fix 合成装备bug

This commit is contained in:
luying
2020-12-21 11:45:16 +08:00
parent e05577bae8
commit dc527cae2e
11 changed files with 759 additions and 713 deletions

View File

@@ -6,7 +6,7 @@ export const HERO_SYSTEM_TYPE = {
SKIN:7,
FAVOUR:8,
CONNECT:9,
EPLACE_STRENGTHEN: 10
EQUIP: 10
};
// 武将上限

View File

@@ -24,7 +24,7 @@ export const CONSUME_TYPE = {
FAVOUR: 6, // 好感度道具
SKIN: 7, // 时装
PIECE: 8, // 装备碎片
JEWEL: 9,//宝石
JEWEL: 9, //宝石
};
export enum EQUIP_TYPE {
@@ -91,6 +91,7 @@ const itid_array = [
{ id: 34, name: '代币', table: 'item', type: CONSUME_TYPE.POINT },
{ id: 39, name: '时装', table: 'hero', type: CONSUME_TYPE.SKIN },
{ id: 40, name: '装备碎片', table: 'item', type: CONSUME_TYPE.PIECE },
{ id: 41, name: '图纸', table: 'item', type: CONSUME_TYPE.CONSUME },
{ id: 42, name: '宝石', table: 'item', type: CONSUME_TYPE.JEWEL }
];