添加json

This commit is contained in:
luying
2021-01-23 18:10:48 +08:00
parent 0e88bc2bfc
commit d9ef58b6c5
40 changed files with 16877 additions and 6504 deletions
+495 -15
View File
@@ -56,7 +56,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对敌人连续攻击两次,每击造成200%的伤害",
"skilNameImage": 0,
"skilNameImage": 3,
"skillSceneSpine": "&"
},
{
@@ -96,7 +96,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合",
"skilNameImage": 0,
"skilNameImage": 4,
"skillSceneSpine": "&"
},
{
@@ -136,7 +136,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合",
"skilNameImage": 0,
"skilNameImage": 1,
"skillSceneSpine": "&"
},
{
@@ -176,7 +176,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对目标下毒,造成150%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害",
"skilNameImage": 0,
"skilNameImage": 3,
"skillSceneSpine": "&"
},
{
@@ -216,7 +216,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "恢复自身10%攻击力的血量,并且给自身附加伤害减免10%,4回合内作用2次",
"skilNameImage": 0,
"skilNameImage": 3,
"skillSceneSpine": "&"
},
{
@@ -256,7 +256,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "大伤害技能",
"skilNameImage": 0,
"skilNameImage": 3,
"skillSceneSpine": "&"
},
{
@@ -296,7 +296,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "使我方指定目标获得物理伤害减免提升20%,持续2回合",
"skilNameImage": 0,
"skilNameImage": 2,
"skillSceneSpine": "&"
},
{
@@ -336,7 +336,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "极品技能",
"skilNameImage": 0,
"skilNameImage": 3,
"skillSceneSpine": "&"
},
{
@@ -416,7 +416,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合",
"skilNameImage": 0,
"skilNameImage": 4,
"skillSceneSpine": "&"
},
{
@@ -456,7 +456,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "使我方指定目标获得物理伤害减免提升30%,持续2回合",
"skilNameImage": 0,
"skilNameImage": 2,
"skillSceneSpine": "&"
},
{
@@ -496,7 +496,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合",
"skilNameImage": 0,
"skilNameImage": 1,
"skillSceneSpine": "&"
},
{
@@ -536,7 +536,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对目标下毒,造成180%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害",
"skilNameImage": 0,
"skilNameImage": 5,
"skillSceneSpine": "&"
},
{
@@ -576,7 +576,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "恢复自身20%攻击力的血量,并且给自身附加伤害减免15%,4回合内作用2次",
"skilNameImage": 0,
"skilNameImage": 5,
"skillSceneSpine": "&"
},
{
@@ -636,7 +636,7 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对敌人连续攻击两次,每击造成250%的伤害",
"skilNameImage": 0,
"skilNameImage": 5,
"skillSceneSpine": "&"
},
{
@@ -656,7 +656,487 @@
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对敌人连续攻击两次,每击造成300%的伤害",
"skilNameImage": 0,
"skilNameImage": 5,
"skillSceneSpine": "&"
},
{
"id": 30,
"imgId": 10,
"name": "七探盘龙枪I",
"hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 5,
"strike_area": 9,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "四个方向各释放巨龙穿透2个目标,对每个被穿透的敌军造成80%物攻伤害",
"skilNameImage": 5,
"skillSceneSpine": "nuqijidonghuablue"
},
{
"id": 31,
"imgId": 10,
"name": "七探盘龙枪II",
"hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 100,
"cd": 0,
"attack_area": 5,
"strike_area": 9,
"object": 0,
"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "四个方向各释放巨龙穿透2个目标,对每个被穿透的敌军造成120%物攻伤害",
"skilNameImage": 5,
"skillSceneSpine": "nuqijidonghuablue"
},
{
"id": 32,
"imgId": 11,
"name": "百鸟朝凤I",
"hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
"rage_cost": 0,
"cd": 3,
"attack_area": 3,
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"skill_class": 2,
"effect": "5001&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对一个指定敌军造成160%物攻伤害,本次伤害10%转化为自身生命",
"skilNameImage": 3,
"skillSceneSpine": "&"
},
{
"id": 33,
"imgId": 11,
"name": "百鸟朝凤II",
"hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
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"object": 0,
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"effect": "5001&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对一个指定敌军造成240%物攻伤害,本次伤害10%转化为自身生命",
"skilNameImage": 3,
"skillSceneSpine": "&"
},
{
"id": 34,
"imgId": 11,
"name": "墨家拳I",
"hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
"gain_formula": "&",
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"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "对一个指定敌军造成176%物攻伤害",
"skilNameImage": 5,
"skillSceneSpine": "nuqijidonghuablue"
},
{
"id": 35,
"imgId": 11,
"name": "墨家拳II",
"hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
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"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "对一个指定敌军造成264%物攻伤害",
"skilNameImage": 5,
"skillSceneSpine": "nuqijidonghuablue"
},
{
"id": 36,
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"effect": "5010&",
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"skill_info": "为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续1回合",
"skilNameImage": 5,
"skillSceneSpine": "&"
},
{
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"effect": "5011&",
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"secondActionName": "&",
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"skill_info": "为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续2回合",
"skilNameImage": 5,
"skillSceneSpine": "&"
},
{
"id": 38,
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"name": "连珠三箭 I",
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"effect": "5020&",
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"skill_info": "对一个选中敌军及其3格内最多2个随机敌军造成88%的物理伤害",
"skilNameImage": 2,
"skillSceneSpine": "nuqijidonghuablue"
},
{
"id": 39,
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"effect": "5021&",
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"skill_info": "对一个选中敌军及其3格内最多2个随机敌军造成132%的物理伤害",
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"skillSceneSpine": "nuqijidonghuablue"
},
{
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"effect": "5022&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "使我方指定目标获得幸运提升10%的效果,持续2回合",
"skilNameImage": 1,
"skillSceneSpine": "&"
},
{
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"effect": "5023&",
"actionName": "skill2",
"secondActionName": "&",
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"skill_info": "使我方指定目标获得幸运提升20%的效果,持续2回合",
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"skillSceneSpine": "&"
},
{
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"skill_class": 1,
"effect": "&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对一个指定敌军造成176%物攻伤害",
"skilNameImage": 2,
"skillSceneSpine": "nuqijidonghuablue"
},
{
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"effect": "&",
"actionName": "skill1",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对一个指定敌军造成264%物攻伤害",
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"skillSceneSpine": "nuqijidonghuablue"
},
{
"id": 44,
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"effect": "4001&",
"actionName": "skill2",
"secondActionName": "&",
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"skill_info": "治疗自身生命上限20%的生命",
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"skillSceneSpine": "&"
},
{
"id": 45,
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"effect": "4013&",
"actionName": "skill2",
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"skill_info": "治疗自身生命上限30%的生命",
"skilNameImage": 3,
"skillSceneSpine": "&"
},
{
"id": 46,
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"name": "横扫I",
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"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "对一个指定敌军及其左右敌人造成88%物攻伤害",
"skilNameImage": 2,
"skillSceneSpine": "nuqijidonghuablue"
},
{
"id": 47,
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"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
"oppoSecondActionName": "&",
"skill_info": "对一个指定敌军及其左右敌人造成132%物攻伤害",
"skilNameImage": 2,
"skillSceneSpine": "nuqijidonghuablue"
},
{
"id": 48,
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"name": "猛击I",
"hurt_formula": " (ownAtk*1.41*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
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"skill_class": 2,
"effect": "&",
"actionName": "skill2",
"secondActionName": "&",
"oppoSecondActionName": "&",
"skill_info": "对一个指定敌军造成141%的物攻伤害",
"skilNameImage": 5,
"skillSceneSpine": "&"
},
{
"id": 49,
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"effect": "&",
"actionName": "skill2",
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"skill_info": "对一个指定敌军造成240%的物攻伤害",
"skilNameImage": 5,
"skillSceneSpine": "&"
},
{
"id": 50,
"imgId": 11,
"name": "胡笳十八拍I",
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"effect": "&",
"actionName": "skill1",
"secondActionName": "skill1_B",
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"skill_info": "治疗所有我军32%策攻的生命",
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"skillSceneSpine": "nuqijidonghuablue"
},
{
"id": 51,
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"effect": "&",
"actionName": "skill1",
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"skill_info": "治疗所有我军48%策攻的生命",
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{
"id": 52,
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"effect": "5050&",
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"skill_info": "8格内,为所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合",
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},
{
"id": 53,
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"effect": "5051&",
"actionName": "skill2",
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"skill_info": "8格内,为所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合",
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}
]