添加查询和创建角色功能;建立长连接后返回部分初始数据
This commit is contained in:
@@ -3,13 +3,13 @@ import { prop, pre } from '@typegoose/typegoose';
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/**
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* BaseModel
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*/
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@pre<BaseModel>('save', function (next) {
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@pre<BaseModel>('save', function(next) {
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if (!this.createdAt || this.isNew) {
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this.createdAt = this.updatedAt = new Date()
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this.createdAt = this.updatedAt = new Date();
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} else {
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this.updatedAt = new Date()
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this.updatedAt = new Date();
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}
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next()
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next();
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})
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export default class BaseModel {
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@@ -21,4 +21,4 @@ export default class BaseModel {
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@prop()
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updatedAt: Date
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}
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}
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@@ -2,21 +2,21 @@ import BaseModel from './BaseModel';
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import { index, getModelForClass, prop } from '@typegoose/typegoose';
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/**
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* 短信字段接口
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* 自增 ID
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*/
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@index({ name: 1 })
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export default class Counter extends BaseModel {
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@prop({ required: true })
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name: string;
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@prop({ required: true })
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name: string;
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@prop({ required: true, default: 1 })
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seq: number;
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@prop({ required: true, default: 1 })
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seq: number;
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public static async getNewCounter(name: string) {
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const counter = await CounterModel.findOneAndUpdate({name}, {$inc: {seq: 1}}, {new: true, upsert: true}).lean();
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return counter?.seq;
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}
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public static async getNewCounter(name: string, lean = true) {
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const counter = await CounterModel.findOneAndUpdate({ name }, { $inc: { seq: 1 } }, { new: true, upsert: true }).lean(lean);
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return counter?.seq;
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}
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}
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49
game-server/app/db/Equip.ts
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49
game-server/app/db/Equip.ts
Normal file
@@ -0,0 +1,49 @@
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import { COUNTER } from './../consts/consts';
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import { CounterModel } from './Counter';
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop } from '@typegoose/typegoose';
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@index({ roleId: 1, hid: 1, eid: 1 })
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@index({ seqId: 1 })
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export default class Equip extends BaseModel {
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@prop({ required: true })
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roleId: string; // 角色 id
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@prop({ required: true })
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roleName: string; // 角色名称
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@prop({ required: true })
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eid: number; // 装备 id
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@prop({ required: true })
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type: number; // 装备类型
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@prop({ required: true })
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eName: string; // 装备名称
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@prop({ required: true })
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seqId: number; // 装备表自增 id
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@prop({ required: true })
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hid: number; // 装备此装备的武将 id
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@prop({ required: true })
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lv: number; // 强化等级
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randSe: [{ // 强化随机属性
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seType: number; // 属性类型
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value: number; // 属性数值
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}];
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@prop({ required: true })
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randRange: number; // 物攻策攻数值浮动上下限变化率,浮点数
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@prop({ required: true })
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initHoleCnt: number; // 初始珠宝孔位个数
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@prop({ required: true })
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holes: [{
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id: number; // 宝石 id,待定,也可能是 type + lv
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lv: number; // 宝石等级
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}];
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public static async findbyRole(roleId: string, lean = true) {
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const equips = await EquipModel.find({ roleId }).lean(lean);
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return equips;
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}
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}
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export const EquipModel = getModelForClass(Equip);
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@@ -3,68 +3,72 @@ import BaseModel from './BaseModel';
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import { index, getModelForClass, prop } from '@typegoose/typegoose';
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class ServerInfo {
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@prop({ required: true})
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name: string;
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@prop({ required: true })
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name: string;
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@prop({ required: true})
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host: string;
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@prop({ required: true })
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host: string;
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@prop({ required: false})
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port: number;
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@prop({ required: false })
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port: number;
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@prop({ required: true})
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status: number;
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@prop({ required: true })
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status: number;
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@prop({ required: true})
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createTime: Date;
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@prop({ required: true })
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createTime: Date;
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@prop({ required: true})
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serverType: string;
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@prop({ required: true })
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serverType: string;
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}
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/**
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* 用户字段接口
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* 游戏字段接口
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*/
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@index({ id: 1 })
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export default class Game extends BaseModel {
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@prop({ required: true})
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@prop({ required: true })
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id: number;
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@prop({ required: true})
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@prop({ required: true })
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name: string;
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@prop({ required: true})
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@prop({ required: true })
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nameEn: string;
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@prop({ required: true})
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@prop({ required: true })
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des: string;
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@prop({ required: true})
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@prop({ required: true })
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serverList: Array<ServerInfo>;
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@prop({ required: true})
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@prop({ required: true })
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iconUrl: string;
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@prop({ required: true})
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@prop({ required: true })
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version: string;
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@prop({ required: true})
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@prop({ required: true })
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versionCode: number;
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public static async getServerListByType(serverType: string) {
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let game = await GameModel.findOne().lean();
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if (!game) {
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const serverInfo: ServerInfo = {name: '常山少年', host: 'pinus_test.trgame.cn', port: 3014, status: 1, createTime: new Date(), serverType: 'official'};
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const iconUrl = `https://download.tgamebox.cn/avatar/${APP_ID}/1.png`;
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game = await GameModel.findOneAndUpdate({}, {id: 1, name: '赵云传', nameEn: 'zyz', des: '牛逼的战棋', iconUrl, version: '0.0.1', versionCode: 1, $push: {serverList: serverInfo}}, {upsert: true, new: true}).lean();
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}
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let serverList: Array<ServerInfo> = game ? game.serverList : [];
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serverList = serverList.filter(item => { return item.serverType === serverType; })
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return serverList;
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let game = await GameModel.findOne().lean();
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if (!game) {
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const serverInfo: ServerInfo = { name: '常山少年', host: 'pinus_test.trgame.cn', port: 3014, status: 1, createTime: new Date(), serverType: 'official' };
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const iconUrl = `https://download.tgamebox.cn/avatar/${APP_ID}/1.png`;
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game = await GameModel.findOneAndUpdate(
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{},
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{ id: 1, name: '赵云传', nameEn: 'zyz', des: '牛逼的战棋', iconUrl, version: '0.0.1', versionCode: 1, $push: { serverList: serverInfo } },
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{ upsert: true, new: true },
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).lean();
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}
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console.log(serverType, game);
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let serverList: Array<ServerInfo> = game ? game.serverList : [];
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serverList = serverList.filter(item => { return item.serverType === serverType; });
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console.log(serverType, serverList);
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return serverList;
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}
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//#endregion
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}
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export const GameModel = getModelForClass(Game);
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export const GameModel = getModelForClass(Game);
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62
game-server/app/db/Hero.ts
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62
game-server/app/db/Hero.ts
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@@ -0,0 +1,62 @@
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import { COUNTER } from './../consts/consts';
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import { CounterModel } from './Counter';
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop } from '@typegoose/typegoose';
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/**
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* 英雄表
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*/
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@index({ roleId: 1, hid: 1 })
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export default class Hero extends BaseModel {
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@prop({ required: true })
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roleId: string; // 角色 id
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@prop({ required: true })
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roleName: string; // 角色名称
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@prop({ required: true })
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hid: number; // 武将 id
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@prop({ required: true })
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hName: string; // 武将名
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@prop({ required: true })
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seqId: number; // 武将表自增 id
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@prop({ required: true })
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exp: number; // 经验值
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@prop({ required: true })
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lv: number; // 武将等级
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@prop({ required: true })
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ce: number; // 武将战力
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@prop({ required: true })
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star: number; // 星级
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@prop({ required: true })
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rank: number; // 阶数
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@prop({ required: true })
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favour: number; // 好感度
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@prop({ required: true })
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favourLv: number; // 好感等级
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@prop({ required: true })
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conections: [{ // 羁绊
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id: number; // 羁绊编号
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name: string; // 羁绊名称
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valid: boolean; // 是否开启
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}];
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@prop({ required: true })
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skins: [{ // 皮肤
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id: number; // id
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enable: boolean; // 是否装备
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}]
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equips: [ // 武将装备
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// ref: ObjectID; // 装备引用
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];
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public static async findByRole(roleId: string, lean = true) {
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const heros = await HeroModel.find({ roleId }).lean(lean);
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return heros || [];
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}
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}
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export const HeroModel = getModelForClass(Hero);
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106
game-server/app/db/Role.ts
Normal file
106
game-server/app/db/Role.ts
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@@ -0,0 +1,106 @@
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import { COUNTER } from './../consts/consts';
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import { CounterModel } from './Counter';
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop } from '@typegoose/typegoose';
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import User from './User';
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/**
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* 角色字段接口
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*/
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@index({ roleId: 1 })
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// @index({ userInfo.uid: 1, serverId: 1 })
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export default class Role extends BaseModel {
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@prop({ required: true })
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userInfo: User;
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@prop({ required: true })
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seqId: number;
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@prop({ required: true })
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roleId: string; // 角色 id,生成编码
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@prop({ required: true })
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roleName: string; // 角色名
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@prop({ required: true })
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serverType: string; // 服务器类型
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@prop({ required: true })
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serverId: number; // 区服 id
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@prop({ required: true, default: false })
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blocked: boolean; // 是否屏蔽
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@prop({ required: true })
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code: string; // 邀请码
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@prop({ required: true, default: 0 })
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exp: number; // 经验值
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@prop({ required: true, default: 1 })
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lv: number; // 主公等级
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@prop({ required: true, default: 0 })
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ce: number; // 总战力
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@prop({ required: true, default: 100 })
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tili: number; // 体力值
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@prop({ required: true, default: 0 })
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vLv: number; // VIP 等级
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@prop({ required: true, default: 100 })
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gold: number; // 总金币
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@prop({ required: true, default: 0 })
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paidGold: number; // 支付所得金币
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@prop({ required: true, default: 100 })
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giftGold: number; // 赠送所得金币
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@prop({ required: true, default: 0 })
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totalPay: number; // 总支付金额
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@prop({ required: true, default: 0 })
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totalBuy: number; // 总金币购买
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@prop({ required: true, default: 0 })
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totalCost: number; // 金币总花费
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@prop({ required: true, default: [] })
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payRecord: [{ // 支付记录
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id: string; // 购买项 product id
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cnt: number; // 购买次数
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}];
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@prop({ required: true, default: [] })
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consumeGoods: [{ // 消耗品
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id: number; // id
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cnt: number; // 数量
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}];
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@prop({ required: true, default: [] })
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souls: [{ // 将魂
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id: number; // 武将 id
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cnt: number; // 数量
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}];
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@prop({ required: true, default: [] })
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pieces: [{ // 装备碎片
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id: number; // 装备 id
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cnt: number; // 数量
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}];
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@prop({ required: true, default: [] })
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jewels: [{ // 珠宝
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id: number; // 待定,也可能是 type + lv
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cnt: number; // 数量
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}];
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@prop({ required: true, default: [] })
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warStar: [{ // 关卡星级
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id: number; // 关卡 id
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star: number; // 星级
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}];
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@prop({ required: true, default: 1 })
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loginCnt: number; // 登录次数
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@prop({ required: true })
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createTime: Date; // 创建时间
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@prop({ required: true })
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loginTime: Date; // 更新 / 登录时间
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public static async findByUid(uid: number, serverId: number, lean = true) {
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const role = await RoleModel.findOne({ 'userInfo.uid': uid, serverId }).lean(lean);
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return role;
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}
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public static async createRole(userInfo: User, serverType: string, serverId: number, roleName: string) {
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}
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}
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export const RoleModel = getModelForClass(Role);
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@@ -8,55 +8,57 @@ const moment = require('moment');
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@index({ tel: 1 })
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export default class Sms extends BaseModel {
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@prop({ required: true })
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tel: string;
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@prop({ required: true })
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tel: string;
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@prop({ required: true })
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telHash: string;
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@prop({ required: true })
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telHash: string;
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@prop({ required: true })
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code: string;
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@prop({ required: true })
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code: string;
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@prop({ required: true })
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used: boolean;
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@prop({ required: true })
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used: boolean;
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@prop({ required: true })
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updateTime: Date;
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@prop({ required: true })
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updateTime: Date;
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@prop({ required: true })
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countToday: number;
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@prop({ required: true })
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countToday: number;
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public static async findByTel(tel: string) {
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let sms = await smsModel.findOne({ tel }).lean();
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return sms;
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public static async findByTel(tel: string, lean = true) {
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const sms = await smsModel.findOne({ tel }).lean(lean);
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return sms;
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}
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public static async updateByTel(tel: string, code: string, used: boolean, updateTime: Date, countToday: number, lean = true) {
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await smsModel.findOneAndUpdate({ tel }, { code, used, updateTime, countToday }, { upsert: true }).lean(lean);
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}
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public static async validateSms(tel: string, code: string, lean = true) {
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const record = await smsModel.findOneAndUpdate({ tel, code, used: false }, { used: true }).lean(lean);
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return !!record;
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}
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public async timeLimit(interval: number) {
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if (Date.now() > this.updateTime.getTime() + interval) {
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return false;
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}
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return true;
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}
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public static async updateByTel(tel: string, code: string, used: boolean, updateTime: Date, countToday: number) {
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await smsModel.findOneAndUpdate({tel}, {code, used, updateTime, countToday}, {upsert: true});
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public async cntLimit(cnt: number) {
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console.log('hasSendToday:', this.hasSendToday());
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if (await this.hasSendToday() && this.countToday >= cnt) {
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return true;
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}
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return false;
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}
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public static async validateSms(tel: string, code: string) {
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const record = await smsModel.findOneAndUpdate({tel, code, used: false}, {used: true});
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return !!record;
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}
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public async timeLimit(interval: number) {
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if (this.updateTime.getTime() > Date.now() - interval) {
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return true;
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}
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return false;
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}
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public async cntLimit(cnt: number) {
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if (this.hasSendToday() && this.countToday >= cnt) {
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return true;
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}
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return false;
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}
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public async hasSendToday() {
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return moment(this.updateTime).format("YYYY-MM-DD") === moment(Date.now()).format("YYYY-MM-DD");
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}
|
||||
public async hasSendToday() {
|
||||
console.log(moment(this.updateTime).format('YYYY-MM-DD'), moment(Date.now()).format('YYYY-MM-DD'));
|
||||
return moment(this.updateTime).format('YYYY-MM-DD') === moment(Date.now()).format('YYYY-MM-DD');
|
||||
}
|
||||
}
|
||||
|
||||
export const smsModel = getModelForClass(Sms);
|
||||
export const smsModel = getModelForClass(Sms);
|
||||
|
||||
@@ -10,70 +10,82 @@ import { index, getModelForClass, prop } from '@typegoose/typegoose';
|
||||
@index({ uid: 1 })
|
||||
export default class User extends BaseModel {
|
||||
|
||||
@prop({ required: true})
|
||||
@prop({ required: true })
|
||||
uid: number;
|
||||
|
||||
@prop({ required: true})
|
||||
@prop({ required: true })
|
||||
username: string;
|
||||
|
||||
@prop({ required: true})
|
||||
@prop({ required: true })
|
||||
token: string;
|
||||
|
||||
@prop({ required: true})
|
||||
@prop({ required: true })
|
||||
tel: string;
|
||||
|
||||
@prop({ required: true})
|
||||
@prop({ required: true })
|
||||
telHash: string;
|
||||
|
||||
@prop({ required: true})
|
||||
@prop({ required: true })
|
||||
channelId: string;
|
||||
|
||||
@prop({ required: true })
|
||||
guestId: string;
|
||||
|
||||
// 最后登录 IP
|
||||
@prop({ required: true })
|
||||
ip: string;
|
||||
|
||||
@prop({ required: true })
|
||||
lastLoginTime: Date;
|
||||
|
||||
@prop({ required: true})
|
||||
@prop({ required: true })
|
||||
createTime: Date;
|
||||
|
||||
// 平台:ios, android, web, pc
|
||||
@prop({ required: true})
|
||||
platform: string;
|
||||
@prop({ required: true })
|
||||
platforms: [{
|
||||
platform: string; // 平台:ios, android, web, pc
|
||||
unionId: string; // 用户标识
|
||||
}];
|
||||
|
||||
@prop({ required: true})
|
||||
@prop({ required: true })
|
||||
pkgName: string;
|
||||
|
||||
// 服务器类型:official, channel, ios, oversea
|
||||
@prop({ required: true})
|
||||
@prop({ required: true })
|
||||
serverType: string;
|
||||
|
||||
public static async createUser() {
|
||||
// 账号是否被屏蔽
|
||||
@prop({ required: true })
|
||||
blocked: boolean;
|
||||
|
||||
}
|
||||
|
||||
public static async updateToken(tel: string, token: string, platform: string, pkgName: string, serverType: string) {
|
||||
let user = await UserModel.findOne({tel}).lean();
|
||||
public static async updateToken(tel: string, token: string, platform: string, pkgName: string, serverType: string, lean = true) {
|
||||
let user = await UserModel.findOne({ tel }).lean();
|
||||
const curTime: Date = new Date();
|
||||
let update = {};
|
||||
if (!user) {
|
||||
const uid = await CounterModel.getNewCounter(COUNTER.UID);
|
||||
update = Object.assign(update, {platform, pkgName, serverType, createTime: curTime, uid, username: `用户${uid}`});
|
||||
update = Object.assign(update, { platform, pkgName, serverType, createTime: curTime, uid, username: `用户${uid}` });
|
||||
}
|
||||
update = Object.assign(update, {token, lastLoginTime: curTime});
|
||||
user = await UserModel.findOneAndUpdate({tel}, update, {upsert: true, new: true}).lean();
|
||||
update = Object.assign(update, { token, lastLoginTime: curTime });
|
||||
user = await UserModel.findOneAndUpdate({ tel }, update, { upsert: true, new: true }).lean(lean);
|
||||
return user;
|
||||
}
|
||||
|
||||
public static async findUserByToken(token: string) {
|
||||
const user = await UserModel.findOne({token}).select('uid token').lean();
|
||||
public static async findUserByToken(token: string, lean = true) {
|
||||
const user = await UserModel.findOne({ token }).select('uid token').lean(lean);
|
||||
return user;
|
||||
}
|
||||
|
||||
public static async findUserByTel(tel: string) {
|
||||
const user = await UserModel.findOne({tel}).select('uid tel').lean();
|
||||
public static async findUserByTel(tel: string, lean = true) {
|
||||
const user = await UserModel.findOne({ tel }).select('uid tel').lean(lean);
|
||||
return user;
|
||||
}
|
||||
|
||||
public static async findUserByUid(uid: number) {
|
||||
const user = await UserModel.findOne({uid}).select('uid tel').lean();
|
||||
public static async findUserByUid(uid: number, lean = true) {
|
||||
const user = await UserModel.findOne({ uid }).select('uid tel').lean(lean);
|
||||
return user;
|
||||
}
|
||||
//#endregion
|
||||
}
|
||||
|
||||
export const UserModel = getModelForClass(User);
|
||||
export const UserModel = getModelForClass(User);
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
import { RoleModel } from './../../../db/Role';
|
||||
import { UserModel } from './../../../db/User';
|
||||
import {Application} from 'pinus';
|
||||
import { Application, Session } from 'pinus';
|
||||
import {FrontendSession} from 'pinus';
|
||||
import Hero from '../../../db/Hero';
|
||||
import Equip from '../../../db/Equip';
|
||||
|
||||
export default function (app: Application) {
|
||||
return new EntryHandler(app);
|
||||
@@ -10,16 +13,16 @@ export class EntryHandler {
|
||||
constructor(private app: Application) {
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* New client entry chat server.
|
||||
*
|
||||
* @param {Object} msg request message
|
||||
* @param {Object} session current session object
|
||||
*/
|
||||
async enter(msg: { rid: string, username: string, token: string }, session: FrontendSession) {
|
||||
async enter(msg: { rid: string, username: string, token: string, serverId: number }, session: FrontendSession) {
|
||||
let self = this;
|
||||
let rid = msg.rid;
|
||||
let serverId = msg.serverId;
|
||||
let uid = msg.username + '*' + rid;
|
||||
let sessionService = self.app.get('sessionService');
|
||||
|
||||
@@ -32,6 +35,14 @@ export class EntryHandler {
|
||||
};
|
||||
}
|
||||
|
||||
let role = await RoleModel.findByUid(user.uid, serverId);
|
||||
if (!role) {
|
||||
return {
|
||||
code: 201,
|
||||
error: true,
|
||||
data: '用户还未创建角色',
|
||||
}
|
||||
}
|
||||
// duplicate log in
|
||||
if (!!sessionService.getByUid(uid)) {
|
||||
console.log('uid not found');
|
||||
@@ -43,6 +54,8 @@ export class EntryHandler {
|
||||
|
||||
await session.abind(uid);
|
||||
session.set('rid', rid);
|
||||
session.set('uid', user.uid);
|
||||
session.set('roleId', role.roleId);
|
||||
session.push('rid', function (err) {
|
||||
if (err) {
|
||||
console.error('set rid for session service failed! error is : %j', err.stack);
|
||||
@@ -52,9 +65,14 @@ export class EntryHandler {
|
||||
|
||||
// put user into channel
|
||||
let users = await self.app.rpc.chat.chatRemote.add.route(session)(uid, self.app.get('serverId'), rid, true);
|
||||
|
||||
let heros = await Hero.findByRole(role.roleId);
|
||||
let equips = await Equip.findbyRole(role.roleId);
|
||||
role['heros'] = heros;
|
||||
role['equips'] = equips;
|
||||
return {
|
||||
users: users
|
||||
status: 200,
|
||||
users: users,
|
||||
role
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
0
game-server/app/servers/role/handler/roleHandler.ts
Normal file
0
game-server/app/servers/role/handler/roleHandler.ts
Normal file
0
game-server/app/servers/role/remote/roleRemote.ts
Normal file
0
game-server/app/servers/role/remote/roleRemote.ts
Normal file
@@ -7,4 +7,5 @@ export const SMS_IN_60S = {code: 100001, simStr: '60秒内只能发送一次'};
|
||||
export const SMS_CNT_LIMIT = {code: 100002, simStr: '今日短信条数已达上限'};
|
||||
export const SMS_INVALID = {code: 100003, simStr: '验证码无效'};
|
||||
|
||||
export const SERVER_NOT_FOUND = {code: 200001, simStr: '未找到服务器列表'};
|
||||
export const SERVER_NOT_FOUND = {code: 200001, simStr: '未找到服务器列表'};
|
||||
export const ROLE_NOT_FOUND = {code: 200002, simStr: '未找到角色'};
|
||||
@@ -12,4 +12,16 @@ export default class AccountController extends Controller {
|
||||
const { tel, code, platform, pkgName, serverType } = ctx.request.body;
|
||||
ctx.body = await ctx.service.auth.smsLogin(tel, code, platform, pkgName, serverType);
|
||||
}
|
||||
|
||||
public async checkRole() {
|
||||
const { ctx } = this;
|
||||
const { serverId } = ctx.request.body;
|
||||
ctx.body = await ctx.service.auth.checkRole(serverId);
|
||||
}
|
||||
|
||||
public async createRole() {
|
||||
const { ctx } = this;
|
||||
const { serverId, roleName } = ctx.request.body;
|
||||
ctx.body = await ctx.service.auth.createRole(serverId, roleName);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
import { COUNTER } from './../consts/consts';
|
||||
import { CounterModel } from './Counter';
|
||||
import BaseModel from './BaseModel';
|
||||
import { index, getModelForClass, prop } from '@typegoose/typegoose';
|
||||
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
import { COUNTER } from './../consts/consts';
|
||||
import { CounterModel } from './Counter';
|
||||
import BaseModel from './BaseModel';
|
||||
import { index, getModelForClass, prop } from '@typegoose/typegoose';
|
||||
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
import { COUNTER } from './../consts/consts';
|
||||
import { CounterModel } from './Counter';
|
||||
import BaseModel from './BaseModel';
|
||||
import { index, getModelForClass, prop } from '@typegoose/typegoose';
|
||||
import User from './User';
|
||||
@@ -10,7 +8,6 @@ import User from './User';
|
||||
@index({ roleId: 1 })
|
||||
// @index({ userInfo.uid: 1, serverId: 1 })
|
||||
export default class Role extends BaseModel {
|
||||
|
||||
@prop({ required: true })
|
||||
userInfo: User;
|
||||
|
||||
@@ -25,68 +22,87 @@ export default class Role extends BaseModel {
|
||||
serverType: string; // 服务器类型
|
||||
@prop({ required: true })
|
||||
serverId: number; // 区服 id
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: false })
|
||||
blocked: boolean; // 是否屏蔽
|
||||
@prop({ required: true })
|
||||
code: string; // 邀请码
|
||||
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: 0 })
|
||||
exp: number; // 经验值
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: 1 })
|
||||
lv: number; // 主公等级
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: 0 })
|
||||
ce: number; // 总战力
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: 100 })
|
||||
tili: number; // 体力值
|
||||
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: 0 })
|
||||
vLv: number; // VIP 等级
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: 100 })
|
||||
gold: number; // 总金币
|
||||
@prop({ required: true, default: 0 })
|
||||
paidGold: number; // 支付所得金币
|
||||
@prop({ required: true, default: 100 })
|
||||
giftGold: number; // 赠送所得金币
|
||||
@prop({ required: true, default: 0 })
|
||||
totalPay: number; // 总支付金额
|
||||
@prop({ required: true, default: 0 })
|
||||
totalBuy: number; // 总金币购买
|
||||
@prop({ required: true, default: 0 })
|
||||
totalCost: number; // 金币总花费
|
||||
@prop({ required: true, default: [] })
|
||||
payRecord: [{ // 支付记录
|
||||
id: string; // 购买项 product id
|
||||
cnt: number; // 购买次数
|
||||
}];
|
||||
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: [] })
|
||||
consumeGoods: [{ // 消耗品
|
||||
id: number; // id
|
||||
cnt: number; // 数量
|
||||
}];
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: [] })
|
||||
souls: [{ // 将魂
|
||||
id: number; // 武将 id
|
||||
cnt: number; // 数量
|
||||
}];
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: [] })
|
||||
pieces: [{ // 装备碎片
|
||||
id: number; // 装备 id
|
||||
cnt: number; // 数量
|
||||
}];
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: [] })
|
||||
jewels: [{ // 珠宝
|
||||
id: number; // 待定,也可能是 type + lv
|
||||
cnt: number; // 数量
|
||||
}];
|
||||
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: [] })
|
||||
warStar: [{ // 关卡星级
|
||||
id: number; // 关卡 id
|
||||
star: number; // 星级
|
||||
}];
|
||||
|
||||
@prop({ required: true })
|
||||
@prop({ required: true, default: 1 })
|
||||
loginCnt: number; // 登录次数
|
||||
@prop({ required: true })
|
||||
createTime: Date; // 创建时间
|
||||
@prop({ required: true })
|
||||
loginTime: Date; // 更新 / 登录时间
|
||||
|
||||
|
||||
public static async findByUid(uid: number, serverId: number, lean = true) {
|
||||
const role = await RoleModel.findOne({ 'userInfo.uid': uid, serverId }).lean(lean);
|
||||
return role;
|
||||
}
|
||||
|
||||
public static async createRole(uid: number, serverId: number, roleInfo: {roleId: string; roleName: string; seqId: number; code: string}, lean = true) {
|
||||
const user = await User.findUserByUid(uid);
|
||||
if (!user) return null;
|
||||
const info = Object.assign(roleInfo, { userInfo: user, serverType: user.serverType, serverId });
|
||||
const role = await RoleModel.findOneAndUpdate({ 'userInfo.uid': uid, serverId }, info, { upsert: true, new: true }).lean(lean);
|
||||
return role;
|
||||
}
|
||||
}
|
||||
|
||||
export const RoleModel = getModelForClass(Role);
|
||||
|
||||
@@ -2,7 +2,6 @@ import { COUNTER } from './../consts/consts';
|
||||
import { CounterModel } from './Counter';
|
||||
import BaseModel from './BaseModel';
|
||||
import { index, getModelForClass, prop } from '@typegoose/typegoose';
|
||||
import Sms from './Sms';
|
||||
|
||||
/**
|
||||
* 用户字段接口
|
||||
|
||||
@@ -14,6 +14,7 @@ module.exports = () => {
|
||||
ctx.body = ctx.service.utils.exceptionResult(STATUS_TOKEN_ERR);
|
||||
return;
|
||||
}
|
||||
ctx.uid = user.uid;
|
||||
await next();
|
||||
};
|
||||
};
|
||||
|
||||
@@ -6,5 +6,7 @@ export default (app: Application) => {
|
||||
router.get('/', controller.home.index);
|
||||
router.post('/user/getsms', controller.account.getSms);
|
||||
router.post('/user/smslogin', controller.account.smsLogin);
|
||||
router.post('/user/checkrole', tokenParser, controller.account.checkRole);
|
||||
router.post('/user/createrole', tokenParser, controller.account.createRole);
|
||||
router.post('/game/getserverlist', tokenParser, controller.game.getServerList);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
import { RoleModel } from './../db/Role';
|
||||
import { UserModel } from './../db/User';
|
||||
import { SMS_IN_60S, SMS_CNT_LIMIT, STATUS_SUC, STATUS_WRONG_PARMS, SMS_INVALID } from './../../../shared/statusCode';
|
||||
import { SMS_IN_60S, SMS_CNT_LIMIT, STATUS_SUC, STATUS_WRONG_PARMS, SMS_INVALID, ROLE_NOT_FOUND } from './../../../shared/statusCode';
|
||||
import { smsModel } from './../db/Sms';
|
||||
import { Service } from 'egg';
|
||||
import Counter from '../db/Counter';
|
||||
const _ = require('underscore');
|
||||
|
||||
/**
|
||||
@@ -98,6 +100,30 @@ export default class Auth extends Service {
|
||||
// 用户注册登录
|
||||
const token = ctx.service.utils.generateStr(256);
|
||||
const user = await UserModel.updateToken(tel, token, platform, pkgName, serverType);
|
||||
return { status: STATUS_SUC, data: { token, uid: user?.uid } };
|
||||
return { status: STATUS_SUC.code, data: { token, uid: user?.uid } };
|
||||
}
|
||||
|
||||
public async checkRole(serverId: number) {
|
||||
const ctx = this.ctx;
|
||||
const { uid } = ctx;
|
||||
const role = await RoleModel.findByUid(uid, serverId);
|
||||
if (role) {
|
||||
return { status: STATUS_SUC.code, data: { roleId: role.roleId } };
|
||||
}
|
||||
return ctx.service.utils.exceptionResult(ROLE_NOT_FOUND);
|
||||
}
|
||||
|
||||
public async createRole(serverId: number, roleName: string) {
|
||||
console.log('enter Auth createRole');
|
||||
const ctx = this.ctx;
|
||||
const { uid } = ctx;
|
||||
const roleId = ctx.service.utils.genCode(10);
|
||||
const code = ctx.service.utils.genCode(6);
|
||||
const seqId = await Counter.getNewCounter('role') || -1;
|
||||
const role = await RoleModel.createRole(uid, serverId, { roleId, code, roleName, seqId });
|
||||
if (role) {
|
||||
return { status: STATUS_SUC.code, data: { roleId: role.roleId } };
|
||||
}
|
||||
return ctx.service.utils.exceptionResult(ROLE_NOT_FOUND);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,17 @@ export default class Utils extends Service {
|
||||
* @param radix 基数
|
||||
*/
|
||||
public generateStr(len: number, radix = 36) {
|
||||
return csprng(len, radix);
|
||||
return `${csprng(len, radix)}`;
|
||||
}
|
||||
|
||||
public genCode(len) {
|
||||
const chars = '123456789ABCDEFGHJKLMNPQRSTWXYZabcdefghijklmnopqrstuvwxyz';
|
||||
const charArr = chars.split('');
|
||||
let code = '';
|
||||
for (let i = 0; i < len; i++) {
|
||||
code += charArr[Math.floor(Math.random() * charArr.length)];
|
||||
}
|
||||
return code;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
3
web-server/package-lock.json
generated
3
web-server/package-lock.json
generated
@@ -8643,7 +8643,8 @@
|
||||
"version": "2.2.2",
|
||||
"resolved": "https://registry.npm.taobao.org/picomatch/download/picomatch-2.2.2.tgz",
|
||||
"integrity": "sha1-IfMz6ba46v8CRo9RRupAbTRfTa0=",
|
||||
"dev": true
|
||||
"dev": true,
|
||||
"optional": true
|
||||
},
|
||||
"pify": {
|
||||
"version": "3.0.0",
|
||||
|
||||
4
web-server/typings/config/plugin.d.ts
vendored
4
web-server/typings/config/plugin.d.ts
vendored
@@ -14,6 +14,8 @@ import 'egg-schedule';
|
||||
import 'egg-static';
|
||||
import 'egg-jsonp';
|
||||
import 'egg-view';
|
||||
import 'egg-cors';
|
||||
import 'egg-alinode';
|
||||
import { EggPluginItem } from 'egg';
|
||||
declare module 'egg' {
|
||||
interface EggPlugin {
|
||||
@@ -29,5 +31,7 @@ declare module 'egg' {
|
||||
static?: EggPluginItem;
|
||||
jsonp?: EggPluginItem;
|
||||
view?: EggPluginItem;
|
||||
cors?: EggPluginItem;
|
||||
alinode?: EggPluginItem;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user