow": 1, "condition": "606&2&4", @@ -5911,7 +3433,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&9&9", + "gainvalue": "19&9&9&21&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5924,7 +3446,7 @@ { "id": 50225, "name": "高级特攻-游侠", - "info": "攻击游侠时,攻击+9%", + "info": "攻击游侠时,物攻强度和策攻强度+9", "img": "gongji_2", "isShow": 1, "condition": "606&2&5", @@ -5932,7 +3454,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&9&9", + "gainvalue": "19&9&9&21&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5945,7 +3467,7 @@ { "id": 50226, "name": "高级特攻-策士", - "info": "攻击策士时,攻击+9%", + "info": "攻击策士时,物攻强度和策攻强度+9", "img": "gongji_2", "isShow": 1, "condition": "606&2&6", @@ -5953,7 +3475,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&9&9", + "gainvalue": "19&9&9&21&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5966,7 +3488,7 @@ { "id": 50227, "name": "高级特攻-医生", - "info": "攻击医生时,攻击+9%", + "info": "攻击医生时,物攻强度和策攻强度+9", "img": "gongji_2", "isShow": 1, "condition": "606&2&7", @@ -5974,7 +3496,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&9&9", + "gainvalue": "19&9&9&21&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -5987,7 +3509,7 @@ { "id": 50301, "name": "初级特防-步兵", - "info": "受到步兵攻击时,物防+5%", + "info": "受到步兵攻击时,物攻抗性+5", "img": "fangyu_2", "isShow": 1, "condition": "606&1&1|604&3|604&5", @@ -5995,7 +3517,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&5&5", + "gainvalue": "20&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6008,7 +3530,7 @@ { "id": 50302, "name": "初级特防-枪兵", - "info": "受到枪兵攻击时,物防+5%", + "info": "受到枪兵攻击时,物攻抗性+5", "img": "fangyu_2", "isShow": 1, "condition": "606&1&2|604&3|604&5", @@ -6016,7 +3538,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&5&5", + "gainvalue": "20&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6029,7 +3551,7 @@ { "id": 50303, "name": "初级特防-骑兵", - "info": "受到骑兵攻击时,物防+5%", + "info": "受到骑兵攻击时,物攻抗性+5", "img": "fangyu_2", "isShow": 1, "condition": "606&1&3|604&3|604&5", @@ -6037,7 +3559,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&5&5", + "gainvalue": "20&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6050,7 +3572,7 @@ { "id": 50304, "name": "初级特防-弓兵", - "info": "受到弓兵攻击时,物防+5%", + "info": "受到弓兵攻击时,物攻抗性+5", "img": "fangyu_2", "isShow": 1, "condition": "606&1&4|604&3|604&5", @@ -6058,7 +3580,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&5&5", + "gainvalue": "20&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6071,7 +3593,7 @@ { "id": 50305, "name": "初级特防-游侠", - "info": "受到游侠攻击时,物防+5%", + "info": "受到游侠攻击时,物攻抗性+5", "img": "fangyu_2", "isShow": 1, "condition": "606&1&5|604&3|604&5", @@ -6079,7 +3601,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&5&5", + "gainvalue": "20&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6092,7 +3614,7 @@ { "id": 50306, "name": "初级特防-策士", - "info": "受到策士攻击时,策防+5%", + "info": "受到策士攻击时,策攻抗性+5", "img": "fangyu_2", "isShow": 1, "condition": "606&1&6|604&3|604&5", @@ -6100,7 +3622,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "5&5&5", + "gainvalue": "22&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6113,7 +3635,7 @@ { "id": 50307, "name": "初级特防-医生", - "info": "受到医生攻击时,策防+5%", + "info": "受到医生攻击时,策攻抗性+5", "img": "fangyu_2", "isShow": 1, "condition": "606&1&7|604&3|604&5", @@ -6121,7 +3643,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "5&5&5", + "gainvalue": "22&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6134,7 +3656,7 @@ { "id": 50311, "name": "中级特防-步兵", - "info": "受到步兵攻击时,物防+7%", + "info": "受到步兵攻击时,物攻抗性+7", "img": "fangyu_2", "isShow": 1, "condition": "606&1&1|604&3|604&5", @@ -6142,7 +3664,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&7&7", + "gainvalue": "20&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6155,7 +3677,7 @@ { "id": 50312, "name": "中级特防-枪兵", - "info": "受到枪兵攻击时,物防+7%", + "info": "受到枪兵攻击时,物攻抗性+7", "img": "fangyu_2", "isShow": 1, "condition": "606&1&2|604&3|604&5", @@ -6163,7 +3685,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&7&7", + "gainvalue": "20&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6176,7 +3698,7 @@ { "id": 50313, "name": "中级特防-骑兵", - "info": "受到骑兵攻击时,物防+7%", + "info": "受到骑兵攻击时,物攻抗性+7", "img": "fangyu_2", "isShow": 1, "condition": "606&1&3|604&3|604&5", @@ -6184,7 +3706,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&7&7", + "gainvalue": "20&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6197,7 +3719,7 @@ { "id": 50314, "name": "中级特防-弓兵", - "info": "受到弓兵攻击时,物防+7%", + "info": "受到弓兵攻击时,物攻抗性+7", "img": "fangyu_2", "isShow": 1, "condition": "606&1&4|604&3|604&5", @@ -6205,7 +3727,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&7&7", + "gainvalue": "20&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6218,7 +3740,7 @@ { "id": 50315, "name": "中级特防-游侠", - "info": "受到游侠攻击时,物防+7%", + "info": "受到游侠攻击时,物攻抗性+7", "img": "fangyu_2", "isShow": 1, "condition": "606&1&5|604&3|604&5", @@ -6226,7 +3748,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&7&7", + "gainvalue": "20&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6239,7 +3761,7 @@ { "id": 50316, "name": "中级特防-策士", - "info": "受到策士攻击时,策防+7%", + "info": "受到策士攻击时,策攻抗性+7", "img": "fangyu_2", "isShow": 1, "condition": "606&1&6|604&3|604&5", @@ -6247,7 +3769,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "5&7&7", + "gainvalue": "22&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6260,7 +3782,7 @@ { "id": 50317, "name": "中级特防-医生", - "info": "受到医生攻击时,策防+7%", + "info": "受到医生攻击时,策攻抗性+7", "img": "fangyu_2", "isShow": 1, "condition": "606&1&7|604&3|604&5", @@ -6268,7 +3790,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "5&7&7", + "gainvalue": "22&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6281,7 +3803,7 @@ { "id": 50321, "name": "高级特防-步兵", - "info": "受到步兵攻击时,物防+9%", + "info": "受到步兵攻击时,物攻抗性+9", "img": "fangyu_2", "isShow": 1, "condition": "606&1&1|604&3|604&5", @@ -6289,7 +3811,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&9&9", + "gainvalue": "20&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6302,7 +3824,7 @@ { "id": 50322, "name": "高级特防-枪兵", - "info": "受到枪兵攻击时,物防+9%", + "info": "受到枪兵攻击时,物攻抗性+9", "img": "fangyu_2", "isShow": 1, "condition": "606&1&2|604&3|604&5", @@ -6310,7 +3832,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&9&9", + "gainvalue": "20&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6323,7 +3845,7 @@ { "id": 50323, "name": "高级特防-骑兵", - "info": "受到骑兵攻击时,物防+9%", + "info": "受到骑兵攻击时,物攻抗性+9", "img": "fangyu_2", "isShow": 1, "condition": "606&1&3|604&3|604&5", @@ -6331,7 +3853,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&9&9", + "gainvalue": "20&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6344,7 +3866,7 @@ { "id": 50324, "name": "高级特防-弓兵", - "info": "受到弓兵攻击时,物防+9%", + "info": "受到弓兵攻击时,物攻抗性+9", "img": "fangyu_2", "isShow": 1, "condition": "606&1&4|604&3|604&5", @@ -6352,7 +3874,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&9&9", + "gainvalue": "20&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6365,7 +3887,7 @@ { "id": 50325, "name": "高级特防-游侠", - "info": "受到游侠攻击时,物防+9%", + "info": "受到游侠攻击时,物攻抗性+9", "img": "fangyu_2", "isShow": 1, "condition": "606&1&5|604&3|604&5", @@ -6373,7 +3895,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "4&9&9", + "gainvalue": "20&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6386,7 +3908,7 @@ { "id": 50326, "name": "高级特防-策士", - "info": "受到策士攻击时,策防+9%", + "info": "受到策士攻击时,策攻抗性+9", "img": "fangyu_2", "isShow": 1, "condition": "606&1&6|604&3|604&5", @@ -6394,7 +3916,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "5&9&9", + "gainvalue": "22&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6407,7 +3929,7 @@ { "id": 50327, "name": "高级特防-医生", - "info": "受到医生攻击时,策防+9%", + "info": "受到医生攻击时,策攻抗性+9", "img": "fangyu_2", "isShow": 1, "condition": "606&1&7|604&3|604&5", @@ -6415,7 +3937,7 @@ "percent": 100, "node": 8, "type": 200, - "gainvalue": "5&9&9", + "gainvalue": "22&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6554,7 +4076,7 @@ { "id": 50601, "name": "初级狂热", - "info": "每经过1回合,攻击+2%,物防和策防-2%", + "info": "每经过1回合\r\n物攻强度和策攻强度+2\r\n物攻抗性和策攻抗性-2", "img": "gongji_2", "isShow": 1, "condition": "702&", @@ -6562,7 +4084,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&2&100&4&-2&-100&5&-2&-100", + "gainvalue": "19&2&100&21&2&100&20&-2&-100&22&-2&-100", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6575,7 +4097,7 @@ { "id": 50602, "name": "中级狂热", - "info": "每经过1回合,攻击+4%,物防和策防-4%", + "info": "每经过1回合\r\n物攻强度和策攻强度+4\r\n物攻抗性和策攻抗性-4", "img": "gongji_2", "isShow": 1, "condition": "702&", @@ -6583,7 +4105,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&4&100&4&-4&-100&5&-4&-100", + "gainvalue": "19&4&100&21&4&100&20&-4&-100&22&-4&-100", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6596,7 +4118,7 @@ { "id": 50603, "name": "高级狂热", - "info": "每经过1回合,攻击+6%,物防和策防-6%", + "info": "每经过1回合\r\n物攻强度和策攻强度+6\r\n物攻抗性和策攻抗性-6", "img": "gongji_2", "isShow": 1, "condition": "702&", @@ -6604,7 +4126,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&6&100&4&-6&-100&5&-6&-100", + "gainvalue": "19&6&100&21&6&100&20&-6&-100&22&-6&-100", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6617,7 +4139,7 @@ { "id": 50611, "name": "初级谨慎", - "info": "每经过1回合,物防和策防+2%,攻击-2%", + "info": "每经过1回合\r\n物攻抗性和策攻抗性+2\r\n物攻强度和策攻强度-2", "img": "fangyu_2", "isShow": 1, "condition": "702&", @@ -6625,7 +4147,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&-1&-100&4&1&100&5&1&100", + "gainvalue": "19&-2&-100&21&-2&-100&20&2&100&22&2&100", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6638,7 +4160,7 @@ { "id": 50612, "name": "中级谨慎", - "info": "每经过1回合,物防和策防+4%,攻击-4%", + "info": "每经过1回合\r\n物攻抗性和策攻抗性+4\r\n物攻强度和策攻强度-4", "img": "fangyu_2", "isShow": 1, "condition": "702&", @@ -6646,7 +4168,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&-1&-100&4&1&100&5&1&100", + "gainvalue": "19&-4&-100&21&-4&-100&20&4&100&22&4&100", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6659,7 +4181,7 @@ { "id": 50613, "name": "高级谨慎", - "info": "每经过1回合,物防和策防+6%,攻击-6%", + "info": "每经过1回合\r\n物攻抗性和策攻抗性+6\r\n物攻强度和策攻强度-6", "img": "fangyu_2", "isShow": 1, "condition": "702&", @@ -6667,7 +4189,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&-1&-100&4&1&100&5&1&100", + "gainvalue": "19&-6&-100&21&-6&-100&20&6&100&22&6&100", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6688,7 +4210,7 @@ "percent": 100, "node": 7, "type": 104, - "gainvalue": "3&1", + "gainvalue": "2&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6709,7 +4231,7 @@ "percent": 30, "node": 7, "type": 104, - "gainvalue": "4&1", + "gainvalue": "5&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6730,7 +4252,7 @@ "percent": 40, "node": 7, "type": 104, - "gainvalue": "4&1", + "gainvalue": "5&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6751,7 +4273,7 @@ "percent": 50, "node": 7, "type": 104, - "gainvalue": "4&1", + "gainvalue": "5&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -6827,7 +4349,7 @@ { "id": 60031, "name": "森林", - "info": "使处于森林中的部队格挡率+10%", + "info": "使处于森林中的部队格挡+10", "img": "mingzhong_2", "isShow": 1, "condition": "&", @@ -6848,7 +4370,7 @@ { "id": 60101, "name": "浅滩", - "info": "使处于浅滩中的部队格挡率-10%", + "info": "使处于浅滩中的部队格挡-10", "img": "mingzhong_1", "isShow": 1, "condition": "&", @@ -7730,7 +5252,7 @@ { "id": 60711, "name": "光环", - "info": "战场上所有我方和友方武将的物防和策防+20%", + "info": "战场上所有我方和友方武将的物攻抗性和策攻抗性+20", "img": "fangyu_2", "isShow": 1, "condition": "&", @@ -7738,7 +5260,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&20&20&5&20&20", + "gainvalue": "20&20&20&22&20&20", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -7814,7 +5336,7 @@ { "id": 60731, "name": "光环", - "info": "战场上所有敌方武将的物防和策防+20%", + "info": "战场上所有敌方武将的物攻抗性和策攻抗性+20", "img": "fangyu_2", "isShow": 1, "condition": "&", @@ -7822,7 +5344,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&20&20&5&20&20", + "gainvalue": "20&20&20&22&20&20", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -7856,7 +5378,7 @@ { "id": 60741, "name": "光环", - "info": "战场上所有我方和友方武将的攻击+20%", + "info": "战场上所有我方和友方武将的物攻强度和策攻强度+20", "img": "gongji_2", "isShow": 1, "condition": "&", @@ -7864,7 +5386,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&20&20", + "gainvalue": "19&20&20&21&20&20", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -7940,7 +5462,7 @@ { "id": 60761, "name": "光环", - "info": "战场上所有敌方武将的攻击+20%", + "info": "战场上所有敌方武将的物攻强度和策攻强度+20", "img": "gongji_2", "isShow": 1, "condition": "&", @@ -7948,7 +5470,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&20&20", + "gainvalue": "19&20&20&21&20&20", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -7961,7 +5483,7 @@ { "id": 60850, "name": "汉室国祚", - "info": "物防+20%;策防+20%;行动结束时,恢复20%生命值", + "info": "物攻强度和策攻强度+20\r\n行动结束时,恢复20%生命值", "img": "fangyu_2", "isShow": 1, "condition": "&", @@ -7969,7 +5491,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&20&20&5&20&20", + "gainvalue": "20&20&20&22&20&20", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -8424,7 +5946,7 @@ "id": 60942, "name": "刷敌方游侠", "info": "敌方兵营", - "img": "&", + "img": 1, "isShow": 0, "condition": "505&2", "aim": 0, @@ -8445,7 +5967,7 @@ "id": 60943, "name": "占领加状态", "info": "敌方兵营", - "img": "&", + "img": 1, "isShow": 0, "condition": "&", "aim": 0, @@ -8466,7 +5988,7 @@ "id": 60944, "name": "开局加状态", "info": "敌方兵营", - "img": "&", + "img": 1, "isShow": 0, "condition": "&", "aim": 0, @@ -8487,7 +6009,7 @@ "id": 60945, "name": "清除状态", "info": "敌方兵营", - "img": "&", + "img": 1, "isShow": 0, "condition": "504&1&1&94", "aim": 0, @@ -8504,11 +6026,53 @@ "passivespineName": "&", "rangeUi": 0 }, + { + "id": 621211, + "name": "村民转化:每回合加一层转化", + "info": "回合开始时,被施加1层%d62121%d\r\n%d62121%d达到5层时,被转化为血气", + "img": "huanjing_hanshuang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 100, + "gainvalue": "62121&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 621011, + "name": "改变洞窟内移动消耗", + "info": "将2512关洞窟消耗改为1", + "img": "&", + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 418, + "gainvalue": "5&-1&8&-1&86&-1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": "&" + }, { "id": 61101, "name": "暴风雪", "info": "敌方回合触发,全屏我军造成伤害,添加冰霜被动", - "img": "&", + "img": 1, "isShow": 0, "condition": "&", "aim": 1, @@ -8528,9 +6092,9 @@ { "id": 61102, "name": "寒霜", - "info": "被风雪影响,每回合结束时受到轻微伤害,行动迟缓,积累多层后转为【冻伤】", - "img": "huanjing_hanshuang", - "isShow": 1, + "info": "被风雪影响,每回合结束时受到轻微伤害,行动迟缓,积累多层后转为%d61103%d", + "img": 1, + "isShow": 0, "condition": "&", "aim": 0, "percent": 100, @@ -8550,7 +6114,7 @@ "id": 61103, "name": "加暴风雪", "info": "全地图开场加暴风雪", - "img": "&", + "img": 1, "isShow": 0, "condition": "&", "aim": 0, @@ -8567,48 +6131,6 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 621211, - "name": "村民转化:每回合加一层转化", - "info": "每回合加一层转化", - "img": "&", - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 2, - "type": 100, - "gainvalue": "62121&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 611031, - "name": "冻伤减攻防", - "info": "由多次寒霜积累而成,大幅降低防御和攻击,并且每回合开始时降低大量生命。", - "img": "huanjing_dongshang", - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 200, - "gainvalue": "2&-10&-10&4&-10&-10&5&-15&-15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "huanjing_dongshang", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 611032, "name": "免疫寒霜", @@ -8633,7 +6155,7 @@ { "id": 611033, "name": "冻伤每回合减血", - "info": "由多次寒霜积累而成,大幅降低防御和攻击,并且每回合结束时降低大量生命。", + "info": "降低大量生命。", "img": 1, "isShow": 0, "condition": "&", @@ -8654,7 +6176,7 @@ { "id": 612011, "name": "驱寒", - "info": "驱散篝火范围内的友军身上四层寒霜,带来温暖。", + "info": "篝火带来温暖,友军不会被施加%d61101%d\r\n友军在范围内行动结束时,驱散4层%d61101%d", "img": "huanjing_gouhuo", "isShow": 1, "condition": "&", @@ -8676,7 +6198,7 @@ "id": 612012, "name": "驱寒", "info": "不会再受到寒霜影响。", - "img": "huanjing_gouhuo", + "img": 1, "isShow": 0, "condition": "&", "aim": 1, @@ -8697,7 +6219,7 @@ "id": 612013, "name": "每回合减少四层寒霜", "info": "每回合开始时减少四层寒霜。", - "img": "huanjing_gouhuo", + "img": 1, "isShow": 0, "condition": "&", "aim": 0, @@ -8717,7 +6239,7 @@ { "id": 613011, "name": "御寒", - "info": "每回合开始时驱散周围两圈友军身上三层寒霜。", + "info": "回合开始时,驱散范围内友军3层%d61101%d", "img": "ranjuhuoshou_beidong_quhan", "isShow": 1, "condition": "&", @@ -8738,7 +6260,7 @@ { "id": 614011, "name": "寒狼诅咒", - "info": "每回合对周围散发寒霜。对周围一圈敌人加上三层寒霜。", + "info": "每回合对周围散发寒霜\r\n对范围内敌军施加3层%d61101%d\r\n若%d61101%d达到10层,转化为%d61103%d", "img": "dixing_beidong1_fujiyaohai", "isShow": 1, "condition": "&", @@ -8756,27 +6278,6 @@ "passivespineName": "&", "rangeUi": 1009 }, - { - "id": 621011, - "name": "改变洞窟内移动消耗", - "info": "将2512关洞窟消耗改为1", - "img": "&", - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 418, - "gainvalue": "5&-1&8&-1&86&-1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": "&" - }, { "id": 60971, "name": "生命回复", @@ -11175,7 +8676,7 @@ "id": 701611, "name": "逐虎过涧", "info": "生命值低于30%的友军,暴击时获得%d60%d", - "img": 0, + "img": "dianwei_jiban_zhuhuguojian", "isShow": 1, "condition": "203&1&3&30|711&2", "aim": 0, @@ -13175,7 +10676,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20", "times_turn": 0, @@ -13196,7 +10697,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20&20&20&20&22&20&20", "times_turn": 0, @@ -13548,7 +11049,7 @@ "id": 1801611, "name": "桃园之义", "info": "我方出阵武将拥有的每个增益状态使自身获得5点攻击强度,最高50", - "img": 1, + "img": "guanyu_jiban_taoyuanzhiyi", "isShow": 0, "condition": "406&999&1&0", "aim": 0, @@ -13721,7 +11222,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20", "times_turn": 0, @@ -13742,7 +11243,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20&20&20&20&22&20&20", "times_turn": 0, @@ -14953,9 +12454,9 @@ }, { "id": 2201611, - "name": 0, + "name": "神机妙算", "info": "获得%d2201611%d", - "img": 1, + "img": "zhugeliang_jiban_shenjimiaosuan", "isShow": 0, "condition": "&", "aim": 0, @@ -15417,7 +12918,7 @@ "id": 2401611, "name": "鲸吞万军", "info": "每个出战的蜀国武将,为自身提高5点暴击", - "img": 1, + "img": "weiyan_jiban_jingtunwanjun", "isShow": 0, "condition": "420&999&1&2", "aim": 0, @@ -15548,7 +13049,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20", "times_turn": 0, @@ -15569,7 +13070,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20&20&20&20&22&20&20", "times_turn": 0, @@ -15648,7 +13149,7 @@ "id": 2501611, "name": "白毦统领", "info": "有%d11%d的敌军,攻击强度-10", - "img": 1, + "img": "chendao_jiban_baiertongling", "isShow": 0, "condition": "300&1&11", "aim": 0, @@ -15879,7 +13380,7 @@ "id": 2601611, "name": "将门虎女", "info": "我方女性武将的物攻强度+15", - "img": 1, + "img": "guanyinping_jiban_jiangmenhunv", "isShow": 0, "condition": "607&1&2", "aim": 0, @@ -16236,7 +13737,7 @@ "id": 2701611, "name": "铁骑绝尘", "info": "我方女将受男性武将攻击时,抗暴+10%", - "img": 1, + "img": "mayunlu_jiban_tiejijuechen", "isShow": 0, "condition": "607&1&2", "aim": 0, @@ -17871,7 +15372,7 @@ "rangeUi": 0 }, { - "id": 3501101, + "id": 3501111, "name": "神亭怒戟1", "info": "使目标获得等同于%d3501111%d层数的%d10%d", "img": 1, @@ -17914,7 +15415,7 @@ }, { "id": 3501211, - "name": "侵掠如火1", + "name": "青锋烈罡1", "info": "获得1层%d3501111%d", "img": 1, "isShow": 0, @@ -17935,7 +15436,7 @@ }, { "id": 3501221, - "name": "侵掠如火2", + "name": "青锋烈罡2", "info": "获得2层%d3501111%d", "img": 1, "isShow": 0, @@ -18504,7 +16005,7 @@ "id": 3701311, "name": "侵略如火1", "info": "主动攻击时,若主目标有%d10%d,则对非主目标施加1层%d10%d", - "img": "ganning_beidong1_qinglueruhuo", + "img": "ganning_beidong1_qinlveruhuo", "isShow": 1, "condition": "602&0&1&2|601&1|300&2&10", "aim": 0, @@ -18525,7 +16026,7 @@ "id": 3701321, "name": "侵略如火2", "info": "主动攻击时,若主目标有%d10%d,则对非主目标施加1层%d10%d\r\n主动攻击时,若主目标有%d10%d,则物攻强度+10", - "img": "ganning_beidong1_qinglueruhuo", + "img": "ganning_beidong1_qinlveruhuo", "isShow": 1, "condition": "&", "aim": 0, @@ -18566,8 +16067,8 @@ { "id": 3701331, "name": "侵略如火3", - "info": "主动攻击时,若主目标有%d10%d,则对非主目标施加1层%d10%d\r\n主动攻击时,若主目标有%d10%d,则物攻强度+10\r\n主动攻击时,若非目标有%d10%d,则暴击+5", - "img": "ganning_beidong1_qinglueruhuo", + "info": "主动攻击时,若主目标有%d10%d,则对非主目标施加1层%d10%d\r\n主动攻击时,若主目标有%d10%d,则物攻强度+10\r\n主动攻击时,若非主目标有%d10%d,则暴击+5", + "img": "ganning_beidong1_qinlveruhuo", "isShow": 1, "condition": "&", "aim": 0, @@ -18587,7 +16088,7 @@ { "id": 3701332, "name": 0, - "info": "主动攻击时,若非目标有%d10%d,则暴击+5", + "info": "主动攻击时,若非主目标有%d10%d,则暴击+5", "img": 1, "isShow": 0, "condition": "602&0&1&2|601&0|300&2&10", @@ -18614,7 +16115,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20", "times_turn": 0, @@ -18635,7 +16136,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20&20&20&20&22&20&20", "times_turn": 0, @@ -19519,7 +17020,7 @@ "percent": 100, "node": 7, "type": 999, - "gainvalue": "4101512&401513&4101514&4101515", + "gainvalue": "4101512&410513&4101514&4101515", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -19582,7 +17083,7 @@ "percent": 100, "node": 9, "type": 702, - "gainvalue": "7&4101113&0&4101516", + "gainvalue": "7&4101211&0&4101516", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -19603,7 +17104,7 @@ "percent": 100, "node": 9, "type": 702, - "gainvalue": "7&4101114&0&4101516", + "gainvalue": "7&4101221&0&4101516", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -20063,7 +17564,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20", "times_turn": 0, @@ -20084,7 +17585,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20&20&20&20&22&20&20", "times_turn": 0, @@ -21108,7 +18609,7 @@ "id": 4601311, "name": "悲天悯人1", "info": "使用技能治疗时,若目标生命值低于30%,额外造成40%的治疗", - "img": "yisheng_beidong1_beitianminren", + "img": "huatuo_beidong1_beitianminren", "isShow": 1, "condition": "&", "aim": 1, @@ -21129,7 +18630,7 @@ "id": 4601321, "name": "悲天悯人2", "info": "使用技能治疗时,若目标生命值低于30%,额外造成70%的治疗", - "img": "yisheng_beidong1_beitianminren", + "img": "huatuo_beidong1_beitianminren", "isShow": 1, "condition": "&", "aim": 1, @@ -21150,7 +18651,7 @@ "id": 4601331, "name": "悲天悯人3", "info": "使用技能治疗时,若目标生命值低于30%,额外造成100%的治疗", - "img": "yisheng_beidong1_beitianminren", + "img": "huatuo_beidong1_beitianminren", "isShow": 1, "condition": "&", "aim": 1, @@ -21507,7 +19008,7 @@ "id": 4701611, "name": "天公将军", "info": "我方武将怒气技命中敌军后,降低主目标100点怒气值", - "img": "zhaojiao_jiban_tiangongjiangjun", + "img": "zhangjiao_jiban_tiangongjiangjun", "isShow": 1, "condition": "601&1", "aim": 1, @@ -22793,7 +20294,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20", "times_turn": 0, @@ -22814,7 +20315,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20&20&20&20&22&20&20", "times_turn": 0, @@ -23654,7 +21155,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20", "times_turn": 0, @@ -23675,7 +21176,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20&20&20&20&22&20&20", "times_turn": 0, @@ -24263,7 +21764,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20", "times_turn": 0, @@ -24284,7 +21785,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&20&20&20&20&20&22&20&20", "times_turn": 0, @@ -24823,10 +22324,10 @@ }, { "id": 104701112, - "name": "免疫伤害", + "name": 0, "info": "免疫普通伤害", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 0, "percent": 100, @@ -24844,10 +22345,10 @@ }, { "id": 104701113, - "name": "损伤5%", + "name": 0, "info": "自伤5%", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "605&2|604&3&5&6", "aim": 0, "percent": 100, @@ -24865,7 +22366,7 @@ }, { "id": 107501311, - "name": "不死阴兵", + "name": 0, "info": "无法死亡", "img": 1, "isShow": 0, @@ -25094,10 +22595,52 @@ "passivespineName": "&", "rangeUi": 0 }, + { + "id": 111501111, + "name": "让石头飞", + "info": "普通攻击处于 箭塔 地形的敌军时,造成200%的物理伤害", + "img": "qianghua_2", + "isShow": 1, + "condition": "504&2&1&26", + "aim": 0, + "percent": 100, + "node": 7, + "type": 205, + "gainvalue": "200&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 111601111, + "name": "阴气催化", + "info": "恢复场上所有阴兵50%的生命值", + "img": "yinqizhuanhua", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 2, + "type": 303, + "gainvalue": "1&998&1&6&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, { "id": 113101111, "name": "千里冰封", - "info": "借用白狼神的力量,召唤暴风寒霜覆盖整片战场。对全图范围内的敌人造成20%的伤害,并附加3层寒霜。", + "info": "借用白狼神的力量,召唤暴风寒霜覆盖整片战场\r\n对所有敌军造成20%最大生命值的真实伤害\r\n施加3层%d61101%d", "img": "aliya_qianlibingfeng", "isShow": 1, "condition": "&", @@ -25117,8 +22660,8 @@ }, { "id": 113101112, - "name": "造成伤害", - "info": 0, + "name": 0, + "info": "对所有敌军造成20%最大生命值的真实伤害", "img": 1, "isShow": 0, "condition": "&", @@ -25138,8 +22681,8 @@ }, { "id": 113101113, - "name": "施加冰霜", - "info": 0, + "name": 0, + "info": "施加3层%d61101%d", "img": 1, "isShow": 0, "condition": "&", @@ -25160,7 +22703,7 @@ { "id": 113101211, "name": "召唤霜狼", - "info": "运用白狼神之力,将空气中的冰霜塑性凝聚成两只冰霜白狼。在自身周围生成两只冰霜白狼。", + "info": "运用白狼神之力,将空气中的冰霜塑性凝聚成两只冰霜白狼", "img": "aliya_zhaohuanshuanglang", "isShow": 1, "condition": "&", @@ -25180,7 +22723,7 @@ }, { "id": 113101212, - "name": "召唤一只霜狼", + "name": 0, "info": "召唤一只霜狼", "img": 1, "isShow": 0, @@ -25201,7 +22744,7 @@ }, { "id": 113101213, - "name": "召唤一只霜狼", + "name": 0, "info": "召唤一只霜狼", "img": 1, "isShow": 0, @@ -25223,7 +22766,7 @@ { "id": 113201111, "name": "霜狼咆哮", - "info": "向白狼神祈祷,在自身周边召唤出一只由冰霜形成的白狼。", + "info": "向白狼神祈祷,在自身周边召唤出一只由冰霜形成的白狼", "img": 1, "isShow": 1, "condition": "&", @@ -25244,7 +22787,7 @@ { "id": 113301111, "name": "霜狼爆炸", - "info": "死亡后体内积蓄的冰霜力量产生霜爆,对周围四格的敌军造成10%生命上限的伤害并添加4层寒霜。", + "info": "死亡后体内积蓄的冰霜力量产生霜爆\r\n对范围内敌军造成10%生命上限的伤害\r\n施加4层%d61101%d", "img": "shuanglang_binglangshuangbao", "isShow": 1, "condition": "&", @@ -25265,7 +22808,7 @@ { "id": 113301114, "name": "霜狼爆炸技能效果", - "info": "添加4层寒霜", + "info": "施加4层%d61101%d", "img": 1, "isShow": 0, "condition": "&", @@ -25286,7 +22829,7 @@ { "id": 113601111, "name": "雪狼崩斩", - "info": 0, + "info": "对面前的敌人产生巨量的伤害,并附加两层寒霜。", "img": "qiuliju_xuelangbengzhan", "isShow": 1, "condition": "&", @@ -25346,54 +22889,12 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 111501111, - "name": "让石头飞", - "info": "对处于【箭塔】地形的敌军普攻造成的伤害变为200%的物理伤害", - "img": "qianghua_2", - "isShow": 1, - "condition": "504&2&1&26", - "aim": 0, - "percent": 100, - "node": 7, - "type": 205, - "gainvalue": "200&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 111601111, - "name": "阴气催化", - "info": "对所有阴兵进行回血", - "img": "yinqizhuanhua", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 2, - "type": 303, - "gainvalue": "1&998&1&6&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 114101111, "name": "维修城墙", - "info": "修复城墙生命值", + "info": "修理城墙相当于自身攻击100%的损伤", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -25433,9 +22934,9 @@ { "id": 155901111, "name": "万箭齐发", - "info": "对全场随机八个位置释放箭雨攻击,造成50%最大生命值的真实伤害", + "info": "对场上随机8个格子施加%d155900001%d", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -25456,7 +22957,7 @@ "name": "左上角", "info": 0, "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -25477,7 +22978,7 @@ "name": "右上角", "info": 0, "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -25498,7 +22999,7 @@ "name": "左下角", "info": 0, "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -25519,7 +23020,7 @@ "name": "右下角", "info": 0, "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -25540,7 +23041,7 @@ "name": "50%最大生命值伤害", "info": "范围内目标50%最大生命值伤害", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -25561,7 +23062,7 @@ "name": "不可选中", "info": "不可选中", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 0, "percent": 100, @@ -25580,7 +23081,7 @@ { "id": 156001111, "name": "兄弟连心", - "info": "我方回合开始且周仓、裴元绍都存活时血量低的一方恢复到两人之中生命较高的数值", + "info": "回合开始时,若裴元绍生命值大于自身,则将生命值恢复至与周仓相同", "img": "zhoucang_beidong1", "isShow": 1, "condition": "415&999&0&156000001&108&1561&1", @@ -25601,7 +23102,7 @@ { "id": 156001211, "name": "力竭", - "info": "自身和裴元绍都没有濒死时不会死亡", + "info": "受到致命伤害时不会阵亡,获得%d156000001%d\r\n若自身和裴元绍都拥有%d156000001%d,在受到致命伤害时,才会阵亡", "img": "zhoucang_beidong2", "isShow": 1, "condition": "&", @@ -25624,7 +23125,7 @@ "name": "周仓濒死", "info": "自身和裴元绍都没有濒死时不会死亡", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "404&999&1561|413&999&1&156000001&3&2", "aim": 0, "percent": 100, @@ -25645,7 +23146,7 @@ "name": "添加濒死状态", "info": 0, "img": 1, - "isShow": 1, + "isShow": 0, "condition": "503&|303&156000001", "aim": 0, "percent": 100, @@ -25666,7 +23167,7 @@ "name": "锁1血濒死", "info": 0, "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 0, "percent": 100, @@ -25687,7 +23188,7 @@ "name": "周仓死亡裴存活自杀", "info": "自身和裴元绍都没有濒死时不会死亡", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "404&999&1561|413&999&1&156000001&2&2", "aim": 0, "percent": 100, @@ -25708,7 +23209,7 @@ "name": "周仓死亡裴死亡自杀", "info": "自身和裴元绍都没有濒死时不会死亡", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "405&999&1561", "aim": 0, "percent": 100, @@ -25727,7 +23228,7 @@ { "id": 156001311, "name": "重生", - "info": "我方回合开始若裴元绍存活,则清除濒死并角色恢复20%最大生命值的血量", + "info": "回合开始时,若自身处于%d156000001%d且裴元绍没有%d156000001%d,则清除自身%d156000001%d状态并恢复20%的生命值", "img": "zhoucang_beidong3", "isShow": 1, "condition": "415&999&0&156000001&108&1561&1|415&1&1&156000001&108&1560&1", @@ -25750,7 +23251,7 @@ "name": "濒死消失", "info": 0, "img": 1, - "isShow": 1, + "isShow": 0, "condition": "404&999&1561", "aim": 0, "percent": 100, @@ -25771,7 +23272,7 @@ "name": "恢复20%最大生命值", "info": 0, "img": 1, - "isShow": 1, + "isShow": 0, "condition": "404&999&1561", "aim": 0, "percent": 100, @@ -25790,7 +23291,7 @@ { "id": 156101111, "name": "兄弟连心", - "info": "我方回合开始且周仓、裴元绍都存活时血量低的一方恢复到两人之中生命较高的数值", + "info": "回合开始时,若周仓生命值大于自身,则将生命值恢复至与周仓相同", "img": "peiyuanshao_beidong1", "isShow": 1, "condition": "415&999&0&156000001&108&1560&1", @@ -25811,7 +23312,7 @@ { "id": 156101211, "name": "力竭", - "info": "自身和裴元绍都没有濒死时不会死亡", + "info": "受到致命伤害时不会阵亡,获得%d156000001%d\r\n若自身和周仓都拥有%d156000001%d,在受到致命伤害时,才会阵亡", "img": "peiyuanshao_beidong2", "isShow": 1, "condition": "&", @@ -25834,7 +23335,7 @@ "name": "裴元绍濒死", "info": "自身和周仓都没有濒死时不会死亡", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "404&999&1560|413&999&1&156000001&3&2", "aim": 0, "percent": 100, @@ -25855,7 +23356,7 @@ "name": "裴元绍死亡周存活自杀", "info": "自身和裴元绍都没有濒死时不会死亡", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "404&999&1560|413&999&1&156000001&2&2", "aim": 0, "percent": 100, @@ -25876,7 +23377,7 @@ "name": "裴元绍死亡周死亡自杀", "info": "自身和裴元绍都没有濒死时不会死亡", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "405&999&1560", "aim": 0, "percent": 100, @@ -25895,7 +23396,7 @@ { "id": 156101311, "name": "重生", - "info": "我方回合开始若周仓存活,则清除濒死并角色恢复20%最大生命值的血量", + "info": "回合开始时,若自身处于%d156000001%d且周仓没有%d156000001%d,则清除自身%d156000001%d状态并恢复20%的生命值", "img": "peiyuanshao_beidong3", "isShow": 1, "condition": "415&999&0&156000001&108&1560&1|415&1&1&156000001&108&1561&1", @@ -25918,7 +23419,7 @@ "name": "濒死消失", "info": "我方回合开始且周仓、裴元绍都存活时血量低的一方恢复到两人之中生命较高的数值", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "404&999&1560", "aim": 0, "percent": 100, @@ -25939,7 +23440,7 @@ "name": "恢复20%最大生命值", "info": "我方回合开始且周仓、裴元绍都存活时血量低的一方恢复到两人之中生命较高的数值", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "404&999&1560", "aim": 0, "percent": 100, @@ -25958,9 +23459,9 @@ { "id": 160101111, "name": "全屏", - "info": "8连击,召唤碎片", + "info": "6连击,召唤碎片", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 0, "percent": 100, @@ -25978,10 +23479,10 @@ }, { "id": 160101112, - "name": "6连击", - "info": 0, + "name": 0, + "info": "6连击", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 0, "percent": 100, @@ -25999,13 +23500,13 @@ }, { "id": 160101113, - "name": "召唤阳气碎片", - "info": 0, + "name": 0, + "info": "召唤阳气碎片", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, - "percent": 50, + "percent": 70, "node": 7, "type": 815, "gainvalue": "999&1602", @@ -26020,13 +23521,13 @@ }, { "id": 160101114, - "name": "召唤阴气碎片", - "info": 0, + "name": 0, + "info": "召唤阴气碎片", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, - "percent": 50, + "percent": 70, "node": 7, "type": 815, "gainvalue": "999&1603", @@ -26041,10 +23542,10 @@ }, { "id": 160101211, - "name": "吐毒", - "info": 0, + "name": 0, + "info": "吐毒", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26062,10 +23563,10 @@ }, { "id": 160101212, - "name": "假毒特效", - "info": 0, + "name": 0, + "info": "假毒特效", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26083,10 +23584,10 @@ }, { "id": 160101213, - "name": "真毒", - "info": 0, + "name": 0, + "info": "真毒", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26104,10 +23605,10 @@ }, { "id": 160101214, - "name": "加减移动力", - "info": 0, + "name": 0, + "info": "加减移动力", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "501&", "aim": 0, "percent": 100, @@ -26125,10 +23626,10 @@ }, { "id": 160101311, - "name": "吐毒", - "info": 0, + "name": 0, + "info": "吐毒", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26146,10 +23647,10 @@ }, { "id": 160101312, - "name": "假毒特效", - "info": 0, + "name": 0, + "info": "假毒特效", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26167,10 +23668,10 @@ }, { "id": 160101313, - "name": "真毒", - "info": 0, + "name": 0, + "info": "真毒", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26188,10 +23689,10 @@ }, { "id": 160101411, - "name": "吞噬", - "info": 0, + "name": 0, + "info": "吞噬", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26209,10 +23710,10 @@ }, { "id": 160101412, - "name": "秒杀", - "info": 0, + "name": 0, + "info": "秒杀", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26230,16 +23731,16 @@ }, { "id": 160101413, - "name": "吃阳气扣血", - "info": 0, + "name": 0, + "info": "吃阳气加%d160101413%d", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "609&2&1602", "aim": 0, "percent": 100, "node": 7, - "type": 300, - "gainvalue": "7&5&5", + "type": 100, + "gainvalue": "160101413&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -26251,16 +23752,16 @@ }, { "id": 160101414, - "name": "吃阴气回血", - "info": 0, + "name": 0, + "info": "吃阴气加%d160101414%d", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "609&2&1603", "aim": 0, "percent": 100, "node": 7, - "type": 300, - "gainvalue": "6&5&5", + "type": 100, + "gainvalue": "160101414&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -26272,15 +23773,15 @@ }, { "id": 160101415, - "name": "吃人回血", - "info": 0, + "name": 0, + "info": "吃人加%d160101413%d", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "605&2", "aim": 0, "percent": 100, "node": 7, - "type": 300, + "type": 100, "gainvalue": "6&5&5", "times_turn": 0, "times_battle": 0, @@ -26292,11 +23793,53 @@ "rangeUi": 0 }, { - "id": 160101611, - "name": "标记", - "info": 0, + "id": 160101416, + "name": 0, + "info": "攻击时额外造成伤害", "img": 0, - "isShow": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 160101417, + "name": 0, + "info": "物抗策抗-", + "img": 0, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "20&-10&-1000&22&-10&-1000", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 160101611, + "name": 0, + "info": "标记", + "img": 0, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26314,10 +23857,10 @@ }, { "id": 160101612, - "name": "随机标", - "info": 0, + "name": 0, + "info": "随机标", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26335,10 +23878,10 @@ }, { "id": 160101613, - "name": "施加标记", - "info": 0, + "name": 0, + "info": "施加标记", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26356,10 +23899,10 @@ }, { "id": 160101711, - "name": "分摊", - "info": 0, + "name": 0, + "info": "分摊", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 0, "percent": 100, @@ -26377,10 +23920,10 @@ }, { "id": 160101712, - "name": "瞄准标记", - "info": 0, + "name": 0, + "info": "瞄准标记", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 0, "percent": 100, @@ -26398,10 +23941,10 @@ }, { "id": 160101713, - "name": "分摊伤害", - "info": 0, + "name": 0, + "info": "分摊伤害", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26419,10 +23962,10 @@ }, { "id": 160101714, - "name": "清除标记", - "info": 0, + "name": 0, + "info": "清除标记", "img": 0, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26588,7 +24131,7 @@ { "id": 201101411, "name": "利爪", - "info": "攻击拥有【裂伤】状态的敌军时,物理增伤+20%", + "info": "攻击拥有%d201101111%d状态的敌军时,物攻强度+20", "img": "nulangwang_beidong1_lizhua", "isShow": 1, "condition": "300&2&201101111", @@ -26737,7 +24280,7 @@ "name": "撕咬添加多病2状态", "info": "【多病2】:受治疗加成-", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -26777,7 +24320,7 @@ { "id": 202101311, "name": "无双魔将", - "info": "使所有友军获得【锋锐2】", + "info": "使所有友军获得%d1902%d", "img": 1, "isShow": 0, "condition": "&", @@ -26785,7 +24328,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "202&", + "gainvalue": "1902&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -26798,7 +24341,7 @@ { "id": 202401211, "name": "寂灭魔斩", - "info": "对指定敌军造成220%的物理伤害并击退2格;施加状态【重伤】\r\n \r\n 【重伤】:不可行动,失去对周边格子的控制", + "info": "对指定敌军造成500%的物理伤害\r\n击退2格\r\n施加状态%d202101211%d", "img": 1, "isShow": 0, "condition": "&", @@ -26903,7 +24446,7 @@ { "id": 202501311, "name": "奔袭", - "info": "回合内,每移动1步,攻击+3%", + "info": "回合内,每移动1步,物攻强度+3", "img": "gongji_2", "isShow": 1, "condition": "703&", @@ -26911,7 +24454,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&3&15", + "gainvalue": "19&3&15", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -26924,14 +24467,14 @@ { "id": 202601311, "name": "久战", - "info": "每经过一回合,最终伤害+5%", + "info": "每经过一回合,攻击时额外造成5%的物理伤害", "img": "gongji_2", "isShow": 1, "condition": "702&", "aim": 0, "percent": 100, "node": 19, - "type": 204, + "type": 214, "gainvalue": "5&", "times_turn": 0, "times_battle": 0, @@ -26945,7 +24488,7 @@ { "id": 203101111, "name": "巨牙天突", - "info": "对指定敌军造成140威力的物理伤害\r\n若攻击方向2格内有敌军,则对其造成40%的物理伤害", + "info": "对指定敌军造成140威力的物理伤害\r\n若攻击方向2格内有敌军,则对其造成500%的物理伤害", "img": 1, "isShow": 0, "condition": "601&0", @@ -26953,7 +24496,7 @@ "percent": 100, "node": 7, "type": 205, - "gainvalue": "20&", + "gainvalue": "500&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -27283,7 +24826,7 @@ "name": "锦囊妙计", "info": "在地图上的随机格子刷新3个【伤害锦囊】", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -27304,7 +24847,7 @@ "name": "锦囊妙计", "info": "在地图上的随机格子刷新3个【治疗锦囊】", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -27325,7 +24868,7 @@ "name": "锦囊妙计", "info": "在地图上的随机格子刷新3个【神秘锦囊】", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -27341,27 +24884,6 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 205101112, - "name": "伤害锦囊", - "info": "玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 15, - "type": 999, - "gainvalue": "205101113&205101114", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 205101113, "name": "造成伤害", @@ -27373,7 +24895,7 @@ "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&998&0&4&150&108&2051&1", + "gainvalue": "1&998&0&4&200&108&2051&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -27404,27 +24926,6 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 205101212, - "name": "治疗锦囊", - "info": "我方武将行动结束时,恢复攻击150%的生命,敌军被动使郭嘉恢复150%攻击的生命值", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 15, - "type": 999, - "gainvalue": "205101213&205101214", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 205101213, "name": "治疗自己", @@ -27467,27 +24968,6 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 205101311, - "name": "神秘锦囊I", - "info": "随机获得一项增益状态", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 15, - "type": 999, - "gainvalue": "205101312&205101313", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 205101312, "name": "加上状态", @@ -27530,48 +25010,6 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 205201111, - "name": "力劈", - "info": "施加【怒目】\r\n \r\n 【怒目】:仅可攻击【嘲讽】目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 205201311, - "name": "嘲讽", - "info": "成为【怒目】状态敌军的目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 205301311, "name": "凌弱", @@ -27596,8 +25034,8 @@ { "id": 205401311, "name": "保命I", - "info": "若本回合未进行主动攻击,清除地图上一个治疗锦囊,治疗郭嘉。", - "img": 1, + "info": "若本回合未进行主动攻击,清除地图上一个治疗锦囊,治疗郭嘉", + "img": "shuyuanshibing_beidong_baoming", "isShow": 1, "condition": "704&", "aim": 0, @@ -27661,7 +25099,7 @@ "name": "锦囊妙计", "info": "在地图上的随机格子刷新3个【伤害锦囊】", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 1, "percent": 100, @@ -27698,27 +25136,6 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 215101112, - "name": "伤害锦囊", - "info": "玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 15, - "type": 999, - "gainvalue": "215101113&215101114", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 215101113, "name": "造成伤害", @@ -27730,7 +25147,7 @@ "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&998&0&4&150&108&2151&1", + "gainvalue": "1&998&0&4&200&108&2151&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -27761,27 +25178,6 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 215101311, - "name": "神秘锦囊II", - "info": "随机获得一项状态,可能是减益", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 15, - "type": 999, - "gainvalue": "205101312&215101313", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 215101312, "name": "加上状态", @@ -27828,7 +25224,7 @@ "id": 215401311, "name": "保命II", "info": "若本回合未进行主动攻击,清除地图上一个锦囊,治疗郭嘉。", - "img": 1, + "img": "shuyuanshibing_beidong_baoming", "isShow": 1, "condition": "704&", "aim": 0, @@ -27892,7 +25288,7 @@ "name": "八门遁甲", "info": "随机互换八门所在的位置", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 0, "percent": 100, @@ -27913,7 +25309,7 @@ "name": "布阵", "info": "随机4个阵眼获得5%的增伤", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 0, "percent": 100, @@ -27934,7 +25330,7 @@ "name": "排兵", "info": "随机4个阵眼获得500点怒气", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 0, "percent": 100, @@ -27976,7 +25372,7 @@ "name": "不可被敌方选中", "info": "不可选中", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "&", "aim": 0, "percent": 100, @@ -27992,27 +25388,6 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 206201111, - "name": "景门·碎", - "info": "200%单体物理伤害", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "1&200&200", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 206201112, "name": "景门", @@ -28034,27 +25409,6 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 206301111, - "name": "杜门·破", - "info": "200%单体物理伤害", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "1&200&200", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 206301112, "name": "杜门", @@ -28076,27 +25430,6 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 206401111, - "name": "惊门·毁", - "info": "200%单体策略伤害", - "img": "&", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "2&200&200", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 206401112, "name": "惊门", @@ -28118,27 +25451,6 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 206501111, - "name": "死门·灭", - "info": "200%单体策略伤害", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "2&200&200", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 206501112, "name": "死门", @@ -28160,60 +25472,18 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 206601111, - "name": "伤门·崩", - "info": "75%群体物理伤害", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "1&75&75", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 206601112, "name": "伤门", - "info": "对近战职业增加75%伤害", + "info": "攻击近战职业时,额外造成75%的伤害", "img": "zhenyan5_beidong1", "isShow": 1, "condition": "606&2&1&2&3&5", "aim": 0, "percent": 100, - "node": 5, - "type": 300, - "gainvalue": "1&75&75", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 206701111, - "name": "生门·乱", - "info": "75%群体物理伤害", - "img": "&", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "1&75&75", + "node": 7, + "type": 214, + "gainvalue": "75&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -28226,36 +25496,15 @@ { "id": 206701112, "name": "生门", - "info": "对远程职业增加75%伤害", + "info": "攻击远程职业时,额外造成75%的伤害", "img": "zhenyan6_beidong1", "isShow": 1, "condition": "606&2&4&6&7", "aim": 0, "percent": 100, - "node": 5, - "type": 300, - "gainvalue": "1&75&75", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 206801111, - "name": "开门·劫 ", - "info": "75%群体策略伤害", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "2&75&75", + "node": 7, + "type": 214, + "gainvalue": "75&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -28268,36 +25517,15 @@ { "id": 206801112, "name": "开门", - "info": "对策攻职业增加75%伤害", + "info": "攻击策攻职业时,额外造成75%的伤害", "img": "zhenyan7_beidong1", "isShow": 1, - "condition": "606&2&4&6&7", + "condition": "606&2&6&7", "aim": 0, "percent": 100, - "node": 5, - "type": 300, - "gainvalue": "2&75&75", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 206901111, - "name": "休门·陨", - "info": "75%群体策略伤害", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "2&75&75", + "node": 7, + "type": 214, + "gainvalue": "75&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -28310,78 +25538,15 @@ { "id": 206901112, "name": "休门", - "info": "对物攻职业增加75%伤害", + "info": "攻击物攻职业时,额外造成75%的伤害", "img": "zhenyan8_beidong1", "isShow": 1, - "condition": "606&2&1&2&3&5", + "condition": "606&2&1&2&3&4&5", "aim": 0, "percent": 100, - "node": 5, - "type": 300, - "gainvalue": "2&75&75", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 207101111, - "name": "蛇鞭狂舞", - "info": "75%群体策略伤害", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "2&75&75", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 207101211, - "name": "鞭凌尽欢", - "info": "200%单体策略伤害", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "2&200&200", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 207101311, - "name": "疼爱", - "info": "300%治疗自身或赵范", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "3&300&300", + "node": 7, + "type": 214, + "gainvalue": "75&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -28394,7 +25559,7 @@ { "id": 207101411, "name": "凭恃I", - "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过3格,则获得1层【蛇蝎妇人】;若赵范距离自身超过3格,则丢失1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至多3格,获得1层%d207101111%d\r\n回合开始时,若赵范距离自身至少4格,失去1层%d207101111%d", "img": "fanshi_beidong1", "isShow": 1, "condition": "&", @@ -28414,10 +25579,10 @@ }, { "id": 207101412, - "name": "樊氏叠状态", - "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过3格,则获得1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", + "name": 0, + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至多3格,获得1层%d207101111%d", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "205&1&50|404&2025&2072", "aim": 0, "percent": 100, @@ -28435,10 +25600,10 @@ }, { "id": 207101413, - "name": "樊氏消状态", - "info": "若赵范距离自身超过3格,则丢失1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", + "name": 0, + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至少4格,失去1层%d207101111%d", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "205&1&50|405&2025&2072", "aim": 0, "percent": 100, @@ -28457,7 +25622,7 @@ { "id": 207101511, "name": "疼惜I", - "info": "若自身生命值低于50%,行动开始时,若赵范距离自身不超过3格,则获得1层【蛇蝎妇人】;若赵范距离自身超过3格,则丢失1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至少4格,获得1层%d207101111%d\r\n回合开始时,若赵范距离自身至多3格,失去1层%d207101111%d", "img": "fanshi_beidong2", "isShow": 1, "condition": "&", @@ -28477,11 +25642,11 @@ }, { "id": 207101512, - "name": "樊氏叠状态", - "info": "若自身生命值低于50%,行动开始时,若赵范距离自身超过3格,则获得1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", + "name": 0, + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至少4格,获得1层%d207101111%d", "img": 1, - "isShow": 1, - "condition": "205&3&50|404&2025&2072", + "isShow": 0, + "condition": "205&3&50|405&2025&2072", "aim": 0, "percent": 100, "node": 2, @@ -28498,11 +25663,11 @@ }, { "id": 207101513, - "name": "樊氏消状态", - "info": "若赵范距离自身超过3格,则丢失1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", + "name": 0, + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至多3格,失去1层%d207101111%d", "img": 1, - "isShow": 1, - "condition": "205&3&50|405&2025&2072", + "isShow": 0, + "condition": "205&3&50|404&2025&2072", "aim": 0, "percent": 100, "node": 2, @@ -28517,52 +25682,10 @@ "passivespineName": "&", "rangeUi": 0 }, - { - "id": 207201111, - "name": "穿心", - "info": "150%单体物理伤害", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "1&150&150", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 207201211, - "name": "剑舞", - "info": "66%群体物理伤害", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "1&66&66", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, { "id": 207201411, "name": "心安I", - "info": "若自身生命值高于50%,行动开始时,若樊氏距离自身不超过3格,则获得1层【痴心无往】;若樊氏距离自身超过3格,则丢失1层【痴心无往】;【痴心无往】:物理和策略减伤+20%,最多叠5层", + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至多3格,获得1层%d207201111%d\r\n回合开始时,若樊氏距离自身至少4格,失去1层%d207201111%d", "img": "zhaofan_beidong1", "isShow": 1, "condition": "&", @@ -28582,10 +25705,10 @@ }, { "id": 207201412, - "name": "赵范叠状态", - "info": "若自身生命值高于50%,行动开始时,若樊氏距离自身不超过3格,则获得1层【痴心无往】:物理和策略减伤+20%,最多叠5层", + "name": 0, + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至多3格,获得1层%d207201111%d", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "205&1&50|404&2025&2071", "aim": 0, "percent": 100, @@ -28603,10 +25726,10 @@ }, { "id": 207201413, - "name": "赵范消状态", - "info": "若樊氏距离自身超过3格,则丢失1层【痴心无往】:物理和策略减伤+20%,最多叠5层", + "name": 0, + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至少4格,失去1层%d207201111%d", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "205&1&50|405&2025&2071", "aim": 0, "percent": 100, @@ -28625,7 +25748,7 @@ { "id": 207201511, "name": "倚仗I", - "info": "若自身生命值低于50%,行动开始时,若樊氏距离自身不超过3格,则获得1层【痴心无往】;若樊氏距离自身超过3格,则丢失1层【痴心无往】;【痴心无往】:物理和策略减伤+20%,最多叠5层", + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至少4格,获得1层%d207201111%d\r\n回合开始时,若樊氏距离自身至多3格,失去1层%d207201111%d", "img": "zhaofan_beidong2", "isShow": 1, "condition": "&", @@ -28645,11 +25768,11 @@ }, { "id": 207201512, - "name": "赵范叠状态", - "info": "若自身生命值低于50%,行动开始时,若樊氏距离自身超过3格,则获得1层【痴心无往】:物理和策略减伤+20%,最多叠5层", + "name": 0, + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至少4格,获得1层%d207201111%d", "img": 1, - "isShow": 1, - "condition": "205&3&50|404&2025&2071", + "isShow": 0, + "condition": "205&3&50|405&2025&2071", "aim": 0, "percent": 100, "node": 2, @@ -28666,11 +25789,11 @@ }, { "id": 207201513, - "name": "赵范消状态", - "info": "若樊氏距离自身超过3格,则丢失1层【痴心无往】:物理和策略减伤+20%,最多叠5层", + "name": 0, + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至多3格,失去1层%d207201111%d", "img": 1, - "isShow": 1, - "condition": "205&3&50|405&2025&2071", + "isShow": 0, + "condition": "205&3&50|404&2025&2071", "aim": 0, "percent": 100, "node": 2, @@ -28688,7 +25811,7 @@ { "id": 207301411, "name": "凭恃II", - "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过5格,则获得1层【蛇蝎妇人】;若赵范距离自身超过5格,则丢失1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至多5格,获得1层%d207101111%d\r\n回合开始时,若赵范距离自身至少6格,失去1层%d207101111%d", "img": "fanshi_beidong1", "isShow": 1, "condition": "&", @@ -28708,10 +25831,10 @@ }, { "id": 207301412, - "name": "凭恃II", - "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过5格,则获得1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", - "img": "fanshi_beidong1", - "isShow": 1, + "name": 0, + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至多5格,获得1层%d207101111%d", + "img": 1, + "isShow": 0, "condition": "205&1&50|404&2061&2074", "aim": 0, "percent": 100, @@ -28729,10 +25852,10 @@ }, { "id": 207301413, - "name": "樊氏消状态", - "info": "若赵范距离自身超过5格,则丢失1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", + "name": 0, + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至少6格,失去1层%d207101111%d", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "205&1&50|405&2061&2074", "aim": 0, "percent": 100, @@ -28751,7 +25874,7 @@ { "id": 207301511, "name": "疼惜II", - "info": "若自身生命值低于50%,行动开始时,若赵范距离自身不超过5格,则获得1层【蛇蝎妇人】;若赵范距离自身超过5格,则丢失1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至少6格,获得1层%d207101111%d\r\n回合开始时,若赵范距离自身至多5格,失去1层%d207101111%d", "img": "fanshi_beidong2", "isShow": 1, "condition": "&", @@ -28771,11 +25894,11 @@ }, { "id": 207301512, - "name": "疼惜II", - "info": "若自身生命值低于50%,行动开始时,若赵范距离自身不超过5格,则获得1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", - "img": "fanshi_beidong2", - "isShow": 1, - "condition": "205&3&50|404&2061&2074", + "name": 0, + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至少6格,获得1层%d207101111%d", + "img": 1, + "isShow": 0, + "condition": "205&3&50|405&2061&2074", "aim": 0, "percent": 100, "node": 2, @@ -28792,11 +25915,11 @@ }, { "id": 207301513, - "name": "樊氏消状态", - "info": "若赵范距离自身超过5格,则丢失1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", + "name": 0, + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至多5格,失去1层%d207101111%d", "img": 1, - "isShow": 1, - "condition": "205&3&50|405&2061&2074", + "isShow": 0, + "condition": "205&3&50|404&2061&2074", "aim": 0, "percent": 100, "node": 2, @@ -28814,7 +25937,7 @@ { "id": 207401411, "name": "心安II", - "info": "若自身生命值高于50%,行动开始时,若樊氏距离自身不超过5格,则获得1层【痴心无往】;若樊氏距离自身超过5格,则丢失1层【痴心无往】;【痴心无往】:物理和策略减伤+20%,最多叠5层", + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至多5格,获得1层%d207201111%d\r\n回合开始时,若樊氏距离自身至少6格,失去1层%d207201111%d", "img": "zhaofan_beidong1", "isShow": 1, "condition": "&", @@ -28834,10 +25957,10 @@ }, { "id": 207401412, - "name": "心安II", - "info": "若自身生命值高于50%,行动开始时,若樊氏距离自身不超过5格,则获得1层【痴心无往】:物理和策略减伤+20%,最多叠5层", - "img": "zhaofan_beidong1", - "isShow": 1, + "name": 0, + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至多5格,获得1层%d207201111%d", + "img": 1, + "isShow": 0, "condition": "205&1&50|404&2061&2073", "aim": 0, "percent": 100, @@ -28855,10 +25978,10 @@ }, { "id": 207401413, - "name": "赵范消状态", - "info": "若樊氏距离自身超过5格,则丢失1层【痴心无往】:物理和策略减伤+20%,最多叠5层", + "name": 0, + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至少6格,失去1层%d207201111%d", "img": 1, - "isShow": 1, + "isShow": 0, "condition": "205&1&50|405&2061&2073", "aim": 0, "percent": 100, @@ -28877,7 +26000,7 @@ { "id": 207401511, "name": "倚仗II", - "info": "若自身生命值低于50%,行动开始时,若樊氏距离自身不超过5格,则获得1层【痴心无往】;若樊氏距离自身超过5格,则丢失1层【痴心无往】;【痴心无往】:物理和策略减伤+20%,最多叠5层", + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至少6格,获得1层%d207201111%d\r\n回合开始时,若樊氏距离自身至多5格,失去1层%d207201111%d", "img": "zhaofan_beidong2", "isShow": 1, "condition": "&", @@ -28897,11 +26020,11 @@ }, { "id": 207401512, - "name": "倚仗II", - "info": "若自身生命值低于50%,行动开始时,若樊氏距离自身不超过5格,则获得1层【痴心无往】:物理和策略减伤+20%,最多叠5层", - "img": "zhaofan_beidong2", - "isShow": 1, - "condition": "205&3&50|404&2061&2073", + "name": 0, + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至少6格,获得1层%d207201111%d", + "img": 1, + "isShow": 0, + "condition": "205&3&50|405&2061&2073", "aim": 0, "percent": 100, "node": 2, @@ -28918,11 +26041,11 @@ }, { "id": 207401513, - "name": "赵范消状态", - "info": "若樊氏距离自身超过5格,则丢失1层【痴心无往】:物理和策略减伤+20%,最多叠5层", + "name": 0, + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至多5格,失去1层%d207201111%d", "img": 1, - "isShow": 1, - "condition": "205&3&50|405&2061&2073", + "isShow": 0, + "condition": "205&3&50|404&2061&2073", "aim": 0, "percent": 100, "node": 2, @@ -28940,7 +26063,7 @@ { "id": 207501412, "name": "凭恃III", - "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过5格,则获得1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至多5格,获得1层%d207101111%d", "img": "fanshi_beidong1", "isShow": 1, "condition": "205&1&50|404&2061&2076", @@ -28961,10 +26084,10 @@ { "id": 207501512, "name": "疼惜III", - "info": "若自身生命值低于50%,行动开始时,若赵范距离自身不超过5格,则获得1层【蛇蝎妇人】;【蛇蝎妇人】:策略增伤+10%,可无限叠加", + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至少6格,获得1层%d207101111%d", "img": "fanshi_beidong2", "isShow": 1, - "condition": "205&3&50|404&2061&2076", + "condition": "205&3&50|405&2061&2076", "aim": 0, "percent": 100, "node": 2, @@ -28982,7 +26105,7 @@ { "id": 207601412, "name": "心安III", - "info": "若自身生命值高于50%,行动开始时,若樊氏距离自身不超过5格,则获得1层【痴心无往】:物理和策略减伤+20%,最多叠5层", + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至多5格,获得1层%d207201111%d", "img": "zhaofan_beidong1", "isShow": 1, "condition": "205&1&50|404&2061&2075", @@ -29003,10 +26126,10 @@ { "id": 207601512, "name": "倚仗III", - "info": "若自身生命值低于50%,行动开始时,若樊氏距离自身不超过5格,则获得1层【痴心无往】:物理和策略减伤+20%,最多叠5层", + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至少6格,获得1层%d207201111%d", "img": "zhaofan_beidong2", "isShow": 1, - "condition": "205&3&50|404&2061&2075", + "condition": "205&3&50|405&2061&2075", "aim": 0, "percent": 100, "node": 2, @@ -29023,7 +26146,7 @@ }, { "id": 310101111, - "name": "全屏雷", + "name": 0, "info": "施加一层煞气", "img": 1, "isShow": 0, @@ -29086,7 +26209,7 @@ }, { "id": 310101211, - "name": "选第二高的", + "name": 0, "info": 0, "img": 1, "isShow": 0, @@ -29107,7 +26230,7 @@ }, { "id": 310101311, - "name": "2乘5范围", + "name": 0, "info": 0, "img": 1, "isShow": 0, @@ -29128,7 +26251,7 @@ }, { "id": 310101312, - "name": "二段攻击", + "name": 0, "info": 0, "img": 1, "isShow": 0, @@ -29149,8 +26272,8 @@ }, { "id": 310101313, - "name": "偷煞气", - "info": "偷取目标1层【煞气】", + "name": 0, + "info": "偷取目标2层%d310101411%d", "img": 1, "isShow": 0, "condition": "&", @@ -29158,7 +26281,7 @@ "percent": 100, "node": 7, "type": 126, - "gainvalue": "1&310101411&310101511", + "gainvalue": "2&310101411&310101511", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -29170,8 +26293,8 @@ }, { "id": 310101411, - "name": "煞气侵蚀", - "info": "造成的伤害+3%;受到的伤害+1%", + "name": 0, + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-1", "img": 1, "isShow": 0, "condition": "&", @@ -29191,16 +26314,16 @@ }, { "id": 310101412, - "name": "伤害提高", - "info": "造成的伤害+3%", + "name": 0, + "info": "物攻强度和策攻强度+3", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 7, - "type": 204, - "gainvalue": "3&", + "node": 16, + "type": 200, + "gainvalue": "19&3&999&21&3&999", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -29212,16 +26335,16 @@ }, { "id": 310101413, - "name": "受伤提高", - "info": "受到的伤害+1%", + "name": 0, + "info": "物攻抗性和策攻抗性-1", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 8, - "type": 204, - "gainvalue": "1&", + "node": 16, + "type": 200, + "gainvalue": "20&-1&-999&22&-1&-999", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -29233,8 +26356,8 @@ }, { "id": 310101414, - "name": "获得", - "info": "行动结束时,菱形1格范围内每有一个单位,获得1层【煞气】", + "name": 0, + "info": "行动结束时,菱形1格范围内每有一个单位,获得1层%d310101411%d", "img": 1, "isShow": 0, "condition": "409&2004", @@ -29254,8 +26377,8 @@ }, { "id": 310101415, - "name": "清除", - "info": "行动结束时,菱形1格范围内没有单位,则清除1层【煞气】", + "name": 0, + "info": "行动结束时,菱形1格范围内没有单位,则清除1层%d310101411%d", "img": 1, "isShow": 0, "condition": "410&2004", @@ -29275,8 +26398,8 @@ }, { "id": 310101416, - "name": "传染我", - "info": "行动结束时,给菱形1格范围内的武将施加1层【煞气】", + "name": 0, + "info": "行动结束时,给菱形1格范围内的武将施加1层%d310101411%d", "img": 1, "isShow": 0, "condition": "&", @@ -29296,8 +26419,8 @@ }, { "id": 310101417, - "name": "传染敌", - "info": "行动结束时,给菱形1格范围内的武将施加1层【煞气】", + "name": 0, + "info": "行动结束时,给菱形1格范围内的武将施加1层%d310101411%d", "img": 1, "isShow": 0, "condition": "&", @@ -29317,8 +26440,8 @@ }, { "id": 310101511, - "name": "煞气侵蚀", - "info": "造成的伤害+3%;受到的伤害+1%", + "name": 0, + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-1", "img": 1, "isShow": 0, "condition": "&", @@ -29338,16 +26461,16 @@ }, { "id": 310101512, - "name": "伤害提高", - "info": "造成的伤害+3%", + "name": 0, + "info": "物攻强度和策攻强度+3", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 7, - "type": 204, - "gainvalue": "3&", + "node": 16, + "type": 200, + "gainvalue": "19&3&999&21&3&999", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -29359,16 +26482,16 @@ }, { "id": 310101513, - "name": "受伤提高", - "info": "受到的伤害+1%", + "name": 0, + "info": "物攻抗性和策攻抗性-1", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 8, - "type": 204, - "gainvalue": "1&", + "node": 16, + "type": 200, + "gainvalue": "20&-1&-999&22&-1&-999", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -29380,8 +26503,8 @@ }, { "id": 310101514, - "name": "获得", - "info": "行动结束时,菱形1格范围内每有一个单位,获得1层【煞气】", + "name": 0, + "info": "行动结束时,菱形1格范围内每有一个单位,获得1层%d310101411%d", "img": 1, "isShow": 0, "condition": "409&10016", @@ -29401,8 +26524,8 @@ }, { "id": 310101515, - "name": "清除", - "info": "行动结束时,菱形1格范围内没有单位,则清除1层【煞气】", + "name": 0, + "info": "行动结束时,菱形1格范围内没有单位,则清除1层%d310101411%d", "img": 1, "isShow": 0, "condition": "410&10016", @@ -29422,8 +26545,8 @@ }, { "id": 310101516, - "name": "传染我", - "info": "行动结束时,给菱形1格范围内的武将施加1层【煞气】", + "name": 0, + "info": "行动结束时,给菱形1格范围内的武将施加1层%d310101411%d", "img": 1, "isShow": 0, "condition": "&", @@ -29443,8 +26566,8 @@ }, { "id": 310101517, - "name": "传染敌", - "info": "行动结束时,给菱形1格范围内的武将施加1层【煞气】", + "name": 0, + "info": "行动结束时,给菱形1格范围内的武将施加1层%d310101411%d", "img": 1, "isShow": 0, "condition": "&", @@ -29465,7 +26588,7 @@ { "id": 320101111, "name": "鬼魅惊惶", - "info": "行动开始时,对范围内敌军施加1层【惊惶】\r\n\r\n【惊惶】:每层使攻击-5%;3层时转化为【眩晕(1回合)】\r\n【眩晕】:无法行动", + "info": "行动开始时,对范围内敌军施加1层%d320101111%d\r\n%d320101111%d达到3层,转化为%d25%d", "img": "tangji_beidong1_guimeijinghuang", "isShow": 1, "condition": "&", @@ -29480,13 +26603,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "gongnv_guimeijinghuang", - "passivespineName": "attack", + "passivespineName": "passive1", "rangeUi": 1008 }, { "id": 320101112, - "name": "惊惶减攻", - "info": "攻击-5%", + "name": 0, + "info": "物攻强度和策攻强度-5", "img": 1, "isShow": 0, "condition": "&", @@ -29494,7 +26617,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&-5&-15", + "gainvalue": "19&-5&-999&21&-5&-999", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -29507,7 +26630,7 @@ { "id": 320101211, "name": "踏幽而至", - "info": "对距离最远的敌军造成200%的策略伤害\r\n若目标拥有惊慌,则额外造成300%的策略伤害\r\n战斗后施加1层【惊惶(10回合)】", + "info": "对距离最远的敌军造成400%的策略伤害\r\n若目标拥有惊慌,则额外造成200%的策略伤害\r\n战斗后施加1层%d320101111%d", "img": 1, "isShow": 0, "condition": "&", @@ -29527,7 +26650,7 @@ }, { "id": 320101212, - "name": "找最远", + "name": 0, "info": "对距离最远的敌军造成200%的策略伤害", "img": 1, "isShow": 0, @@ -29548,7 +26671,7 @@ }, { "id": 320101213, - "name": "惊惶额外伤害", + "name": 0, "info": "若目标拥有惊慌,则额外造成300%的策略伤害", "img": 1, "isShow": 0, @@ -29557,7 +26680,7 @@ "percent": 100, "node": 7, "type": 214, - "gainvalue": "300&", + "gainvalue": "200&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -29569,8 +26692,8 @@ }, { "id": 320101214, - "name": "加惊惶", - "info": "战斗后施加1层【惊惶(10回合)】", + "name": 0, + "info": "战斗后施加1层%d320101111%d", "img": 1, "isShow": 0, "condition": "&", @@ -29591,7 +26714,7 @@ { "id": 320301111, "name": "碎骨宰杀", - "info": "若目标拥有【待宰】,则额外造成300%的策略伤害", + "info": "若目标拥有%d320401111%d,则额外造成200%的策略伤害", "img": 1, "isShow": 0, "condition": "300&2&320401111", @@ -29599,7 +26722,7 @@ "percent": 100, "node": 7, "type": 214, - "gainvalue": "300&", + "gainvalue": "200&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -29612,57 +26735,15 @@ { "id": 320301311, "name": "磨刀霍霍", - "info": "当场上每存在1个持有【待宰】标记的敌军时,攻击力+5%,防御力-5%,最多20%", + "info": "当场上每存在1个持有%d320401111%d标记的敌军\r\n物攻强度、策攻强度、物攻抗性、策攻抗性+5", "img": "hejin_beidong1_modaohuohuo", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "320301312&320301313", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 320301312, - "name": "加攻", - "info": "当场上每存在1个持有【待宰】标记的目标时,攻击力+5%,最多20%", - "img": 1, - "isShow": 0, "condition": "400&998&320401111&0", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&5&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 320301313, - "name": "减防", - "info": "当场上每存在1个持有【待宰】标记的目标时,防御力-5%,最多-20%", - "img": 1, - "isShow": 0, - "condition": "400&998&320401111&0", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&-5&-20", + "gainvalue": "19&5&999&20&5&999&21&5&999&22&5&999", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -29675,7 +26756,7 @@ { "id": 320401111, "name": "我为刀俎", - "info": "行动开始时,对范围内敌军施加1层【待宰(10回合)】\r\n\r\n【待宰】:每层使移动力-1;3层时转化为【禁疗】\r\n【禁疗】:无法回复生命", + "info": "行动开始时,对范围内敌军施加1层%d320401111%d\r\n若%d320401111%d达到3层,转化为%d23%d", "img": "huanggongjinweigui_beidong1_woweidaozu", "isShow": 1, "condition": "&", @@ -29695,7 +26776,7 @@ }, { "id": 320401112, - "name": "待宰", + "name": 0, "info": "每有1层,移动力-1", "img": 1, "isShow": 0, @@ -29737,7 +26818,7 @@ }, { "id": 320401212, - "name": "移动掉血", + "name": 0, "info": "每移动1格,损失1%生命值", "img": 1, "isShow": 0, @@ -29758,8 +26839,8 @@ }, { "id": 320401213, - "name": "掉血加攻", - "info": "每损失1%的生命,提高2%的攻击", + "name": 0, + "info": "每损失1%的生命,提高2%的物攻强度", "img": 1, "isShow": 0, "condition": "200&1&1", @@ -29767,7 +26848,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&2&1000", + "gainvalue": "19&2&999", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -29779,8 +26860,8 @@ }, { "id": 320501111, - "name": "有宫女加策略免伤", - "info": "场上每存在一个【宫女亡魂】,策略免伤+5%", + "name": 0, + "info": "每存在一个宫女亡魂,策攻抗性+5", "img": 1, "isShow": 0, "condition": "408&998&3206", @@ -29800,8 +26881,8 @@ }, { "id": 320501112, - "name": "有鬼侍加物理免伤", - "info": "场上每存在一个【皇宫禁卫鬼侍】,物理免伤+5%", + "name": 0, + "info": "每存在一个皇宫禁卫鬼侍,物攻抗性+5", "img": 1, "isShow": 0, "condition": "408&998&3207", @@ -29821,8 +26902,8 @@ }, { "id": 320501113, - "name": "有白花减策略免伤", - "info": "场上每存在一个【白色彼岸花】,策略免伤-5%", + "name": 0, + "info": "每存在一个白色彼岸花,策攻抗性-5", "img": 1, "isShow": 0, "condition": "408&998&3208", @@ -29842,8 +26923,8 @@ }, { "id": 320501114, - "name": "有红花减物理免伤", - "info": "场上每存在一个【红色彼岸花】,物理免伤-5%", + "name": 0, + "info": "每存在一个红色彼岸花,物攻抗性-5", "img": 1, "isShow": 0, "condition": "408&998&3209", @@ -29864,7 +26945,7 @@ { "id": 320501115, "name": "花葬吾身", - "info": "场上每存在一个宫女亡魂,策略免伤+5%,每存在一个皇宫禁卫鬼侍,物理免伤+5%;\r\n 场上每存在一个白色彼岸花,策略免伤-5%,每存在一个红色彼岸花,物理免伤-5%", + "info": "每存在一个宫女亡魂,策攻抗性+5\r\n每存在一个皇宫禁卫鬼侍,物攻抗性+5\r\n每存在一个白色彼岸花,策攻抗性-5\r\n每存在一个红色彼岸花,物攻抗性-5", "img": "hetaihou_beidong1_huazangwushen", "isShow": 1, "condition": "&", @@ -29884,7 +26965,7 @@ }, { "id": 320501121, - "name": "加黄泉指引标记", + "name": 0, "info": "【黄泉指引】标记,小心喽,你这次运气不好,被何太后盯上了", "img": 1, "isShow": 0, @@ -29905,7 +26986,7 @@ }, { "id": 320501122, - "name": "死亡者为物伤职业", + "name": 0, "info": "这场战斗中,若死亡的敌军为步兵/枪兵/骑兵/弓兵/游侠,则在死亡处召唤一个红色彼岸花", "img": 1, "isShow": 0, @@ -29926,7 +27007,7 @@ }, { "id": 320501123, - "name": "死亡者为法伤职业", + "name": 0, "info": "这场战斗中,若死亡的敌军为策士/医生,则在死亡处召唤一个白色彼岸花", "img": 1, "isShow": 0, @@ -29948,7 +27029,7 @@ { "id": 320501124, "name": "魂归黄泉", - "info": "战斗开始时,对随机4名敌军施加【黄泉指引(永久)】\r\n范围内敌军死亡时,若是物理职业,则化为红色彼岸花\r\n范围内敌军死亡时,若是策略职业,则化为白色彼岸花\r\n\r\n【黄泉指引】:受到渴饮冥泉攻击时有附加效果", + "info": "战斗开始时,对随机4名敌军施加%d320501413%d\r\n范围内敌军死亡时,若是物理职业,则化为红色彼岸花\r\n范围内敌军死亡时,若是策略职业,则化为白色彼岸花", "img": "hetaihou_beidong2_hunguihuangquan", "isShow": 1, "condition": "&", @@ -30011,7 +27092,7 @@ { "id": 320501151, "name": "彼岸幽香", - "info": "选择【彼岸花尘】标记层数最多的1个敌军造成何后攻击力150%的单体策略伤害,每有1层则多造成3%的伤害,最多15%;之后去除该敌军所有的【彼岸花尘】的层数", + "info": "选择【彼岸花尘】标记层数最多的1个敌军造成何后攻击力800%的单体策略伤害,每有1层则多造成100%的伤害;之后去除该敌军所有的【彼岸花尘】的层数", "img": 1, "isShow": 0, "condition": "&", @@ -30061,7 +27142,7 @@ "percent": 100, "node": 7, "type": 214, - "gainvalue": "3&", + "gainvalue": "100&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -30158,7 +27239,7 @@ { "id": 320801121, "name": "花散香尘", - "info": "回合开始时,对范围内敌军施加【彼岸花尘】", + "info": "回合开始时,对范围内敌军施加%d320501416%d", "img": "bianhua_beidong2_huasanxiangchen", "isShow": 1, "condition": "&", @@ -30179,7 +27260,7 @@ { "id": 320801131, "name": "阴泉润滋", - "info": "行动结束时,获得1层【滋润(永久)】\r\n行动开始时,尝试清除范围内的【黄泉积水】,若清除成功,则获得3层【滋润(永久)】\r\n当【滋润】层数达到3层时,复生", + "info": "行动结束时,获得1层%d320501417%d\r\n行动开始时,尝试清除范围内的%d320501414%d,若清除成功,则获得3层%d320501417%d\r\n当%d320501417%d层数达到3层时,复生", "img": "bianhua_beidong3_yinquanrunzhi", "isShow": 1, "condition": "&", @@ -30199,8 +27280,8 @@ }, { "id": 320801132, - "name": "行动结束获得", - "info": "行动结束时,获得1层【滋润(永久)】", + "name": 0, + "info": "行动结束时,获得1层3层%d320501417%d", "img": 0, "isShow": 0, "condition": "&", @@ -30220,8 +27301,8 @@ }, { "id": 320801133, - "name": "清除【黄泉积水】", - "info": "行动开始时,尝试清除范围内的【黄泉积水】", + "name": 0, + "info": "行动开始时,尝试清除范围内的%d320501414%d", "img": 0, "isShow": 0, "condition": "414&2&1009&320501414", @@ -30241,7 +27322,7 @@ }, { "id": 320801134, - "name": "检测清除是否成功", + "name": 0, "info": "若清除成功", "img": 0, "isShow": 0, @@ -30262,8 +27343,8 @@ }, { "id": 320801135, - "name": "获得3层【滋润】", - "info": "则获得3层【滋润(永久)】", + "name": 0, + "info": "则获得3层3层%d320501417%d", "img": 0, "isShow": 0, "condition": "&", @@ -30283,8 +27364,8 @@ }, { "id": 320801136, - "name": "3层时自杀", - "info": "当【滋润】层数达到3层时,复生", + "name": 0, + "info": "当3层%d320501417%d层数达到3层时,复生", "img": 0, "isShow": 0, "condition": "310&2&3&320501417", @@ -30346,7 +27427,7 @@ }, { "id": 320801161, - "name": "彼岸花长藤蔓", + "name": 0, "info": "彼岸花伸出藤蔓将十字2格内的敌军向中心拉取1格", "img": 1, "isShow": 0, @@ -30367,7 +27448,7 @@ }, { "id": 320801162, - "name": "彼岸花长藤蔓2", + "name": 0, "info": "彼岸花伸出藤蔓对十字2格内的敌军施加【定身】", "img": 1, "isShow": 0, @@ -30388,7 +27469,7 @@ }, { "id": 320801163, - "name": "彼岸花长藤蔓3", + "name": 0, "info": "串起来", "img": 1, "isShow": 0, @@ -30431,7 +27512,7 @@ { "id": 330301311, "name": "混沌之体", - "info": "行动开始时,若自身【混沌之体】层数为3层,则召唤1名【分身】,", + "info": "回合开始时,若自身%d330401111%d层数为3层,则召唤1名分身", "img": "guijiangguanhai_beidong1_hundunzhiti", "isShow": 1, "condition": "&", @@ -30451,8 +27532,8 @@ }, { "id": 330301312, - "name": "召唤分身", - "info": 0, + "name": 0, + "info": "召唤分身", "img": 1, "isShow": 0, "condition": "310&1&3&330401111", @@ -30472,8 +27553,8 @@ }, { "id": 330301313, - "name": "获得分裂", - "info": 0, + "name": 0, + "info": "获得分裂", "img": 1, "isShow": 0, "condition": "310&1&3&330401111", @@ -30493,8 +27574,8 @@ }, { "id": 330301314, - "name": "混沌之体消失", - "info": 0, + "name": 0, + "info": "混沌之体消失", "img": 1, "isShow": 0, "condition": "&", @@ -30514,8 +27595,8 @@ }, { "id": 330301315, - "name": "检测", - "info": 0, + "name": 0, + "info": "检测", "img": 1, "isShow": 0, "condition": "&", @@ -30556,8 +27637,8 @@ }, { "id": 330401112, - "name": "加管亥", - "info": 0, + "name": 0, + "info": "加管亥", "img": 1, "isShow": 0, "condition": "&", @@ -30577,8 +27658,8 @@ }, { "id": 330401113, - "name": "加分身", - "info": 0, + "name": 0, + "info": "加分身", "img": 1, "isShow": 0, "condition": "&", @@ -30598,8 +27679,8 @@ }, { "id": 330401311, - "name": "回归混沌", - "info": "死亡时,给所有友军施加【混沌之体】", + "name": 0, + "info": "死亡时,给所有友军施加%d330401111%d", "img": "guijiangguanhai_beidong1_hundunzhiti", "isShow": 1, "condition": "&", @@ -30620,15 +27701,15 @@ { "id": 330401411, "name": "回怒", - "info": "行动结束时50%概率恢复20点怒气", + "info": "行动结束时50%概率恢复500点怒气", "img": "nuqi_2", "isShow": 1, "condition": "&", "aim": 0, - "percent": 100, + "percent": 50, "node": 15, "type": 200, - "gainvalue": "17&20&20", + "gainvalue": "29&500&500", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -30662,7 +27743,7 @@ { "id": 330501211, "name": "深渊", - "info": "对最远的敌军造成180%的策略伤害,并对其所在格子施加【深渊】;若目标所在格子已有深渊,则额外造成120%的策略伤害", + "info": "对最远的敌军造成180%的策略伤害,并对其所在格子施加%d330501211%d;若目标所在格子已有深渊,则额外造成1000%的策略伤害", "img": 1, "isShow": 0, "condition": "&", @@ -30704,7 +27785,7 @@ { "id": 330501213, "name": "加深渊", - "info": "施加【深渊】", + "info": "施加%d330501211%d", "img": 1, "isShow": 0, "condition": "&", @@ -30725,7 +27806,7 @@ { "id": 330501214, "name": "有深渊增伤", - "info": "若目标所在格子有【深渊】,则额外造成120%的伤害", + "info": "若目标所在格子有%d330501211%d,则额外造成1000%的伤害", "img": 1, "isShow": 0, "condition": "414&2&1&", @@ -30733,7 +27814,7 @@ "percent": 100, "node": 7, "type": 205, - "gainvalue": "300&", + "gainvalue": "1000&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -30746,7 +27827,7 @@ { "id": 330501215, "name": "深渊扩散", - "info": "每2回合,以自身为中心,向外扩散一圈【混沌】", + "info": "每2回合,以自身为中心,向外扩散一圈%d330501212%d", "img": 1, "isShow": 0, "condition": "&", @@ -30767,7 +27848,7 @@ { "id": 330501216, "name": "深渊dot", - "info": "10%最大生命值", + "info": "20%最大生命值", "img": 1, "isShow": 0, "condition": "605&2", @@ -30775,7 +27856,7 @@ "percent": 100, "node": 15, "type": 300, - "gainvalue": "7&10&10", + "gainvalue": "7&20&20", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -30788,7 +27869,7 @@ { "id": 330501217, "name": "混沌dot", - "info": "1%最大生命值", + "info": "5%最大生命值", "img": 1, "isShow": 0, "condition": "605&2", @@ -30796,7 +27877,7 @@ "percent": 100, "node": 15, "type": 300, - "gainvalue": "7&1&100", + "gainvalue": "7&5&100", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -30859,7 +27940,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&100&10000", + "gainvalue": "19&100&100", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -30914,7 +27995,7 @@ { "id": 330601411, "name": "深渊凝视", - "info": "进入战场时,对随机一名敌军施加【凝视(永久)】,优先攻击拥有【凝视】的敌军", + "info": "进入战场时,对随机一名敌军施加%d330601411%d,优先攻击拥有%d330601411%d的敌军", "img": "biaoji", "isShow": 1, "condition": "&", @@ -30998,7 +28079,7 @@ { "id": 330801111, "name": "攻击指示", - "info": "对生命百分比最高的敌军标记【a】,对生命百分比最低的敌军标记【b】,并使随机1只手获得20点怒气", + "info": "对随机3名敌军施加%d330801111%d\r\n对其余敌军施加%d330801112%d", "img": 1, "isShow": 0, "condition": "&", @@ -31082,57 +28163,15 @@ { "id": 330801211, "name": "生命链接", - "info": "恢复自身与在场友军生命值最多的目标的生命值百分比之差的生命值", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 1, - "type": 999, - "gainvalue": "330801212&330801213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 330801212, - "name": 0, - "info": 0, + "info": "使2只手获得500点怒气", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, "node": 7, - "type": 310, - "gainvalue": "999&100&107&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0 - }, - { - "id": 330801213, - "name": 0, - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 127, - "gainvalue": "999&1&331001411", + "type": 220, + "gainvalue": "29&500&500", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -31247,6 +28286,195 @@ "passivespineName": "&", "rangeUi": 0 }, + { + "id": 330801611, + "name": "幽冥之身", + "info": "战斗开始时,获得5层%d330801611%d", + "img": 1, + "isShow": 0, + "condition": "200&1&20", + "aim": 0, + "percent": 100, + "node": 1, + "type": 100, + "gainvalue": "330801611&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 330801612, + "name": 0, + "info": "物抗和策抗+20", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&20&999&22&20&999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 330801711, + "name": 0, + "info": "回合开始时,若有手处于%d331001411%d状态,牺牲自身10%生命值并清除1层%d330801611%d,恢复其100%的生命值并接触%d331001411%d", + "img": "qianghua_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "330801712&330801713&330801714&330801715&330801716&330801717", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 330801712, + "name": 0, + "info": "牺牲自身10%生命值-左", + "img": 1, + "isShow": 0, + "condition": "415&998&1&331001411&108&3310&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 300, + "gainvalue": "7&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 330801713, + "name": 0, + "info": "清除1层%d330801611%d-左", + "img": 1, + "isShow": 0, + "condition": "415&998&1&331001411&108&3310&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 123, + "gainvalue": "998&1&331001411&108&3310&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 330801714, + "name": 0, + "info": "恢复其100%的生命值并接触-左", + "img": 1, + "isShow": 0, + "condition": "415&998&1&331001411&108&3310&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 303, + "gainvalue": "1&998&1&6&100&108&3310&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 330801715, + "name": 0, + "info": "牺牲自身10%生命值-右", + "img": 1, + "isShow": 0, + "condition": "415&998&1&331001411&108&3311&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 300, + "gainvalue": "7&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 330801716, + "name": 0, + "info": "清除1层%d330801611%d-右", + "img": 1, + "isShow": 0, + "condition": "415&998&1&331001411&108&3311&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 123, + "gainvalue": "998&1&331001411&108&3311&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 330801717, + "name": 0, + "info": "恢复其100%的生命值并接触-右", + "img": 1, + "isShow": 0, + "condition": "415&998&1&331001411&108&3311&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 303, + "gainvalue": "1&998&1&6&100&108&3311&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, { "id": 331001111, "name": "左手", @@ -31279,7 +28507,7 @@ "percent": 100, "node": 7, "type": 214, - "gainvalue": "320&", + "gainvalue": "500&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -31447,7 +28675,7 @@ "percent": 100, "node": 7, "type": 214, - "gainvalue": "320&", + "gainvalue": "500&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -31523,7 +28751,7 @@ { "id": 340401111, "name": 0, - "info": "对指定敌军造成180%的物理伤害\r\n瞬移到目标最近的格子处\r\n优先对拥有【狼印】的敌军释放\r\n\r\n狼灵祝福:\r\n若目标有【狼印】则额外造成320%的物理伤害", + "info": "对指定敌军造成180%的物理伤害\r\n瞬移到目标最近的格子处\r\n优先对拥有%d340101211%d的敌军释放\r\n\r\n狼灵祝福:\r\n若目标有%d340101211%d则额外造成320%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -31565,7 +28793,7 @@ { "id": 340401113, "name": 0, - "info": "狼形:优先打【狼印】", + "info": "狼形:优先打%d340101211%d", "img": 1, "isShow": 0, "condition": "&", @@ -31586,7 +28814,7 @@ { "id": 340401114, "name": 0, - "info": "狼形:对【狼印】增伤", + "info": "狼形:对%d340101211%d增伤", "img": 1, "isShow": 0, "condition": "303&340901311|300&2&340101211", @@ -31594,7 +28822,7 @@ "percent": 100, "node": 7, "type": 214, - "gainvalue": "320&", + "gainvalue": "700&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -31670,7 +28898,7 @@ { "id": 340401211, "name": 0, - "info": "对指定范围的敌军造成80%的策略伤害\r\n\r\n狼灵祝福:\r\n对受到伤害的目标施加【狼印】\r\n\r\n【狼印】:被图吉视为主要目标", + "info": "对指定范围的敌军造成80%的策略伤害\r\n\r\n狼灵祝福:\r\n对受到伤害的目标施加%d340101211%d", "img": 1, "isShow": 0, "condition": "303&340901311|601&1", @@ -31691,7 +28919,7 @@ { "id": 340701211, "name": 0, - "info": "对随机3名敌军造成80%的物理伤害\r\n并对其所在位置施加【恶狼印记】\r\n不会以有【灵狼印记】的敌军为目标\r\n\r\n【恶狼印记】:回合开始时,对指定范围内敌军造成150%的真实伤害", + "info": "对随机3名敌军造成100%的物理伤害\r\n并对其所在位置施加%d340701212%d", "img": 1, "isShow": 0, "condition": "&", @@ -31712,7 +28940,7 @@ { "id": 340701212, "name": 0, - "info": 0, + "info": "并对其所在位置施加%d340701212%d", "img": 1, "isShow": 0, "condition": "&", @@ -31733,7 +28961,7 @@ { "id": 340701213, "name": 0, - "info": 0, + "info": "对随机3名敌军造成80%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -31754,7 +28982,7 @@ { "id": 340701215, "name": 0, - "info": 0, + "info": "对指定范围内敌军造成150%的真实伤害", "img": 1, "isShow": 0, "condition": "&", @@ -31775,7 +29003,7 @@ { "id": 340701311, "name": 0, - "info": "对随机3名敌军造成80%的物理伤害\r\n并对其所在位置施加【灵狼印记】\r\n不会以有【恶狼印记】的敌军为目标\r\n\r\n【灵狼印记】回合开始时,对指定范围内敌军造成150%的真实伤害", + "info": "对随机3名敌军造成100%的物理伤害\r\n并对其所在位置施加%d340701312%d", "img": 1, "isShow": 0, "condition": "&", @@ -31796,7 +29024,7 @@ { "id": 340701312, "name": 0, - "info": 0, + "info": "并对其所在位置施加%d340701312%d", "img": 1, "isShow": 0, "condition": "&", @@ -31817,7 +29045,7 @@ { "id": 340701313, "name": 0, - "info": 0, + "info": "对随机3名敌军造成80%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -31838,7 +29066,7 @@ { "id": 340701315, "name": 0, - "info": 0, + "info": "对指定范围内敌军造成150%的真实伤害", "img": 1, "isShow": 0, "condition": "&", @@ -31993,7 +29221,7 @@ "percent": 100, "node": 20, "type": 312, - "gainvalue": "2005&2&-80", + "gainvalue": "2005&2&-150", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -32027,7 +29255,7 @@ { "id": 350401311, "name": "龙脉祝福", - "info": "每回合开始时,获得【龙脉祝福】\r\n【龙脉祝福】的效果在以下效果中随机1项\r\n物攻抗性-40,物攻强度+20\r\n物攻抗性+40,物攻强度-20\r\n策攻抗性-40,策攻强度+20\r\n策攻抗性+40,策攻强度-20\r\n物攻抗性、策攻抗性-20,物攻强度、策攻强度+10\r\n物攻抗性、策攻抗性+20,物攻强度、策攻强度-10", + "info": "每回合开始时,随机获得一项专属增益状态", "img": "qianghua_2", "isShow": 1, "condition": "&", @@ -32993,7 +30221,7 @@ { "id": 360301113, "name": "范围伤害", - "info": "对经过的格子及其两侧各1格造成120威力的策略伤害", + "info": "对经过的格子及其两侧各1格造成300%的策略伤害", "img": 1, "isShow": 0, "condition": "&", @@ -33001,7 +30229,7 @@ "percent": 100, "node": 7, "type": 313, - "gainvalue": "1&2&60", + "gainvalue": "1&2&300", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -33526,7 +30754,7 @@ "percent": 100, "node": 20, "type": 312, - "gainvalue": "1009&2&-50", + "gainvalue": "1009&2&-150", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -34169,7 +31397,7 @@ { "id": 370101111, "name": "猴王怒气技", - "info": "若目标的怒气低于500,额外造成250%的物理伤害", + "info": "若目标的怒气低于500,额外造成300%的物理伤害", "img": 1, "isShow": 0, "condition": "206&2&3&500", @@ -34177,7 +31405,7 @@ "percent": 100, "node": 7, "type": 214, - "gainvalue": "250&", + "gainvalue": "300&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -34232,7 +31460,7 @@ { "id": 370301111, "name": "熊怒气技", - "info": "击退敌军4格\r\n若击退被阻挡,额外造成200%的物理伤害并施加【眩晕】", + "info": "击退敌军4格\r\n若击退被阻挡,额外造成300%的物理伤害并施加%d25%d", "img": 1, "isShow": 0, "condition": "&", @@ -34274,7 +31502,7 @@ { "id": 370301113, "name": "增伤判断", - "info": "若击退失败,额外造成200%的物理伤害", + "info": "若击退失败,额外造成300%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -34295,7 +31523,7 @@ { "id": 370301114, "name": "眩晕判断", - "info": "若击退失败,施加【眩晕】", + "info": "若击退失败,施加%d25%d", "img": 1, "isShow": 0, "condition": "&", @@ -34316,7 +31544,7 @@ { "id": 370301115, "name": "增伤", - "info": "额外200%的物理伤害", + "info": "额外300%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -34324,7 +31552,7 @@ "percent": 100, "node": 7, "type": 214, - "gainvalue": "200&", + "gainvalue": "300&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -37527,7 +34755,7 @@ "rangeUi": 0 }, { - "id": 4112001111, + "id": 4112201111, "name": "连弩攒射1", "info": "每次攻击有15%的概率施加1个减益状态", "img": 1, @@ -37537,7 +34765,7 @@ "percent": 100, "node": 7, "type": 999, - "gainvalue": "4112001112&4112001113", + "gainvalue": "4112201112&4112201113", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -37548,7 +34776,7 @@ "rangeUi": 0 }, { - "id": 4112001112, + "id": 4112201112, "name": 0, "info": "每次攻击有15%的概率施加1个减益状态", "img": 1, @@ -37569,7 +34797,7 @@ "rangeUi": 0 }, { - "id": 4112001113, + "id": 4112201113, "name": 0, "info": "十连击", "img": 1, @@ -37590,7 +34818,7 @@ "rangeUi": 0 }, { - "id": 4112001121, + "id": 4112201121, "name": "连弩攒射2", "info": "每次攻击有30%的概率施加1个减益状态", "img": 1, @@ -37600,7 +34828,7 @@ "percent": 100, "node": 7, "type": 999, - "gainvalue": "4112001113&4112001122", + "gainvalue": "4112201113&4112201122", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -37611,7 +34839,7 @@ "rangeUi": 0 }, { - "id": 4112001122, + "id": 4112201122, "name": 0, "info": "每次攻击有30%的概率施加1个减益状态", "img": 1, @@ -37632,7 +34860,7 @@ "rangeUi": 0 }, { - "id": 4112001211, + "id": 4112201211, "name": "蓄势弩击1", "info": "获得1个随机增益状态", "img": 1, @@ -37653,7 +34881,7 @@ "rangeUi": 0 }, { - "id": 4112001221, + "id": 4112201221, "name": "蓄势弩击2", "info": "获得1个随机增益状态", "img": 1, @@ -37674,9 +34902,9 @@ "rangeUi": 0 }, { - "id": 4112001311, + "id": 4112201311, "name": "百步先机1", - "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112001311%d\r\n主动攻击%d4112001311%d敌军时,暴击+15、物攻强度+15", + "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112201311%d\r\n主动攻击%d4112201311%d敌军时,暴击+15、物攻强度+15", "img": "gongzhugeliang_beidong1_baibuxianji", "isShow": 1, "condition": "&", @@ -37684,7 +34912,7 @@ "percent": 100, "node": 7, "type": 999, - "gainvalue": "4112001312&4112001313", + "gainvalue": "4112201312&4112201313", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -37695,9 +34923,9 @@ "rangeUi": 0 }, { - "id": 4112001312, + "id": 4112201312, "name": 0, - "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112001311%d", + "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112201311%d", "img": 1, "isShow": 0, "condition": "&", @@ -37705,7 +34933,7 @@ "percent": 100, "node": 2, "type": 107, - "gainvalue": "2061&0&4112001311&101&1", + "gainvalue": "2061&0&4112201311&101&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -37716,12 +34944,12 @@ "rangeUi": 0 }, { - "id": 4112001313, + "id": 4112201313, "name": 0, - "info": "主动攻击%d4112001311%d敌军时,暴击+15、物攻强度+15", + "info": "主动攻击%d4112201311%d敌军时,暴击+15、物攻强度+15", "img": 1, "isShow": 0, - "condition": "300&2&4112001311", + "condition": "300&2&4112201311", "aim": 0, "percent": 100, "node": 7, @@ -37737,9 +34965,9 @@ "rangeUi": 0 }, { - "id": 4112001321, + "id": 4112201321, "name": "百步先机2", - "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112001311%d\r\n主动攻击%d4112001311%d敌军时,暴击+30、物攻强度+30", + "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112201311%d\r\n主动攻击%d4112201311%d敌军时,暴击+30、物攻强度+30", "img": "gongzhugeliang_beidong1_baibuxianji", "isShow": 1, "condition": "&", @@ -37747,7 +34975,7 @@ "percent": 100, "node": 7, "type": 999, - "gainvalue": "4112001312&4112001322", + "gainvalue": "4112201312&4112201322", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -37758,12 +34986,12 @@ "rangeUi": 0 }, { - "id": 4112001322, + "id": 4112201322, "name": 0, - "info": "主动攻击%d4112001311%d敌军时,暴击+30、物攻强度+30", + "info": "主动攻击%d4112201311%d敌军时,暴击+30、物攻强度+30", "img": 1, "isShow": 0, - "condition": "300&2&4112001311", + "condition": "300&2&4112201311", "aim": 0, "percent": 100, "node": 7, @@ -37779,9 +35007,9 @@ "rangeUi": 0 }, { - "id": 4112001331, + "id": 4112201331, "name": "百步先机3", - "info": "回合开始时,随机对5格距离内的3名敌军施加%d4112001311%d\r\n主动攻击%d4112001311%d敌军时,暴击+30、物攻强度+30", + "info": "回合开始时,随机对5格距离内的3名敌军施加%d4112201311%d\r\n主动攻击%d4112201311%d敌军时,暴击+30、物攻强度+30", "img": "gongzhugeliang_beidong1_baibuxianji", "isShow": 1, "condition": "&", @@ -37789,7 +35017,7 @@ "percent": 100, "node": 7, "type": 999, - "gainvalue": "4112001332&4112001322", + "gainvalue": "4112201332&4112201322", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -37800,9 +35028,9 @@ "rangeUi": 0 }, { - "id": 4112001332, + "id": 4112201332, "name": 0, - "info": "回合开始时,随机对5格距离内的3名敌军施加%d4112001311%d", + "info": "回合开始时,随机对5格距离内的3名敌军施加%d4112201311%d", "img": 1, "isShow": 0, "condition": "&", @@ -37810,7 +35038,7 @@ "percent": 100, "node": 2, "type": 107, - "gainvalue": "2061&0&4112001311&101&3", + "gainvalue": "2061&0&4112201311&101&3", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -37821,7 +35049,7 @@ "rangeUi": 0 }, { - "id": 4112001411, + "id": 4112201411, "name": "强弓劲弩1", "info": "物攻强度+20", "img": "gongbing_beidong2_qianggongjingnu", @@ -37842,7 +35070,7 @@ "rangeUi": 0 }, { - "id": 4112001421, + "id": 4112201421, "name": "强弓劲弩2", "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", @@ -37863,12 +35091,12 @@ "rangeUi": 0 }, { - "id": 4112001511, + "id": 4112201511, "name": "有的放矢", - "info": "主动攻击%d4112001311%d敌军时,暴击伤害+30%", - "img": "gongzhuge_beidong3_youdifangshi", + "info": "主动攻击%d4112201311%d敌军时,暴击伤害+30%", + "img": "gongzhugeliang_beidong3_youdifangshi", "isShow": 1, - "condition": "300&2&4112001311", + "condition": "300&2&4112201311", "aim": 0, "percent": 100, "node": 16, @@ -37879,33 +35107,33 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "gongzhuge_youdifangshi", + "seidNameImage": "gongzhugeliang_youdifangshi", "passivespineName": "&", "rangeUi": 0 }, { - "id": 4112001611, + "id": 4112201611, "name": "武英在握", - "info": "我方武将主动攻击时,自身每有1个增益状态,随机获得以下状态之一,每种最多25层\r\n%d4112001612%d,%d4112001613%d,%d4112001614%d,%d4112001615%d,%d4112001616%d,%d4112001617%d", - "img": "gongzhuge_jiban_wuyingzaiwo", + "info": "我方武将主动攻击时,自身每有1个增益状态,随机获得以下状态之一,每种最多25层\r\n%d4112201612%d,%d4112201613%d,%d4112201614%d,%d4112201615%d,%d4112201616%d,%d4112201617%d", + "img": "gongzhugeliang_jiban_wuyingzaiwo", "isShow": 1, "condition": "602&0&1&2|304&1&1", "aim": 0, "percent": 100, "node": 7, "type": 104, - "gainvalue": "4112001611&1", + "gainvalue": "4112201611&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "seidNameImage": "gongzhuge_wuyingzaiwo", + "seidNameImage": "gongzhugeliang_wuyingzaiwo", "passivespineName": "&", "rangeUi": 999 }, { - "id": 4112001612, + "id": 4112201612, "name": 0, "info": "物攻强度+1", "img": 1, @@ -37926,7 +35154,7 @@ "rangeUi": 0 }, { - "id": 4112001613, + "id": 4112201613, "name": 0, "info": "策攻强度+1", "img": 1, @@ -37947,7 +35175,7 @@ "rangeUi": 0 }, { - "id": 4112001614, + "id": 4112201614, "name": 0, "info": "物攻抗性+1", "img": 1, @@ -37968,7 +35196,7 @@ "rangeUi": 0 }, { - "id": 4112001615, + "id": 4112201615, "name": 0, "info": "策攻抗性+1", "img": 1, @@ -37989,7 +35217,7 @@ "rangeUi": 0 }, { - "id": 4112001616, + "id": 4112201616, "name": 0, "info": "暴击+1", "img": 1, @@ -38010,7 +35238,7 @@ "rangeUi": 0 }, { - "id": 4112001617, + "id": 4112201617, "name": 0, "info": "暴击伤害+1%", "img": 1, @@ -38386,5 +35614,2966 @@ "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0 + }, + { + "id": 5100101111, + "name": "全屏雷", + "info": "施加一层煞气", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 13, + "type": 999, + "gainvalue": "5100101112&5100101113", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101112, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "5100101411&", + "times_turn": 1, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101113, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 520, + "gainvalue": "8&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101211, + "name": "选第二高的", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 5, + "type": 202, + "gainvalue": "111&5100101411&2&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101311, + "name": "2乘5范围", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5100101312&5100101313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101312, + "name": "二段攻击", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 520, + "gainvalue": "2&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101313, + "name": "偷煞气", + "info": "偷取目标2层%d310101411%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 126, + "gainvalue": "2&5100101411&5100101511", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101411, + "name": "煞气侵蚀", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-1", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 19, + "type": 999, + "gainvalue": "5100101412&5100101413&5100101414&5100101415&5100101416&5100101417", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101412, + "name": "伤害提高", + "info": "物攻强度和策攻强度+3", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&3&999&21&3&999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101413, + "name": "受伤提高", + "info": "物攻抗性和策攻抗性-1", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&-1&-999&22&-1&-999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101414, + "name": "获得", + "info": "行动结束时,菱形1格范围内每有一个单位,获得1层%d310101411%d", + "img": 1, + "isShow": 0, + "condition": "409&2004", + "aim": 0, + "percent": 100, + "node": 15, + "type": 116, + "gainvalue": "0&5100101411&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "idle", + "rangeUi": 0 + }, + { + "id": 5100101415, + "name": "清除", + "info": "行动结束时,菱形1格范围内没有单位,则清除1层%d310101411%d", + "img": 1, + "isShow": 0, + "condition": "410&2004", + "aim": 0, + "percent": 100, + "node": 15, + "type": 120, + "gainvalue": "1&1&1&5100101411", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "idle", + "rangeUi": 0 + }, + { + "id": 5100101416, + "name": "传染我", + "info": "行动结束时,给菱形1格范围内的武将施加1层%d310101411%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "2004&1&5100101411", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "idle", + "rangeUi": 0 + }, + { + "id": 5100101417, + "name": "传染敌", + "info": "行动结束时,给菱形1格范围内的武将施加1层%d310101411%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "2004&0&5100101511", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "idle", + "rangeUi": 0 + }, + { + "id": 5100101511, + "name": "煞气侵蚀", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-1", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 19, + "type": 999, + "gainvalue": "5100101512&5100101513&5100101514&5100101515&5100101516&5100101517", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101512, + "name": "伤害提高", + "info": "物攻强度和策攻强度+3", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&3&999&21&3&999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101513, + "name": "受伤提高", + "info": "物攻抗性和策攻抗性-1", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&-1&-999&22&-1&-999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5100101514, + "name": "获得", + "info": "行动结束时,菱形1格范围内每有一个单位,获得1层%d310101411%d", + "img": 1, + "isShow": 0, + "condition": "409&10016", + "aim": 0, + "percent": 100, + "node": 15, + "type": 116, + "gainvalue": "0&5100101511", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "idle", + "rangeUi": 0 + }, + { + "id": 5100101515, + "name": "清除", + "info": "行动结束时,菱形1格范围内没有单位,则清除1层%d310101411%d", + "img": 1, + "isShow": 0, + "condition": "410&10016", + "aim": 0, + "percent": 100, + "node": 15, + "type": 120, + "gainvalue": "1&1&1&5100101511", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "idle", + "rangeUi": 0 + }, + { + "id": 5100101516, + "name": "传染我", + "info": "行动结束时,给菱形1格范围内的武将施加1层%d310101411%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "10016&1&5100101511", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "idle", + "rangeUi": 0 + }, + { + "id": 5100101517, + "name": "传染敌", + "info": "行动结束时,给菱形1格范围内的武将施加1层%d310101411%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "10016&0&5100101411", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "idle", + "rangeUi": 0 + }, + { + "id": 5200101111, + "name": "全屏", + "info": "6连击,召唤碎片", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 99, + "type": 999, + "gainvalue": "5200101112&5200101113&5200101114", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101112, + "name": 0, + "info": "6连击", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 520, + "gainvalue": "6&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101113, + "name": 0, + "info": "召唤阳气碎片", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 70, + "node": 7, + "type": 815, + "gainvalue": "999&52002", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101114, + "name": 0, + "info": "召唤阴气碎片", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 70, + "node": 7, + "type": 815, + "gainvalue": "999&52003", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101211, + "name": 0, + "info": "吐毒", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5200101212&5200101213", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101212, + "name": 0, + "info": "假毒特效", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 125, + "gainvalue": "12101&5200101211", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101213, + "name": 0, + "info": "真毒", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 125, + "gainvalue": "12115&5200101212", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101214, + "name": 0, + "info": "加减移动力", + "img": 0, + "isShow": 1, + "condition": "501&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 100, + "gainvalue": "811&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101311, + "name": 0, + "info": "吐毒", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5200101312&5200101313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101312, + "name": 0, + "info": "假毒特效", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 125, + "gainvalue": "12201&5200101211", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101313, + "name": 0, + "info": "真毒", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 125, + "gainvalue": "12215&5200101212", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101411, + "name": 0, + "info": "吞噬", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5200101412&5200101413&5200101414&5200101415", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101412, + "name": 0, + "info": "秒杀", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 816, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101413, + "name": 0, + "info": "吃阳气加%d5200101413%d", + "img": 0, + "isShow": 1, + "condition": "609&2&1602", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "5200101413&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101414, + "name": 0, + "info": "吃阴气加%d5200101414%d", + "img": 0, + "isShow": 1, + "condition": "609&2&1603", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "5200101414&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101415, + "name": 0, + "info": "吃人加%d5200101413%d", + "img": 0, + "isShow": 1, + "condition": "605&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "6&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101416, + "name": 0, + "info": "攻击时额外造成伤害", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101417, + "name": 0, + "info": "物抗策抗-", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "20&-10&-1000&22&-10&-1000", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101611, + "name": 0, + "info": "标记", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5200101612&5200101613", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101612, + "name": 0, + "info": "随机标", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 5, + "type": 202, + "gainvalue": "101&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101613, + "name": 0, + "info": "施加标记", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "5200101611&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101711, + "name": 0, + "info": "分摊", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5200101712&5200101713&5200101714", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101712, + "name": 0, + "info": "瞄准标记", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 5, + "type": 202, + "gainvalue": "105&5200101611&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101713, + "name": 0, + "info": "分摊伤害", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 306, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5200101714, + "name": 0, + "info": "清除标记", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 120, + "gainvalue": "999&0&1&5200101611", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5300101131, + "name": "渴饮冥泉", + "info": "对有【黄泉指引】标记的单位所在的地形坐标,施加【黄泉积水】,处于【黄泉积水】中的单位暴击/抗暴-10%", + "img": 1, + "isShow": 0, + "condition": "300&2&5300101413", + "aim": 1, + "percent": 100, + "node": 7, + "type": 106, + "gainvalue": "5300101414&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5300101124, + "name": "魂归黄泉", + "info": "战斗开始时,对随机4名敌军施加%d5300101413%d", + "img": "hetaihou_beidong2_hunguihuangquan", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 107, + "gainvalue": "998&0&5300101413&101&4", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101111, + "name": "攻击指示", + "info": "对随机3名敌军施加%d5400101111%d\r\n对其余敌军施加%d5400101112%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "5400101112&5400101113&5400101114", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101112, + "name": "标最高", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 13, + "type": 107, + "gainvalue": "998&0&5400101111&110&1&5400101112", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101113, + "name": "标最低", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "998&0&5400101112&110&1&5400101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101114, + "name": "加怒", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 211, + "gainvalue": "1&998&1&500&101&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101211, + "name": "生命链接", + "info": "使2只手获得500点怒气", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&500&500", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101311, + "name": "东帝之怒", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 520, + "gainvalue": "7&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101511, + "name": "三位一体", + "info": "在东岳帝像被破坏前,帝像的双手不会被摧毁", + "img": "qianghua_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "5400101512&5400101513", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101512, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 12, + "type": 802, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 1, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101513, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 12, + "type": 601, + "gainvalue": "540010151&", + "times_turn": 0, + "times_battle": 1, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101514, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 816, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 1, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101611, + "name": "幽冥之身", + "info": "战斗开始时,根据当前生命值获得一定层数的%d5400101611%d", + "img": "zhangrang_youmingzhishen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "5400101613&5400101614&5400101615&5400101616&5400101617", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101612, + "name": 0, + "info": "物抗和策抗+20", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&20&999&22&20&999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101613, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "205&2&100", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "5&5400101611", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 + }, + { + "id": 5400101614, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "205&1&80|205&3&100", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "4&5400101611", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 + }, + { + "id": 5400101615, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "205&1&60|205&3&80", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "3&5400101611", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 + }, + { + "id": 5400101616, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "205&1&40|205&3&60", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "2&5400101611", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 + }, + { + "id": 5400101617, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "205&1&20|205&3&40", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "1&5400101611", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 + }, + { + "id": 5400101711, + "name": 0, + "info": "回合开始时,若有手处于%d5400201411%d状态,牺牲自身10%生命值并清除1层%d5400101611%d,恢复其100%的生命值并接触%d5400201411%d", + "img": "qianghua_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "5400101712&5400101713&5400101714&5400101715&5400101716&5400101717", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101712, + "name": 0, + "info": "牺牲自身10%生命值-左", + "img": 1, + "isShow": 0, + "condition": "415&998&1&5400201411&108&54002&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 300, + "gainvalue": "7&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101713, + "name": 0, + "info": "清除1层%d5400101611%d-左", + "img": 1, + "isShow": 0, + "condition": "415&998&1&5400201411&108&54002&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 123, + "gainvalue": "998&1&5400201411&108&54002&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101714, + "name": 0, + "info": "恢复其100%的生命值并接触-左", + "img": 1, + "isShow": 0, + "condition": "415&998&1&5400201411&108&54002&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 303, + "gainvalue": "1&998&1&6&100&108&54002&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101715, + "name": 0, + "info": "牺牲自身10%生命值-右", + "img": 1, + "isShow": 0, + "condition": "415&998&1&5400201411&108&54003&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 300, + "gainvalue": "7&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101716, + "name": 0, + "info": "清除1层%d5400101611%d-右", + "img": 1, + "isShow": 0, + "condition": "415&998&1&5400201411&108&54003&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 123, + "gainvalue": "998&1&5400201411&108&54003&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400101717, + "name": 0, + "info": "恢复其100%的生命值并接触-右", + "img": 1, + "isShow": 0, + "condition": "415&998&1&5400201411&108&54003&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 303, + "gainvalue": "1&998&1&6&100&108&54003&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400201111, + "name": "左手", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5400201112&5400201113", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400201112, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "300&2&5400101112", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "500&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400201113, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 5, + "type": 202, + "gainvalue": "105&5400101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400201311, + "name": "策略免疫", + "info": "免疫策略伤害", + "img": "famian", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 8, + "type": 902, + "gainvalue": "2&12", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "mianyi", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400201411, + "name": "不死,血量归零时眩晕", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 12, + "type": 999, + "gainvalue": "5400201412&5400201414", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400201412, + "name": "不死", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 10, + "type": 802, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400201413, + "name": "眩晕", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "604&0", + "aim": 0, + "percent": 100, + "node": 14, + "type": 100, + "gainvalue": "5400201411&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400201414, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 14, + "type": 702, + "gainvalue": "10&5400201412&0&5400201413", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400301111, + "name": "右手", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5400301112&5400301113", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400301112, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "300&2&5400101111", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "500&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400301113, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 5, + "type": 202, + "gainvalue": "105&5400101112", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5400301311, + "name": "物理免疫", + "info": "免疫物理伤害", + "img": "wumian", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 8, + "type": 902, + "gainvalue": "1&11", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "mianyi", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5500101211, + "name": 0, + "info": "对随机3名敌军造成100%的物理伤害\r\n并对其所在位置施加%d5500101212%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "5500101212&5500101213", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5500101212, + "name": 0, + "info": "并对其所在位置施加%d5500101212%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 106, + "gainvalue": "5500101212&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5500101213, + "name": 0, + "info": "对随机3名敌军造成80%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 5, + "type": 201, + "gainvalue": "101&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5500101215, + "name": 0, + "info": "对指定范围内敌军造成150%的真实伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 20, + "type": 312, + "gainvalue": "1009&2&-150", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5500101311, + "name": 0, + "info": "对随机3名敌军造成100%的物理伤害\r\n并对其所在位置施加%d5500101312%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "5500101312&5500101313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5500101312, + "name": 0, + "info": "并对其所在位置施加%d5500101312%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 106, + "gainvalue": "5500101312&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5500101313, + "name": 0, + "info": "对随机3名敌军造成80%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 5, + "type": 201, + "gainvalue": "101&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5500101315, + "name": 0, + "info": "对指定范围内敌军造成150%的真实伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 20, + "type": 312, + "gainvalue": "34070001&2&-150", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101411, + "name": "灵魂控制效果", + "info": "每层使袁术的物攻抗性、策攻抗性+1%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&1&100&22&1&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101412, + "name": "不死", + "info": "灵魂控制状态下不死", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 12, + "type": 802, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101511, + "name": "金汤效果", + "info": "受到的物理伤害降低,受到物理伤害时转化为b状态", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&80&80", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101512, + "name": "变运筹", + "info": "变运筹", + "img": 1, + "isShow": 0, + "condition": "600&1&11", + "aim": 0, + "percent": 100, + "node": 8, + "type": 100, + "gainvalue": "5600101112&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101611, + "name": "运筹效果", + "info": "受到的策略伤害降低,受到策略伤害时转化为b状态", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&80&80", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101612, + "name": "变金汤", + "info": "变金汤", + "img": 1, + "isShow": 0, + "condition": "600&2&12", + "aim": 0, + "percent": 100, + "node": 8, + "type": 100, + "gainvalue": "5600101113&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101711, + "name": 0, + "info": "开局对3人施加a3人施加b", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 129, + "gainvalue": "0&6&3&5600101112&5600101113", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101811, + "name": "物攻金汤", + "info": "物理攻击命中【金汤】状态的武将时,【灵魂控制】的层数-1", + "img": 1, + "isShow": 0, + "condition": "600&1|300&2&5600101112", + "aim": 0, + "percent": 100, + "node": 7, + "type": 120, + "gainvalue": "1&1&1&5600101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101812, + "name": "策攻运筹", + "info": "策略攻击命中【运筹】状态的武将时,【灵魂控制】的层数-1", + "img": 1, + "isShow": 0, + "condition": "600&2|300&2&5600101113", + "aim": 0, + "percent": 100, + "node": 7, + "type": 120, + "gainvalue": "1&1&1&5600101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101813, + "name": "金汤物攻受击", + "info": "受到【金汤】状态的武将的物理攻击时,【灵魂控制】的层数-2", + "img": 1, + "isShow": 0, + "condition": "600&1|300&1&5600101112", + "aim": 0, + "percent": 100, + "node": 8, + "type": 120, + "gainvalue": "1&1&2&5600101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101814, + "name": "运筹策攻受击", + "info": "受到【运筹】状态的武将的物理攻击时,【灵魂控制】的层数-2", + "img": 1, + "isShow": 0, + "condition": "600&2|300&1&5600101113", + "aim": 0, + "percent": 100, + "node": 8, + "type": 120, + "gainvalue": "1&1&2&5600101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101815, + "name": "物攻金汤免疫", + "info": "物理攻击无法再对【金汤】状态的武将造成伤害", + "img": 1, + "isShow": 0, + "condition": "600&1|300&2&5600101112", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&-100&-100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101816, + "name": "策攻运筹免疫", + "info": "策略攻击无法再对【运筹】状态的武将造成伤害", + "img": 1, + "isShow": 0, + "condition": "600&2|300&2&5600101113", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "21&-100&-100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101817, + "name": "真伤翻倍", + "info": "真实伤害+100%", + "img": 1, + "isShow": 0, + "condition": "600&3", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&100&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101911, + "name": 0, + "info": "皮肤切换", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "5600101912&5600101913&5600101914&5600101915", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101912, + "name": 0, + "info": "31-70", + "img": 1, + "isShow": 0, + "condition": "312&1&5600101111&3&71|312&1&5600101111&1&30", + "aim": 0, + "percent": 100, + "node": 2, + "type": 100, + "gainvalue": "5600101122&", + "times_turn": 1, + "times_battle": 1, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101913, + "name": 0, + "info": "0-30", + "img": 1, + "isShow": 0, + "condition": "312&1&5600101111&3&31", + "aim": 0, + "percent": 100, + "node": 2, + "type": 100, + "gainvalue": "5600101123&", + "times_turn": 1, + "times_battle": 1, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101914, + "name": 0, + "info": "71层及以上", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 100, + "gainvalue": "5600101121&", + "times_turn": 1, + "times_battle": 1, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600101915, + "name": 0, + "info": "免疫清除", + "img": 1, + "isShow": 0, + "condition": "605&2", + "aim": 0, + "percent": 100, + "node": 19, + "type": 903, + "gainvalue": "101&", + "times_turn": 1, + "times_battle": 1, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "mianyi", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600102111, + "name": 0, + "info": "开局根据血量加层数", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "5600102112&5600102113&5600102114&5600102115&5600102116", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5600102112, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "205&2&100", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "100&5600101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 + }, + { + "id": 5600102113, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "205&1&80|205&3&100", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "80&5600101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 + }, + { + "id": 5600102114, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "205&1&60|205&3&80", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "60&5600101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 + }, + { + "id": 5600102115, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "205&1&40|205&3&60", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "40&5600101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 + }, + { + "id": 5600102116, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "205&1&20|205&3&40", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "20&5600101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 + }, + { + "id": 5700101111, + "name": "金钟禁锢", + "info": "消耗15%生命化为金钟罩将目标困住;3回合后击杀被困住的敌军;击破金钟罩可解救被困目标", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5700101112&5700101113", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5700101112, + "name": "随机选人", + "info": "随机选择目标", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 5, + "type": 202, + "gainvalue": "101&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5700101113, + "name": "金钟罩", + "info": "3回合后击杀被困住的敌军;击破金钟罩可解救被困目标", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 806, + "gainvalue": "3611&15&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5700101211, + "name": "多段攻击", + "info": "6段伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 520, + "gainvalue": "6&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 + }, + { + "id": 5700101311, + "name": "佛印", + "info": "在下次行动开始时,对指定范围内的敌军造成300威力的策略伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5700101313&5700101314", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5700101312, + "name": "佛印", + "info": "在下次行动开始时,对指定范围内的敌军造成300威力的策略伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 20, + "type": 312, + "gainvalue": "1009&2&-150", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5700101313, + "name": "加佛印", + "info": "加佛印", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 106, + "gainvalue": "5700101311&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5700101314, + "name": "随机选3人", + "info": "随机选3人", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 5, + "type": 201, + "gainvalue": "101&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101111, + "name": "孵化子嗣", + "info": "召唤4只小蜘蛛", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5800101112&5800101113&5800101114&5800101115", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101112, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 801, + "gainvalue": "58002&1&7&2&60&4&50&5&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101113, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 801, + "gainvalue": "58002&1&7&2&60&4&50&5&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101114, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 801, + "gainvalue": "58002&1&7&2&60&4&50&5&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101115, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 801, + "gainvalue": "58002&1&7&2&60&4&50&5&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101211, + "name": "瘟疫层数检测", + "info": "若目标【瘟疫】层数大于2,则在目标周围生成1只小蜘蛛\r\n若目标【瘟疫】层数大于4,则对目标施加【定身】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5800101212&5800101213", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101212, + "name": "瘟疫招蜘蛛", + "info": "若目标【瘟疫】层数大于2,则在目标周围生成1只小蜘蛛", + "img": 1, + "isShow": 0, + "condition": "312&2&5800101411&1&1", + "aim": 1, + "percent": 100, + "node": 7, + "type": 801, + "gainvalue": "58002&1&7&2&60&4&50&5&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101213, + "name": "瘟疫加定身", + "info": "若目标【瘟疫】层数大于4,则对目标施加【定身】", + "img": 1, + "isShow": 0, + "condition": "312&2&5800101411&1&3", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "26&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101311, + "name": 0, + "info": "施加1层【瘟疫】\r\n场中每有1个【蛛网】额外造成10%的策略伤害\r\n清除场上所有的【蛛网】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5800101312&5800101313&5800101314", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101312, + "name": "加瘟疫", + "info": "施加1层【瘟疫】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "5800101411&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101313, + "name": "蛛网增伤", + "info": "场中每有1个【蛛网】额外造成10%的策略伤害", + "img": 1, + "isShow": 0, + "condition": "418&1&998&5800101411", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101314, + "name": "清除蛛网", + "info": "清除场上所有的【蛛网】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 13, + "type": 119, + "gainvalue": "1&999&5800201311", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800101411, + "name": "瘟疫传播", + "info": "行动结束时传递给周围1圈的友军", + "img": 1, + "isShow": 0, + "condition": "407&1008&1", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "1008&1&5800101411", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800201311, + "name": "蛛网爆弹", + "info": "死亡时,对范围内地面施加【蛛网】", + "img": "zhizhu_beidong1_zhuwangbaodan", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 12, + "type": 125, + "gainvalue": "2005&5800201311", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "zhizhu_beidong1_zhuwangbaodan", + "passivespineName": "&", + "rangeUi": 2005 + }, + { + "id": 5800201312, + "name": "施加【定身】", + "info": "施加【定身】", + "img": 1, + "isShow": 0, + "condition": "605&1", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "26&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5800201411, + "name": "感染", + "info": "造成伤害时,施加1层【瘟疫】", + "img": "qianghua_1", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "5800101411&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_skill.json b/shared/resource/jsons/dic_zyz_skill.json index 6c9d0e5d7..383a6bf63 100644 --- a/shared/resource/jsons/dic_zyz_skill.json +++ b/shared/resource/jsons/dic_zyz_skill.json @@ -31,7 +31,7 @@ "id": 2, "imgId": "pugong", "name": "枪兵普攻", - "skill_info": "对指定敌军及其身后目标造成75%的物理伤害", + "skill_info": "对范围内敌军造成75%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 75, @@ -171,10 +171,10 @@ "id": 7, "imgId": "yishengpugong", "name": "医生普攻", - "skill_info": "对指定敌军造成30%的策略伤害,对菱形2格内的1名友军造成25%攻击的治疗", + "skill_info": "对指定敌军造成100%的策略伤害\r\n对范围的生命值百分比最低的友军造成30%攻击的治疗", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 30, + "hurt_formula": 100, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "3&", @@ -255,7 +255,7 @@ "id": 12, "imgId": "pugong", "name": "枪兵反击", - "skill_info": "对指定敌军及其身后目标造成50%的物理伤害", + "skill_info": "对范围内敌军造成50%的物理伤害", "alarm_type": 0, "attack_type": 11, "hurt_formula": 100, @@ -395,10 +395,10 @@ "id": 17, "imgId": "yishengpugong", "name": "医生反击", - "skill_info": "对指定敌军造成30%的策略伤害,对菱形2格内的1名友军造成25%攻击的治疗", + "skill_info": "对指定敌军造成50%的策略伤害", "alarm_type": 0, "attack_type": 12, - "hurt_formula": 30, + "hurt_formula": 100, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "&", @@ -507,7 +507,7 @@ "id": 32, "imgId": "pugong", "name": "枪兵追击", - "skill_info": "对指定敌军及其身后目标造成35%的物理伤害", + "skill_info": "对范围内敌军造成35%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 35, @@ -647,7 +647,7 @@ "id": 37, "imgId": "yishengpugong", "name": "医生追击", - "skill_info": "对指定敌军造成15%的策略伤害,对菱形2格内的1名友军造成25%攻击的治疗", + "skill_info": "对指定敌军造成50%的策略伤害", "alarm_type": 0, "attack_type": 2, "hurt_formula": 15, @@ -871,7 +871,7 @@ "id": 10121, "imgId": "caocao_huihe_xinghancanlan", "name": "星汉灿烂1", - "skill_info": "对指定敌军造成120%的物理伤害\n对其施加%d25%d", + "skill_info": "对指定敌军造成120%的物理伤害\r\n对其施加%d25%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -899,7 +899,7 @@ "id": 10122, "imgId": "caocao_huihe_xinghancanlan", "name": "星汉灿烂2", - "skill_info": "对指定敌军造成140%的物理伤害\n对其施加%d25%d", + "skill_info": "对指定敌军造成140%的物理伤害\r\n对其施加%d25%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -983,7 +983,7 @@ "id": 20121, "imgId": "xiahoudun_huihe_jimiepozhan", "name": "寂灭破斩1", - "skill_info": "对指定敌军造成120%的物理伤害\n恢复自身最大生命值10%的生命值", + "skill_info": "对指定敌军造成120%的物理伤害\r\n恢复自身最大生命值10%的生命值", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -1011,7 +1011,7 @@ "id": 20122, "imgId": "xiahoudun_huihe_jimiepozhan", "name": "寂灭破斩2", - "skill_info": "对指定敌军造成140%的物理伤害\n恢复自身最大生命值20%的生命值", + "skill_info": "对指定敌军造成140%的物理伤害\r\n恢复自身最大生命值20%的生命值", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -1039,7 +1039,7 @@ "id": 30111, "imgId": "zhangliao_nuqi_fengyingtuxi", "name": "风影突袭1", - "skill_info": "对指定敌军造成140%的物理伤害\n击杀敌军时获得%d301111%d", + "skill_info": "对指定敌军造成140%的物理伤害\r\n击杀敌军时获得%d301111%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, @@ -1067,7 +1067,7 @@ "id": 30112, "imgId": "zhangliao_nuqi_fengyingtuxi", "name": "风影突袭2", - "skill_info": "对指定敌军造成170%的物理伤害\n击杀敌军时获得%d301121%d", + "skill_info": "对指定敌军造成170%的物理伤害\r\n击杀敌军时获得%d301121%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -1095,7 +1095,7 @@ "id": 30121, "imgId": "zhangliao_huihe_qibingtujin", "name": "奇兵突进1", - "skill_info": "对指定敌人造成120%的物理伤害\n夺取目标1个增益状态", + "skill_info": "对指定敌人造成120%的物理伤害\r\n夺取目标1个增益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -1123,7 +1123,7 @@ "id": 30122, "imgId": "zhangliao_huihe_qibingtujin", "name": "奇兵突进2", - "skill_info": "对指定敌人造成140%的物理伤害\n夺取目标2个增益状态", + "skill_info": "对指定敌人造成140%的物理伤害\r\n夺取目标2个增益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -1151,7 +1151,7 @@ "id": 40111, "imgId": "xiahouyuan_nuqi_zhenhunjianyu", "name": "镇魂箭雨1", - "skill_info": "对指定敌军造成140%的物理伤害\n目标生命值高于70%时,额外造成10%的物理伤害", + "skill_info": "对指定敌军造成140%的物理伤害\r\n目标生命值高于70%时,额外造成10%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, @@ -1179,7 +1179,7 @@ "id": 40112, "imgId": "xiahouyuan_nuqi_zhenhunjianyu", "name": "镇魂箭雨2", - "skill_info": "对指定敌军造成170%的物理伤害\n目标生命值高于70%时,额外造成20%的物理伤害", + "skill_info": "对指定敌军造成170%的物理伤害\r\n目标生命值高于70%时,额外造成20%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -1207,7 +1207,7 @@ "id": 40121, "imgId": "xiahouyuan_huihe_zhuimingsanshe", "name": "追命散射1", - "skill_info": "对指定敌军造成120%的物理伤害\n施加%d13%d", + "skill_info": "对指定敌军造成120%的物理伤害\r\n施加%d13%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -1235,7 +1235,7 @@ "id": 40122, "imgId": "xiahouyuan_huihe_zhuimingsanshe", "name": "追命散射2", - "skill_info": "对指定敌军造成140%的物理伤害\n施加%d13%d", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加%d13%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -1263,7 +1263,7 @@ "id": 50111, "imgId": "guojia_nuqi_shishengtianji", "name": "十胜天机1", - "skill_info": "若范围内友军生命值高于30%,将当前生命值的80%转化为护盾存入%d501111%d\n该技能目标为地面", + "skill_info": "若范围内友军生命值高于30%,将当前生命值的80%转化为护盾存入%d501111%d\r\n该技能目标为地面", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -1291,7 +1291,7 @@ "id": 50112, "imgId": "guojia_nuqi_shishengtianji", "name": "十胜天机2", - "skill_info": "若范围内友军生命值高于30%,将当前生命值的80%转化为护盾存入%d501111%d\n该技能目标为地面", + "skill_info": "若范围内友军生命值高于30%,将当前生命值的80%转化为护盾存入%d501111%d\r\n该技能目标为地面", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -1319,7 +1319,7 @@ "id": 50121, "imgId": "guojia_huihe_shimianjiaosha", "name": "十面绞杀1", - "skill_info": "对指定敌军造成120%的策略伤害\n若目标有%d51%d,额外造成15%的策略伤害", + "skill_info": "对指定敌军造成120%的策略伤害\r\n若目标有%d51%d,额外造成15%的策略伤害", "alarm_type": 0, "attack_type": 2, "hurt_formula": 120, @@ -1347,7 +1347,7 @@ "id": 50122, "imgId": "guojia_huihe_shimianjiaosha", "name": "十面绞杀2", - "skill_info": "对指定敌军造成140%的策略伤害\n若目标有%d51%d,额外造成30%的策略伤害", + "skill_info": "对指定敌军造成140%的策略伤害\r\n若目标有%d51%d,额外造成30%的策略伤害", "alarm_type": 0, "attack_type": 2, "hurt_formula": 140, @@ -1571,7 +1571,7 @@ "id": 80121, "imgId": "pangde_huihe_gourenhengzhan", "name": "勾刃横斩1", - "skill_info": "对目标敌军造成120%的物理伤害\n施加%d1911%d", + "skill_info": "对目标敌军造成120%的物理伤害\r\n施加%d1911%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -1599,7 +1599,7 @@ "id": 80122, "imgId": "pangde_huihe_gourenhengzhan", "name": "勾刃横斩2", - "skill_info": "对目标敌军造成140%的物理伤害\n施加%d1912%d", + "skill_info": "对目标敌军造成140%的物理伤害\r\n施加%d1912%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -1627,7 +1627,7 @@ "id": 100111, "imgId": "xuhuang_nuqi_jufuzhansha", "name": "巨斧斩杀1", - "skill_info": "对范围内敌军造成105%的物理伤害\n施加%d2011%d", + "skill_info": "对范围内敌军造成105%的物理伤害\r\n施加%d2011%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 105, @@ -1655,7 +1655,7 @@ "id": 100112, "imgId": "xuhuang_nuqi_jufuzhansha", "name": "巨斧斩杀2", - "skill_info": "对范围内敌军造成130%的物理伤害\n施加%d2012%d", + "skill_info": "对范围内敌军造成130%的物理伤害\r\n施加%d2012%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 130, @@ -1739,7 +1739,7 @@ "id": 110111, "imgId": "caoren_nuqi_bamenjinsuo", "name": "八门金锁1", - "skill_info": "对指定敌军造成140%的物理伤害\n对其施加%d25%d", + "skill_info": "对指定敌军造成140%的物理伤害\r\n对其施加%d25%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -1767,7 +1767,7 @@ "id": 110112, "imgId": "caoren_nuqi_bamenjinsuo", "name": "八门金锁2", - "skill_info": "对指定敌军造成170%的物理伤害\n对其施加%d25%d", + "skill_info": "对指定敌军造成170%的物理伤害\r\n对其施加%d25%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -1851,7 +1851,7 @@ "id": 120111, "imgId": "lidian_nuqi_xunminlianshe", "name": "迅敏连射1", - "skill_info": "对指定敌军造成140%的物理伤害\n施加1个随机减益状态", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加1个随机减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -1879,7 +1879,7 @@ "id": 120112, "imgId": "lidian_nuqi_xunminlianshe", "name": "迅敏连射2", - "skill_info": "对指定敌军造成170%的物理伤害\n施加1个随机减益状态", + "skill_info": "对指定敌军造成170%的物理伤害\r\n施加1个随机减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -2075,7 +2075,7 @@ "id": 140111, "imgId": "jiaxu_nuqi_lunyangmiesha", "name": "轮阳灭杀1", - "skill_info": "对指定敌军造成140%的策略伤害\n若目标有%d11%d,额外造成15%的策略伤害", + "skill_info": "对指定敌军造成140%的策略伤害\r\n若目标有%d11%d,额外造成15%的策略伤害", "alarm_type": 0, "attack_type": 2, "hurt_formula": 140, @@ -2103,7 +2103,7 @@ "id": 140112, "imgId": "jiaxu_nuqi_lunyangmiesha", "name": "轮阳灭杀2", - "skill_info": "对指定敌军造成170%的策略伤害\n若目标有%d11%d,额外造成30%的策略伤害", + "skill_info": "对指定敌军造成170%的策略伤害\r\n若目标有%d11%d,额外造成30%的策略伤害", "alarm_type": 0, "attack_type": 2, "hurt_formula": 170, @@ -2131,7 +2131,7 @@ "id": 140121, "imgId": "jiaxu_huihe_guiyindumou", "name": "诡阴毒谋1", - "skill_info": "对范围内敌军造成90%的策略伤害\n施加%d11%d", + "skill_info": "对范围内敌军造成90%的策略伤害\r\n施加%d11%d", "alarm_type": 0, "attack_type": 2, "hurt_formula": 90, @@ -2159,7 +2159,7 @@ "id": 140122, "imgId": "jiaxu_huihe_guiyindumou", "name": "诡阴毒谋2", - "skill_info": "对范围内敌军造成105%的策略伤害\n施加%d11%d", + "skill_info": "对范围内敌军造成105%的策略伤害\r\n施加%d11%d", "alarm_type": 0, "attack_type": 2, "hurt_formula": 105, @@ -2299,7 +2299,7 @@ "id": 170111, "imgId": "zhangfei_nuqi_wanfumodi", "name": "万夫莫敌1", - "skill_info": "对范围内敌军造成4次26%的物理伤害\n自身每有1个增益状态,攻击时吸血+5%", + "skill_info": "对范围内敌军造成4次26%的物理伤害\r\n自身每有1个增益状态,攻击时吸血+5%", "alarm_type": 0, "attack_type": 1, "hurt_formula": 26, @@ -2327,7 +2327,7 @@ "id": 170112, "imgId": "zhangfei_nuqi_wanfumodi", "name": "万夫莫敌2", - "skill_info": "对范围内敌军造成4次32%的物理伤害\n自身每有1个增益状态,攻击时吸血+5%", + "skill_info": "对范围内敌军造成4次32%的物理伤害\r\n自身每有1个增益状态,攻击时吸血+5%", "alarm_type": 0, "attack_type": 1, "hurt_formula": 32, @@ -2355,7 +2355,7 @@ "id": 170121, "imgId": "zhangfei_huihe_changbanduanhe", "name": "长坂断喝1", - "skill_info": "对范围内敌军造成90%的物理伤害\n自身每有1个增益状态,扣除目标5点怒气值", + "skill_info": "对范围内敌军造成90%的物理伤害\r\n自身每有1个增益状态,扣除目标5点怒气值", "alarm_type": 0, "attack_type": 1, "hurt_formula": 90, @@ -2383,7 +2383,7 @@ "id": 170122, "imgId": "zhangfei_huihe_changbanduanhe", "name": "长坂断喝2", - "skill_info": "对范围内敌军造成105%的物理伤害\n自身每有1个增益状态,扣除目标10点怒气值", + "skill_info": "对范围内敌军造成105%的物理伤害\r\n自身每有1个增益状态,扣除目标10点怒气值", "alarm_type": 0, "attack_type": 1, "hurt_formula": 105, @@ -2411,7 +2411,7 @@ "id": 180111, "imgId": "guanyu_nuqi_qinglongnuzhan", "name": "青龙怒斩1", - "skill_info": "对指定敌人造成140%的物理伤害\n自身拥有增益状态时,怒气技暴击+50", + "skill_info": "对指定敌人造成140%的物理伤害\r\n自身拥有增益状态时,怒气技暴击+50", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -2439,7 +2439,7 @@ "id": 180112, "imgId": "guanyu_nuqi_qinglongnuzhan", "name": "青龙怒斩2", - "skill_info": "对指定敌人造成170%的物理伤害\n自身拥有增益状态时,怒气技必定暴击", + "skill_info": "对指定敌人造成170%的物理伤害\r\n自身拥有增益状态时,怒气技必定暴击", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -2467,7 +2467,7 @@ "id": 180121, "imgId": "guanyu_huihe_longweihengduan", "name": "龙威横断1", - "skill_info": "对指定敌人造成120%的攻击伤害\n将目标击退1格", + "skill_info": "对指定敌人造成120%的攻击伤害\r\n将目标击退1格", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -2495,7 +2495,7 @@ "id": 180122, "imgId": "guanyu_huihe_longweihengduan", "name": "龙威横断2", - "skill_info": "对指定敌人造成140%的攻击伤害\n将目标击退1格", + "skill_info": "对指定敌人造成140%的攻击伤害\r\n将目标击退1格", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -2523,7 +2523,7 @@ "id": 190111, "imgId": "zhaoyun_nuqi_bainiaochaoyang", "name": "百鸟朝阳1", - "skill_info": "对范围内敌军造成105%的物理伤害\n效果范围内每有1个目标,获得1个随机增益状态", + "skill_info": "对范围内敌军造成105%的物理伤害\r\n效果范围内每有1个目标,获得1个随机增益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 105, @@ -2551,7 +2551,7 @@ "id": 190112, "imgId": "zhaoyun_nuqi_bainiaochaoyang", "name": "百鸟朝阳2", - "skill_info": "对范围内敌军造成130%的物理伤害\n效果范围内每有1个目标,获得1个随机增益状态", + "skill_info": "对范围内敌军造成130%的物理伤害\r\n效果范围内每有1个目标,获得1个随机增益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 130, @@ -2579,7 +2579,7 @@ "id": 190121, "imgId": "zhaoyun_huihe_bainiaochaofeng", "name": "百鸟朝凤1", - "skill_info": "对指定敌军造成90%的物理伤害\n施加1个随机减益", + "skill_info": "对指定敌军造成90%的物理伤害\r\n施加1个随机减益", "alarm_type": 0, "attack_type": 1, "hurt_formula": 90, @@ -2607,7 +2607,7 @@ "id": 190122, "imgId": "zhaoyun_huihe_bainiaochaofeng", "name": "百鸟朝凤2", - "skill_info": "对指定敌军造成105%的物理伤害\n施加1个随机减益", + "skill_info": "对指定敌军造成105%的物理伤害\r\n施加1个随机减益", "alarm_type": 0, "attack_type": 1, "hurt_formula": 105, @@ -2635,7 +2635,7 @@ "id": 200111, "imgId": "liubei_nuqi_zhaolieyiyong", "name": "昭烈义勇1", - "skill_info": "恢复范围内友军刘备40%攻击的生命\n使目标的增益状态持续回合数+1", + "skill_info": "恢复范围内友军刘备40%攻击的生命\r\n使目标的增益状态持续回合数+1", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -2663,7 +2663,7 @@ "id": 200112, "imgId": "liubei_nuqi_zhaolieyiyong", "name": "昭烈义勇2", - "skill_info": "恢复范围内友军刘备50%攻击的生命\n使目标的增益状态持续回合数+1", + "skill_info": "恢复范围内友军刘备50%攻击的生命\r\n使目标的增益状态持续回合数+1", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -2691,7 +2691,7 @@ "id": 200121, "imgId": "liubei_huihe_yantianjianliao", "name": "炎天剑疗1", - "skill_info": "恢复指定友军刘备64%攻击的生命\n若自身拥有3个以上增益效果,对目标施加随机增益状态", + "skill_info": "恢复指定友军刘备64%攻击的生命\r\n若自身拥有3个以上增益效果,对目标施加随机增益状态", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -2719,7 +2719,7 @@ "id": 200122, "imgId": "liubei_huihe_yantianjianliao", "name": "炎天剑疗2", - "skill_info": "恢复指定友军刘备80%攻击的生命\n若自身拥有3个以上增益效果,对目标施加随机增益状态", + "skill_info": "恢复指定友军刘备80%攻击的生命\r\n若自身拥有3个以上增益效果,对目标施加随机增益状态", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -2747,7 +2747,7 @@ "id": 210111, "imgId": "huangzhong_nuqi_yijianchuanxin", "name": "一箭穿心1", - "skill_info": "对指定敌军造成140%的物理伤害\n自身拥有至少2个增益状态时,施加随机控制状态", + "skill_info": "对指定敌军造成140%的物理伤害\r\n自身拥有至少2个增益状态时,施加随机控制状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -2775,7 +2775,7 @@ "id": 210112, "imgId": "huangzhong_nuqi_yijianchuanxin", "name": "一箭穿心2", - "skill_info": "对指定敌军造成170%的物理伤害\n自身拥有至少2个增益状态时,施加随机控制状态", + "skill_info": "对指定敌军造成170%的物理伤害\r\n自身拥有至少2个增益状态时,施加随机控制状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -2803,7 +2803,7 @@ "id": 210121, "imgId": "huangzhong_huihe_sherichuanyun", "name": "射日穿云1", - "skill_info": "对指定敌军造成120%的物理攻击\n每与目标距离1格,获得1个随机增益状态", + "skill_info": "对指定敌军造成120%的物理攻击\r\n每与目标距离1格,获得1个随机增益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -2831,7 +2831,7 @@ "id": 210122, "imgId": "huangzhong_huihe_sherichuanyun", "name": "射日穿云2", - "skill_info": "对指定敌军造成140%的物理攻击\n每与目标距离1格,获得1个随机增益状态", + "skill_info": "对指定敌军造成140%的物理攻击\r\n每与目标距离1格,获得1个随机增益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -2859,7 +2859,7 @@ "id": 220111, "imgId": "zhugeliang_nuqi_qimenbazhen", "name": "奇门八阵1", - "skill_info": "对指定敌军造成140%的策略伤害\n施加【封技】", + "skill_info": "对指定敌军造成140%的策略伤害\r\n施加【封技】", "alarm_type": 1, "attack_type": 2, "hurt_formula": 140, @@ -2887,7 +2887,7 @@ "id": 220112, "imgId": "zhugeliang_nuqi_qimenbazhen", "name": "奇门八阵2", - "skill_info": "对指定敌军造成170%的策略伤害\n施加【封技】", + "skill_info": "对指定敌军造成170%的策略伤害\r\n施加【封技】", "alarm_type": 1, "attack_type": 2, "hurt_formula": 170, @@ -2915,7 +2915,7 @@ "id": 220121, "imgId": "zhugeliang_huihe_fengqiyunyong", "name": "风起云涌1", - "skill_info": "对范围内的敌军造成95%的策略伤害\n对范围内友军施加随机增益状态\n该技能目标为地面", + "skill_info": "对范围内的敌军造成95%的策略伤害\r\n对范围内友军施加随机增益状态\r\n该技能目标为地面", "alarm_type": 0, "attack_type": 2, "hurt_formula": 90, @@ -2943,7 +2943,7 @@ "id": 220122, "imgId": "zhugeliang_huihe_fengqiyunyong", "name": "风起云涌2", - "skill_info": "对范围内的敌军造成105%的策略伤害\n对范围内友军施加随机增益状态\n该技能目标为地面", + "skill_info": "对范围内的敌军造成105%的策略伤害\r\n对范围内友军施加随机增益状态\r\n该技能目标为地面", "alarm_type": 0, "attack_type": 2, "hurt_formula": 105, @@ -2971,7 +2971,7 @@ "id": 240111, "imgId": "weiyan_nuqi_xuefengkuangci", "name": "血疯狂刺1", - "skill_info": "对指定敌军造成5次总计140%的物理伤害\n自身每有1个增益状态,追加1段伤害,最多3段", + "skill_info": "对指定敌军造成5次总计140%的物理伤害\r\n自身每有1个增益状态,追加1段伤害,最多3段", "alarm_type": 0, "attack_type": 1, "hurt_formula": 28, @@ -2999,7 +2999,7 @@ "id": 240112, "imgId": "weiyan_nuqi_xuefengkuangci", "name": "血疯狂刺2", - "skill_info": "对指定敌军造成5段170%的物理伤害\n自身每有1个增益状态,追加1段伤害,最多5段", + "skill_info": "对指定敌军造成5段170%的物理伤害\r\n自身每有1个增益状态,追加1段伤害,最多5段", "alarm_type": 0, "attack_type": 1, "hurt_formula": 34, @@ -3027,7 +3027,7 @@ "id": 240121, "imgId": "weiyan_huihe_yinxuejiaosha", "name": "饮血绞杀1", - "skill_info": "对指定敌军造成120%的物理伤害\n若自身没有增益状态,自身获得2个【随机增益(3回合)】", + "skill_info": "对指定敌军造成120%的物理伤害\r\n若自身没有增益状态,自身获得2个【随机增益(3回合)】", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -3055,7 +3055,7 @@ "id": 240122, "imgId": "weiyan_huihe_yinxuejiaosha", "name": "饮血绞杀2", - "skill_info": "对指定敌军造成140%的物理伤害\n若自身没有增益状态,自身获得2个【随机增益(3回合)】\n若自身有3个以上的增益状态,所有增益状态的持续回合+1", + "skill_info": "对指定敌军造成140%的物理伤害\r\n若自身没有增益状态,自身获得2个【随机增益(3回合)】\r\n若自身有3个以上的增益状态,所有增益状态的持续回合+1", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -3083,7 +3083,7 @@ "id": 250111, "imgId": "chendao_nuqi_dulongzuanci", "name": "毒龙钻刺1", - "skill_info": "对指定敌军造成105%的物理伤害\n对%d11%d敌军额外造成15%的物理伤害", + "skill_info": "对指定敌军造成105%的物理伤害\r\n对%d11%d敌军额外造成15%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 105, @@ -3111,7 +3111,7 @@ "id": 250112, "imgId": "chendao_nuqi_dulongzuanci", "name": "毒龙钻刺2", - "skill_info": "对指定敌军造成130%的物理伤害\n对%d11%d敌军额外造成30%的物理伤害", + "skill_info": "对指定敌军造成130%的物理伤害\r\n对%d11%d敌军额外造成30%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 130, @@ -3195,7 +3195,7 @@ "id": 260111, "imgId": "guanyinping_nuqi_longyuezhongzhan", "name": "龙月重斩1", - "skill_info": "对指定敌军造成140%的物理伤害\n自身获得1个随机增益", + "skill_info": "对指定敌军造成140%的物理伤害\r\n自身获得1个随机增益", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -3223,7 +3223,7 @@ "id": 260112, "imgId": "guanyinping_nuqi_longyuezhongzhan", "name": "龙月重斩2", - "skill_info": "对指定敌军造成170%的物理伤害\n自身获得1个随机增益", + "skill_info": "对指定敌军造成170%的物理伤害\r\n自身获得1个随机增益", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -3307,7 +3307,7 @@ "id": 270111, "imgId": "mayunlu_nuqi_xueshoutuxi", "name": "雪兽突袭1", - "skill_info": "对指定敌军造成140%的物理伤害\n目标每拥有1个减益状态,额外造成5%的物理伤害", + "skill_info": "对指定敌军造成140%的物理伤害\r\n目标每拥有1个减益状态,额外造成5%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -3335,7 +3335,7 @@ "id": 270112, "imgId": "mayunlu_nuqi_xueshoutuxi", "name": "雪兽突袭2", - "skill_info": "对指定敌军造成170%的物理伤害\n目标每拥有1个减益状态,额外造成10%的物理伤害", + "skill_info": "对指定敌军造成170%的物理伤害\r\n目标每拥有1个减益状态,额外造成10%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -3363,7 +3363,7 @@ "id": 270121, "imgId": "mayunlu_huihe_shuangyinglianci", "name": "霜影连刺1", - "skill_info": "对指定敌人造成4段总计120%的物理伤害\n每次攻击有25%的概率随机施加1个减益状态", + "skill_info": "对指定敌人造成4段总计120%的物理伤害\r\n每次攻击有25%的概率随机施加1个减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 30, @@ -3391,7 +3391,7 @@ "id": 270122, "imgId": "mayunlu_huihe_shuangyinglianci", "name": "霜影连刺2", - "skill_info": "对指定敌人造成4段总计140%的物理伤害\n每次攻击有50%的概率随机施加1个减益状态", + "skill_info": "对指定敌人造成4段总计140%的物理伤害\r\n每次攻击有50%的概率随机施加1个减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 35, @@ -3419,7 +3419,7 @@ "id": 280111, "imgId": "maliang_nuqi_zhefengdangyu", "name": "遮风挡雨1", - "skill_info": "恢复指定友军马良120%攻击的生命\n施加%d30%d", + "skill_info": "恢复指定友军马良120%攻击的生命\r\n施加%d30%d", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -3447,7 +3447,7 @@ "id": 280112, "imgId": "maliang_nuqi_zhefengdangyu", "name": "遮风挡雨2", - "skill_info": "恢复指定友军马良120%攻击的生命\n施加%d30%d", + "skill_info": "恢复指定友军马良120%攻击的生命\r\n施加%d30%d", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -3559,7 +3559,7 @@ "id": 300111, "imgId": "wangping_nuqi_bishajushe", "name": "必杀狙射1", - "skill_info": "对指定敌军造成140%的物理伤害\n攻击%d13%d敌军时,施加1个随机控制状态", + "skill_info": "对指定敌军造成140%的物理伤害\r\n攻击%d13%d敌军时,施加1个随机控制状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -3587,7 +3587,7 @@ "id": 300112, "imgId": "wangping_nuqi_bishajushe", "name": "必杀狙射2", - "skill_info": "对指定敌军造成170%的物理伤害\n攻击%d13%d敌军时,施加1个随机控制状态", + "skill_info": "对指定敌军造成170%的物理伤害\r\n攻击%d13%d敌军时,施加1个随机控制状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -3783,7 +3783,7 @@ "id": 320111, "imgId": "zhoutai_nuqi_jintangdunzhen", "name": "金汤盾阵1", - "skill_info": "自身获得%d2003%d\n对范围内有%d10%d的敌军施加%d1911%d", + "skill_info": "自身获得%d2003%d\r\n对范围内有%d10%d的敌军施加%d1911%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -3811,7 +3811,7 @@ "id": 320112, "imgId": "zhoutai_nuqi_jintangdunzhen", "name": "金汤盾阵2", - "skill_info": "自身获得%d2004%d\n对范围内有%d10%d的敌军施加%d1912%d", + "skill_info": "自身获得%d2004%d\r\n对范围内有%d10%d的敌军施加%d1912%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -3839,7 +3839,7 @@ "id": 320121, "imgId": "zhoutai_huihe_ronghuodunji", "name": "融火盾击1", - "skill_info": "对指定敌军造成120%的物理伤害\n施加%d10%d", + "skill_info": "对指定敌军造成120%的物理伤害\r\n施加%d10%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -3867,7 +3867,7 @@ "id": 320122, "imgId": "zhoutai_huihe_ronghuodunji", "name": "融火盾击2", - "skill_info": "对指定敌军造成140%的物理伤害\n施加%d10%d", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加%d10%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -3895,7 +3895,7 @@ "id": 330111, "imgId": "sunce_nuqi_fenjiangzhuhai", "name": "焚江煮海1", - "skill_info": "对其造成140%的物理伤害\n击杀敌军时,目标每有1层%d10%d,自身恢复1%生命值", + "skill_info": "对其造成140%的物理伤害\r\n击杀敌军时,目标每有1层%d10%d,自身恢复1%生命值", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -3923,7 +3923,7 @@ "id": 330112, "imgId": "sunce_nuqi_fenjiangzhuhai", "name": "焚江煮海2", - "skill_info": "对其造成170%的物理伤害\n击杀敌军时,目标每有1层%d10%d,自身恢复2%生命值", + "skill_info": "对其造成170%的物理伤害\r\n击杀敌军时,目标每有1层%d10%d,自身恢复2%生命值", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -3951,7 +3951,7 @@ "id": 330121, "imgId": "sunce_huihe_fenghuoyanlan", "name": "烽火炎岚1", - "skill_info": "对其造成120%的物理伤害\n施加1层%d10%d", + "skill_info": "对其造成120%的物理伤害\r\n施加1层%d10%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -3979,7 +3979,7 @@ "id": 330122, "imgId": "sunce_huihe_fenghuoyanlan", "name": "烽火炎岚2", - "skill_info": "对其造成140%的物理伤害\n施加1层%d10%d", + "skill_info": "对其造成140%的物理伤害\r\n施加1层%d10%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -4007,7 +4007,7 @@ "id": 340111, "imgId": "zhouyu_nuqi_fenjintianxia", "name": "焚尽天下1", - "skill_info": "对主目标造成105%的策略伤害\n目标有%d10%d状态时,额外造成15%的策略伤害", + "skill_info": "对主目标造成105%的策略伤害\r\n目标有%d10%d状态时,额外造成15%的策略伤害", "alarm_type": 0, "attack_type": 2, "hurt_formula": 105, @@ -4035,7 +4035,7 @@ "id": 340112, "imgId": "zhouyu_nuqi_fenjintianxia", "name": "焚尽天下2", - "skill_info": "对主目标造成130%的策略伤害\n目标有%d10%d状态时,额外造成30%的策略伤害", + "skill_info": "对主目标造成130%的策略伤害\r\n目标有%d10%d状态时,额外造成30%的策略伤害", "alarm_type": 0, "attack_type": 2, "hurt_formula": 130, @@ -4063,7 +4063,7 @@ "id": 340121, "imgId": "zhouyu_huihe_liaoyunyanfeng", "name": "燎云炎风1", - "skill_info": "对范围内敌军造成90%的策略伤害\n若目标有至少5层%d10%d,施加%d25%d", + "skill_info": "对范围内敌军造成90%的策略伤害\r\n若目标有至少5层%d10%d,施加%d25%d", "alarm_type": 0, "attack_type": 2, "hurt_formula": 90, @@ -4091,7 +4091,7 @@ "id": 340122, "imgId": "zhouyu_huihe_liaoyunyanfeng", "name": "燎云炎风2", - "skill_info": "对范围内敌军造成105%的策略伤害\n若目标有至少5层%d10%d,施加%d25%d", + "skill_info": "对范围内敌军造成105%的策略伤害\r\n若目标有至少5层%d10%d,施加%d25%d", "alarm_type": 0, "attack_type": 2, "hurt_formula": 105, @@ -4119,7 +4119,7 @@ "id": 350111, "imgId": "taishici_nuqi_shentingnuji", "name": "神亭怒戟1", - "skill_info": "对其造成140%的物理伤害\n使目标获得等同于%d3501111%d层数的%d10%d", + "skill_info": "对其造成140%的物理伤害\r\n使目标获得等同于%d3501111%d层数的%d10%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -4147,7 +4147,7 @@ "id": 350112, "imgId": "taishici_nuqi_shentingnuji", "name": "神亭怒戟2", - "skill_info": "对其造成170%的物理伤害\n使目标获得等同于%d3501111%d层数的%d10%d", + "skill_info": "对其造成170%的物理伤害\r\n使目标获得等同于%d3501111%d层数的%d10%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -4175,7 +4175,7 @@ "id": 350121, "imgId": "taishici_huihe_qingfengjiangang", "name": "青锋烈罡1", - "skill_info": "对其造成120%的物理伤害\n获得1层%d3501111%d", + "skill_info": "对其造成120%的物理伤害\r\n获得1层%d3501111%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -4203,7 +4203,7 @@ "id": 350122, "imgId": "taishici_huihe_qingfengjiangang", "name": "青锋烈罡2", - "skill_info": "对其造成140%的物理伤害\n获得2层%d3501111%d", + "skill_info": "对其造成140%的物理伤害\r\n获得2层%d3501111%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -4285,9 +4285,9 @@ }, { "id": 360121, - "imgId": "sunquan_huihe_chihonglueying", + "imgId": "sunquan_huihe_chihonglveying", "name": "赤虹掠影1", - "skill_info": "对指定敌军造成120%的物理伤害\n偷取一个随机护盾状态", + "skill_info": "对指定敌军造成120%的物理伤害\r\n偷取一个随机护盾状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -4313,9 +4313,9 @@ }, { "id": 360122, - "imgId": "sunquan_huihe_chihonglueying", + "imgId": "sunquan_huihe_chihonglveying", "name": "赤虹掠影2", - "skill_info": "对指定敌军造成140%的物理伤害\n偷取一个随机护盾状态", + "skill_info": "对指定敌军造成140%的物理伤害\r\n偷取一个随机护盾状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -4343,7 +4343,7 @@ "id": 370111, "imgId": "ganning_nuqi_fenjiangduanlang", "name": "分江断浪1", - "skill_info": "对指定敌军造成105%的物理伤害\n攻击远程职业时,额外造成10%的物理伤害", + "skill_info": "对指定敌军造成105%的物理伤害\r\n攻击远程职业时,额外造成10%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 105, @@ -4371,7 +4371,7 @@ "id": 370112, "imgId": "ganning_nuqi_fenjiangduanlang", "name": "分江断浪2", - "skill_info": "对指定敌军造成130%的物理伤害\n攻击远程职业时,额外造成15%的物理伤害", + "skill_info": "对指定敌军造成130%的物理伤害\r\n攻击远程职业时,额外造成15%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 130, @@ -4397,9 +4397,9 @@ }, { "id": 370121, - "imgId": "ganning_huihe_ranqiangzhuolue", + "imgId": "ganning_huihe_ranqiangzhuolve", "name": "燃枪灼掠1", - "skill_info": "并对其造成90%的物理伤害\n施加1层%d10%d", + "skill_info": "并对其造成90%的物理伤害\r\n施加1层%d10%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 90, @@ -4425,9 +4425,9 @@ }, { "id": 370122, - "imgId": "ganning_huihe_ranqiangzhuolue", + "imgId": "ganning_huihe_ranqiangzhuolve", "name": "燃枪灼掠2", - "skill_info": "并对其造成105%的物理伤害\n施加1层%d10%d", + "skill_info": "并对其造成105%的物理伤害\r\n施加1层%d10%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 105, @@ -4461,7 +4461,7 @@ "hurt_formula": 140, "hurt_attack_area": 9012, "hurt_strike_area": 1, - "effect": "3801111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -4489,7 +4489,7 @@ "hurt_formula": 170, "hurt_attack_area": 9012, "hurt_strike_area": 1, - "effect": "3801121&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -4517,7 +4517,7 @@ "hurt_formula": 120, "hurt_attack_area": 9012, "hurt_strike_area": 1, - "effect": "3801211&", + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, @@ -4545,7 +4545,7 @@ "hurt_formula": 140, "hurt_attack_area": 9012, "hurt_strike_area": 1, - "effect": "3801221&", + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, @@ -4567,7 +4567,7 @@ "id": 400111, "imgId": "xiaoqiao_nuqi_huawushunshan", "name": "花舞瞬闪1", - "skill_info": "恢复目标小乔攻击120%的生命\n使指定友军转移到自身1格范围内的指定位置", + "skill_info": "恢复目标小乔攻击120%的生命\r\n使指定友军转移到自身1格范围内的指定位置", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -4595,7 +4595,7 @@ "id": 400112, "imgId": "xiaoqiao_nuqi_huawushunshan", "name": "花舞瞬闪1", - "skill_info": "恢复目标小乔攻击150%的生命\n使指定友军转移到自身1格范围内的指定位置", + "skill_info": "恢复目标小乔攻击150%的生命\r\n使指定友军转移到自身1格范围内的指定位置", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -4679,7 +4679,7 @@ "id": 410111, "imgId": "daqiao_nuqi_luoyingroubian", "name": "落英柔鞭1", - "skill_info": "对指定敌军造成140%的策略伤害\n驱散1个随机护盾状态", + "skill_info": "对指定敌军造成140%的策略伤害\r\n驱散1个随机护盾状态", "alarm_type": 0, "attack_type": 2, "hurt_formula": 140, @@ -4707,7 +4707,7 @@ "id": 410112, "imgId": "daqiao_nuqi_luoyingroubian", "name": "落英柔鞭2", - "skill_info": "对指定敌军造成170%的策略伤害\n驱散1个随机护盾状态", + "skill_info": "对指定敌军造成170%的策略伤害\r\n驱散1个随机护盾状态", "alarm_type": 0, "attack_type": 2, "hurt_formula": 170, @@ -4735,7 +4735,7 @@ "id": 410121, "imgId": "daqiao_huihe_luanhuabianying", "name": "乱花鞭影1", - "skill_info": "对范围内敌军造成90%的策略伤害\n驱散1个随机增益状态", + "skill_info": "对范围内敌军造成90%的策略伤害\r\n驱散1个随机增益状态", "alarm_type": 0, "attack_type": 2, "hurt_formula": 90, @@ -4763,7 +4763,7 @@ "id": 410122, "imgId": "daqiao_huihe_luanhuabianying", "name": "乱花鞭影2", - "skill_info": "对范围内敌军造成105%的策略伤害\n驱散1个随机增益状态", + "skill_info": "对范围内敌军造成105%的策略伤害\r\n驱散1个随机增益状态", "alarm_type": 0, "attack_type": 2, "hurt_formula": 105, @@ -4791,7 +4791,7 @@ "id": 440111, "imgId": "lvbu_nuqi_fangtianluanwu", "name": "方天乱舞1", - "skill_info": "对范围内敌军造成5次一共105%的物理伤害\n若本技能击杀敌军,恢复自身生命值的10%", + "skill_info": "对范围内敌军造成5次一共105%的物理伤害\r\n若本技能击杀敌军,恢复自身生命值的10%", "alarm_type": 0, "attack_type": 1, "hurt_formula": 21, @@ -4819,7 +4819,7 @@ "id": 440112, "imgId": "lvbu_nuqi_fangtianluanwu", "name": "方天乱舞2", - "skill_info": "对范围内敌军造成5次一共130%的物理伤害\n若本技能击杀敌军,恢复自身生命值的10%", + "skill_info": "对范围内敌军造成5次一共130%的物理伤害\r\n若本技能击杀敌军,恢复自身生命值的10%", "alarm_type": 0, "attack_type": 1, "hurt_formula": 26, @@ -4847,7 +4847,7 @@ "id": 440121, "imgId": "lvbu_huihe_wenhousheji", "name": "温侯射戟1", - "skill_info": "对范围内敌军造成90%的物理伤害\n若目标有控制状态,则额外造成15%的物理伤害", + "skill_info": "对范围内敌军造成90%的物理伤害\r\n若目标有控制状态,则额外造成15%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 90, @@ -4875,7 +4875,7 @@ "id": 440122, "imgId": "lvbu_huihe_wenhousheji", "name": "温侯射戟2", - "skill_info": "对范围内敌军造成105%的物理伤害\n若目标有控制状态,则额外造成30%的物理伤害", + "skill_info": "对范围内敌军造成105%的物理伤害\r\n若目标有控制状态,则额外造成30%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 105, @@ -4903,7 +4903,7 @@ "id": 450111, "imgId": "zhangren_nuqi_huofengmingdi", "name": "火凤鸣镝1", - "skill_info": "对指定敌军造成140%的物理伤害\n获得250点怒气", + "skill_info": "对指定敌军造成140%的物理伤害\r\n获得250点怒气", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -4931,7 +4931,7 @@ "id": 450112, "imgId": "zhangren_nuqi_huofengmingdi", "name": "火凤鸣镝2", - "skill_info": "对指定敌军造成170%的物理伤害\n获得500点怒气", + "skill_info": "对指定敌军造成170%的物理伤害\r\n获得500点怒气", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -4959,7 +4959,7 @@ "id": 450113, "imgId": "zhangren_nuqi_binghuangmingdi", "name": "冰凰鸣镝1", - "skill_info": "对指定敌军造成140%的物理伤害\n本次攻击必中", + "skill_info": "对指定敌军造成140%的物理伤害\r\n本次攻击必中", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -4987,7 +4987,7 @@ "id": 450114, "imgId": "zhangren_nuqi_binghuangmingdi", "name": "冰凰鸣镝2", - "skill_info": "对指定敌军造成170%的物理伤害\n本次攻击必中", + "skill_info": "对指定敌军造成170%的物理伤害\r\n本次攻击必中", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -5015,7 +5015,7 @@ "id": 450115, "imgId": "zhangren_nuqi_leiniaomingdi", "name": "雷鸟鸣镝1", - "skill_info": "对指定敌军造成140%的物理伤害\n本次攻击必定暴击", + "skill_info": "对指定敌军造成140%的物理伤害\r\n本次攻击必定暴击", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -5043,7 +5043,7 @@ "id": 450116, "imgId": "zhangren_nuqi_leiniaomingdi", "name": "雷鸟鸣镝2", - "skill_info": "对指定敌军造成170%的物理伤害\n本次攻击必定暴击", + "skill_info": "对指定敌军造成170%的物理伤害\r\n本次攻击必定暴击", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -5071,7 +5071,7 @@ "id": 450121, "imgId": "zhangren_huihe_feiyulingsha", "name": "火羽翎杀1", - "skill_info": "对指定敌军造成120%的物理伤害\n施加%d10%d", + "skill_info": "对指定敌军造成120%的物理伤害\r\n施加%d10%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -5099,7 +5099,7 @@ "id": 450122, "imgId": "zhangren_huihe_feiyulingsha", "name": "火羽翎杀2", - "skill_info": "对指定敌军造成140%的物理伤害\n施加%d10%d", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加%d10%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -5127,7 +5127,7 @@ "id": 450123, "imgId": "zhangren_huihe_feiyulingsha", "name": "寒羽翎杀1", - "skill_info": "对指定敌军造成120%的物理伤害\n施加%d25%d", + "skill_info": "对指定敌军造成120%的物理伤害\r\n施加%d25%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -5155,7 +5155,7 @@ "id": 450124, "imgId": "zhangren_huihe_feiyulingsha", "name": "寒羽翎杀2", - "skill_info": "对指定敌军造成140%的物理伤害\n施加%d25%d", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加%d25%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -5183,7 +5183,7 @@ "id": 450125, "imgId": "zhangren_huihe_feiyulingsha", "name": "雷羽翎杀1", - "skill_info": "对指定敌军造成120%的物理伤害\n施加%d21%d", + "skill_info": "对指定敌军造成120%的物理伤害\r\n施加%d21%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -5211,7 +5211,7 @@ "id": 450126, "imgId": "zhangren_huihe_feiyulingsha", "name": "雷羽翎杀2", - "skill_info": "对指定敌军造成140%的物理伤害\n施加%d21%d", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加%d21%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -5239,7 +5239,7 @@ "id": 460111, "imgId": "huatuo_nuqi_jishixuanhu", "name": "济世悬壶1", - "skill_info": "恢复范围内友军自身32%攻击的生命\n清除1层伤害类状态", + "skill_info": "恢复范围内友军自身32%攻击的生命\r\n清除1层伤害类状态", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -5267,7 +5267,7 @@ "id": 460112, "imgId": "huatuo_nuqi_jishixuanhu", "name": "济世悬壶2", - "skill_info": "恢复范围内友军自身40%攻击的生命\n清除2层伤害类状态", + "skill_info": "恢复范围内友军自身40%攻击的生命\r\n清除2层伤害类状态", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -5295,7 +5295,7 @@ "id": 460121, "imgId": "huatuo_huihe_xieyeyunxiang", "name": "薤叶芸香1", - "skill_info": "恢复主目标华佗70%攻击的生命\n清除1个伤害类状态", + "skill_info": "恢复主目标华佗70%攻击的生命\r\n清除1个伤害类状态", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -5323,7 +5323,7 @@ "id": 460122, "imgId": "huatuo_huihe_xieyeyunxiang", "name": "薤叶芸香2", - "skill_info": "恢复主目标华佗90%攻击的生命\n清除1个伤害类状态", + "skill_info": "恢复主目标华佗90%攻击的生命\r\n清除1个伤害类状态", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -5407,7 +5407,7 @@ "id": 470121, "imgId": "zhangjiao_huihe_nuleiwanjun", "name": "怒雷万钧1", - "skill_info": "对范围内敌军造成90%的策略伤害\n窃取目标100点怒气", + "skill_info": "对范围内敌军造成90%的策略伤害\r\n窃取目标100点怒气", "alarm_type": 0, "attack_type": 2, "hurt_formula": 90, @@ -5435,7 +5435,7 @@ "id": 470122, "imgId": "zhangjiao_huihe_nuleiwanjun", "name": "怒雷万钧2", - "skill_info": "对范围内敌军造成105%的策略伤害\n窃取目标200点怒气", + "skill_info": "对范围内敌军造成105%的策略伤害\r\n窃取目标200点怒气", "alarm_type": 0, "attack_type": 2, "hurt_formula": 105, @@ -5519,7 +5519,7 @@ "id": 490121, "imgId": "gaoshun_huihe_xunxizhanluan", "name": "迅析斩乱1", - "skill_info": "对指定敌军造成120%的物理伤害\n施加%d25%d", + "skill_info": "对指定敌军造成120%的物理伤害\r\n施加%d25%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -5547,7 +5547,7 @@ "id": 490122, "imgId": "gaoshun_huihe_xunxizhanluan", "name": "迅析斩乱2", - "skill_info": "对指定敌军造成140%的物理伤害\n施加%d25%d", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加%d25%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -5575,7 +5575,7 @@ "id": 500111, "imgId": "jvyi_nuqi_xiandengnushe", "name": "先登怒射1", - "skill_info": "对指定敌军造成140%的物理伤害\n施加随机控制状态", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加随机控制状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -5603,7 +5603,7 @@ "id": 500112, "imgId": "jvyi_nuqi_xiandengnushe", "name": "先登怒射2", - "skill_info": "对指定敌军造成170%的物理伤害\n施加随机控制状态", + "skill_info": "对指定敌军造成170%的物理伤害\r\n施加随机控制状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -5687,7 +5687,7 @@ "id": 510111, "imgId": "liru_nuqi_yidugongdu", "name": "以毒攻毒1", - "skill_info": "恢复范围内友军自身攻击40%的生命值\n施加%d5101111%d", + "skill_info": "恢复范围内友军自身攻击40%的生命值\r\n施加%d5101111%d", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -5715,7 +5715,7 @@ "id": 510112, "imgId": "liru_nuqi_yidugongdu", "name": "以毒攻毒2", - "skill_info": "恢复范围内友军自身攻击50%的生命值\n施加%d5101111%d", + "skill_info": "恢复范围内友军自身攻击50%的生命值\r\n施加%d5101111%d", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -5911,7 +5911,7 @@ "id": 530111, "imgId": "xiahouqingyi_nuqi_mingguiduannian", "name": "明鬼断念1", - "skill_info": "对指定敌军造成3次累计140%的物理伤害\n35%的概率施加1个随机减益状态", + "skill_info": "对指定敌军造成3次累计140%的物理伤害\r\n35%的概率施加1个随机减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 50, @@ -5939,7 +5939,7 @@ "id": 530112, "imgId": "xiahouqingyi_nuqi_mingguiduannian", "name": "明鬼断念2", - "skill_info": "对指定敌军造成3次累计170%的物理伤害\n70%的概率施加1个随机减益状态", + "skill_info": "对指定敌军造成3次累计170%的物理伤害\r\n70%的概率施加1个随机减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 56, @@ -6247,7 +6247,7 @@ "id": 560111, "imgId": "diaochan_nuqi_meiyingnichang", "name": "媚影霓裳1", - "skill_info": "对指定敌军造成140%的物理伤害\n施加随机减益状态", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加随机减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -6275,7 +6275,7 @@ "id": 560112, "imgId": "diaochan_nuqi_meiyingnichang", "name": "媚影霓裳2", - "skill_info": "对指定敌军造成170%的物理伤害\n施加随机减益状态\n若目标拥有任意减益状态,施加随机控制状态", + "skill_info": "对指定敌军造成170%的物理伤害\r\n施加随机减益状态\r\n若目标拥有任意减益状态,施加随机控制状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -6303,7 +6303,7 @@ "id": 560121, "imgId": "diaochan_huihe_xuanlanwuta", "name": "绚烂舞踏1", - "skill_info": "对指定敌军造成120%的物理伤害\n施加随机减益状态", + "skill_info": "对指定敌军造成120%的物理伤害\r\n施加随机减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -6331,7 +6331,7 @@ "id": 560122, "imgId": "diaochan_huihe_xuanlanwuta", "name": "绚烂舞踏2", - "skill_info": "对指定敌军造成140%的物理伤害\n施加随机减益状态", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加随机减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -6415,7 +6415,7 @@ "id": 570121, "imgId": "wangyue_huihe_lingjianshipo", "name": "凌剑式·破", - "skill_info": "对指定敌军造成120%的物理伤害\n移动到目标身后", + "skill_info": "对指定敌军造成120%的物理伤害\r\n移动到目标身后", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -6443,7 +6443,7 @@ "id": 570122, "imgId": "wangyue_huihe_lingjianshipo", "name": "凌剑式·破", - "skill_info": "对指定敌军造成140%的物理伤害\n移动到目标身后", + "skill_info": "对指定敌军造成140%的物理伤害\r\n移动到目标身后", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -6919,7 +6919,7 @@ "id": 640111, "imgId": "huanggai_nuqi_bianchuisifang", "name": "鞭捶四方1", - "skill_info": "对指定敌军造成140%的物理伤害\n若目标有%d10%d,额外造成15%的物理伤害", + "skill_info": "对指定敌军造成140%的物理伤害\r\n若目标有%d10%d,额外造成15%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -6947,7 +6947,7 @@ "id": 640112, "imgId": "huanggai_nuqi_bianchuisifang", "name": "鞭捶四方2", - "skill_info": "对指定敌军造成170%的物理伤害\n若目标有%d10%d,额外造成30%的物理伤害", + "skill_info": "对指定敌军造成170%的物理伤害\r\n若目标有%d10%d,额外造成30%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -7031,10 +7031,10 @@ "id": 10110111, "imgId": "bubing_nuqi_lipi", "name": "力劈1", - "skill_info": "对指定敌军造成200%的物理伤害", + "skill_info": "对指定敌军造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 200, + "hurt_formula": 500, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", @@ -7059,10 +7059,10 @@ "id": 10120111, "imgId": "qiangbing_nuqi_nuci", "name": "怒刺1", - "skill_info": "对范围内敌军造成150%的物理伤害", + "skill_info": "对范围内敌军造成200%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 200, "hurt_attack_area": 2004, "hurt_strike_area": 5002, "effect": "&", @@ -7087,10 +7087,10 @@ "id": 10130111, "imgId": "qibing_nuqi_tuci", "name": "突刺1", - "skill_info": "对指定敌军造成200%的物理伤害", + "skill_info": "对指定敌军造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 200, + "hurt_formula": 500, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", @@ -7115,10 +7115,10 @@ "id": 10140111, "imgId": "gongbing_nuqi_feishe", "name": "飞射1", - "skill_info": "对指定敌军造成200%的物理伤害", + "skill_info": "对指定敌军造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 200, + "hurt_formula": 500, "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "&", @@ -7143,10 +7143,10 @@ "id": 10150111, "imgId": "youxia_nuqi_zhongquan", "name": "重拳1", - "skill_info": "对指定敌军造成200%的物理伤害", + "skill_info": "对指定敌军造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 200, + "hurt_formula": 500, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", @@ -7171,10 +7171,10 @@ "id": 10160111, "imgId": "ceshi_nuqi_xingji", "name": "星击1", - "skill_info": "对指定敌军造成200%的物理伤害", + "skill_info": "对指定敌军造成500%的物理伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 200, + "hurt_formula": 500, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "&", @@ -7199,7 +7199,7 @@ "id": 10170111, "imgId": "yisheng_nuqi_chunhui", "name": "春晖1", - "skill_info": "对指定友军造成110%攻击的治疗", + "skill_info": "对指定友军造成200%攻击的治疗", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -7210,7 +7210,7 @@ "cd": 0, "object": 1, "friendly_attack_type": 3, - "gain_formula": 110, + "gain_formula": 200, "friendlyEffect": "&", "skill_class": 1, "actionName": "attack", @@ -7255,7 +7255,7 @@ "id": 11160111, "imgId": "yinzhu_yinqizhuanhua", "name": "阴气催化", - "skill_info": "催动所有阴兵活动,并恢复伤势", + "skill_info": "利用阴气催动阴兵,恢复场上所有阴兵50%的生命值", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -7283,7 +7283,7 @@ "id": 11310111, "imgId": "aliya_nuqi_qianlibingfeng", "name": "千里冰封", - "skill_info": "借用白狼神的力量,召唤暴风寒霜覆盖整片战场。对全图范围内的敌人造成20%的伤害,并附加三层寒霜。", + "skill_info": "借用白狼神的力量,召唤暴风寒霜覆盖整片战场\r\n对所有敌军造成20%最大生命值的真实伤害\r\n施加3层%d61101%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 70, @@ -7311,7 +7311,7 @@ "id": 11310121, "imgId": "aliya_huihe_zhaohuanshuanglang", "name": "召唤霜狼", - "skill_info": "运用白狼神之力,将空气中的冰霜塑性凝聚成两只冰霜白狼。在自身远处生成两只冰霜白狼。", + "skill_info": "运用白狼神之力,将空气中的冰霜塑性凝聚成两只冰霜白狼", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -7339,7 +7339,7 @@ "id": 11310131, "imgId": "aliya_nuqi_qianlibingfeng", "name": "千里冰封", - "skill_info": "借用白狼神的力量,召唤暴风寒霜覆盖整片战场。对全图范围内的敌人造成20%的伤害,并附加三层寒霜。", + "skill_info": "借用白狼神的力量,召唤暴风寒霜覆盖整片战场\r\n对所有敌军造成20%最大生命值的真实伤害\r\n施加3层%d61101%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 70, @@ -7423,10 +7423,10 @@ "id": 11360111, "imgId": "qiuliju_nuqi_xuelangbengzhan", "name": "雪狼崩斩", - "skill_info": "对面前的敌人产生巨量的伤害,并附加两层寒霜。", + "skill_info": "对范围内敌军造成300%的物理伤害\r\n施加两层%d61101%d", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 220, + "hurt_formula": 500, "hurt_attack_area": 1008, "hurt_strike_area": 4003, "effect": "61102&", @@ -7451,10 +7451,10 @@ "id": 11360121, "imgId": "qiuliju_huihe_tanlangliansha", "name": "贪狼连杀", - "skill_info": "对面前敌人产生120%的伤害。", + "skill_info": "对指定敌军造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 180, + "hurt_formula": 200, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", @@ -7479,7 +7479,7 @@ "id": 11410001, "imgId": "weixiuchengqiang_skill1", "name": "维修城墙", - "skill_info": "维修城墙,撤离战场", + "skill_info": "修理城墙相当于自身攻击100%的损伤", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -7507,7 +7507,7 @@ "id": 15590001, "imgId": "xiahouyuan512_skill1", "name": "万箭齐发", - "skill_info": "对全场随机八个位置释放箭雨攻击,造成受击者50%最大生命值的真实伤害", + "skill_info": "对场上随机8个格子施加%d155900001%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -7535,10 +7535,10 @@ "id": 16010111, "imgId": "dongzhuoboss_skill1", "name": "阴阳星陨", - "skill_info": "对所有敌军造成6次15%的策略伤害;造成伤害时,有概率在目标身边召唤【阳气碎片】和【阴气碎片】", + "skill_info": "对所有敌军造成6次20%的策略伤害\r\n有70%概率在攻击时召唤 阳气碎片 和 阴气碎片", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 15, + "hurt_formula": 20, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "160101111&", @@ -7563,7 +7563,7 @@ "id": 16010121, "imgId": "dongzhuoboss_skill2_1", "name": "怖食唾酸", - "skill_info": "对指定范围的格子施加【胃液(4回合)】\n\n【胃液】:回合开始时,对武将施加【缠足1(3回合)】\n【缠足1】:移动力-1", + "skill_info": "对指定范围的格子施加%d160101211%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -7591,7 +7591,7 @@ "id": 16010131, "imgId": "dongzhuoboss_skill2_1", "name": "怖食唾酸", - "skill_info": "对指定范围的格子施加【胃液(4回合)】\n\n【胃液】:回合开始时,对武将施加【缠足1(3回合)】\n【缠足1】:移动力-1", + "skill_info": "对指定范围的格子施加%d160101311%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -7619,10 +7619,10 @@ "id": 16010141, "imgId": "dongzhuoboss_skill2_2", "name": "邪舌舔弑", - "skill_info": "吞食酸液范围内的所有目标\n吞食阴气碎片和敌方武将时,恢复自身5%的生命值\n吞食阳气碎片时,损失自身5%的生命值", + "skill_info": "吞食酸液范围内的所有目标\r\n吞食阴气碎片和敌方武将时,自身获得%d160101413%d\r\n吞食阳气碎片时,自身获得%d160101414%d", "alarm_type": 0, - "attack_type": 7, - "hurt_formula": 100, + "attack_type": 0, + "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 12116, "effect": "160101411&", @@ -7647,10 +7647,10 @@ "id": 16010151, "imgId": "dongzhuoboss_skill2_2", "name": "邪舌舔弑", - "skill_info": "吞食酸液范围内的所有目标\n吞食阴气碎片和敌方武将时,恢复自身5%的生命值\n吞食阳气碎片时,损失自身5%的生命值", + "skill_info": "吞食酸液范围内的所有目标\r\n吞食阴气碎片和敌方武将时,自身获得%d160101413%d\r\n吞食阳气碎片时,自身获得%d160101414%d", "alarm_type": 0, - "attack_type": 7, - "hurt_formula": 100, + "attack_type": 0, + "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 12216, "effect": "160101411&", @@ -7675,7 +7675,7 @@ "id": 16010161, "imgId": "dongzhuoboss_skill3_1", "name": "盘中餐", - "skill_info": "对随机敌军施加【盘中餐(3回合)】\n\n【盘中餐】:被【潜渊噬天】视为目标", + "skill_info": "对随机敌军施加%d160101611%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -7703,7 +7703,7 @@ "id": 16010171, "imgId": "dongzhuoboss_skill3_2", "name": "潜渊噬天", - "skill_info": "对敌军造成500%的物理伤害,该伤害可被分摊,且伤害不分敌我", + "skill_info": "对拥有%d160101611%d的敌军为中心的范围造成1500%的可分摊承受的物理伤害\r\n该技能伤害不分敌我", "alarm_type": 0, "attack_type": 1, "hurt_formula": 500, @@ -7730,11 +7730,11 @@ { "id": 20110111, "imgId": "nulangwang_skill1_liezhuahengsao", - "name": "烈爪横扫I", - "skill_info": "对指定敌军造成220%的物理伤害", + "name": "烈爪横扫1", + "skill_info": "对指定敌军造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 110, + "hurt_formula": 500, "hurt_attack_area": 2004, "hurt_strike_area": 4003, "effect": "&", @@ -7759,10 +7759,10 @@ "id": 20110121, "imgId": "nulangwang_skill2_beifengsaowei", "name": "北风扫尾", - "skill_info": "对范围内敌军造成50%的物理伤害", + "skill_info": "对范围内敌军造成150%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 50, + "hurt_formula": 150, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", @@ -7786,8 +7786,8 @@ { "id": 20110131, "imgId": "nulangwang_skill3_zhaohuanlangqun", - "name": "呼唤狼群I", - "skill_info": "呼唤2只小狼I助战", + "name": "呼唤狼群1", + "skill_info": "呼唤2只小狼助战", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -7814,11 +7814,11 @@ { "id": 20120111, "imgId": "nulang_nuqi_siyao", - "name": "撕咬I", - "skill_info": "对指定敌军造成150%的物理伤害,", + "name": "撕咬1", + "skill_info": "对指定敌军造成300%的物理伤害,", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 300, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", @@ -7842,11 +7842,11 @@ { "id": 20130111, "imgId": "nulangwang_skill1_liezhuahengsao", - "name": "烈爪横扫II", - "skill_info": "对指定敌军造成220%的物理伤害,随后施加【裂伤(3回合)】\n\n【裂伤】:行动结束时,造成狼神5%攻击的真实伤害", + "name": "烈爪横扫2", + "skill_info": "对指定敌军造成300%的物理伤害\r\n施加%d201101111%d", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 110, + "hurt_formula": 300, "hurt_attack_area": 2004, "hurt_strike_area": 4003, "effect": "201101111&", @@ -7870,8 +7870,8 @@ { "id": 20130131, "imgId": "nulangwang_skill3_zhaohuanlangqun", - "name": "呼唤狼群II", - "skill_info": "呼唤2只小狼II助战", + "name": "呼唤狼群2", + "skill_info": "呼唤2只小狼助战", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -7898,11 +7898,11 @@ { "id": 20140111, "imgId": "nulang_nuqi_siyao", - "name": "撕咬II", - "skill_info": "对指定敌军造成150%的物理伤害,随后施加【多病2(3回合)】\n\n【多病2】:受治疗加成-10%", + "name": "撕咬2", + "skill_info": "对指定敌军造成300%的物理伤害\r\n施加%d2512%d", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 300, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "201401111&", @@ -7926,8 +7926,8 @@ { "id": 20150131, "imgId": "nulangwang_skill3_zhaohuanlangqun", - "name": "呼唤狼群III", - "skill_info": "呼唤2只小狼III助战", + "name": "呼唤狼群3", + "skill_info": "呼唤2只小狼助战", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -7955,10 +7955,10 @@ "id": 20210111, "imgId": "mohualvbu_skill3_mohunbaofa", "name": "魔魂爆发", - "skill_info": "对范围内敌军造成60%的物理伤害", + "skill_info": "对范围内敌军造成150%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 30, + "hurt_formula": 150, "hurt_attack_area": 1, "hurt_strike_area": 1024, "effect": "&", @@ -7982,11 +7982,11 @@ { "id": 20210121, "imgId": "mohualvbu_skill2_jimiemozhan", - "name": "寂灭魔斩I", - "skill_info": "对指定敌军造成150%的物理伤害并击退2格", + "name": "寂灭魔斩1", + "skill_info": "对指定敌军造成500%的物理伤害并击退2格", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 500, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "202101212&", @@ -8011,7 +8011,7 @@ "id": 20210131, "imgId": "mohualvbu_skill1_wushuangmojiang", "name": "无双魔将", - "skill_info": "使所有友军获得%d202%d\n\n【锋锐2】攻击+10%", + "skill_info": "使所有友军获得%d1902%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -8039,10 +8039,10 @@ "id": 20240121, "imgId": "mohualvbu_skill2_jimiemozhan", "name": "寂灭魔斩II", - "skill_info": "对指定敌军造成150%的物理伤害并击退2格;施加状态【重伤(3回合)】\n\n【重伤】:不可行动,失去对周边格子的控制", + "skill_info": "对指定敌军造成500%的物理伤害\r\n击退2格\r\n施加状态%d202101211%d", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 500, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "202401211&", @@ -8067,10 +8067,10 @@ "id": 20310111, "imgId": "mohuadianwei_skill1_juyatianji", "name": "巨牙天突", - "skill_info": "对指定敌军造成150%的物理伤害,若攻击方向3*3范围内有其他敌军,则对其造成20%的物理伤害", + "skill_info": "对指定敌军造成300%的物理伤害\r\n若攻击方向3*3范围内有其他敌军,则对其造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 300, "hurt_attack_area": 2004, "hurt_strike_area": 8009, "effect": "203101111&", @@ -8095,7 +8095,7 @@ "id": 20310121, "imgId": "mohuadianwei_skill2_geiwohuilai", "name": "给我回来I", - "skill_info": "对距离最远的目标释放,造成150%的物理伤害", + "skill_info": "对距离最远的目标释放\r\n造成300%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, @@ -8123,10 +8123,10 @@ "id": 20310131, "imgId": "mohuadianwei_skill3_elaixuanfeng", "name": "恶来旋风", - "skill_info": "对范围内敌军造成50%的物理伤害", + "skill_info": "对范围内敌军造成200%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 50, + "hurt_formula": 200, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", @@ -8151,10 +8151,10 @@ "id": 20330121, "imgId": "mohuadianwei_skill2_geiwohuilai", "name": "给我回来II", - "skill_info": "对距离最远的目标释放,将其拉向自身方向;造成150%的物理伤害", + "skill_info": "对距离最远的目标释放\r\n将目标拉向自身方向\r\n造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 500, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "203301211&", @@ -8179,10 +8179,10 @@ "id": 20320111, "imgId": "caoyingqibing_nuqi_chonghunvci", "name": "猛虎怒劈I", - "skill_info": "对距离最远的目标施放;对其造成150%的物理伤害,移动到目标最近的格子", + "skill_info": "对距离最远的目标施放\r\n对其造成300%的物理伤害\r\n移动到目标最近的格子", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 300, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "203101212&", @@ -8207,10 +8207,10 @@ "id": 20340111, "imgId": "caoyingqibing_nuqi_chonghunvci", "name": "猛虎怒劈II", - "skill_info": "对距离最远的目标施放;对其造成150%的物理伤害,每距离1格,物理增伤+3%;移动到目标最近的格子", + "skill_info": "对距离最远的目标施放\r\n对其造成300%的物理伤害\r\n每距离1格,物攻强度+3\r\n移动到目标最近的格子", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 300, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "203401111&", @@ -8235,10 +8235,10 @@ "id": 20410111, "imgId": "gongsunzan_zhoujinneg_chuanyuntiexing", "name": "穿云铁星I", - "skill_info": "对指定敌军造成140%的物理伤害,若攻击方向2格内有敌军,则对其造成40%的物理伤害", + "skill_info": "对指定敌军造成300%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 140, + "hurt_formula": 300, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "&", @@ -8263,10 +8263,10 @@ "id": 20410121, "imgId": "gongsunzan_zhoujinneg_longshuopoyun", "name": "龙槊破云", - "skill_info": "对指定目标释放,造成220%的物理伤害", + "skill_info": "对指定敌军造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 170, + "hurt_formula": 500, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", @@ -8291,10 +8291,10 @@ "id": 20410131, "imgId": "gongsunzan_zhoujineng_bafangtawei", "name": "八方踏威", - "skill_info": "对范围内敌军造成60%的物理伤害", + "skill_info": "对范围内敌军造成200%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 60, + "hurt_formula": 200, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", @@ -8319,10 +8319,10 @@ "id": 20420111, "imgId": "baimayicong_nuqiji_polulongshan", "name": "破虏龙闪", - "skill_info": "对指定目标造成220%的物理伤害", + "skill_info": "对指定目标造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 220, + "hurt_formula": 500, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", @@ -8347,10 +8347,10 @@ "id": 20430111, "imgId": "gongsunzan_zhoujinneg_chuanyuntiexing", "name": "穿云铁星II", - "skill_info": "对指定敌军造成140%的物理伤害,若攻击方向2格内有敌军,则对其造成40%的物理伤害,随后施加【裂伤(3回合)】\n\n【裂伤】:行动结束时,造成狼神5%攻击的真实伤害", + "skill_info": "对指定敌军造成300%的物理伤害\r\n随后施加%d201101111%d", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 140, + "hurt_formula": 300, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "201101111&", @@ -8375,7 +8375,7 @@ "id": 20510111, "imgId": "guojia_zhoujineng_jinnangmiaoji_1", "name": "锦囊妙计", - "skill_info": "在地图上的随机格子刷新3个【伤害锦囊】\n\n【伤害锦囊】:玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害", + "skill_info": "在地图上的随机格子刷新3个%d205101112%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -8403,7 +8403,7 @@ "id": 20510112, "imgId": "guojia_zhoujineng_jinnangmiaoji_3", "name": "锦囊妙计", - "skill_info": "在地图上的随机格子刷新3个【治疗锦囊】\n\n【治疗锦囊】:我方武将行动结束时,恢复150%攻击的生命值", + "skill_info": "在地图上的随机格子刷新3个%d205101113%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -8431,7 +8431,7 @@ "id": 20510113, "imgId": "guojia_zhoujineng_jinnangmiaoji_2", "name": "锦囊妙计", - "skill_info": "在地图上的随机格子刷新3个【神秘锦囊】\n\n【神秘锦囊】:随机获得一项强力增益状态", + "skill_info": "在地图上的随机格子刷新3个%d205101114%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -8459,10 +8459,10 @@ "id": 20520111, "imgId": "bubing_nuqi_lipi", "name": "力劈", - "skill_info": "对指定目标造成220%的物理伤害", + "skill_info": "对指定目标造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 110, + "hurt_formula": 500, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "205201111&", @@ -8487,10 +8487,10 @@ "id": 20530111, "imgId": "qiangbing_nuqi_nuci", "name": "怒刺", - "skill_info": "对指定目标造成220%的物理伤害", + "skill_info": "对指定目标造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 110, + "hurt_formula": 500, "hurt_attack_area": 2004, "hurt_strike_area": 5002, "effect": "&", @@ -8515,10 +8515,10 @@ "id": 20540111, "imgId": "gongbing_nuqi_feishe", "name": "飞射", - "skill_info": "对范围内敌军造成60%的物理伤害", + "skill_info": "对范围内敌军造成150%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 30, + "hurt_formula": 150, "hurt_attack_area": 6020, "hurt_strike_area": 2005, "effect": "&", @@ -8543,10 +8543,10 @@ "id": 20550111, "imgId": "ceshi_nuqi_xingji", "name": "星击", - "skill_info": "对指定目标造成220%的策略伤害", + "skill_info": "对指定目标造成500%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 110, + "hurt_formula": 500, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", @@ -8571,7 +8571,7 @@ "id": 20560111, "imgId": "yisheng_nuqi_chunhui", "name": "春晖", - "skill_info": "对指定目标造成220%的治疗", + "skill_info": "对指定目标造成250%的治疗", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -8582,7 +8582,7 @@ "cd": 0, "object": 1, "friendly_attack_type": 3, - "gain_formula": 110, + "gain_formula": 250, "friendlyEffect": "&", "skill_class": 1, "actionName": "attack", @@ -8599,7 +8599,7 @@ "id": 21510111, "imgId": "guojia_zhoujineng_jinnangmiaoji_1", "name": "锦囊妙计", - "skill_info": "在地图上的随机格子刷新3个【伤害锦囊】\n\n【伤害锦囊】:玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害", + "skill_info": "在地图上的随机格子刷新3个%d205101116%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -8626,8 +8626,8 @@ { "id": 21510113, "imgId": "guojia_zhoujineng_jinnangmiaoji_2", - "name": "锦囊妙计II", - "skill_info": "在地图上的随机格子刷新3个【神秘锦囊】\n\n【神秘锦囊】:随机获得一项状态,可能会出现负面状态", + "name": "锦囊妙计", + "skill_info": "在地图上的随机格子刷新3个%d205101115%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -8654,7 +8654,7 @@ { "id": 20610111, "imgId": "lingzhenzhugeliang_skill1", - "name": "八门遁甲I", + "name": "八门遁甲1", "skill_info": "随机互换八门所在的位置", "alarm_type": 1, "attack_type": 0, @@ -8739,13 +8739,13 @@ "id": 20620111, "imgId": "zhenyan1_nuqi", "name": "景门·碎", - "skill_info": "对范围内的敌军造成200%的物理伤害", + "skill_info": "对范围内的敌军造成300%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 100, + "hurt_formula": 300, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "206201111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -8767,13 +8767,13 @@ "id": 20630111, "imgId": "zhenyan1_nuqi", "name": "杜门·破", - "skill_info": "对范围内的敌军造成200%的物理伤害", + "skill_info": "对范围内的敌军造成300%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 100, + "hurt_formula": 300, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "206301111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -8795,13 +8795,13 @@ "id": 20640111, "imgId": "zhenyan2_nuqi", "name": "惊门·毁", - "skill_info": "对范围内的敌军造成200%的策略伤害", + "skill_info": "对范围内的敌军造成300%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 100, + "hurt_formula": 300, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "206401111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -8823,13 +8823,13 @@ "id": 20650111, "imgId": "zhenyan2_nuqi", "name": "死门·灭", - "skill_info": "对范围内的敌军造成200%的策略伤害", + "skill_info": "对范围内的敌军造成300%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 100, + "hurt_formula": 300, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "206501111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -8851,13 +8851,13 @@ "id": 20660111, "imgId": "zhenyan3_nuqi", "name": "伤门·崩", - "skill_info": "对范围内的敌军造成75%的物理伤害", + "skill_info": "对范围内的敌军造成150%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 100, + "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 2005, - "effect": "206601111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -8879,13 +8879,13 @@ "id": 20670111, "imgId": "zhenyan3_nuqi", "name": "生门·乱", - "skill_info": "对范围内的敌军造成75%的物理伤害", + "skill_info": "对范围内的敌军造成150%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 100, + "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 2005, - "effect": "206701111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -8907,13 +8907,13 @@ "id": 20680111, "imgId": "zhenyan4_nuqi", "name": "开门·劫 ", - "skill_info": "对范围内的敌军造成75%的策略伤害", + "skill_info": "对范围内的敌军造成150%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 100, + "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 2005, - "effect": "206801111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -8935,13 +8935,13 @@ "id": 20690111, "imgId": "zhenyan4_nuqi", "name": "休门·陨", - "skill_info": "对范围内的敌军造成75%的策略伤害", + "skill_info": "对范围内的敌军造成150%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 100, + "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 2005, - "effect": "206901111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -8962,7 +8962,7 @@ { "id": 21610111, "imgId": "lingzhenzhugeliang_skill1", - "name": "八门遁甲II", + "name": "八门遁甲2", "skill_info": "随机互换敌方所在的位置", "alarm_type": 1, "attack_type": 0, @@ -8991,13 +8991,13 @@ "id": 21620111, "imgId": "zhenyan1_nuqi", "name": "景门·碎", - "skill_info": "对范围内的敌军造成200%的物理伤害", + "skill_info": "对范围内的敌军造成300%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 100, + "hurt_formula": 300, "hurt_attack_area": 999, "hurt_strike_area": 1, - "effect": "206201111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -9019,13 +9019,13 @@ "id": 21630111, "imgId": "zhenyan1_nuqi", "name": "杜门·破", - "skill_info": "对范围内的敌军造成200%的物理伤害", + "skill_info": "对范围内的敌军造成300%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 100, + "hurt_formula": 300, "hurt_attack_area": 999, "hurt_strike_area": 1, - "effect": "206301111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -9047,13 +9047,13 @@ "id": 21640111, "imgId": "zhenyan2_nuqi", "name": "惊门·毁", - "skill_info": "对范围内的敌军造成200%的策略伤害", + "skill_info": "对范围内的敌军造成300%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 100, + "hurt_formula": 300, "hurt_attack_area": 999, "hurt_strike_area": 1, - "effect": "206401111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -9075,13 +9075,13 @@ "id": 21650111, "imgId": "zhenyan2_nuqi", "name": "死门·灭", - "skill_info": "对范围内的敌军造成200%的策略伤害", + "skill_info": "对范围内的敌军造成300%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 100, + "hurt_formula": 300, "hurt_attack_area": 999, "hurt_strike_area": 1, - "effect": "206501111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -9103,13 +9103,13 @@ "id": 21660111, "imgId": "zhenyan3_nuqi", "name": "伤门·崩", - "skill_info": "对范围内的敌军造成75%的物理伤害", + "skill_info": "对范围内的敌军造成150%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 100, + "hurt_formula": 150, "hurt_attack_area": 999, "hurt_strike_area": 2005, - "effect": "206601111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -9131,13 +9131,13 @@ "id": 21670111, "imgId": "zhenyan3_nuqi", "name": "生门·乱", - "skill_info": "对范围内的敌军造成75%的物理伤害", + "skill_info": "对范围内的敌军造成150%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 100, + "hurt_formula": 150, "hurt_attack_area": 999, "hurt_strike_area": 2005, - "effect": "206701111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -9159,13 +9159,13 @@ "id": 21680111, "imgId": "zhenyan4_nuqi", "name": "开门·劫 ", - "skill_info": "对范围内的敌军造成75%的策略伤害", + "skill_info": "对范围内的敌军造成150%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 100, + "hurt_formula": 150, "hurt_attack_area": 999, "hurt_strike_area": 2005, - "effect": "206801111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -9187,13 +9187,13 @@ "id": 21690111, "imgId": "zhenyan4_nuqi", "name": "休门·陨", - "skill_info": "对范围内的敌军造成75%的策略伤害", + "skill_info": "对范围内的敌军造成150%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 100, + "hurt_formula": 150, "hurt_attack_area": 999, "hurt_strike_area": 2005, - "effect": "206901111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -9215,13 +9215,13 @@ "id": 20710111, "imgId": "fanshi_skill1", "name": "蛇鞭狂舞", - "skill_info": "对菱形2个范围内的敌军造成75%的策略伤害", + "skill_info": "对指定范围内敌军造成150%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 100, + "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 2005, - "effect": "207101111&", + "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, @@ -9243,13 +9243,13 @@ "id": 20710121, "imgId": "fanshi_skill2", "name": "鞭凌尽欢", - "skill_info": "对敌方单体造成200%的策略伤害", + "skill_info": "对敌方单体造成300%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 100, + "hurt_formula": 300, "hurt_attack_area": 2024, "hurt_strike_area": 1, - "effect": "207101211&", + "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, @@ -9299,13 +9299,13 @@ "id": 20720111, "imgId": "zhaofan_nuqi", "name": "穿心", - "skill_info": "对敌方造成150%的物理伤害", + "skill_info": "对敌方造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 100, + "hurt_formula": 500, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "207201111&", + "effect": "&", "rage_cost": 1000, "cd": 0, "object": 0, @@ -9327,13 +9327,13 @@ "id": 20720121, "imgId": "zhaofan_huihe", "name": "剑舞", - "skill_info": "对方形一格范围内的敌军造成66%群体物理伤害", + "skill_info": "对方形一格范围内的敌军造成150%群体物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 100, + "hurt_formula": 150, "hurt_attack_area": 1, "hurt_strike_area": 1008, - "effect": "207201211&", + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, @@ -9355,10 +9355,10 @@ "id": 31010111, "imgId": "mohuazhangjiao_skill1_shaqikuanglei", "name": "煞气狂雷", - "skill_info": "对范围内目标造成8次共50%的策略伤害\n对命中的敌军施加【煞气】\n\n【煞气】:造成的伤害+2%;受到的伤害+2%\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\n行动结束时,若没有相邻的单位,则清除1层【煞气】", + "skill_info": "对范围内目标造成8次每次10%的策略伤害\r\n对命中的敌军施加%d5100101411%d", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 6, + "hurt_formula": 10, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "310101111&", @@ -9383,10 +9383,10 @@ "id": 31010121, "imgId": "mohuazhangjiao_skill2_xueshaningbao", "name": "血煞凝爆", - "skill_info": "对【煞气】层数第2高的敌军造成400%的策略伤害", + "skill_info": "对%d5100101411%d层数第2高的敌军造成800%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 400, + "hurt_formula": 800, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "310101211&", @@ -9411,10 +9411,10 @@ "id": 31010131, "imgId": "mohuazhangjiao_skill3_sizhuahengsao", "name": "死爪横扫", - "skill_info": "对范围内敌军造成100%的物理伤害\n偷取目标1层【煞气】", + "skill_info": "对范围内敌军造成2次总计150%的物理伤害\r\n每次攻击偷取目标2层%d5100101411%d", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 50, + "hurt_formula": 150, "hurt_attack_area": 1, "hurt_strike_area": 11010, "effect": "310101311&", @@ -9439,10 +9439,10 @@ "id": 32010111, "imgId": "tangji_nuqi_tayouerzhi", "name": "踏幽而至", - "skill_info": "对距离最远的敌军造成200%的策略伤害\n若目标拥有【惊慌】,则额外造成300%的策略伤害\n战斗后施加1层【惊惶(10回合)】\n\n【惊惶】:每层降低5%的攻击力,3层时转化为【眩晕(1回合)】\n【眩晕】:无法行动", + "skill_info": "对距离最远的敌军造成400%的策略伤害\r\n若目标拥有%d320101111%d,则额外造成200%的策略伤害\r\n施加%d320101111%d", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 200, + "hurt_formula": 400, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "320101211&", @@ -9495,10 +9495,10 @@ "id": 32030111, "imgId": "hejin_huihe_suiguzaisha", "name": "碎骨宰杀", - "skill_info": "对指定敌军造成200%的策略伤害\n若目标拥有【待宰】,则额外造成300%的策略伤害", + "skill_info": "对指定敌军造成400%的策略伤害\r\n若目标拥有%d320401111%d,则额外造成200%的策略伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 200, + "hurt_formula": 400, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "320301111&", @@ -9523,7 +9523,7 @@ "id": 32030121, "imgId": "hejin_nuqi_kuangdaoxuetu", "name": "狂刀血屠", - "skill_info": "对范围内敌军造成200%的物理伤害\n该技能伤害不分敌我", + "skill_info": "对范围内敌军造成200%的物理伤害\r\n该技能伤害不分敌我", "alarm_type": 0, "attack_type": 1, "hurt_formula": 200, @@ -9551,7 +9551,7 @@ "id": 32050111, "imgId": "hetaihou_skill1_keyinmingquan", "name": "渴饮冥泉", - "skill_info": "对拥有【黄泉指引】的敌军的位置施加【黄泉积水】", + "skill_info": "对所有拥有%d320501413%d的敌军所在的位置施加%d320501414%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -9579,7 +9579,7 @@ "id": 32050121, "imgId": "hetaihou_skill2_jutengjiaosha", "name": "巨藤绞杀", - "skill_info": "对全体敌军造成100%的策略伤害\n命令场上的所有彼岸花释放【绞杀】", + "skill_info": "对全体敌军造成100%的策略伤害\r\n命令场上的所有彼岸花释放绞杀", "alarm_type": 0, "attack_type": 2, "hurt_formula": 100, @@ -9607,10 +9607,10 @@ "id": 32050131, "imgId": "hetaihou_skill3_bianyouxiang", "name": "彼岸幽香", - "skill_info": "对【彼岸花尘】层数最多的敌军造成150%的策略伤害\n目标每有1层【彼岸花尘】,额外造成3%(最多15%)的策略伤害\n清除目标的【彼岸花尘】", + "skill_info": "对%d320501416%d层数最多的敌军造成800%的策略伤害\r\n目标每有1层%d320501416%d,额外造成100%的策略伤害\r\n清除目标的%d320501416%d", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 150, + "hurt_formula": 800, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "320501151&", @@ -9635,7 +9635,7 @@ "id": 32080111, "imgId": "hetaihou_skill2_jutengjiaosha", "name": "花藤绞杀", - "skill_info": "对范围内敌军造成150%的物理伤害\n将敌军向自身拉取1格\n施加【定身】", + "skill_info": "对范围内敌军造成150%的物理伤害\r\n将敌军向自身拉取1格\r\n施加%d26%d", "alarm_type": 0, "attack_type": 2, "hurt_formula": 150, @@ -9659,42 +9659,14 @@ "voice_1": "&", "isShowOffSetX": 0 }, - { - "id": 33030111, - "imgId": "guijiangguanhai_nuqi_hundunziyang", - "name": "混沌滋养", - "skill_info": "对全体友军造成50%的治疗", - "alarm_type": 1, - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 999, - "effect": "&", - "rage_cost": 1000, - "cd": 0, - "object": 1, - "friendly_attack_type": 3, - "gain_formula": 50, - "friendlyEffect": "&", - "skill_class": 1, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "guijiangguanhai_hundunziyang", - "skillSceneSpine": "wofangzhiliao", - "actionType": 0, - "voice": "&", - "voice_1": "&", - "isShowOffSetX": 0 - }, { "id": 33030121, "imgId": "guijiangguanhai_huihe_hundunxuanfeng", "name": "混沌旋风", - "skill_info": "对范围内敌军造成60%的物理伤害", + "skill_info": "对范围内敌军造成150%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 60, + "hurt_formula": 150, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", @@ -9719,7 +9691,7 @@ "id": 33040111, "imgId": "huangjinmingjun_nuqi_hundunyiji", "name": "混沌一击", - "skill_info": "对指定敌军造成180%的物理伤害;给随机管亥或管亥分身施加1层【混沌之体】", + "skill_info": "对指定敌军造成300%的物理伤害;给随机管亥或管亥分身施加1层%d330401111%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 180, @@ -9747,7 +9719,7 @@ "id": 33050111, "imgId": "caosong_nuqi_hanhenyiji", "name": "含恨一击", - "skill_info": "对最近的敌军造成300%的可分摊物理伤害", + "skill_info": "对最近的敌军造成1500%的可分摊物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 300, @@ -9775,10 +9747,10 @@ "id": 33050121, "imgId": "caosong_huihe_zhaohuanshenyuan", "name": "深渊凝视", - "skill_info": "对最远的敌军造成180%的策略伤害\n对其所在格子施加【深渊】\n若目标所在格子已有深渊,则额外造成120%的策略伤害", + "skill_info": "对最远的敌军造成200%的策略伤害\r\n对其所在格子施加%d330501211%d\r\n若目标所在格子已有深渊,则额外造成1000%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 180, + "hurt_formula": 200, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "330501211&", @@ -9803,10 +9775,10 @@ "id": 33060111, "imgId": "yincaoxingzhe_huihe_hanhenyiji", "name": "死亡收割", - "skill_info": "对范围内敌军造成30%的物理伤害\n效果范围内每有1个武将攻击+100%\n清除效果范围内的【混沌】与【深渊】", + "skill_info": "对范围内敌军造成100%的物理伤害\r\n效果范围内每有1个武将物攻强度+100\r\n清除效果范围内的%d330501212%d与%d330501211%d", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 30, + "hurt_formula": 100, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "330601111&", @@ -9831,7 +9803,7 @@ "id": 33080111, "imgId": "dongyuedixiang_skill1_gongjizhiling", "name": "阴阳死印", - "skill_info": "对生命百分比最高的敌军标记【阴印】\n对生命百分比最低的敌军标记【阳印】\n使随机1只手获得500点怒气", + "skill_info": "对生命百分比最高的敌军标记%d330801111%d\r\n对生命百分比最低的敌军标记%d330801112%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -9859,7 +9831,7 @@ "id": 33080121, "imgId": "dongyuedixiang_skill2_shengminglianjie", "name": "阴阳共生", - "skill_info": "恢复所有友军各自与在场生命值最多的友军的生命值百分比之差的生命值\n清除双手的【重创】效果", + "skill_info": "使2只手获得500点怒气", "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, @@ -9887,10 +9859,10 @@ "id": 33080131, "imgId": "dongyuedixiang_skill3_dongdizhinu", "name": "阴阳混沌", - "skill_info": "对全体敌军造成7次共60%的策略伤害", + "skill_info": "对全体敌军造成7次每次15%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 9, + "hurt_formula": 15, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "330801311&", @@ -9943,10 +9915,10 @@ "id": 33100111, "imgId": "dixiangzuoshou_nuqi_dongdizhizui", "name": "阴之刑", - "skill_info": "对指定范围内的敌军造成180%的策略伤害,优先对拥有【阴印】的目标释放;若目标拥有【阳印】则额外造成320%的伤害", + "skill_info": "对指定范围内的敌军造成300%的策略伤害\r\n优先对拥有%d330801111%d的目标释放\r\n若目标拥有%d330801112%d则额外造成500%的伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 180, + "hurt_formula": 300, "hurt_attack_area": 999, "hurt_strike_area": 1009, "effect": "331001111&", @@ -9971,10 +9943,10 @@ "id": 33110111, "imgId": "dixiangyoushou_nuqi_dongdizhifa", "name": "阳之罚", - "skill_info": "对指定范围内的敌军造成180%的物理伤害,优先对拥有【阳印】的目标释放;若目标拥有【阴印】则额外造成320%的伤害", + "skill_info": "对指定范围内的敌军造成300%的物理伤害\r\n优先对拥有%d330801112%d的目标释放\r\n若目标拥有%d330801111%d则额外造成500%的伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 180, + "hurt_formula": 300, "hurt_attack_area": 999, "hurt_strike_area": 1009, "effect": "331101111&", @@ -9999,10 +9971,10 @@ "id": 34030121, "imgId": "wuhuanqidao_nuqi_wuhuantuci", "name": "乌桓突刺", - "skill_info": "对指定敌军造成180%的物理伤害\n将目标击退1格", + "skill_info": "对指定敌军造成300%的物理伤害\r\n将目标击退1格", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 180, + "hurt_formula": 300, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "340301211&", @@ -10027,10 +9999,10 @@ "id": 34040111, "imgId": "tuji_nuqi_tuxi", "name": "突袭", - "skill_info": "对指定敌军造成180%的物理伤害\n瞬移到目标最近的格子处\n\n狼灵祝福追加:\n优先对拥有【狼印】的敌军释放\n若目标有【狼印】则额外造成320%的物理伤害", + "skill_info": "对指定敌军造成300%的物理伤害\r\n瞬移到目标最近的格子处\r\n\r\n狼灵祝福:\r\n优先对拥有%d340101211%d的敌军释放\r\n若目标有%d340101211%d则额外造成700%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 180, + "hurt_formula": 300, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "340401111&", @@ -10055,7 +10027,7 @@ "id": 34040121, "imgId": "tuji_huihe_langyin", "name": "狼印", - "skill_info": "人形态\n对指定范围的敌军造成80%的策略伤害\n\n狼灵祝福追加:\n对主目标施加【狼印】\n\n【狼印】:被图吉视为主要目标", + "skill_info": "对指定范围的敌军造成80%的策略伤害\r\n\r\n狼灵祝福:\r\n对主目标施加%d340101211%d", "alarm_type": 0, "attack_type": 2, "hurt_formula": 80, @@ -10083,10 +10055,10 @@ "id": 34070111, "imgId": "wuhuandajisi_skill1_langshenzhinu", "name": "狼神之怒", - "skill_info": "对全体敌军造成60%的策略伤害", + "skill_info": "对全体敌军造成150%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 60, + "hurt_formula": 150, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "&", @@ -10111,10 +10083,10 @@ "id": 34070121, "imgId": "wuhuandajisi_skill2_elangfushen", "name": "恶狼附身", - "skill_info": "对随机3名敌军造成80%的物理伤害\n并对其所在位置施加【恶狼印记】\n不会以有【灵狼印记】的敌军为目标\n\n【恶狼印记】:回合开始时,对指定范围内敌军造成150%的真实伤害", + "skill_info": "对随机3名敌军造成300%的物理伤害\r\n并对其所在位置施加%d340701212%d", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 80, + "hurt_formula": 300, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "340701211&", @@ -10139,10 +10111,10 @@ "id": 34070131, "imgId": "wuhuandajisi_skill3_linglangfushen", "name": "灵狼附身", - "skill_info": "对随机3名敌军造成80%的策略伤害\n并对其所在位置施加【灵狼印记】\n不会以有【恶狼印记】的敌军为目标\n\n【灵狼印记】:回合开始时,对指定范围内敌军造成150%的真实伤害", + "skill_info": "对随机3名敌军造成300%的策略伤害\r\n并对其所在位置施加%d340701312%d", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 80, + "hurt_formula": 300, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "340701311&", @@ -10163,182 +10135,14 @@ "voice_1": "&", "isShowOffSetX": 0 }, - { - "id": 34100111, - "imgId": "elangling_huihe_chongfeng", - "name": "狼灵冲锋", - "skill_info": "对范围内敌军造成100%的物理伤害", - "alarm_type": 0, - "attack_type": 1, - "hurt_formula": 100, - "hurt_attack_area": 1, - "hurt_strike_area": 34100001, - "effect": "&", - "rage_cost": 0, - "cd": 1, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "skill_class": 2, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "langling_chongfeng", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&", - "voice_1": "&", - "isShowOffSetX": 0 - }, - { - "id": 34110111, - "imgId": "linglangling_huihe_chongfeng", - "name": "狼灵冲锋", - "skill_info": "对范围内敌军造成100%的策略伤害", - "alarm_type": 0, - "attack_type": 2, - "hurt_formula": 100, - "hurt_attack_area": 1, - "hurt_strike_area": 34100001, - "effect": "&", - "rage_cost": 0, - "cd": 1, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "skill_class": 2, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "langling_chongfeng", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&", - "voice_1": "&", - "isShowOffSetX": 0 - }, - { - "id": 34120111, - "imgId": "elangling_huihe_chongfeng", - "name": "狼灵冲锋", - "skill_info": "对范围内敌军造成100%的物理伤害", - "alarm_type": 0, - "attack_type": 1, - "hurt_formula": 100, - "hurt_attack_area": 1, - "hurt_strike_area": 34120001, - "effect": "&", - "rage_cost": 0, - "cd": 1, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "skill_class": 2, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "langling_chongfeng", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&", - "voice_1": "&", - "isShowOffSetX": 0 - }, - { - "id": 34130111, - "imgId": "linglangling_huihe_chongfeng", - "name": "狼灵冲锋", - "skill_info": "对范围内敌军造成100%的策略伤害", - "alarm_type": 0, - "attack_type": 2, - "hurt_formula": 100, - "hurt_attack_area": 1, - "hurt_strike_area": 34120001, - "effect": "&", - "rage_cost": 0, - "cd": 1, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "skill_class": 2, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "langling_chongfeng", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&", - "voice_1": "&", - "isShowOffSetX": 0 - }, - { - "id": 34140111, - "imgId": "elangling_huihe_chongfeng", - "name": "狼灵冲锋", - "skill_info": "对范围内敌军造成100%的物理伤害", - "alarm_type": 0, - "attack_type": 1, - "hurt_formula": 100, - "hurt_attack_area": 1, - "hurt_strike_area": 34140001, - "effect": "&", - "rage_cost": 0, - "cd": 1, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "skill_class": 2, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "langling_chongfeng", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&", - "voice_1": "&", - "isShowOffSetX": 0 - }, - { - "id": 34150111, - "imgId": "linglangling_huihe_chongfeng", - "name": "狼灵冲锋", - "skill_info": "对范围内敌军造成100%的策略伤害", - "alarm_type": 0, - "attack_type": 2, - "hurt_formula": 100, - "hurt_attack_area": 1, - "hurt_strike_area": 34140001, - "effect": "&", - "rage_cost": 0, - "cd": 1, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "skill_class": 2, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "langling_chongfeng", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&", - "voice_1": "&", - "isShowOffSetX": 0 - }, { "id": 35010111, "imgId": "leixu_nuqi_libuxufa", "name": "例不虚发", - "skill_info": "对指定敌军造成180%的物理伤害", + "skill_info": "对指定敌军造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 180, + "hurt_formula": 500, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", @@ -10363,7 +10167,7 @@ "id": 35020121, "imgId": "gongzei_nuqi_jifenghuoshi", "name": "疾风火矢", - "skill_info": "对随机6个格子施加状态【疾风火矢】\n\n【疾风火矢】:行动开始时,对自身及相邻格子造成80%的物理伤害", + "skill_info": "对随机6个格子施加状态%d350201211%d", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -10391,10 +10195,10 @@ "id": 35040111, "imgId": "chenlan_nuqi_xuanfengzhanji", "name": "旋风斩击", - "skill_info": "对范围内敌军造成80%的物理伤害", + "skill_info": "对范围内敌军造成300%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 80, + "hurt_formula": 300, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", @@ -10419,10 +10223,10 @@ "id": 35040121, "imgId": "chenlan_huihe_jitumengji", "name": "急突猛击", - "skill_info": "对指定范围内敌军造成80%的策略伤害", + "skill_info": "对指定范围内敌军造成300%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 80, + "hurt_formula": 300, "hurt_attack_area": 2012, "hurt_strike_area": 2005, "effect": "&", @@ -10447,10 +10251,10 @@ "id": 35050111, "imgId": "yuanshu_skill1_quanqingtianxia", "name": "权倾天下", - "skill_info": "对范围内敌军造成80%的真实伤害", + "skill_info": "对范围内敌军造成150%的真实伤害", "alarm_type": 0, "attack_type": 4, - "hurt_formula": 80, + "hurt_formula": 150, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "&", @@ -10475,10 +10279,10 @@ "id": 35050121, "imgId": "yuanshu_skill2_zhuhougeju1", "name": "诸侯割据", - "skill_info": "对范围内敌军造成80%的物理伤害", + "skill_info": "对范围内敌军造成800%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 80, + "hurt_formula": 800, "hurt_attack_area": 1, "hurt_strike_area": 35050001, "effect": "&", @@ -10503,10 +10307,10 @@ "id": 35050122, "imgId": "yuanshu_skill3_zhuhougeju2", "name": "诸侯割据", - "skill_info": "对范围内敌军造成80%的物理伤害", + "skill_info": "对范围内敌军造成800%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 80, + "hurt_formula": 800, "hurt_attack_area": 1, "hurt_strike_area": 35050002, "effect": "&", @@ -10531,10 +10335,10 @@ "id": 35050131, "imgId": "yuanshu_skill4_chaogangbenghuai1", "name": "朝纲崩坏", - "skill_info": "对范围内敌军造成80%的策略伤害", + "skill_info": "对范围内敌军造成800%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 80, + "hurt_formula": 800, "hurt_attack_area": 1, "hurt_strike_area": 35050002, "effect": "&", @@ -10559,10 +10363,10 @@ "id": 35050132, "imgId": "yuanshu_skill5_chaogangbenghuai2", "name": "朝纲崩坏", - "skill_info": "对范围内敌军造成80%的策略伤害", + "skill_info": "对范围内敌军造成800%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 80, + "hurt_formula": 800, "hurt_attack_area": 1, "hurt_strike_area": 35050001, "effect": "&", @@ -10615,10 +10419,10 @@ "id": 36020111, "imgId": "xianhuang_nuqi_mojihuyao", "name": "墨技·虎咬", - "skill_info": "对指定敌军造成150%的物理伤害", + "skill_info": "对指定敌军造成500%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 500, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", @@ -10643,7 +10447,7 @@ "id": 36030111, "imgId": "mojichongniu", "name": "墨技·冲牛", - "skill_info": "移动到指定位置,对经过的格子及其两侧各1格造成120威力的策略伤害", + "skill_info": "移动到指定位置,对经过的格子及其两侧各1格造成300%的策略伤害", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -10671,10 +10475,10 @@ "id": 36040111, "imgId": "fuzhu_nuqiji_mojiluyue", "name": "墨技·鹿跃", - "skill_info": "对范围内敌军造成50%的物理伤害", + "skill_info": "对范围内敌军造成300%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 50, + "hurt_formula": 300, "hurt_attack_area": 1, "hurt_strike_area": 1024, "effect": "&", @@ -10699,7 +10503,7 @@ "id": 36050111, "imgId": "wangcan_nuqi_wenguoshifei", "name": "文过饰非", - "skill_info": "对全体敌军造成100%的策略伤害\n对全体友军施加【单盾(3回合)】\n\n【单盾】:可抵消施加者40%攻击的伤害", + "skill_info": "对全体敌军造成100%的策略伤害\r\n对全体友军施加%d60%d", "alarm_type": 0, "attack_type": 2, "hurt_formula": 100, @@ -10727,7 +10531,7 @@ "id": 36100111, "imgId": "budongmingwang_skill1_jinzhongjingu", "name": "金钟禁锢", - "skill_info": "化为金钟罩将目标困住;3回合后击杀被困住的敌军;击破金钟罩可解救被困目标", + "skill_info": "化为金钟罩将目标困住\r\n3回合后击杀被困住的敌军\r\n击破金钟罩可解救被困目标", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -10755,10 +10559,10 @@ "id": 36100121, "imgId": "budongmingwang_skill2_wanfaxiangmo", "name": "万法降魔", - "skill_info": "对全体敌军造成6次共计50%的策略伤害", + "skill_info": "对全体敌军造成6次每次30%的策略伤害", "alarm_type": 0, "attack_type": 2, - "hurt_formula": 9, + "hurt_formula": 30, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "361001211&", @@ -10783,7 +10587,7 @@ "id": 36100131, "imgId": "budongmingwang_skill3_wanfajiangzhu", "name": "万法降诸", - "skill_info": "在下次行动开始时,对指定范围内的敌军造成50%的真实伤害", + "skill_info": "在下次行动开始时,对指定范围内的敌军造成150%的真实伤害", "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, @@ -10839,10 +10643,10 @@ "id": 37010111, "imgId": "yeyuanzhiwang_nuqi_bangdaqianjun", "name": "棒打千军", - "skill_info": "对范围内敌军造成100%的物理伤害\n若目标的怒气低于500,额外造成250%的物理伤害", + "skill_info": "对范围内敌军造成300%的物理伤害\r\n若目标的怒气低于500,额外造成300%的物理伤害", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 100, + "hurt_formula": 300, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "370101111&", @@ -10867,10 +10671,10 @@ "id": 37010121, "imgId": "yeyuanzhiwang_huihe_linghoujishi", "name": "灵猴击石", - "skill_info": "对单个敌方造成150%攻击力的伤害\n偷取100点怒气", + "skill_info": "对单个敌方造成500%攻击力的伤害\r\n偷取100点怒气", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 500, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "370101211&", @@ -10895,10 +10699,10 @@ "id": 37030111, "imgId": "wenyinuxiong_nuqi_manxiongchongzhuang", "name": "蛮熊冲撞", - "skill_info": "对指定敌军造成150%的物理伤害\n击退敌军4格\n若击退被阻挡,额外造成200%的物理伤害并施加【眩晕】", + "skill_info": "对指定敌军造成300%的物理伤害\r\n击退敌军4格\r\n若击退被阻挡,额外造成300%的物理伤害并施加%d25%d", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 300, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "370301111&", @@ -10923,10 +10727,10 @@ "id": 37030121, "imgId": "wenyinuxiong_huihe_tongkuaihao", "name": "痛哭哀号", - "skill_info": "对范围内敌军造成75%的物理伤害\n若目标有【瘟疫】,施加【残足2(3回合)】\n\n【残足2】:移动力-2", + "skill_info": "对范围内敌军造成150%的物理伤害\r\n若目标有%d370601411%d,施加%d812%d", "alarm_type": 0, "attack_type": 1, - "hurt_formula": 75, + "hurt_formula": 150, "hurt_attack_area": 2004, "hurt_strike_area": 5003, "effect": "370301211&", @@ -10979,7 +10783,7 @@ "id": 37060121, "imgId": "zhuhou_skill2_duyiliesan", "name": "毒疫裂散", - "skill_info": "对全体敌军造成150%的策略伤害\n若目标【瘟疫】层数大于2,则在目标周围生成1只小蜘蛛\n若目标【瘟疫】层数大于4,则对目标施加【定身】", + "skill_info": "对全体敌军造成150%的策略伤害\r\n若目标%d370601411%d层数大于2,则在目标周围生成1只小蜘蛛\r\n若目标%d370601411%d层数大于4,则对目标施加%d26%d", "alarm_type": 0, "attack_type": 2, "hurt_formula": 150, @@ -11007,7 +10811,7 @@ "id": 37060131, "imgId": "zhuhou_skill3_zhangyibaofa", "name": "瘴疫爆发", - "skill_info": "对全体敌军造成150%的策略伤害\n施加1层【瘟疫】\n场中每有1个【蛛网】额外造成10%的策略伤害\n清除场上所有的【蛛网】", + "skill_info": "对全体敌军造成150%的策略伤害\r\n施加1层%d370601411%d\r\n场中每有1个%d370501311%d额外造成10%的策略伤害\r\n清除场上所有的%d370501311%d", "alarm_type": 0, "attack_type": 2, "hurt_formula": 150, @@ -11035,7 +10839,7 @@ "id": 411190111, "imgId": "qizhaoyun_nuqi_yajiaowudui", "name": "涯角无对1", - "skill_info": "对指定敌军造成140%的物理伤害\n自身每拥有1个增益状态,额外造成15%的物理伤害", + "skill_info": "对指定敌军造成140%的物理伤害\r\n自身每拥有1个增益状态,额外造成15%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -11063,7 +10867,7 @@ "id": 411190112, "imgId": "qizhaoyun_nuqi_yajiaowudui", "name": "涯角无对2", - "skill_info": "对指定敌军造成170%的物理伤害\n自身每拥有1个增益状态,额外造成30%的物理伤害", + "skill_info": "对指定敌军造成170%的物理伤害\r\n自身每拥有1个增益状态,额外造成30%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -11091,7 +10895,7 @@ "id": 411190121, "imgId": "qizhaoyun_huihe_longdantuci", "name": "龙胆突刺1", - "skill_info": "对指定敌军造成120%的物理伤害\n吸血+20", + "skill_info": "对指定敌军造成120%的物理伤害\r\n吸血+20", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -11119,7 +10923,7 @@ "id": 411190122, "imgId": "qizhaoyun_huihe_longdantuci", "name": "龙胆突刺2", - "skill_info": "对指定敌军造成140%的物理伤害\n吸血+40", + "skill_info": "对指定敌军造成140%的物理伤害\r\n吸血+40", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -11147,7 +10951,7 @@ "id": 411220111, "imgId": "gongzhugeliang_nuqi_liannuzanshe", "name": "连弩攒射1", - "skill_info": "对指定敌军造成10次总计140%的物理伤害\n每次攻击有15%的概率施加1个减益状态", + "skill_info": "对指定敌军造成10次总计140%的物理伤害\r\n每次攻击有15%的概率施加1个减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 14, @@ -11175,7 +10979,7 @@ "id": 411220112, "imgId": "gongzhugeliang_nuqi_liannuzanshe", "name": "连弩攒射2", - "skill_info": "对指定敌军造成10次总计170%的物理伤害\n每次攻击有30%的概率施加1个减益状态", + "skill_info": "对指定敌军造成10次总计170%的物理伤害\r\n每次攻击有30%的概率施加1个减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 17, @@ -11203,7 +11007,7 @@ "id": 411220121, "imgId": "gongzhugeliang_huihe_xushinuji", "name": "蓄势弩击1", - "skill_info": "对指定敌军造成120%的物理伤害\n获得1个随机增益状态", + "skill_info": "对指定敌军造成120%的物理伤害\r\n获得1个随机增益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -11231,7 +11035,7 @@ "id": 411220122, "imgId": "gongzhugeliang_huihe_xushinuji", "name": "蓄势弩击2", - "skill_info": "对指定敌军造成140%的物理伤害\n获得1个随机增益状态", + "skill_info": "对指定敌军造成140%的物理伤害\r\n获得1个随机增益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -11259,7 +11063,7 @@ "id": 411440111, "imgId": "qilvbu_nuqi_huajituci", "name": "画戟突刺1", - "skill_info": "对指定敌军造成140%的物理伤害\n每拥有1层%d4114401111%d,额外造成15%的物理伤害", + "skill_info": "对指定敌军造成140%的物理伤害\r\n每拥有1层%d4114401111%d,额外造成15%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -11287,7 +11091,7 @@ "id": 411440112, "imgId": "qilvbu_nuqi_huajituci", "name": "画戟突刺2", - "skill_info": "对指定敌军造成170%的物理伤害\n每拥有1层%d4114401111%d,额外造成30%的物理伤害", + "skill_info": "对指定敌军造成170%的物理伤害\r\n每拥有1层%d4114401111%d,额外造成30%的物理伤害", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -11371,7 +11175,7 @@ "id": 411440121, "imgId": "qilvbu_huihe_lingweiyiji", "name": "凌威一击1", - "skill_info": "对指定敌军造成120%的物理伤害\n获得1层%d4114401111%d", + "skill_info": "对指定敌军造成120%的物理伤害\r\n获得1层%d4114401111%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, @@ -11399,7 +11203,7 @@ "id": 411440122, "imgId": "qilvbu_huihe_lingweiyiji", "name": "凌威一击2", - "skill_info": "对指定敌军造成140%的物理伤害\n获得3层%d4114401111%d", + "skill_info": "对指定敌军造成140%的物理伤害\r\n获得3层%d4114401111%d", "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, @@ -11427,7 +11231,7 @@ "id": 412010111, "imgId": "wangyue_nuqi_lingjianshizhan", "name": "凌霄剑斩1", - "skill_info": "对指定敌军造成3次累计140%的物理伤害\n造成伤害时,50%的概率施加1个随机【减益状态】", + "skill_info": "对指定敌军造成3次累计140%的物理伤害\r\n造成伤害时,50%的概率施加1个随机减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, @@ -11455,7 +11259,7 @@ "id": 412010112, "imgId": "wangyue_nuqi_lingjianshizhan", "name": "凌霄剑斩2", - "skill_info": "对指定敌军造成3次累计170%的物理伤害\n造成伤害时,50%的概率施加1个随机【减益状态】", + "skill_info": "对指定敌军造成3次累计170%的物理伤害\r\n造成伤害时,50%的概率施加1个随机减益状态", "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, @@ -11534,5 +11338,929 @@ "voice": "&", "voice_1": "&", "isShowOffSetX": 1 + }, + { + "id": 510010111, + "imgId": "mohuazhangjiao_skill1_shaqikuanglei", + "name": "煞气狂雷", + "skill_info": "对范围内目标造成8次每次10%的策略伤害\r\n对命中的敌军施加%d5100101411%d", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 10, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "5100101111&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill3", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shaqikuanglei", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 510010121, + "imgId": "mohuazhangjiao_skill2_xueshaningbao", + "name": "血煞凝爆", + "skill_info": "对%d5100101411%d层数第2高的敌军造成1000%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 1000, + "hurt_attack_area": 998, + "hurt_strike_area": 1, + "effect": "5100101211&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "xueshaningbao", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 510010131, + "imgId": "mohuazhangjiao_skill3_sizhuahengsao", + "name": "死爪横扫", + "skill_info": "对范围内敌军造成2次总计150%的物理伤害\r\n每次攻击偷取目标2层%d5100101411%d", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1, + "hurt_strike_area": 11010, + "effect": "5100101311&", + "rage_cost": 0, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "sizhuahengsao", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 520010111, + "imgId": "dongzhuoboss_skill1", + "name": "阴阳星陨", + "skill_info": "对所有敌军造成6次20%的策略伤害\r\n有70%概率在攻击时召唤 阳气碎片 和 阴气碎片", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 20, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "5200101111&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 520010121, + "imgId": "dongzhuoboss_skill2_1", + "name": "怖食唾酸", + "skill_info": "对指定范围的格子施加%d5200101211%d", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 12116, + "effect": "5200101211&", + "rage_cost": 0, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5200101211&", + "skill_class": 4, + "actionName": "skill2_1_L", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 520010131, + "imgId": "dongzhuoboss_skill2_1", + "name": "怖食唾酸", + "skill_info": "对指定范围的格子施加%d5200101311%d", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 12216, + "effect": "5200101311&", + "rage_cost": 0, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5200101311&", + "skill_class": 4, + "actionName": "skill2_1_R", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 520010141, + "imgId": "dongzhuoboss_skill2_2", + "name": "邪舌舔弑", + "skill_info": "吞食酸液范围内的所有目标\r\n吞食阴气碎片和敌方武将时,自身获得%d5200101413%d\r\n吞食阳气碎片时,自身获得%d5200101414%d", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 12116, + "effect": "5200101411&", + "rage_cost": 0, + "cd": 0, + "object": 2, + "friendly_attack_type": 7, + "gain_formula": 100, + "friendlyEffect": "5200101411&", + "skill_class": 4, + "actionName": "skill2_2_L", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 520010151, + "imgId": "dongzhuoboss_skill2_2", + "name": "邪舌舔弑", + "skill_info": "吞食酸液范围内的所有目标\r\n吞食阴气碎片和敌方武将时,自身获得%d5200101413%d\r\n吞食阳气碎片时,自身获得%d5200101414%d", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 12216, + "effect": "5200101411&", + "rage_cost": 0, + "cd": 0, + "object": 2, + "friendly_attack_type": 7, + "gain_formula": 100, + "friendlyEffect": "5200101411&", + "skill_class": 4, + "actionName": "skill2_2_R", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 520010161, + "imgId": "dongzhuoboss_skill3_1", + "name": "盘中餐", + "skill_info": "对随机敌军施加%d5200101611%d", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 998, + "hurt_strike_area": 1, + "effect": "5200101611&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill3_1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 520010171, + "imgId": "dongzhuoboss_skill3_2", + "name": "潜渊噬天", + "skill_info": "对拥有%d5200101611%d的敌军为中心的范围造成1500%的可分摊承受的物理伤害\r\n该技能伤害不分敌我", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 500, + "hurt_attack_area": 998, + "hurt_strike_area": 10009, + "effect": "5200101711&", + "rage_cost": 0, + "cd": 0, + "object": 6, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill3_2", + "secondActionName": "skill3_2_B_2", + "oppoSecondActionName": "skill3_2_B", + "skilNameImage": 0, + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 530010111, + "imgId": "hetaihou_skill1_keyinmingquan", + "name": "渴饮冥泉", + "skill_info": "对所有拥有%d5300101413%d的敌军所在的位置施加%d5300101414%d", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "5300101131&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "hetaihou_keyinmingquan", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 530010121, + "imgId": "hetaihou_skill2_jutengjiaosha", + "name": "巨藤绞杀", + "skill_info": "对全体敌军造成150%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 150, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill2", + "secondActionName": "skill2_B_2", + "oppoSecondActionName": "&", + "skilNameImage": "hetaihou_jutengjiaosha", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 530010131, + "imgId": "hetaihou_skill3_bianyouxiang", + "name": "彼岸幽香", + "skill_info": "对指定敌军造成800%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 800, + "hurt_attack_area": 998, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill3", + "secondActionName": "&", + "oppoSecondActionName": "skill3_B", + "skilNameImage": "hetaihou_bianyouxiang", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 540010111, + "imgId": "dongyuedixiang_skill1_gongjizhiling", + "name": "阴阳死印", + "skill_info": "对生命百分比最高的敌军标记%d5400101111%d\r\n对生命百分比最低的敌军标记%d5400101112%d", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "5400101111&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "dongyuedixiang_yinyangsiyin", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 540010121, + "imgId": "dongyuedixiang_skill2_shengminglianjie", + "name": "阴阳共生", + "skill_info": "使2只手获得500点怒气", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 999, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5400101211&", + "skill_class": 4, + "actionName": "skill3", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "dongyuedixiang_yinyanggongsheng", + "skillSceneSpine": "wofangzhiliao", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 540010131, + "imgId": "dongyuedixiang_skill3_dongdizhinu", + "name": "阴阳混沌", + "skill_info": "对全体敌军造成7次每次15%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 15, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "5400101311&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "dongyuedixiang_yinyanghundun", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 540010151, + "imgId": "zisha", + "name": "无需起名", + "skill_info": "自杀", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 999, + "effect": "5400101514&", + "rage_cost": 0, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5400101514&", + "skill_class": 4, + "actionName": "idle", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 540020111, + "imgId": "dixiangzuoshou_nuqi_dongdizhizui", + "name": "阴之刑", + "skill_info": "对指定范围内的敌军造成300%的策略伤害\r\n优先对拥有%d5400101111%d的目标释放\r\n若目标拥有%d5400101112%d则额外造成500%的伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 300, + "hurt_attack_area": 999, + "hurt_strike_area": 1009, + "effect": "5400201111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "dixiangzuoshou_yinzhixing", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 540030111, + "imgId": "dixiangyoushou_nuqi_dongdizhifa", + "name": "阳之罚", + "skill_info": "对指定范围内的敌军造成300%的物理伤害\r\n优先对拥有%d5400101112%d的目标释放\r\n若目标拥有%d5400101111%d则额外造成500%的伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 300, + "hurt_attack_area": 999, + "hurt_strike_area": 1009, + "effect": "5400301111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "dixiangyoushou_yangzhifa", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 550010111, + "imgId": "wuhuandajisi_skill1_langshenzhinu", + "name": "狼神之怒", + "skill_info": "对全体敌军造成150%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 150, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wuhuandajisi_langshenzhinu", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 550010121, + "imgId": "wuhuandajisi_skill2_elangfushen", + "name": "恶狼附身", + "skill_info": "对随机3名敌军造成300%的物理伤害\r\n并对其所在位置施加%d5500101212%d", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 300, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "5500101211&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "wuhuandajisi_elangfushen", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 550010131, + "imgId": "wuhuandajisi_skill3_linglangfushen", + "name": "灵狼附身", + "skill_info": "对随机3名敌军造成300%的策略伤害\r\n并对其所在位置施加%d5500101312%d", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 300, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "5500101311&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill3", + "secondActionName": "&", + "oppoSecondActionName": "skill3_B", + "skilNameImage": "wuhuandajisi_linglangfushen", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 560010111, + "imgId": "yuanshu_skill1_quanqingtianxia", + "name": "权倾天下", + "skill_info": "对范围内敌军造成150%的真实伤害", + "alarm_type": 0, + "attack_type": 4, + "hurt_formula": 150, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yuanshu_quanqingtianxia", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 560010121, + "imgId": "yuanshu_skill2_zhuhougeju1", + "name": "诸侯割据", + "skill_info": "对范围内敌军造成800%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 800, + "hurt_attack_area": 1, + "hurt_strike_area": 35050001, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yuanshu_zhuhougeju", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 560010122, + "imgId": "yuanshu_skill3_zhuhougeju2", + "name": "诸侯割据", + "skill_info": "对范围内敌军造成800%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 800, + "hurt_attack_area": 1, + "hurt_strike_area": 35050002, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill3", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yuanshu_zhuhougeju", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 560010131, + "imgId": "yuanshu_skill4_chaogangbenghuai1", + "name": "朝纲崩坏", + "skill_info": "对范围内敌军造成800%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 800, + "hurt_attack_area": 1, + "hurt_strike_area": 35050002, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill4", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yuanshu_chaogangbenghuai", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 560010132, + "imgId": "yuanshu_skill5_chaogangbenghuai2", + "name": "朝纲崩坏", + "skill_info": "对范围内敌军造成800%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 800, + "hurt_attack_area": 1, + "hurt_strike_area": 35050001, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill5", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yuanshu_chaogangbenghuai", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 570010111, + "imgId": "budongmingwang_skill1_jinzhongjingu", + "name": "金钟禁锢", + "skill_info": "化为金钟罩将目标困住\r\n3回合后击杀被困住的敌军\r\n击破金钟罩可解救被困目标", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 998, + "hurt_strike_area": 1, + "effect": "5700101111&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "budongmingwang_jinzhongjingu", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 570010121, + "imgId": "budongmingwang_skill2_wanfaxiangmo", + "name": "万法降魔", + "skill_info": "对全体敌军造成6次每次30%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 30, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "5700101211&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill3_2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "budongmingwang_wanfaxiangmo", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 570010131, + "imgId": "budongmingwang_skill3_wanfajiangzhu", + "name": "万法降诸", + "skill_info": "在下次行动开始时,对指定范围内的敌军造成150%的真实伤害", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 998, + "hurt_strike_area": 998, + "effect": "5700101311&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "budongmingwang_wanfazhuxiang", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 580010111, + "imgId": "zhuhou_skill1_qianzhuwandu", + "name": "千蛛万毒", + "skill_info": "召唤4只小蜘蛛", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "5800101111&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5800101111&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhuhou_skill1_qianzhuwandu", + "skillSceneSpine": "wofangzhiliao", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 580010121, + "imgId": "zhuhou_skill2_duyiliesan", + "name": "毒疫裂散", + "skill_info": "对全体敌军造成150%的策略伤害\r\n若目标%d5800101411%d层数大于2,则在目标周围生成1只小蜘蛛\r\n若目标%d5800101411%d层数大于4,则对目标施加%d26%d", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 150, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "5800101211&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhuhou_skill2_duyiliesan", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 580010131, + "imgId": "zhuhou_skill3_zhangyibaofa", + "name": "瘴疫爆发", + "skill_info": "对全体敌军造成150%的策略伤害\r\n施加1层%d5800101411%d\r\n场中每有1个%d5800201311%d额外造成10%的策略伤害\r\n清除场上所有的%d5800201311%d", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 150, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "5800101311&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill3", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhuhou_skill3_zhangyibaofa", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_state.json b/shared/resource/jsons/dic_zyz_state.json index fccb324d0..080a52a8c 100644 --- a/shared/resource/jsons/dic_zyz_state.json +++ b/shared/resource/jsons/dic_zyz_state.json @@ -1,76 +1,4 @@ [ - { - "buffId": 1, - "name": "怒目", - "group": 1, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "1&", - "dotOrHot": 0, - "visible": 1, - "img": "numu", - "info": "优先攻击【嘲讽】目标", - "showOnChar": "&", - "spineName": "chaofeng", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2, - "name": "嘲讽", - "group": 2, - "level": 1, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "&", - "dotOrHot": 0, - "visible": 1, - "img": "chaofeng", - "info": "成为【怒目】状态敌军优先攻击的目标", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3, - "name": "嘲讽", - "group": 1, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "&", - "dotOrHot": 0, - "visible": 1, - "img": "chaofeng", - "info": "成为【怒目】状态敌军优先攻击的目标", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, { "buffId": 10, "name": "燃烧", @@ -79,9 +7,9 @@ "maxOlyNum": 10, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 4, + "textColor": "#e8503c", "effect": "10&", - "dotOrHot": 1, "visible": 1, "img": "ranshao", "info": "行动结束时,损失1%的生命值", @@ -89,11 +17,9 @@ "spineName": "ranshao&idle&hurt", "skin": 0, "actionPosition": 1, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 11, @@ -103,9 +29,9 @@ "maxOlyNum": 10, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 4, + "textColor": "#e8503c", "effect": "11&", - "dotOrHot": 1, "visible": 1, "img": "du", "info": "行动结束后造成施加者攻击4%的真实伤害", @@ -113,11 +39,9 @@ "spineName": "zhongdu&idle&hurt", "skin": 0, "actionPosition": 1, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 12, @@ -127,9 +51,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 4, + "textColor": "#e8503c", "effect": "12&", - "dotOrHot": 1, "visible": 1, "img": "ranshao", "info": "行动结束时,损失35%的生命值", @@ -137,11 +61,9 @@ "spineName": "ranshao&idle&hurt", "skin": 0, "actionPosition": 1, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 13, @@ -151,9 +73,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 4, + "textColor": "#e8503c", "effect": "13&", - "dotOrHot": 1, "visible": 1, "img": "liuxue", "info": "行动结束后造成施加者攻击4%的真实伤害", @@ -161,11 +83,9 @@ "spineName": "liuxue&idle&hurt", "skin": 0, "actionPosition": 1, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 14, @@ -175,21 +95,19 @@ "maxOlyNum": 5, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 3, + "textColor": "#259320", "effect": "14&", - "dotOrHot": 1, "visible": 1, "img": "zhiliao_2", - "info": "行动结束使,恢复施加者攻击4%的生命", + "info": "行动结束时,恢复施加者攻击4%的生命", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 1, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 21, @@ -199,21 +117,19 @@ "maxOlyNum": 1, "round": 1, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "21&", - "dotOrHot": 0, "visible": 1, "img": "fengji", "info": "无法使用怒气技和回合技", "showOnChar": "&", - "spineName": "fengji", + "spineName": "fengji&fengji", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 22, @@ -223,21 +139,19 @@ "maxOlyNum": 1, "round": 1, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "21&", - "dotOrHot": 0, "visible": 1, "img": "fengji", "info": "无法使用怒气技和回合技", "showOnChar": "&", - "spineName": "fengji", + "spineName": "fengji&fengji", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 23, @@ -247,9 +161,9 @@ "maxOlyNum": 1, "round": 1, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "23&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_1", "info": "受到的治疗效果为0", @@ -257,23 +171,21 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 24, - "name": "禁疗2", + "name": "禁疗", "group": 22, "level": 1, "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "23&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_1", "info": "受到的治疗效果为0", @@ -281,11 +193,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 25, @@ -295,21 +205,19 @@ "maxOlyNum": 1, "round": 1, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "25&", - "dotOrHot": 0, "visible": 1, "img": "xuanyun", "info": "无法行动", "showOnChar": "&", - "spineName": "xuanyun", + "spineName": "xuanyun&xuanyun", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 26, @@ -319,9 +227,9 @@ "maxOlyNum": 1, "round": 1, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "26&", - "dotOrHot": 0, "visible": 1, "img": "dingshen", "info": "无法移动", @@ -329,35 +237,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 27, - "name": "混乱", - "group": 27, - "level": 1, - "maxOlyNum": 1, - "round": 1, - "times": 0, - "buffOrDebuff": 1, - "effect": "27&", - "dotOrHot": 0, - "visible": 1, - "img": "hunluan", - "info": "优先行动;无法控制,随机行动和攻击", - "showOnChar": "&", - "spineName": "hunluan", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 28, @@ -367,57 +249,53 @@ "maxOlyNum": 1, "round": 1, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "28&", - "dotOrHot": 0, "visible": 1, - "img": "fengnu", + "img": "nuqi_1", "info": "无法获得怒气", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 29, - "name": "丢失zoc", + "name": "措手不及", "group": 29, "level": 1, "maxOlyNum": 1, "round": 1, "times": 0, - "buffOrDebuff": 1, + "buffType": 5, + "textColor": "#e8503c", "effect": "29&", - "dotOrHot": 0, "visible": 1, "img": "qianghua_1", - "info": "丢失zoc控制", + "info": "失去控制相邻区域的能力", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 30, - "name": "伞盖", + "name": "洞若观火", "group": 30, "level": 1, - "maxOlyNum": 3, + "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 8, + "textColor": "#3c8ee3", "effect": "30&", - "dotOrHot": 0, "visible": 1, "img": "mianyijianyizhuangtai", "info": "免疫减益状态", @@ -425,83 +303,53 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { - "buffId": 31, - "name": "魅惑", - "group": 31, - "level": 2, - "maxOlyNum": 1, - "round": 2, - "times": 0, - "buffOrDebuff": 1, - "effect": "25&29", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_1", - "info": "无法行动,且失去对相邻区域的控制", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 32, - "name": "魅惑", - "group": 31, + "buffId": 41, + "name": "随心所欲", + "group": 41, "level": 1, "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 1, - "effect": "25&29", - "dotOrHot": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "41&", "visible": 1, - "img": "qianghua_1", - "info": "无法行动,且失去对相邻区域的控制", + "img": "qianghua_2", + "info": "移动时无视敌军的区域控制", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { - "buffId": 40, - "name": "强化挑衅", - "group": 40, + "buffId": 51, + "name": "孤军", + "group": 51, "level": 1, "maxOlyNum": 1, - "round": 3, + "round": 2, "times": 0, - "buffOrDebuff": 0, - "effect": "47&48&49", - "dotOrHot": 0, + "buffType": 8, + "textColor": "#e8503c", + "effect": "51&", "visible": 1, - "img": "chaofeng", - "info": "将挑衅的范围提高到菱形3格", + "img": "qianghua_1", + "info": "免疫增益状态", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, + "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 60, @@ -511,9 +359,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 6, + "textColor": "#259320", "effect": "60&", - "dotOrHot": 0, "visible": 1, "img": "dun", "info": "可抵消施加者40%攻击的伤害", @@ -521,11 +369,9 @@ "spineName": "&", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 61, @@ -535,9 +381,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 6, + "textColor": "#259320", "effect": "61&", - "dotOrHot": 0, "visible": 1, "img": "dun", "info": "可抵消施加者20%攻击的伤害", @@ -545,11 +391,9 @@ "spineName": "&", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 62, @@ -559,9 +403,9 @@ "maxOlyNum": 5, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 6, + "textColor": "#259320", "effect": "62&", - "dotOrHot": 0, "visible": 1, "img": "dun", "info": "可抵消施加者5%最大生命值的伤害;可叠5层", @@ -569,11 +413,9 @@ "spineName": "&", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 90, @@ -583,9 +425,9 @@ "maxOlyNum": 1, "round": 1, "times": 0, - "buffOrDebuff": 1, + "buffType": 10, + "textColor": "#e8503c", "effect": "90&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_1", "info": "无法获得治疗", @@ -593,683 +435,31 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 101, "name": "军团鼓舞", "group": 101, "level": 1, - "maxOlyNum": 200, + "maxOlyNum": 300, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 8, + "textColor": "#3c8ee3", "effect": "101&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", - "info": "攻击+1%", + "info": "物攻强度和策攻强度+1", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 103, - "name": "健壮3", - "group": 103, - "level": 1, - "maxOlyNum": 1, - "round": 2, - "times": 0, - "buffOrDebuff": 0, - "effect": "103&", - "dotOrHot": 0, - "visible": 1, - "img": "shengming_2", - "info": "生命+", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 104, - "name": "健壮4", - "group": 103, - "level": 2, - "maxOlyNum": 1, - "round": 2, - "times": 0, - "buffOrDebuff": 0, - "effect": "104&", - "dotOrHot": 0, - "visible": 1, - "img": "shengming_2", - "info": "生命+", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 105, - "name": "健壮5", - "group": 105, - "level": 1, - "maxOlyNum": 1, - "round": 1, - "times": 0, - "buffOrDebuff": 0, - "effect": "105&", - "dotOrHot": 0, - "visible": 1, - "img": "shengming_2", - "info": "生命+", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 106, - "name": "健壮6", - "group": 105, - "level": 2, - "maxOlyNum": 1, - "round": 1, - "times": 0, - "buffOrDebuff": 0, - "effect": "106&", - "dotOrHot": 0, - "visible": 1, - "img": "shengming_2", - "info": "生命+", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 201, - "name": "锋锐1", - "group": 201, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "201&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "攻击+5%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 202, - "name": "锋锐2", - "group": 201, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "202&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "攻击+10%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 203, - "name": "锋锐3", - "group": 201, - "level": 3, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "203&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "加攻击3", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 204, - "name": "锋锐4", - "group": 201, - "level": 4, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "204&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "攻击+10%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 210, - "name": "锋锐10", - "group": 201, - "level": 10, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "210&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "攻击+100%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 211, - "name": "缴械1", - "group": 211, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "211&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_1", - "info": "攻击-5%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 212, - "name": "缴械2", - "group": 211, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "212&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_1", - "info": "攻击-10%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 213, - "name": "缴械3", - "group": 211, - "level": 3, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "213&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_1", - "info": "减攻击3", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 401, - "name": "坚甲1", - "group": 401, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "401&", - "dotOrHot": 0, - "visible": 1, - "img": "wufang_2", - "info": "物防+5%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 402, - "name": "坚甲2", - "group": 401, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "402&", - "dotOrHot": 0, - "visible": 1, - "img": "wufang_2", - "info": "物防+10%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 403, - "name": "坚甲3", - "group": 401, - "level": 3, - "maxOlyNum": 1, - "round": 2, - "times": 0, - "buffOrDebuff": 0, - "effect": "403&", - "dotOrHot": 0, - "visible": 1, - "img": "wufang_2", - "info": "物防+", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 404, - "name": "坚甲4", - "group": 401, - "level": 3, - "maxOlyNum": 1, - "round": 2, - "times": 0, - "buffOrDebuff": 0, - "effect": "404&", - "dotOrHot": 0, - "visible": 1, - "img": "wufang_2", - "info": "物防+", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 410, - "name": "坚甲10", - "group": 401, - "level": 3, - "maxOlyNum": 1, - "round": 2, - "times": 0, - "buffOrDebuff": 0, - "effect": "410&", - "dotOrHot": 0, - "visible": 1, - "img": "wufang_2", - "info": "物防+100%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 411, - "name": "破甲1", - "group": 411, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "411&", - "dotOrHot": 0, - "visible": 1, - "img": "wufang_1", - "info": "物防-5%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 412, - "name": "破甲2", - "group": 411, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "412&", - "dotOrHot": 0, - "visible": 1, - "img": "wufang_1", - "info": "物防-10%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 413, - "name": "破甲3", - "group": 411, - "level": 3, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "413&", - "dotOrHot": 0, - "visible": 1, - "img": "wufang_1", - "info": "减物防3", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 501, - "name": "慎重1", - "group": 501, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "501&", - "dotOrHot": 0, - "visible": 1, - "img": "cefang_2", - "info": "策防+5%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 502, - "name": "慎重2", - "group": 501, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "502&", - "dotOrHot": 0, - "visible": 1, - "img": "cefang_2", - "info": "策防+10%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 503, - "name": "慎重3", - "group": 501, - "level": 3, - "maxOlyNum": 1, - "round": 2, - "times": 0, - "buffOrDebuff": 0, - "effect": "503&", - "dotOrHot": 0, - "visible": 1, - "img": "cefang_2", - "info": "策防+", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 504, - "name": "慎重4", - "group": 501, - "level": 3, - "maxOlyNum": 1, - "round": 2, - "times": 0, - "buffOrDebuff": 0, - "effect": "504&", - "dotOrHot": 0, - "visible": 1, - "img": "cefang_2", - "info": "策防+", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 511, - "name": "鲁莽1", - "group": 511, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "511&", - "dotOrHot": 0, - "visible": 1, - "img": "cefang_1", - "info": "策防-5%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 512, - "name": "鲁莽2", - "group": 511, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "512&", - "dotOrHot": 0, - "visible": 1, - "img": "cefang_1", - "info": "策防-10%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 513, - "name": "鲁莽3", - "group": 511, - "level": 3, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "513&", - "dotOrHot": 0, - "visible": 1, - "img": "cefang_1", - "info": "减策防3", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 801, @@ -1279,9 +469,9 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "801&", - "dotOrHot": 0, "visible": 1, "img": "yidongli_2", "info": "移动力+1", @@ -1289,11 +479,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 802, @@ -1303,9 +491,9 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "802&", - "dotOrHot": 0, "visible": 1, "img": "yidongli_2", "info": "移动力+2", @@ -1313,11 +501,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 803, @@ -1327,9 +513,9 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "803&", - "dotOrHot": 0, "visible": 1, "img": "yidongli_2", "info": "移动力+3", @@ -1337,11 +523,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 811, @@ -1349,11 +533,11 @@ "group": 811, "level": 1, "maxOlyNum": 1, - "round": 2, + "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "811&", - "dotOrHot": 0, "visible": 1, "img": "yidongli_1", "info": "移动力-1", @@ -1361,11 +545,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 812, @@ -1373,11 +555,11 @@ "group": 811, "level": 2, "maxOlyNum": 1, - "round": 2, + "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "812&", - "dotOrHot": 0, "visible": 1, "img": "yidongli_1", "info": "移动力-2", @@ -1385,11 +567,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 813, @@ -1399,9 +579,9 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "813&", - "dotOrHot": 0, "visible": 1, "img": "yidongli_1", "info": "移动力-3", @@ -1409,11 +589,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 901, @@ -1423,21 +601,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "901&", - "dotOrHot": 0, "visible": 1, "img": "mingzhong_2", - "info": "命中+5%", + "info": "命中+5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 902, @@ -1447,21 +623,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "902&", - "dotOrHot": 0, "visible": 1, "img": "mingzhong_2", - "info": "命中+10%", + "info": "命中+10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 903, @@ -1471,9 +645,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "903&", - "dotOrHot": 0, "visible": 1, "img": "mingzhong_2", "info": "加命中3", @@ -1481,11 +655,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 911, @@ -1495,21 +667,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "911&", - "dotOrHot": 0, "visible": 1, "img": "mingzhong_1", - "info": "命中-5%", + "info": "命中-5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 912, @@ -1519,21 +689,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "912&", - "dotOrHot": 0, "visible": 1, "img": "mingzhong_1", - "info": "命中-10%", + "info": "命中-10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 913, @@ -1543,9 +711,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "913&", - "dotOrHot": 0, "visible": 1, "img": "mingzhong_1", "info": "减命中3", @@ -1553,11 +721,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1001, @@ -1567,21 +733,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1001&", - "dotOrHot": 0, "visible": 1, "img": "baoji_2", - "info": "暴击+5%", + "info": "暴击+5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1002, @@ -1591,69 +755,63 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1002&", - "dotOrHot": 0, "visible": 1, "img": "baoji_2", - "info": "暴击+10%", + "info": "暴击+10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1003, "name": "血战3", - "group": 1001, - "level": 3, + "group": 1003, + "level": 1, "maxOlyNum": 1, - "round": 3, + "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1003&", - "dotOrHot": 0, "visible": 1, "img": "baoji_2", - "info": "加暴击3", + "info": "暴击+15", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1004, "name": "血战4", - "group": 1001, - "level": 4, + "group": 1004, + "level": 2, "maxOlyNum": 1, - "round": 0, + "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1004&", - "dotOrHot": 0, "visible": 1, "img": "baoji_2", - "info": "暴击+20%", + "info": "暴击+20", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1011, @@ -1663,21 +821,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1011&", - "dotOrHot": 0, "visible": 1, "img": "baoji_1", - "info": "暴击-5%", + "info": "暴击-5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1012, @@ -1687,21 +843,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1012&", - "dotOrHot": 0, "visible": 1, "img": "baoji_1", - "info": "暴击-10%", + "info": "暴击-10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1013, @@ -1711,9 +865,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1013&", - "dotOrHot": 0, "visible": 1, "img": "baoji_1", "info": "减暴击3", @@ -1721,11 +875,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1101, @@ -1735,9 +887,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1101&", - "dotOrHot": 0, "visible": 1, "img": "gedang_2", "info": "格挡+5", @@ -1745,11 +897,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1102, @@ -1759,9 +909,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1102&", - "dotOrHot": 0, "visible": 1, "img": "gedang_2", "info": "格挡+10", @@ -1769,11 +919,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1103, @@ -1783,9 +931,9 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1103&", - "dotOrHot": 0, "visible": 1, "img": "gedang_2", "info": "格挡+15", @@ -1793,11 +941,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1104, @@ -1807,9 +953,9 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1104&", - "dotOrHot": 0, "visible": 1, "img": "gedang_2", "info": "格挡+30", @@ -1817,11 +963,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1105, @@ -1831,9 +975,9 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1105&", - "dotOrHot": 0, "visible": 1, "img": "gedang_2", "info": "格挡+50", @@ -1841,11 +985,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1106, @@ -1855,9 +997,9 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1106&", - "dotOrHot": 0, "visible": 1, "img": "gedang_2", "info": "格挡+70", @@ -1865,11 +1007,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1111, @@ -1879,21 +1019,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1111&", - "dotOrHot": 0, "visible": 1, "img": "gedang_1", - "info": "格挡-5%", + "info": "格挡-5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1112, @@ -1903,21 +1041,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1112&", - "dotOrHot": 0, "visible": 1, "img": "gedang_1", - "info": "格挡-10%", + "info": "格挡-10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1113, @@ -1927,9 +1063,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1113&", - "dotOrHot": 0, "visible": 1, "img": "gedang_1", "info": "减格挡3", @@ -1937,11 +1073,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1201, @@ -1951,21 +1085,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1201&", - "dotOrHot": 0, "visible": 1, "img": "kangbao_2", - "info": "抗暴+5%", + "info": "抗暴+5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1202, @@ -1975,21 +1107,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1202&", - "dotOrHot": 0, "visible": 1, "img": "kangbao_2", - "info": "抗暴+10%", + "info": "抗暴+10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1203, @@ -1999,9 +1129,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1203&", - "dotOrHot": 0, "visible": 1, "img": "kangbao_2", "info": "加抗暴3", @@ -2009,11 +1139,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1211, @@ -2023,21 +1151,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1211&", - "dotOrHot": 0, "visible": 1, "img": "kangbao_1", - "info": "抗暴-5%", + "info": "抗暴-5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1212, @@ -2047,21 +1173,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1212&", - "dotOrHot": 0, "visible": 1, "img": "kangbao_1", - "info": "抗暴-10%", + "info": "抗暴-10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1213, @@ -2071,9 +1195,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1213&", - "dotOrHot": 0, "visible": 1, "img": "kangbao_1", "info": "减抗暴3", @@ -2081,11 +1205,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1301, @@ -2095,21 +1217,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1301&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", - "info": "增伤+5%", + "info": "增伤+5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1302, @@ -2119,21 +1239,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1302&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", - "info": "增伤+10%", + "info": "增伤+10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1303, @@ -2143,9 +1261,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1303&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", "info": "加增伤3", @@ -2153,11 +1271,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1311, @@ -2167,9 +1283,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1311&", - "dotOrHot": 0, "visible": 1, "img": "gongji_1", "info": "增伤", @@ -2177,11 +1293,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1312, @@ -2191,9 +1305,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1312&", - "dotOrHot": 0, "visible": 1, "img": "gongji_1", "info": "减增伤2", @@ -2201,11 +1315,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1313, @@ -2215,9 +1327,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1313&", - "dotOrHot": 0, "visible": 1, "img": "gongji_1", "info": "减增伤3", @@ -2225,11 +1337,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1601, @@ -2239,9 +1349,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1601&", - "dotOrHot": 0, "visible": 1, "img": "xixue_2", "info": "吸血+5%", @@ -2249,11 +1359,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1602, @@ -2263,9 +1371,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1602&", - "dotOrHot": 0, "visible": 1, "img": "xixue_2", "info": "吸血+10%", @@ -2273,11 +1381,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1603, @@ -2287,9 +1393,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1603&", - "dotOrHot": 0, "visible": 1, "img": "xixue_2", "info": "加吸血3", @@ -2297,11 +1403,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1604, @@ -2311,9 +1415,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1603&", - "dotOrHot": 0, "visible": 1, "img": "xixue_2", "info": "吸血+50%", @@ -2321,11 +1425,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1611, @@ -2335,9 +1437,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1611&", - "dotOrHot": 0, "visible": 1, "img": "xixue_1", "info": "吸血-5%", @@ -2345,11 +1447,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1612, @@ -2359,9 +1459,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1612&", - "dotOrHot": 0, "visible": 1, "img": "xixue_1", "info": "吸血-10%", @@ -2369,11 +1469,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1613, @@ -2383,9 +1481,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1613&", - "dotOrHot": 0, "visible": 1, "img": "xixue_1", "info": "减吸血3", @@ -2393,11 +1491,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1801, @@ -2407,9 +1503,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1801&", - "dotOrHot": 0, "visible": 1, "img": "baoji_2", "info": "暴伤+5%", @@ -2417,11 +1513,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1802, @@ -2431,9 +1525,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1802&", - "dotOrHot": 0, "visible": 1, "img": "baoji_2", "info": "暴伤+10%", @@ -2441,11 +1535,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1803, @@ -2455,9 +1547,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1803&", - "dotOrHot": 0, "visible": 1, "img": "baoji_2", "info": "加暴伤3", @@ -2465,11 +1557,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1811, @@ -2479,9 +1569,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1811&", - "dotOrHot": 0, "visible": 1, "img": "baoji_1", "info": "暴伤-5%", @@ -2489,11 +1579,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1812, @@ -2503,9 +1591,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1812&", - "dotOrHot": 0, "visible": 1, "img": "baoji_1", "info": "暴伤-10%", @@ -2513,11 +1601,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1813, @@ -2527,9 +1613,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1813&", - "dotOrHot": 0, "visible": 1, "img": "baoji_1", "info": "减暴伤3", @@ -2537,11 +1623,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1901, @@ -2551,21 +1635,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1901&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", - "info": "物理增伤+5%", + "info": "物攻强度+5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1902, @@ -2575,21 +1657,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1902&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", - "info": "物理增伤+10%", + "info": "物攻强度+10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1903, @@ -2599,9 +1679,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "1903&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", "info": "加物伤3", @@ -2609,11 +1689,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1911, @@ -2623,21 +1701,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1911&", - "dotOrHot": 0, "visible": 1, "img": "gongji_1", - "info": "物理增伤-5%", + "info": "物攻强度-5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1912, @@ -2647,21 +1723,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1912&", - "dotOrHot": 0, "visible": 1, "img": "gongji_1", - "info": "物理增伤-10%", + "info": "物攻强度-10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 1913, @@ -2671,9 +1745,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "1913&", - "dotOrHot": 0, "visible": 1, "img": "gongji_1", "info": "减物伤3", @@ -2681,11 +1755,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2001, @@ -2695,9 +1767,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2001&", - "dotOrHot": 0, "visible": 1, "img": "wufang_2", "info": "物攻抗性+5", @@ -2705,11 +1777,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2002, @@ -2719,9 +1789,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2002&", - "dotOrHot": 0, "visible": 1, "img": "wufang_2", "info": "物攻抗性+10", @@ -2729,11 +1799,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2003, @@ -2743,21 +1811,19 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2003&", - "dotOrHot": 0, "visible": 1, "img": "wufang_2", - "info": "物攻抗性+20", + "info": "物攻抗性+15", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2004, @@ -2767,9 +1833,9 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2004&", - "dotOrHot": 0, "visible": 1, "img": "wufang_2", "info": "物攻抗性+30", @@ -2777,11 +1843,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2011, @@ -2791,21 +1855,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2011&", - "dotOrHot": 0, "visible": 1, "img": "wufang_1", - "info": "物理减伤-5%", + "info": "物攻抗性-5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2012, @@ -2815,21 +1877,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2012&", - "dotOrHot": 0, "visible": 1, "img": "wufang_1", - "info": "物理减伤-10%", + "info": "物攻抗性-10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2013, @@ -2839,9 +1899,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2013&", - "dotOrHot": 0, "visible": 1, "img": "wufang_1", "info": "减物免3", @@ -2849,11 +1909,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2101, @@ -2863,21 +1921,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2101&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", - "info": "策略增伤+5%", + "info": "策攻强度+5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2102, @@ -2887,21 +1943,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2102&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", - "info": "策略增伤+10%", + "info": "策攻强度+10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2103, @@ -2911,9 +1965,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2103&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", "info": "加法伤3", @@ -2921,11 +1975,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2111, @@ -2935,21 +1987,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2111&", - "dotOrHot": 0, "visible": 1, "img": "gongji_1", - "info": "策略增伤-5%", + "info": "策攻强度-5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2112, @@ -2959,21 +2009,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2112&", - "dotOrHot": 0, "visible": 1, "img": "gongji_1", - "info": "策略增伤-10%", + "info": "策攻强度-10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2113, @@ -2983,9 +2031,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2113&", - "dotOrHot": 0, "visible": 1, "img": "gongji_1", "info": "减法伤3", @@ -2993,11 +2041,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2201, @@ -3007,21 +2053,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2201&", - "dotOrHot": 0, "visible": 1, "img": "cefang_2", - "info": "策略减伤+5%", + "info": "策攻抗性+5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2202, @@ -3031,21 +2075,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2202&", - "dotOrHot": 0, "visible": 1, "img": "cefang_2", - "info": "策略减伤+10%", + "info": "策攻抗性+10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2203, @@ -3055,9 +2097,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2203&", - "dotOrHot": 0, "visible": 1, "img": "cefang_2", "info": "加法免3", @@ -3065,11 +2107,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2211, @@ -3079,21 +2119,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2211&", - "dotOrHot": 0, "visible": 1, "img": "cefang_1", - "info": "策略减伤-5%", + "info": "策攻抗性-5", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2212, @@ -3103,21 +2141,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2212&", - "dotOrHot": 0, "visible": 1, "img": "cefang_1", - "info": "策略减伤+10%", + "info": "策攻抗性-10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2213, @@ -3127,9 +2163,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2213&", - "dotOrHot": 0, "visible": 1, "img": "cefang_1", "info": "减法免3", @@ -3137,11 +2173,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2301, @@ -3151,9 +2185,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2301&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_2", "info": "治疗效果+5%", @@ -3161,11 +2195,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2302, @@ -3175,9 +2207,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2302&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_2", "info": "治疗效果+10%", @@ -3185,11 +2217,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2303, @@ -3199,9 +2229,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2303&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_2", "info": "加疗量3", @@ -3209,11 +2239,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2311, @@ -3223,9 +2251,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2311&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_1", "info": "治疗效果-5%", @@ -3233,11 +2261,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2312, @@ -3247,9 +2273,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2312&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_1", "info": "治疗效果-10%", @@ -3257,11 +2283,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2313, @@ -3271,9 +2295,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2313&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_1", "info": "减疗量3", @@ -3281,155 +2305,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2401, - "name": "加疗减1", - "group": 2401, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "2401&", - "dotOrHot": 0, - "visible": 1, - "img": "zhiliao_1", - "info": "加疗减1", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2402, - "name": "加疗减2", - "group": 2401, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "2402&", - "dotOrHot": 0, - "visible": 1, - "img": "zhiliao_1", - "info": "加疗减2", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2403, - "name": "加疗减3", - "group": 2401, - "level": 3, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "2403&", - "dotOrHot": 0, - "visible": 1, - "img": "zhiliao_1", - "info": "加疗减3", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2411, - "name": "减疗减1", - "group": 2411, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "2411&", - "dotOrHot": 0, - "visible": 1, - "img": "zhiliao_2", - "info": "减疗减1", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2412, - "name": "减疗减2", - "group": 2411, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "2412&", - "dotOrHot": 0, - "visible": 1, - "img": "zhiliao_2", - "info": "减疗减2", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2413, - "name": "减疗减3", - "group": 2411, - "level": 3, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "2413&", - "dotOrHot": 0, - "visible": 1, - "img": "zhiliao_2", - "info": "减疗减3", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2501, @@ -3439,9 +2317,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2501&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_2", "info": "受治疗效果+5%", @@ -3449,11 +2327,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2502, @@ -3463,9 +2339,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2502&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_2", "info": "受治疗效果+10%", @@ -3473,11 +2349,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2511, @@ -3487,9 +2361,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2511&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_1", "info": "受治疗效果-5%", @@ -3497,11 +2371,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2512, @@ -3511,9 +2383,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2512&", - "dotOrHot": 0, "visible": 1, "img": "zhiliao_1", "info": "受治疗效果-10%", @@ -3521,11 +2393,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2701, @@ -3535,9 +2405,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2701&", - "dotOrHot": 0, "visible": 1, "img": "fantan_2", "info": "反弹+5%", @@ -3545,11 +2415,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2702, @@ -3559,9 +2427,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2702&", - "dotOrHot": 0, "visible": 1, "img": "fantan_2", "info": "反弹+10%", @@ -3569,23 +2437,21 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2703, "name": "反弹3", - "group": 2701, + "group": 2703, "level": 3, "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2703&", - "dotOrHot": 0, "visible": 1, "img": "fantan_2", "info": "反弹+25%", @@ -3593,23 +2459,21 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2704, "name": "反弹4", - "group": 2701, + "group": 2703, "level": 4, "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "2704&", - "dotOrHot": 0, "visible": 1, "img": "fantan_2", "info": "反弹+50%", @@ -3617,11 +2481,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2711, @@ -3631,9 +2493,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2711&", - "dotOrHot": 0, "visible": 1, "img": "fantan_1", "info": "反弹-5%", @@ -3641,11 +2503,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2712, @@ -3655,9 +2515,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 2, + "textColor": "#e8503c", "effect": "2712&", - "dotOrHot": 0, "visible": 1, "img": "fantan_1", "info": "反弹-10%", @@ -3665,11 +2525,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 60591, @@ -3679,9 +2537,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 8, + "textColor": "#3c8ee3", "effect": "60592&", - "dotOrHot": 0, "visible": 0, "img": "&", "info": "刷我方步兵", @@ -3689,11 +2547,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 60611, @@ -3703,9 +2559,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 8, + "textColor": "#3c8ee3", "effect": "60612&", - "dotOrHot": 0, "visible": 0, "img": "&", "info": "刷我方步兵", @@ -3713,11 +2569,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 60651, @@ -3727,9 +2581,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 8, + "textColor": "#3c8ee3", "effect": "60652&", - "dotOrHot": 0, "visible": 0, "img": "&", "info": "刷我方骑兵", @@ -3737,11 +2591,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 60671, @@ -3751,9 +2603,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 10, + "textColor": "#3c8ee3", "effect": "60672&", - "dotOrHot": 0, "visible": 0, "img": "&", "info": "刷敌方骑兵", @@ -3761,35 +2613,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 60881, - "name": "捕兽陷阱", - "group": 60881, - "level": 1, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 1, - "effect": "60882&60883", - "dotOrHot": 0, - "visible": 1, - "img": "bushoujia", - "info": "触发了隐藏在地上的巨大捕熊陷阱,晕眩并受伤。", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 2, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 60891, @@ -3799,9 +2625,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 8, + "textColor": "#3c8ee3", "effect": "60892&", - "dotOrHot": 0, "visible": 0, "img": "&", "info": "刷我方枪兵", @@ -3809,11 +2635,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 60911, @@ -3823,9 +2647,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 8, + "textColor": "#3c8ee3", "effect": "60912&", - "dotOrHot": 0, "visible": 0, "img": "&", "info": "刷我方枪兵", @@ -3833,11 +2657,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 60921, @@ -3847,9 +2669,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 8, + "textColor": "#3c8ee3", "effect": "60922&", - "dotOrHot": 0, "visible": 0, "img": "&", "info": "刷我方枪兵", @@ -3857,11 +2679,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 60941, @@ -3871,9 +2691,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 8, + "textColor": "#3c8ee3", "effect": "60942&", - "dotOrHot": 0, "visible": 0, "img": "&", "info": "刷我方枪兵", @@ -3881,35 +2701,31 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 61101, "name": "寒霜", "group": 61101, "level": 1, - "maxOlyNum": 4, + "maxOlyNum": 10, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "61102&", - "dotOrHot": 1, "visible": 1, - "img": "&", - "info": "被风雪影响,每回合开始受到轻微伤害,行动迟缓,积累多层后转为【冻伤】", - "showOnChar": "暴风雪", + "img": "huanjing_hanshuang", + "info": "被风雪影响,每回合结束时受到轻微伤害\r\n达到10层时转化为【冻伤】", + "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 61103, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 61102, @@ -3919,9 +2735,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "61101&", - "dotOrHot": 0, "visible": 0, "img": "&", "info": "由某地形上特技加暴风雪添加", @@ -3929,11 +2745,9 @@ "spineName": "&", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 61103, @@ -3943,21 +2757,19 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "611031&611032&611033", - "dotOrHot": 1, "visible": 1, - "img": "&", + "img": "huanjing_dongshang", "info": "由多次寒霜积累而成,大幅降低防御和攻击,并且每回合开始时降低大量生命。", - "showOnChar": "冻伤", + "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 61201, @@ -3967,9 +2779,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "611032&", - "dotOrHot": 0, "visible": 0, "img": "&", "info": "免疫寒霜", @@ -3977,11 +2789,9 @@ "spineName": "&", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 61301, @@ -3991,9 +2801,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "612013&", - "dotOrHot": 0, "visible": 0, "img": "&", "info": "每回合少两层寒霜", @@ -4001,11 +2811,9 @@ "spineName": "&", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 61401, @@ -4015,9 +2823,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "614011&", - "dotOrHot": 1, "visible": 0, "img": "&", "info": "每回合加一层寒霜", @@ -4025,59 +2833,97 @@ "spineName": "&", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { - "buffId": 101111, - "name": "魏武风华1", - "group": 101111, + "buffId": 62101, + "name": "火炬之光", + "group": 62101, "level": 1, "maxOlyNum": 1, - "round": 2, + "round": 3, "times": 0, - "buffOrDebuff": 0, - "effect": "101112&", - "dotOrHot": 0, - "visible": 0, - "img": "fangyu_2", - "info": "物攻抗性+10%;策攻抗性+20%", + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "621011&", + "visible": 1, + "img": "huanjing_dongshang", + "info": "照亮周围的道路,可在黑暗地形下正常移动\r\n可以将火炬点亮,点亮后状态消失", + "showOnChar": "&", + "spineName": "guangliang&guangliang", + "skin": 0, + "actionPosition": 2, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 62111, + "name": "蓬荜生辉", + "group": 62111, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "621111&", + "visible": 1, + "img": "huanjing_dongshang", + "info": "照亮周围的道路,使周边地形的移动力消耗降低", "showOnChar": "&", "spineName": "&", "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, + "actionPosition": 2, + "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 2013 }, { - "buffId": 101112, - "name": "魏武风华2", - "group": 101111, + "buffId": 62121, + "name": "转化", + "group": 62121, "level": 1, - "maxOlyNum": 1, - "round": 2, + "maxOlyNum": 5, + "round": 5, "times": 0, - "buffOrDebuff": 0, - "effect": "101122&", - "dotOrHot": 0, - "visible": 0, - "img": "fangyu_2", - "info": "物攻抗性+20%;策攻抗性+40%", + "buffType": 9, + "textColor": "#e8503c", + "effect": "621211&", + "visible": 1, + "img": "huanjing_hanshuang", + "info": "吸收村民的血气精华", "showOnChar": "&", - "spineName": "&", + "spineName": "zhuanhua&zhuanhua", "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", + "actionPosition": 2, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 101311, + "name": "魏武庇佑", + "group": 101311, + "level": 1, + "maxOlyNum": 3, + "round": 3, + "times": 0, + "buffType": 6, + "textColor": "#259320", + "effect": "101312&", + "visible": 1, + "img": "dun", + "info": "可抵挡自身10%生命值的伤害", + "showOnChar": "&", + "spineName": "hudun", + "skin": 0, + "actionPosition": 2, "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 201111, @@ -4087,93 +2933,217 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 8, + "textColor": "#3c8ee3", "effect": "201112&201113", - "dotOrHot": 0, - "visible": 0, - "img": "shengming_2", - "info": "最大生命值+25;反弹+25", + "visible": 1, + "img": "fantan_2", + "info": "反弹+25%\r\n受到致命伤害时,恢复自身50%的最大生命值,限1次", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 201112, "name": "拨矢啖睛2", "group": 201111, - "level": 1, + "level": 2, "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, - "effect": "201122&201123", - "dotOrHot": 0, - "visible": 0, - "img": "shengming_2", - "info": "最大生命值+50;反弹+50", + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "201112&201122", + "visible": 1, + "img": "fantan_2", + "info": "反弹+50%\r\n受到致命伤害时,恢复自身50%的最大生命值,限1次", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 + }, + { + "buffId": 301111, + "name": "飞骑1", + "group": 301111, + "level": 1, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffType": 6, + "textColor": "#259320", + "effect": "301112&", + "visible": 1, + "img": "dun", + "info": "可抵挡自身10%生命值的伤害", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 301121, + "name": "飞骑2", + "group": 301112, + "level": 2, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffType": 6, + "textColor": "#259320", + "effect": "301122&", + "visible": 1, + "img": "dun", + "info": "可抵挡自身20%生命值的伤害", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 }, { "buffId": 501111, - "name": "十胜天机1", + "name": "避实向虚1", "group": 501111, "level": 1, "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, - "effect": "105&23", - "dotOrHot": 0, + "buffType": 6, + "textColor": "#259320", + "effect": "&", "visible": 1, - "img": "shengming_2", - "info": "使范围内友军的生命值上限提高%;但范围内友军的受治疗效果降为0", + "img": "dun", + "info": "可抵消一定量的伤害", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { - "buffId": 501121, - "name": "十胜天机2", - "group": 501111, + "buffId": 701311, + "name": "古之恶来1", + "group": 701311, "level": 1, "maxOlyNum": 1, - "round": 2, + "round": 0, "times": 0, - "buffOrDebuff": 0, - "effect": "106&23", - "dotOrHot": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "701312&701313&701314", "visible": 1, - "img": "shengming_2", - "info": "使范围内友军的生命值上限提高%;但范围内友军的受治疗效果降为0", + "img": "dianwei_guzhielai", + "info": "行动结束时,自身损失最大生命值的30%(2级25%、3级20%)\r\n暴击+60;\r\n普攻变为2段伤害", + "showOnChar": "&", + "spineName": "&", + "skin": "elai", + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 701321, + "name": "古之恶来2", + "group": 701311, + "level": 2, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "701312&701313&701322&701323", + "visible": 1, + "img": "dianwei_guzhielai", + "info": "行动结束时,自身损失最大生命值的30%(2级25%、3级20%)\r\n暴击+60;\r\n普攻变为2段伤害\r\n暴击时吸血+40%", + "showOnChar": "&", + "spineName": "&", + "skin": "elai", + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 701331, + "name": "古之恶来3", + "group": 701311, + "level": 3, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "701312&701313&701322&701332&701333", + "visible": 1, + "img": "dianwei_guzhielai", + "info": "行动结束时,自身损失最大生命值的30%(2级25%、3级20%)\r\n暴击+60;\r\n普攻变为2段伤害\r\n暴击时吸血+40%\r\n暴击伤害+100%;", + "showOnChar": "&", + "spineName": "&", + "skin": "elai", + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 701511, + "name": "恶来转世", + "group": 701511, + "level": 1, + "maxOlyNum": 1, + "round": 1, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "701514&", + "visible": 1, + "img": "dianwei_elaizhuanshi", + "info": "状态持续期间不会死亡,状态结束时恢复自身最大生命值50%的生命值", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 + }, + { + "buffId": 1301611, + "name": "护盾·蔡", + "group": 1301611, + "level": 1, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffType": 6, + "textColor": "#259320", + "effect": "61&", + "visible": 1, + "img": "dun", + "info": "可抵挡自身20%生命值的伤害", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 }, { "buffId": 1401511, @@ -4183,93 +3153,41 @@ "maxOlyNum": 1, "round": 0, "times": 1, - "buffOrDebuff": 0, + "buffType": 8, + "textColor": "#3c8ee3", "effect": "1401512&1401513", - "dotOrHot": 0, "visible": 1, "img": "qianghua_2", - "info": "受到致命伤害时,不会死亡,生命恢复30%(每场战役1次)", + "info": "受到致命伤害时,不会死亡,生命恢复20%(每场战役1次)", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, + "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { - "buffId": 1801511, - "name": "桃园之义", - "group": 1801511, + "buffId": 2101511, + "name": "老而弥坚", + "group": 2101511, "level": 1, - "maxOlyNum": 100, + "maxOlyNum": 1, "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "1801515&", - "dotOrHot": 0, + "times": 1, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "2101512&2101513", "visible": 1, - "img": "gongji_2", - "info": "攻击强度+5%", + "img": "huangzhong_laoermijian", + "info": "攻击强度+4%\r\n行动结束时,若状态层数至少有3层,自身获得1个随机增益状态", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2201111, - "name": "奇门八阵1", - "group": 2201111, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_2", - "info": "使【冠晓百家】的效果提高,光环范围内友军的每个增益状态提高1%的已激活的属性加成", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2201121, - "name": "奇门八阵2", - "group": 2201111, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_2", - "info": "使【冠晓百家】的效果提高,光环范围内友军的每个增益状态提高1%的已激活的属性加成", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 2201511, @@ -4279,9 +3197,9 @@ "maxOlyNum": 1, "round": 0, "times": 1, - "buffOrDebuff": 0, + "buffType": 8, + "textColor": "#3c8ee3", "effect": "2201512&2201513", - "dotOrHot": 0, "visible": 1, "img": "qianghua_2", "info": "自身受到致命伤害时,若自身及菱形2格范围内友军拥有的【增益状态】大于等于7个,则不会阵亡,并恢复100%的生命(每场战斗1次)", @@ -4289,35 +3207,75 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, + "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { - "buffId": 3001311, - "name": "连攻", - "group": 3001311, + "buffId": 2201611, + "name": "神机妙算", + "group": 2201611, "level": 1, "maxOlyNum": 1, - "round": 1, + "round": 0, "times": 1, - "buffOrDebuff": 0, - "effect": "3001512&", - "dotOrHot": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "&", "visible": 1, - "img": "qianghua_2", - "info": "普攻变为2连击", + "img": "zhugeliang_shenjimiaosuan", + "info": "战场内友军拥有的每个增益状态使[晓贯百家]中每项已激活属性额外+1%,最多25%", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 + }, + { + "buffId": 2401311, + "name": "嗜战", + "group": 2401311, + "level": 1, + "maxOlyNum": 3, + "round": 1, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "2401301&", + "visible": 1, + "img": "weiyan_shizhan", + "info": "暴击+3", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 2401312, + "rangeUi": 0 + }, + { + "buffId": 2401312, + "name": "反骨", + "group": 2401312, + "level": 1, + "maxOlyNum": 10, + "round": 0, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "2401312&", + "visible": 1, + "img": "weiyan_fangu", + "info": "暴击+10\r\n暴伤+5", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 }, { "buffId": 3201311, @@ -4327,9 +3285,9 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "3201323&", - "dotOrHot": 0, "visible": 1, "img": "qianghua_2", "info": "受击时,给攻击者施加燃烧", @@ -4337,59 +3295,53 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { - "buffId": 3601111, - "name": "吴王之护1", + "buffId": 3501111, + "name": "墨守无矩", + "group": 3501111, + "level": 1, + "maxOlyNum": 99, + "round": 0, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "3501101&", + "visible": 1, + "img": "taishici_moshouwuju", + "info": "主动攻击及反击必定暴击", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 3601311, + "name": "吴王之护", "group": 3601111, "level": 1, "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "3601112&", - "dotOrHot": 0, "visible": 1, - "img": "hudun", + "img": "dun", "info": "可抵消施加者20%最大生命值的伤害", "showOnChar": "&", "spineName": "hudun", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3601121, - "name": "吴王之护2", - "group": 3601111, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "2601122&", - "dotOrHot": 0, - "visible": 1, - "img": "hudun", - "info": "可抵消施加者40%最大生命值的伤害", - "showOnChar": "&", - "spineName": "hudun", - "skin": 0, - "actionPosition": 2, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 3801211, @@ -4399,9 +3351,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 8, + "textColor": "#e8503c", "effect": "&", - "dotOrHot": 0, "visible": 1, "img": "biaoji", "info": "被孙尚香锁定", @@ -4409,11 +3361,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 4001211, @@ -4423,9 +3373,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 3, + "textColor": "#259320", "effect": "4001212&", - "dotOrHot": 2, "visible": 1, "img": "zhiliao_3", "info": "行动结束时,恢复小乔攻击10%的生命", @@ -4433,83 +3383,97 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { - "buffId": 4401511, - "name": "虢虎之勇", - "group": 4401511, + "buffId": 4401311, + "name": "无双飞将", + "group": 4401311, "level": 1, - "maxOlyNum": 100, + "maxOlyNum": 20, "round": 0, "times": 0, - "buffOrDebuff": 1, - "effect": "4401514&", - "dotOrHot": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "4401312&", "visible": 1, - "img": "lvbu_beidong3_guohuzhiyong", - "info": "攻击、物攻抗性、策攻抗性+5%", + "img": "lvbu_wushuangfeijiang", + "info": "物攻强度、物攻抗性、策攻抗性+1", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, + "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 + }, + { + "buffId": 4401321, + "name": "虢虎之勇", + "group": 4401321, + "level": 1, + "maxOlyNum": 5, + "round": 0, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "4401333&", + "visible": 1, + "img": "lvbu_guohuzhiyong", + "info": "暴击+3、暴击伤害+5%", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 4901311, + "name": "百战不殆", + "group": 4901311, + "level": 1, + "maxOlyNum": 3, + "round": 1, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "4901332&14", + "visible": 1, + "img": "gaoshun_baizhanbudai", + "info": "格挡+10%\r\n行动结束时,恢复施加者攻击4%的生命", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 }, { "buffId": 5101111, - "name": "以毒为医1", + "name": "以毒攻毒1", "group": 5101111, "level": 1, "maxOlyNum": 1, - "round": 2, + "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 1, + "textColor": "#3c8ee3", "effect": "5101112&", - "dotOrHot": 0, "visible": 1, - "img": "xixue_2", - "info": "光环范围内友军攻击【中毒】敌军时,吸血+10%", + "img": "liru_yidugongdu", + "info": "光环范围内友军攻击【中毒】敌军时,吸血+10", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 5101121, - "name": "以毒为医1", - "group": 5101121, - "level": 1, - "maxOlyNum": 1, - "round": 2, - "times": 0, - "buffOrDebuff": 0, - "effect": "5101122&", - "dotOrHot": 0, - "visible": 1, - "img": "xixue_2", - "info": "光环范围内友军攻击【中毒】敌军时,吸血+10%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 101501111, @@ -4519,9 +3483,9 @@ "maxOlyNum": 4, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "101501110&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", "info": "攻击力+1%,可叠加4层;不可驱散", @@ -4529,11 +3493,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 101501121, @@ -4543,9 +3505,9 @@ "maxOlyNum": 4, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "101501120&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", "info": "攻击力+2%,可叠加4层;不可驱散", @@ -4553,11 +3515,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 101501131, @@ -4567,9 +3527,9 @@ "maxOlyNum": 4, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "101501130&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", "info": "攻击力+3%,可叠加4层;不可驱散", @@ -4577,11 +3537,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 107501311, @@ -4591,9 +3549,9 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "107501312&", - "dotOrHot": 0, "visible": 1, "img": "qianghua_2", "info": "死亡后进入濒危状态,无法死亡,并在2回合后恢复血量继续战斗", @@ -4601,11 +3559,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 155900001, @@ -4615,21 +3571,19 @@ "maxOlyNum": 1, "round": 0, "times": 1, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "155901116&", - "dotOrHot": 0, "visible": 1, - "img": "miaozhunsheji", - "info": "菱形范围内的敌军受到50%自身最大生命值的伤害", + "img": "zhangren_1", + "info": "回合开始时,对范围内敌军造成目标50%最大生命值的真实伤害", "showOnChar": "&", - "spineName": "&", + "spineName": "miaozhunsheji", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 2005 }, { "buffId": 156000001, @@ -4639,21 +3593,19 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "&", - "dotOrHot": 0, "visible": 1, "img": "qianghua_2", - "info": "生命值不小于1,濒死效果", + "info": "即使受到致命伤害也不会死亡", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 160101211, @@ -4661,23 +3613,21 @@ "group": 160101211, "level": 1, "maxOlyNum": 1, - "round": 4, + "round": 5, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "160101214&", - "dotOrHot": 0, "visible": 1, "img": "tuoyelinli", - "info": "回合开始时,对敌方武将施加【缠足1】\r\n\r\n【缠足1】:移动力-1", + "info": "回合开始时,对敌方武将施加【残足1】\r\n\r\n【残足1】:移动力-1", "showOnChar": "&", "spineName": "weiye&idle", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 160101212, @@ -4685,23 +3635,65 @@ "group": 160101212, "level": 1, "maxOlyNum": 1, - "round": 4, + "round": 5, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "160101214&", - "dotOrHot": 0, "visible": 1, "img": "tuoyelinli", - "info": "回合开始时,对敌方武将施加【缠足1】\r\n\r\n【缠足1】:移动力-1", + "info": "回合开始时,对敌方武将施加【残足1】\r\n\r\n【残足1】:移动力-1", "showOnChar": "&", "spineName": "weiye", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 + }, + { + "buffId": 160101413, + "name": "牙尖齿利", + "group": 160101413, + "level": 1, + "maxOlyNum": 99, + "round": 0, + "times": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "160101416&", + "visible": 1, + "img": "gongji_2", + "info": "攻击时造成的伤害+10%", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 160101414, + "name": "鼓腹翻腾", + "group": 160101414, + "level": 1, + "maxOlyNum": 99, + "round": 0, + "times": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "160101417&", + "visible": 1, + "img": "fangyu_1", + "info": "物攻抗性和策攻抗性-10", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 }, { "buffId": 160101611, @@ -4711,9 +3703,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "&", - "dotOrHot": 0, "visible": 1, "img": "panzhongcan", "info": "被董卓视为食物", @@ -4721,11 +3713,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 201101111, @@ -4735,21 +3725,19 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "201101113&201101114", - "dotOrHot": 1, "visible": 1, "img": "liuxue", - "info": "行动结束时,造成狼神5%攻击的真实伤害", + "info": "行动结束时,造成施加者15%的真实伤害", "showOnChar": "&", "spineName": "liuxue", "skin": 0, "actionPosition": 1, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 202101211, @@ -4759,9 +3747,9 @@ "maxOlyNum": 1, "round": 1, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "202401215&202401216", - "dotOrHot": 0, "visible": 1, "img": "qianghua_1", "info": "不可行动,失去对周边格子的控制", @@ -4769,11 +3757,9 @@ "spineName": "xuanyun", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 205101112, @@ -4783,21 +3769,19 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, - "effect": "205101112&", - "dotOrHot": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "205101113&205101114", "visible": 1, - "img": "shanghaijinnang", - "info": "玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害", + "img": "guojia_zhoujineng_jinnangmiaoji_1", + "info": "我方拾取后对郭嘉造成200%攻击的真实伤害", "showOnChar": "&", - "spineName": "&", + "spineName": "jinnang_red", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 205101113, @@ -4807,57 +3791,97 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, - "effect": "205101113&", - "dotOrHot": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "205101213&205101214", "visible": 1, - "img": "zhiliaojinnang", - "info": "我方武将行动结束时,使郭嘉恢复150%攻击的生命值", + "img": "guojia_zhoujineng_jinnangmiaoji_3", + "info": "敌方拾取后使郭嘉恢复相当于拾取者150%攻击的生命值", "showOnChar": "&", - "spineName": "&", + "spineName": "jinnang_green", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 205101114, - "name": "神秘锦囊", + "name": "神秘锦囊I", "group": 205101114, "level": 1, "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, - "effect": "205101114&", - "dotOrHot": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "205101312&205101313", "visible": 1, - "img": "shenmijinnang", - "info": "随机获得一项增益状态", + "img": "guojia_zhoujineng_jinnangmiaoji_2", + "info": "我方拾取后随机获得一项增益状态", "showOnChar": "&", - "spineName": "&", + "spineName": "jinnang_blue", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 + }, + { + "buffId": 205101115, + "name": "神秘锦囊II", + "group": 205101115, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "205101312&215101313", + "visible": 1, + "img": "guojia_zhoujineng_jinnangmiaoji_2", + "info": "我方拾取后随机获得一项状态", + "showOnChar": "&", + "spineName": "jinnang_blue", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 205101116, + "name": "伤害锦囊", + "group": 205101116, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "215101113&215101114", + "visible": 1, + "img": "guojia_zhoujineng_jinnangmiaoji_1", + "info": "我方拾取后对郭嘉造成200%攻击的真实伤害", + "showOnChar": "&", + "spineName": "jinnang_red", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 }, { "buffId": 207101111, - "name": "樊氏策略增伤", + "name": "蛇蝎妇人", "group": 207101111, "level": 1, "maxOlyNum": 99, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "2102&", - "dotOrHot": 0, "visible": 1, "img": "gongji_2", "info": "策略增伤+10%,可无限叠加", @@ -4865,23 +3889,21 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 207201111, - "name": "赵范物策减伤", + "name": "痴心无往", "group": 207201111, "level": 1, "maxOlyNum": 5, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "2003&2203", - "dotOrHot": 0, "visible": 1, "img": "fangyu_2", "info": "物理和策略减伤+20%,最多叠5层", @@ -4889,11 +3911,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 207301111, @@ -4903,9 +3923,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 0, + "buffType": 6, + "textColor": "#259320", "effect": "307301114&", - "dotOrHot": 0, "visible": 1, "img": "hudun", "info": "抵挡300威力的伤害", @@ -4913,11 +3933,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 310101411, @@ -4927,21 +3945,19 @@ "maxOlyNum": 999, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "310101412&310101413&310101414&310101415&310101416&310101417", - "dotOrHot": 0, "visible": 1, "img": "shaqi", - "info": "造成的伤害+2%;受到的伤害+2%\r\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\r\n行动结束时,若没有相邻的单位,则清除1层【煞气】", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-1\r\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\r\n行动结束时,若没有相邻的单位,则清除1层【煞气】", "showOnChar": "&", "spineName": "shaqi&idle", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 310101511, @@ -4951,21 +3967,19 @@ "maxOlyNum": 999, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "310101512&310101513&310101514&310101515&310101516&310101517", - "dotOrHot": 0, "visible": 1, "img": "shaqi", - "info": "造成的伤害+2%;受到的伤害+2%\r\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\r\n行动结束时,若没有相邻的单位,则清除1层【煞气】", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-1\r\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\r\n行动结束时,若没有相邻的单位,则清除1层【煞气】", "showOnChar": "&", "spineName": "&", "skin": "idle1", "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 320101111, @@ -4973,23 +3987,21 @@ "group": 320101111, "level": 1, "maxOlyNum": 3, - "round": 0, + "round": 10, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "320101112&", - "dotOrHot": 0, "visible": 1, - "img": "jinghuang", - "info": "每有1层,攻击-5%", + "img": "gongji_1", + "info": "物攻强度和策攻强度-5", "showOnChar": "&", - "spineName": "&", + "spineName": "jinghuang&idle", "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", + "actionPosition": 2, "canNotDispel": 0, "lvMaxBuffChange": 25, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 320401111, @@ -4997,23 +4009,21 @@ "group": 320401111, "level": 1, "maxOlyNum": 3, - "round": 0, + "round": 10, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "320401112&", - "dotOrHot": 0, "visible": 1, - "img": "daizai", - "info": "每有1层,移动力-1", + "img": "yidongli_1", + "info": "移动力-1", "showOnChar": "&", - "spineName": "&", + "spineName": "daizai&idle", "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", + "actionPosition": 2, "canNotDispel": 0, "lvMaxBuffChange": 24, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 320501413, @@ -5023,21 +4033,19 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "&", - "dotOrHot": 0, "visible": 1, - "img": "huangquanzhiyin", + "img": "biaoji", "info": "你这次运气不好,被何太后盯上了", "showOnChar": "&", - "spineName": "&", + "spineName": "huangquanzhiyin&idle", "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", + "actionPosition": 2, "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 320501414, @@ -5047,45 +4055,41 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "1012&1212", - "dotOrHot": 0, "visible": 1, - "img": "huangquanjishui", - "info": "暴击-10%,抗暴-10%", + "img": "baoji_1", + "info": "暴击-10\r\n抗暴-10", "showOnChar": "&", - "spineName": "&", + "spineName": "huangquanjishui&idle", "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", + "actionPosition": 2, "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 320501415, - "name": "藤蔓标记", + "name": "绞杀预备", "group": 320501415, "level": 1, "maxOlyNum": 1, "round": 0, "times": 1, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "&", - "dotOrHot": 0, "visible": 0, - "img": "huasiwang", - "info": "有这个标记彼岸花会在回合开始时,伸出藤蔓", + "img": "bianhua_buff_daojishi", + "info": "回合开始时,释放【绞杀】", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 320501416, @@ -5095,45 +4099,41 @@ "maxOlyNum": 999, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "&", - "dotOrHot": 0, "visible": 1, - "img": "bianhuachen", + "img": "bianhua_buff_bianhuachen", "info": "彼岸花的花粉", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, + "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 320501417, - "name": "花倒计时死亡", + "name": "滋润", "group": 320501417, "level": 1, - "maxOlyNum": 1, - "round": 3, + "maxOlyNum": 3, + "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "&", - "dotOrHot": 0, "visible": 1, - "img": "huasiwang", - "info": "彼岸花倒计时死亡标记", + "img": "bianhua_buff_daojishi", + "info": "达到3层时复生", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 330301111, @@ -5143,21 +4143,19 @@ "maxOlyNum": 999, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "211&411&511", - "dotOrHot": 0, "visible": 1, - "img": "linghunfenlie", + "img": "qianghua_1", "info": "攻击、物防、策防-5%", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 330401111, @@ -5167,33 +4165,31 @@ "maxOlyNum": 3, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "201&401&501", - "dotOrHot": 0, "visible": 1, - "img": "hundunzhiti", + "img": "guijiangguanhai_beidong1_hundunzhiti", "info": "攻击、物防、策防+5%", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 330501211, "name": "深渊", "group": 330501211, - "level": 1, + "level": 2, "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "330501215&330501216", - "dotOrHot": 1, "visible": 1, "img": "shenyuan", "info": "若我军在此结束回合,受到10%最大生命值的伤害", @@ -5201,23 +4197,21 @@ "spineName": "shenyuan&idle&1", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 330501212, "name": "混沌", - "group": 330501212, + "group": 330501211, "level": 1, "maxOlyNum": 999, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "330501217&", - "dotOrHot": 1, "visible": 1, "img": "hundun", "info": "若我军在此结束回合,每有1层【混沌】受到1%最大生命值的伤害", @@ -5225,11 +4219,9 @@ "spineName": "hundun&idle", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 330601411, @@ -5239,117 +4231,63 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "&", - "dotOrHot": 0, "visible": 1, - "img": "ningshi", + "img": "biaoji", "info": "被阴曹邢者视为优先攻击目标", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 330801111, - "name": "罪", + "name": "阴印", "group": 330801111, "level": 1, "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "&", - "dotOrHot": 0, "visible": 1, - "img": "biaoji", + "img": "zui", "info": "被左手视为目标", "showOnChar": "&", "spineName": "APbiaoji&idle", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 330801112, - "name": "罚", + "name": "阳印", "group": 330801112, "level": 1, "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "&", - "dotOrHot": 0, "visible": 1, - "img": "biaoji", + "img": "fa", "info": "被右手视为目标", "showOnChar": "&", "spineName": "ADbiaoji&idle", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 330801411, - "name": "护盾预备", - "group": 330801411, - "level": 1, - "maxOlyNum": 5, - "round": 0, - "times": 0, - "buffOrDebuff": 1, - "effect": "&", - "dotOrHot": 0, - "visible": 1, - "img": "hudunyubei", - "info": "层数达到5层时,转化为【屏障】", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 330801412, - "name": "屏障", - "group": 330801412, - "level": 1, - "maxOlyNum": 1, - "round": 2, - "times": 0, - "buffOrDebuff": 1, - "effect": "330801412&", - "dotOrHot": 0, - "visible": 1, - "img": "pingzhang", - "info": "无法被选中作为技能目标", - "showOnChar": "&", - "spineName": "shengminglianjie&idle", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 330801511, @@ -5359,45 +4297,63 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "330801512&330801513", - "dotOrHot": 0, "visible": 1, - "img": "busi", + "img": "qianghua_2", "info": "不死", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 + }, + { + "buffId": 330801611, + "name": "幽冥不息", + "group": 330801611, + "level": 1, + "maxOlyNum": 5, + "round": 0, + "times": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "330801612&", + "visible": 1, + "img": "fangyu_2", + "info": "物攻抗性和策攻抗性-20", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 }, { "buffId": 331001411, - "name": "被摧毁", + "name": "重创", "group": 331001411, "level": 1, "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "25&", - "dotOrHot": 0, "visible": 1, - "img": "beicuihui", - "info": "被击毁,无法行动。", + "img": "xuanyun", + "info": "受到强烈攻击,暂时无法行动。", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 340101211, @@ -5405,47 +4361,21 @@ "group": 340101111, "level": 1, "maxOlyNum": 1, - "round": 3, + "round": 0, "times": 0, - "buffOrDebuff": 1, - "effect": "340401115&340401116", - "dotOrHot": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "340401115&340401117", "visible": 1, - "img": "langyin", - "info": "被图吉视为优先目标;行动结束时传递给相邻武将", + "img": "biaoji", + "info": "被图吉视为优先目标", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 340701211, - "name": "恶狼印记", - "group": 340701211, - "level": 1, - "maxOlyNum": 1, - "round": 1, - "times": 1, - "buffOrDebuff": 1, - "effect": "340701214&", - "dotOrHot": 0, - "visible": 1, - "img": "elangyinji", - "info": "行动结束时,对所在格子施加【恶狼印记】", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 340701212, @@ -5453,47 +4383,21 @@ "group": 340701212, "level": 1, "maxOlyNum": 1, - "round": 1, + "round": 0, "times": 1, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "340701215&", - "dotOrHot": 0, "visible": 1, - "img": "elangyinji", - "info": "回合开始时,对范围内敌军造成10%最大生命值的伤害", + "img": "wuhuandajisi_skill2_elangfushen", + "info": "回合开始时,对范围内敌军造成150%的真实伤害", "showOnChar": "&", "spineName": "skill2&skill2&idle2", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 340701311, - "name": "灵狼印记", - "group": 340701311, - "level": 1, - "maxOlyNum": 1, - "round": 1, - "times": 1, - "buffOrDebuff": 1, - "effect": "340701314&", - "dotOrHot": 0, - "visible": 1, - "img": "linglangyinji", - "info": "行动结束时,对所在格子施加【灵狼印记】", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 1009 }, { "buffId": 340701312, @@ -5501,23 +4405,21 @@ "group": 340701312, "level": 1, "maxOlyNum": 1, - "round": 1, + "round": 0, "times": 1, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "340701315&", - "dotOrHot": 0, "visible": 1, - "img": "linglangyinji", - "info": "回合开始时,对范围内敌军造成10%最大生命值的伤害", + "img": "wuhuandajisi_skill3_linglangfushen", + "info": "回合开始时,对范围内敌军造成150%的真实伤害", "showOnChar": "&", - "spineName": "skill3&skill3&idle3", + "spineName": "skill3&skill3&idle2", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 34070001 }, { "buffId": 340901311, @@ -5527,45 +4429,41 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "340901312&", - "dotOrHot": 0, "visible": 1, - "img": "langlingzhinu", - "info": "攻击、物防、策防-5%;若图吉受到诅咒,解除狼灵附身状态", + "img": "langtuteng_beidong1_langlingzuzhou", + "info": "攻击、物防、策防-5%;狼灵不再祝福破坏它祭坛的人", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 350201211, - "name": "箭雨", + "name": "疾风火矢", "group": 350201211, "level": 1, "maxOlyNum": 1, "round": 3, "times": 1, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "350201212&", - "dotOrHot": 0, "visible": 1, - "img": "jianyu", - "info": "行动开始时,对自身及相邻格子造成80%的物理伤害", + "img": "gongzei_nuqi_jifenghuoshi", + "info": "回合开始时,对范围内敌军造成150%的真实伤害", "showOnChar": "&", "spineName": "jianyu&idle&idle2", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 2005 }, { "buffId": 350401312, @@ -5573,23 +4471,21 @@ "group": 350401312, "level": 1, "maxOlyNum": 1, - "round": 1, + "round": 2, "times": 1, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "350401312&", - "dotOrHot": 0, "visible": 1, - "img": "longmaizhufu", - "info": "物理减伤-40%;物理增伤+20%", + "img": "gongji_2", + "info": "物攻抗性-40;物攻强度+20", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 350401313, @@ -5597,23 +4493,21 @@ "group": 350401313, "level": 1, "maxOlyNum": 1, - "round": 1, + "round": 2, "times": 1, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "350401313&", - "dotOrHot": 0, "visible": 1, - "img": "longmaizhufu", - "info": "物理减伤+40%;物理增伤-20%", + "img": "fangyu_2", + "info": "物攻抗性+40;物攻强度-20", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 350401314, @@ -5621,23 +4515,21 @@ "group": 350401314, "level": 1, "maxOlyNum": 1, - "round": 1, + "round": 2, "times": 1, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "350401314&", - "dotOrHot": 0, "visible": 1, - "img": "longmaizhufu", - "info": "策略减伤-40%;策略增伤+20%", + "img": "gongji_2", + "info": "策攻抗性-40;策攻强度+20", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 350401315, @@ -5645,23 +4537,21 @@ "group": 350401315, "level": 1, "maxOlyNum": 1, - "round": 1, + "round": 2, "times": 1, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "350401315&", - "dotOrHot": 0, "visible": 1, - "img": "longmaizhufu", - "info": "策略减伤+40%;策略增伤-20%", + "img": "fangyu_2", + "info": "策攻抗性+40;策攻强度-20", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 350401316, @@ -5669,23 +4559,21 @@ "group": 350401316, "level": 1, "maxOlyNum": 1, - "round": 1, + "round": 2, "times": 1, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "350401316&", - "dotOrHot": 0, "visible": 1, - "img": "longmaizhufu", - "info": "物理、策略减伤-20%;物理增伤+20%", + "img": "gongji_2", + "info": "物理、策略抗性-20;物攻、策攻强度+20", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 350401317, @@ -5693,47 +4581,43 @@ "group": 350401317, "level": 1, "maxOlyNum": 1, - "round": 1, + "round": 2, "times": 1, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "350401317&", - "dotOrHot": 0, "visible": 1, - "img": "longmaizhufu", - "info": "物理、策略减伤+20%;物理增伤-20%", + "img": "fangyu_2", + "info": "物理、策略抗性+20;物攻、策攻强度-20", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 350401411, "name": "龙脉庇佑", "group": 350401411, "level": 1, - "maxOlyNum": 1, - "round": 2, + "maxOlyNum": 3, + "round": 0, "times": 1, - "buffOrDebuff": 0, - "effect": "25&350401417&350401418&350401416", - "dotOrHot": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "25&350401417&350401418&350401416&350401415&350401419", "visible": 1, - "img": "longmaibiyou", - "info": "受到致命伤害;不可行动;失去zoc;回合开始时恢复20%生命值", + "img": "qianghua_2", + "info": "受到致命伤害;不可行动;失去zoc;行动结束时层数+1;层数达到3层时解除,并恢复自身15%的生命值", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 350501111, @@ -5743,69 +4627,129 @@ "maxOlyNum": 100, "round": 0, "times": 0, - "buffOrDebuff": 0, - "effect": "&", - "dotOrHot": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "350501411&", "visible": 1, - "img": "linghunkongzhi", - "info": 0, + "img": "yuanshu_linghunfuti", + "info": "袁术的灵魂操控着雷薄的身体,灵魂附体期间,不会死亡\r\n每层使袁术的物攻抗性、策攻抗性+1%", "showOnChar": "&", "spineName": "&", - "skin": 0, + "skin": "idle1", "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, + "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 350501112, - "name": "a", + "name": "金汤", "group": 350501112, "level": 1, - "maxOlyNum": 1, + "maxOlyNum": 2, "round": 0, "times": 0, - "buffOrDebuff": 1, - "effect": "350501511&350501512&350501513&350501514&350501811", - "dotOrHot": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "350501511&350501512", "visible": 1, - "img": "a", - "info": 0, + "img": "wufang_2", + "info": "物攻抗性+80\r\n受到【朝纲崩坏】或【诸侯割据】的物理伤害时,切换为【运筹】\r\n\r\n【运筹】:\r\n策攻抗性+80\r\n受到【朝纲崩坏】或【诸侯割据】的策略伤害时,切换为【金汤】", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "lvMaxBuffChange": 350501113, + "rangeUi": 0 }, { "buffId": 350501113, - "name": "b", + "name": "运筹", "group": 350501113, "level": 1, - "maxOlyNum": 1, + "maxOlyNum": 2, "round": 0, "times": 0, - "buffOrDebuff": 1, - "effect": "350501611&350501612&350501613&350501614&350501811", - "dotOrHot": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "350501611&350501612", "visible": 1, - "img": "b", - "info": 0, + "img": "cefang_2", + "info": "策攻抗性+80\r\n受到【朝纲崩坏】或【诸侯割据】的策略伤害时,切换为【金汤】\r\n\r\n【金汤】:\r\n物攻抗性+80\r\n受到【朝纲崩坏】或【诸侯割据】的物理伤害时,切换为【运筹】", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", + "canNotDispel": 1, + "lvMaxBuffChange": 350501112, + "rangeUi": 0 + }, + { + "buffId": 350501121, + "name": "灵魂附体", + "group": 350501121, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "350501811&350501812", + "visible": 1, + "img": "yuanshu_linghunfuti", + "info": "由于雷薄的意识在抵抗袁术的控制\r\n物理攻击命中【金汤】状态的武将时,【灵魂控制】的层数-1\r\n策略攻击命中【运筹】状态的武将时,【灵魂控制】的层数-1", + "showOnChar": "&", + "spineName": "&", + "skin": "idle1", + "actionPosition": 0, "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 + }, + { + "buffId": 350501122, + "name": "灵魂动摇", + "group": 350501121, + "level": 2, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "350501813&350501814", + "visible": 1, + "img": "yuanshu_linghunfuti", + "info": "由于雷薄的意识和外部的攻击下,袁术的控制变得不稳定\r\n受到【金汤】状态的武将的物理攻击时,【灵魂控制】的层数-2\r\n受到【运筹】状态的武将的策略攻击时,【灵魂控制】的层数-2", + "showOnChar": "&", + "spineName": "&", + "skin": "idle2", + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 350501123, + "name": "灵魂溃散", + "group": 350501121, + "level": 3, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "350501811&350501812&350501813&350501814&350501815&350501816&350501817", + "visible": 1, + "img": "yuanshu_linghunfuti", + "info": "由于受到强烈的抵抗,袁术的控制即将被打破\r\n物理攻击【金汤】状态的武将时,物攻强度-100\r\n策略攻击【运筹】状态的武将时,策攻强度-100\r\n真实伤害+100%\r\n物理攻击命中【金汤】状态的武将时,【灵魂控制】的层数-1\r\n策略攻击命中【运筹】状态的武将时,【灵魂控制】的层数-1\r\n受到【金汤】状态的武将的物理攻击时,【灵魂控制】的层数-2\r\n受到【运筹】状态的武将的策略攻击时,【灵魂控制】的层数-2", + "showOnChar": "&", + "spineName": "&", + "skin": "idle3", + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 }, { "buffId": 360201311, @@ -5815,21 +4759,19 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "360201312&", - "dotOrHot": 0, "visible": 1, - "img": "huwei", + "img": "qianghua_2", "info": "继承了机关虎的能力;技能攻击后,对目标施加【降防】", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 360301311, @@ -5839,21 +4781,19 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "360301312&", - "dotOrHot": 0, "visible": 1, - "img": "huoniu", + "img": "qianghua_2", "info": "继承了机关牛的能力;技能攻击后,对目标施加【燃烧】", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 360401311, @@ -5863,21 +4803,19 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "360401312&", - "dotOrHot": 0, "visible": 1, - "img": "jinglu", - "info": "继承了机关牛的能力;技能攻击后,对目标施加【眩晕】", + "img": "qianghua_2", + "info": "继承了机关鹿的能力;技能攻击后,对目标施加【眩晕】", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 361001311, @@ -5887,21 +4825,19 @@ "maxOlyNum": 1, "round": 0, "times": 1, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "361001312&", - "dotOrHot": 1, "visible": 1, "img": "wanfajiangzhu", - "info": "在下次行动开始时,对范围内敌军造成100威力的物理伤害", + "info": "在下次行动开始时,对范围内敌军造成50%的真实伤害", "showOnChar": "&", "spineName": "miaozhun&miaozhun&idle2", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 1009 }, { "buffId": 361001213, @@ -5911,9 +4847,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "361001216&", - "dotOrHot": 1, "visible": 1, "img": "laozhizhufu", "info": "受到了老之化身的诅咒", @@ -5921,11 +4857,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 361001214, @@ -5935,9 +4869,9 @@ "maxOlyNum": 1, "round": 3, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "361001217&", - "dotOrHot": 0, "visible": 1, "img": "bingzhizhufu", "info": "受到了病之化身的诅咒", @@ -5945,11 +4879,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 361001411, @@ -5959,21 +4891,19 @@ "maxOlyNum": 4, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "361001511&", - "dotOrHot": 0, "visible": 1, - "img": "budongmingwang_jinshen", + "img": "hudun", "info": "不动明王无法被选中", "showOnChar": "&", - "spineName": "huzhao&idle&idle2", + "spineName": "huzhao&idle&&idle2", "skin": 0, "actionPosition": 2, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 361401111, @@ -5983,9 +4913,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "&", - "dotOrHot": 0, "visible": 1, "img": "shengzhizhufu", "info": "生之化身在场,似乎会对不动明王产生某种增益效果", @@ -5993,11 +4923,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 361501111, @@ -6007,9 +4935,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "&", - "dotOrHot": 0, "visible": 1, "img": "laozhizhufu", "info": "老之化身在场,似乎会对不动明王产生某种增益效果", @@ -6017,11 +4945,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 361601111, @@ -6031,9 +4957,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "&", - "dotOrHot": 0, "visible": 1, "img": "bingzhizhufu", "info": "病之化身在场,似乎会对不动明王产生某种增益效果", @@ -6041,11 +4967,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 361701111, @@ -6055,9 +4979,9 @@ "maxOlyNum": 1, "round": 0, "times": 0, - "buffOrDebuff": 0, + "buffType": 7, + "textColor": "#3c8ee3", "effect": "&", - "dotOrHot": 0, "visible": 1, "img": "sizhizhufu", "info": "死之化身在场,似乎会对不动明王产生某种增益效果", @@ -6065,11 +4989,9 @@ "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 1, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 370501311, @@ -6079,21 +5001,19 @@ "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "370501312&", - "dotOrHot": 0, "visible": 1, - "img": "qianghua_2", + "img": "zhizhu_beidong1_zhuwangbaodan", "info": "行动结束时,对敌方武将施加【定身】", "showOnChar": "&", "spineName": "zhuwang", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 }, { "buffId": 370601411, @@ -6103,20 +5023,700 @@ "maxOlyNum": 10, "round": 3, "times": 1, - "buffOrDebuff": 1, + "buffType": 9, + "textColor": "#e8503c", "effect": "370601411&10", - "dotOrHot": 1, "visible": 1, - "img": "qianghua_2", + "img": "wenyi_beidong1_yiqikuosan", "info": "行动结束时造成1%最大生命值的伤害\r\n行动结束时传递给周围1圈的友军", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, - "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" + "rangeUi": 0 + }, + { + "buffId": 4112201311, + "name": "入彀", + "group": 4112001311, + "level": 1, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffType": 7, + "textColor": "#e8503c", + "effect": "&", + "visible": 1, + "img": "gongzhuge_rugou", + "info": "被诸葛亮(弓兵)命中时,暴击率提高", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 4112201612, + "name": "伤", + "group": 4112001612, + "level": 1, + "maxOlyNum": 25, + "round": 0, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "4112201612&", + "visible": 1, + "img": "gongji_2", + "info": "物攻强度+1", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 4112201613, + "name": "惊", + "group": 4112001613, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "4112201613&", + "visible": 1, + "img": "gongji_2", + "info": "策攻强度+1", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 4112201614, + "name": "开", + "group": 4112001614, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "4112201614&", + "visible": 1, + "img": "gongji_2", + "info": "物攻抗性+1", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 4112201615, + "name": "休", + "group": 4112001615, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "4112201615&", + "visible": 1, + "img": "gongji_2", + "info": "策攻抗性+1", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 4112201616, + "name": "杜", + "group": 4112001616, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "4112201616&", + "visible": 1, + "img": "baoji_2", + "info": "暴击+1", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 4112201617, + "name": "景", + "group": 4112001617, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "4112201617&", + "visible": 1, + "img": "baoji_2", + "info": "暴击伤害+1%", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 4114401111, + "name": "战意", + "group": 4114401111, + "level": 1, + "maxOlyNum": 20, + "round": 0, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "4114401011&4114401012", + "visible": 1, + "img": "qianghua_2", + "info": "下一次怒气技额外造成40%的物理伤害", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 1010401011, + "name": "盾阵", + "group": 1010401011, + "level": 1, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffType": 1, + "textColor": "#3c8ee3", + "effect": "1010401012&", + "visible": 1, + "img": "fangyu_2", + "info": "物攻抗性+20", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 1010402011, + "name": "谨慎", + "group": 1010402011, + "level": 1, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffType": 1, + "textColor": "#3c8ee3", + "effect": "1010402012&", + "visible": 1, + "img": "fangyu_2", + "info": "策攻抗性+20", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 1010403011, + "name": "兵阵", + "group": 1010403011, + "level": 1, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffType": 1, + "textColor": "#3c8ee3", + "effect": "1010403012&", + "visible": 1, + "img": "fangyu_2", + "info": "物攻抗性和策攻抗性+10", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 1030203011, + "name": "飞将", + "group": 1030203011, + "level": 1, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffType": 8, + "textColor": "#3c8ee3", + "effect": "29&", + "visible": 1, + "img": "qianghua_2", + "info": "物攻抗性和策攻抗性+10", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5100101411, + "name": "煞气", + "group": 5100101411, + "level": 1, + "maxOlyNum": 999, + "round": 0, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "5100101412&5100101413&5100101414&5100101415&5100101416&5100101417", + "visible": 1, + "img": "shaqi", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-1\r\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\r\n行动结束时,若没有相邻的单位,则清除1层【煞气】", + "showOnChar": "&", + "spineName": "shaqi&idle", + "skin": 0, + "actionPosition": 2, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5100101511, + "name": "煞气", + "group": 5100101511, + "level": 1, + "maxOlyNum": 999, + "round": 0, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "5100101512&5100101513&5100101514&5100101515&5100101516&5100101517", + "visible": 1, + "img": "shaqi", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-1\r\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\r\n行动结束时,若没有相邻的单位,则清除1层【煞气】", + "showOnChar": "&", + "spineName": "&", + "skin": "idle1", + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5200101211, + "name": "唾液淋漓", + "group": 5200101211, + "level": 1, + "maxOlyNum": 1, + "round": 5, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "5200101214&", + "visible": 1, + "img": "tuoyelinli", + "info": "回合开始时,对敌方武将施加【残足1】\r\n\r\n【残足1】:移动力-1", + "showOnChar": "&", + "spineName": "weiye&idle", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5200101212, + "name": "唾液淋漓", + "group": 5200101212, + "level": 1, + "maxOlyNum": 1, + "round": 5, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "5200101214&", + "visible": 1, + "img": "tuoyelinli", + "info": "回合开始时,对敌方武将施加【残足1】\r\n\r\n【残足1】:移动力-1", + "showOnChar": "&", + "spineName": "weiye", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5200101413, + "name": "牙尖齿利", + "group": 5200101413, + "level": 1, + "maxOlyNum": 99, + "round": 0, + "times": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "5200101416&", + "visible": 1, + "img": "gongji_2", + "info": "攻击时造成的伤害+10%", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5200101414, + "name": "鼓腹翻腾", + "group": 5200101414, + "level": 1, + "maxOlyNum": 99, + "round": 0, + "times": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "5200101417&", + "visible": 1, + "img": "fangyu_1", + "info": "物攻抗性和策攻抗性-10", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5200101611, + "name": "盘中餐", + "group": 5200101611, + "level": 1, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "&", + "visible": 1, + "img": "panzhongcan", + "info": "被董卓视为食物", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5300101413, + "name": "黄泉指引", + "group": 5300101413, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "&", + "visible": 1, + "img": "biaoji", + "info": "你这次运气不好,被何太后盯上了", + "showOnChar": "&", + "spineName": "huangquanzhiyin&idle", + "skin": 0, + "actionPosition": 2, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5300101414, + "name": "黄泉积水", + "group": 5300101414, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "1012&1212", + "visible": 1, + "img": "baoji_1", + "info": "暴击-10\r\n抗暴-10", + "showOnChar": "&", + "spineName": "huangquanjishui&idle", + "skin": 0, + "actionPosition": 2, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5400101111, + "name": "阴印", + "group": 5400101111, + "level": 1, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "&", + "visible": 1, + "img": "zui", + "info": "被左手视为目标", + "showOnChar": "&", + "spineName": "APbiaoji&idle", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5400101112, + "name": "阳印", + "group": 5400101112, + "level": 1, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "&", + "visible": 1, + "img": "fa", + "info": "被右手视为目标", + "showOnChar": "&", + "spineName": "ADbiaoji&idle", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5400101511, + "name": "不死", + "group": 5400101511, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "5400101512&5400101513", + "visible": 1, + "img": "qianghua_2", + "info": "不死", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5400101611, + "name": "幽冥不息", + "group": 5400101611, + "level": 1, + "maxOlyNum": 5, + "round": 0, + "times": 0, + "buffType": 7, + "textColor": "#3c8ee3", + "effect": "5400101612&", + "visible": 1, + "img": "fangyu_2", + "info": "物攻抗性和策攻抗性-20", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5400201411, + "name": "重创", + "group": 5400201411, + "level": 1, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "25&", + "visible": 1, + "img": "xuanyun", + "info": "受到强烈攻击,暂时无法行动。", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5500101212, + "name": "恶狼印记", + "group": 5500101212, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 1, + "buffType": 9, + "textColor": "#e8503c", + "effect": "5500101215&", + "visible": 1, + "img": "wuhuandajisi_skill2_elangfushen", + "info": "回合开始时,对范围内敌军造成150%的真实伤害", + "showOnChar": "&", + "spineName": "skill2&skill2&idle2", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 1009 + }, + { + "buffId": 5500101312, + "name": "灵狼印记", + "group": 5500101312, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 1, + "buffType": 9, + "textColor": "#e8503c", + "effect": "5500101315&", + "visible": 1, + "img": "wuhuandajisi_skill3_linglangfushen", + "info": "回合开始时,对范围内敌军造成150%的真实伤害", + "showOnChar": "&", + "spineName": "skill3&skill3&idle2", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 34070001 + }, + { + "buffId": 5700101311, + "name": "佛印", + "group": 5700101311, + "level": 1, + "maxOlyNum": 1, + "round": 0, + "times": 1, + "buffType": 9, + "textColor": "#e8503c", + "effect": "5700101312&", + "visible": 1, + "img": "wanfajiangzhu", + "info": "在下次行动开始时,对范围内敌军造成50%的真实伤害", + "showOnChar": "&", + "spineName": "miaozhun&miaozhun&idle2", + "skin": 0, + "actionPosition": 2, + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "rangeUi": 1009 + }, + { + "buffId": 5800201311, + "name": "蛛网", + "group": 5800201311, + "level": 1, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffType": 9, + "textColor": "#e8503c", + "effect": "5800201312&", + "visible": 1, + "img": "zhizhu_beidong1_zhuwangbaodan", + "info": "行动结束时,对敌方武将施加【定身】", + "showOnChar": "&", + "spineName": "zhuwang", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 + }, + { + "buffId": 5800101411, + "name": "瘟疫", + "group": 5800101411, + "level": 1, + "maxOlyNum": 10, + "round": 3, + "times": 1, + "buffType": 9, + "textColor": "#e8503c", + "effect": "5800101411&10", + "visible": 1, + "img": "wenyi_beidong1_yiqikuosan", + "info": "行动结束时造成1%最大生命值的伤害\r\n行动结束时传递给周围1圈的友军", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "rangeUi": 0 } ] \ No newline at end of file diff --git a/shared/resource/warJsons/8001.json b/shared/resource/warJsons/8001.json index 8dbedffe5..5cc524283 100644 --- a/shared/resource/warJsons/8001.json +++ b/shared/resource/warJsons/8001.json @@ -140,7 +140,7 @@ { "warId": 8001, "actorName": "魔化张角", - "actorId": 3101, + "actorId": 51001, "dataId": 2001, "relation": 2, "outIndex": 0, diff --git a/shared/resource/warJsons/8002.json b/shared/resource/warJsons/8002.json index cbea644a7..e125811cc 100644 --- a/shared/resource/warJsons/8002.json +++ b/shared/resource/warJsons/8002.json @@ -140,7 +140,7 @@ { "warId": 8002, "actorName": "魔化董卓", - "actorId": 1601, + "actorId": 52001, "dataId": 2001, "relation": 2, "outIndex": 0, diff --git a/shared/resource/warJsons/8003.json b/shared/resource/warJsons/8003.json index 48a9e0c6c..003dff2e5 100644 --- a/shared/resource/warJsons/8003.json +++ b/shared/resource/warJsons/8003.json @@ -140,7 +140,7 @@ { "warId": 8003, "actorName": "东岳帝像", - "actorId": 3308, + "actorId": 54001, "dataId": 2001, "relation": 2, "outIndex": 0, @@ -163,7 +163,7 @@ { "warId": 8003, "actorName": "帝像右手", - "actorId": 3311, + "actorId": 54002, "dataId": 2002, "relation": 2, "outIndex": 1, @@ -186,7 +186,7 @@ { "warId": 8003, "actorName": "帝像左手", - "actorId": 3310, + "actorId": 54003, "dataId": 2003, "relation": 2, "outIndex": 2, diff --git a/shared/resource/warJsons/8004.json b/shared/resource/warJsons/8004.json index 0f36698ea..cb3f4b1da 100644 --- a/shared/resource/warJsons/8004.json +++ b/shared/resource/warJsons/8004.json @@ -139,8 +139,8 @@ }, { "warId": 8004, - "actorName": "狼王", - "actorId": 3407, + "actorName": "古班", + "actorId": 55001, "dataId": 2001, "relation": 2, "outIndex": 0, diff --git a/shared/resource/warJsons/8005.json b/shared/resource/warJsons/8005.json index 21f10c74d..25425afe3 100644 --- a/shared/resource/warJsons/8005.json +++ b/shared/resource/warJsons/8005.json @@ -140,7 +140,7 @@ { "warId": 8005, "actorName": "袁术", - "actorId": 3505, + "actorId": 56001, "dataId": 2001, "relation": 2, "outIndex": 0, diff --git a/shared/resource/warJsons/8006.json b/shared/resource/warJsons/8006.json index ceafe98cd..58baccec7 100644 --- a/shared/resource/warJsons/8006.json +++ b/shared/resource/warJsons/8006.json @@ -140,7 +140,7 @@ { "warId": 8006, "actorName": "不动明王", - "actorId": 3610, + "actorId": 57001, "dataId": 2001, "relation": 2, "outIndex": 0, @@ -159,120 +159,5 @@ "bossStage": 1, "addbuff": "&", "bloodShow": "0&0" - }, - { - "warId": 8006, - "actorName": "金钟罩", - "actorId": 3611, - "dataId": 2002, - "relation": 2, - "outIndex": 1, - "dirction": 1, - "x": 1, - "y": 1, - "var": 2002, - "lv": 0, - "hide": 1, - "initial_ai": 1, - "attribute": "1&19305|2&0|4&0|5&0", - "skill": 0, - "seid": 0, - "star": 0, - "spine": 0, - "bossStage": 0, - "addbuff": "&", - "bloodShow": "1&0" - }, - { - "warId": 8006, - "actorName": "生之化身", - "actorId": 3614, - "dataId": 2004, - "relation": 2, - "outIndex": 3, - "dirction": 1, - "x": 3, - "y": 2, - "var": 2004, - "lv": 0, - "hide": 1, - "initial_ai": 1, - "attribute": "1&18000|2&0|4&0|5&0", - "skill": 0, - "seid": 0, - "star": 0, - "spine": 0, - "bossStage": 0, - "addbuff": "&", - "bloodShow": "1&0" - }, - { - "warId": 8006, - "actorName": "老之化身", - "actorId": 3615, - "dataId": 2005, - "relation": 2, - "outIndex": 4, - "dirction": 1, - "x": 11, - "y": 2, - "var": 2005, - "lv": 0, - "hide": 1, - "initial_ai": 1, - "attribute": "1&18000|2&0|4&0|5&0", - "skill": 0, - "seid": 0, - "star": 0, - "spine": 0, - "bossStage": 0, - "addbuff": "&", - "bloodShow": "1&0" - }, - { - "warId": 8006, - "actorName": "病之化身", - "actorId": 3616, - "dataId": 2006, - "relation": 2, - "outIndex": 5, - "dirction": 0, - "x": 3, - "y": 7, - "var": 2006, - "lv": 0, - "hide": 1, - "initial_ai": 1, - "attribute": "1&18000|2&0|4&0|5&0", - "skill": 0, - "seid": 0, - "star": 0, - "spine": 0, - "bossStage": 0, - "addbuff": "&", - "bloodShow": "1&0" - }, - { - "warId": 8006, - "actorName": "死之化身", - "actorId": 3617, - "dataId": 2007, - "relation": 2, - "outIndex": 6, - "dirction": 0, - "x": 11, - "y": 7, - "var": 2007, - "lv": 0, - "hide": 1, - "initial_ai": 1, - "attribute": "1&18000|2&0|4&0|5&0", - "skill": 0, - "seid": 0, - "star": 0, - "spine": 0, - "bossStage": 0, - "addbuff": "&", - "bloodShow": "1&0" } ] \ No newline at end of file diff --git a/shared/resource/warJsons/8007.json b/shared/resource/warJsons/8007.json index 31eeb2010..870d070ca 100644 --- a/shared/resource/warJsons/8007.json +++ b/shared/resource/warJsons/8007.json @@ -137,33 +137,10 @@ "addbuff": "101&", "bloodShow": "1&0" }, - { - "warId": 8007, - "actorName": "张仲景", - "actorId": 3704, - "dataId": 1001, - "relation": 1, - "outIndex": 0, - "dirction": 1, - "x": 7, - "y": 3, - "var": 1001, - "lv": 0, - "hide": 0, - "initial_ai": 1, - "attribute": "1&100000|2&1000|4&0|5&0", - "skill": 0, - "seid": 0, - "star": 0, - "spine": 0, - "bossStage": 0, - "addbuff": "&", - "bloodShow": "1&0" - }, { "warId": 8007, "actorName": "蜘蛛女王", - "actorId": 3706, + "actorId": 58001, "dataId": 2001, "relation": 2, "outIndex": 0, diff --git a/shared/resource/warJsons/8008.json b/shared/resource/warJsons/8008.json index d1a92ce4d..456e1363a 100644 --- a/shared/resource/warJsons/8008.json +++ b/shared/resource/warJsons/8008.json @@ -140,7 +140,7 @@ { "warId": 8008, "actorName": "何太后", - "actorId": 3205, + "actorId": 53001, "dataId": 2001, "relation": 2, "outIndex": 0, @@ -159,97 +159,5 @@ "bossStage": 1, "addbuff": "&", "bloodShow": "0&0" - }, - { - "warId": 8008, - "actorName": "宫女亡魂", - "actorId": 3206, - "dataId": 2002, - "relation": 2, - "outIndex": 1, - "dirction": 1, - "x": 3, - "y": 3, - "var": 2002, - "lv": 0, - "hide": 0, - "initial_ai": 1, - "attribute": "1&18285|2&1242|4&0|5&0", - "skill": 0, - "seid": 0, - "star": 0, - "spine": 0, - "bossStage": 0, - "addbuff": "&", - "bloodShow": "1&0" - }, - { - "warId": 8008, - "actorName": "宫女亡魂", - "actorId": 3206, - "dataId": 2003, - "relation": 2, - "outIndex": 2, - "dirction": 1, - "x": 3, - "y": 5, - "var": 2003, - "lv": 0, - "hide": 0, - "initial_ai": 1, - "attribute": "1&18285|2&1242|4&0|5&0", - "skill": 0, - "seid": 0, - "star": 0, - "spine": 0, - "bossStage": 0, - "addbuff": "&", - "bloodShow": "1&0" - }, - { - "warId": 8008, - "actorName": "皇宫禁卫鬼侍", - "actorId": 3207, - "dataId": 2004, - "relation": 2, - "outIndex": 3, - "dirction": 0, - "x": 11, - "y": 3, - "var": 2004, - "lv": 0, - "hide": 0, - "initial_ai": 1, - "attribute": "1&19305|2&1080|4&0|5&0", - "skill": 0, - "seid": 0, - "star": 0, - "spine": 0, - "bossStage": 0, - "addbuff": "&", - "bloodShow": "1&0" - }, - { - "warId": 8008, - "actorName": "皇宫禁卫鬼侍", - "actorId": 3207, - "dataId": 2005, - "relation": 2, - "outIndex": 4, - "dirction": 0, - "x": 11, - "y": 5, - "var": 2005, - "lv": 0, - "hide": 0, - "initial_ai": 1, - "attribute": "1&19305|2&1080|4&0|5&0", - "skill": 0, - "seid": 0, - "star": 0, - "spine": 0, - "bossStage": 0, - "addbuff": "&", - "bloodShow": "1&0" } ] \ No newline at end of file