训练场宝箱展示bug

This commit is contained in:
mamengke01
2021-02-06 11:56:18 +08:00
parent d9bea0444c
commit d9458ede5f
22 changed files with 246 additions and 108 deletions
+9 -1
View File
@@ -184,4 +184,12 @@ export async function checkMemberExists(code: string, serverId:number, roleId: s
flag = true;
}
return flag;
}
}
/**
* 成员退出,删除boss关排行信息
* @param guildCode
* @param roleId
*/
export async function removeBossRank(guildCode: string, roleId: string) {
await BossInstanceModel.removeBossRank(guildCode, roleId);
}
+12 -9
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@@ -1,4 +1,4 @@
import { gameData, getGuildActiveWeekReward, getGuildActiveByIdAndType } from "../pubUtils/data";
import { gameData, getGuildActiveWeekReward, getGuildActiveByIdAndType, getGoodById } from "../pubUtils/data";
import { GuildModel, GuildType } from "../db/Guild";
import { resResult, shouldRefresh } from "../pubUtils/util";
import { STATUS, MAIL_TYPE, GUILD_AUTH, GUILD_JOB, REDIS_KEY, CHAT_SERVER } from "../consts";
@@ -179,15 +179,18 @@ export async function getUserGuildWithRefActive(roleId: string, select: string,
const now = new Date();
let isRefDaily = shouldRefresh(refTimeDaily, now, 0);
if(isRefDaily) {
let goods = [];
wishGoods.map(({ goodId, drawCnt})=>{
if (drawCnt > 0)
goods.push({id: goodId, count: drawCnt});
let mails = new Array<MailType>();
let pushMessage = new Array<pushMail>();
wishGoods.map(async function ({donateNames, goodId, drawCnt}) {
let goodInfo = getGoodById(goodId)
if (!goodInfo)
return;
for (let i = 0; i < drawCnt; i++ ) {
let donateName = donateNames[donateNames.length - i - 1];
await getMailContent(roleId, MAIL_TYPE.WISH_POOL_REWARD, [donateName, goodInfo.name], [{id: goodId, count: drawCnt}], mails, pushMessage);
}
});
if (!!goods.length) {
let mails = new Array<MailType>();
let pushMessage = new Array<pushMail>();
await getMailContent(roleId, MAIL_TYPE.WISH_POOL_REWARD, [], goods, mails, pushMessage);
if (!!mails.length) {
await MailModel.addMails(mails);
if (!notPush) {
pushMessage.forEach(({route, data, uids })=>{
@@ -167,4 +167,15 @@ export async function checkesetTrain(roleId: string, serverId: number) {
if (!userGuild)
return;
await resetTrain(userGuild.guildCode, serverId);
}
/**
* 成员退出删除排行奖励
* @param guildCode
* @param roleId
* @param trainId
*/
export async function removeTrainRank(guildCode: string, roleId: string, trainId: number) {
await GuildTrainModel.removeTrainRank(guildCode, roleId, trainId);
}
+17 -17
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@@ -11,16 +11,16 @@ import { findWhere } from "underscore";
import { MAIL_TYPE, MAIL_TEM_TYPE, GM_MAIL_TYPE, MAIL_STATUS } from "../consts/constModules/mailConst";
import { DATA_NAME } from '../consts/dataName';
import { lockData } from './redLockService';
export async function sendMail(operate: number, toRoleId: string, sendName: string = '系统', params: string[] = [], goods: RewardInter[] = []) {
export async function sendMail(operate: number, toRoleId: string, sendName: string = '系统', params: string[] = [], goods: RewardInter[] = [], sendTime: number = nowSeconds()) {
let { content, time } = getContent(operate, params);
if (!content)
return;
let mail = await MailModel.addMail({roleId: toRoleId, goods, sendName, mailId: JSON.stringify(operate), endTime: time + nowSeconds(), mailTemType: MAIL_TEM_TYPE.GAMEMAIL, params});
let mail = await MailModel.addMail({roleId: toRoleId, sendTime, goods, sendName, mailId: JSON.stringify(operate), endTime: time + nowSeconds(), mailTemType: MAIL_TEM_TYPE.GAMEMAIL, params});
let key = 'login_roleId_' + toRoleId;
let sid = await getRedis(key);
if (!!sid) {
pinus.app.channelService.pushMessageByUids('onMailsAdd', resResult(STATUS.SUCCESS, { mails:[{
id: mail._id, mailId: mail.mailId, goods, sendTime: mail.sendTime, endTime: mail.endTime, content, status: mail.status, mailType: MAIL_TYPE.SINGLEMAIL, sendName
id: mail._id, goods, sendTime: mail.sendTime, endTime: mail.endTime, content, status: mail.status, mailType: MAIL_TYPE.SINGLEMAIL, sendName
}]}), [{uid: toRoleId, sid}]);
}
}
@@ -37,18 +37,18 @@ export function getContent(operate: number, params: string[]) {
return { content, time }
}
export async function getMailContent(roleId: string, operate: number, params: string[], goods: RewardInter[], mails: MailType[], pushMessage: pushMail[], sendName: string = '系统') {
export async function getMailContent(roleId: string, operate: number, params: string[], goods: RewardInter[], mails: MailType[], pushMessage: pushMail[], sendTime?:number, sendName: string = '系统') {
const doc = new MailModel();
let { content, time } = getContent(operate, params);
if (!content)
return;
const mail = Object.assign(doc.toJSON(), { roleId, goods, sendName, mailId: operate, sendTime: nowSeconds(), mailTemType: MAIL_TEM_TYPE.GAMEMAIL, endTime: time + nowSeconds(), params });
const mail = Object.assign(doc.toJSON(), { roleId, goods, sendName, mailId: operate, sendTime: sendTime||nowSeconds(), mailTemType: MAIL_TEM_TYPE.GAMEMAIL, endTime: time + nowSeconds(), params });
mails.push(mail);
let key = 'login_roleId_' + roleId;
let sid = await getRedis(key);
if (!!sid) {
pushMessage.push({route: 'onMailsAdd', data:[{
id: mail._id, mailId: mail.mailId, goods, sendTime: mail.sendTime, endTime: mail.endTime, content, status: mail.status, mailType: MAIL_TYPE.SINGLEMAIL, sendName
id: mail._id, goods, sendTime: mail.sendTime, endTime: mail.endTime, content, status: mail.status, mailType: MAIL_TYPE.SINGLEMAIL, sendName
}], uids: [{ uid: roleId, sid }]});
}
}
@@ -60,34 +60,34 @@ export async function refreshMails(roleId: string, sid: string, serverId: number
let addMails: MailType[] = [];
let updateMails: mailData[] = [];
let pushMails: mailData[] = [];
gmMails.forEach(async function ({gmMailType, _id, sendRoles, endTime, content, goods, sendTime, sendName}) {
for (let {gmMailType, id: mailId, sendRoles, endTime, content, goods, sendTime, sendName } of gmMails) {
if (gmMailType == GM_MAIL_TYPE.GROUPMAIL) { //群体邮件
let mail = await GroupMailModel.getMail(_id, MAIL_TEM_TYPE.GMTYPE);
let mail = await GroupMailModel.getMail(mailId, MAIL_TEM_TYPE.GMTYPE);
if (!mail) {
const doc = new GroupMailModel();
const mail = Object.assign(doc.toJSON(), { mailId: _id, mailTemType: MAIL_TEM_TYPE.GMTYPE, sendRoles });
const mail = Object.assign(doc.toJSON(), { mailId, mailTemType: MAIL_TEM_TYPE.GMTYPE, sendRoles, sendName });
addGroupMails.push(mail);
pushMails.push({ id: mail._id, mailId: _id, goods, sendTime, endTime, content, status: mail.status, mailType: MAIL_TYPE.GROUPMAIL, sendName });
pushMails.push({ id: mail._id, goods, sendTime, endTime, content, status: mail.status, mailType: MAIL_TYPE.GROUPMAIL, sendName });
} else {
let { sendRoles } = mail;
let sendRole = findWhere(sendRoles, {roleId});
if (!sendRole) {
await GroupMailModel.pushRoleMail(roleId, _id, MAIL_TEM_TYPE.GMTYPE);
pushMails.push({ id: mail._id, mailId: _id, goods, sendTime, endTime, content, status: MAIL_STATUS.CREATE, mailType: MAIL_TYPE.GROUPMAIL, sendName });
await GroupMailModel.pushRoleMail(roleId, mailId, MAIL_TEM_TYPE.GMTYPE);
pushMails.push({ id: mail._id, goods, sendTime, endTime, content, status: MAIL_STATUS.CREATE, mailType: MAIL_TYPE.GROUPMAIL, sendName });
}
}
} else if (gmMailType == GM_MAIL_TYPE.SERVER) { //游戏服邮件
let mail = await MailModel.getMail(roleId, _id, MAIL_TEM_TYPE.GMTYPE);
let mail = await MailModel.getMail(roleId, mailId, MAIL_TEM_TYPE.GMTYPE);
if (!mail) {
const doc = new MailModel();
const mail = Object.assign(doc.toJSON(), { mailId: _id, mailTemType: MAIL_TEM_TYPE.GMTYPE, roleId });
const mail = Object.assign(doc.toJSON(), { mailId, mailTemType: MAIL_TEM_TYPE.GMTYPE, roleId, sendName });
addMails.push(mail);
pushMails.push({ id: mail._id, mailId: _id, goods, sendTime, endTime, content, status: mail.status, mailType: MAIL_TYPE.SINGLEMAIL, sendName });
pushMails.push({ id: mail._id, goods, sendTime, endTime, content, status: mail.status, mailType: MAIL_TYPE.SINGLEMAIL, sendName });
} else {
updateMails.push({ id: mail._id, mailId: _id, goods, sendTime, endTime, content, status: mail.status, mailType: MAIL_TYPE.SINGLEMAIL, sendName })
updateMails.push({ id: mail._id, goods, sendTime, endTime, content, status: mail.status, mailType: MAIL_TYPE.SINGLEMAIL, sendName })
}
}
});
}
if (!!updateMails.length) {
pinus.app.channelService.pushMessageByUids('onMailsUpdate', resResult(STATUS.SUCCESS, { mails: updateMails }), [{uid: roleId, sid}]);
}
+10 -4
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@@ -3,16 +3,22 @@ import { refreshMails } from '../services/mailService';
import { STATUS } from '../consts/statusCode';
import { resResult } from '../pubUtils/util';
import { nowSeconds } from "../pubUtils/timeUtil";
import { RoleModel } from '../db/Role';
export async function refresh(session: FrontendOrBackendSession) {
const roleId = session.get('roleId');
const sid = session.get('sid');
const serverId: number = parseInt(session.get('serverId'));
let updatedMailAt: number = parseInt(session.get('updatedMailAt')) || 0;
let updatedMailAt: number = parseInt(session.get('updatedMailAt'));
if (!updatedMailAt) {
let { updatedMailAt: updatedTime } = await RoleModel.findByRoleId(roleId, 'updatedMailAt');
updatedMailAt = updatedTime;
}
let uids = [{uid: roleId, sid}];
pinus.app.get('channelService').pushMessageByUids('onPushCurrentTime', resResult(STATUS.SUCCESS, {time: Date.now()}), uids);
if (!!roleId && updatedMailAt < nowSeconds() - 5) { //保持最少5秒间隙
session.set('updatedMailAt', nowSeconds());
let nowTime = nowSeconds();
if (!!roleId && updatedMailAt < nowTime - 5) { //保持最少5秒间隙
session.set('updatedMailAt', nowTime);
RoleModel.updatedRoleMailAt(roleId, nowTime);
await refreshMails(roleId, sid, serverId, updatedMailAt);
}
}
+13 -8
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@@ -86,17 +86,19 @@ export async function setPvpSeasonResult(obj:{ name:string, notSetNext?: boolean
}
export async function setPvpDefResultOnTime(pvpDefense: PvpDefenseType, seasonNum: number, oldSeasonEndTime: number, addMails: Array<MailType>, pushMessage:Array<any>) {
let { score, pLv, heroScores, challengeCnt, challengeRefTime, goods } = await checkResult(pvpDefense, seasonNum, oldSeasonEndTime);
let { score, pLv, heroScores, challengeCnt, challengeRefTime, rankGoods, heroGoods, rankLv } = await checkResult(pvpDefense, seasonNum, oldSeasonEndTime);
pvpDefense = await PvpDefenseModel.updateInfo(pvpDefense.roleId, {score, pLv, heroScores, seasonNum, challengeCnt, challengeRefTime});
//下发邮件
await getMailContent(pvpDefense.roleId, MAIL_TYPE.PVP_RANK_REWARD, [], goods, addMails, pushMessage);
if (!!rankGoods.length)
await getMailContent(pvpDefense.roleId, MAIL_TYPE.PVP_RANK_REWARD, [JSON.stringify(seasonNum), JSON.stringify(rankLv)], rankGoods, addMails, pushMessage, oldSeasonEndTime);
if (!!heroGoods.length)
await getMailContent(pvpDefense.roleId, MAIL_TYPE.PVP_RESULT, [JSON.stringify(seasonNum)], heroGoods, addMails, pushMessage, oldSeasonEndTime);
return pvpDefense;
}
export async function checkResult(pvpDefense: PvpDefenseType, seasonNum: number, oldSeasonEndTime:number, rankLv?:number) {
let pvpRankRewards = getPvpRankRewards();
let pvpHeroRewards = getPvpHeroRewards();
let goods = [];
if (!rankLv) {
rankLv = await getMyRank(REDIS_KEY.PVP_RANK, 0, pvpDefense.roleId);// 排行榜排名
}
@@ -110,7 +112,6 @@ export async function checkResult(pvpDefense: PvpDefenseType, seasonNum: number,
}
let rankGoods = [];
if(pvpRankReward) {
goods = goods.concat(pvpRankReward.reward);
rankGoods = pvpRankReward.reward;
}
let heroGoods = [];
@@ -120,7 +121,6 @@ export async function checkResult(pvpDefense: PvpDefenseType, seasonNum: number,
let heroScore = pvpDefense.heroScores[i];
let pvpHeroReward = getScore(pvpHeroRewards, heroScore.score);
if (pvpHeroReward) {
goods = goods.concat(pvpHeroReward.reward);
heroScore.score = pvpHeroReward.heroscore;
if (!!pvpHeroReward.reward[0]) {
heroGoods.push({
@@ -137,7 +137,9 @@ export async function checkResult(pvpDefense: PvpDefenseType, seasonNum: number,
oldSeasonData:{refOppCnt: pvpDefense.refOppCnt, rankLv, score: pvpDefense.score, pLv: oldPLv, heroScores: oldHeroScores,
seasonNum: pvpDefense.seasonNum, challengeCnt, challengeRefTime, seasonEndTime: oldSeasonEndTime
}, heroGoods, rankGoods, show: true });
return { rankLv, score, pLv, heroScores: pvpDefense.heroScores, seasonNum, challengeCnt:PVP.PVP_CHALLENGE_COUNTS, challengeRefTime:0, oldSeasonEndTime, goods};
return { rankLv, score, pLv, heroScores: pvpDefense.heroScores, seasonNum, challengeCnt:PVP.PVP_CHALLENGE_COUNTS, challengeRefTime:0, oldSeasonEndTime, heroGoods:heroGoods.map(({id, count})=>{
return {id, count};
}), rankGoods};
}
export async function setPvpDefResult(pvpDefense: PvpDefenseType, seasonNum: number, oldSeasonEndTime:number) {
@@ -147,13 +149,16 @@ export async function setPvpDefResult(pvpDefense: PvpDefenseType, seasonNum: num
}
let resultMaxRank = getResultMaxRank();
let rankLv = resultMaxRank.min;
let {score, pLv, heroScores, challengeCnt, challengeRefTime, goods } = await checkResult(pvpDefense, seasonNum, oldSeasonEndTime, rankLv);
let {score, pLv, heroScores, challengeCnt, challengeRefTime, rankGoods, heroGoods } = await checkResult(pvpDefense, seasonNum, oldSeasonEndTime, rankLv);
pvpDefense = await PvpDefenseModel.updateInfoAndInclude(pvpDefense.roleId, {score, pLv, heroScores, seasonNum, challengeCnt, challengeRefTime});
let { roleName, lv, vLv, headHid, sHid, title , roleId } = role;
let params = new RankParam(roleName, lv, vLv, headHid, sHid, title);
setRank(REDIS_KEY.PVP_RANK, 0, roleId, pvpDefense.score, pvpDefense.updatedAt.getTime(), params);
//下发邮件
await sendMail(MAIL_TYPE.PVP_RANK_REWARD, roleId, '系统', [], goods);
if (!!rankGoods.length)
await sendMail(MAIL_TYPE.PVP_RANK_REWARD, roleId, '系统', [JSON.stringify(seasonNum), JSON.stringify(pLv)], rankGoods, oldSeasonEndTime);
if (!!heroGoods.length)
await sendMail(MAIL_TYPE.PVP_RESULT, roleId, '系统', [JSON.stringify(seasonNum)], heroGoods, oldSeasonEndTime);
return pvpDefense;
}