添加json

This commit is contained in:
luying
2021-01-23 18:10:48 +08:00
parent 0e88bc2bfc
commit d9ef58b6c5
40 changed files with 16877 additions and 6504 deletions
+16 -14
View File
@@ -32,7 +32,7 @@ export default class Guild extends BaseModel {
@prop({ required: true, default: false, select: false })
isMemberMax: boolean;
@prop({ required: true, default: 1 })
@prop({ required: true, default: 0 })
managerCnt: number;
@prop({ required: true })
@@ -62,9 +62,6 @@ export default class Guild extends BaseModel {
@prop({ required: true, default: new Date(), select: false })
refTimeDaily: Date;
@prop({ required: true, default: new Date(), select: false })
refTimeWeekly: Date;
@prop({ required: true, default: 0 })
guildCe: number; // 总战力
@@ -93,7 +90,7 @@ export default class Guild extends BaseModel {
}
public static async checkName(name: string, serverId: number) {
const result = await GuildModel.findOne({ name, status: GUILD_STATUS.RUNNING, serverId }).lean();
const result: GuildType = await GuildModel.findOne({ name, status: GUILD_STATUS.RUNNING, serverId }).lean();
return !!result;
}
@@ -105,7 +102,7 @@ export default class Guild extends BaseModel {
if(!!name) {
condition['name'] = { $regex: new RegExp(name, 'i') }
}
const guildList = await GuildModel.find(condition)
const guildList: GuildType[] = await GuildModel.find(condition)
.sort({ lv: -1, guildCe: -1 })
.limit(GUILD_PER_PAGE).skip((page - 1) * GUILD_PER_PAGE)
.select('code icon name lv memberCnt leader ceLimit isAuto')
@@ -114,8 +111,13 @@ export default class Guild extends BaseModel {
return guildList;
}
public static async findAllGuild(select?: string) {
const guildList: GuildType[] = await GuildModel.find({ status: GUILD_STATUS.RUNNING }).select(select).lean();
return guildList;
}
public static async findByCode(code: string, serverId: number, select?: string) {
const result = await GuildModel.findOne({ code, status: GUILD_STATUS.RUNNING, serverId })
const result: GuildType = await GuildModel.findOne({ code, status: GUILD_STATUS.RUNNING, serverId })
.select(select)
.populate('leader', 'roleId roleName sHid headHid lv loginTime ce', 'Role')
.lean();
@@ -123,7 +125,7 @@ export default class Guild extends BaseModel {
}
public static async addGuild(code: string, roleId: string, maxMemberCnt: number, serverId: number) {
let result = await GuildModel.findOneAndUpdate({ code, memberCnt: {$lt: maxMemberCnt }, serverId }, { $inc: { memberCnt: 1 }, $push: { members: roleId } }, { new: true }).lean();
let result: GuildType = await GuildModel.findOneAndUpdate({ code, memberCnt: {$lt: maxMemberCnt }, serverId }, { $inc: { memberCnt: 1 }, $push: { members: roleId } }, { new: true }).lean();
if(result && result.memberCnt >= maxMemberCnt) {
result = await GuildModel.findOneAndUpdate({ code }, { $set: { isMemberMax: true } }).lean();
}
@@ -131,33 +133,33 @@ export default class Guild extends BaseModel {
}
public static async dismiss(code: string, serverId: number) {
const result = await GuildModel.findOneAndUpdate({ code, status: GUILD_STATUS.RUNNING, serverId }, { status: GUILD_STATUS.DISMISSED }, { new: true })
const result: GuildType = await GuildModel.findOneAndUpdate({ code, status: GUILD_STATUS.RUNNING, serverId }, { status: GUILD_STATUS.DISMISSED }, { new: true })
.select('+members').lean();
return result;
}
public static async quit(code: string, roleId: string, serverId: number) {
const result = await GuildModel.findOneAndUpdate({ code, serverId }, { $inc: { memberCnt: -1}, $pull: { members: roleId }, isMemberMax: false }, { new: true }).lean();
const result: GuildType = await GuildModel.findOneAndUpdate({ code, serverId }, { $inc: { memberCnt: -1}, $pull: { members: roleId }, isMemberMax: false }, { new: true }).lean();
return result;
}
public static async updateInfo(code: string, update: GuildUpdateParam, incParam: { managerCnt?: number }, select?: string) {
const result = await GuildModel.findOneAndUpdate({ code }, { $set: update, $inc: incParam }, { new: true }).select(select).lean();
const result: GuildType = await GuildModel.findOneAndUpdate({ code }, { $set: update, $inc: incParam }, { new: true }).select(select).lean();
return result;
}
public static async upStructure(code: string, id: number, select?: string) {
if (id == GUILD_STRUCTURE.ARMY_CENTER) {
const result = await GuildModel.findOneAndUpdate({ code, 'structure.id': id }, { $inc: { 'structure.$.lv': 1, lv: 1 }, $set: { isMemberMax: false } }, { new: true }).select(select).lean();
const result: GuildType = await GuildModel.findOneAndUpdate({ code, 'structure.id': id }, { $inc: { 'structure.$.lv': 1, lv: 1 }, $set: { isMemberMax: false } }, { new: true }).select(select).lean();
return result;
} else {
const result = await GuildModel.findOneAndUpdate({ code, 'structure.id': id }, { $inc: { 'structure.$.lv': 1 } }, { new: true }).select(select).lean();
const result: GuildType = await GuildModel.findOneAndUpdate({ code, 'structure.id': id }, { $inc: { 'structure.$.lv': 1 } }, { new: true }).select(select).lean();
return result;
}
}
public static async costFund(code: string, cost: number) {
const result = await GuildModel.findOneAndUpdate({ code, fund: {$gte: cost}}, { $inc: { fund: -1 * cost } }, {new: true}).lean();
const result: GuildType = await GuildModel.findOneAndUpdate({ code, fund: {$gte: cost}}, { $inc: { fund: -1 * cost } }, {new: true}).lean();
return result;
}
}
+4 -1
View File
@@ -13,6 +13,9 @@ export default class SystemConfig extends BaseModel {
seasonEndTime: number; //赛季结束的时间
@prop({ required: true , default: 0 })
oldSeasonEndTime: number; //上赛季结束的时间
@prop({ required: false })
settleGuildWeeklyTime: number;
public static async findSystemConfig(lean = true) {
const result: SystemConfigType = await SystemConfigModel.findOne({ id: 1 }).lean(lean);
return result;
@@ -23,7 +26,7 @@ export default class SystemConfig extends BaseModel {
return result;
}
public static async updateSystemConfig(update: { seasonEndTime?: number, warId?: number, seasonNum?:number , oldSeasonEndTime?: number}, lean = true) {
public static async updateSystemConfig(update: { seasonEndTime?: number, warId?: number, seasonNum?:number , oldSeasonEndTime?: number, settleGuildWeeklyTime?: number}, lean = true) {
const result: SystemConfigType = await SystemConfigModel.findOneAndUpdate({ id: 1}, update, { upsert: true, new: true }).lean(lean);
return result;
}
+6 -4
View File
@@ -45,9 +45,6 @@ export default class UserGuild extends BaseModel {
@prop({ required: true, default: new Date(), select: false })
refTimeDaily: Date;
@prop({ required: true, default: new Date(), select: false })
refTimeWeekly: Date;
@prop({ required: true, default: 0 })
trainCount: number;//每日挑战训练场的次数
@@ -79,7 +76,7 @@ export default class UserGuild extends BaseModel {
return myGuild;
}
public static async getListByGuild(guildCode: string, select?: string) {
public static async getListByGuild(guildCode: string, select?: string, sort: { auth?: number, honourWeekly?: number, honourUpdateTime?: number } = {auth: 1}) {
const userGuilds: UserGuildType[] = await UserGuildModel.find({ guildCode, status: USER_GUILD_STATUS.ON })
.select(select)
.sort({ auth: 1 })
@@ -126,6 +123,11 @@ export default class UserGuild extends BaseModel {
const result = await UserGuildModel.findOneAndUpdate({ roleId, status: USER_GUILD_STATUS.ON }, { $set: update }, { new: true }).select(select).lean();
return result;
}
public static async addHonourWeekly(roleId: string, inc: number, select?: string) {
const result = await UserGuildModel.findOneAndUpdate({ roleId, status: USER_GUILD_STATUS.ON }, { $inc: { honourWeekly: inc } }, { new: true }).select(select).lean();
return result;
}
}
export const UserGuildModel = getModelForClass(UserGuild);