diff --git a/game-server/app/services/rewardService.ts b/game-server/app/services/rewardService.ts index 91f7e380c..f2a334f96 100644 --- a/game-server/app/services/rewardService.ts +++ b/game-server/app/services/rewardService.ts @@ -161,7 +161,7 @@ export async function handleCost(roleId: string, sid: string, goods: Array //删除装备 if (!!equips.length) { await EquipModel.deleteEquips(roleId, equips); - pinus.app.get('channelService').pushMessageByUids('onEquipDel', resResult(STATUS.SUCCESS, equips), uids); + pinus.app.get('channelService').pushMessageByUids('onEquipDel', resResult(STATUS.SUCCESS, {equips}), uids); } //消耗玩家货币 @@ -222,7 +222,7 @@ export async function addItems(roleId: string, roleName: string, sid: string, go } //装备推送 if (!!equipInfos.length) - pinus.app.get('channelService').pushMessageByUids('onEquipAdd', resResult(STATUS.SUCCESS, equipInfos), uids); + pinus.app.get('channelService').pushMessageByUids('onEquipAdd', resResult(STATUS.SUCCESS, {equipInfos}), uids); //货币推送 if (!!Object.keys(currencysMap).length) { @@ -259,7 +259,7 @@ export async function addItems(roleId: string, roleName: string, sid: string, go } } if (!!skinInfos.length) - pinus.app.get('channelService').pushMessageByUids('onHeroSkinChange', resResult(STATUS.SUCCESS, skinInfos), uids); + pinus.app.get('channelService').pushMessageByUids('onHeroSkinChange', resResult(STATUS.SUCCESS, {skinInfos}), uids); return showItems; }