添加查询和创建角色功能;建立长连接后返回部分初始数据

This commit is contained in:
liangtongchuan
2020-09-01 22:15:31 +08:00
parent 2617efa6ad
commit dbdb11692c
23 changed files with 466 additions and 145 deletions

View File

@@ -1,5 +1,3 @@
import { COUNTER } from './../consts/consts';
import { CounterModel } from './Counter';
import BaseModel from './BaseModel';
import { index, getModelForClass, prop } from '@typegoose/typegoose';
import User from './User';
@@ -10,7 +8,6 @@ import User from './User';
@index({ roleId: 1 })
// @index({ userInfo.uid: 1, serverId: 1 })
export default class Role extends BaseModel {
@prop({ required: true })
userInfo: User;
@@ -25,68 +22,87 @@ export default class Role extends BaseModel {
serverType: string; // 服务器类型
@prop({ required: true })
serverId: number; // 区服 id
@prop({ required: true })
@prop({ required: true, default: false })
blocked: boolean; // 是否屏蔽
@prop({ required: true })
code: string; // 邀请码
@prop({ required: true })
@prop({ required: true, default: 0 })
exp: number; // 经验值
@prop({ required: true })
@prop({ required: true, default: 1 })
lv: number; // 主公等级
@prop({ required: true })
@prop({ required: true, default: 0 })
ce: number; // 总战力
@prop({ required: true })
@prop({ required: true, default: 100 })
tili: number; // 体力值
@prop({ required: true })
@prop({ required: true, default: 0 })
vLv: number; // VIP 等级
@prop({ required: true })
@prop({ required: true, default: 100 })
gold: number; // 总金币
@prop({ required: true, default: 0 })
paidGold: number; // 支付所得金币
@prop({ required: true, default: 100 })
giftGold: number; // 赠送所得金币
@prop({ required: true, default: 0 })
totalPay: number; // 总支付金额
@prop({ required: true, default: 0 })
totalBuy: number; // 总金币购买
@prop({ required: true, default: 0 })
totalCost: number; // 金币总花费
@prop({ required: true, default: [] })
payRecord: [{ // 支付记录
id: string; // 购买项 product id
cnt: number; // 购买次数
}];
@prop({ required: true })
@prop({ required: true, default: [] })
consumeGoods: [{ // 消耗品
id: number; // id
cnt: number; // 数量
}];
@prop({ required: true })
@prop({ required: true, default: [] })
souls: [{ // 将魂
id: number; // 武将 id
cnt: number; // 数量
}];
@prop({ required: true })
@prop({ required: true, default: [] })
pieces: [{ // 装备碎片
id: number; // 装备 id
cnt: number; // 数量
}];
@prop({ required: true })
@prop({ required: true, default: [] })
jewels: [{ // 珠宝
id: number; // 待定,也可能是 type + lv
cnt: number; // 数量
}];
@prop({ required: true })
@prop({ required: true, default: [] })
warStar: [{ // 关卡星级
id: number; // 关卡 id
star: number; // 星级
}];
@prop({ required: true })
@prop({ required: true, default: 1 })
loginCnt: number; // 登录次数
@prop({ required: true })
createTime: Date; // 创建时间
@prop({ required: true })
loginTime: Date; // 更新 / 登录时间
public static async findByUid(uid: number, serverId: number, lean = true) {
const role = await RoleModel.findOne({ 'userInfo.uid': uid, serverId }).lean(lean);
return role;
}
public static async createRole(uid: number, serverId: number, roleInfo: {roleId: string; roleName: string; seqId: number; code: string}, lean = true) {
const user = await User.findUserByUid(uid);
if (!user) return null;
const info = Object.assign(roleInfo, { userInfo: user, serverType: user.serverType, serverId });
const role = await RoleModel.findOneAndUpdate({ 'userInfo.uid': uid, serverId }, info, { upsert: true, new: true }).lean(lean);
return role;
}
}
export const RoleModel = getModelForClass(Role);